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-rw-r--r--npc/jobs/3-2/genetic.txt24
-rw-r--r--npc/jobs/3-2/minstrel.txt39
-rw-r--r--npc/jobs/3-2/royal_guard.txt19
-rw-r--r--npc/jobs/3-2/sorcerer.txt37
-rw-r--r--npc/jobs/3-2/sura.txt69
-rw-r--r--npc/jobs/3-2/wanderer.txt13
6 files changed, 95 insertions, 106 deletions
diff --git a/npc/jobs/3-2/genetic.txt b/npc/jobs/3-2/genetic.txt
index 68011fa89..ff8503e1b 100644
--- a/npc/jobs/3-2/genetic.txt
+++ b/npc/jobs/3-2/genetic.txt
@@ -17,23 +17,8 @@
alde_alche,35,186,5 script Alchemist Union Member 805,{
- if ((Class >= 4023) && (Class <= 4045)){
- mes "[Alchemist Union Member]";
- mes "Our Alchemist Union brings up many junior alchemists with various promotions and investigations.";
- next;
- mes "[Alchemist Union Member]";
- mes "They have spread to all corners of Rune-Midgart and were active in many fields like sciences or special item production methods.";
- next;
- mes "[Alchemist Union Member]";
- mes "We call the members of our new union ^3131FF'Geneticists'^000000.";
- next;
- mes "[Alchemist Union Member]";
- mes "Geneticists are the ones who have reached their peak potential in the world of Alchemy. They are the ones who currently spearhead alchemy throughout all of Rune-Midgart.";
- close;
- }
-
if ((BaseLevel == 99) && (JobLevel > 49)){
- if (Class == Job_Alchemist || Class == Job_Creator){
+ if (Class == Job_Alchemist || Class == Job_Creator || Job_Baby_Alchemist){
if (SkillPoint == 0){
if (job_gen == 0){
mes "[Alchemist Union Member]";
@@ -563,7 +548,7 @@ job3_gen01,25,58,3 script Devries#gen 865,{
mes "Bubbles!";
mes "Good news!";
next;
- if (Class == Job_Alchemist || Class == Job_Creator && ((JobLevel > 49) && (SkillPoint == 0) && (BaseLevel > 98))){
+ if (Class == Job_Alchemist || Class == Job_Creator || Job_Baby_Alchemist && ((JobLevel > 49) && (SkillPoint == 0) && (BaseLevel > 98))){
if (checkcart() == 0){
mes "[Devries]";
mes "Put that heavy and dirty cart away. On such a happy moment, that thing will just ruin it.";
@@ -606,7 +591,10 @@ job3_gen01,25,58,3 script Devries#gen 865,{
mes "[Devries]";
mes "Congratulations, Bubbles";
mes "From now on, you are a Geneticist!!";
- if (Class == Job_Alchemist){
+ if(Class == Job_Baby_Alchemist){
+ jobchange Job_Baby_Genetic;
+ }
+ else if (Class == Job_Alchemist){
jobchange Job_Genetic;
} else {
jobchange Job_Genetic_T;
diff --git a/npc/jobs/3-2/minstrel.txt b/npc/jobs/3-2/minstrel.txt
index 9d23b507c..d6cef4d08 100644
--- a/npc/jobs/3-2/minstrel.txt
+++ b/npc/jobs/3-2/minstrel.txt
@@ -17,18 +17,8 @@
alberta,196,133,4 script Bard#job_min 486,{
- if ((Class >= 4023) && (Class <= 4045)){
- mes "[Bard]";
- mes "Youngling~ On the sea, you should be careful!";
- mes "There are terrible monsters there.";
- next;
- mes "[Bard]";
- mes "I've heard that they eat people!";
- close;
- }
-
if (job_min == 0){
- if (Class == Job_Bard || Class == Job_Clown){
+ if (Class == Job_Bard || Class == Job_Clown || Class == Job_Baby_Bard){
if ((BaseLevel > 98) && (JobLevel > 49)){
mes "[Bard]";
mes "The voice of heaven revolves around in my ears";
@@ -547,7 +537,7 @@ hu_in01,361,103,3 script Tone-deaf person 995,{
mes "Lalala...";
mes "......!!";
next;
- if (Class == Job_Bard){
+ if (Class == Job_Bard || Class == Job_Baby_Bard){
