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-rw-r--r--npc/guild2/schg_cas03.txt16
1 files changed, 10 insertions, 6 deletions
diff --git a/npc/guild2/schg_cas03.txt b/npc/guild2/schg_cas03.txt
index 7578fae05..8c0a3b44c 100644
--- a/npc/guild2/schg_cas03.txt
+++ b/npc/guild2/schg_cas03.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
-//= 1.5
+//= 1.6
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -17,10 +17,13 @@
//= 1.3 Wrong variable used to store castle information. [L0ne_W0lf]
//= 1.4 Fixed double message in defense investing. [L0ne_W0lf]
//= Corrected a minor typo in the guild steward.
-//= 1.3 Fixed a guardian spawning NPCs. [L0ne_W0lf]
+//= 1.5 Fixed a guardian spawning NPCs. [L0ne_W0lf]
+//= 1.6 Fixed investment period not resetting. [L0ne_W0lf]
+//= Made it so treasure won't spawn if castle is empty.
+//= Treasure will now be killed before spawning.
//============================================================
-schg_cas03,1,1,0 script manager#sch03_02 111,{
+schg_cas03,1,1,0 script Manager#sch03_02 111,{
end;
OnInterIfInitOnce:
@@ -102,14 +105,13 @@ Onchange:
end;
OnClock0001:
+ if (!GetCastleData("schg_cas03",1)) end;
+ killmonster "schg_cas03","Manager#sch03_02::OnMyTreasureDied";
set .@Treasure,GetCastleData("schg_cas03",2)/5+4;
if (.@Treasure) {
monster "schg_cas03",189,21,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied";
- if (.@Treasure < 2) end;
monster "schg_cas03",190,21,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied";
- if (.@Treasure < 3) end;
monster "schg_cas03",191,21,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied";
- if (.@Treasure < 4) end;
monster "schg_cas03",192,21,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied";
if (.@Treasure < 5) end;
monster "schg_cas03",193,21,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied";
@@ -152,6 +154,8 @@ OnClock0001:
if (.@Treasure < 24) end;
monster "schg_cas03",194,15,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied";
}
+ setcastledata "schg_cas03",4,0;
+ setcastledata "schg_cas03",5,0;
end;
OnTreasureDied: