diff options
Diffstat (limited to 'npc/guild')
-rw-r--r-- | npc/guild/aldeg/aldeg_treas.txt | 41 | ||||
-rw-r--r-- | npc/guild/gefg/gefg_treas.txt | 31 | ||||
-rw-r--r-- | npc/guild/gldfunc_ev_agit.txt | 7 | ||||
-rw-r--r-- | npc/guild/gldfunc_flag.txt | 25 | ||||
-rw-r--r-- | npc/guild/gldfunc_treasure.txt | 18 | ||||
-rw-r--r-- | npc/guild/nguild/nguild_dunsw.txt | 38 | ||||
-rw-r--r-- | npc/guild/nguild/nguild_ev_agit.txt | 119 | ||||
-rw-r--r-- | npc/guild/nguild/nguild_flags.txt | 147 | ||||
-rw-r--r-- | npc/guild/nguild/nguild_guardians.txt | 89 | ||||
-rw-r--r-- | npc/guild/nguild/nguild_kafras.txt | 53 | ||||
-rw-r--r-- | npc/guild/nguild/nguild_managers.txt | 85 | ||||
-rw-r--r-- | npc/guild/nguild/nguild_treas.txt | 117 | ||||
-rw-r--r-- | npc/guild/nguild/nguild_warper.txt | 111 | ||||
-rw-r--r-- | npc/guild/payg/payg_treas.txt | 31 | ||||
-rw-r--r-- | npc/guild/prtg/prtg_treas.txt | 30 |
15 files changed, 170 insertions, 772 deletions
diff --git a/npc/guild/aldeg/aldeg_treas.txt b/npc/guild/aldeg/aldeg_treas.txt index b3a538792..06e5e70ff 100644 --- a/npc/guild/aldeg/aldeg_treas.txt +++ b/npc/guild/aldeg/aldeg_treas.txt @@ -40,6 +40,13 @@ aldeg_cas01,123,223,0 script Switch#TresA01 111,{ end; } +// Treasure Room Protection ------------------------------------------------ +aldeg_cas01,118,223,0 script ban_warp#11 -1,8,8,{ +OnTouch: + callfunc "F_TreasProtect", "aldeg_cas01", "aldebaran",143,112; + end; +} + //<================================ Castle 2 ================================>\\ // Treasure Spawn ---------------------------- @@ -63,6 +70,15 @@ OnDied: // Treasure Room Switch ---------------------- aldeg_cas02,139,235,0 script Switch#TresA02 111,{ callfunc "F_GldTreasSw", "aldeg_cas02",78,75; + end; +} + + +// Treasure Room Protection ------------------------------------------------ +aldeg_cas02,135,230,0 script ban_warp#12 -1,8,8,{ +OnTouch: + callfunc "F_TreasProtect", "aldeg_cas02", "aldebaran",143,112; + end; } //<================================ Castle 3 ================================>\\ @@ -88,6 +104,14 @@ OnDied: // Treasure Room Switch ----------------------- aldeg_cas03,229,267,0 script Switch#TresA03 111,{ callfunc "F_GldTreasSw", "aldeg_cas03",110,119; + end; +} + +// Treasure Room Protection ------------------------------------------------ +aldeg_cas03,225,269,0 script ban_warp#13 -1,8,8,{ +OnTouch: + callfunc "F_TreasProtect", "aldeg_cas03", "aldebaran",143,112; + end; } //<================================ Castle 4 ================================>\\ @@ -113,6 +137,14 @@ OnDied: // Treasure Room Switch ------------------------- aldeg_cas04,83,17,0 script Switch#TresA04 111,{ callfunc "F_GldTreasSw", "aldeg_cas04",67,117; + end; +} + +// Treasure Room Protection ------------------------------------------------ +aldeg_cas04,84,13,0 script ban_warp#14 -1,8,8,{ +OnTouch: + callfunc "F_TreasProtect", "aldeg_cas04", "aldebaran",143,112; + end; } //<================================ Castle 5 ================================>\\ @@ -138,4 +170,13 @@ OnDied: // Treasure Room Switch --------------------------------- aldeg_cas05,64,8,0 script Switch#TresA05 111,{ callfunc "F_GldTreasSw", "aldeg_cas05",51,179; + end; +} + + +// Treasure Room Protection ------------------------------------------------ +aldeg_cas05,62,12,0 script ban_warp#15 -1,8,8,{ +OnTouch: + callfunc "F_TreasProtect", "aldeg_cas05", "aldebaran",143,112; + end; } diff --git a/npc/guild/gefg/gefg_treas.txt b/npc/guild/gefg/gefg_treas.txt index b514346ae..0e07a2669 100644 --- a/npc/guild/gefg/gefg_treas.txt +++ b/npc/guild/gefg/gefg_treas.txt @@ -40,6 +40,12 @@ gefg_cas01,152,117,0 script Switch#TresG01 111,{ end; } +// Treasure Room Protection ------------------------------------------------ +gefg_cas01,154,112,0 script ban_warp#16 -1,6,6,{ +OnTouch: + callfunc "F_TreasProtect", "gefg_cas01", "geffen",120,38; + end; +} //<================================ Castle 2 ================================>\\ @@ -66,6 +72,12 @@ gefg_cas02,145,115,0 script Switch#TresG02 111,{ callfunc "F_GldTreasSw", "gefg_cas02",12,67; } +// Treasure Room Protection ------------------------------------------------ +gefg_cas02,140,116,0 script ban_warp#17 -1,6,6,{ +OnTouch: + callfunc "F_TreasProtect", "gefg_cas02", "geffen",120,38; + end; +} //<================================= Castle 3 ===============================>\\ @@ -93,6 +105,12 @@ gefg_cas03,275,289,0 script Switch#TresG03 111,{ end; } +// Treasure Room Protection ------------------------------------------------ +gefg_cas03,271,290,0 script ban_warp#18 -1,6,6,{ +OnTouch: + callfunc "F_TreasProtect", "gefg_cas03", "geffen",120,38; + end; +} //<=============================== Castle 4 ================================>\\ @@ -120,6 +138,12 @@ gefg_cas04,117,123,0 script Switch#TresG04 111,{ end; } +// Treasure Room Protection ------------------------------------------------ +gefg_cas04,116,119,0 script ban_warp#19 -1,6,6,{ +OnTouch: + callfunc "F_TreasProtect", "gefg_cas04", "geffen",120,38; + end; +} //<================================ Castle 5 ================================>\\ @@ -146,3 +170,10 @@ gefg_cas05,149,107,0 script Switch#TresG05 111,{ callfunc "F_GldTreasSw", "gefg_cas05",70,53; close; } + +// Treasure Room Protection ------------------------------------------------ +gefg_cas05,144,110,0 script ban_warp#20 -1,6,6,{ +OnTouch: + callfunc "F_TreasProtect", "gefg_cas05", "geffen",120,38; + end; +} diff --git a/npc/guild/gldfunc_ev_agit.txt b/npc/guild/gldfunc_ev_agit.txt index 49041a859..0f49643e2 100644 --- a/npc/guild/gldfunc_ev_agit.txt +++ b/npc/guild/gldfunc_ev_agit.txt @@ -4,7 +4,7 @@ //= jAthena - kalen (1.0) //= 1.1 by Akaru, ho|yAnge|X, and Valaris //===== Current Version: ===================================== -//= 1.3a +//= 1.4 //===== Compatible With: ===================================== //= eAthena 0.1+; RO Episode 4+ //===== Description: ========================================= @@ -26,6 +26,7 @@ //= v1.2a: Added OnAgitEnd function.