summaryrefslogtreecommitdiff
path: root/npc/jobs/1-1e/ninja.txt
diff options
context:
space:
mode:
Diffstat (limited to 'npc/jobs/1-1e/ninja.txt')
-rw-r--r--npc/jobs/1-1e/ninja.txt78
1 files changed, 39 insertions, 39 deletions
diff --git a/npc/jobs/1-1e/ninja.txt b/npc/jobs/1-1e/ninja.txt
index 762f94b4b..8911b5795 100644
--- a/npc/jobs/1-1e/ninja.txt
+++ b/npc/jobs/1-1e/ninja.txt
@@ -93,9 +93,9 @@ alberta,30,65,3 script Akagi 4_M_JOB_ASSASSIN,{
}
}
-que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{
+que_ng,30,65,3 script Kuuga Gai#nq 4_M_JOB_ASSASSIN,{
if (Upper == 2) {
- mes "[Cougar]";
+ mes "[Kuuga Gai]";
mes "I... I've never";
mes "seen a baby as";
mes "powerful as you!";
@@ -105,7 +105,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{
}
if (Class == Job_Novice) {
if (JobLevel < 10) {
- mes "[Cougar]";
+ mes "[Kuuga Gai]";
mes "Hm? Have you come to";
mes "learn how to be a Ninja?";
mes "You're not quite experienced";
@@ -119,7 +119,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{
mes "Excuse me.";
mes "H-hello?";
next;
- mes "[Cougar]";
+ mes "[Kuuga Gai]";
mes "...............................";
mes "How did you do that?";
next;
@@ -127,7 +127,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{
mes "Do what? I didn't";
mes "do anything, I don't think...";
next;
- mes "[Cougar]";
+ mes "[Kuuga Gai]";
mes "H-How are you able to";
mes "see me? I'm supposed to";
mes "be invisible to the naked eye.";
@@ -140,7 +140,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{
mes "Calm down, there's no";
mes "need to get violent!";
next;
- mes "[Cougar]";
+ mes "[Kuuga Gai]";
mes "What...?";
mes "How did you dodge";
mes "all of my attacks?";
@@ -153,7 +153,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{
mes "to change my job";
mes "to a Ninja.";
next;
- mes "[Cougar]";
+ mes "[Kuuga Gai]";
mes "...Oh. Is that all?";
mes "Hmm, you've got great";
mes "potential, but I can't help";
@@ -161,14 +161,14 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{
mes "enemies, and I can't let my";
mes "guard down for even a second.";
next;
- mes "[Cougar]";
+ mes "[Kuuga Gai]";
mes "That Wildcat Joe is";
mes "completely ruthless...!";
mes "He could strike at any time!";
mes "He'll do anything to achieve";
mes "victory over his enemies!";
next;
- mes "[Cougar]";
+ mes "[Kuuga Gai]";
mes "Wait, wait, I just";
mes "thought of something.";
mes "Maybe you can help me out.";
@@ -177,7 +177,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{
mes "really want to be a Ninja.";
next;
if(select("Sure.", "No, thanks.") == 2) {
- mes "[Cougar]";
+ mes "[Kuuga Gai]";
mes "Hm? Well, alright.";
mes "Still, I don't see";
mes "why we can't help";
@@ -185,7 +185,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{
mes "little predicament...";
close;
}
- mes "[Cougar]";
+ mes "[Kuuga Gai]";
mes "Great! Now, I wanted to";
mes "ask Wildcat Joe if he'd";
mes "agree to a temporary truce.";
@@ -193,7 +193,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{
mes "are out of weapons, so we";
mes "should get well equipped first.";
next;
- mes "[Cougar]";
+ mes "[Kuuga Gai]";
mes "Please take this letter,";
mes "and deliver it to Wildcat";
mes "Joe in Einbroch. He's a master";
@@ -201,7 +201,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{
mes "eye out for him. Ah, and look";
mes "for him in a high place.";
next;
