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-rw-r--r--npc/jobs/1-1/merchant.txt78
1 files changed, 39 insertions, 39 deletions
diff --git a/npc/jobs/1-1/merchant.txt b/npc/jobs/1-1/merchant.txt
index a38da60d9..1d155ef64 100644
--- a/npc/jobs/1-1/merchant.txt
+++ b/npc/jobs/1-1/merchant.txt
@@ -20,7 +20,7 @@
// == Guild NPCs ==
// -- Mahnsoo --
alberta_in.gat,53,43,6 script Chief Mahnsoo 86,{
- callfunc "F_ToHigh",29,"Merchant High",34,"White Smith",153,154,155,0,"Chief Mahnsoo";
+ callfunc "F_ToHigh",Job_Merchant_High,"Merchant High",Job_Whitesmith,"White Smith",153,154,155,0,"Chief Mahnsoo";
mes "[Chief Mahnsoo]";
if(BaseJob==Job_Novice && job_merchant_q3 == 4) goto L_MakeMerc;
if(BaseJob==Job_Novice && job_merchant_q3 == 3) goto L_GiveRecpt;
@@ -55,7 +55,7 @@ M_Menu:
sl_Short1k:
mes "Looks like your a little short on zeny. Why not make a minimal payment of 500 Zeny first?";
mes "You can worry about the rest later.";
- emotion 4;
+ emotion e_swt;
goto sM_Menu;
close;
@@ -69,7 +69,7 @@ M_Menu:
sl_Short500z:
mes "Looks like your a little short on zeny. Come back when you have enough.";
- emotion 4;
+ emotion e_swt;
close;
m_0End:
@@ -245,7 +245,7 @@ L_GiveRecpt:
L_Back:
mes "What are you doing back here?";
- emotion 1;
+ emotion e_what;
next;
mes "[Chief Mahnsoo]";
mes "You didn't leave yet?";
@@ -289,7 +289,7 @@ L_MakeMerc:
mes "[Chief Mahnsoo]";
mes "Congratulations! You are now one of us, A PROUD MERCHANT!!";
- emotion 21;
+ emotion e_no1;
next;
mes "[Chief Mahnsoo]";
mes "I am very pleased that you decided to join the Merchant Guild and I hope you will play an active role in Rune Midgards' economy! The best of luck to you!!";
@@ -306,7 +306,7 @@ L_MakeMerc:
L_MemFee:
mes "[Chief Mahnsoo]";
mes "Um... before I go on... there was the little issue of the Membership Fee if you recall. I will need the rest of it before I can proceed with your initiation.";
- emotion 20;
+ emotion e_hmm;
next;
menu "Pay the remaining 500 Zeny",sM_1a,"...(run away!)...",sM_1b;
@@ -322,13 +322,13 @@ L_MakeMerc:
sL_NotEnough:
mes "[Chief Mahnsoo]";
mes "Eh em.... you seem to be a little short. Now that you've come this far, don't let a little fee impede your progress. Go forth and do something about it!";
- emotion 4;
+ emotion e_swt;
close;
sM_1b:
mes "[Chief Mahnsoo]";
mes "WHAT THE??? Hey come back here! YOU STILL HAVE TO PAY THE FEE!!!!!";
- emotion 19;
+ emotion e_swt2;
close;
L_Failed:
@@ -339,7 +339,7 @@ L_Failed:
next;
mes "[Chief Mahnsoo]";
mes "What a shame, what a shame! HOW could you be so CARLESS??!! I'm sure Wharehouse Manager Kay has already given you an earfull so I will not go on with anymore critizism.";
- emotion 32;
+ emotion e_pif;
next;
mes "[Chief Mahnsoo]";
mes "^ff0000"+strcharinfo(0) + "^000000, you have failed in the Merchant License Test! However...... if you are TRUELY interested in becoming a Merchant, and will work EXTREMELY HARD to do so....";
@@ -357,7 +357,7 @@ L_Failed:
M_NoThanks:
mes "[Chief Mahnsoo]";
mes "Remeber these words: In life, failure is NOT an option!!!";
- emotion 0;
+ emotion e_gasp;
set job_merchant_q,0;
set job_merchant_q2,0;
set job_merchant_q3,0;
@@ -528,7 +528,7 @@ L_Check:
mes "[Wharehouse Manager Kay]";
