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-rw-r--r--npc/jobs/custom/jobchange.txt1048
1 files changed, 468 insertions, 580 deletions
diff --git a/npc/jobs/custom/jobchange.txt b/npc/jobs/custom/jobchange.txt
index dae8b746c..8d0ee1e18 100644
--- a/npc/jobs/custom/jobchange.txt
+++ b/npc/jobs/custom/jobchange.txt
@@ -1,32 +1,257 @@
-//Jobchanger for Athena by Script&DB Team
+//===== eAthena Script =======================================
+//= Jobchanger Script
+//===== By: ==================================================
+//= eAthena Scripting Team
+//===== Current Version: =====================================
+//= 2.0
+//===== Compatible With: =====================================
+//= Athena Version RC1+
+//===== Description: =========================================
+//= Changes to every class ingame.
+//= Making sure they become the right class.
+//===== Additional Comments: =================================
//Added missing param into resetlevel [Lupus]
+//Remade Adv. Classes Menu. [shadowlady]
+//============================================================
prontera.gat,160,186,6 script Jobchanger 94,{
mes "[ ^0065DFJobra^000000 ]";
mes "Sup? I'm the insanely cool and supra-l337 jobchanger thingy for Athena! First of all, what class would you like to change into (must meet preliminary requirements for each class..)";
next;
-menu "First Class",LFirstClass,"Second Class (2-1)",LSecondClass,"Second Class (2-2)",LSecondClass2,"Novice High",LNovice2,"Advance First Class",LFirstClass1,"Advance Second Class (2-1-1)",LASecondClass,"Advance Second Class (2-2-1)",LASecondClass2;
+menu "First Class",LFirstClass,"Second Class (2-1)",LSecondClass,"Alternate Second Class (2-2)",LSecondClass2,"Novice High",LNovice2,"Advance First Class",Ladvclasses,"Advance Second Class",Ladvclasses,"Super Novice",LSuperNovice;
LNovice2:
- if(class < 7) goto LClass2;
- if(baselevel<99) goto LReq;
- if(joblevel<50) goto LReq2;
- if(SkillPoint != 0) goto Lskillpt;
+ if ((readparam(11) >= 99) && (readparam(55) >= 50) || (readparam(19) > 20)) goto Lchange;
mes "[ ^0065DFJobra^000000 ]";
- mes "So... getting your reborn, eh? Thats cool, we all need a rebirth sometime I guess...";
+ mes "Ummmm, excuse me... o.O...";
+ mes "You don't MEET the class requirements...";
+ mes "Hey! You're not ready! Get away, punk! *rolls eyes*";
+ mes "Only 2nd Classes and Alternate 2nd Classes can change into the Novice High... jeeze.";
+ cutin "kafra_01",255;
+ close;
+
+Lchange:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "We shall start the ceremony....";
next;
- jobchange 24;// Job: Job_Novice_High
+ if(oldclass > 0) goto Llevelcheck;
+ set oldclass, readparam(19);
+ jobchange 24;
resetlvl(1);
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "You have been reborn...";
+ cutin "kafra_01",255;
+ close;
+
+Llevelcheck:
+ if(readparam(55) >= 45 || readparam(19) == 4001 && readparam(55) >= 10) goto Lexisting;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "You need a higher level to change...";
+ cutin "kafra_01",255;
+ close;
+
+Ladvclasses:
+//Lord Knight & Paladin
+ if(oldclass == 7 && readparam(19) == 4001 || oldclass == 14 && readparam(19) == 4001) goto Lswordsmanhigh;
+ if(readparam(19) == 4002 && oldclass == 7) goto Llordknight;
+ if(readparam(19) == 4002 && oldclass == 14) goto Lpaladin;
+//Assassin Cross & Stalker
+ if(oldclass == 12 && readparam(19) == 4001 || oldclass == 17 && readparam(19) == 4001) goto Ltheifhigh;
+ if(readparam(19) == 4007 && oldclass == 12) goto Lassassincross;
+ if(readparam(19) == 4007 && oldclass == 17) goto Lstalker;
+//High Priest & Champion
+ if(oldclass == 8 && readparam(19) == 4001 || oldclass == 15 && readparam(19) == 4001) goto Lacolytehigh;
+ if(readparam(19) == 4005 && oldclass == 8) goto Lhighpriest;
+ if(readparam(19) == 4005 && oldclass == 15) goto Lchampion;
+//Sniper & Clown & Gypsy
+ if(oldclass == 11 && readparam(19) == 4001 || oldclass == 19 && readparam(19) == 4001 || oldclass == 20 && readparam(19) == 4001) goto Larcherhigh;
+ if(readparam(19) == 4004 && oldclass == 11) goto Lsniper;
+ if(readparam(19) == 4004 && oldclass == 19) goto Lclown;
+ if(readparam(19) == 4004 && oldclass == 20) goto Lgypsy;
+//Whitesmith & Creator
+ if(oldclass == 10 && readparam(19) == 4001 || oldclass == 18 && readparam(19) == 4001) goto Lmerchanthigh;
+ if(readparam(19) == 4006 && oldclass == 10) goto Lwhitesmith;
+ if(readparam(19) == 4006 && oldclass == 18) goto Lcreator;
+//High Wizard & Professor
+ if(oldclass == 9 && readparam(19) == 4001 || oldclass == 16 && readparam(19) == 4001) goto Lhighmage;
+ if(readparam(19) == 4003 && oldclass == 9) goto Lhighwizard;
+ if(readparam(19) == 4003 && oldclass == 16) goto Lprofessor;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Please... Remove your cart, leave your falcon and get off your peco before.";
+ mes "[" + readparam(19) + "] [" + oldclass + "]";
+ cutin "kafra_01",255;
+ close;
+//Lord Knight & Paladin
+Lswordsmanhigh:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Wow, fantastic! Doesn't all that hard work feel like its paid off? *kekeke* I see the ^B70004BLOOD of Porings^000000 on your hands! You truly are fit for the ^0005CESwordsman^000000 job! ^_^";