mes "[Tone-deaf person]";
mes "Hum!! Hey you, you were listening to my song.";
mes "You look like a Bard, how about you sing for me as rewarding my song?";
@@ -2447,11 +2437,6 @@ OnTouch:
mes "You should use them.";
close;
}
- if ((Class >= 4023) && (Class <= 4045)){
- mes "[Karian]";
- mes "Why... Why are you so little?";
- close;
- }
if(checkweight(1201,1) == 0){
mes "^3355FFWait a minute! You're";
mes "carrying too many items";
@@ -2466,7 +2451,7 @@ OnTouch:
mes "How did you lose levels?";
close;
}
- if (Class == Job_Bard || Class == Job_Clown){
+ if (Class == Job_Bard || Class == Job_Clown || Class == Job_Baby_Bard){
mes "["+strcharinfo(0)+"]";
mes "-It's a poem that you picked up in the desert.-";
next;
@@ -2493,11 +2478,6 @@ OnTouch:
prt_in,94,172,4 script Karian#job_min3 480,{
-if ((Class >= 4023) && (Class <= 4045)){
- mes "[Karian]";
- mes "Why... Why are you so little?";
- close;
-}
if(job_min >= 27)
{
if (job_min > 99){
@@ -2552,7 +2532,7 @@ if(job_min >= 27)
mes "You should use them.";
close;
}
- if (Class == Job_Bard || Class == Job_Clown){
+ if (Class == Job_Bard || Class == Job_Clown || Class == Job_Baby_Bard){
mes "[Karian]";
mes "I'm sorry about the lie.";
mes "The song written on this paper...";
@@ -2579,7 +2559,16 @@ if(job_min >= 27)
mes "[Maestro Song]";
mes "This is my present to you.";
next;
- if (Class == Job_Bard){
+ if (Class == Job_Baby_Bard){
+ mes "[Maestro Song]";
+ mes "You are also my friend.";
+ set job_min,100;
+ jobchange Job_Baby_Minstrel;
+ completequest 11154;
+ getitem 5751,1;
+ getitem 2795,1;
+ close;
+ }if (Class == Job_Bard){
mes "[Maestro Song]";
mes "You are also my friend.";
set job_min,100;
diff --git a/npc/jobs/3-2/royal_guard.txt b/npc/jobs/3-2/royal_guard.txt
index 1dd0222d5..a7dc7591e 100644
--- a/npc/jobs/3-2/royal_guard.txt
+++ b/npc/jobs/3-2/royal_guard.txt
@@ -21,12 +21,7 @@ prt_castle,48,163,3 script Gentleman#4386457567 57,{
mes "You have too much items, please make more light.";
close;
}
- if(upper == 2 || upper == 6) {
- mes "[Middle-aged Gentleman]";
- mes "Cute child, what is your name eh?";
- close;
- }
- if(Class == 4066 || Class == 4073) {
+ if(Class == 4066 || Class == 4073 || Class == 4102) {
mes "[Middle-aged Gentleman]";
mes "Uh? What am I doing? I came here for an errand...";
next;
@@ -43,7 +38,7 @@ prt_castle,48,163,3 script Gentleman#4386457567 57,{
mes "You are dragging something. If you're riding something you better dismount it before proceeding.";
close;
}
- if(Class != 14 && Class != 4015) {
+ if((Class != 14) && (Class != 4015) && (Class != 4037)) {
mes "[Middle-aged Gentleman]";
mes "I don't have anything to say to you. Find another person.";
close;
@@ -340,7 +335,7 @@ glast_01,240,366,5 script Memory of King Schmidtz 844,{
mes "You are too heavy. Make yourself lighter.";
close;
}
- if(job_royal == 5 && (Class == 14 || Class == 4015)) {
+ if(job_royal == 5 && (Class == 14 || Class == 4015 || Class == 4037)) {
if(countitem(6275) < 1) {
mes "^000099You seem to have lost the shield. Go back to Heinrich and ask for help^000000.";
close;
@@ -414,10 +409,14 @@ glast_01,240,366,5 script Memory of King Schmidtz 844,{
specialeffect2 EF_LORD;
delitem 6275,1;
erasequest 12094;
- if(class == 14)
+ if(class == 4037){
+ jobchange 4102;
+ }
+ else if(class == 14){
jobchange 4066;
