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-rw-r--r--npc/guild/aldeg/aldeg_treas.txt41
-rw-r--r--npc/guild/gefg/gefg_treas.txt31
-rw-r--r--npc/guild/gldfunc_ev_agit.txt7
-rw-r--r--npc/guild/gldfunc_flag.txt25
-rw-r--r--npc/guild/gldfunc_treasure.txt18
-rw-r--r--npc/guild/nguild/nguild_dunsw.txt38
-rw-r--r--npc/guild/nguild/nguild_ev_agit.txt119
-rw-r--r--npc/guild/nguild/nguild_flags.txt147
-rw-r--r--npc/guild/nguild/nguild_guardians.txt89
-rw-r--r--npc/guild/nguild/nguild_kafras.txt53
-rw-r--r--npc/guild/nguild/nguild_managers.txt85
-rw-r--r--npc/guild/nguild/nguild_treas.txt117
-rw-r--r--npc/guild/nguild/nguild_warper.txt111
-rw-r--r--npc/guild/payg/payg_treas.txt31
-rw-r--r--npc/guild/prtg/prtg_treas.txt30
15 files changed, 170 insertions, 772 deletions
diff --git a/npc/guild/aldeg/aldeg_treas.txt b/npc/guild/aldeg/aldeg_treas.txt
index b3a538792..06e5e70ff 100644
--- a/npc/guild/aldeg/aldeg_treas.txt
+++ b/npc/guild/aldeg/aldeg_treas.txt
@@ -40,6 +40,13 @@ aldeg_cas01,123,223,0 script Switch#TresA01 111,{
end;
}
+// Treasure Room Protection ------------------------------------------------
+aldeg_cas01,118,223,0 script ban_warp#11 -1,8,8,{
+OnTouch:
+ callfunc "F_TreasProtect", "aldeg_cas01", "aldebaran",143,112;
+ end;
+}
+
//<================================ Castle 2 ================================>\\
// Treasure Spawn ----------------------------
@@ -63,6 +70,15 @@ OnDied:
// Treasure Room Switch ----------------------
aldeg_cas02,139,235,0 script Switch#TresA02 111,{
callfunc "F_GldTreasSw", "aldeg_cas02",78,75;
+ end;
+}
+
+
+// Treasure Room Protection ------------------------------------------------
+aldeg_cas02,135,230,0 script ban_warp#12 -1,8,8,{
+OnTouch:
+ callfunc "F_TreasProtect", "aldeg_cas02", "aldebaran",143,112;
+ end;
}
//<================================ Castle 3 ================================>\\
@@ -88,6 +104,14 @@ OnDied:
// Treasure Room Switch -----------------------
aldeg_cas03,229,267,0 script Switch#TresA03 111,{
callfunc "F_GldTreasSw", "aldeg_cas03",110,119;
+ end;
+}
+
+// Treasure Room Protection ------------------------------------------------
+aldeg_cas03,225,269,0 script ban_warp#13 -1,8,8,{
+OnTouch:
+ callfunc "F_TreasProtect", "aldeg_cas03", "aldebaran",143,112;
+ end;
}
//<================================ Castle 4 ================================>\\
@@ -113,6 +137,14 @@ OnDied:
// Treasure Room Switch -------------------------
aldeg_cas04,83,17,0 script Switch#TresA04 111,{
callfunc "F_GldTreasSw", "aldeg_cas04",67,117;
+ end;
+}
+
+// Treasure Room Protection ------------------------------------------------
+aldeg_cas04,84,13,0 script ban_warp#14 -1,8,8,{
+OnTouch:
+ callfunc "F_TreasProtect", "aldeg_cas04", "aldebaran",143,112;
+ end;
}
//<================================ Castle 5 ================================>\\
@@ -138,4 +170,13 @@ OnDied:
// Treasure Room Switch ---------------------------------
aldeg_cas05,64,8,0 script Switch#TresA05 111,{
callfunc "F_GldTreasSw", "aldeg_cas05",51,179;
+ end;
+}
+
+
+// Treasure Room Protection ------------------------------------------------
+aldeg_cas05,62,12,0 script ban_warp#15 -1,8,8,{
+OnTouch:
+ callfunc "F_TreasProtect", "aldeg_cas05", "aldebaran",143,112;
+ end;
}
diff --git a/npc/guild/gefg/gefg_treas.txt b/npc/guild/gefg/gefg_treas.txt
index b514346ae..0e07a2669 100644
--- a/npc/guild/gefg/gefg_treas.txt
+++ b/npc/guild/gefg/gefg_treas.txt
@@ -40,6 +40,12 @@ gefg_cas01,152,117,0 script Switch#TresG01 111,{
end;
}
+// Treasure Room Protection ------------------------------------------------
+gefg_cas01,154,112,0 script ban_warp#16 -1,6,6,{
+OnTouch:
+ callfunc "F_TreasProtect", "gefg_cas01", "geffen",120,38;
+ end;
+}
//<================================ Castle 2 ================================>\\
@@ -66,6 +72,12 @@ gefg_cas02,145,115,0 script Switch#TresG02 111,{
callfunc "F_GldTreasSw", "gefg_cas02",12,67;
}
+// Treasure Room Protection ------------------------------------------------
+gefg_cas02,140,116,0 script ban_warp#17 -1,6,6,{
+OnTouch:
+ callfunc "F_TreasProtect", "gefg_cas02", "geffen",120,38;
+ end;
+}
//<================================= Castle 3 ===============================>\\
@@ -93,6 +105,12 @@ gefg_cas03,275,289,0 script Switch#TresG03 111,{
end;
}
+// Treasure Room Protection ------------------------------------------------
+gefg_cas03,271,290,0 script ban_warp#18 -1,6,6,{
+OnTouch:
+ callfunc "F_TreasProtect", "gefg_cas03", "geffen",120,38;
+ end;
+}
//<=============================== Castle 4 ================================>\\
@@ -120,6 +138,12 @@ gefg_cas04,117,123,0 script Switch#TresG04 111,{
end;
}
+// Treasure Room Protection ------------------------------------------------
+gefg_cas04,116,119,0 script ban_warp#19 -1,6,6,{
+OnTouch:
+ callfunc "F_TreasProtect", "gefg_cas04", "geffen",120,38;
+ end;
+}
//<================================ Castle 5 ================================>\\
@@ -146,3 +170,10 @@ gefg_cas05,149,107,0 script Switch#TresG05 111,{
callfunc "F_GldTreasSw", "gefg_cas05",70,53;
close;
}
+
+// Treasure Room Protection ------------------------------------------------
+gefg_cas05,144,110,0 script ban_warp#20 -1,6,6,{
+OnTouch:
+ callfunc "F_TreasProtect", "gefg_cas05", "geffen",120,38;
+ end;
+}
diff --git a/npc/guild/gldfunc_ev_agit.txt b/npc/guild/gldfunc_ev_agit.txt
index 49041a859..0f49643e2 100644
--- a/npc/guild/gldfunc_ev_agit.txt
+++ b/npc/guild/gldfunc_ev_agit.txt
@@ -4,7 +4,7 @@
//= jAthena - kalen (1.0)