[kobra_k88] //= 1.3 Added code for abandoning captured castles on /breakguild [Lupus] //= 1.3a fixed Defence / Economy underflow [Lupus] thanks2 kyoki +//= 1.4 updated a couple mapannounces in OnAgitBreak. [L0ne_W0lf] //============================================================ @@ -138,8 +139,8 @@ function script F_AgitBreak { SetCastleData getarg(0),3, @Defence; SetCastleData getarg(0),1, @GID; - MapAnnounce getarg(0),"The emperium has been destroyed.",17; - Announce "Guild Base [" + GetCastleName(getarg(0)) + "] has been taken by the [" + GetGuildName(@GID) + "] guild.",0; + MapAnnounce getarg(0),"The emperium has been destroyed.",bc_map,0x00CCFF; + Announce "The [" + GetCastleName(getarg(0)) + "] castle has been conquered by the [" + GetGuildName(@GID) + "] guild.",bc_map; GetCastleData getarg(0),0,"::OnRecvCastle"+getarg(1); disablenpc "Kafra Service#"+getarg(1); diff --git a/npc/guild/gldfunc_flag.txt b/npc/guild/gldfunc_flag.txt index fb7050c9c..654ad0d3b 100644 --- a/npc/guild/gldfunc_flag.txt +++ b/npc/guild/gldfunc_flag.txt @@ -4,7 +4,7 @@ //= jAthena - kalen (1.0) //= 1.1 by Akaru, ho|yAnge|X, and Valaris //===== Current Version: ===================================== -//= 1.4 +//= 1.5 //===== Compatible With: ===================================== //= eAthena 0.1+; RO Episode 4+ //===== Description: ========================================= @@ -23,6 +23,7 @@ //= v1.3: Can now only flag in from outside the castle [Kayla] //= v1.3a: Implemented k3dt's exploit fix [Vicious] //= v1.4: By default town flags are set to no longer show text. [L0ne_W0lf] +//= v1.5: Updated remaining dialog to iRO standards. [L0ne_W0lf] //============================================================ function script F_Flags { @@ -32,11 +33,17 @@ function script F_Flags { set @GID, GetCastleData(getarg(1),1); if (@GID != 0) goto L_Startg; - mes "[ Edict of the Divine Rune Midgard Kingdom of ]"; + mes " [ Edict of the Divine Rune Midgard Kingdom ]"; mes " "; - mes "1. Honoring the ordinance of the Divine Rune Midgard Kingdom of " + getarg(0) + ", this guild base has not been taken by any guild yet"; + mes "1. Follow the ordinance of The Divine Rune Midgard Kingdom, "; + mes "We declare that"; + mes "there is no formal master of this castle."; mes " "; - mes "2. In order to take this guild base, you must defeat all the guardians that are protecting the guild base and eliminate the Emperium."; + mes "2. To the one who can "; + mes "overcome all trials"; + mes "and destroy the Emperium,"; + mes "the king will endow the one with"; + mes "ownership of this castle."; return; L_Startg: if ((getcharid(2) == @GID) && (getarg(4) == 1)) goto L_Startg2; @@ -45,18 +52,18 @@ L_Startg: mes "1. Following the ordinance of the"; mes "Divine Rune Midgard Kingdom,"; mes "we approve that this place is in"; - mes "private possession of ^ff0000" + GetGuildName(@GID) + "^000000 Guild."; + mes "the private possession of ^ff0000" + GetGuildName(@GID) + "^000000 Guild."; mes " "; mes "2. The guild Master of ^ff0000"+ GetGuildName(@GID) + "^000000 Guild is"; - mes "^0000FF" + GetGuildMaster(@GID) + "^000000"; + mes "^FF0000" + GetGuildMaster(@GID) + "^000000"; mes "If there is anyone who objects to this,"; mes " prove your strength and honor with a steel blade in your hand."; return; L_Startg2: - mes "[ Ringing Voice ]"; - mes "Brave one... would you return to your honorable be?"; + mes "Brave ones..."; + mes "Do you wish to return to your honorable place?"; next; - menu "Return.",M_Enter,"Cancel.",-; + menu "Return to the guild castle.",M_Enter,"Quit.",-; return; M_Enter: diff --git a/npc/guild/gldfunc_treasure.txt b/npc/guild/gldfunc_treasure.txt index 5ae24ddfd..8841fbb01 100644 --- a/npc/guild/gldfunc_treasure.txt +++ b/npc/guild/gldfunc_treasure.txt @@ -3,12 +3,13 @@ //===== By: ================================================== //= holyAngelX (1.0) Akaru and ho|yAnge|X (1.1) //===== Current Version: ===================================== -//= 1.8 +//= 1.9 //===== Compatible With: ===================================== //= eAthena 1+; RO Episode 4+ //===== Description: ========================================= //= F_GldTreas spawns treasure chests used by the guild master. //= F_GldTreasSw allows the player to get out of the treasure room. +//= F_TreasProtect removes non-guild master players from treasure room. //============================================== //= Break down of arguments used in the F_GldTreas: //= arg(0): name of guild castle @@ -26,6 +27,12 @@ //= arg(0): name of guild castle. //= arg(1): x1 coordinate for warp back to guild castle //= arg(2): y1 coordinate for warp back to guild castle +// +//= Break down of arguments used in the F_TreasProtect: +//= arg(0): name of guild castle. +//= arg(1): name of warp-to city +//= arg(2): x1 coordinate for warp-to city +//= arg(3): y1 coordinate for warp-to city //===== Additional Comments: ================================= //= 1.2 Treasure room Spawn, and Treasure room Switch scripts now use these functions.[kobra_k88] //= 1.2a Function now returns to script that called it. Removed TreasureSpawn2. @@ -38,6 +45,7 @@ //= 1.6 to Aegis X.2 formula 4..24 Treasure Chests [Lupus] //= 1.7 Box Count fix by Zoc. Now it spawns 1st/2nd Treasure Chest 50%/50% [Lupus] //= 1.8 Official Treasure Spawn in Novice Castles. Had to add +1 in odd/even formula to leave correct ID of NG Treasure Box 8) [Lupus] +//= 1.9 Added F_TreasProtect to remove players who are not guild master from treasure room. [L0ne_W0lf] //============================================================ @@ -83,3 +91,11 @@ function script F_GldTreasSw { warp getarg(0),getarg(1),getarg(2); return; } + +//============================================================== +// Treasure Room Protrection +//=============================================================== +function script F_TreasProtect { + set @GID, GetCastleData(getarg(0),1); + if (strcharinfo(0) != getguildmaster(@GID)) warp getarg(1),getarg(2),getarg(3); +} diff --git a/npc/guild/nguild/nguild_dunsw.txt b/npc/guild/nguild/nguild_dunsw.txt deleted file mode 100644 index e81cc57bf..000000000 --- a/npc/guild/nguild/nguild_dunsw.txt +++ /dev/null @@ -1,38 +0,0 @@ -//===== eAthena Script ======================================= -//= War of Emperium Dungeon Switch for NGuild Castles -//===== By: ================================================== -//= kobra_k88 -//===== Current Version: ===================================== -//= 1.0 -//===== Compatible With: ===================================== -//= eAthena 0.1+; RO Episode 4+ -//===== Description: ========================================= -//= Switch that warps guild members to the guild dungeon -//===== Additional Comments: ================================= -//= Based off existing guild scripts. Do not know if it is accurate.