summaryrefslogtreecommitdiff
path: root/npc/guild/aldeg
diff options
context:
space:
mode:
Diffstat (limited to 'npc/guild/aldeg')
-rw-r--r--npc/guild/aldeg/aldeg_dunsw.txt12
-rw-r--r--npc/guild/aldeg/aldeg_ev_agit.txt52
-rw-r--r--npc/guild/aldeg/aldeg_flags.txt230
-rw-r--r--npc/guild/aldeg/aldeg_guardians.txt102
-rw-r--r--npc/guild/aldeg/aldeg_kafras.txt22
-rw-r--r--npc/guild/aldeg/aldeg_managers.txt94
-rw-r--r--npc/guild/aldeg/aldeg_treas.txt42
7 files changed, 277 insertions, 277 deletions
diff --git a/npc/guild/aldeg/aldeg_dunsw.txt b/npc/guild/aldeg/aldeg_dunsw.txt
index 0f86b8d11..7054937d8 100644
--- a/npc/guild/aldeg/aldeg_dunsw.txt
+++ b/npc/guild/aldeg/aldeg_dunsw.txt
@@ -16,28 +16,28 @@
// Castle 1 ===============================================
-aldeg_cas01.gat,212,181,0 script Switch#DunA01 111,{
+aldeg_cas01,212,181,0 script Switch#DunA01 111,{
callfunc "F_GldDunSw","aldeg_cas01","02",32,122;
close;
}
// Castle 2 ===============================================
-aldeg_cas02.gat,194,136,0 script Switch#DunA02 111,{
+aldeg_cas02,194,136,0 script Switch#DunA02 111,{
callfunc "F_GldDunSw","aldeg_cas02","02",79,32;
close;
}
// Castle 3 ===============================================
-aldeg_cas03.gat,200,177,0 script Switch#DunA03 111,{
+aldeg_cas03,200,177,0 script Switch#DunA03 111,{
callfunc "F_GldDunSw","aldeg_cas03","02",165,38;
close;
}
// Castle 4 ===============================================
-aldeg_cas04.gat,38,76,0 script Switch#DunA04 111,{
+aldeg_cas04,38,76,0 script Switch#DunA04 111,{
callfunc "F_GldDunSw","aldeg_cas04","02",160,148;
close;
}
@@ -45,7 +45,7 @@ aldeg_cas04.gat,38,76,0 script Switch#DunA04 111,{
// Castle 5 ===============================================
-aldeg_cas05.gat,22,205,0 script Switch#DunA05 111,{
+aldeg_cas05,22,205,0 script Switch#DunA05 111,{
callfunc "F_GldDunSw","aldeg_cas05","02",103,169;
close;
-}
+} \ No newline at end of file
diff --git a/npc/guild/aldeg/aldeg_ev_agit.txt b/npc/guild/aldeg/aldeg_ev_agit.txt
index e30e41dbd..d8eaa9b20 100644
--- a/npc/guild/aldeg/aldeg_ev_agit.txt
+++ b/npc/guild/aldeg/aldeg_ev_agit.txt
@@ -16,12 +16,12 @@
// Castle 1 ================================================================
-aldeg_cas01.gat,216,24,0 script Agit_A01 -1,{
+aldeg_cas01,216,24,0 script Agit_A01 -1,{
OnInterIfInitOnce:
- GetCastleData "aldeg_cas01.gat",0,"::OnRecvCastleA01";
+ GetCastleData "aldeg_cas01",0,"::OnRecvCastleA01";
end;
OnRecvCastleA01:
- RequestGuildInfo GetCastleData("aldeg_cas01.gat",1);
+ RequestGuildInfo GetCastleData("aldeg_cas01",1);
end;
OnAgitStart:
callfunc "F_AgitStart","aldeg_cas01","A01",216,24;
@@ -33,8 +33,8 @@ OnGuildBreak:
callfunc "F_GuildBreak","aldeg_cas01","A01";
end;
OnAgitEliminate:
- MapRespawnGuildID "aldeg_cas01.gat",GetCastleData("aldeg_cas01.gat",1),6;
- Monster "aldeg_cas01.gat",216,24,"EMPERIUM",1288,1,"Agit_A01::OnAgitBreak";
+ MapRespawnGuildID "aldeg_cas01",GetCastleData("aldeg_cas01",1),6;
+ Monster "aldeg_cas01",216,24,"EMPERIUM",1288,1,"Agit_A01::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","aldeg_cas01","A01";
@@ -42,12 +42,12 @@ OnAgitEnd:
}
// Castle 2 ================================================================
-aldeg_cas02.gat,214,24,0 script Agit_A02 -1,{
+aldeg_cas02,214,24,0 script Agit_A02 -1,{
OnInterIfInitOnce:
- GetCastleData "aldeg_cas02.gat",0,"::OnRecvCastleA02";
+ GetCastleData "aldeg_cas02",0,"::OnRecvCastleA02";
end;
OnRecvCastleA02:
- RequestGuildInfo GetCastleData("aldeg_cas02.gat",1);
+ RequestGuildInfo GetCastleData("aldeg_cas02",1);
end;
OnAgitStart:
callfunc "F_AgitStart","aldeg_cas02","A02",214,24;
@@ -59,8 +59,8 @@ OnGuildBreak:
callfunc "F_GuildBreak","aldeg_cas02","A02";
end;
OnAgitEliminate:
- MapRespawnGuildID "aldeg_cas02.gat",GetCastleData("aldeg_cas02.gat",1),6;
- Monster "aldeg_cas02.gat",214,24,"EMPERIUM",1288,1,"Agit_A02::OnAgitBreak";
+ MapRespawnGuildID "aldeg_cas02",GetCastleData("aldeg_cas02",1),6;
+ Monster "aldeg_cas02",214,24,"EMPERIUM",1288,1,"Agit_A02::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","aldeg_cas02","A02";
@@ -68,12 +68,12 @@ OnAgitEnd:
}
// Castle 3 ================================================================
-aldeg_cas03.gat,206,32,0 script Agit_A03 -1,{
+aldeg_cas03,206,32,0 script Agit_A03 -1,{
OnInterIfInitOnce:
- GetCastleData "aldeg_cas03.gat",0,"::OnRecvCastleA03";
+ GetCastleData "aldeg_cas03",0,"::OnRecvCastleA03";
end;
OnRecvCastleA03:
- RequestGuildInfo GetCastleData("aldeg_cas03.gat",1);
+ RequestGuildInfo GetCastleData("aldeg_cas03",1);
end;
OnAgitStart:
callfunc "F_AgitStart","aldeg_cas03","A03",206,32;
@@ -85,8 +85,8 @@ OnGuildBreak:
callfunc "F_GuildBreak","aldeg_cas03","A03";
end;
OnAgitEliminate:
- MapRespawnGuildID "aldeg_cas03.gat",GetCastleData("aldeg_cas03.gat",1),6;
- Monster "aldeg_cas03.gat",206,32,"EMPERIUM",1288,1,"Agit_A03::OnAgitBreak";
+ MapRespawnGuildID "aldeg_cas03",GetCastleData("aldeg_cas03",1),6;
+ Monster "aldeg_cas03",206,32,"EMPERIUM",1288,1,"Agit_A03::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","aldeg_cas03","A03";
@@ -94,12 +94,12 @@ OnAgitEnd:
}
// Castle 4 ================================================================
-aldeg_cas04.gat,36,218,0 script Agit_A04 -1,{
+aldeg_cas04,36,218,0 script Agit_A04 -1,{
OnInterIfInitOnce:
- GetCastleData "aldeg_cas04.gat",0,"::OnRecvCastleA04";
+ GetCastleData "aldeg_cas04",0,"::OnRecvCastleA04";
end;
OnRecvCastleA04:
- RequestGuildInfo GetCastleData("aldeg_cas04.gat",1);