+ cutin "kafra_01",255;
+ jobchange 4002;
+ close;
+
+Llordknight:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "w00t w00t! You are Job Level 40, you've been a Swordie High all your life...";
+ mes "Alrite, you are ready to become the doer of Justice, the embodiment of Heroism, the very soul and life of Valor! ";
+ mes "...";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Yes! You are ready to become... a Lord Knight! ";
+ mes "Go save a Damsel in Distress or something..";
+ cutin "kafra_01",255;
+ jobchange 4008;
+ close;
+
+Lpaladin:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Mmmmm, I always liked Paladins.. their Broad Shoulders always turned me on....";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Go Forth On Your Mission To Serve God";
+ mes "This Mission is Free of Charge";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "That means your not getting paid dumbass!";
+ emotion 29;
+ cutin "kafra_01",255;
+ jobchange 38;
+ close;
+//Assassin Cross & Stalker
+Ltheifhigh:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Those devious hand of yours really look like they need to grab something (no comment)..... go forth and steal!!";
+ cutin "kafra_01",255;
+ jobchange 4007;
+ close;
+
+Lassassincross:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Poof! Kekeke... ";
+ cutin "kafra_01",255;
+ jobchange 4013;
+ close;
+
+Lstalker:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Hmf.";
+ mes "How goes the stalking lately?";
+ mes "Found Any New Victims?";
+ cutin "kafra_01",255;
+ jobchange 41;
+ close;
+//High Priest & Champion
+Lacolytehigh:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Yay.. go read a Bible.. or whatever.. er..yeah";
+ cutin "kafra_01",255;
+ jobchange 4005;
+ close;
+
+Lhighpriest:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "I bet you are GODDAMNED TIRED of NOT having Sp Recovery, right? Well I am tired of hearing little Jesus-Hugging Acolytes scream this every time they're low on Sp... ";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Yay! You've now reached Priesthood! It's sorta like Manhood.. but not really, see with Manhood, you get this little thingy between your legs.. WHOOPs, I am getting so off topic..";
+ cutin "kafra_01",255;
+ jobchange 4009;
+ close;
+
+Lchampion:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "You are the Champion of the Weak and Poor.";
+ mes "Wow it must suck being you ^_^!!!";
+ cutin "kafra_01",255;
+ jobchange 39;
close;
-LReq:
- mes "You need to be level 99";
- mes "To Be Reborn";
+
+//Sniper & Clown & Gypsy
+Larcherhigh:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "I used to poke things with a stick when I was a child..";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "I guess you're like me! You hurl pointed sticks at things! Kekeke...";
+ cutin "kafra_01",255;
+ jobchange 4004;
close;
-LReq2:
- mes "You need to be job level 50";
- mes "To Be Reborn";
+
+Lsniper:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Oh goodie, you've met all the requirements... did you have fun hurling pointed sticks at monsters? Well guess what?";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Now you can hurl pointed sticks at monsters AND keep them in one place! w00t, yea! Traps are a great thing...";
+ jobchange 35;// Job: Job_Sniper
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "You know what... since I'm just soooo nice... (as long as you dont piss me off *grumble grumble*)";
+ mes "I'm gonna give you a complimentary falcon! Use it well! Oh.. and you might wanna wear a hat, this falcon sometimes, uh... poops..";
+ cutin "kafra_01",255;
+ setfalcon;
+ jobchange 4012;
close;
+Lclown:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "What an amusing fellow.";
+ mes "Yay! Go play some ballads for some Dancers or something, I just can't stand your clothes... ewww.";
+ cutin "kafra_01",255;
+ jobchange 43;
+ next;
+Lgypsy:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Uh-huh, swivel those hips girl! Gypsies are sooo sexy.. too bad I'm stuck in this ugly Kafra dress.. blah, if only I could strip down to a little thong too... *sigh*";
+ cutin "kafra_01",255;
+ jobchange 44;
+ close;
+
+//Whitesmith & Creator
+Lmerchanthigh:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Oh yeah, Mr. Moneybags, SOMEBODY here just loves the sound of coins jinglin'...";
+ mes "Well its not me!.. >_>..... <_<... bah.. ";
+ cutin "kafra_01",255;
+ jobchange 4006;
+ close;
+
+Lwhitesmith:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Oooo~~ Goodie goodie gumdrops! You meet all the requirements! Guess what I'm gonna do ^_^...";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "YUP! You guessed it! I turned you into a Whitesmith! Aren't you PROUD of yourself... Go and make a few weapons! Open up shops across the nation! Yea yea yea! Go go go! w00t! Ho yeah! ";
+ cutin "kafra_01",255;
+ jobchange 4011;
+ close;
+Lcreator:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Create potions for the swordmen of Rune-Midgart";
+ cutin "kafra_01",255;
+ jobchange 42;
+ close;
+//High Wizard & Professor