- mes "[Cougar]";
+ mes "[Kuuga Gai]";
mes "Yeah, Wildcat Joe";
mes "always did have a thing";
mes "for hiding in high places.";
@@ -213,7 +213,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{
close;
}
else if (NINJ_Q == 1) {
- mes "[Cougar]";
+ mes "[Kuuga Gai]";
mes "Even if this task";
mes "isn't that urgent,";
mes "please hurry over to";
@@ -222,7 +222,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{
close;
}
else if (NINJ_Q == 2) {
- mes "[Cougar]";
+ mes "[Kuuga Gai]";
mes "Did you deliver that";
mes "letter to Wildcat Joe?";
mes "I still need to know his";
@@ -232,14 +232,14 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{
close;
}
else if (NINJ_Q == 3) {
- mes "[Cougar]";
+ mes "[Kuuga Gai]";
mes "Ah, you've returned.";
mes "So did Wildcat Joe send";
mes "you back here with his";
mes "response? Great, great,";
mes "please let me read it.";
next;
- mes "[Cougar]";
+ mes "[Kuuga Gai]";
mes "What...?! How could he";
mes "reject my proposal for";
mes "a truce?! This can only";
@@ -247,14 +247,14 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{
mes "Kunai. Nuts! I have to catch";
mes "up to him, or I'm a goner!";
next;
- mes "[Cougar]";
+ mes "[Kuuga Gai]";
mes "Listen, you've got to help";
mes "me out again! I need you to";
mes "gather some materials so that";
mes "I can craft my own Kunai to fight Wildcat Joe. Then, I'll go ahead";
mes "and change your job to a Ninja.";
next;
- mes "[Cougar]";
+ mes "[Kuuga Gai]";
mes "All you need";
mes "to bring me is";
mes "^3355FF5 Cyfars^000000 and";
@@ -268,7 +268,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{
mes "asked me to gather";
mes "those same materials.";
next;
- mes "[Cougar]";
+ mes "[Kuuga Gai]";
mes "Curses! Then that means...";
mes "You actually helped Joe";
mes "in crafting his Kunai! No!";
@@ -281,7 +281,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{
}
else if (NINJ_Q == 4) {
if (countitem(Cyfar) < 5 || countitem(Phracon) < 1) {
- mes "[Cougar]";
+ mes "[Kuuga Gai]";
mes "Hurry and bring";
mes "^3355FF5 Cyfars^000000 and";
mes "^3355FF1 Phracon^000000 to me,";
@@ -291,7 +291,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{
close;
}
if (SkillPoint != 0) {
- mes "[Cougar]";
+ mes "[Kuuga Gai]";
mes "Whoa, whoa...";
mes "You still have some";
mes "leftover Skill Points.";
@@ -300,7 +300,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{
mes "change jobs, right?";
close;
}
- mes "[Cougar]";
+ mes "[Kuuga Gai]";
mes "Ah, you're back with";
mes "everything that I need.";
mes "You've come earlier than";
@@ -308,14 +308,14 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{
mes "as promised, I'll turn";
mes "you into a Ninja.";
next;
- mes "[Cougar]";
+ mes "[Kuuga Gai]";
mes "Let me formally introduce";
- mes "myself. I am High Ninja Cougar";
+ mes "myself. I am High Ninja Kuuga Gai";
mes "in the Touga Ninja Corps, and";
mes "I'm in charge of the search";
mes "party to find Sir Kazma.";
next;
- mes "[Cougar]";
+ mes "[Kuuga Gai]";
mes "Sir Kazma is the chief";
mes "of my village, but he's";
mes "run away. This has resulted";
@@ -323,7 +323,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{
mes "the Ninja Corps. Things are";
mes "pretty unstable right now...";
next;
- mes "[Cougar]";
+ mes "[Kuuga Gai]";
mes "I initially didn't want to";
mes "accept you as a Ninja because";
mes "of this complicated situation.";