[kobra_k88] -//============================================================ - - -// Castle 1 =============================================== -nguild_alde,212,181,0 script Switch#DunN01 111,{ - callfunc "F_GldDunSw","nguild_alde","02",32,122; - close; -} - -// Castle 2 =============================================== -nguild_gef,78,84,0 script Switch#DunN02 111,{ - callfunc "F_GldDunSw","nguild_gef","04",39,258; - close; -} - -// Castle 3 =============================================== -nguild_pay,101,25,0 script Switch#DunN03 111,{ - callfunc "F_GldDunSw","nguild_pay","01",186,165; - close; -} - -// Castle 4 =============================================== -nguild_prt,94,200,0 script Switch#DunN04 111,{ - callfunc "F_GldDunSw","nguild_prt","03",28,251; - close; -} diff --git a/npc/guild/nguild/nguild_ev_agit.txt b/npc/guild/nguild/nguild_ev_agit.txt deleted file mode 100644 index 2cda87129..000000000 --- a/npc/guild/nguild/nguild_ev_agit.txt +++ /dev/null @@ -1,119 +0,0 @@ -//===== eAthena Script ======================================= -//= War of Emperium - NGuild Wars Events -//===== By: ================================================== -//= kobra_k88 -//===== Current Version: ===================================== -//= 1.3 -//===== Compatible With: ===================================== -//= eAthena 0.1+; RO Episode 4+ -//===== Description: ========================================= -//= Event Triggers for NGuild Wars -//===== Additional Comments: ================================= -// Based off existing guild scripts. Do not know if it is accurate.[kobra_k88] -//= 1.3 Added code for abandoning captured castles on /breakguild [Lupus] -//============================================================ - - -// Castle 1 ================================================================ -nguild_alde,0,0,0 script Agit_N01 -1,{ -OnInterIfInitOnce: - GetCastleData "nguild_alde",0,"::OnRecvCastleN01"; - end; -OnRecvCastleN01: - RequestGuildInfo GetCastleData("nguild_alde",1); - end; -OnAgitStart: - callfunc "F_AgitStart","nguild_alde","N01",216,24; - end; -OnAgitBreak: - callfunc "F_AgitBreak","nguild_alde","N01"; - end; -OnGuildBreak: - callfunc "F_GuildBreak","nguild_alde","N01"; - end; -OnAgitEliminate: - MapRespawnGuildID "nguild_alde",GetCastleData("nguild_alde",1),6; - Monster "nguild_alde",216,24,"EMPERIUM",1288,1,"Agit_N01::OnAgitBreak"; - end; -OnAgitEnd: - callfunc "F_AgitEnd","nguild_alde","N01"; - end; -} - -// Castle 2 ================================================================ -nguild_gef,0,0,0 script Agit_N02 -1,{ -OnInterIfInitOnce: - GetCastleData "nguild_gef",0,"::OnRecvCastleN02"; - end; -OnRecvCastleN02: - RequestGuildInfo GetCastleData("nguild_gef",1); - end; -OnAgitStart: - callfunc "F_AgitStart","nguild_gef","N02",198,182; - end; -OnAgitBreak: - callfunc "F_AgitBreak","nguild_gef","N02"; - end; -OnGuildBreak: - callfunc "F_GuildBreak","nguild_gef","N02"; - end; -OnAgitEliminate: - MapRespawnGuildID "nguild_gef",GetCastleData("nguild_gef",1),6; - Monster "nguild_gef",198,182,"EMPERIUM",1288,1,"Agit_N02::OnAgitBreak"; - end; -OnAgitEnd: - callfunc "F_AgitEnd","nguild_gef","N02"; - end; -} - -// Castle 3 ================================================================ -nguild_pay,0,0,0 script Agit_N03 -1,{ -OnInterIfInitOnce: - GetCastleData "nguild_pay",0,"::OnRecvCastleN03"; - end; -OnRecvCastleN03: - RequestGuildInfo GetCastleData("nguild_pay",1); - end; -OnAgitStart: - callfunc "F_AgitStart","nguild_pay","N03",139,139; - end; -OnAgitBreak: - callfunc "F_AgitBreak","nguild_pay","N03"; - end; -OnGuildBreak: - callfunc "F_GuildBreak","nguild_pay","N03"; - end; -OnAgitEliminate: - MapRespawnGuildID "nguild_pay",GetCastleData("nguild_pay",1),6; - Monster "nguild_pay",139,139,"EMPERIUM",1288,1,"Agit_N03::OnAgitBreak"; - end; -OnAgitEnd: - callfunc "F_AgitEnd","nguild_pay","N03"; - end; -} - -// Castle 4 ================================================================ -nguild_prt,0,0,0 script Agit_N04 -1,{ -OnInterIfInitOnce: - GetCastleData "nguild_prt",0,"::OnRecvCastleN04"; - end; -OnRecvCastleN04: - RequestGuildInfo GetCastleData("nguild_prt",1); - end; -OnAgitStart: - callfunc "F_AgitStart","nguild_prt","N04",197,197; - end; -OnAgitBreak: - callfunc "F_AgitBreak","nguild_prt","N04"; - end; -OnGuildBreak: - callfunc "F_GuildBreak","nguild_prt","N04"; - end; -OnAgitEliminate: - MapRespawnGuildID "nguild_prt",GetCastleData("nguild_prt",1),6; - Monster "nguild_prt",197,197,"EMPERIUM",1288,1,"Agit_N04::OnAgitBreak"; - end; -OnAgitEnd: - callfunc "F_AgitEnd","nguild_prt","N04"; - end; -} diff --git a/npc/guild/nguild/nguild_flags.txt b/npc/guild/nguild/nguild_flags.txt deleted file mode 100644 index bc8c6b3cd..000000000 --- a/npc/guild/nguild/nguild_flags.txt +++ /dev/null @@ -1,147 +0,0 @@ -//===== eAthena Script ======================================= -//= War of Emperium N Guild Flags -//===== By: ================================================== -//= kobra_k88 -//===== Current Version: ===================================== -//= 1.2 -//===== Compatible With: ===================================== -//= eAthena 0.1+; RO Episode 4+ -//===== Description: ========================================= -//= WoE flag scripts. Display guild emblems on flags. -//===== Additional Comments: ================================= -// Based off existing guild scripts. Do not know if it is accurate.