+ RequestGuildInfo GetCastleData("aldeg_cas04",1);
end;
OnAgitStart:
callfunc "F_AgitStart","aldeg_cas04","A04",36,218;
@@ -111,8 +111,8 @@ OnGuildBreak:
callfunc "F_GuildBreak","aldeg_cas04","A04";
end;
OnAgitEliminate:
- MapRespawnGuildID "aldeg_cas04.gat",GetCastleData("aldeg_cas04.gat",1),6;
- Monster "aldeg_cas04.gat",36,218,"EMPERIUM",1288,1,"Agit_A04::OnAgitBreak";
+ MapRespawnGuildID "aldeg_cas04",GetCastleData("aldeg_cas04",1),6;
+ Monster "aldeg_cas04",36,218,"EMPERIUM",1288,1,"Agit_A04::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","aldeg_cas04","A04";
@@ -120,12 +120,12 @@ OnAgitEnd:
}
// Castle 5 ================================================================
-aldeg_cas05.gat,28,102,0 script Agit_A05 -1,{
+aldeg_cas05,28,102,0 script Agit_A05 -1,{
OnInterIfInitOnce:
- GetCastleData "aldeg_cas05.gat",0,"::OnRecvCastleA05";
+ GetCastleData "aldeg_cas05",0,"::OnRecvCastleA05";
end;
OnRecvCastleA05:
- RequestGuildInfo GetCastleData("aldeg_cas05.gat",1);
+ RequestGuildInfo GetCastleData("aldeg_cas05",1);
end;
OnAgitStart:
callfunc "F_AgitStart","aldeg_cas05","A05",28,102;
@@ -137,10 +137,10 @@ OnGuildBreak:
callfunc "F_GuildBreak","aldeg_cas05","A05";
end;
OnAgitEliminate:
- MapRespawnGuildID "aldeg_cas05.gat",GetCastleData("aldeg_cas05.gat",1),6;
- Monster "aldeg_cas05.gat",28,102,"EMPERIUM",1288,1,"Agit_A05::OnAgitBreak";
+ MapRespawnGuildID "aldeg_cas05",GetCastleData("aldeg_cas05",1),6;
+ Monster "aldeg_cas05",28,102,"EMPERIUM",1288,1,"Agit_A05::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","aldeg_cas05","A05";
end;
-}
+} \ No newline at end of file
diff --git a/npc/guild/aldeg/aldeg_flags.txt b/npc/guild/aldeg/aldeg_flags.txt
index 1fc5ff70f..1e5776dd0 100644
--- a/npc/guild/aldeg/aldeg_flags.txt
+++ b/npc/guild/aldeg/aldeg_flags.txt
@@ -19,44 +19,44 @@
//================================================================================//
// Castle 1
//================================================================================//
-aldebaran.gat,152,97,4 script Neuschwanstein#a1-1::Neuschwanstein 722,{
+aldebaran,152,97,4 script Neuschwanstein#a1-1::Neuschwanstein 722,{
callfunc "F_Flags","Al De Baran","aldeg_cas01",218,170,0;
close;
OnRecvCastleA01:
- FlagEmblem GetCastleData("aldeg_cas01.gat",1);
+ FlagEmblem GetCastleData("aldeg_cas01",1);
end;
}
-alde_gld.gat,61,87,6 script Neuschwanstein#a1-2::Neuschwanstein2 722,{
+alde_gld,61,87,6 script Neuschwanstein#a1-2::Neuschwanstein2 722,{
callfunc "F_Flags","Al De Baran","aldeg_cas01",218,170,1;
close;
OnRecvCastleA01:
- FlagEmblem GetCastleData("aldeg_cas01.gat",1);
+ FlagEmblem GetCastleData("aldeg_cas01",1);
end;
}
// In Guild =============================================