- else
+ }else{
jobchange 4073;
+ }
getitem 5757,1;
getitem 2795,1;
end;
diff --git a/npc/jobs/3-2/sorcerer.txt b/npc/jobs/3-2/sorcerer.txt
index 6a2db312d..a2355a5c9 100644
--- a/npc/jobs/3-2/sorcerer.txt
+++ b/npc/jobs/3-2/sorcerer.txt
@@ -20,12 +20,7 @@ gef_tower,102,34,5 script Merito 742,{
mes "You packed so much in your bag. Try again after emptying your bag.";
close;
}
- if ((Class >= 4023) && (Class <= 4045)){
- mes "[Merito]";
- mes "Lovely child, what's your name?";
- close;
- }
- if (Class == Job_Sorcerer || Class == Job_Sorcerer_T){
+ if (Class == Job_Sorcerer || Class == Job_Sorcerer_T || Class == Job_Baby_Sorcerer){
mes "[Merito]";
mes "Please get on with the sprits well~ You should~!";
close;
@@ -35,12 +30,12 @@ gef_tower,102,34,5 script Merito 742,{
mes "Wow~ you are a young adventurer. I envy you.";
close;
}
- if ((Class != Job_Sage) && (Class != Job_Professor)){
+ if ((Class != Job_Sage) && (Class != Job_Professor) && (Class != Job_Baby_Sage)){
mes "[Merito]";
mes "Wow~ you are a young adventurer. I envy you.";
close;
}
- if (Class == Job_Sage || Class == Job_Professor && (job_soc < 1)){
+ if (Class == Job_Sage || Class == Job_Professor || Class == Job_Baby_Sage && (job_soc < 1)){
mes "[Merito]";
mes "Welcome. What can I help you with?";
next;
@@ -87,7 +82,7 @@ gef_tower,102,34,5 script Merito 742,{
set job_soc,1;
close;
}
- if (Class == Job_Sage || Class == Job_Professor && (job_soc == 1)){
+ if (Class == Job_Sage || Class == Job_Professor || Class == Job_Baby_Sage && (job_soc == 1)){
mes "[Merito]";
mes "Good, then I'll give you a short explanation about the Sorcerer.";
next;
@@ -145,7 +140,7 @@ gef_tower,102,34,5 script Merito 742,{
close;
}
}
- if (Class == Job_Sage || Class == Job_Professor && (job_soc > 1)){
+ if (Class == Job_Sage || Class == Job_Professor || Class == Job_Baby_Sage && (job_soc > 1)){
mes "[Merito]";
mes "How about your test? Well, Karacas is a little lazy, so that might bother you some... kkk";
close;
@@ -158,11 +153,6 @@ gef_tower,113,161,5 script Karacas 754,{
mes "You packed so much in your bag. Try again after emptying your bag.";
close;
}
- if ((Class >= 4023) && (Class <= 4045)){
- mes "[Merito]";
- mes "Lovely child, what's your name?";
- close;
- }
if (Class == Job_Sorcerer || Class == Job_Sorcerer_T){
mes "[Karacas]";
mes "You look happy. Have a great journey.";
@@ -173,17 +163,17 @@ gef_tower,113,161,5 script Karacas 754,{
mes "Is there anything I can do for you?";
close;
}
- if (Class != Job_Sage && Class != Job_Professor){
+ if ((Class != Job_Sage) && (Class != Job_Professor) && (Class != Job_Baby_Sage)){
mes "[Karacas]";
mes "Is there anything I can do for you?";
close;
}
- if (Class == Job_Sage || Class == Job_Professor && (job_soc < 2)){
+ if (Class == Job_Sage || Class == Job_Professor || Class == Job_Baby_Sage && (job_soc < 2)){
mes "[Karacas]";
mes "More people are visiting Geffen Tower thesedays.";
close;
}
- if (Class == Job_Sage || Class == Job_Professor && (job_soc == 2)){
+ if (Class == Job_Sage || Class == Job_Professor || Class == Job_Baby_Sage && (job_soc == 2)){
mes "[Karacas]";
mes "....";
next;
@@ -269,7 +259,7 @@ gef_tower,113,161,5 script Karacas 754,{
changequest 12096,12097;
close;
}
- if (Class == Job_Sage || Class == Job_Professor && (job_soc == 3)){