//= 1.1 by Akaru, ho|yAnge|X, and Valaris
//===== Current Version: =====================================
-//= 1.3a
+//= 1.4
//===== Compatible With: =====================================
//= eAthena 0.1+; RO Episode 4+
//===== Description: =========================================
@@ -26,6 +26,7 @@
//= v1.2a: Added OnAgitEnd function.[kobra_k88]
//= 1.3 Added code for abandoning captured castles on /breakguild [Lupus]
//= 1.3a fixed Defence / Economy underflow [Lupus] thanks2 kyoki
+//= 1.4 updated a couple mapannounces in OnAgitBreak. [L0ne_W0lf]
//============================================================
@@ -138,8 +139,8 @@ function script F_AgitBreak {
SetCastleData getarg(0),3, @Defence;
SetCastleData getarg(0),1, @GID;
- MapAnnounce getarg(0),"The emperium has been destroyed.",17;
- Announce "Guild Base [" + GetCastleName(getarg(0)) + "] has been taken by the [" + GetGuildName(@GID) + "] guild.",0;
+ MapAnnounce getarg(0),"The emperium has been destroyed.",bc_map,0x00CCFF;
+ Announce "The [" + GetCastleName(getarg(0)) + "] castle has been conquered by the [" + GetGuildName(@GID) + "] guild.",bc_map;
GetCastleData getarg(0),0,"::OnRecvCastle"+getarg(1);
disablenpc "Kafra Service#"+getarg(1);
diff --git a/npc/guild/gldfunc_flag.txt b/npc/guild/gldfunc_flag.txt
index fb7050c9c..654ad0d3b 100644
--- a/npc/guild/gldfunc_flag.txt
+++ b/npc/guild/gldfunc_flag.txt
@@ -4,7 +4,7 @@
//= jAthena - kalen (1.0)
//= 1.1 by Akaru, ho|yAnge|X, and Valaris
//===== Current Version: =====================================
-//= 1.4
+//= 1.5
//===== Compatible With: =====================================
//= eAthena 0.1+; RO Episode 4+
//===== Description: =========================================
@@ -23,6 +23,7 @@
//= v1.3: Can now only flag in from outside the castle [Kayla]
//= v1.3a: Implemented k3dt's exploit fix [Vicious]
//= v1.4: By default town flags are set to no longer show text. [L0ne_W0lf]
+//= v1.5: Updated remaining dialog to iRO standards. [L0ne_W0lf]
//============================================================
function script F_Flags {
@@ -32,11 +33,17 @@ function script F_Flags {
set @GID, GetCastleData(getarg(1),1);
if (@GID != 0) goto L_Startg;
- mes "[ Edict of the Divine Rune Midgard Kingdom of ]";
+ mes " [ Edict of the Divine Rune Midgard Kingdom ]";
mes " ";
- mes "1. Honoring the ordinance of the Divine Rune Midgard Kingdom of " + getarg(0) + ", this guild base has not been taken by any guild yet";
+ mes "1. Follow the ordinance of The Divine Rune Midgard Kingdom, ";
+ mes "We declare that";
+ mes "there is no formal master of this castle.";
mes " ";
- mes "2. In order to take this guild base, you must defeat all the guardians that are protecting the guild base and eliminate the Emperium.";
+ mes "2. To the one who can ";
+ mes "overcome all trials";
+ mes "and destroy the Emperium,";
+ mes "the king will endow the one with";
+ mes "ownership of this castle.";
return;
L_Startg:
if ((getcharid(2) == @GID) && (getarg(4) == 1)) goto L_Startg2;
@@ -45,18 +52,18 @@ L_Startg:
mes "1. Following the ordinance of the";
mes "Divine Rune Midgard Kingdom,";
mes "we approve that this place is in";
- mes "private possession of ^ff0000" + GetGuildName(@GID) + "^000000 Guild.";
+ mes "the private possession of ^ff0000" + GetGuildName(@GID) + "^000000 Guild.";
mes " ";
mes "2. The guild Master of ^ff0000"+ GetGuildName(@GID) + "^000000 Guild is";
- mes "^0000FF" + GetGuildMaster(@GID) + "^000000";
+ mes "^FF0000" + GetGuildMaster(@GID) + "^000000";
mes "If there is anyone who objects to this,";
mes " prove your strength and honor with a steel blade in your hand.";
return;
L_Startg2:
- mes "[ Ringing Voice ]";
- mes "Brave one... would you return to your honorable be?";
+ mes "Brave ones...";
+ mes "Do you wish to return to your honorable place?";
next;
- menu "Return.",M_Enter,"Cancel.",-;
+ menu "Return to the guild castle.",M_Enter,"Quit.",-;
return;
M_Enter:
diff --git a/npc/guild/gldfunc_treasure.txt b/npc/guild/gldfunc_treasure.txt
index 5ae24ddfd..8841fbb01 100644
--- a/npc/guild/gldfunc_treasure.txt
+++ b/npc/guild/gldfunc_treasure.txt
@@ -3,12 +3,13 @@
//===== By: ==================================================
//= holyAngelX (1.0) Akaru and ho|yAnge|X (1.1)
//===== Current Version: =====================================
-//= 1.8
+//= 1.9
//===== Compatible With: =====================================
//= eAthena 1+; RO Episode 4+
//===== Description: =========================================
//= F_GldTreas spawns treasure chests used by the guild master.
//= F_GldTreasSw allows the player to get out of the treasure room.
+//= F_TreasProtect removes non-guild master players from treasure room.
//==============================================
//= Break down of arguments used in the F_GldTreas:
//= arg(0): name of guild castle
@@ -26,6 +27,12 @@
//= arg(0): name of guild castle.
//= arg(1): x1 coordinate for warp back to guild castle
//= arg(2): y1 coordinate for warp back to guild castle
+//
+//= Break down of arguments used in the F_TreasProtect:
+//= arg(0): name of guild castle.
+//= arg(1): name of warp-to city
+//= arg(2): x1 coordinate for warp-to city
+//= arg(3): y1 coordinate for warp-to city
//===== Additional Comments: =================================
//= 1.2 Treasure room Spawn, and Treasure room Switch scripts now use these functions.[kobra_k88]
//= 1.2a Function now returns to script that called it. Removed TreasureSpawn2.