-alde_gld.gat,61,79,6 duplicate(Neuschwanstein2) Neuschwanstein#a1-3 722
-alde_gld.gat,45,87,8 duplicate(Neuschwanstein2) Neuschwanstein#a1-4 722
-alde_gld.gat,51,87,8 duplicate(Neuschwanstein2) Neuschwanstein#a1-5 722
+alde_gld,61,79,6 duplicate(Neuschwanstein2) Neuschwanstein#a1-3 722
+alde_gld,45,87,8 duplicate(Neuschwanstein2) Neuschwanstein#a1-4 722
+alde_gld,51,87,8 duplicate(Neuschwanstein2) Neuschwanstein#a1-5 722
// In Castle ============================================
-aldeg_cas01.gat,30,248,4 duplicate(Neuschwanstein) Neuschwanstein#a1-6 722
-aldeg_cas01.gat,30,246,4 duplicate(Neuschwanstein) Neuschwanstein#a1-7 722
-aldeg_cas01.gat,37,248,4 duplicate(Neuschwanstein) Neuschwanstein#a1-8 722
-aldeg_cas01.gat,37,246,4 duplicate(Neuschwanstein) Neuschwanstein#a1-9 722
-aldeg_cas01.gat,95,80,2 duplicate(Neuschwanstein) Neuschwanstein#a1-10 722
-aldeg_cas01.gat,95,59,2 duplicate(Neuschwanstein) Neuschwanstein#a1-11 722
-aldeg_cas01.gat,62,75,2 duplicate(Neuschwanstein) Neuschwanstein#a1-12 722
-aldeg_cas01.gat,70,75,2 duplicate(Neuschwanstein) Neuschwanstein#a1-13 722
-aldeg_cas01.gat,74,75,2 duplicate(Neuschwanstein) Neuschwanstein#a1-14 722
-aldeg_cas01.gat,62,64,2 duplicate(Neuschwanstein) Neuschwanstein#a1-15 722
-aldeg_cas01.gat,66,64,2 duplicate(Neuschwanstein) Neuschwanstein#a1-16 722
-aldeg_cas01.gat,70,64,2 duplicate(Neuschwanstein) Neuschwanstein#a1-17 722
-aldeg_cas01.gat,74,64,2 duplicate(Neuschwanstein) Neuschwanstein#a1-18 722
-aldeg_cas01.gat,203,150,4 duplicate(Neuschwanstein) Neuschwanstein#a1-19 722
-aldeg_cas01.gat,210,150,4 duplicate(Neuschwanstein) Neuschwanstein#a1-20 722
+aldeg_cas01,30,248,4 duplicate(Neuschwanstein) Neuschwanstein#a1-6 722
+aldeg_cas01,30,246,4 duplicate(Neuschwanstein) Neuschwanstein#a1-7 722
+aldeg_cas01,37,248,4 duplicate(Neuschwanstein) Neuschwanstein#a1-8 722
+aldeg_cas01,37,246,4 duplicate(Neuschwanstein) Neuschwanstein#a1-9 722
+aldeg_cas01,95,80,2 duplicate(Neuschwanstein) Neuschwanstein#a1-10 722
+aldeg_cas01,95,59,2 duplicate(Neuschwanstein) Neuschwanstein#a1-11 722
+aldeg_cas01,62,75,2 duplicate(Neuschwanstein) Neuschwanstein#a1-12 722
+aldeg_cas01,70,75,2 duplicate(Neuschwanstein) Neuschwanstein#a1-13 722
+aldeg_cas01,74,75,2 duplicate(Neuschwanstein) Neuschwanstein#a1-14 722
+aldeg_cas01,62,64,2 duplicate(Neuschwanstein) Neuschwanstein#a1-15 722
+aldeg_cas01,66,64,2 duplicate(Neuschwanstein) Neuschwanstein#a1-16 722
+aldeg_cas01,70,64,2 duplicate(Neuschwanstein) Neuschwanstein#a1-17 722
+aldeg_cas01,74,64,2 duplicate(Neuschwanstein) Neuschwanstein#a1-18 722
+aldeg_cas01,203,150,4 duplicate(Neuschwanstein) Neuschwanstein#a1-19 722
+aldeg_cas01,210,150,4 duplicate(Neuschwanstein) Neuschwanstein#a1-20 722