+Lmagehigh:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Nice, now you can finally wield the power of ^2200DFM^7600F9A^AF00FBN^DA00DFA^000000, your spiritual energy!!!";
+ cutin "kafra_01",255;
+ jobchange 4003;
+ close;
+
+Lhighwizard:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Weeee, doesn't it feel great to finally become a High Wizard? It's like a warm bath.... ahhhhhhh......";
+ cutin "kafra_01",255;
+ jobchange 4010;
+ close;
+
+Lprofessor:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Time for you to teach your first quantum physics class";
+ cutin "kafra_01",255;
+ jobchange 40;
+ close;
+
LFirstClass:
- if(class !=0) goto Lnovice;
+ if(class != 0) goto Lnovice;
if(joblevel<10) goto Ljobten;
if(SkillPoint != 0) goto Lskillpt;
mes "[ ^0065DFJobra^000000 ]";
@@ -45,12 +270,9 @@ Lnovice:
cutin "kafra_01",255;
close;
-LClass2:
+Lskillpt:
mes "[ ^0065DFJobra^000000 ]";
- mes "Ummmm, excuse me... o.O...";
- mes "You don't MEET the class requirements...";
- mes "Hey! You're not read! Get away, punk! *rolls eyes*";
- mes "Only 2nd Classes and Alternate 2nd Classes can change into the Novice High... jeeze.";
+ mes "Please use up all your skill points before changing into the next job! ";
cutin "kafra_01",255;
close;
@@ -118,641 +340,307 @@ LSecondClass:
Ljobforty:
mes "[ ^0065DFJobra^000000 ]";
- mes "You must be at least Job Level 40 before even thinking about changing into the Second Job.";
- cutin "kafra_01",255;
- close;
- LKnight:
- if(class !=1) goto LNotSword;
- goto LKnight2;
-
- LNotSword:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Well... you see, there's a little, teensy-weensy problem with YOU becoming a Knight.";
- mes "Please be a Swordman before even thinking about 'magically' turning into a Knight... jeeze. *rolls eyes*";
- cutin "kafra_01",255;
- close;
+ mes "You must be at least Job Level 40 before even thinking about changing into the Second Job.";
+ cutin "kafra_01",255;
+ close;
- LKnight2:
- mes "[ ^0065DFJobra^000000 ]";
- mes "w00t w00t! You are Job Level 40, you've been a Swordie all your life...";
+ LKnight:
+ if(class !=1) goto LNotSword;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "w00t w00t! You are Job Level 40, you've been a Swordie all your life...";
mes "Alrite, you are ready to become the doer of Justice, the embodiment of Heroism, the very soul and life of Valor! ";
mes "...";
next;
mes "[ ^0065DFJobra^000000 ]";
mes "Yes! You are ready to become... a Knight! ";
mes "Go save a Damsel in Distress or something..";
- cutin "kafra_01",255;
- jobchange 7;// Job: Job_Knight
- close;
+ cutin "kafra_01",255;
+ jobchange 7;// Job: Job_Knight
+ close;
-
- LHunter:
- if(class !=3) goto LNotArcher;
- goto LHun2;
- LNotArcher:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Guess what? ^_^";
- next;
- mes "[ ^0065DFJobra^000000 ]";
- mes "YOU'RE NOT AN ARCHER >_<....";
- mes "WTF?! Do you really think you can magically turn into a Hunter!? I DONT THINK SO BIYATCH!!! >8-(...";
- mes "Go away! *grumble grumble*";
- cutin "kafra_01",255;
- close;
-
- LHun2:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Oh goodie, you've met all the requirements... did you have fun hurling pointed sticks at monsters? Well guess what?";
- next;
- mes "[ ^0065DFJobra^000000 ]";
- mes "Now you can hurl pointed sticks at monsters AND keep them in one place! w00t, yea! Traps are a great thing...";
+ LNotSword:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Well... you see, there's a little, teensy-weensy problem with YOU becoming a Knight.";
+ mes "Please be a Swordman before even thinking about 'magically' turning into a Knight... jeeze. *rolls eyes*";
+ cutin "kafra_01",255;
+ close;
+
+ LHunter:
+ if(class !=3) goto LNotArcher;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Oh goodie, you've met all the requirements... did you have fun hurling pointed sticks at monsters? Well guess what?";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Now you can hurl pointed sticks at monsters AND keep them in one place! w00t, yea! Traps are a great thing...";
jobchange 11;// Job: Job_Hunter
- next;
+ next;
mes "[ ^0065DFJobra^000000 ]";
- mes "You know what... since I'm just soooo nice... (as long as you dont piss me off *grumble grumble*)";
+ mes "You know what... since I'm just soooo nice... (as long as you dont piss me off *grumble grumble*)";
mes "I'm gonna give you a complimentary falcon! Use it well! Oh.. and you might wanna wear a hat, this falcon sometimes, uh... poops..";
cutin "kafra_01",255;
setfalcon;
- close;
+ close;
- LBlacksmith:
+ LNotArcher:
mes "[ ^0065DFJobra^000000 ]";
- if(class !=5) goto LNotMerc;
- goto LBla2;
-
- LNotMerc:
- mes "[ ^0065DFJobra^000000 ]";
- mes "No, uh-uh, you are no Merchant! Go away! Only MERCHANTS can change into Blacksmiths!!";
- mes "Its like the cycle of life or something! Stop trying to disrupt the order of the universe >_<!!";
- close;
+ mes "Guess what?";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "YOU'RE NOT AN ARCHER >_<....";
+ mes "WTF?! Do you really think you can magically turn into a Hunter!? I DONT THINK SO BIYATCH!!! >8-(...";
+ mes "Go away! *grumble grumble*";