@@ -38,6 +45,7 @@
//= 1.6 to Aegis X.2 formula 4..24 Treasure Chests [Lupus]
//= 1.7 Box Count fix by Zoc. Now it spawns 1st/2nd Treasure Chest 50%/50% [Lupus]
//= 1.8 Official Treasure Spawn in Novice Castles. Had to add +1 in odd/even formula to leave correct ID of NG Treasure Box 8) [Lupus]
+//= 1.9 Added F_TreasProtect to remove players who are not guild master from treasure room. [L0ne_W0lf]
//============================================================
@@ -83,3 +91,11 @@ function script F_GldTreasSw {
warp getarg(0),getarg(1),getarg(2);
return;
}
+
+//==============================================================
+// Treasure Room Protrection
+//===============================================================
+function script F_TreasProtect {
+ set @GID, GetCastleData(getarg(0),1);
+ if (strcharinfo(0) != getguildmaster(@GID)) warp getarg(1),getarg(2),getarg(3);
+}
diff --git a/npc/guild/nguild/nguild_dunsw.txt b/npc/guild/nguild/nguild_dunsw.txt
deleted file mode 100644
index e81cc57bf..000000000
--- a/npc/guild/nguild/nguild_dunsw.txt
+++ /dev/null
@@ -1,38 +0,0 @@
-//===== eAthena Script =======================================
-//= War of Emperium Dungeon Switch for NGuild Castles
-//===== By: ==================================================
-//= kobra_k88
-//===== Current Version: =====================================
-//= 1.0
-//===== Compatible With: =====================================
-//= eAthena 0.1+; RO Episode 4+
-//===== Description: =========================================
-//= Switch that warps guild members to the guild dungeon
-//===== Additional Comments: =================================
-//= Based off existing guild scripts. Do not know if it is accurate.[kobra_k88]
-//============================================================
-
-
-// Castle 1 ===============================================
-nguild_alde,212,181,0 script Switch#DunN01 111,{
- callfunc "F_GldDunSw","nguild_alde","02",32,122;
- close;
-}
-
-// Castle 2 ===============================================
-nguild_gef,78,84,0 script Switch#DunN02 111,{
- callfunc "F_GldDunSw","nguild_gef","04",39,258;
- close;
-}
-
-// Castle 3 ===============================================
-nguild_pay,101,25,0 script Switch#DunN03 111,{
- callfunc "F_GldDunSw","nguild_pay","01",186,165;
- close;
-}
-
-// Castle 4 ===============================================
-nguild_prt,94,200,0 script Switch#DunN04 111,{
- callfunc "F_GldDunSw","nguild_prt","03",28,251;
- close;
-}
diff --git a/npc/guild/nguild/nguild_ev_agit.txt b/npc/guild/nguild/nguild_ev_agit.txt
deleted file mode 100644
index 2cda87129..000000000
--- a/npc/guild/nguild/nguild_ev_agit.txt
+++ /dev/null
@@ -1,119 +0,0 @@
-//===== eAthena Script =======================================
-//= War of Emperium - NGuild Wars Events
-//===== By: ==================================================
-//= kobra_k88
-//===== Current Version: =====================================
-//= 1.3
-//===== Compatible With: =====================================
-//= eAthena 0.1+; RO Episode 4+
-//===== Description: =========================================
-//= Event Triggers for NGuild Wars
-//===== Additional Comments: =================================
-// Based off existing guild scripts. Do not know if it is accurate.[kobra_k88]
-//= 1.3 Added code for abandoning captured castles on /breakguild [Lupus]
-//============================================================
-
-
-// Castle 1 ================================================================
-nguild_alde,0,0,0 script Agit_N01 -1,{
-OnInterIfInitOnce:
- GetCastleData "nguild_alde",0,"::OnRecvCastleN01";
- end;
-OnRecvCastleN01:
- RequestGuildInfo GetCastleData("nguild_alde",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","nguild_alde","N01",216,24;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","nguild_alde","N01";
- end;
-OnGuildBreak:
- callfunc "F_GuildBreak","nguild_alde","N01";
- end;
-OnAgitEliminate:
- MapRespawnGuildID "nguild_alde",GetCastleData("nguild_alde",1),6;
- Monster "nguild_alde",216,24,"EMPERIUM",1288,1,"Agit_N01::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","nguild_alde","N01";
- end;
-}
-
-// Castle 2 ================================================================
-nguild_gef,0,0,0 script Agit_N02 -1,{
-OnInterIfInitOnce:
- GetCastleData "nguild_gef",0,"::OnRecvCastleN02";
- end;
-OnRecvCastleN02:
- RequestGuildInfo GetCastleData("nguild_gef",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","nguild_gef","N02",198,182;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","nguild_gef","N02";
- end;
-OnGuildBreak:
- callfunc "F_GuildBreak","nguild_gef","N02";
- end;
-OnAgitEliminate:
- MapRespawnGuildID "nguild_gef",GetCastleData("nguild_gef",1),6;
- Monster "nguild_gef",198,182,"EMPERIUM",1288,1,"Agit_N02::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","nguild_gef","N02";
- end;
-}
-
-// Castle 3 ================================================================
-nguild_pay,0,0,0 script Agit_N03 -1,{
-OnInterIfInitOnce:
- GetCastleData "nguild_pay",0,"::OnRecvCastleN03";
- end;
-OnRecvCastleN03:
- RequestGuildInfo GetCastleData("nguild_pay",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","nguild_pay","N03",139,139;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","nguild_pay","N03";
- end;
-OnGuildBreak:
- callfunc "F_GuildBreak","nguild_pay","N03";
- end;
-OnAgitEliminate:
- MapRespawnGuildID "nguild_pay",GetCastleData("nguild_pay",1),6;
- Monster "nguild_pay",139,139,"EMPERIUM",1288,1,"Agit_N03::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","nguild_pay","N03";
- end;
-}
-
-// Castle 4 ================================================================
-nguild_prt,0,0,0 script Agit_N04 -1,{
-OnInterIfInitOnce:
- GetCastleData "nguild_prt",0,"::OnRecvCastleN04";
- end;
-OnRecvCastleN04:
- RequestGuildInfo GetCastleData("nguild_prt",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","nguild_prt","N04",197,197;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","nguild_prt","N04";
- end;
-OnGuildBreak:
- callfunc "F_GuildBreak","nguild_prt","N04";
- end;
-OnAgitEliminate:
- MapRespawnGuildID "nguild_prt",GetCastleData("nguild_prt",1),6;
- Monster "nguild_prt",197,197,"EMPERIUM",1288,1,"Agit_N04::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","nguild_prt","N04";
- end;
-}
diff --git a/npc/guild/nguild/nguild_flags.txt b/npc/guild/nguild/nguild_flags.txt
deleted file mode 100644
index bc8c6b3cd..000000000
--- a/npc/guild/nguild/nguild_flags.txt
+++ /dev/null
@@ -1,147 +0,0 @@
-//===== eAthena Script =======================================
-//= War of Emperium N Guild Flags
-//===== By: ==================================================
-//= kobra_k88
-//===== Current Version: =====================================
-//= 1.2
-//===== Compatible With: =====================================
-//= eAthena 0.1+; RO Episode 4+
-//===== Description: =========================================
-//= WoE flag scripts. Display guild emblems on flags.