[kobra_k88] -// 1.1 Inner Flags don't teleport you to your HQ anymore [Lupus] -// 1.2 updated flags to use the new arguments. [L0ne__W0lf] -//============================================================ - - -//============================================================================// -// Castle 1 -//============================================================================// -n_castle,110,96,1 script NGuild Aldebaran#a1-1 722,{ - callfunc "F_Flags","Al De Baran","nguild_alde",218,170,1,1; - close; - -OnRecvCastleN01: - FlagEmblem GetCastleData("nguild_alde",1); - end; -} - -nguild_alde,30,248,4 script NGuild Aldebaran#a1-6::NGuildAlde 722,{ - callfunc "F_Flags","Al De Baran","nguild_alde",218,170,0,1; - close; - -OnRecvCastleN01: - FlagEmblem GetCastleData("nguild_alde",1); - end; -} -// In Castle ============================================ -nguild_alde,30,246,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-7 722 -nguild_alde,37,248,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-8 722 -nguild_alde,37,246,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-9 722 -nguild_alde,95,80,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-10 722 -nguild_alde,95,59,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-11 722 -nguild_alde,62,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-12 722 -nguild_alde,70,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-13 722 -nguild_alde,74,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-14 722 -nguild_alde,62,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-15 722 -nguild_alde,66,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-16 722 -nguild_alde,70,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-17 722 -nguild_alde,74,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-18 722 -nguild_alde,203,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-19 722 -nguild_alde,210,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-20 722 - - - - -//============================================================================// -// Castle 2 -//============================================================================// -n_castle,110,109,3 script NGuild Geffen#g1-1 722,{ - callfunc "F_Flags","Geffen","nguild_gef",83,47,1,1; - close; - -OnRecvCastleN02: - FlagEmblem GetCastleData("nguild_gef",1); - end; -} - -nguild_gef,28,157,4 script NGuild Geffen#g1-6::NGuildGef 722,{ - callfunc "F_Flags","Geffen","nguild_gef",83,47,0,1; - close; - -OnRecvCastleN02: - FlagEmblem GetCastleData("nguild_gef",1); - end; -} -// In Castle ============================================= -nguild_gef,32,157,4 duplicate(NGuildGef) NGuild Geffen#g1-7 722 -nguild_gef,22,156,5 duplicate(NGuildGef) NGuild Geffen#g1-8 722 -nguild_gef,68,185,3 duplicate(NGuildGef) NGuild Geffen#g1-9 722 -nguild_gef,17,171,5 duplicate(NGuildGef) NGuild Geffen#g1-10 722 -nguild_gef,59,16,4 duplicate(NGuildGef) NGuild Geffen#g1-11 722 -nguild_gef,64,16,4 duplicate(NGuildGef) NGuild Geffen#g1-12 722 - - - -//============================================================================// -// Castle 3 -//============================================================================// -n_castle,94,109,5 script NGuild Payon#f1-1 722,{ - callfunc "F_Flags","Payon","nguild_pay",87,29,1,1; - close; - -OnRecvCastleN03: - FlagEmblem GetCastleData("nguild_pay",1); - end; -} - -nguild_pay,238,67,4 script NGuild Payon#f1-6::NGuildPay 722,{ - callfunc "F_Flags","Payon","nguild_pay",87,29,0,1; - close; - -OnRecvCastleN03: - FlagEmblem GetCastleData("nguild_pay",1); - end; -} -// In Castle =============================================== -nguild_pay,238,67,4 duplicate(NGuildPay) NGuild Payon#f1-6 722 -nguild_pay,233,67,4 duplicate(NGuildPay) NGuild Payon#f1-7 722 -nguild_pay,221,123,4 duplicate(NGuildPay) NGuild Payon#f1-8 722 -nguild_pay,221,116,4 duplicate(NGuildPay) NGuild Payon#f1-9 722 -nguild_pay,206,108,4 duplicate(NGuildPay) NGuild Payon#f1-10 722 -nguild_pay,212,108,4 duplicate(NGuildPay) NGuild Payon#f1-11 722 - - - - -//=============================================================================// -// Castle 4 -//=============================================================================// -n_castle,94,96,7 script NGuild Prontera#p1-1 722,{ - callfunc "F_Flags","Prontera","nguild_prt",97,174,1,1; - close; - -OnRecvCastleN04: - FlagEmblem GetCastleData("nguild_prt",1); - end; -} - -nguild_prt,58,56,4 script NGuild Prontera#p1-7::NGuildPrt 722,{ - callfunc "F_Flags","Prontera","nguild_prt",97,174,0,1; - close; - -OnRecvCastleN04: - FlagEmblem GetCastleData("nguild_prt",1); - end; -} -// In Castle ============================================= -nguild_prt,64,56,4 duplicate(NGuildPrt) NGuild Prontera#p1-8 722 -nguild_prt,76,32,4 duplicate(NGuildPrt) NGuild Prontera#p1-9 722 -nguild_prt,84,32,4 duplicate(NGuildPrt) NGuild Prontera#p1-10 722 -nguild_prt,94,39,4 duplicate(NGuildPrt) NGuild Prontera#p1-11 722 -nguild_prt,94,24,4 duplicate(NGuildPrt) NGuild Prontera#p1-12 722 -nguild_prt,73,14,4 duplicate(NGuildPrt) NGuild Prontera#p1-13 722 -nguild_prt,73,6,4 duplicate(NGuildPrt) NGuild Prontera#p1-14 722 -nguild_prt,55,46,4 duplicate(NGuildPrt) NGuild Prontera#p1-15 722 -nguild_prt,45,46,4 duplicate(NGuildPrt) NGuild Prontera#p1-16 722 diff --git a/npc/guild/nguild/nguild_guardians.txt b/npc/guild/nguild/nguild_guardians.txt deleted file mode 100644 index ff16d075f..000000000 --- a/npc/guild/nguild/nguild_guardians.txt +++ /dev/null @@ -1,89 +0,0 @@ -//===== eAthena Script ======================================= -//= War of Emperium - nguild guardians script -//===== By: ================================================== -//= kobra_k88 -//===== Current Version: ===================================== -//= 1.0 -//===== Compatible With: ===================================== -//= eAthena 0.1+; RO Episode 4+ -//===== Description: ========================================= -//= Re-spawns guardians on server start if they have been -//= purchased. Also announces when a guardian dies. -//===== Additional Comments: ================================= -//= Based off existing guild scripts. Do not know if it is accurate.