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-rw-r--r--npc/jobs/2-1/knight.txt8
1 files changed, 4 insertions, 4 deletions
diff --git a/npc/jobs/2-1/knight.txt b/npc/jobs/2-1/knight.txt
index 7e62d4415..d0308d771 100644
--- a/npc/jobs/2-1/knight.txt
+++ b/npc/jobs/2-1/knight.txt
@@ -435,7 +435,7 @@ prt_in,88,101,4 script Chivalry Captain#knt 1_M_KNIGHTMASTER,{
mes "Protect the weak and";
mes "live with honor.";
next;
- getitem 656,7; //Awakening_Potion
+ getitem Awakening_Potion,7;
mes "[Captain Herman]";
mes "Oh...";
mes "We have prepared a small gift to congratulate you on your job change. Please use it when you are in battle as you honorably protect others.";
@@ -2032,7 +2032,7 @@ prt_in,87,92,4 script Sir Gray#knt 2_M_SWORDMASTER,{
close;
}
else {
- if ((Zeny > 73999) && (countitem(999) > 0) && (BaseJob == Job_Knight)) {
+ if ((Zeny > 73999) && (countitem(Steel) > 0) && (BaseJob == Job_Knight)) {
mes "[Sir Gray]";
mes "You are ready!";
mes "You must know the";
@@ -2055,9 +2055,9 @@ prt_in,87,92,4 script Sir Gray#knt 2_M_SWORDMASTER,{
mes "a fine ^3355FFClaymore^000000.";
mes "You attained a reliable item.";
mes "It'll be a good companion on your adventures.";
- delitem 999,1; //Steel
+ delitem Steel,1;
Zeny -= 74000;
- getitem 1163,1; //Claymore
+ getitem Claymore,1;
close;
}
mes "[Sir Gray]";