@@ -331,14 +331,14 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{
mes "you're truly worthy of joining";
mes "the Ninja ranks.";
next;
- mes "[Cougar]";
+ mes "[Kuuga Gai]";
mes "According to his letter, even";
mes "Joe thinks highly of you. Just";
mes "remember that, as a Ninja, your";
mes "mission is your highest priority. But don't let mission objectives";
mes "supercede your conscience.";
next;
- mes "[Cougar]";
+ mes "[Kuuga Gai]";
mes "''Secrecy above all else.''";
mes "To keep our secrets in the";
mes "shadows, you can only buy";
@@ -346,7 +346,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{
mes "authorized dealers. Please";
mes "keep that in mind.";
next;
- mes "[Cougar]";
+ mes "[Kuuga Gai]";
mes "As of today, you are";
mes "now a proud member of the";
mes "Touga Ninja Corps. Be as";
@@ -361,7 +361,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{
close;
}
else {
- mes "[Cougar]";
+ mes "[Kuuga Gai]";
mes "How have you been?";
mes "Train hard: you want";
mes "to be able to vanish";
@@ -372,7 +372,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{
}
} else {
if (BaseClass == Job_Ninja) {
- mes "[Cougar]";
+ mes "[Kuuga Gai]";
mes "How have you been?";
mes "Train hard: you want";
mes "to be able to vanish";
@@ -381,7 +381,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{
mes "the respect of any Ninja~";
close;
} else {
- mes "[Cougar]";
+ mes "[Kuuga Gai]";
mes "What...?";
mes "How were you able";
mes "to find me hidden";
@@ -478,7 +478,7 @@ einbroch,184,194,3 script Suspicious Man#nq 4_M_SITDOWN,{
mes "?????!!";
next;
mes "[Suspicious Man]";
- mes "Why? Didn't you bring Cougar's letter for me?";
+ mes "Why? Didn't you bring Kuuga Gai's letter for me?";
next;
mes "["+strcharinfo(PC_NAME)+"]";
mes "Are you...";
@@ -487,7 +487,7 @@ einbroch,184,194,3 script Suspicious Man#nq 4_M_SITDOWN,{
mes "[Suspicious Man]";
mes "...Yes, but I prefer to";
mes "be called Red Leopard Joe.";
- mes "Cougar sent you to me, right?";
+ mes "Kuuga Gai sent you to me, right?";
mes "He's the only one who calls";
mes "me that. So you want to be";
mes "a Ninja, eh? Hmm, alright.";
@@ -513,7 +513,7 @@ einbroch,184,194,3 script Suspicious Man#nq 4_M_SITDOWN,{
mes "[Red Leopard Joe]";
mes "For now, let me read";
mes "this letter. Let's see...";
- mes "Hm. I thought that Cougar";
+ mes "Hm. I thought that Kuuga Gai";
mes "would want to challenge me";
mes "again, but he actually wants";
mes "a temporary truce? Hah!";
@@ -540,7 +540,7 @@ einbroch,184,194,3 script Suspicious Man#nq 4_M_SITDOWN,{
mes "[Red Leopard Joe]";
mes "Here you go.";
mes "Please bring this";
- mes "letter to Cougar.";
+ mes "letter to Kuuga Gai.";
mes "It'll take a while to";
mes "return to Amatsu, so let";
mes "me send you there directly...";
@@ -557,7 +557,7 @@ einbroch,184,194,3 script Suspicious Man#nq 4_M_SITDOWN,{
mes "Eh? I'm not sure what";
mes "happened, but it seems";
mes "that you haven't delivered";
- mes "my response to Cougar yet.";
+ mes "my response to Kuuga Gai yet.";
mes "Shall I directly send you";
mes "to Amatsu right now?";
next;
@@ -577,7 +577,7 @@ einbroch,184,194,3 script Suspicious Man#nq 4_M_SITDOWN,{
}
else if (NINJ_Q == 4) {
mes "[Red Leopard Joe]";
- mes "Cougar asked you to";
+ mes "Kuuga Gai asked you to";
mes "gather some materials";
mes "too? Oh well, I suppose";
mes "that I can't blame him.";