+ cutin "kafra_01",255;
+ close;
- LBla2:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Oooo~~ Goodie goodie gumdrops! You meet allll the requirements! Guess what I'm gonna do ^_^...";
- next;
- mes "[ ^0065DFJobra^000000 ]";
- mes "YUP! You guessed it! I turned you into a Blacksmith! Aren't you PROUD of yourself... Go and make a few weapons! Open up shops across the nation! Yea yea yea! Go go go! w00t! Ho yeah! ";
- jobchange 10;// Job: Job_Blacksmith
- close;
+ LBlacksmith:
+ mes "[ ^0065DFJobra^000000 ]";
+ if(class !=5) goto LNotMerc;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Oooo~~ Goodie goodie gumdrops! You meet allll the requirements! Guess what I'm gonna do ^_^...";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "YUP! You guessed it! I turned you into a Blacksmith! Aren't you PROUD of yourself... Go and make a few weapons! Open up shops across the nation! Yea yea yea! Go go go! w00t! Ho yeah! ";
+ cutin "kafra_01",255;
+ jobchange 10;// Job: Job_Blacksmith
+ close;
- LAssassin:
- if(class !=6) goto LNotThief;
- goto LAssass2;
+ LNotMerc:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "No, uh-uh, you are no Merchant! Go away! Only MERCHANTS can change into Blacksmiths!!";
+ mes "Its like the cycle of life or something! Stop trying to disrupt the order of the universe >_<!!";
+ cutin "kafra_01",255;
+ close;
- LNotThief:
+ LAssassin:
+ if(class !=6) goto LNotThief;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Did you know I used to be a male Assassin? Well, I had a few things done to my hair, got a face lift, some implants here and there...";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Oh my, too much information, right? Kekeke, okay, go off and become the most sinister of all Jobs in this world... ^6500BFAssassin...";
+ next;
mes "[ ^0065DFJobra^000000 ]";
- mes ".... You're not even a thief.. >_>... go away..";
- close;
+ mes "Poof! Kekeke... ";
+ jobchange 12;// Job: Job_Assassin
+ cutin "kafra_01",255;
+ close;
+ LNotThief:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes ".... You're not even a thief.. >_>... go away..";
+ cutin "kafra_01",255;
+ close;
- LAssass2:
+ LPriest:
+ if(class !=4) goto LNotAco;
mes "[ ^0065DFJobra^000000 ]";
- mes "Did you know I used to be a male Assassin? Well, I had a few things done to my hair, got a face lift, some implants here and there...";
- next;
- mes "[ ^0065DFJobra^000000 ]";
- mes "Oh my, too much information, right? Kekeke, okay, go off and become the most sinister of all Jobs in this world... ^6500BFAssassin...";
- next;
- mes "[ ^0065DFJobra^000000 ]";
- mes "Poof! Kekeke... ";
- jobchange 12;// Job: Job_Assassin
- close;
-
- LPriest:
- if(class !=4) goto LNotAco;
- goto LPri2;
-
- LNotAco:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Okay I'm getting tired of this.. you are NOT an Acolyte... I bet you haven't even read the Bible ONCE! You're going to HELL!";
- close;
-
- LPri2:
- mes "[ ^0065DFJobra^000000 ]";
mes "I bet you are GODDAMNED TIRED of NOT having Sp Recovery, right? Well I am tired of hearing little Jesus-Hugging Acolytes scream this every time they're low on Sp... ";
- next;
- mes "[ ^0065DFJobra^000000 ]";
- mes "Yay! You've now reached Priesthood! It's sorta like Manhood.. but not really, see with Manhood, you get this little thingy between your legs.. WHOOPs, I am getting so off topic..";
- jobchange 8;// Job: Job_Priest
- close;
-
- LWizard:
- if(class !=2) goto LNotMage;
- goto LWiz2;
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Yay! You've now reached Priesthood! It's sorta like Manhood.. but not really, see with Manhood, you get this little thingy between your legs.. WHOOPs, I am getting so off topic..";
+ jobchange 8;// Job: Job_Priest
+ cutin "kafra_01",255;
+ close;
- LNotMage:
+ LNotAco:
mes "[ ^0065DFJobra^000000 ]";
- mes "I bet you've never cast a spell in your life.. go away >_>...";
- close;
+ mes "Okay I'm getting tired of this.. you are NOT an Acolyte... I bet you haven't even read the Bible ONCE! You're going to HELL!";
+ cutin "kafra_01",255;
+ close;
- LWiz2:
- mes "[ ^0065DFJobra^000000 ]";
+ LWizard:
+ if(class !=2) goto LNotMage;
+ mes "[ ^0065DFJobra^000000 ]";
mes "Weeee, doesn't it feel great to finally become a Wizard? It's like a warm bath.... ahhhhhhh......";
- jobchange 9;// Job: Job_Wizard
- close;
+ jobchange 9;// Job: Job_Wizard
+ cutin "kafra_01",255;
+ close;
+
+ LNotMage:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "I bet you've never cast a spell in your life.. go away >_>...";
+ cutin "kafra_01",255;
+ close;
LSecondClass2:
if(SkillPoint != 0) goto Lskillpt;
if(joblevel<40) goto Ljobforty;
- if(sex==0) goto LFsecond2;
- if(sex==1) goto LMsecond2;
-
-LFsecond2:
-mes "[ ^0065DFJobra^000000 ]";
-mes "Wow, your ready to become second job already?!";
-next;
-mes "[ ^0065DFJobra^000000 ]";
-mes "Very well then, what would you like to be?";
-menu "Crusader",LCrusader,"Sage",LSage,"Dancer",LDancer,"Alchemist",LAlchemist,"Rogue",LRogue,"Monk",LMonk,"Cancel",LCancel;
-
-LMsecond2:
-mes "[ ^0065DFJobra^000000 ]";
-mes "Wow, your ready to become second job already?!";
-next;
-mes "[ ^0065DFJobra^000000 ]";