-//===== Additional Comments: =================================
-// Based off existing guild scripts. Do not know if it is accurate.[kobra_k88]
-// 1.1 Inner Flags don't teleport you to your HQ anymore [Lupus]
-// 1.2 updated flags to use the new arguments. [L0ne__W0lf]
-//============================================================
-
-
-//============================================================================//
-// Castle 1
-//============================================================================//
-n_castle,110,96,1 script NGuild Aldebaran#a1-1 722,{
- callfunc "F_Flags","Al De Baran","nguild_alde",218,170,1,1;
- close;
-
-OnRecvCastleN01:
- FlagEmblem GetCastleData("nguild_alde",1);
- end;
-}
-
-nguild_alde,30,248,4 script NGuild Aldebaran#a1-6::NGuildAlde 722,{
- callfunc "F_Flags","Al De Baran","nguild_alde",218,170,0,1;
- close;
-
-OnRecvCastleN01:
- FlagEmblem GetCastleData("nguild_alde",1);
- end;
-}
-// In Castle ============================================
-nguild_alde,30,246,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-7 722
-nguild_alde,37,248,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-8 722
-nguild_alde,37,246,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-9 722
-nguild_alde,95,80,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-10 722
-nguild_alde,95,59,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-11 722
-nguild_alde,62,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-12 722
-nguild_alde,70,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-13 722
-nguild_alde,74,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-14 722
-nguild_alde,62,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-15 722
-nguild_alde,66,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-16 722
-nguild_alde,70,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-17 722
-nguild_alde,74,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-18 722
-nguild_alde,203,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-19 722
-nguild_alde,210,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-20 722
-
-
-
-
-//============================================================================//
-// Castle 2
-//============================================================================//
-n_castle,110,109,3 script NGuild Geffen#g1-1 722,{
- callfunc "F_Flags","Geffen","nguild_gef",83,47,1,1;
- close;
-
-OnRecvCastleN02:
- FlagEmblem GetCastleData("nguild_gef",1);
- end;
-}
-
-nguild_gef,28,157,4 script NGuild Geffen#g1-6::NGuildGef 722,{
- callfunc "F_Flags","Geffen","nguild_gef",83,47,0,1;
- close;
-
-OnRecvCastleN02:
- FlagEmblem GetCastleData("nguild_gef",1);
- end;
-}
-// In Castle =============================================
-nguild_gef,32,157,4 duplicate(NGuildGef) NGuild Geffen#g1-7 722
-nguild_gef,22,156,5 duplicate(NGuildGef) NGuild Geffen#g1-8 722
-nguild_gef,68,185,3 duplicate(NGuildGef) NGuild Geffen#g1-9 722
-nguild_gef,17,171,5 duplicate(NGuildGef) NGuild Geffen#g1-10 722
-nguild_gef,59,16,4 duplicate(NGuildGef) NGuild Geffen#g1-11 722
-nguild_gef,64,16,4 duplicate(NGuildGef) NGuild Geffen#g1-12 722
-
-
-
-//============================================================================//
-// Castle 3
-//============================================================================//
-n_castle,94,109,5 script NGuild Payon#f1-1 722,{
- callfunc "F_Flags","Payon","nguild_pay",87,29,1,1;
- close;
-
-OnRecvCastleN03:
- FlagEmblem GetCastleData("nguild_pay",1);
- end;
-}
-
-nguild_pay,238,67,4 script NGuild Payon#f1-6::NGuildPay 722,{
- callfunc "F_Flags","Payon","nguild_pay",87,29,0,1;
- close;
-
-OnRecvCastleN03:
- FlagEmblem GetCastleData("nguild_pay",1);
- end;
-}
-// In Castle ===============================================
-nguild_pay,238,67,4 duplicate(NGuildPay) NGuild Payon#f1-6 722
-nguild_pay,233,67,4 duplicate(NGuildPay) NGuild Payon#f1-7 722
-nguild_pay,221,123,4 duplicate(NGuildPay) NGuild Payon#f1-8 722
-nguild_pay,221,116,4 duplicate(NGuildPay) NGuild Payon#f1-9 722
-nguild_pay,206,108,4 duplicate(NGuildPay) NGuild Payon#f1-10 722
-nguild_pay,212,108,4 duplicate(NGuildPay) NGuild Payon#f1-11 722
-
-
-
-
-//=============================================================================//
-// Castle 4
-//=============================================================================//
-n_castle,94,96,7 script NGuild Prontera#p1-1 722,{
- callfunc "F_Flags","Prontera","nguild_prt",97,174,1,1;
- close;
-
-OnRecvCastleN04:
- FlagEmblem GetCastleData("nguild_prt",1);
- end;
-}
-
-nguild_prt,58,56,4 script NGuild Prontera#p1-7::NGuildPrt 722,{
- callfunc "F_Flags","Prontera","nguild_prt",97,174,0,1;
- close;
-
-OnRecvCastleN04:
- FlagEmblem GetCastleData("nguild_prt",1);
- end;
-}
-// In Castle =============================================
-nguild_prt,64,56,4 duplicate(NGuildPrt) NGuild Prontera#p1-8 722
-nguild_prt,76,32,4 duplicate(NGuildPrt) NGuild Prontera#p1-9 722
-nguild_prt,84,32,4 duplicate(NGuildPrt) NGuild Prontera#p1-10 722
-nguild_prt,94,39,4 duplicate(NGuildPrt) NGuild Prontera#p1-11 722
-nguild_prt,94,24,4 duplicate(NGuildPrt) NGuild Prontera#p1-12 722
-nguild_prt,73,14,4 duplicate(NGuildPrt) NGuild Prontera#p1-13 722
-nguild_prt,73,6,4 duplicate(NGuildPrt) NGuild Prontera#p1-14 722
-nguild_prt,55,46,4 duplicate(NGuildPrt) NGuild Prontera#p1-15 722
-nguild_prt,45,46,4 duplicate(NGuildPrt) NGuild Prontera#p1-16 722
diff --git a/npc/guild/nguild/nguild_guardians.txt b/npc/guild/nguild/nguild_guardians.txt
deleted file mode 100644
index ff16d075f..000000000
--- a/npc/guild/nguild/nguild_guardians.txt
+++ /dev/null
@@ -1,89 +0,0 @@
-//===== eAthena Script =======================================
-//= War of Emperium - nguild guardians script
-//===== By: ==================================================
-//= kobra_k88
-//===== Current Version: =====================================
-//= 1.0
-//===== Compatible With: =====================================
-//= eAthena 0.1+; RO Episode 4+
-//===== Description: =========================================
-//= Re-spawns guardians on server start if they have been
-//= purchased. Also announces when a guardian dies.
