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-rw-r--r--npc/jobs/2-1/priest.txt46
1 files changed, 23 insertions, 23 deletions
diff --git a/npc/jobs/2-1/priest.txt b/npc/jobs/2-1/priest.txt
index c05b140aa..cca2860a0 100644
--- a/npc/jobs/2-1/priest.txt
+++ b/npc/jobs/2-1/priest.txt
@@ -1,22 +1,22 @@
//===== Hercules Script ======================================
//= Priest Job Quest
-//===== By: ==================================================
+//===== By: ==================================================
//= Translated By: Pgro Team (OwNaGe)(Aegis)
//= Converted by: kobra_k88.
//= Further bugfixed and tested by Lupus
-//===== Current Version: =====================================
+//===== Current Version: =====================================
//= 2.6
-//===== Description: =========================================
+//===== Description: =========================================
//= [Official Conversion]
//= Job Change quest for Priest class.
-//===== Additional Comments: =================================
+//===== Additional Comments: =================================
//= Fully working. Changed the way Priests enter the test room to help Acos.
//= Must use this with the included Acolyte quest to work properely.
//= 1.3 Added Baby Class support, fixed 3 wrong constants bugs [Lupus]
//= 1.5 Fixed possible EXP abuse [Lupus]
//= 1.6 Added a func which prevent advanced classes passing
-//= 2nd Job Quests again. It also guides adv classes where
-//= to go. [Lupus]
+//= 2nd Job Quests again. It also guides adv classes where
+//= to go. [Lupus]
//= 2.0 Changed numbers to constants. [Vicious]
//= 2.1 Merged JFunc [Lupus]
//= 2.1a Fixed typo [KarLaeda]
@@ -47,7 +47,7 @@ prt_church,16,41,4 script High Bishop#prst 60,{
if (BaseJob == Job_Priest) {
mes "[Bishop Paul]";
mes "Ah...";
- if (sex)
+ if (Sex)
mes "It is good to see you again, Brother " + strcharinfo(0) + ". Once again, God's grace has caused our paths to cross.";
else
mes "It is good to see you once again, Sister " + strcharinfo(0) + ". The grace of God has brought you once more before me.";
@@ -114,7 +114,7 @@ prt_church,16,41,4 script High Bishop#prst 60,{
else if (BaseClass == Job_Novice) {
mes "[Bishop Paul]";
mes "May God be";
- if (sex)
+ if (Sex)
mes "with you, brother.";
else
mes "with you, sister.";
@@ -147,7 +147,7 @@ prt_church,16,41,4 script High Bishop#prst 60,{
else {
mes "[Bishop Paul]";
mes "May God be";
- if (sex)
+ if (Sex)
mes "with you, brother.";
else
mes "with you, sister.";
@@ -202,7 +202,7 @@ prt_church,16,41,4 script High Bishop#prst 60,{
if (PRIEST_Q == 0) {
mes "[Bishop Paul]";
mes "May God bless";
- if (sex)
+ if (Sex)
mes "you, Brother.";
else
mes "you, Sister.";
@@ -242,7 +242,7 @@ prt_church,16,41,4 script High Bishop#prst 60,{
set PRIEST_Q,1;
setquest 8009;
mes "[Bishop Paul]";
- if (sex)
+ if (Sex)
mes "Now I will explain the Three Trials of Priesthood. These tribulations will bring you much suffering, but I hope you can complete them, Brother " + strcharinfo(0) + ".";
else
mes "Now I will explain the Three Trials of Priesthood. These tribulations will bring you much suffering, but I hope you can complete them, Sister " + strcharinfo(0) + ".";
@@ -327,7 +327,7 @@ prt_church,16,41,4 script High Bishop#prst 60,{
