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-rw-r--r--npc/jobs/2-2/dancer.txt19
1 files changed, 18 insertions, 1 deletions
diff --git a/npc/jobs/2-2/dancer.txt b/npc/jobs/2-2/dancer.txt
index 14c61affc..a9011e0be 100644
--- a/npc/jobs/2-2/dancer.txt
+++ b/npc/jobs/2-2/dancer.txt
@@ -4,7 +4,7 @@
//= Kalen - Original jAthena
//= Fredzilla - Converted, Lupus
//===== Current Version: =====================================
-//= 3.6a
+//= 3.7
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -19,6 +19,7 @@
//= 3.5 Minor corrections to script. (bugreport:1766) [L0ne_W0lf]
//= 3.6 Applied Correction bug with for loop. [L0ne_W0lf]
//= 3.6a Fixed a little Exploit to bug the quest with a timeout. (bugreport:2252) [Samuray22]
+//= 3.7 Added Quest Log commands. [Kisuka]
//============================================================
comodo,180,153,4 script Sonotora#1 90,{
@@ -177,6 +178,7 @@ job_duncer,43,93,4 script Aile#da 724,{
close2;
cutin "",255;
set DANC_Q,1;
+ setquest 7000;
end;
}
else {
@@ -232,6 +234,7 @@ job_duncer,43,93,4 script Aile#da 724,{
set .@item_nd,rand(1,10);
if (.@item_nd > 0 && .@item_nd < 3) {
set DANC_Q,2;
+ changequest 7000,7001;
mes "[Aile]";
mes "First, there's the tuition fee of ^CD688910,000 Zeny^000000. Then, you'll about ^CD688920 Sticky Mucus^000000 for shoe polish.";
next;
@@ -248,6 +251,7 @@ job_duncer,43,93,4 script Aile#da 724,{
}
else if (.@item_nd == 4) {
set DANC_Q,3;
+ changequest 7000,7002;
mes "[Aile]";
mes "First, there's the tuition fee of ^CD688910,000 Zeny^000000. Then, bring ^CD68895 Earthworm Peelings^000000 for polishing the floor and, of course, a pair of ^CD6889Boots^000000.";
next;
@@ -259,6 +263,7 @@ job_duncer,43,93,4 script Aile#da 724,{
}
else {
set DANC_Q,4;
+ changequest 7000,7003;
mes "[Aile]";
mes "First, there's the tuition fee of ^CD688910,000 Zeny^000000. Then, bring ^CD68892 Clam Shells^000000 for your costume, ^CD68895 Yellow Potions^000000 and ^CD688920 Jellopy^000000 to treat foot injuries.";
next;
@@ -316,6 +321,15 @@ job_duncer,43,93,4 script Aile#da 724,{
mes "[Aile]";
mes "Next, go to ^CD6889Bijou^000000, who is in charge of the interviewing process. She will have a couple of things she'll need to ask you.";
set DANC_Q,5;
+ if(checkquest(7001) != -1) {
+ changequest 7001,7004;
+ }
+ else if(checkquest(7002) != -1) {
+ changequest 7002,7004;
+ }
+ else {
+ changequest 7003,7004;
+ }
close2;
cutin "",255;
end;
@@ -817,6 +831,7 @@ job_duncer,95,93,4 script Bijou#da 101,{
mes "[Bijou]";
mes "Well then~";
mes "Good luck...!!";
+ changequest 7004,7005;
set DANC_Q,8;
close2;
warp "job_duncer",105,109;
@@ -856,6 +871,7 @@ job_duncer,95,93,4 script Bijou#da 101,{
next;
set .@jlevel,JobLevel;
mes "[Bijou]";
+ completequest 7006;
callfunc "Job_Change",Job_Dancer;
callfunc "F_ClearJobVar";
mes "Ooh...!";
@@ -1220,6 +1236,7 @@ job_duncer,69,110,0 script dance#return -1,1,4,{
OnTouch:
mapannounce "job_duncer","Good! Well done! Go back to Bijou!",bc_map;
set DANC_Q,9;
+ changequest 7005,7006;
warp "comodo",188,162;
end;