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-rw-r--r--npc/jobs/2-2/sage.txt84
1 files changed, 42 insertions, 42 deletions
diff --git a/npc/jobs/2-2/sage.txt b/npc/jobs/2-2/sage.txt
index ab873f6f0..b3a7ac4b7 100644
--- a/npc/jobs/2-2/sage.txt
+++ b/npc/jobs/2-2/sage.txt
@@ -137,7 +137,7 @@ yuno_in02,38,61,5 script Dean of the Academy#sa 2_M_SAGE_OLD,{
end;
}
else if (SAGE_Q == 15) {
- if (countitem(1550) > 0) {
+ if (countitem(Book) > 0) {
if (JobLevel < 40) {
SAGE_Q = 0;
mes "You don't seem to be qualified yet.";
@@ -373,9 +373,9 @@ yuno_in03,154,35,4 script Staff of the Academy#a 2_M_SAGE_B,{
mes "Please make sure you have at least 70,000 zeny to enroll in classes.";
close;
}
- if (countitem(1006) > 0 && countitem(1007) > 0) {
- delitem 1006,1; //Old_Magic_Book
- delitem 1007,1; //Penetration
+ if (countitem(Old_Magic_Book) > 0 && countitem(Penetration) > 0) {
+ delitem Old_Magic_Book,1;
+ delitem Penetration,1;
mes "[Metheus Sylphe]";
mes "Thank you, your application has been accepted.";
mes "Next, you will take the entrance test.";
@@ -519,9 +519,9 @@ yuno_in03,154,35,4 script Staff of the Academy#a 2_M_SAGE_B,{
else if (SAGE_Q >= 1 && SAGE_Q <= 3) {
mes "Welcome, once again.";
next;
- if (countitem(1006) > 0 && countitem(1007) > 0) {
- delitem 1006,1; //Old_Magic_Book
- delitem 1007,1; //Penetration
+ if (countitem(Old_Magic_Book) > 0 && countitem(Penetration) > 0) {
+ delitem Old_Magic_Book,1;
+ delitem Penetration,1;
mes "[Metheus Sylphe]";
mes "Well done. Let me proceed with your application request.";
SAGE_Q = 4;
@@ -1367,7 +1367,7 @@ yuno_in03,62,176,2 script History Professor#sa 4_M_MANAGER,{
close;
}
else {
- if (countitem(607) > 0) {
+ if (countitem(Yggdrasilberry) > 0) {
mes "[Saphien Layless]";
mes "Oh, did you bring them with you? Excellent!";
mes "You brought Yggdrasilberry!";
@@ -1377,7 +1377,7 @@ yuno_in03,62,176,2 script History Professor#sa 4_M_MANAGER,{
mes "Listen carefully, I will not accept dozing off in the middle of class.";
next;
}
- else if (countitem(608) > 0) {
+ else if (countitem(Seed_Of_Yggdrasil) > 0) {
mes "[Saphien Layless]";
mes "Hmm, did you prepare for class? Let's see...";
mes "Oh! So you brought me the Yggdrasil Seed?";
@@ -1387,7 +1387,7 @@ yuno_in03,62,176,2 script History Professor#sa 4_M_MANAGER,{
mes "Listen carefully, I will not accept dozing off in the middle of class.";
next;
}
- else if (countitem(610) > 0) {
+ else if (countitem(Leaf_Of_Yggdrasil) > 0) {
mes "[Saphien Layless]";
mes "Hmm, did you prepare for class? Let's see...";
mes "Yggdrasil Leaf...";
@@ -1494,12 +1494,12 @@ yuno_in03,62,176,2 script History Professor#sa 4_M_MANAGER,{
}
}
else if (SAGE_Q == 10) {
- if (countitem(916) > 0 && countitem(919) > 0 && countitem(1019) > 0 && countitem(1024) > 0 && countitem(713) > 0) {
- delitem 916,1; //Feather_Of_Birds
- delitem 919,1; //Animal's_Skin
- delitem 1019,1; //Wooden_Block
- delitem 1024,1; //Chinese_Ink
- delitem 713,1; //Empty_Bottle
