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-rw-r--r--npc/jobs/1-1e/gunslinger.txt7
-rw-r--r--npc/jobs/2-1/assassin.txt7
-rw-r--r--npc/jobs/2-1/hunter.txt7
-rw-r--r--npc/jobs/2-1/knight.txt5
-rw-r--r--npc/jobs/2-1/priest.txt5
-rw-r--r--npc/jobs/2-2/rogue.txt10
6 files changed, 24 insertions, 17 deletions
diff --git a/npc/jobs/1-1e/gunslinger.txt b/npc/jobs/1-1e/gunslinger.txt
index 4d32aa203..5fc88c33d 100644
--- a/npc/jobs/1-1e/gunslinger.txt
+++ b/npc/jobs/1-1e/gunslinger.txt
@@ -7,7 +7,7 @@
//= DON'T REMOVE THIS! (by request of him, he provided all
//= the info regarding the quests and shops.)
//===== Current Version: =====================================
-//= 2.1
+//= 2.1a
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -26,6 +26,7 @@
//= 2.0 Updated to official version - Thanks to Omega for
//= his first try [SinSloth] 1.10b - removed .GATs [Lupus]
//= 2.1 Wise Bull Horn now deletes all items. Thanks to yyCC. [L0ne_W0lf]
+//= 2.1a Corrected a Typo error ";;". [Samuray22]
//============================================================
que_ng,152,167,3 script Master Miller 901,{
@@ -244,7 +245,7 @@ payon,184,65,3 script The Wise Bull Horn 866,{
mes "["+ strcharinfo(0) +"]";
mes "Mr. Miller sent me here.";
next;
- mes "[The Wise Bull Horn]";;
+ mes "[The Wise Bull Horn]";
mes "Miller...";
mes "Mm...Hmm. So Dark Fox";
mes "sent you here...";
@@ -261,7 +262,7 @@ payon,184,65,3 script The Wise Bull Horn 866,{
mes "["+ strcharinfo(0) +"]";
mes "....";
next;
- mes "[The Wise Bull Horn]";;
+ mes "[The Wise Bull Horn]";
mes "mmm...";
mes "mmmmm....";
next;
diff --git a/npc/jobs/2-1/assassin.txt b/npc/jobs/2-1/assassin.txt
index fc9932b21..452e3815f 100644
--- a/npc/jobs/2-1/assassin.txt
+++ b/npc/jobs/2-1/assassin.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 2.9
+//= 2.9a
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -37,7 +37,8 @@
//= 2.8 Removed duplicate warps. [L0ne_W0lf]
//= 2.8a Deleted unused variables. [Samuray22]
//= 2.8b Fixed error caused in last updated, removed useless variable 'joblvl'. [L0ne_W0lf]
-//= 2.9 Fixed an indent and added a 'break;' in hopes of 'fixing' an error [L0ne_W0lf[
+//= 2.9 Fixed an indent and added a 'break;' in hopes of 'fixing' an error [L0ne_W0lf]
+//= 2.9a Corrected a Typo error ";;". [Samuray22]
//============================================================
in_moc_16,19,33,1 script Guildsman#asn 55,{
@@ -244,7 +245,7 @@ in_moc_16,19,33,1 script Guildsman#asn 55,{
close2;
set ASSIN_Q,0;
warp "in_moc_16",19,76;
- end;;
+ end;
case 2:
mes "[Ferocious-looking guy]";
mes "Requirements? Well, first you need to be a Thief. Second, you need to be at least Thief job level 40.";
diff --git a/npc/jobs/2-1/hunter.txt b/npc/jobs/2-1/hunter.txt
index a64feaba2..5e225c044 100644
--- a/npc/jobs/2-1/hunter.txt
+++ b/npc/jobs/2-1/hunter.txt
@@ -5,7 +5,7 @@
//= Converted by kobra_k88
//= Further bugfixed and tested by Lupus
//===== Current Version: =====================================
-//= 3.0
+//= 3.0a
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -43,6 +43,7 @@
//= 2.9 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf]
//= 2.9a Deleted unused variables. [Samuray22]
//= 3.0 Fixed a small typo, "jo" instead of "Job". [L0ne_W0lf]
+//= 3.0a Corrected a Typo error ";;". [Samuray22]
//============================================================
// Notices in the old Hunter Guild.