-//===== Additional Comments: =================================
-//= Based off existing guild scripts. Do not know if it is accurate.[kobra_k88]
-//============================================================
-
-
-//------------------------------------------------------------------------------
-nguild_alde,216,24,0 script Guardian_N01 -1,{
-OnAgitInit:
- if (GetCastleData("nguild_alde",10) == 1) guardian "nguild_alde",18,219,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",0;
- if (GetCastleData("nguild_alde",11) == 1) guardian "nguild_alde",117,42,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",1;
- if (GetCastleData("nguild_alde",12) == 1) guardian "nguild_alde",207,153,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",2;
- if (GetCastleData("nguild_alde",13) == 1) guardian "nguild_alde",68,70,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",3;
- if (GetCastleData("nguild_alde",14) == 1) guardian "nguild_alde",187,140,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",4;
- if (GetCastleData("nguild_alde",15) == 1) guardian "nguild_alde",62,204,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",5;
- if (GetCastleData("nguild_alde",16) == 1) guardian "nguild_alde",113,100,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",6;
- if (GetCastleData("nguild_alde",17) == 1) guardian "nguild_alde",211,174,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",7;
- end;
-
-OnGuardianDied:
- // Event when Guardian dies
- MapAnnounce "nguild_alde","A Guardian Has Fallen",17;
- end;
-}
-
-//------------------------------------------------------------------------------
-nguild_gef,198,182,0 script Guardian_N02 -1,{
-OnAgitInit:
- if (GetCastleData("nguild_gef",10) == 1) guardian "nguild_gef",30,178,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",0;
- if (GetCastleData("nguild_gef",11) == 1) guardian "nguild_gef",64,180,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",1;
- if (GetCastleData("nguild_gef",12) == 1) guardian "nguild_gef",61,25,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",2;
- if (GetCastleData("nguild_gef",13) == 1) guardian "nguild_gef",61,44,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",3;
- if (GetCastleData("nguild_gef",14) == 1) guardian "nguild_gef",189,43,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",4;
- if (GetCastleData("nguild_gef",15) == 1) guardian "nguild_gef",51,192,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",5;
- if (GetCastleData("nguild_gef",16) == 1) guardian "nguild_gef",49,67,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",6;
- if (GetCastleData("nguild_gef",17) == 1) guardian "nguild_gef",181,14,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",7;
- end;
-
-OnGuardianDied:
- // Event when Guardian dies
- MapAnnounce "nguild_gef","A Guardian Has Fallen",17;
- end;
-}
-//------------------------------------------------------------------------------
-nguild_pay,139,139,0 script Guardian_N03 -1,{
-OnAgitInit:
- if (GetCastleData("nguild_pay",10) == 1) guardian "nguild_pay",210,120,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",0;
- if (GetCastleData("nguild_pay",11) == 1) guardian "nguild_pay",69,26,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",1;
- if (GetCastleData("nguild_pay",12) == 1) guardian "nguild_pay",23,141,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",2;
- if (GetCastleData("nguild_pay",13) == 1) guardian "nguild_pay",224,87,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",3;
- if (GetCastleData("nguild_pay",14) == 1) guardian "nguild_pay",81,45,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",4;
- if (GetCastleData("nguild_pay",15) == 1) guardian "nguild_pay",214,53,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",5;
- if (GetCastleData("nguild_pay",16) == 1) guardian "nguild_pay",69,26,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",6;
- if (GetCastleData("nguild_pay",17) == 1) guardian "nguild_pay",23,141,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",7;
- end;
-
-OnGuardianDied:
- // Event when Guardian dies
- MapAnnounce "nguild_pay","A Guardian Has Fallen",17;
- end;
-}
-//------------------------------------------------------------------------------
-nguild_prt,197,197,0 script Guardian_N04 -1,{
-OnAgitInit:
- if (GetCastleData("nguild_prt",10) == 1) guardian "nguild_prt",196,92,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",0;
- if (GetCastleData("nguild_prt",11) == 1) guardian "nguild_prt",113,200,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",1;
- if (GetCastleData("nguild_prt",12) == 1) guardian "nguild_prt",111,186,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",2;
- if (GetCastleData("nguild_prt",13) == 1) guardian "nguild_prt",76,202,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",3;
- if (GetCastleData("nguild_prt",14) == 1) guardian "nguild_prt",90,26,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",4;
- if (GetCastleData("nguild_prt",15) == 1) guardian "nguild_prt",58,59,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",5;
- if (GetCastleData("nguild_prt",16) == 1) guardian "nguild_prt",112,200,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",6;
- if (GetCastleData("nguild_prt",17) == 1) guardian "nguild_prt",101,194,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",7;
- end;
-
-OnGuardianDied:
- // Event when Guardian dies
- MapAnnounce "nguild_prt","A Guardian Has Fallen",17;
- end;
-}
diff --git a/npc/guild/nguild/nguild_kafras.txt b/npc/guild/nguild/nguild_kafras.txt
deleted file mode 100644
index f0c43db53..000000000
--- a/npc/guild/nguild/nguild_kafras.txt
+++ /dev/null
@@ -1,53 +0,0 @@
-//===== eAthena Script =======================================
-//= War of Emperium Kafras for N Guild Castles
-//===== By: ==================================================
-//= kobra_k88
-//===== Current Version: =====================================
-//= 1.1
-//===== Compatible With: =====================================
-//= eAthena 0.1+; RO Episode 5+
-//===== Description: =========================================
-//= Provides Kafra services for guild members of NGuild Castles.
-//= Used in conjuction with function F_Kafra.