+ if (Class == Job_Sage || Class == Job_Professor || Class == Job_Baby_Sage && (job_soc == 3)){
if ((countitem(992) > 2) && (countitem(991) > 2) && (countitem(990) > 2) && (countitem(993) > 2)){
mes "[Karacas]";
mes "Oh, you have all the materials.";
@@ -359,7 +349,7 @@ gef_tower,113,161,5 script Karacas 754,{
mes "When you bring these basic things, I'll guide you to the next step.";
close;
}
- if (Class == Job_Sage || Class == Job_Professor && (job_soc == 4)){
+ if (Class == Job_Sage || Class == Job_Professor || Class == Job_Baby_Sage && (job_soc == 4)){
if ((countitem(6276) > 0) && (countitem(6278) > 0) && (countitem(6277) > 0)){
mes "[Karacas]";
mes "Wow~ your skill is good.";
@@ -382,7 +372,7 @@ gef_tower,113,161,5 script Karacas 754,{
mes "Don't give up and keep on trying~";
close;
}
- if (Class == Job_Sage || Class == Job_Professor && (job_soc == 5)){
+ if (Class == Job_Sage || Class == Job_Professor || Class == Job_Baby_Sage && (job_soc == 5)){
mes "[Karacas]";
mes "Originally my teacher needs to check the Sorcerer job change but after he went out to find the spirit of fish, I can't see him. So I'll check it myself.";
next;
@@ -401,7 +391,10 @@ gef_tower,113,161,5 script Karacas 754,{
next;
mes "[Karacas]";
mes "Congratulations, ["+strcharinfo(0)+"]";
- if (Class == Job_Sage){
+ if(Class == Job_Baby_Sage){
+ jobchange Job_Baby_Sorcerer;
+ }
+ else if (Class == Job_Sage){
jobchange Job_Sorcerer;
}else if (Class == Job_Professor){
jobchange Job_Sorcerer_T;
diff --git a/npc/jobs/3-2/sura.txt b/npc/jobs/3-2/sura.txt
index 0df0b0d40..57bac1ad9 100644
--- a/npc/jobs/3-2/sura.txt
+++ b/npc/jobs/3-2/sura.txt
@@ -16,16 +16,8 @@
ve_in,237,125,0 script King Crab#job_shu 107,{
- if ((Class >= 4023) && (Class <= 4045)){
- mes "[King Crab]";
- // Custom Translation
- mes "Dear child - you should not be in a place like this~";
- mes "Terrible Master would get angry, oh ~";
- close;
- }
-
if (job_shu == 0){
- if (Class == Job_Monk || Class == Job_Champion){
+ if (Class == Job_Monk || Class == Job_Champion || Job_Baby_Monk){
if ((BaseLevel > 98) && (JobLevel > 49)){
mes "[King Crab]";
mes "Khh ha ha ha ha ha ha.";
@@ -183,16 +175,8 @@ ve_in,237,125,0 script King Crab#job_shu 107,{
ve_in,241,128,4 script Sludge Worm#job_shu 110,{
- if ((Class >= 4023) && (Class <= 4045)){
- mes "[Sludge Worm]";
- // Custom Translation
- mes "Go away, child~";
- mes "This is no place for childen!";
- close;
- }
-
if (job_shu == 0){
- if (Class == Job_Monk || Class == Job_Champion){
+ if (Class == Job_Monk || Class == Job_Champion || Job_Baby_Monk){
if ((BaseLevel > 98) && (JobLevel > 49)){
mes "[King Crab]";
mes "Khh ha ha ha ha ha ha.";
@@ -357,7 +341,7 @@ ve_in,244,126,3 script Waitress#job_shu 69,{
mes "I hope there is someone who can scold them for me.";
close;
}else if (job_shu == 1){
- if (Class == Job_Monk){
+ if (Class == Job_Monk || Job_Baby_Monk){
mes "[Waitress]";
mes "Oh dear~";
mes "I really appreciate you, Monk, for helping me a while ago.";
@@ -1006,12 +990,6 @@ sword_1-1,223,167,2 script Master#job_shu 483,{
mes "Please use all your Skill Points or you cannot become a Sura.";
close;
}
- if ((Class >= 4023) && (Class <= 4045)){
- mes "[Master]";
- // Custom Translation
- mes "No matter how much you want power, I will not let children set foot on the road to the Sura.";