+ if (countitem(Feather_Of_Birds) > 0 && countitem(Animal's_Skin) > 0 && countitem(Wooden_Block) > 0 && countitem(Chinese_Ink) > 0 && countitem(Empty_Bottle) > 0) {
+ delitem Feather_Of_Birds,1;
+ delitem Animal's_Skin,1;
+ delitem Wooden_Block,1;
+ delitem Chinese_Ink,1;
+ delitem Empty_Bottle,1;
mes "Now, you're writing your thesis.";
mes "I will assist you with your writing.";
next;
@@ -1669,7 +1669,7 @@ yuno_in03,62,176,2 script History Professor#sa 4_M_MANAGER,{
mes "[Saphien Layless]";
mes "Oh, did you finish already? Well done.";
mes "Please handle this with care, because you won't be able to do this ever again.";
- getitem 1550,1; //Book
+ getitem Book,1;
next;
mes "[Saphien Layless]";
mes "I assume you're ready to submit your work to the dean.";
@@ -2045,12 +2045,12 @@ yuno_in03,32,102,1 script Biology Professor#sa 4_M_SAGE_C,{
close;
}
else if (SAGE_Q == 12) {
- if (countitem(916) > 0 && countitem(919) > 0 && countitem(1019) > 0 && countitem(1024) > 0 && countitem(713) > 0) {
- delitem 916,1; //Feather_Of_Birds
- delitem 919,1; //Animal's_Skin
- delitem 1019,1; //Wooden_Block
- delitem 1024,1; //Chinese_Ink
- delitem 713,1; //Empty_Bottle
+ if (countitem(Feather_Of_Birds) > 0 && countitem(Animal's_Skin) > 0 && countitem(Wooden_Block) > 0 && countitem(Chinese_Ink) > 0 && countitem(Empty_Bottle) > 0) {
+ delitem Feather_Of_Birds,1;
+ delitem Animal's_Skin,1;
+ delitem Wooden_Block,1;
+ delitem Chinese_Ink,1;
+ delitem Empty_Bottle,1;
mes "Hmph. Lucky brat brought all of the items.";
mes "Well, I don't expect you to write an outrageously great thesis though...";
next;
@@ -2092,7 +2092,7 @@ yuno_in03,32,102,1 script Biology Professor#sa 4_M_SAGE_C,{
mes "[Lucius Celsus]";
mes "Are you done? Okay, then it's over.";
mes "You won't be able to write another thesis again, handle this with care.";
- getitem 1550,1; //Book
+ getitem Book,1;
next;
mes "[Lucius Celsus]";
mes "Show this masterpiece to the dean.";
@@ -2200,7 +2200,7 @@ yuno_in03,244,31,3 script Physics Professor#sa 2_M_PHARMACIST,{
close;
}
else if (SAGE_Q2 == 1) {
- if (countitem(7049) > 29) {
+ if (countitem(Stone) > 29) {
mes "Oh~ how sweet! You brought them all~ thank you~";
mes "Oh, can you wait a little bit? I need to do something before we start. Tee hee~";
next;
@@ -2213,7 +2213,7 @@ yuno_in03,244,31,3 script Physics Professor#sa 2_M_PHARMACIST,{
mes "[Aebecee George]";
mes "Ho~cus~fo~cus!!";
next;
- delitem 7049,30; //Stone
+ delitem Stone,30;
mes "[Aebecee George]";
mes "Tee hee, you naughty stone~";
mes "Only 3 of them worked for me. Tee hee~";
@@ -2222,9 +2222,9 @@ yuno_in03,244,31,3 script Physics Professor#sa 2_M_PHARMACIST,{
mes "Here's my other favor to ask of you. Oh, are those tears of...joy?";
mes "Oh, I'm sooo excited too! Tee hee~";
next;
- getitem 991,1; //Crystal_Blue
- getitem 993,1; //Yellow_Live
- getitem 992,1; //Wind_Of_Verdure
+ getitem Crystal_Blue,1;
+ getitem Yellow_Live,1;
+ getitem Wind_Of_Verdure,1;
mes "[Aebecee George]";
mes "I will give you these elemental ores...but...they are not for free.";
mes "Whoa there cowboy! Don't pull out so soon~ Listen, tee hee~";