-//===== Additional Comments: =================================
-//= Based off existing guild scripts. Do not know if it is accurate.[kobra_k88]
-//= 1.1 All N Guild Kafras teleport to Prontera only! [Lupus]
-//============================================================
-
-
-// Castle 1 ===============================================
-nguild_alde,218,170,0 script Kafra Service#N01 117,{
- callfunc "F_GKafra", "nguild_alde", "Prontera";
- end;
-OnRecvCastleN01:
- if (GetCastleData("nguild_alde",9) < 1) disablenpc "Kafra Service#N01";
- end;
-}
-
-// Castle 2 ===============================================
-//nguild_gef,96,173,0 script Kafra Service#N02 117,{
-nguild_gef,35,37,0 script Kafra Service#N02 117,{
- callfunc "F_GKafra", "nguild_gef", "Prontera";
- end;
-OnRecvCastleN02:
- if (GetCastleData("nguild_gef",9) < 1) disablenpc "Kafra Service#N02";
- end;
-}
-
-// Castle 3 ===============================================
-nguild_pay,128,58,3 script Kafra Service#N03 117,{
- callfunc "F_GKafra", "nguild_pay", "Prontera";
- end;
-OnRecvCastleN03:
- if (GetCastleData("nguild_pay",9) < 1) disablenpc "Kafra Service#N03";
- end;
-}
-
-// Castle 4 ===============================================
-nguild_prt,96,173,0 script Kafra Service#N04 117,{
- callfunc "F_GKafra", "nguild_prt", "Prontera";
- end;
-OnRecvCastleN04:
- if (GetCastleData("nguild_prt",9) < 1) disablenpc "Kafra Service#N04";
- end;
-}
diff --git a/npc/guild/nguild/nguild_managers.txt b/npc/guild/nguild/nguild_managers.txt
deleted file mode 100644
index 9f54b2a33..000000000
--- a/npc/guild/nguild/nguild_managers.txt
+++ /dev/null
@@ -1,85 +0,0 @@
-//===== eAthena Script =======================================
-//= War of Emperium Managers for N Guild Castles
-//===== By: ==================================================
-//= kobra_k88
-//===== Current Version: =====================================
-//= 1.0
-//===== Compatible With: =====================================
-//= eAthena 0.1+; RO Episode 4+
-//===== Description: =========================================
-//=
-//===== Additional Comments: =================================
-//= Based off existing guild scripts. Do not know if it is accurate.[kobra_k88]
-//============================================================
-
-
-// Castle 1 ==================================================================================
-nguild_alde,218,175,0 script Frolo 55,{
- if(callfunc("F_GldManager","Frolo","nguild_alde",119,223,"N01") == 0) close;
-
- if(@GDnum==10) guardian "nguild_alde",18,219,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",0;
- if(@GDnum==11) guardian "nguild_alde",117,42,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",1;
- if(@GDnum==12) guardian "nguild_alde",207,153,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",2;
- if(@GDnum==13) guardian "nguild_alde",68,70,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",3;
- if(@GDnum==14) guardian "nguild_alde",187,140,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",4;
- if(@GDnum==15) guardian "nguild_alde",62,204,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",5;
- if(@GDnum==16) guardian "nguild_alde",113,100,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",6;
- if(@GDnum==17) guardian "nguild_alde",211,174,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",7;
- mes "[Frolo]";
- mes "Guardian has been installed, the guardian will protect our guild base against enemies.";
- close;
-}
-
-
-// Castle 2 ==================================================================================
-nguild_gef,40,48,5 script Leiber 55,{
- if(callfunc("F_GldManager","Leiber","nguild_gef",155,112,"N02") == 0) close;
-
- if(@GDnum==10) guardian "nguild_gef",30,178,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",0;
- if(@GDnum==11) guardian "nguild_gef",64,180,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",1;
- if(@GDnum==12) guardian "nguild_gef",61,25,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",2;
- if(@GDnum==13) guardian "nguild_gef",61,44,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",3;
- if(@GDnum==14) guardian "nguild_gef",189,43,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",4;
- if(@GDnum==15) guardian "nguild_gef",51,192,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",5;
- if(@GDnum==16) guardian "nguild_gef",49,67,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",6;
- if(@GDnum==17) guardian "nguild_gef",181,14,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",7;
- mes "[Leiber]";
- mes "Guardian has been installed, the guardian will protect our guild base against enemies.";
- close;
-}
-
-
-// Castle 3 ==================================================================================
-nguild_pay,120,58,4 script Dundar 55,{
- if(callfunc("F_GldManager","Dundar","nguild_pay",290,7,"N03") == 0) close;
-
- if(@GDnum==10) guardian "nguild_pay",210,120,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",0;
- if(@GDnum==11) guardian "nguild_pay",69,26,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",1;
- if(@GDnum==12) guardian "nguild_pay",23,141,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",2;
- if(@GDnum==13) guardian "nguild_pay",224,87,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",3;
- if(@GDnum==14) guardian "nguild_pay",81,45,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",4;
- if(@GDnum==15) guardian "nguild_pay",214,53,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",5;
- if(@GDnum==16) guardian "nguild_pay",69,26,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",6;
- if(@GDnum==17) guardian "nguild_pay",23,141,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",7;
- mes "[Dundar]";
- mes "Guardian has been installed, the guardian will protect our guild base against enemies.";
- close;
-}
-
-
-// Castle 4 ==================================================================================
-nguild_prt,112,181,0 script Thefton 55,{
- if(callfunc("F_GldManager","Thefton","nguild_prt",15,209,"N04") == 0) close;
-
- if(@GDnum==10) guardian "nguild_prt",196,92,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",0;
- if(@GDnum==11) guardian "nguild_prt",113,200,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",1;