- close;
- }
if(checkweight(1201,1) == 0){
mes "[Master]";
// Custom Translation
@@ -1025,7 +1003,46 @@ sword_1-1,223,167,2 script Master#job_shu 483,{
mes "Go train more.";
close;
}
- if (Class == Job_Monk){
+ if (Class == Job_Baby_Monk){
+ mes "[Bruno]";
+ mes "Of course~";
+ mes "I have keen eyes.";
+ next;
+ mes "[Bruno]";
+ mes "Master! This is a wolf fur coat.";
+ mes "Put it on when it's cold.";
+ next;
+ mes "["+strcharinfo(0)+"]";
+ mes "Ahhk! That is the wolf I... caught... Uhh.";
+ next;
+ mes "- Whack -";
+ next;
+ mes "[Bruno]";
+ mes "Ho ho ho~";
+ mes "Do you have something to say, "+strcharinfo(0)+"?";
+ mes "You became a member of our family, let's get along together ~";
+ next;
+ mes "[Master]";
+ mes "Right, I now accept you as my student, too.";
+ next;
+ mes "[Master]";
+ mes "I think you already know it, but to live as a Sura will not be that easy.";
+ next;
+ mes "[Master]";
+ mes "I also shut myself off from the world. If there comes a day when we go to the world again, it must be the day when the world needs ghosts for the wars.";
+ next;
+ mes "[Master]";
+ mes "I hope those days will not come but... I'll willingly be the ghost and kill all enemies.";
+ next;
+ mes "[Master]";
+ mes "You should train yourself steadily until that day.";
+ set job_shu,100;
+ jobchange Job_Baby_Sura;
+ completequest 11158;
+ getitem 5754,1;
+ getitem 2795,1;
+ close;
+ }else if (Class == Job_Monk){
mes "[Bruno]";
mes "Of course~";
mes "I have keen eyes.";
diff --git a/npc/jobs/3-2/wanderer.txt b/npc/jobs/3-2/wanderer.txt
index a373fd302..453f2566e 100644
--- a/npc/jobs/3-2/wanderer.txt
+++ b/npc/jobs/3-2/wanderer.txt
@@ -38,7 +38,7 @@ xmas,162,209,5 script Little Iraki#job_wan 714,{
mes "[Mimi]";
mes "But I can understand.";
mes "I've heard that wanderers are the most acclaimed dancers, so I'm looking forward to it.";
- if (Class == Job_Dancer || Class == Job_Gypsy){
+ if (Class == Job_Dancer || Class == Job_Gypsy || Class == Job_Baby_Dancer){
if (BaseLevel < 99 || JobLevel < 50){
close;
}
@@ -129,7 +129,7 @@ xmas,163,209,3 script Mimi#job_wan 714,{
mes "[Mimi]";
mes "But I can understand.";
mes "I've heard that wanderers are the most acclaimed dancers, so I'm looking forward to it.";
- if (Class == Job_Dancer || Class == Job_Gypsy){
+ if (Class == Job_Dancer || Class == Job_Gypsy || Class == Job_Baby_Dancer){
if (BaseLevel < 99 || JobLevel < 50){
close;
}
@@ -1197,7 +1197,7 @@ OnTouch:
xmas,147,135,5 script Dancer Kim#xmas 485,{
if (job_wan == 9){
- if (Class == Job_Dancer || Class == Job_Gypsy){
+ if (Class == Job_Dancer || Class == Job_Gypsy || Class == Job_Baby_Dancer){
if (BaseLevel < 99){
mes "- task execution condition is not met, can not perform the task -";
close;
@@ -1287,10 +1287,13 @@ if (job_wan == 9){
mes "[Dancer Kim]";
mes "The hope and future of wanderers, the new shining star, "+strcharinfo(0)+"!";
mapannounce "xmas","Dancer Kim: Let me introduce you! The hope and future of wanderers, the new shining star - "+strcharinfo(0)+"!",bc_map;
- if (Class == Job_Dancer){
+ if(Class == Job_Baby_Dancer){
+ jobchange Job_Baby_Wanderer;
+ }
+ else if (Class == Job_Dancer){
jobchange Job_Wanderer;
}
- if (Class == Job_Gypsy){
+ else {
jobchange Job_Wanderer_T;
}
getitem 5758,1; // Swan