[kobra_k88] -//============================================================ - - -//------------------------------------------------------------------------------ -nguild_alde,216,24,0 script Guardian_N01 -1,{ -OnAgitInit: - if (GetCastleData("nguild_alde",10) == 1) guardian "nguild_alde",18,219,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",0; - if (GetCastleData("nguild_alde",11) == 1) guardian "nguild_alde",117,42,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",1; - if (GetCastleData("nguild_alde",12) == 1) guardian "nguild_alde",207,153,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",2; - if (GetCastleData("nguild_alde",13) == 1) guardian "nguild_alde",68,70,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",3; - if (GetCastleData("nguild_alde",14) == 1) guardian "nguild_alde",187,140,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",4; - if (GetCastleData("nguild_alde",15) == 1) guardian "nguild_alde",62,204,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",5; - if (GetCastleData("nguild_alde",16) == 1) guardian "nguild_alde",113,100,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",6; - if (GetCastleData("nguild_alde",17) == 1) guardian "nguild_alde",211,174,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",7; - end; - -OnGuardianDied: - // Event when Guardian dies - MapAnnounce "nguild_alde","A Guardian Has Fallen",17; - end; -} - -//------------------------------------------------------------------------------ -nguild_gef,198,182,0 script Guardian_N02 -1,{ -OnAgitInit: - if (GetCastleData("nguild_gef",10) == 1) guardian "nguild_gef",30,178,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",0; - if (GetCastleData("nguild_gef",11) == 1) guardian "nguild_gef",64,180,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",1; - if (GetCastleData("nguild_gef",12) == 1) guardian "nguild_gef",61,25,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",2; - if (GetCastleData("nguild_gef",13) == 1) guardian "nguild_gef",61,44,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",3; - if (GetCastleData("nguild_gef",14) == 1) guardian "nguild_gef",189,43,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",4; - if (GetCastleData("nguild_gef",15) == 1) guardian "nguild_gef",51,192,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",5; - if (GetCastleData("nguild_gef",16) == 1) guardian "nguild_gef",49,67,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",6; - if (GetCastleData("nguild_gef",17) == 1) guardian "nguild_gef",181,14,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",7; - end; - -OnGuardianDied: - // Event when Guardian dies - MapAnnounce "nguild_gef","A Guardian Has Fallen",17; - end; -} -//------------------------------------------------------------------------------ -nguild_pay,139,139,0 script Guardian_N03 -1,{ -OnAgitInit: - if (GetCastleData("nguild_pay",10) == 1) guardian "nguild_pay",210,120,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",0; - if (GetCastleData("nguild_pay",11) == 1) guardian "nguild_pay",69,26,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",1; - if (GetCastleData("nguild_pay",12) == 1) guardian "nguild_pay",23,141,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",2; - if (GetCastleData("nguild_pay",13) == 1) guardian "nguild_pay",224,87,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",3; - if (GetCastleData("nguild_pay",14) == 1) guardian "nguild_pay",81,45,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",4; - if (GetCastleData("nguild_pay",15) == 1) guardian "nguild_pay",214,53,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",5; - if (GetCastleData("nguild_pay",16) == 1) guardian "nguild_pay",69,26,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",6; - if (GetCastleData("nguild_pay",17) == 1) guardian "nguild_pay",23,141,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",7; - end; - -OnGuardianDied: - // Event when Guardian dies - MapAnnounce "nguild_pay","A Guardian Has Fallen",17; - end; -} -//------------------------------------------------------------------------------ -nguild_prt,197,197,0 script Guardian_N04 -1,{ -OnAgitInit: - if (GetCastleData("nguild_prt",10) == 1) guardian "nguild_prt",196,92,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",0; - if (GetCastleData("nguild_prt",11) == 1) guardian "nguild_prt",113,200,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",1; - if (GetCastleData("nguild_prt",12) == 1) guardian "nguild_prt",111,186,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",2; - if (GetCastleData("nguild_prt",13) == 1) guardian "nguild_prt",76,202,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",3; - if (GetCastleData("nguild_prt",14) == 1) guardian "nguild_prt",90,26,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",4; - if (GetCastleData("nguild_prt",15) == 1) guardian "nguild_prt",58,59,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",5; - if (GetCastleData("nguild_prt",16) == 1) guardian "nguild_prt",112,200,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",6; - if (GetCastleData("nguild_prt",17) == 1) guardian "nguild_prt",101,194,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",7; - end; - -OnGuardianDied: - // Event when Guardian dies - MapAnnounce "nguild_prt","A Guardian Has Fallen",17; - end; -} diff --git a/npc/guild/nguild/nguild_kafras.txt b/npc/guild/nguild/nguild_kafras.txt deleted file mode 100644 index f0c43db53..000000000 --- a/npc/guild/nguild/nguild_kafras.txt +++ /dev/null @@ -1,53 +0,0 @@ -//===== eAthena Script ======================================= -//= War of Emperium Kafras for N Guild Castles -//===== By: ================================================== -//= kobra_k88 -//===== Current Version: ===================================== -//= 1.1 -//===== Compatible With: ===================================== -//= eAthena 0.1+; RO Episode 5+ -//===== Description: ========================================= -//= Provides Kafra services for guild members of NGuild Castles. -//= Used in conjuction with function F_Kafra. -//===== Additional Comments: ================================= -//= Based off existing guild scripts. Do not know if it is accurate.