- if(@GDnum==12) guardian "nguild_prt",111,186,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",2;
- if(@GDnum==13) guardian "nguild_prt",76,202,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",3;
- if(@GDnum==14) guardian "nguild_prt",90,26,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",4;
- if(@GDnum==15) guardian "nguild_prt",58,59,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",5;
- if(@GDnum==16) guardian "nguild_prt",112,200,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",6;
- if(@GDnum==17) guardian "nguild_prt",101,194,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",7;
- mes "[Thefton]";
- mes "Guardian has been installed, the guardian will protect our guild base against enemies.";
- close;
-}
diff --git a/npc/guild/nguild/nguild_treas.txt b/npc/guild/nguild/nguild_treas.txt
deleted file mode 100644
index 6c78cccad..000000000
--- a/npc/guild/nguild/nguild_treas.txt
+++ /dev/null
@@ -1,117 +0,0 @@
-//===== eAthena Script =======================================
-//= War of Emperium Treasure Rooms for NGuild Guild Castles
-//===== By: ==================================================
-//= kobra_k88
-//===== Current Version: =====================================
-//= 1.2
-//===== Compatible With: =====================================
-//= eAthena 0.1+; RO Episode 4+
-//===== Description: =========================================
-//=
-//===== Additional Comments: =================================
-//= Based off existing guild scripts. Do not know if it is accurate.[kobra_k88]
-//= 1.2 Official treasure spawn [Lupus]
-//============================================================
-
-
-//<=============================== Castle 1 =================================>\\
-
-// Treasure Spawn -----------------------
-nguild_alde,1,1,1 script Treasure_N01 -1,{
-
-OnRecvCastleN01:
- end;
-OnInit:
- if($boxNumN01 == 0) end;
- set $@bxN01, $boxNumN01;
- callfunc "F_GldTreas","nguild_alde","N01",$boxNumN01,$@bxN01,$@boxIdN01,1324+rand(10),114,218,123,227,1;
- end;
-
-OnDied:
- mapannounce "nguild_alde","Treasure Chest Broken Open",17;
- set $boxNumN01, $boxNumN01 -1;
- if($boxNumN01 == 0) mapannounce "nguild_alde", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
- end;
-}
-
-// Treasure Room Switch --------------------
-nguild_alde,123,223,0 script Switch#TresN01 111,{
- callfunc "F_GldTreasSw", "nguild_alde",218,176;
- end;
-}
-
-//<================================ Castle 2 ================================>\\
-
-// Treasure Spawn ----------------------------
-nguild_gef,1,1,1 script Treasure_N02 -1,{
-
-OnRecvCastleN02:
- end;
-OnInit:
- if($boxNumN02 == 0) end;
- set $@bxN02, $boxNumN02;
- callfunc "F_GldTreas","nguild_gef","N02",$boxNumN02,$@bxN02,$@boxIdN02,1334+rand(10),150,108,158,114,1;
- end;
-
-OnDied:
- mapannounce "nguild_gef","Treasure Chest Broken Open",17;
- set $boxNumN02, $boxNumN02 -1;
- if($boxNumN02 == 0) mapannounce "nguild_gef", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
- end;
-}
-
-// Room Switch ---------------------------------------------------------
-nguild_gef,152,117,0 script Switch#TresN02 111,{
- callfunc "F_GldTreasSw","nguild_gef",40,49;
- end;
-}
-
-//<================================ Castle 3 ================================>\\
-
-// Treasure Spawn ---------------------------
-nguild_pay,1,1,0 script Treasure_N03 -1,{
-OnRecvCastleN03:
- end;
-OnInit:
- if($boxNumN03 == 0) end;
- set $@bxN03, $boxNumN03;
- callfunc "F_GldTreas","nguild_pay","N03",$boxNumN03,$@bxN03,$@boxIdN03,1344+rand(10),286,4,295,13,1;
- end;
-
-OnDied:
- mapannounce "nguild_pay","Treasure Chest Broken Open",17;
- set $boxNumN03, $boxNumN03 -1;
- if($boxNumN03 == 0) mapannounce "nguild_pay", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
- end;
-}
-
-// Treasure Room Switch ---------------------------------------------------
-nguild_pay,295,8,0 script Switch#TresN03 111,{
- callfunc "F_GldTreasSw", "nguild_pay",120,59;
- end;
-}
-
-//<================================ Castle 4 ================================>\\
-
-// Treasure Spawn -------------------------------
-nguild_prt,1,1,0 script Treasure_N04 -1,{
-OnRecvCastleN04:
- end;
-OnInit:
- if($boxNumN04 == 0) end;
- set $@bxN04, $boxNumN04;
- callfunc "F_GldTreas","nguild_prt","N04",$boxNumN04,$@bxN04,$@boxIdN04,1354+rand(10),6,204,15,213,1;
- end;
-
-OnDied:
- mapannounce "nguild_prt","Treasure Chest Broken Open",17;
- set $boxNumN04, $boxNumN04 -1;
- if($boxNumN04 == 0) mapannounce "nguild_prt", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
- end;
-}
-
-// Treasure Room Switch ----------------------------------------------------
-nguild_prt,15,209,0 script Switch#TresN04 111,{
- callfunc "F_GldTreasSw", "nguild_prt",109,179;
- end;
-}
diff --git a/npc/guild/nguild/nguild_warper.txt b/npc/guild/nguild/nguild_warper.txt
deleted file mode 100644
index 548d37bb7..000000000
--- a/npc/guild/nguild/nguild_warper.txt
+++ /dev/null
@@ -1,111 +0,0 @@
-//===== eAthena Script =======================================
-//= Novice's Guild Castles War of Emperium Usher NPC
-//===== By: ==================================================
-//= Lupus
-//===== Current Version: =====================================
-//= 1.7
-//===== Compatible With: =====================================
-//= eAthena 1+ with eaclass(); RO Episode 4+
-//===== Description: =========================================
-//=
-//===== Additional Comments: =================================
-//= Now you have access to 4 N Guild castles. They don't have
-//= dungeons. And 2nd Classes can't seize these Castles.
-//= These new castles need a new strategy. It would bring some
-//= fun and live to your game.
-//= NOTE: If your Guild Master is 2nd class, then he could
-//= rule the Castles and gather Treasure Boxes after WoE
-//= 1.1 Now 2nd classes can't enter NC place at all
-//= 1.2 Restricted access of SG/SL. On warp clear some
-//= unallowed buffs [Lupus]
-//= 1.3 Restricted TK,High classes >=90 BaseLevel,
-//= updated list of unallowed buffs [Lupus]
-//= 1.4 Restricted it to 80 Base Level [Lupus]
-//= 1.5 According to official info: 1 Treasure Chest per Castle
-//= 1.6 Only 1st Class < 60 BaseLevel Players can participate
-//= 1.7 Guilds with Emergency Call or with 9+ skill points
-//= can't take part in NWoE. [Lupus]
-//= TODO: The official entrance is in Izlude.
