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Diffstat (limited to 'npc/guild2/arug_cas01.txt')
-rw-r--r--npc/guild2/arug_cas01.txt22
1 files changed, 11 insertions, 11 deletions
diff --git a/npc/guild2/arug_cas01.txt b/npc/guild2/arug_cas01.txt
index 5fa19ff70..e9cf38751 100644
--- a/npc/guild2/arug_cas01.txt
+++ b/npc/guild2/arug_cas01.txt
@@ -34,8 +34,8 @@ OnRecvCastleAr01:
}
end;
-OnAgitStart:
- if (agitcheck()) {
+OnAgitStart2:
+ if (agitcheck2()) {
MapRespawnGuildID "arug_cas01",GetCastleData("arug_cas01",1),2;
GvgOn "arug_cas01";
donpcevent "Manager#aru01_02::Onstart";
@@ -48,7 +48,7 @@ OnAgitStart:
}
end;
-OnAgitEnd:
+OnAgitEnd2:
GvgOff "arug_cas01";
if (GetCastleData("arug_cas01",1)) {
KillMonster "arug_cas01","Steward#aru01::OnStartArena";
@@ -89,7 +89,7 @@ Onreset:
donpcevent "Control Device01#aru01::OnDisable";
donpcevent "Control Device02#aru01::OnDisable";
donpcevent "Control Device03#aru01::OnDisable";
- if (agitcheck()) {
+ if (agitcheck2()) {
setarray $agit_ar01[0],0,0,1,1,1,0;
}
end;
@@ -182,7 +182,7 @@ arug_cas01,112,193,1 script Brace#aru01_01 868,{
close;
}
else {
- if (agitcheck() == 0) {
+ if (agitcheck2() == 0) {
mes "[Brace]";
mes "I am Brace, guardian of";
mes "this stronghold. For now,";
@@ -787,7 +787,7 @@ arug_cas01,211,234,0 script 1st Guardian Stone#aru01 844,{
close;
}
else {
- if (agitcheck() == 0) {
+ if (agitcheck2() == 0) {
mes "^3355FFIt is impossible to";
mes "rebuild the Guardian";
mes "Stone because the";
@@ -1096,7 +1096,7 @@ arug_cas01,308,189,0 script 2nd Guardian Stone#aru01 844,{
close;
}
else {
- if (agitcheck() == 0) {
+ if (agitcheck2() == 0) {
mes "^3355FFIt is impossible to";
mes "rebuild the Guardian";
mes "Stone because the";
@@ -1444,7 +1444,7 @@ arug_cas01,247,52,0 script Control Device01#aru01 111,{
mes "you're just about done";
mes "with repairing the gate.^000000";
next;
- if (agitcheck() == 0) {
+ if (agitcheck2() == 0) {
mes "^3355FFUnfortunately, the Fortress";
mes "Gate can't be reconstructed:";
mes "the Emperium is no longer here.^000000";
@@ -1681,7 +1681,7 @@ arug_cas01,118,131,0 script Control Device02#aru01 111,{
mes "you're just about done";
mes "with repairing the gate.^000000";
next;
- if (agitcheck() == 0) {
+ if (agitcheck2() == 0) {
mes "^3355FFUnfortunately, the Fortress";
mes "Gate can't be reconstructed:";
mes "the Emperium is no longer here.^000000";
@@ -1920,7 +1920,7 @@ arug_cas01,82,172,0 script Control Device03#aru01 111,{
mes "you're just about done";
mes "with repairing the gate.^000000";
next;
- if (agitcheck() == 0) {
+ if (agitcheck2() == 0) {
mes "^3355FFUnfortunately, the Fortress";
mes "Gate can't be reconstructed:";
mes "the Emperium is no longer here.^000000";
@@ -2645,7 +2645,7 @@ OnStartArena:
else if (.msg == 2) {
announce "The [" + getguildname(.@gid) + "] conquered the [Valfreyja 1] stronghold of " + GetCastleName("arug_cas01"),bc_all;
mapannounce "arug_cas01","The emperium has been shattered!",bc_map,"0x00FF00";
- if (agitcheck()) {
+ if (agitcheck2()) {
donpcevent "Manager#aru01_02::Onreset";
initnpctimer;
}