[kobra_k88] -//= 1.1 All N Guild Kafras teleport to Prontera only! [Lupus] -//============================================================ - - -// Castle 1 =============================================== -nguild_alde,218,170,0 script Kafra Service#N01 117,{ - callfunc "F_GKafra", "nguild_alde", "Prontera"; - end; -OnRecvCastleN01: - if (GetCastleData("nguild_alde",9) < 1) disablenpc "Kafra Service#N01"; - end; -} - -// Castle 2 =============================================== -//nguild_gef,96,173,0 script Kafra Service#N02 117,{ -nguild_gef,35,37,0 script Kafra Service#N02 117,{ - callfunc "F_GKafra", "nguild_gef", "Prontera"; - end; -OnRecvCastleN02: - if (GetCastleData("nguild_gef",9) < 1) disablenpc "Kafra Service#N02"; - end; -} - -// Castle 3 =============================================== -nguild_pay,128,58,3 script Kafra Service#N03 117,{ - callfunc "F_GKafra", "nguild_pay", "Prontera"; - end; -OnRecvCastleN03: - if (GetCastleData("nguild_pay",9) < 1) disablenpc "Kafra Service#N03"; - end; -} - -// Castle 4 =============================================== -nguild_prt,96,173,0 script Kafra Service#N04 117,{ - callfunc "F_GKafra", "nguild_prt", "Prontera"; - end; -OnRecvCastleN04: - if (GetCastleData("nguild_prt",9) < 1) disablenpc "Kafra Service#N04"; - end; -} diff --git a/npc/guild/nguild/nguild_managers.txt b/npc/guild/nguild/nguild_managers.txt deleted file mode 100644 index 9f54b2a33..000000000 --- a/npc/guild/nguild/nguild_managers.txt +++ /dev/null @@ -1,85 +0,0 @@ -//===== eAthena Script ======================================= -//= War of Emperium Managers for N Guild Castles -//===== By: ================================================== -//= kobra_k88 -//===== Current Version: ===================================== -//= 1.0 -//===== Compatible With: ===================================== -//= eAthena 0.1+; RO Episode 4+ -//===== Description: ========================================= -//= -//===== Additional Comments: ================================= -//= Based off existing guild scripts. Do not know if it is accurate.[kobra_k88] -//============================================================ - - -// Castle 1 ================================================================================== -nguild_alde,218,175,0 script Frolo 55,{ - if(callfunc("F_GldManager","Frolo","nguild_alde",119,223,"N01") == 0) close; - - if(@GDnum==10) guardian "nguild_alde",18,219,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",0; - if(@GDnum==11) guardian "nguild_alde",117,42,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",1; - if(@GDnum==12) guardian "nguild_alde",207,153,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",2; - if(@GDnum==13) guardian "nguild_alde",68,70,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",3; - if(@GDnum==14) guardian "nguild_alde",187,140,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",4; - if(@GDnum==15) guardian "nguild_alde",62,204,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",5; - if(@GDnum==16) guardian "nguild_alde",113,100,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",6; - if(@GDnum==17) guardian "nguild_alde",211,174,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",7; - mes "[Frolo]"; - mes "Guardian has been installed, the guardian will protect our guild base against enemies."; - close; -} - - -// Castle 2 ================================================================================== -nguild_gef,40,48,5 script Leiber 55,{ - if(callfunc("F_GldManager","Leiber","nguild_gef",155,112,"N02") == 0) close; - - if(@GDnum==10) guardian "nguild_gef",30,178,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",0; - if(@GDnum==11) guardian "nguild_gef",64,180,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",1; - if(@GDnum==12) guardian "nguild_gef",61,25,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",2; - if(@GDnum==13) guardian "nguild_gef",61,44,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",3; - if(@GDnum==14) guardian "nguild_gef",189,43,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",4; - if(@GDnum==15) guardian "nguild_gef",51,192,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",5; - if(@GDnum==16) guardian "nguild_gef",49,67,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",6; - if(@GDnum==17) guardian "nguild_gef",181,14,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",7; - mes "[Leiber]"; - mes "Guardian has been installed, the guardian will protect our guild base against enemies."; - close; -} - - -// Castle 3 ================================================================================== -nguild_pay,120,58,4 script Dundar 55,{ - if(callfunc("F_GldManager","Dundar","nguild_pay",290,7,"N03") == 0) close; - - if(@GDnum==10) guardian "nguild_pay",210,120,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",0; - if(@GDnum==11) guardian "nguild_pay",69,26,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",1; - if(@GDnum==12) guardian "nguild_pay",23,141,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",2; - if(@GDnum==13) guardian "nguild_pay",224,87,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",3; - if(@GDnum==14) guardian "nguild_pay",81,45,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",4; - if(@GDnum==15) guardian "nguild_pay",214,53,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",5; - if(@GDnum==16) guardian "nguild_pay",69,26,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",6; - if(@GDnum==17) guardian "nguild_pay",23,141,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",7; - mes "[Dundar]"; - mes "Guardian has been installed, the guardian will protect our guild base against enemies."; - close; -} - - -// Castle 4 ================================================================================== -nguild_prt,112,181,0 script Thefton 55,{ - if(callfunc("F_GldManager","Thefton","nguild_prt",15,209,"N04") == 0) close; - - if(@GDnum==10) guardian "nguild_prt",196,92,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",0; - if(@GDnum==11) guardian "nguild_prt",113,200,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",1; - if(@GDnum==12) guardian "nguild_prt",111,186,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",2; - if(@GDnum==13) guardian "nguild_prt",76,202,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",3; - if(@GDnum==14) guardian "nguild_prt",90,26,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",4; - if(@GDnum==15) guardian "nguild_prt",58,59,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",5; - if(@GDnum==16) guardian "nguild_prt",112,200,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",6; - if(@GDnum==17) guardian "nguild_prt",101,194,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",7; - mes "[Thefton]"; - mes "Guardian has been installed, the guardian will protect our guild base against enemies."; - close; -} diff --git a/npc/guild/nguild/nguild_treas.txt b/npc/guild/nguild/nguild_treas.txt deleted file mode 100644 index 6c78cccad..000000000 --- a/npc/guild/nguild/nguild_treas.txt +++ /dev/null @@ -1,117 +0,0 @@ -//===== eAthena Script ======================================= -//= War of Emperium Treasure Rooms for NGuild Guild Castles -//===== By: ================================================== -//= kobra_k88 -//===== Current Version: ===================================== -//= 1.2 -//===== Compatible With: ===================================== -//= eAthena 0.1+; RO Episode 4+ -//===== Description: ========================================= -//= -//===== Additional Comments: ================================= -//= Based off existing guild scripts. Do not know if it is accurate.[kobra_k88] -//= 1.2 Official treasure spawn [Lupus] -//============================================================ - - -//<=============================== Castle 1 =================================>\\ - -// Treasure Spawn ----------------------- -nguild_alde,1,1,1 script Treasure_N01 -1,{ - -OnRecvCastleN01: - end; -OnInit: - if($boxNumN01 == 0) end; - set $@bxN01, $boxNumN01; - callfunc "F_GldTreas","nguild_alde","N01",$boxNumN01,$@bxN01,$@boxIdN01,1324+rand(10),114,218,123,227,1; - end; - -OnDied: - mapannounce "nguild_alde","Treasure Chest Broken Open",17; - set $boxNumN01, $boxNumN01 -1; - if($boxNumN01 == 0) mapannounce "nguild_alde", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; - end; -} - -// Treasure Room Switch -------------------- -nguild_alde,123,223,0 script Switch#TresN01 111,{ - callfunc "F_GldTreasSw", "nguild_alde",218,176; - end; -} - -//<================================ Castle 2 ================================>\\ - -// Treasure Spawn ---------------------------- -nguild_gef,1,1,1 script Treasure_N02 -1,{ - -OnRecvCastleN02: - end; -OnInit: - if($boxNumN02 == 0) end; - set $@bxN02, $boxNumN02; - callfunc "F_GldTreas","nguild_gef","N02",$boxNumN02,$@bxN02,$@boxIdN02,1334+rand(10),150,108,158,114,1; - end; - -OnDied: - mapannounce "nguild_gef","Treasure Chest Broken Open",17; - set $boxNumN02, $boxNumN02 -1; - if($boxNumN02 == 0) mapannounce "nguild_gef", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; - end; -} - -// Room Switch --------------------------------------------------------- -nguild_gef,152,117,0 script Switch#TresN02 111,{ - callfunc "F_GldTreasSw","nguild_gef",40,49; - end; -} - -//<================================ Castle 3 ================================>\\ - -// Treasure Spawn --------------------------- -nguild_pay,1,1,0 script Treasure_N03 -1,{ -OnRecvCastleN03: - end; -OnInit: - if($boxNumN03 == 0) end; - set $@bxN03, $boxNumN03; - callfunc "F_GldTreas","nguild_pay","N03",$boxNumN03,$@bxN03,$@boxIdN03,1344+rand(10),286,4,295,13,1; - end; - -OnDied: - mapannounce "nguild_pay","Treasure Chest Broken Open",17; - set $boxNumN03, $boxNumN03 -1; - if($boxNumN03 == 0) mapannounce "nguild_pay", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; - end; -} - -// Treasure Room Switch --------------------------------------------------- -nguild_pay,295,8,0 script Switch#TresN03 111,{ - callfunc "F_GldTreasSw", "nguild_pay",120,59; - end; -} - -//<================================ Castle 4 ================================>\\ - -// Treasure Spawn ------------------------------- -nguild_prt,1,1,0 script Treasure_N04 -1,{ -OnRecvCastleN04: - end; -OnInit: - if($boxNumN04 == 0) end; - set $@bxN04, $boxNumN04; - callfunc "F_GldTreas","nguild_prt","N04",$boxNumN04,$@bxN04,$@boxIdN04,1354+rand(10),6,204,15,213,1; - end; - -OnDied: - mapannounce "nguild_prt","Treasure Chest Broken Open",17; - set $boxNumN04, $boxNumN04 -1; - if($boxNumN04 == 0) mapannounce "nguild_prt", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; - end; -} - -// Treasure Room Switch ---------------------------------------------------- -nguild_prt,15,209,0 script Switch#TresN04 111,{ - callfunc "F_GldTreasSw", "nguild_prt",109,179; - end; -} diff --git a/npc/guild/nguild/nguild_warper.txt b/npc/guild/nguild/nguild_warper.txt deleted file mode 100644 index 548d37bb7..000000000 --- a/npc/guild/nguild/nguild_warper.txt +++ /dev/null @@ -1,111 +0,0 @@ -//===== eAthena Script ======================================= -//= Novice's Guild Castles War of Emperium Usher NPC -//===== By: ================================================== -//= Lupus -//===== Current Version: ===================================== -//= 1.7 -//===== Compatible With: ===================================== -//= eAthena 1+ with eaclass(); RO Episode 4+ -//===== Description: ========================================= -//= -//===== Additional Comments: ================================= -//= Now you have access to 4 N Guild castles. They don't have -//= dungeons. And 2nd Classes can't seize these Castles. -//= These new castles need a new strategy. It would bring some -//= fun and live to your game. -//= NOTE: If your Guild Master is 2nd class, then he could -//= rule the Castles and gather Treasure Boxes after WoE -//= 1.1 Now 2nd classes can't enter NC place at all -//= 1.2 Restricted access of SG/SL. On warp clear some -//= unallowed buffs [Lupus] -//= 1.3 Restricted TK,High classes >=90 BaseLevel, -//= updated list of unallowed buffs [Lupus] -//= 1.4 Restricted it to 80 Base Level [Lupus] -//= 1.5 According to official info: 1 Treasure Chest per Castle -//= 1.6 Only 1st Class < 60 BaseLevel Players can participate -//= 1.7 Guilds with Emergency Call or with 9+ skill points -//= can't take part in NWoE. [Lupus] -//= TODO: The official entrance is in Izlude. -//============================================================ - - -prontera,146,163,6 script Novice Castles 729,{ - mes "[Cita]"; - if(getcharid(2)!