diff options
Diffstat (limited to 'npc/guild2/arug_cas02.txt')
-rw-r--r-- | npc/guild2/arug_cas02.txt | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/npc/guild2/arug_cas02.txt b/npc/guild2/arug_cas02.txt index d09b4ce38..4505dc66b 100644 --- a/npc/guild2/arug_cas02.txt +++ b/npc/guild2/arug_cas02.txt @@ -36,8 +36,8 @@ OnRecvCastleAr02: } end; -OnAgitStart: - if (agitcheck()) { +OnAgitStart2: + if (agitcheck2()) { MapRespawnGuildID "arug_cas02",GetCastleData("arug_cas02",1),2; GvgOn "arug_cas02"; donpcevent "Manager#aru02_02::Onstart"; @@ -50,7 +50,7 @@ OnAgitStart: } end; -OnAgitEnd: +OnAgitEnd2: GvgOff "arug_cas02"; if (GetCastleData("arug_cas02",1)) { KillMonster "arug_cas02","Steward#aru02::OnStartArena"; @@ -91,7 +91,7 @@ Onreset: donpcevent "Control Device01#aru02::OnDisable"; donpcevent "Control Device02#aru02::OnDisable"; donpcevent "Control Device03#aru02::OnDisable"; - if (agitcheck()) { + if (agitcheck2()) { setarray $agit_ar02[0],0,0,1,1,1,0; } end; @@ -184,7 +184,7 @@ arug_cas02,38,259,5 script Yumenes#aru02_01 868,{ close; } else { - if (agitcheck() == 0) { + if (agitcheck2() == 0) { mes "[Yumenes]"; mes "I am Yumenes, guardian of"; mes "this stronghold. For now,"; @@ -789,7 +789,7 @@ arug_cas02,33,168,0 script 1st Guardian Stone#aru02 844,{ close; } else { - if (agitcheck() == 0) { + if (agitcheck2() == 0) { mes "^3355FFIt is impossible to"; mes "rebuild the Guardian"; mes "Stone because the"; @@ -1098,7 +1098,7 @@ arug_cas02,245,168,0 script 2nd Guardian Stone#aru02 844,{ close; } else { - if (agitcheck() == 0) { + if (agitcheck2() == 0) { mes "^3355FFIt is impossible to"; mes "rebuild the Guardian"; mes "Stone because the"; @@ -1449,7 +1449,7 @@ arug_cas02,143,228,0 script Control Device01#aru02 111,{ mes "you're just about done"; mes "with repairing the gate.^000000"; next; - if (agitcheck() == 0) { + if (agitcheck2() == 0) { mes "^3355FFUnfortunately, the Fortress"; mes "Gate can't be reconstructed:"; mes "the Emperium is no longer here.^000000"; @@ -1686,7 +1686,7 @@ arug_cas02,118,356,0 script Control Device02#aru02 111,{ mes "you're just about done"; mes "with repairing the gate.^000000"; next; - if (agitcheck() == 0) { + if (agitcheck2() == 0) { mes "^3355FFUnfortunately, the Fortress"; mes "Gate can't be reconstructed:"; mes "the Emperium is no longer here.^000000"; @@ -1925,7 +1925,7 @@ arug_cas02,56,308,0 script Control Device03#aru02 111,{ mes "you're just about done"; mes "with repairing the gate.^000000"; next; - if (agitcheck() == 0) { + if (agitcheck2() == 0) { mes "^3355FFUnfortunately, the Fortress"; mes "Gate can't be reconstructed:"; mes "the Emperium is no longer here.^000000"; @@ -2606,7 +2606,7 @@ OnStartArena: else if (.msg == 2) { announce "The [" + getguildname(.@gid) + "] conquered the [Valfreyja 2] stronghold of "+GetCastleName("arug_cas02"),bc_all; mapannounce "arug_cas02","The emperium has been shattered!",bc_map,"0x00FF00"; - if (agitcheck()) { + if (agitcheck2()) { donpcevent "Manager#aru02_02::Onreset"; initnpctimer; } |