diff options
Diffstat (limited to 'npc/jobs/2-2a/Clown.txt')
-rw-r--r-- | npc/jobs/2-2a/Clown.txt | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/npc/jobs/2-2a/Clown.txt b/npc/jobs/2-2a/Clown.txt new file mode 100644 index 000000000..656557647 --- /dev/null +++ b/npc/jobs/2-2a/Clown.txt @@ -0,0 +1,83 @@ +//===== rAthena Script ======================================= +//= Advance Class jobchanger after kRO Normals. +//===== By: ================================================== +//= Nana +//= finished, optimized and tested by Lupus +//===== Current Version: ===================================== +//= 1.3 +//===== Compatible With: ===================================== +//= rAthena 1.0 + +//===== Description: ========================================= +//= Advance Class jobchanger after kRO Normals. +//===== Additional Comments: ================================= +//= v1.1 Made all into functions, additional checks, etc. [Lupus] +//= v1.2 Made numbers into constants. [Vicious] +//= 1.3 Now saves/restores all the quest skills [Lupus] +//= 1.3a Corrected a Little Typo error. [Samuray22] +// -Thanks to Myllena. +//============================================================ + +valkyrie,53,54,3 script Minstrel#Valkyrie 741,{ + if (ADVJOB == 0 || Upper != 1) { + set .@karma_d,rand(1,10); + if (.@karma_d > 4) { + mes "[Minstrel]"; + mes "Congratulations."; + mes "Honor to the warriors!"; + close; + } + mes "[Minstrel]"; + mes "Do you want to"; + mes "sing a song with me?"; + mes "Sha la la la la~"; + close; + } + else if (ADVJOB == Job_Clown && Class == Job_Archer_High && JobLevel > 39) { + mes "[Minstrel]"; + mes "The dreary world"; + mes "of mortals is in need"; + mes "of more cheerful song."; + mes "Will you bring it to them"; + mes "and turn the tide in the"; + mes "battle against evil?"; + next; + mes "[Minstrel]"; + mes "Will you do this"; + mes "for Rune-Midgard..."; + mes "As a Minstrel?"; + next; + if (select("No.:Yes.") == 1) { + mes "[Minstrel]"; + mes "When you're ready,"; + mes "feel free to come back."; + mes "Honor to the warriors!"; + close; + } + if (SkillPoint) { + mes "[Minstrel]"; + mes "It is still possible for you to learn more skills. Please use"; + mes "all of your remaining Skill Points before returning to me."; + close; + } + jobchange Job_Clown; + set ADVJOB,0; + mes "[Minstrel]"; + mes "Congratulations!"; + mes "As a Minstrel, your"; + mes "your songs will bring"; + mes "hope to your allies, and"; + mes "desperation to your foes."; + close; + } + mes "[Minstrel]"; + mes "Welcome"; + mes "to Valhalla,"; + mes "the Hall of Honor."; + next; + mes "[Minstrel]"; + mes "Please make"; + mes "yourself comfortable"; + mes "while you are here."; + mes "Honor to the warriors!"; + close; +} |