=0){ - if(getgdskilllv(getcharid(2),10013)){ - mes "I see... your guild has Emergency Call mastered."; - mes "You cannot enter the Novice Castle area."; - emotion e_hmm; - emotion e_wah,1; - close; - } - if( - getgdskilllv(getcharid(2),10000) + - getgdskilllv(getcharid(2),10001) + - getgdskilllv(getcharid(2),10002) + - getgdskilllv(getcharid(2),10003) + - getgdskilllv(getcharid(2),10004) + - getgdskilllv(getcharid(2),10005) + - getgdskilllv(getcharid(2),10006) + - getgdskilllv(getcharid(2),10007) + - getgdskilllv(getcharid(2),10008) + - getgdskilllv(getcharid(2),10009) + - getgdskilllv(getcharid(2),10010) + - getgdskilllv(getcharid(2),10011) + - getgdskilllv(getcharid(2),10012) + - getgdskilllv(getcharid(2),10013) + - getgdskilllv(getcharid(2),10014) > 9 - ){ - mes "I see... your guild has Emergency Call mastered."; - mes "You cannot enter the Novice Castle area."; - emotion e_hmm; - emotion e_wah,1; - close; - } - } else { - mes "^FF0000You have to enter a guild to be able to hit Emperium!^000000"; - } - mes "I'm a new usher of Novice Castles."; - next; - if( !(eaclass()&(EAJL_2|EAJL_UPPER)) && BaseLevel<60 ) - menu "Warp me to Novice Castles",M_WARP,"Cancel",-; - - mes "[Cita]"; - mes "I'm sorry, you can't enter the sacred Novice Castles place."; - emotion e_sry; - close; - -M_WARP: - //remove several unallowed buffs - sc_end SC_ASSUMPTIO; - sc_end SC_IMPOSITIO; - sc_end SC_SUFFRAGIUM; - sc_end SC_MAGNIFICAT; - sc_end SC_WEAPONPERFECTION; - sc_end SC_GOSPEL; - sc_end SC_BASILICA; - sc_end SC_MAGICPOWER; - sc_end SC_MARIONETTE; - sc_end SC_MARIONETTE2; - sc_end SC_DEVOTION; - sc_end SC_SACRIFICE; - sc_end SC_MAXOVERTHRUST; - sc_end SC_SPIRIT; - warp "n_castle",102,93+rand(14); - close; -} - - -n_castle,102,107,5 script Cita 729,{ - mes "[Cita]"; - mes "Hello, "+ strcharinfo(0) +". Can I help you?"; - next; - menu "Warp me to Prontera!",-,"Cancel",LEnd; - - warp "prontera",155,177+rand(5); - close; - LEnd: - mes "[Cita]"; - mes "Ok."; - close; -} diff --git a/npc/guild/payg/payg_treas.txt b/npc/guild/payg/payg_treas.txt index 8a1c288c3..c302ed9ad 100644 --- a/npc/guild/payg/payg_treas.txt +++ b/npc/guild/payg/payg_treas.txt @@ -39,6 +39,12 @@ payg_cas01,295,8,0 script Switch#TresPy01 111,{ end; } +// Treasure Room Protection ------------------------------------------------ +payg_cas01,291,8,0 script ban_warp#6 -1,6,6,{ +OnTouch: + callfunc "F_TreasProtect", "payg_cas01", "payon",100,100; + end; +} //<================================ Castle 2 ================================>\\ // Treasure Spawn ---------------------------------------------------------- @@ -64,6 +70,12 @@ payg_cas02,149,148,0 script Switch#TresPy02 111,{ end; } +// Treasure Room Protection ------------------------------------------------ +payg_cas02,145,144,0 script ban_warp#7 -1,6,6,{ +OnTouch: + callfunc "F_TreasProtect", "payg_cas02", "payon",100,100; + end; +} //<================================ Castle 3 ================================>\\ // Treasure Spawn ---------------------------------------------------------- @@ -89,6 +101,12 @@ payg_cas03,163,167,0 script Switch#TresPy03 111,{ end; } +// Treasure Room Protection ------------------------------------------------ +payg_cas03,159,168,0 script ban_warp#8 -1,6,6,{ +OnTouch: + callfunc "F_TreasProtect", "payg_cas03", "payon",100,100; + end; +} //<================================ Castle 4 ================================>\\ // Treasure Spawn ---------------------------------------------------------- @@ -114,6 +132,12 @@ payg_cas04,151,47,0 script Switch#TresPy04 111,{ end; } +// Treasure Room Protection ------------------------------------------------ +payg_cas04,147,48,0 script ban_warp#9 -1,6,6,{ +OnTouch: + callfunc "F_TreasProtect", "payg_cas04", "payon",100,100; + end; +} //<================================ Castle 5 ================================>\\ // Treasure Spawn ---------------------------------------------------------- @@ -138,3 +162,10 @@ payg_cas05,161,136,0 script Switch#TresPy05 111,{ callfunc "F_GldTreasSw", "payg_cas05",277,250; end; } + +// Treasure Room Protection ------------------------------------------------ +payg_cas05,157,132,0 script ban_warp#10 -1,6,6,{ +OnTouch: + callfunc "F_TreasProtect", "payg_cas05", "payon",100,100; + end; +} diff --git a/npc/guild/prtg/prtg_treas.txt b/npc/guild/prtg/prtg_treas.txt index 7bbe6cc74..de3f9501e 100644 --- a/npc/guild/prtg/prtg_treas.txt +++ b/npc/guild/prtg/prtg_treas.txt @@ -39,6 +39,12 @@ prtg_cas01,15,209,0 script Switch#TresPt01 111,{ end; } +// Treasure Room Protection ------------------------------------------------ +prtg_cas01,11,208,0 script ban_warp#1 -1,6,6,{ +OnTouch: + callfunc "F_TreasProtect", "prtg_cas01", "prontera",109,179; + end; +} //<================================= Castle 2 ===============================>\\ @@ -65,6 +71,12 @@ prtg_cas02,207,228,0 script Switch#TresPt02 111,{ end; } +// Treasure Room Protection ------------------------------------------------ +prtg_cas02,202,228,0 script ban_warp#2 -1,6,6,{ +OnTouch: + callfunc "F_TreasProtect", "prtg_cas02", "prontera",109,179; + end; +} //<================================ Castle 3 ================================>\\ @@ -91,6 +103,11 @@ prtg_cas03,193,130,0 script Switch#TresPt03 111,{ end; } +// Treasure Room Protection ------------------------------------------------ +prtg_cas03,189,132,0 script ban_warp#3 -1,6,6,{ + callfunc "F_TreasProtect", "prtg_cas03", "prontera",109,179; + end; +} //<================================ Castle 4 ================================>\\ @@ -117,6 +134,12 @@ prtg_cas04,275,160,0 script Switch#TresPt04 111,{ end; } +// Treasure Room Protection ------------------------------------------------ +prtg_cas04,271,162,0 script ban_warp#4 -1,6,6,{ +OnTouch: + callfunc "F_TreasProtect", "prtg_cas04", "prontera",109,179; + end; +} //<================================ Castle 5 ================================>\\ @@ -142,3 +165,10 @@ prtg_cas05,281,176,0 script Switch#TresPt05 111,{ callfunc "F_GldTreasSw", "prtg_cas05",34,30; end; } + +// Treasure Room Protection ------------------------------------------------ +prtg_cas05,276,178,0 script ban_warp#5 -1,6,6,{ +OnTouch: + callfunc "F_TreasProtect", "prtg_cas05", "prontera",109,179; + end; +}
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