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-rw-r--r--npc/jobs/2-2/monk.txt80
1 files changed, 40 insertions, 40 deletions
diff --git a/npc/jobs/2-2/monk.txt b/npc/jobs/2-2/monk.txt
index 410fbf79a..b7ec9ffaa 100644
--- a/npc/jobs/2-2/monk.txt
+++ b/npc/jobs/2-2/monk.txt
@@ -439,15 +439,15 @@ monk_in,99,58,1 script Sensei Moohae#mk 1_M_PASTOR,{
mes "[Sensei Moohae]";
mes "You are back, did you bring what I asked?";
next;
- if (countitem(938) > 4 && countitem(1055) > 9 && countitem(511) > 19) {
+ if (countitem(Sticky_Mucus) > 4 && countitem(Earthworm_Peeling) > 9 && countitem(Green_Herb) > 19) {
mes "[Sensei Moohae]";
mes "Well done, you found all the items.";
mes "I will tell this to the elders.";
MONK_Q = 10;
changequest 3017,3024;
- delitem 938,5; //Sticky_Mucus
- delitem 1055,10; //Earthworm_Peeling
- delitem 511,20; //Green_Herb
+ delitem Sticky_Mucus,5;
+ delitem Earthworm_Peeling,10;
+ delitem Green_Herb,20;
next;
mes "[Sensei Moohae]";
mes "Let's see who is to see you next..";
@@ -470,15 +470,15 @@ monk_in,99,58,1 script Sensei Moohae#mk 1_M_PASTOR,{
mes "[Sensei Moohae]";
mes "...eh?";
next;
- if (countitem(942) > 19 && countitem(1002) > 4 && countitem(510) > 2) {
+ if (countitem(Yoyo_Tail) > 19 && countitem(Iron_Ore) > 4 && countitem(Blue_Herb) > 2) {
mes "[Sensei Moohae]";
mes "Very good, you found all the items.";
mes "I will tell this to the elders.";
MONK_Q = 10;
changequest 3018,3024;
- delitem 942,20; //Yoyo_Tail
- delitem 1002,5; //Iron_Ore
- delitem 510,3; //Blue_Herb
+ delitem Yoyo_Tail,20;
+ delitem Iron_Ore,5;
+ delitem Blue_Herb,3;
next;
mes "[Sensei Moohae]";
mes "Let's see who is to see you next..";
@@ -501,15 +501,15 @@ monk_in,99,58,1 script Sensei Moohae#mk 1_M_PASTOR,{
mes "[Sensei Moohae]";
mes "Hmm?";
next;
- if (countitem(905) > 29 && countitem(909) > 4 && countitem(955) > 9) {
+ if (countitem(Stem) > 29 && countitem(Jellopy) > 4 && countitem(Worm_Peelings) > 9) {
mes "[Sensei Moohae]";
mes "See, that wasn't so bad you real found all the items.";
mes "I will tell this to the elders.";
MONK_Q = 10;
changequest 3019,3024;
- delitem 905,30; //Stem
- delitem 909,5; //Jellopy
- delitem 955,10; //Worm_Peelings
+ delitem Stem,30;
+ delitem Jellopy,5;
+ delitem Worm_Peelings,10;
next;
mes "[Sensei Moohae]";
mes "The next step will be given";
@@ -532,15 +532,15 @@ monk_in,99,58,1 script Sensei Moohae#mk 1_M_PASTOR,{
mes "[Sensei Moohae]";
mes "I have been waiting for you.";
next;
- if (countitem(943) > 4 && countitem(935) > 19 && countitem(912) > 4) {
+ if (countitem(Solid_Shell) > 4 && countitem(Shell) > 19 && countitem(Zargon) > 4) {
mes "[Sensei Moohae]";
mes "Impressive, you really found all the items.";
mes "I will tell this to the elders.";
MONK_Q = 10;
changequest 3020,3024;
- delitem 943,5; //Solid_Shell
- delitem 935,20; //Shell
- delitem 912,5; //Zargon
+ delitem Solid_Shell,5;
+ delitem Shell,20;
+ delitem Zargon,5;
next;
mes "[Sensei Moohae]";