mes "Great! Everything went perfectly! I will send my evaluation of your performance to 'Chief Mahnsoo' imiediately.";
mes "Go ahead and speak with Chief Mahnsoo so that he can finalize the process to make you a Merchant.";
- emotion 21;
+ emotion e_no1;
set job_merchant_q3,4;
close;
L_LostRecpt:
@@ -536,17 +536,17 @@ L_Check:
next;
mes "[Wharehouse Manager Kay]";
mes "YOU HAVE NO RECIEPT?????";
- emotion 23;
+ emotion e_omg;
next;
mes "[Wharehouse Manager Kay]";
mes "HOW the HECK am I gonna know that you delievered it then? This was an ABSOLUTE FAILURE!!";
mes "Your evaluation is not going to look good. I suggest you find some good excuses by the time you speak with Chief Mahnsoo.";
- emotion 32;
+ emotion e_pif;
set job_merchant_q3,5;
close;
L_WrongProd:
mes "You delivered the WRONG PRODUCT??? DO YOU know how much TIME you've WASTED???? UCK! This was a total failure!";
- emotion 6;
+ emotion e_an;
next;
mes "[Wharehouse Manager Kay]";
mes "Your evaluation is not going to look good. I suggest you find some good excuses when you go to speak with Chief Mahnsoo.";
@@ -560,14 +560,14 @@ L_Check:
L_Back:
if((countitem(1081) != 1) && (countitem(1082) != 1) && (countitem(1083) != 1)) goto L_LostProd;//Items: Delivery_Box, Delivery_Box_, Delivery_Box__,
mes "Huh? Back so soon? Don't tell me you ran into problems already....";
- emotion 20;
+ emotion e_hmm;
next;
menu "Please Exchange the Product.",M_Exch,"Nope, never mind.",M_Nvmnd;
M_Exch:
mes "[Wharehouse Manager Kay]";
mes "Sigh... this is not a good way to start your test you know. Make sure you get the RIGHT Product this time! ";
- emotion 32;
+ emotion e_pif;
if(countitem(1081) ==1) delitem 1081,1;//Items: Delivery_Box,
if(countitem(1082) ==1) delitem 1082,1;//Items: Delivery_Box_,
if(countitem(1083) ==1) delitem 1083,1;//Items: Delivery_Box__,
@@ -583,15 +583,15 @@ L_Back:
next;
mes "[Wharehouse Manager Kay]";
mes "WHAT???";
- emotion 1;
+ emotion e_what;
next;
mes "[Wharehouse Manager Kay]";
mes "Holy crap!! YOU LOST the product??!! What have you done, you moron!!!";
- emotion 23;
+ emotion e_omg;
next;
mes "[Wharehouse Manager Kay]";
mes "Your evaluation is not going to look good. I suggest you find some good excuses when you go to speak with Chief Mahnsoo.";
- emotion 7;
+ emotion e_ag;
set job_merchant_q3,5;
close;
@@ -638,7 +638,7 @@ function script F_MercKafra {
if(countitem(1072) == 1) goto L_Msg;//Items: Delivery_Message,
mes "[Kafra]";
mes "Thanks so much for comming all this way to deliver the product to me. Take care now. By bye.";
- emotion 15;
+ emotion e_thx;
cutin "kafra_03",255;
close;
@@ -646,11 +646,11 @@ function script F_MercKafra {
mes "[Kafra]";
mes "Oh,My good Lord! Mr. Mansoo wrote me a Letter? Thank you, Thank you~";
mes "I though he would send one, one of these days, but I've never expected it would be at a time like this.....";
- emotion 1;
+ emotion e_what;
next;
mes "[Kafra]";
mes "I really appreciate what you've done for me. Here is a small gift to show you my thanks.";
- emotion 15;
+ emotion e_thx;
delitem 1072,1;//Items: Delivery_Message,
set @TEMP,rand(2);
if(@TEMP !=0) goto R1;
@@ -667,20 +667,20 @@ function script F_MercKafra {
L_NoProd:
mes ".... I thought we what we ordered was OVERSIZED and HEAVY.... but.... you seem to carry it on without any difficulty.........";
