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-rw-r--r--npc/instances/EndlessTower.txt10
1 files changed, 5 insertions, 5 deletions
diff --git a/npc/instances/EndlessTower.txt b/npc/instances/EndlessTower.txt
index 52c558a2a..8fc6f973e 100644
--- a/npc/instances/EndlessTower.txt
+++ b/npc/instances/EndlessTower.txt
@@ -54,7 +54,7 @@ alberta,214,77,6 script Captain Janssen 4_M_SEAMAN,{
mes "Sigh... I don't know if I can ever go back to sailing the sea...";
close;
}
- .@name$ = strcharinfo(0);
+ .@name$ = strcharinfo(PC_NAME);
if (in_102tower == 1) {
mes "^0000ffLooking incredibly excited, the old man ran into the marine shop hurriedly ordering goods. You don't have anything better to do, so you decide to ask him why he is in such a rush.^000000";
next;
@@ -229,7 +229,7 @@ e_tower,81,105,0 script Tower Protection Stone 2_MONEMUS,{
.@instance = instance_create(.@md_name$,.@party_id);
if (.@instance < 0) {
mes "Party Name: "+.@p_name$;
- mes "Party Leader: "+strcharinfo(0);
+ mes "Party Leader: "+strcharinfo(PC_NAME);
mes "^0000ff"+.@md_name$+" ^000000- Reservation Failed!";
close;
}
@@ -312,7 +312,7 @@ L_Enter:
mes "The party leader did not generate the dungeon yet.";
close;
} else {
- mapannounce "e_tower", strcharinfo(0)+" of the party, " +getarg(3)+", is entering the dungeon, Endless Tower.",bc_map,"0x00ff99",FW_NORMAL,12;
+ mapannounce "e_tower", strcharinfo(PC_NAME)+" of the party, " +getarg(3)+", is entering the dungeon, Endless Tower.",bc_map,"0x00ff99",FW_NORMAL,12;
if (getarg(1)) {
etower_timer = gettimetick(2);
setquest 60200;
@@ -329,7 +329,7 @@ L_Enter:
e_tower,30,30,2 script Huge Vortex CLEAR_NPC,2,2,{
end;
OnTouch:
- mapannounce "e_tower","[ " + strcharinfo(0) + " ], seems to be engulfed by a huge vortex",bc_map,"0x00ff99",FW_NORMAL,12;
+ mapannounce "e_tower","[ " + strcharinfo(PC_NAME) + " ], seems to be engulfed by a huge vortex",bc_map,"0x00ff99",FW_NORMAL,12;
warp "alberta",223,36;
end;
}
@@ -1209,7 +1209,7 @@ function script F_Tower_Warp {
close;
}
delitem Dark_Ashes,.@i;
- mapannounce instance_mapname("1@tower"), strcharinfo(0)+". You will be warped to the "+.@level$[.@i]+" Level.",bc_map,"0x00ff99";
+ mapannounce instance_mapname("1@tower"), strcharinfo(PC_NAME)+". You will be warped to the "+.@level$[.@i]+" Level.",bc_map,"0x00ff99";
warp instance_mapname(.@map$[.@i]),52,354;
close;