@@ -1048,7 +1049,7 @@ OnMyMobDead:
mapannounce "job_hunte","Okay, good job... Now, find the switch in the center of the map!! Be careful of the traps!!",bc_map;
set HNTR_Q,14;
donpcevent "switch#hnt::OnEnable";
- donpcevent "Manager#hnt::OnDisable";;
+ donpcevent "Manager#hnt::OnDisable";
}
else
mapannounce "job_hunte","Okay~ You're almost there!!",bc_map;
@@ -1060,7 +1061,7 @@ OnMyMobDead2:
set HNTR_Q,13;
warp "job_hunte",176,22;
donpcevent "Waiting Room#hnt::OnDisable";
- donpcevent "Manager#hnt::OnDisable";;
+ donpcevent "Manager#hnt::OnDisable";
end;
OnDisable:
diff --git a/npc/jobs/2-1/knight.txt b/npc/jobs/2-1/knight.txt
index 76651d257..e7c81de5a 100644
--- a/npc/jobs/2-1/knight.txt
+++ b/npc/jobs/2-1/knight.txt
@@ -5,7 +5,7 @@
//= Converted by kobra_k88
//= Further bugfixed and tested by Lupus
//===== Current Version: =====================================
-//= 2.7
+//= 2.7a
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -33,6 +33,7 @@
//= Corrected usages of killmonster and killmonsterall.
//= 2.6 Corrected an improper areawarp destination. [L0ne_W0lf]
//= 2.7 Deleted unused variables. [Samuray22]
+//= 2.7a Corrected a Typo error ";;". [Samuray22]
//============================================================
prt_in,88,101,4 script Chivalry Captain#knt 56,{
@@ -1444,7 +1445,7 @@ OnMyMobDead:
if (.MyMobs < 1) {
mes "[Sir Windsor]";
mes "...Hmm.";
- next;;
+ next;
mes "[Sir Windsor]";
mes "...One stage left.";
close2;
diff --git a/npc/jobs/2-1/priest.txt b/npc/jobs/2-1/priest.txt
index 082c9a6d5..d6aee0911 100644
--- a/npc/jobs/2-1/priest.txt
+++ b/npc/jobs/2-1/priest.txt
@@ -5,7 +5,7 @@
//= Converted by: kobra_k88.
//= Further bugfixed and tested by Lupus
//===== Current Version: =====================================
-//= 2.4a
+//= 2.4b
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -27,6 +27,7 @@
//= 2.3a More bug fixes. [L0ne_W0lf]
//= 2.4 Changed Marthilda to Mathilda. [L0ne_W0llf]
//= 2.4a Deleted unused variables. [Samuray22]
+//= 2.4b Corrected a Typo error ";;". [Samuray22]
//==========================================================
prt_church,16,41,4 script High Bishop#prst 60,{
@@ -1448,7 +1449,7 @@ OnTouch:
mes "the light again!";
close2;
warp "gef_dun02",210,177;
- end;;
+ end;
}
mes "[Doppelganger]";
mes "I don't think you understood what I just offered. Think about it again. I mean, this is your one and only chance to undo your life mistakes. I mean, becoming an Acolyte?";
diff --git a/npc/jobs/2-2/rogue.txt b/npc/jobs/2-2/rogue.txt
index e6053a1f7..3ee0f5eab 100644
--- a/npc/jobs/2-2/rogue.txt
+++ b/npc/jobs/2-2/rogue.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 2.4b
+//= 2.4c
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -13,7 +13,9 @@
//= 2.4 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
//= No longer uses function "F_BlockHigh"
//= 2.4a Deleted unused variables. [Samuray22]
-//= 2.4b Changed a Problem with JobLevel what made impossible get a Gladius [3]. (bugreport:481) [Samuray22]
+//= 2.4b Changed a Problem with JobLevel what made
+//= impossible get a Gladius [3]. (bugreport:481) [Samuray22]
+//= 2.4c Corrected a Typo error ";;" and a typo error with "rouge". (bugreport:909) [Samuray22]
//============================================================
morocc,100,104,1 script Thug#rg 118,{
@@ -101,7 +103,7 @@ in_rogue,363,122,4 script Rogue Guildsman#rg 747,{
mes "So why you wanna join up with the Rogues? I guess you gave me your real name, so you'd be an honest Rogue. Not many of those around, heh heh~";
next;
mes "[Markie]";
- mes "Rule number 1 for Rouges...";
+ mes "Rule number 1 for Rogues...";
mes "Never give out your real identity to most people, most of the time. It's just a little backup measure we like to use.";
next;
mes "[Markie]";
@@ -935,7 +937,7 @@ S_CheckItems:
delitem getarg(6),getarg(7);
set ROGUE_Q,7;
next;
- mes "[Mr. Smith]";;
+ mes "[Mr. Smith]";
mes "Great, great...";
mes "I think you";
mes "brought everything.";