-mes "Very well then, what would you like to be?";
-menu "Crusader",LCrusader,"Sage",LSage,"Bard",LBard,"Alchemist",LAlchemist,"Rogue",LRogue,"Monk",LMonk,"Cancel",LCancel;
-
- LCrusader:
- if(class !=1) goto LNotSword2;
- goto LCrus2;
-
- LNotSword2:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Nuh-uh... you ain't no Swordman! Get out of here! Scat!";
- mes ".......Everybody can't be a Crusader.";
- close;
-
- LCrus2:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Mmmmm, I always liked Crusaders.. their Broad Shoulders always turned me on....";
- next;
- mes "[ ^0065DFJobra^000000 ]";
- mes "Oooo~~~ yeah, thats it... yummy...";
- jobchange 14;// Job: Job_Crusader
- close;
-
-
- LBard:
- if(class !=3) goto LNotArch3;
- goto LBard2;
-
- LNotArch3:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Nope.. you got it wrong bub.. you gotta be an ARCHER before becoming a Bard..";
- mes "Silly players.. just don't know when to stop...";
- close;
-
- LBard2:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Yay! Go play some ballads for some Dancers or something, I just can't stand your clothes... ewww.";
- jobchange 19;// Job: Job_Bard
- close;
-
- LDancer:
- if(class !=3) goto LNotArch2;
- goto LDanc2;
-
- LNotArch2:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Nope.. you got it wrong girl.. you gotta be an ARCHER before becoming a Dancer..";
- mes "Silly players.. just don't know when to stop...";
- close;
-
- LDanc2:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Uh-huh, swivel those hips girl ^_~ Dancers are sooo sexy.. too bad I'm stuck in this ugly Kafra dress.. blah, if only I could strip down to a little thong too... *sigh*";
- jobchange 20;// Job: Job_Dancer
- close;
-
- LAlchemist:
- mes "[ ^0065DFJobra^000000 ]";
- if(class !=5) goto LNotMerc2;
- goto LAlch2;
-
- LNotMerc2:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Ummm... no, you gotta be a Merchant first...";
- close;
-
- LAlch2:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Cool! Go make some potions! Open a Pharmacy! yeah yeah yeah! ^_^";
- jobchange 18;// Job: Job_Alchem
- close;
-
- LRogue:
- if(class !=6) goto LNotThief2;
- goto LRogue2;
-
- LNotThief2:
- mes "[ Second Master ]";
- mes "Look... you gotta be a THIEF before becoming a Rogue..";
- mes "I know you think they are really cool.. but NO is NO!";
- close;
-
- LRogue2:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Wow! ^_^ You.. are.. SOOOOO COOOL!! KYAAHH XD!! *drools*";
- jobchange 17;// Job: Job_Rogue
- close;
-
- LMonk:
- if(class !=4) goto LNotAco2;
- goto LMonk2;
-
- LNotAco2:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Go read a Bible.. you're not an Acolyte.. and guess what?";
- mes "YOU GOTTA BE A ACO BEFORE BECOMING A MONK!!! >_<";
- close;
-
- LMonk2:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Nice.... Monks are pretty darn cool!";
- jobchange 15;// Job: Job_Monk
- close;
-
- LSage:
- if(class !=2) goto LNotMage2;
- goto LSage2;
-
- LNotMage2:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Other jobs except `Mage' are not permitted to be Sages.";
- close;
-
- LSage2:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Ahhhh, soo cool! I'll never get tired of seeing people turn into those new 2-2 sprites.. KYAHH XD!!";
- mes "Go forth Sage! Show those wizzies what a real mana-wielder can do! Mwahaha...";
- jobchange 16;// Job: Job_Sage
- close;
-LFirstClass1:
- if(class !=4001) goto Lnovice3;
- if(joblevel<10) goto Ljobten;
- if(SkillPoint != 0) goto Lskillpt;
- mes "[ ^0065DFJobra^000000 ]";
- mes "So... getting your first advance job, eh? Thats cool, we all need to advance sometimes I guess...";
- next;
- mes "[ ^0065DFJobra^000000 ]";
- mes "Pick a job, any advance job! Bwahaha.........";
- menu "Swordsman High",LSword2,"Mage High",LMage2,"Thief High",LThief2,"Merchant High",LMerc2,"Acolyte High",LAco2,"Archer High",LArch2,"Cancel",LCancel;
-
-Lnovice3:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Ummmm, excuse me... o.O...";
- mes "You don't LOOK like a novice high...";
- mes "Hey! You're no novice high! Get away, punk! *rolls eyes*";
- mes "Only NOVICE HIGHS can change into the First Advance Job... jeeze.";
- cutin "kafra_01",255;
- close;
-
-LSword2:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Wow, fantastic! Doesn't all that hard work feel like its paid off? *kekeke* I see the ^B70004BLOOD of Porings^000000 on your hands! You truly are fit for the ^0005CESwordsman^000000 job! ^_^";
- cutin "kafra_01",255;
- jobchange 25;// Job: Job_Swordman_High
- close;
-
-LMage2:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Nice, now you can finally wield the power of ^2200DFM^7600F9A^AF00FBN^DA00DFA^000000, your spiritual energy!!!";
- cutin "kafra_01",255;
- jobchange 26;// Job: Job_Mage_High
- close;
-
-LThief2:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Those devious hand of yours really look like they need to grab something (no comment)..... go forth and steal!!";
- cutin "kafra_01",255;
- jobchange 30;// Job: Job_Thief_High
- close;
-
-LMerc2:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Oh yeah, Mr. Moneybags, SOMEBODY here just loves the sound of coins jinglin'...";