- emotion 1;
+ emotion e_what;
cutin "kafra_03",255;
close;
L_WrongProd:
mes "......? Excuse me! I think you gave me the wrong item. Our order should have the serial number 3318702 or 3543625...";
- emotion 4;
+ emotion e_swt;
set job_merchant_q3,2;
cutin "kafra_03",255;
close;
L_WrongDest:
mes "......? Excuse me.... I think you have the wrong person.... our order should have the serial number 3318702 or 3543625...";
- emotion 4;
+ emotion e_swt;
cutin "kafra_03",255;
close;
}
@@ -726,7 +726,7 @@ L_Other:
M_End:
mes "[Kafra]";
mes "Thank you for using Kafra Corp. Services. We will be with you wherever you go.";
- emotion 15;
+ emotion e_thx;
cutin "kafra_03",255;
close;
@@ -765,27 +765,27 @@ L_Start:
L_3:
mes "[Kafra]";
mes "Thank you again for the delivery.";
- emotion 15;
+ emotion e_thx;
cutin "kafra_03",255;
close;
L_NoProd:
mes "Umm......... excuse me... but where is the Product your supposed to give me....?";
- emotion 20;
+ emotion e_hmm;
cutin "kafra_03",255;
close;
L_WrongProd:
mes "Oh, Dear... this isn't what I ordered. It should have a serial number of either ^ff00002485741 or 2328137^000000.";
mes "It looks like there was a mix up at the wharehouse and you got the wrong product. I'd appreciate it if you could sort this out.";
- emotion 4;
+ emotion e_swt;
set job_merchant_q3,2;
cutin "kafra_03",255;
close;
L_WrongDest:
mes "Oh, Dear... this isn't what I ordered. You see here, it's addressed to someone else. It looks like this Product is supposed to go to someone else.";
- emotion 4;
+ emotion e_swt;
cutin "kafra_03",255;
close;
}
@@ -841,23 +841,23 @@ L_Start:
L_3:
mes "[Guild Staff]";
mes "Heheh~ Thank you, Bye Bye.";
- emotion 15;
+ emotion e_thx;
close;
L_NoProd:
mes "Huh? Where? Where is the Box?";
- emotion 1;
+ emotion e_what;
close;
L_WrongDest:
mes "Hey wait a Minute! This is not what we ordered! The Serial Number should either be 2989396 or 2191737.";
mes "It looks like this is addressed to someone else. I think you got the wrong delivery destination.";
- emotion 19;
+ emotion e_swt2;
close;
L_WrongProd:
mes "Hey wait a Minute! This is not what we ordered! The Serial Number should either be 2989396 or 2191737.";
mes "I don't know how you could make this mistake but please correct it. I really need that Product.";
- emotion 19;
+ emotion e_swt2;
set job_merchant_q3,2;
close;
}
@@ -909,31 +909,31 @@ L_Start:
L_3:
mes "[Dyer's Student]";
mes "Thank you, See you next time~";
- emotion 15;
+ emotion e_thx;
close;
L_NoProd:
mes "But where's the Product?";
- emotion 20;
+ emotion e_hmm;
close;
L_WrongProd:
mes "Um..... excuse me? I don't think this is what we ordered? The Serial Number should be either 3012685 or 3487372.";
- emotion 20;
+ emotion e_hmm;
next;
mes "[Dyer's Student]";
mes "I see. There was a mix up at the wharehouse and you got the wrong product.";
next;
mes "[Dyer's Student]";
mes "Well this sucks. Please come back with the correct Product.";
- emotion 32;
+ emotion e_pif;
set job_merchant_q3,2;
close;
L_WrongDest:
mes "Um.... excuse me? I don't think this is what we ordered? The Serial Number should be either 3012685 or 3487372.";
mes "I think you have the wrong delivery destination. Maybe you should try someone else.";
- emotion 20;
+ emotion e_hmm;
close;