diff options
Diffstat (limited to 'npc/guild/aldeg_cas01.txt')
-rw-r--r-- | npc/guild/aldeg_cas01.txt | 72 |
1 files changed, 36 insertions, 36 deletions
diff --git a/npc/guild/aldeg_cas01.txt b/npc/guild/aldeg_cas01.txt index 0707d4725..82b09d608 100644 --- a/npc/guild/aldeg_cas01.txt +++ b/npc/guild/aldeg_cas01.txt @@ -14,9 +14,9 @@ // Guild Flags (Outside Castle) //============================================================ -- script Neuschwanstein#1::OutsideFlagsA1 722,{ +- script Neuschwanstein#1::OutsideFlagsA1 GUILD_FLAG,{ - set .@GID, GetCastleData("aldeg_cas01",1); + set .@GID, getcastledata("aldeg_cas01",1); if (.@GID == 0) { mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; @@ -39,7 +39,7 @@ next; if(select("Return to the guild castle.:Quit.") == 1) { close2; - if (getcharid(2) == GetCastleData("aldeg_cas01",1)) { + if (getcharid(2) == getcastledata("aldeg_cas01",1)) { warp "aldeg_cas01",218,170; end; } @@ -51,68 +51,68 @@ mes " "; mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild."; + mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; mes " "; - mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is"; - mes "^ff0000"+GetGuildMaster(.@GID)+"^000000"; + mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; + mes "^ff0000"+getguildmaster(.@GID)+"^000000"; mes "If there is anyone who objects to this,"; mes "prove your strength and honor with a steel blade in your hand."; close; OnRecvCastleA01: - FlagEmblem GetCastleData("aldeg_cas01",1); + flagemblem getcastledata("aldeg_cas01",1); end; } -alde_gld,61,87,6 duplicate(OutsideFlagsA1) Neuschwanstein#1-2 722 -alde_gld,61,79,6 duplicate(OutsideFlagsA1) Neuschwanstein#2 722 -alde_gld,45,87,8 duplicate(OutsideFlagsA1) Neuschwanstein#3 722 -alde_gld,51,87,8 duplicate(OutsideFlagsA1) Neuschwanstein#4 722 +alde_gld,61,87,6 duplicate(OutsideFlagsA1) Neuschwanstein#1-2 GUILD_FLAG +alde_gld,61,79,6 duplicate(OutsideFlagsA1) Neuschwanstein#2 GUILD_FLAG +alde_gld,45,87,8 duplicate(OutsideFlagsA1) Neuschwanstein#3 GUILD_FLAG +alde_gld,51,87,8 duplicate(OutsideFlagsA1) Neuschwanstein#4 GUILD_FLAG // Guild Flags (Inside Castle) //============================================================ -- script Neuschwanstein#5::InsideFlagsA1 722,{ +- script Neuschwanstein#5::InsideFlagsA1 GUILD_FLAG,{ end; OnRecvCastleA01: - FlagEmblem GetCastleData("aldeg_cas01",1); + flagemblem getcastledata("aldeg_cas01",1); end; } -aldeg_cas01,30,248,4 duplicate(InsideFlagsA1) Neuschwanstein#5-2 722 -aldeg_cas01,30,248,4 duplicate(InsideFlagsA1) Neuschwanstein#6 722 -aldeg_cas01,37,248,4 duplicate(InsideFlagsA1) Neuschwanstein#7 722 -aldeg_cas01,37,246,4 duplicate(InsideFlagsA1) Neuschwanstein#8 722 -aldeg_cas01,30,246,4 duplicate(InsideFlagsA1) Neuschwanstein#9 722 -aldeg_cas01,95,80,2 duplicate(InsideFlagsA1) Neuschwanstein#10 722 -aldeg_cas01,95,59,2 duplicate(InsideFlagsA1) Neuschwanstein#11 722 -aldeg_cas01,62,75,2 duplicate(InsideFlagsA1) Neuschwanstein#12 722 -aldeg_cas01,66,75,2 duplicate(InsideFlagsA1) Neuschwanstein#13 722 -aldeg_cas01,70,75,2 duplicate(InsideFlagsA1) Neuschwanstein#14 722 -aldeg_cas01,74,75,2 