mes "Your next step will be with..";
@@ -563,15 +563,15 @@ monk_in,99,58,1 script Sensei Moohae#mk 1_M_PASTOR,{
mes "[Sensei Moohae]";
mes "Hello again. Back so soon?";
next;
- if (countitem(7053) > 4 && countitem(509) > 9 && countitem(508) > 9) {
+ if (countitem(Cyfar) > 4 && countitem(White_Herb) > 9 && countitem(Yellow_Herb) > 9) {
mes "[Sensei Moohae]";
mes "Very nice, you found all the items.";
mes "I will tell this to the elders.";
MONK_Q = 10;
changequest 3021,3024;
- delitem 7053,5; //Cyfar
- delitem 509,10; //White_Herb
- delitem 508,10; //Yellow_Herb
+ delitem Cyfar,5;
+ delitem White_Herb,10;
+ delitem Yellow_Herb,10;
next;
mes "[Sensei Moohae]";
mes "Let's see who is to see you next..";
@@ -594,15 +594,15 @@ monk_in,99,58,1 script Sensei Moohae#mk 1_M_PASTOR,{
mes "[Sensei Moohae]";
mes "Hmm?";
next;
- if (countitem(913) > 9 && countitem(948) > 4 && countitem(7033) > 19) {
+ if (countitem(Tooth_Of_Bat) > 9 && countitem(Bear's_Foot) > 4 && countitem(Poison_Spore) > 19) {
mes "[Sensei Moohae]";
mes "Excellent, all the items I asked for.";
mes "I will tell this to the elders.";
MONK_Q = 10;
changequest 3022,3024;
- delitem 913,10; //Tooth_Of_Bat
- delitem 948,5; //Bear's_Foot
- delitem 7033,20; //Poison_Spore
+ delitem Tooth_Of_Bat,10;
+ delitem Bear's_Foot,5;
+ delitem Poison_Spore,20;
next;
mes "[Sensei Moohae]";
mes "Let's see who is to see you next..";
@@ -625,15 +625,15 @@ monk_in,99,58,1 script Sensei Moohae#mk 1_M_PASTOR,{
mes "[Sensei Moohae]";
mes "Welcome back.";
next;
- if (countitem(1027) > 4 && countitem(1025) > 19 && countitem(1042) > 9) {
+ if (countitem(Porcupine_Spike) > 4 && countitem(Spiderweb) > 19 && countitem(Short_Leg) > 9) {
mes "[Sensei Moohae]";
mes "Wow, you found all the items!!";
mes "I will tell this to the elders.";
MONK_Q = 10;
changequest 3023,3024;
- delitem 1027,5; //Porcupine_Spike
- delitem 1025,20; //Spiderweb
- delitem 1042,10; //Short_Leg
+ delitem Porcupine_Spike,5;
+ delitem Spiderweb,20;
+ delitem Short_Leg,10;
next;
mes "[Sensei Moohae]";
mes "Let's see who is to see you next..";
@@ -678,12 +678,12 @@ monk_in,99,58,1 script Sensei Moohae#mk 1_M_PASTOR,{
close;
}
else if (MONK_Q == 28 && BaseJob == Job_Acolyte) {
- if (countitem(506) > 0) {
+ if (countitem(Green_Potion) > 0) {
mes "[Sensei Moohae]";
mes "Do you still have the medicine you were supposed to bring?";
mes "You must drink that green potion to strengthen yourself for becoming a monk.";
}
- else if (countitem(506) == 0) {
+ else if (countitem(Green_Potion) == 0) {
mes "[Sensei Moohae]";
mes "Have you finished the task? Good, so you do have what it takes to become a monk.";
mes "You didn't throw away the precious potion did you?";
@@ -891,9 +891,9 @@ monk_in,99,58,1 script Sensei Moohae#mk 1_M_PASTOR,{
mes "Now...you may leave where the wind may take you.";
mes "Oh and I have a gift for you before you leave.";
if (.@jlevel == 50)
- getitem 1804,1; //Knuckle_Duster_