-//============================================================
-
-
-prontera,146,163,6 script Novice Castles 729,{
- mes "[Cita]";
- if(getcharid(2)!=0){
- if(getgdskilllv(getcharid(2),10013)){
- mes "I see... your guild has Emergency Call mastered.";
- mes "You cannot enter the Novice Castle area.";
- emotion e_hmm;
- emotion e_wah,1;
- close;
- }
- if(
- getgdskilllv(getcharid(2),10000) +
- getgdskilllv(getcharid(2),10001) +
- getgdskilllv(getcharid(2),10002) +
- getgdskilllv(getcharid(2),10003) +
- getgdskilllv(getcharid(2),10004) +
- getgdskilllv(getcharid(2),10005) +
- getgdskilllv(getcharid(2),10006) +
- getgdskilllv(getcharid(2),10007) +
- getgdskilllv(getcharid(2),10008) +
- getgdskilllv(getcharid(2),10009) +
- getgdskilllv(getcharid(2),10010) +
- getgdskilllv(getcharid(2),10011) +
- getgdskilllv(getcharid(2),10012) +
- getgdskilllv(getcharid(2),10013) +
- getgdskilllv(getcharid(2),10014) > 9
- ){
- mes "I see... your guild has Emergency Call mastered.";
- mes "You cannot enter the Novice Castle area.";
- emotion e_hmm;
- emotion e_wah,1;
- close;
- }
- } else {
- mes "^FF0000You have to enter a guild to be able to hit Emperium!^000000";
- }
- mes "I'm a new usher of Novice Castles.";
- next;
- if( !(eaclass()&(EAJL_2|EAJL_UPPER)) && BaseLevel<60 )
- menu "Warp me to Novice Castles",M_WARP,"Cancel",-;
-
- mes "[Cita]";
- mes "I'm sorry, you can't enter the sacred Novice Castles place.";
- emotion e_sry;
- close;
-
-M_WARP:
- //remove several unallowed buffs
- sc_end SC_ASSUMPTIO;
- sc_end SC_IMPOSITIO;
- sc_end SC_SUFFRAGIUM;
- sc_end SC_MAGNIFICAT;
- sc_end SC_WEAPONPERFECTION;
- sc_end SC_GOSPEL;
- sc_end SC_BASILICA;
- sc_end SC_MAGICPOWER;
- sc_end SC_MARIONETTE;
- sc_end SC_MARIONETTE2;
- sc_end SC_DEVOTION;
- sc_end SC_SACRIFICE;
- sc_end SC_MAXOVERTHRUST;
- sc_end SC_SPIRIT;
- warp "n_castle",102,93+rand(14);
- close;
-}
-
-
-n_castle,102,107,5 script Cita 729,{
- mes "[Cita]";
- mes "Hello, "+ strcharinfo(0) +". Can I help you?";
- next;
- menu "Warp me to Prontera!",-,"Cancel",LEnd;
-
- warp "prontera",155,177+rand(5);
- close;
- LEnd:
- mes "[Cita]";
- mes "Ok.";
- close;
-}
diff --git a/npc/guild/payg/payg_treas.txt b/npc/guild/payg/payg_treas.txt
index 8a1c288c3..c302ed9ad 100644
--- a/npc/guild/payg/payg_treas.txt
+++ b/npc/guild/payg/payg_treas.txt
@@ -39,6 +39,12 @@ payg_cas01,295,8,0 script Switch#TresPy01 111,{
end;
}
+// Treasure Room Protection ------------------------------------------------
+payg_cas01,291,8,0 script ban_warp#6 -1,6,6,{
+OnTouch:
+ callfunc "F_TreasProtect", "payg_cas01", "payon",100,100;
+ end;
+}
//<================================ Castle 2 ================================>\\
// Treasure Spawn ----------------------------------------------------------
@@ -64,6 +70,12 @@ payg_cas02,149,148,0 script Switch#TresPy02 111,{
end;
}
+// Treasure Room Protection ------------------------------------------------
+payg_cas02,145,144,0 script ban_warp#7 -1,6,6,{
+OnTouch:
+ callfunc "F_TreasProtect", "payg_cas02", "payon",100,100;
+ end;
+}
//<================================ Castle 3 ================================>\\
// Treasure Spawn ----------------------------------------------------------
@@ -89,6 +101,12 @@ payg_cas03,163,167,0 script Switch#TresPy03 111,{
end;
}
+// Treasure Room Protection ------------------------------------------------
+payg_cas03,159,168,0 script ban_warp#8 -1,6,6,{
+OnTouch:
+ callfunc "F_TreasProtect", "payg_cas03", "payon",100,100;
+ end;
+}
//<================================ Castle 4 ================================>\\
// Treasure Spawn ----------------------------------------------------------
@@ -114,6 +132,12 @@ payg_cas04,151,47,0 script Switch#TresPy04 111,{
end;
}
+// Treasure Room Protection ------------------------------------------------
+payg_cas04,147,48,0 script ban_warp#9 -1,6,6,{
+OnTouch:
+ callfunc "F_TreasProtect", "payg_cas04", "payon",100,100;
+ end;
+}
//<================================ Castle 5 ================================>\\
// Treasure Spawn ----------------------------------------------------------
@@ -138,3 +162,10 @@ payg_cas05,161,136,0 script Switch#TresPy05 111,{
callfunc "F_GldTreasSw", "payg_cas05",277,250;
end;
}
+
+// Treasure Room Protection ------------------------------------------------
+payg_cas05,157,132,0 script ban_warp#10 -1,6,6,{
+OnTouch:
+ callfunc "F_TreasProtect", "payg_cas05", "payon",100,100;
+ end;
+}
diff --git a/npc/guild/prtg/prtg_treas.txt b/npc/guild/prtg/prtg_treas.txt
index 7bbe6cc74..de3f9501e 100644
--- a/npc/guild/prtg/prtg_treas.txt
+++ b/npc/guild/prtg/prtg_treas.txt
@@ -39,6 +39,12 @@ prtg_cas01,15,209,0 script Switch#TresPt01 111,{
end;
}
+// Treasure Room Protection ------------------------------------------------
+prtg_cas01,11,208,0 script ban_warp#1 -1,6,6,{
+OnTouch:
+ callfunc "F_TreasProtect", "prtg_cas01", "prontera",109,179;
+ end;
+}
//<================================= Castle 2 ===============================>\\
@@ -65,6 +71,12 @@ prtg_cas02,207,228,0 script Switch#TresPt02 111,{
end;
}
+// Treasure Room Protection ------------------------------------------------
+prtg_cas02,202,228,0 script ban_warp#2 -1,6,6,{
+OnTouch:
+ callfunc "F_TreasProtect", "prtg_cas02", "prontera",109,179;
+ end;
+}
//<================================ Castle 3 ================================>\\
@@ -91,6 +103,11 @@ prtg_cas03,193,130,0 script Switch#TresPt03 111,{
end;
}
+// Treasure Room Protection ------------------------------------------------
+prtg_cas03,189,132,0 script ban_warp#3 -1,6,6,{
+ callfunc "F_TreasProtect", "prtg_cas03", "prontera",109,179;
+ end;
+}
//<================================ Castle 4 ================================>\\
@@ -117,6 +134,12 @@ prtg_cas04,275,160,0 script Switch#TresPt04 111,{
end;
}
+// Treasure Room Protection ------------------------------------------------
+prtg_cas04,271,162,0 script ban_warp#4 -1,6,6,{
+OnTouch:
+ callfunc "F_TreasProtect", "prtg_cas04", "prontera",109,179;
+ end;
+}
//<================================ Castle 5 ================================>\\
@@ -142,3 +165,10 @@ prtg_cas05,281,176,0 script Switch#TresPt05 111,{
callfunc "F_GldTreasSw", "prtg_cas05",34,30;
end;
}
+
+// Treasure Room Protection ------------------------------------------------
+prtg_cas05,276,178,0 script ban_warp#5 -1,6,6,{
+OnTouch:
+ callfunc "F_TreasProtect", "prtg_cas05", "prontera",109,179;
+ end;
+} \ No newline at end of file