duplicate(InsideFlagsA1) Neuschwanstein#15 722 -aldeg_cas01,62,64,2 duplicate(InsideFlagsA1) Neuschwanstein#16 722 -aldeg_cas01,66,64,2 duplicate(InsideFlagsA1) Neuschwanstein#17 722 -aldeg_cas01,70,64,2 duplicate(InsideFlagsA1) Neuschwanstein#18 722 -aldeg_cas01,74,64,2 duplicate(InsideFlagsA1) Neuschwanstein#19 722 -aldeg_cas01,74,64,2 duplicate(InsideFlagsA1) Neuschwanstein#20 722 -aldeg_cas01,203,150,4 duplicate(InsideFlagsA1) Neuschwanstein#21 722 -aldeg_cas01,210,150,4 duplicate(InsideFlagsA1) Neuschwanstein#22 722 +aldeg_cas01,30,248,4 duplicate(InsideFlagsA1) Neuschwanstein#5-2 GUILD_FLAG +aldeg_cas01,30,248,4 duplicate(InsideFlagsA1) Neuschwanstein#6 GUILD_FLAG +aldeg_cas01,37,248,4 duplicate(InsideFlagsA1) Neuschwanstein#7 GUILD_FLAG +aldeg_cas01,37,246,4 duplicate(InsideFlagsA1) Neuschwanstein#8 GUILD_FLAG +aldeg_cas01,30,246,4 duplicate(InsideFlagsA1) Neuschwanstein#9 GUILD_FLAG +aldeg_cas01,95,80,2 duplicate(InsideFlagsA1) Neuschwanstein#10 GUILD_FLAG +aldeg_cas01,95,59,2 duplicate(InsideFlagsA1) Neuschwanstein#11 GUILD_FLAG +aldeg_cas01,62,75,2 duplicate(InsideFlagsA1) Neuschwanstein#12 GUILD_FLAG +aldeg_cas01,66,75,2 duplicate(InsideFlagsA1) Neuschwanstein#13 GUILD_FLAG +aldeg_cas01,70,75,2 duplicate(InsideFlagsA1) Neuschwanstein#14 GUILD_FLAG +aldeg_cas01,74,75,2 duplicate(InsideFlagsA1) Neuschwanstein#15 GUILD_FLAG +aldeg_cas01,62,64,2 duplicate(InsideFlagsA1) Neuschwanstein#16 GUILD_FLAG +aldeg_cas01,66,64,2 duplicate(InsideFlagsA1) Neuschwanstein#17 GUILD_FLAG +aldeg_cas01,70,64,2 duplicate(InsideFlagsA1) Neuschwanstein#18 GUILD_FLAG +aldeg_cas01,74,64,2 duplicate(InsideFlagsA1) Neuschwanstein#19 GUILD_FLAG +aldeg_cas01,74,64,2 duplicate(InsideFlagsA1) Neuschwanstein#20 GUILD_FLAG +aldeg_cas01,203,150,4 duplicate(InsideFlagsA1) Neuschwanstein#21 GUILD_FLAG +aldeg_cas01,210,150,4 duplicate(InsideFlagsA1) Neuschwanstein#22 GUILD_FLAG // Guild Flag (Town) //============================================================ -aldebaran,152,97,4 duplicate(InsideFlagsA1) Neuschwanstein#23 722 +aldebaran,152,97,4 duplicate(InsideFlagsA1) Neuschwanstein#23 GUILD_FLAG // Kafra Employee //============================================================ -aldeg_cas01,218,170,0 duplicate(guildkafra) Kafra Staff#aldeg_cas01 117 +aldeg_cas01,218,170,0 duplicate(guildkafra) Kafra Staff#aldeg_cas01 4_F_KAFRA1 // Steward //============================================================ -aldeg_cas01,218,175,0 duplicate(cm) Alfredo#aldeg_cas01 55 +aldeg_cas01,218,175,0 duplicate(cm) Alfredo#aldeg_cas01 1_M_JOBTESTER // Treasure Room Exit //============================================================ -aldeg_cas01,123,223,0 script #lever_A01 111,{ +aldeg_cas01,123,223,0 script #lever_A01 HIDDEN_NPC,{ mes " "; mes "There's a small lever. Will you pull it?"; @@ -127,7 +127,7 @@ aldeg_cas01,123,223,0 script #lever_A01 111,{ // Guild Dungeon Switch //============================================================ -aldeg_cas01,211,181,0 duplicate(gdlever) #aldeg_cas01 111 +aldeg_cas01,211,181,0 duplicate(gdlever) #aldeg_cas01 HIDDEN_NPC // Guild Treasure Spawns //============================================================ |