diff options
Diffstat (limited to 'npc/jobs/2-1/blacksmith.txt')
-rw-r--r-- | npc/jobs/2-1/blacksmith.txt | 58 |
1 files changed, 29 insertions, 29 deletions
diff --git a/npc/jobs/2-1/blacksmith.txt b/npc/jobs/2-1/blacksmith.txt index ba60ca5b4..c466925e1 100644 --- a/npc/jobs/2-1/blacksmith.txt +++ b/npc/jobs/2-1/blacksmith.txt @@ -14,13 +14,13 @@ //===== Additional Comments: ================================= //= Changed some npc names to the iRO names. Changed some variable //= names and labels. Edited some text.[kobra_k88] -//= Removed "if(JobLevel > 48) goto higher". It was a left over line. +//= Removed "if (JobLevel > 48) goto higher". It was a left over line. //= Thx to "Decker".[kobra_k88] //= Fixed some typos, thanks to Riotblade [celest] //= 1.3-1.5 Added Baby Class support [Lupus] //= 1.6 Added a func which prevent advanced classes passing -//= 2nd Job Quests again. It also guides adv classes where -//= to go. [Lupus] +//= 2nd Job Quests again. It also guides adv classes where +//= to go. [Lupus] //= 1.7 item quantity/ids typos fix //= 1.8 Moved the Quest to Einbroch [Poki#3] //= 2.0 Changed numbers to constants. [Vicious] @@ -40,7 +40,7 @@ //= 2.8 Removed the need for use of 'goto.' [L0ne_W0lf] //============================================================== -ein_in01,18,28,4 script Guildsman#BLS 731,{ +ein_in01,18,28,4 script Guildsman#BLS 4_M_JOB_BLACKSMITH,{ if (Upper == 1) { mes "[Altiregen]"; mes "Hey hey. I don't have time for chit-chat, I'm a pretty busy guy. There's all these Merchants working hard to become Blacksmiths."; @@ -72,7 +72,7 @@ ein_in01,18,28,4 script Guildsman#BLS 731,{ mes "and tools is truly a form of art!"; next; if (BaseClass == Job_Novice) { - if (sex == 0) { + if (Sex == 0) { mes "[Altiregen]"; mes "Oh~"; mes "what a very"; @@ -248,7 +248,7 @@ ein_in01,18,28,4 script Guildsman#BLS 731,{ else if (BSMITH_Q == 17 && countitem(1005) > 0 && JobLevel > 39) { mes "[Altiregen]"; mes "Excellent, I can tell by the twinkle in your eye that you were successful. I can now bestow upon you the gift of the smithing, the art of the Blacksmith."; - if(checkquest(2015) != -1) { + if (checkquest(2015) != -1) { changequest 2015,2016; } next; @@ -269,14 +269,14 @@ ein_in01,18,28,4 script Guildsman#BLS 731,{ mes "Congratulations!!!"; if (.@joblvl > 48) getitem 999,30; //Steel - else + else getitem 999,5; //Steel close; } } } -ein_in01,201,27,3 script Guildsman#alberta 63,{ +ein_in01,201,27,3 script Guildsman#alberta 1_M_SMITH,{ mes "[Geschupenschte]"; mes "Hello there!"; mes "I'm ^8E6B23Geschupenschte^000000,"; @@ -483,9 +483,9 @@ ein_in01,201,27,3 script Guildsman#alberta 63,{ mes "Let's see...your score is..." + .@black_q + " points."; if (.@black_q == 100) { set BSMITH_Q,3; - if(checkquest(2001) != -1) { + if (checkquest(2001) != -1) { changequest 2001,2002; - }else{ + } else { changequest 2000,2002; } mes "Oh ho ho~"; @@ -500,7 +500,7 @@ ein_in01,201,27,3 script Guildsman#alberta 63,{ close; } set BSMITH_Q,2; - if(checkquest(2001) == -1) { + if (checkquest(2001) == -1) { changequest 2000,2001; } mes "............."; @@ -653,7 +653,7 @@ ein_in01,201,27,3 script Guildsman#alberta 63,{ case 9: mes "Okay, now take this to ^8E6B23Baisulist^000000 in Geffen of Rune-Midgarts Kingdom. Simply deliver it and bring me the receipt."; getitem 1610,1; //Arc_Wand - if(checkquest(2003) != -1) { + if (checkquest(2003) != -1) { changequest 2003,2008; } next; @@ -678,7 +678,7 @@ ein_in01,201,27,3 script Guildsman#alberta 63,{ case 10: mes "Okay, now take this to ^8E6B23Wickebine^000000 in Morroc of Rune-Midgarts Kingdom. Simply deliver it and bring me the receipt."; getitem 1219,1; //Gladius - if(checkquest(2004) != -1) { + if (checkquest(2004) != -1) { changequest 2004,2009; } next; @@ -700,10 +700,10 @@ ein_in01,201,27,3 script Guildsman#alberta 63,{ mes "Anyway, take this"; mes "to ^8E6B23Wickebine^000000 in Morroc of Rune-Midgarts Kingdom,"; break; - Case 11: + case 11: mes "Okay, now take this to ^8E6B23Krongast^000000 in Lighthalzen. Simply deliver it and bring me the receipt."; getitem 1119,1; //Tsurugi - if(checkquest(2005) != -1) { + if (checkquest(2005) != -1) { changequest 2005,2010; } next; @@ -729,7 +729,7 @@ ein_in01,201,27,3 script Guildsman#alberta 63,{ case 12: mes "Okay, now take this to ^8E6B23Talpiz^000000 in Payon of Rune-Midgarts Kingdom. Simply deliver this and bring me the receipt."; getitem 1713,1; //Arbalest - if(checkquest(2006) != -1) { + if (checkquest(2006) != -1) { changequest 2006,2011; } next; @@ -753,7 +753,7 @@ ein_in01,201,27,3 script Guildsman#alberta 63,{ case 13: mes "Okay, now take this to ^8E6B23Bismarc^000000 in Hugel. Simply deliver this and bring back the receipt."; getitem 1122,1; //Ring_Pommel_Saber - if(checkquest(2007) != -1) { + if (checkquest(2007) != -1) { changequest 2007,2012; } next; @@ -850,16 +850,16 @@ ein_in01,201,27,3 script Guildsman#alberta 63,{ if (countitem(1073) > 0) { set BSMITH_Q,15; delitem 1073,1; //Merchant_Voucher_1 - if(checkquest(2008) != -1) { + if (checkquest(2008) != -1) { changequest 2008,2013; } - else if(checkquest(2009) != -1) { + else if (checkquest(2009) != -1) { changequest 2009,2013; } - else if(checkquest(2010) != -1) { + else if (checkquest(2010) != -1) { changequest 2010,2013; } - else if(checkquest(2011) != -1) { + else if (checkquest(2011) != -1) { changequest 2011,2013; } else { @@ -931,7 +931,7 @@ ein_in01,201,27,3 script Guildsman#alberta 63,{ } } -geffen,46,164,1 script Baisulist#BLS 69,{ +geffen,46,164,1 script Baisulist#BLS 1_F_04,{ if (BSMITH_Q == 9 && countitem(1610) > 0) { mes "[Baisulist]"; mes "Oh, hello!"; @@ -1006,7 +1006,7 @@ geffen,46,164,1 script Baisulist#BLS 69,{ } } -morocc,27,112,4 script Wickebine#BLS 725,{ +morocc,27,112,4 script Wickebine#BLS 4_F_JOB_ASSASSIN,{ if (BSMITH_Q == 10 && countitem(1219) > 0) { cutin "Job_Black_hucke01",2; mes "[Wickebine]"; @@ -1107,7 +1107,7 @@ morocc,27,112,4 script Wickebine#BLS 725,{ } } -lighthalzen,209,80,4 script Krongast#BLS 734,{ +lighthalzen,209,80,4 script Krongast#BLS 4_M_JOB_KNIGHT2,{ if (BSMITH_Q == 11 && countitem(1119) > 0) { mes "[Krongast]"; mes "Ohhhhhh~"; @@ -1185,7 +1185,7 @@ lighthalzen,209,80,4 script Krongast#BLS 734,{ } } -payon,214,79,4 script Talpiz#BLS 59,{ +payon,214,79,4 script Talpiz#BLS 1_M_ORIENT01,{ if (BSMITH_Q == 12 && countitem(1713) > 0) { mes "[Talpiz]"; mes "Oh~"; @@ -1259,7 +1259,7 @@ payon,214,79,4 script Talpiz#BLS 59,{ } } -hugel,168,183,1 script Bismarc#BLS 118,{ +hugel,168,183,1 script Bismarc#BLS 2_M_THIEFMASTER,{ if (BSMITH_Q == 13 && countitem(1122) > 0) { mes "[Bismarc]"; mes "Sweet God..."; @@ -1356,7 +1356,7 @@ hugel,168,183,1 script Bismarc#BLS 118,{ } } -ein_in01,24,41,5 script Blacksmith Guildsman#moc 726,{ +ein_in01,24,41,5 script Blacksmith Guildsman#moc 4_F_JOB_BLACKSMITH,{ if (BSMITH_Q == 16) { emotion e_hmm; mes "[Mitehmaeeuh]"; @@ -1578,7 +1578,7 @@ ein_in01,24,41,5 script Blacksmith Guildsman#moc 726,{ } } -geffen_in,109,170,3 script Blacksmith Guildsman#gef 726,{ +geffen_in,109,170,3 script Blacksmith Guildsman#gef 4_F_JOB_BLACKSMITH,{ mes "[Blacksmith Guildsman]"; mes "Good day, are you here to visit Blacksmith Guild?"; next; @@ -1616,7 +1616,7 @@ geffen_in,109,170,3 script Blacksmith Guildsman#gef 726,{ mes "Excuse me, but you do not have enough money."; close; } - set zeny,zeny-600; + Zeny -= 600; warp "izlude",94,103; end; case 3: |