- mes "Well its not me!.. >_>..... <_<... bah.. ";
- cutin "kafra_01",255;
- jobchange 29;// Job: Job_Merchant_High
- close;
-
-LAco2:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Yay.. go read a Bible.. or whatever.. er..yeah";
- cutin "kafra_01",255;
- jobchange 28;// Job: Job_Acolyte_High
- close;
-
-LArch2:
- mes "[ ^0065DFJobra^000000 ]";
- mes "I used to poke things with a stick when I was a child..";
- next;
- mes "[ ^0065DFJobra^000000 ]";
- mes "I guess you're like me! You hurl pointed sticks at things! Kekeke...";
- cutin "kafra_01",255;
- jobchange 27;// Job: Job_Archer_High
- close;
-LASecondClass:
- if(SkillPoint != 0) goto Lskillpt;
- if(joblevel<40) goto Ljobforty2;
mes "[ ^0065DFJobra^000000 ]";
- mes "Nice... you are ready to change into the Second Advance Job! Things get really fun after this!";
+ mes "Wow, your ready to become second job already?!";
next;
mes "[ ^0065DFJobra^000000 ]";
- mes "What would you like to be? (Please be the preliminary job)";
- menu "Lord Knight",L_LordKnight,"High Wizard",LHighWizard,"Sniper",LSniper,"Whitesmith",LWhitesmith,"Assassin Cross",LAssassinCross,"High Priest",LHighPriest,"Cancel",LCancel;
-
-L_LordKnight:
- if(class !=4002) goto LNotSwordHigh;
- goto L_LordKnight2;
-
-LNotSwordHigh:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Well... you see, there's a little, teensy-weensy problem with YOU becoming a Lord Knight.";
- mes "Please be a Swordman High before even thinking about 'magically' turning into a Lord Knight... jeeze. *rolls eyes*";
- cutin "kafra_01",255;
- close;
-
-L_LordKnight2:
- mes "[ ^0065DFJobra^000000 ]";
- mes "w00t w00t! You are Job Level 40, you've been a Swordie High all your life...";
- mes "Alrite, you are ready to become the doer of Justice, the embodiment of Heroism, the very soul and life of Valor! ";
- mes "...";
- next;
- mes "[ ^0065DFJobra^000000 ]";
- mes "Yes! You are ready to become... a Lord Knight! ";
- mes "Go save a Damsel in Distress or something..";
- cutin "kafra_01",255;
- jobchange 31;// Job: Job_Lord_Knight
- close;
-
-
-LSniper:
- if(class !=4004) goto LNotArcherHigh;
- goto LSniper2;
-
-LNotArchHigh:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Guess what? ^_^";
- next;
- mes "[ ^0065DFJobra^000000 ]";
- mes "YOU'RE NOT AN ARCHER HIGH >_<....";
- mes "WTF?! Do you really think you can magically turn into a Sniper!? I DONT THINK SO BIYATCH!!! >8-(...";
- mes "Go away! *grumble grumble*";
- cutin "kafra_01",255;
- close;
-
-LSniper2:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Oh goodie, you've met all the requirements... did you have fun hurling pointed sticks at monsters? Well guess what?";
- next;
- mes "[ ^0065DFJobra^000000 ]";
- mes "Now you can hurl pointed sticks at monsters AND keep them in one place! w00t, yea! Traps are a great thing...";
- jobchange 35;// Job: Job_Sniper
- next;
- mes "[ ^0065DFJobra^000000 ]";
- mes "You know what... since I'm just soooo nice... (as long as you dont piss me off *grumble grumble*)";
- mes "I'm gonna give you a complimentary falcon! Use it well! Oh.. and you might wanna wear a hat, this falcon sometimes, uh... poops..";
- cutin "kafra_01",255;
- setfalcon;
- close;
-
-LWhitesmith:
- mes "[ ^0065DFJobra^000000 ]";
- if(class !=4006) goto LNotMercHigh;
- goto LWhite2;
-
-LNotMercHigh:
- mes "[ ^0065DFJobra^000000 ]";
- mes "No, uh-uh, you are no Merchant! Go away! Only MERCHANTS can change into Blacksmiths!!";
- mes "Its like the cycle of life or something! Stop trying to disrupt the order of the universe >_<!!";
- close;
+ mes "Very well then, what would you like to be?";
+ menu "Crusader",LCrusader,"Sage",LSage,"Bard / Dancer",LBardDancer,"Alchemist",LAlchemist,"Rogue",LRogue,"Monk",LMonk,"Cancel",LCancel;
-LWhite2:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Oooo~~ Goodie goodie gumdrops! You meet all the requirements! Guess what I'm gonna do ^_^...";
- next;
- mes "[ ^0065DFJobra^000000 ]";
- mes "YUP! You guessed it! I turned you into a Whitesmith! Aren't you PROUD of yourself... Go and make a few weapons! Open up shops across the nation! Yea yea yea! Go go go! w00t! Ho yeah! ";
- jobchange 34;// Job: Job_Whitesmith
- close;
-
- LAssassinCross:
- if(class !=4007) goto LNotThiefHigh;
- goto LAssassC2;
-
- LNotThiefHigh:
- mes "[ ^0065DFJobra^000000 ]";
- mes ".... You're not even a thief.. >_>... go away..";
- close;
-
-
- LAssassC2:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Did you know I used to be a male Assassin? Well, I had a few things done to my hair, got a face lift, some implants here and there...";
- next;
- mes "[ ^0065DFJobra^000000 ]";
- mes "Oh my, too much information, right? Kekeke, okay, go off and become the most sinister of all Jobs in this world... ^6500BFAssassin...";
- next;
- mes "[ ^0065DFJobra^000000 ]";
- mes "Poof! Kekeke... ";
- jobchange 36;// Job: Job_Assassin_Cross
- close;
-
-LHighPriest:
- if(class !=4005) goto LNotAcoHigh;
- goto LHPri2;
-
-LNotAcoHigh:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Okay I'm getting tired of this.. you are NOT an Acolyte... I bet you haven't even read the Bible ONCE! You're going to HELL!";