mes "Thank you for asking.";
next;
mes "[Bishop Paul]";
- if (sex)
+ if (Sex)
mes "I hope you will continue to go on your mission as God's servant, brother.";
else
mes "I hope you will continue to go on your mission as God's servant, sister.";
@@ -499,7 +499,7 @@ prt_church,16,41,4 script High Bishop#prst 60,{
mes "[Bishop Paul]";
mes "God, grant your power to your servant standing before you.";
changequest 8015,8016;
- if (sex)
+ if (Sex)
mes "Let him send your message throughout the ends of the earth.";
else
mes "Let her send your message throughout the ends of the earth.";
@@ -575,7 +575,7 @@ prt_church,27,24,1 script Sister Cecilia 79,{
close;
}
if (PRIEST_Q == 0) {
- if (sex)
+ if (Sex)
mes "May God bless you, brother.";
else
mes "May God bless you, sister.";
@@ -656,7 +656,7 @@ prt_church,27,24,1 script Sister Cecilia 79,{
mes "Welcome. You demonstrated great effort to accomplish your first trial. Now, speak to Bishop Paul so that you can begin your next trial on your path to Priesthood.";
next;
mes "[Sister Cecilia]";
- if (sex)
+ if (Sex)
mes "Brother "+ strcharinfo(0) +"...";
else
mes "Sister "+ strcharinfo(0) +"...";
@@ -702,14 +702,14 @@ prt_church,27,24,1 script Sister Cecilia 79,{
}
next;
mes "[Sister Cecilia]";
- if (sex)
+ if (Sex)
mes "Brother "+ strcharinfo(0) +"...";
else
mes "Sister "+ strcharinfo(0) +"...";
mes "We will now begin your formal oath for the Priesthood. Make yourself comfortable, and just answer with your heart.";
next;
mes "[Sister Cecilia]";
- if (sex)
+ if (Sex)
mes "Brother "+ strcharinfo(0) +",";
else
mes "Sister "+ strcharinfo(0) +",";
@@ -800,7 +800,7 @@ prt_church,27,24,1 script Sister Cecilia 79,{
close;
}
mes "[Sister Cecilia]";
- if (sex)
+ if (Sex)
mes "Brother "+ strcharinfo(0) +"...";
else
mes "Sister "+ strcharinfo(0) +"...";
@@ -846,7 +846,7 @@ job_prist,24,187,4 script Peter S. Alberto 110,{
mes "[Father Peter]";
if (BaseJob == Job_Priest) {
mes "Welcome!";
- if (sex)
+ if (Sex)
mes "Brother "+ strcharinfo(0) +"!";
else
mes "Sister "+ strcharinfo(0) +"!";
@@ -1034,7 +1034,7 @@ job_prist,23,187,1 script Peter S. Alberto#2 110,{
mes "[Father Peter]";
if (BaseJob == Job_Priest) {
mes "Welcome!";
- if (sex)
+ if (Sex)
mes "Brother "+ strcharinfo(0) +"!";
else
mes "Sister "+ strcharinfo(0) +"!";
@@ -1370,7 +1370,7 @@ OnTouch:
mes "[Deviruchi]";
mes "But how about this...? Now, isn't this an attractive sight? A nice, shiny new card. Mint condition. Not too many people have this you know. But I happen to have soooo many, my pockets hurt.";
next;
- cutin "¹Ì½ºÆ®·¹½ºÄ«µå.bmp",4;
+ cutin "¹Ì½ºÆ®·¹½ºÄ«µå.bmp",4; // Mistress Card
mes "[Deviruchi]";
mes "Isn't it everyone's dream to have one of these? Think about it, being a Priest can only bring you suffering...";
next;
@@ -1380,7 +1380,7 @@ OnTouch:
mes "This card can";
mes "can be yours...";
next;
- cutin "¹Ì½ºÆ®·¹½ºÄ«µå.bmp",255;
+ cutin "¹Ì½ºÆ®·¹½ºÄ«µå.bmp",255; // Mistress Card
mes "[Deviruchi]";
mes "Theoretically!";
mes "BWAHAHAHAHAHAHAHA!";
@@ -1389,7 +1389,7 @@ OnTouch:
warp "mjolnir_05",200,200;
end;
}
- cutin "¹Ì½ºÆ®·¹½ºÄ«µå.bmp",255;
+ cutin "¹Ì½ºÆ®·¹½ºÄ«µå.bmp",255; // Mistress Card
mes "[Deviruchi]";
mes "Did...";
mes "Did you just tell";