@@ -2253,7 +2253,7 @@ yuno_in03,244,31,3 script Physics Professor#sa 2_M_PHARMACIST,{
}
}
else if (SAGE_Q2 == 2) {
- if (countitem(1754) > 49 && countitem(1756) > 49 && countitem(1755) > 49) {
+ if (countitem(Crystal_Arrow) > 49 && countitem(Stone_Arrow) > 49 && countitem(Arrow_Of_Wind) > 49) {
mes "Oh~ how sweet! You brought them all~ Oh thank you~";
mes "Well now, let's get down to business. Tee hee~";
next;
@@ -2281,9 +2281,9 @@ yuno_in03,244,31,3 script Physics Professor#sa 2_M_PHARMACIST,{
mes "...Oh my gosh! Time flies sooo fast!";
mes "Let's call it a day, dear, tee hee~";
next;
- delitem 1754,50; //Crystal_Arrow
- delitem 1756,50; //Stone_Arrow
- delitem 1755,50; //Arrow_Of_Wind
+ delitem Crystal_Arrow,50;
+ delitem Stone_Arrow,50;
+ delitem Arrow_Of_Wind,50;
mes "[Aebecee George]";
mes "When you come to the next class, bring ^3355FF1 Holy Water^000000~";
mes "I hope you have at least one Priest friend. Oh, you don't? Well, it couldn't hurt to get friendly with one.";
@@ -2304,7 +2304,7 @@ yuno_in03,244,31,3 script Physics Professor#sa 2_M_PHARMACIST,{
}
}
else if (SAGE_Q2 == 3) {
- if (countitem(523) > 0) {
+ if (countitem(Holy_Water) > 0) {
mes "Oh~ how sweet! You brought some Holy Water~ thanks honey~";
mes "Oh righty, we should start class. Tee hee~";
next;
@@ -2332,7 +2332,7 @@ yuno_in03,244,31,3 script Physics Professor#sa 2_M_PHARMACIST,{
mes "Oh, it's the end of the class~ tee hee.";
mes "So? Do you think you've learned a lot? You can thank me, honey!";
next;
- delitem 523,1; //Holy_Water
+ delitem Holy_Water,1;
mes "[Aebecee George]";
mes "Well, that's it. You can write your thesis with what I've taught you!";
mes "Tee hee~ yes! Yes! I am the best teacher in the world! Oh, I am on fire! Tee hee~";
@@ -2368,12 +2368,12 @@ yuno_in03,244,31,3 script Physics Professor#sa 2_M_PHARMACIST,{
}
}
else if (SAGE_Q == 14) {
- if (countitem(916) > 0 && countitem(919) > 0 && countitem(1019) > 0 && countitem(1024) > 0 && countitem(713) > 0) {
- delitem 916,1; //Feather_Of_Birds
- delitem 919,1; //Animal's_Skin
- delitem 1019,1; //Wooden_Block
- delitem 1024,1; //Chinese_Ink
- delitem 713,1; //Empty_Bottle
+ if (countitem(Feather_Of_Birds) > 0 && countitem(Animal's_Skin) > 0 && countitem(Wooden_Block) > 0 && countitem(Chinese_Ink) > 0 && countitem(Empty_Bottle) > 0) {
+ delitem Feather_Of_Birds,1;
+ delitem Animal's_Skin,1;
+ delitem Wooden_Block,1;
+ delitem Chinese_Ink,1;
+ delitem Empty_Bottle,1;
mes "Okay~ so its now or never~ tee hee~";
mes "I taught you everything I know. Don't be nervous, you'll be okay~";
next;
@@ -2509,7 +2509,7 @@ yuno_in03,244,31,3 script Physics Professor#sa 2_M_PHARMACIST,{
mes "[Aebecee George]";
mes "Tee hee, so... are you done with your thesis? What do you think of your work? I think you did fine~";
mes "Don't forget, this is the first and the last time you'll write a thesis, okay? Tee hee~";
- getitem 1550,1; //Book
+ getitem Book,1;
next;
mes "[Aebecee George]";
mes "Okay, now you can show the dean your thesis~";