- close;
+ LCrusader:
+ if(class !=1) goto LNotSword2;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Mmmmm, I always liked Crusaders.. their Broad Shoulders always turned me on....";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Oooo~~~ yeah, thats it... yummy...";
+ jobchange 14;// Job: Job_Crusader
+ cutin "kafra_01",255;
+ close;
-LHPri2:
- mes "[ ^0065DFJobra^000000 ]";
- mes "I bet you are GODDAMNED TIRED of NOT having Sp Recovery, right? Well I am tired of hearing little Jesus-Hugging Acolytes scream this every time they're low on Sp... ";
- next;
- mes "[ ^0065DFJobra^000000 ]";
- mes "Yay! You've now reached Priesthood! It's sorta like Manhood.. but not really, see with Manhood, you get this little thingy between your legs.. WHOOPs, I am getting so off topic..";
- jobchange 32;// Job: Job_High_Priest
- close;
+ LNotSword2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Nuh-uh... you ain't no Swordman! Get out of here! Scat!";
+ mes ".......Everybody can't be a Crusader.";
+ cutin "kafra_01",255;
+ close;
-LHighWizard:
- if(class !=4003) goto LNotMageH;
- goto LHWiz2;
+ LBardDancer:
+ if(sex==0) goto LBard;
+ if(sex==1) goto LDancer;
-LNotMageH:
- mes "[ ^0065DFJobra^000000 ]";
- mes "I bet you've never cast a spell in your life.. go away >_>...";
- close;
+ LBard:
+ if(class !=3) goto LNotArch3;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Yay! Go play some ballads for some Dancers or something, I just can't stand your clothes... ewww.";
+ jobchange 19;// Job: Job_Bard
+ cutin "kafra_01",255;
+ close;
-LHWiz2:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Weeee, doesn't it feel great to finally become a Wizard? It's like a warm bath.... ahhhhhhh......";
- jobchange 33;// Job: Job_High_Wizard
- close;
-LASecondClass2:
- if(SkillPoint != 0) goto Lskillpt;
- if(joblevel<40) goto Ljobforty2;
- if(sex==0) goto LAFsecond2;
- if(sex==1) goto LAMsecond2;
+ LNotArch3:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Nope.. you got it wrong bub.. you gotta be an ARCHER before becoming a Bard..";
+ mes "Silly players.. just don't know when to stop...";
+ cutin "kafra_01",255;
+ close;
-LAFsecond2:
-mes "[ ^0065DFJobra^000000 ]";
-mes "Wow, your ready to become second advance alternate job already?!";
-next;
-mes "[ ^0065DFJobra^000000 ]";
-mes "Very well then, what would you like to be?";
-menu "Paladin",LPaladin,"Professor",LProfessor,"Gypsy",LGypsy,"Creator",LCreator,"Stalker",LStalker,"Champion",LChampion,"Cancel",LCancel;
+ LDancer:
+ if(class !=3) goto LNotArch2;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Uh-huh, swivel those hips girl ^_~ Dancers are sooo sexy.. too bad I'm stuck in this ugly Kafra dress.. blah, if only I could strip down to a little thong too... *sigh*";
+ jobchange 20;// Job: Job_Dancer
+ cutin "kafra_01",255;
+ close;
-LAMsecond2:
-mes "[ ^0065DFJobra^000000 ]";
-mes "Wow, your ready to become second advance alternate job already?!";
-next;
-mes "[ ^0065DFJobra^000000 ]";
-mes "Very well then, what would you like to be?";
-menu "Paladin",LPaladin,"Professor",LProfessor,"Clown",LClown,"Creator",LCreator,"Stalker",LStalker,"Champion",LChampion,"Cancel",LCancel;
-
-LPaladin:
- if(class !=4002) goto LNotSword3;
- goto LPaladin2;
-
-LNotSword3:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Nuh-uh... you ain't no Swordman! Get out of here! Scat!";
- mes ".......Everybody can't be a holy servant of God.";
- close;
-
-LPaladin2:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Mmmmm, I always liked Crusaders.. their Broad Shoulders always turned me on....";
- next;
- mes "[ ^0065DFJobra^000000 ]";
- mes "Go Forth On Your Mission To Serve God";
- mes "This Mission is Free of Charge";
- next;
- mes "[ ^0065DFJobra^000000 ]";
- mes "That means your not getting paid dumbass (/gg)";
- jobchange 38;// Job: Job_Paladin
- close;
+ LNotArch2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Nope.. you got it wrong girl.. you gotta be an ARCHER before becoming a Dancer..";
+ mes "Silly players.. just don't know when to stop...";
+ cutin "kafra_01",255;
+ close;
+ LAlchemist:
+ mes "[ ^0065DFJobra^000000 ]";
+ if(class !=5) goto LNotMerc2;
+ mes "Cool! Go make some potions! Open a Pharmacy! yeah yeah yeah! ^_^";
+ jobchange 18;// Job: Job_Alchem
+ cutin "kafra_01",255;
+ close;
-LClown:
- if(class !=4004) goto LNotArch4;
- goto LClown2;
-LNotArch4:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Nope.. you got it wrong bub.. you gotta be an ARCHER before becoming a Bard..";
- mes "Silly players.. just don't know when to stop...";
- close;
+ LNotMerc2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Ummm... no, you gotta be a Merchant first...";
+ cutin "kafra_01",255;
+ close;
-LClown2:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Yay! Go play some ballads for some Dancers or something, I just can't stand your clothes... ewww.";
- jobchange 43;// Job: Job_Clown
- close;
+ LRogue:
+ if(class !=6) goto LNotThief2;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Wow! ^_^ You.. are.. SOOOOO COOOL!! KYAAHH XD!! *drools*";
+ jobchange 17;// Job: Job_Rogue
+ cutin "kafra_01",255;