+ getitem Knuckle_Duster_,1;
else
- getitem 1801,1; //Waghnakh
+ getitem Waghnakh,1;
}
close;
}
@@ -2049,7 +2049,7 @@ monk_test,389,43,0 duplicate(MonkTrap) Trap#t_monk7_3 -1
monk_test,389,42,0 duplicate(MonkTrap) Trap#t_monk7_4 -1
job_monk,225,180,1 script Hyunmoo#mk 4_M_ORIENT02,{
- if ((countitem(1069) > 0 || countitem(1070) > 0) && (countitem(1069) < 30 || countitem(1070) < 30)) {
+ if ((countitem(Mushroom_Of_Thief_1) > 0 || countitem(Mushroom_Of_Thief_2) > 0) && (countitem(Mushroom_Of_Thief_1) < 30 || countitem(Mushroom_Of_Thief_2) < 30)) {
mes "[Hyunmoo]";
mes "You didn't bring enough mushrooms... go get some more.";
next;
@@ -2070,7 +2070,7 @@ job_monk,225,180,1 script Hyunmoo#mk 4_M_ORIENT02,{
warp "prt_monk",194,168;
end;
}
- else if (MONK_Q > 14 && MONK_Q < 25 && (countitem(1069) == 0 || countitem(1070) == 0)) {
+ else if (MONK_Q > 14 && MONK_Q < 25 && (countitem(Mushroom_Of_Thief_1) == 0 || countitem(Mushroom_Of_Thief_2) == 0)) {
mes "[Hyunmoo]";
mes "Nice to meet you. My name is Hyunmoo. I am in charge of the mushroom test.";
next;
@@ -2107,8 +2107,8 @@ job_monk,225,180,1 script Hyunmoo#mk 4_M_ORIENT02,{
mes "[Hyunmoo]";
mes ".....yeah I thought as much....you don't have the spirit needed to become a monk.";
mapannounce "job_monk","" + strcharinfo(0) + ", has quit his testing to become a monk.",bc_map;
- delitem 1069,countitem(1069); //Mushroom_Of_Thief_1
- delitem 1070,countitem(1070); //Mushroom_Of_Thief_2
+ delitem Mushroom_Of_Thief_1,countitem(Mushroom_Of_Thief_1);
+ delitem Mushroom_Of_Thief_2,countitem(Mushroom_Of_Thief_2);
close2;
mapannounce "job_monk","" + strcharinfo(0) + ", has quit his training to become a monk.",bc_map;
warp "prt_monk",194,168;
@@ -2116,7 +2116,7 @@ job_monk,225,180,1 script Hyunmoo#mk 4_M_ORIENT02,{
changequest 3027,3028;
end;
}
- else if (MONK_Q > 14 && MONK_Q < 25 && (countitem(1069) > 29 || countitem(1070) > 29)) {
+ else if (MONK_Q > 14 && MONK_Q < 25 && (countitem(Mushroom_Of_Thief_1) > 29 || countitem(Mushroom_Of_Thief_2) > 29)) {
mes "[Hyunmoo]";
mes "...hmm... not bad.";
mes "Ok, you passed.";
@@ -2126,8 +2126,8 @@ job_monk,225,180,1 script Hyunmoo#mk 4_M_ORIENT02,{
mes "Tomoon is staying in the deepest room inside a building near this abbey.";
MONK_Q = 25;
changequest 3027,3029;
- delitem 1069,countitem(1069); //Mushroom_Of_Thief_1
- delitem 1070,countitem(1070); //Mushroom_Of_Thief_2
+ delitem Mushroom_Of_Thief_1,countitem(Mushroom_Of_Thief_1);
+ delitem Mushroom_Of_Thief_2,countitem(Mushroom_Of_Thief_2);
close2;
warp "prt_monk",194,168;
end;
@@ -2226,7 +2226,7 @@ monk_test,319,139,1 script Tomoon#mk 1_M_HOF,{
mes "I knew you'd make it through!";
mes "Now...I will give you a secret potion which will double your physical strength.";
next;
- getitem 506,1; //Green_Potion
+ getitem Green_Potion,1;
mes "Drink this potion and you will be able to become a monk!!!";
mes "... now go back to sensei Moohae!!!";
MONK_Q = 28;