+ close;
-LGypsy:
- if(class !=4004) goto LNotArch5;
- goto LGypsy2;
+ LNotThief2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Look... you gotta be a THIEF before becoming a Rogue..";
+ mes "I know you think they are really cool.. but NO is NO!";
+ cutin "kafra_01",255;
+ close;
- LNotArch5:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Nope.. you got it wrong girl.. you gotta be an ARCHER HIGH before becoming a Gypsy..";
- mes "Silly players.. just don't know when to stop...";
- close;
+ LMonk:
+ if(class !=4) goto LNotAco2;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Nice.... Monks are pretty darn cool!";
+ jobchange 15;// Job: Job_Monk
+ cutin "kafra_01",255;
+ close;
-LGypsy2:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Uh-huh, swivel those hips girl ^_~ Gypsies are sooo sexy.. too bad I'm stuck in this ugly Kafra dress.. blah, if only I could strip down to a little thong too... *sigh*";
- jobchange 44;// Job: Job_Gypsy
- close;
+ LNotAco2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Go read a Bible.. you're not an Acolyte.. and guess what?";
+ mes "YOU GOTTA BE A ACO BEFORE BECOMING A MONK!!! >_<";
+ cutin "kafra_01",255;
+ close;
-LCreator:
- mes "[ ^0065DFJobra^000000 ]";
- if(class !=4006) goto LNotMerc5;
- goto LCre2;
+ LSage:
+ if(class !=2) goto LNotMage2;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Ahhhh, soo cool! I'll never get tired of seeing people turn into those new 2-2 sprites.. KYAHH XD!!";
+ mes "Go forth Sage! Show those wizzies what a real mana-wielder can do! Mwahaha...";
+ jobchange 16;// Job: Job_Sage
+ cutin "kafra_01",255;
+ close;
-LNotMerc5:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Ummm... no, you gotta be a Merchant High first...";
- close;
+ LNotMage2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Other jobs except `Mage' are not permitted to be Sages.";
+ cutin "kafra_01",255;
+ close;
-LCre2:
+LCancel:
mes "[ ^0065DFJobra^000000 ]";
- mes "Cool! Go make some potions! Open a Pharmacy! yeah yeah yeah! ^_^";
- jobchange 42;// Job: Job_Creator
- close;
-
-LStalker:
- if(class !=4007) goto LNotThiefH2;
- goto LStalker2;
-
-LNotThiefH2:
- mes "[ Second Master ]";
- mes "Look... you gotta be a THIEF HIGH before becoming a Stalker..";
- mes "I know you think they are really cool.. but NO is NO!";
+ mes "Blah.. be that way.. >_>..";
+ cutin "kafra_01",255;
close;
-LStalker2:
+LSuperNovice:
+ if(Class == 23) goto L_Twice;
+ if(Class != 0) goto L_Otherjob;
+ if(JobLevel < 10) goto L_LowSkill;
+ if(BaseLevel < 45) goto L_Lowlevel;
+ if(SkillPoint != 0) goto L_StillSk;
mes "[ ^0065DFJobra^000000 ]";
- mes "How goes the stalking lately?";
- mes "Found Any New Victims?";
- jobchange 41;// Job: Job_Stalker
- close;
+ mes "Hello, Novice!";
+ mes "Are you enjoying yourself as a novice, the preferred class of the common man?";
+ menu "Yes, I love Novices!",L_SNChange,"Ewww, Novices sucks...",LCancel;
-LChampion:
- if(class !=4005) goto LNotAco2;
- goto LChamp2;
-
-LNotAcoH2:
+L_SNChange:
mes "[ ^0065DFJobra^000000 ]";
- mes "Go read a Bible.. you're not an Acolyte High.. and guess what?";
- mes "YOU GOTTA BE A ACO BEFORE BECOMING A MONK!!! >_<";
+ mes "We pride ourselves on our slogan 'Common Man, Common Goals, Common Dreams'!";
+ mes "Have fun with all those skills.";
+ cutin "kafra_01",255;
+ jobchange 23;
close;
-LChamp2:
+L_LowSkill:
mes "[ ^0065DFJobra^000000 ]";
- mes "You are the Champion of the Weak and Poor.";
- mes "Wow it must suck being you ^_^!!!";
- jobchange 39;// Job: Job_Champion
- close;
-
-LProfessor:
- if(class !=4003) goto LNotMageH2;
- goto LSage2;
-
-LNotMageH2:
- mes "[ ^0065DFJobra^000000 ]";
- mes "Other jobs except `Mage Highs' are not permitted to be Professors.";
+ mes "Well...it seems your level is a little too common at the moment.";
+ mes "You need to have a class level of ^0000FFat least 9^000000 in order to become a Super Novice.";
+ cutin "kafra_01",255;
close;
-LProfessor2:
+L_LowLevel:
mes "[ ^0065DFJobra^000000 ]";
- mes "Time for you to teach your first quantum physics class";
- jobchange 40;// Job: Job_Professor
- next;
- mes "OMG YOUR MY COLLEGE PROFESSOR";
- mes ".... Well Not Really But You Sure DO LOOK like him";
+ mes "Well...it seems your level is a little too common at the moment.";
+ mes "You need to have a primary level of ^0000FFat least 45^000000 in order to become a Super Novice.";
+ cutin "kafra_01",255;
close;
-Lskillpt:
+L_StillSk:
mes "[ ^0065DFJobra^000000 ]";
- mes "Please use up all your skill points before changing into the next job! ^_^";
+ mes "Well...it seems you still have some skill points.";
+ mes "You need to have ^0000FFNO^000000 skill points left in order to change jobs.";
cutin "kafra_01",255;
close;
-Ljobforty2:
+L_Twice:
mes "[ ^0065DFJobra^000000 ]";
- mes "You must be at least Job Level 40 before even thinking about changing into the Second Advance Job.";
+ mes "You are already a Super Novice...";
cutin "kafra_01",255;
close;
-LCancel:
+L_Otherjob:
+ next;
mes "[ ^0065DFJobra^000000 ]";
- mes "Blah.. be that way.. >_>..";
+ mes "Such people don't have a place in Novice common society. I'm sorry.";
cutin "kafra_01",255;
close;
}