@@ -64,43 +64,43 @@ aldeg_cas01.gat,210,150,4 duplicate(Neuschwanstein) Neuschwanstein#a1-20 722
//================================================================================//
// Castle 2
//================================================================================//
-aldebaran.gat,149,97,4 script Hohenschwangau#a2-1::Hohenschwangau 722,{
+aldebaran,149,97,4 script Hohenschwangau#a2-1::Hohenschwangau 722,{
callfunc "F_Flags","Al De Baran","aldeg_cas02",85,72,0;
close;
OnRecvCastleA02:
- FlagEmblem GetCastleData("aldeg_cas02.gat",1);
+ FlagEmblem GetCastleData("aldeg_cas02",1);
end;
}
-alde_gld.gat,93,250,5 script Hohenschwangau#a2-2::Hohenschwangau2 722,{
+alde_gld,93,250,5 script Hohenschwangau#a2-2::Hohenschwangau2 722,{
callfunc "F_Flags","Al De Baran","aldeg_cas02",85,72,1;
close;
OnRecvCastleA02:
- FlagEmblem GetCastleData("aldeg_cas02.gat",1);
+ FlagEmblem GetCastleData("aldeg_cas02",1);
end;
}
// In Guild =================================================
-alde_gld.gat,98,250,5 duplicate(Hohenschwangau2) Hohenschwangau#a2-3 722
+alde_gld,98,250,5 duplicate(Hohenschwangau2) Hohenschwangau#a2-3 722
// In Castle =============================================
-aldeg_cas02.gat,82,71,2 duplicate(Hohenschwangau) Hohenschwangau#a2-4 722
-aldeg_cas02.gat,67,30,2 duplicate(Hohenschwangau) Hohenschwangau#a2-5 722
-aldeg_cas02.gat,183,140,2 duplicate(Hohenschwangau) Hohenschwangau#a2-6 722
-aldeg_cas02.gat,212,152,2 duplicate(Hohenschwangau) Hohenschwangau#a2-7 722
-aldeg_cas02.gat,108,39,2 duplicate(Hohenschwangau) Hohenschwangau#a2-8 722
-aldeg_cas02.gat,57,213,2 duplicate(Hohenschwangau) Hohenschwangau#a2-9 722
-aldeg_cas02.gat,91,181,2 duplicate(Hohenschwangau) Hohenschwangau#a2-10 722
-aldeg_cas02.gat,103,53,2 duplicate(Hohenschwangau) Hohenschwangau#a2-11 722
-aldeg_cas02.gat,73,53,2 duplicate(Hohenschwangau) Hohenschwangau#a2-12 722
-aldeg_cas02.gat,63,41,2 duplicate(Hohenschwangau) Hohenschwangau#a2-13 722
-aldeg_cas02.gat,229,6,2 duplicate(Hohenschwangau) Hohenschwangau#a2-14 722
-aldeg_cas02.gat,230,40,2 duplicate(Hohenschwangau) Hohenschwangau#a2-15 722
-aldeg_cas02.gat,197,40,2 duplicate(Hohenschwangau) Hohenschwangau#a2-16 722
-aldeg_cas02.gat,32,213,2 duplicate(Hohenschwangau) Hohenschwangau#a2-17 722
-aldeg_cas02.gat,88,180,2 duplicate(Hohenschwangau) Hohenschwangau#a2-18 722
-aldeg_cas02.gat,121,29,2 duplicate(Hohenschwangau) Hohenschwangau#a2-19 722
+aldeg_cas02,82,71,2 duplicate(Hohenschwangau) Hohenschwangau#a2-4 722
+aldeg_cas02,67,30,2 duplicate(Hohenschwangau) Hohenschwangau#a2-5 722
+aldeg_cas02,183,140,2 duplicate(Hohenschwangau) Hohenschwangau#a2-6 722
+aldeg_cas02,212,152,2 duplicate(Hohenschwangau) Hohenschwangau#a2-7 722
+aldeg_cas02,108,39,2 duplicate(Hohenschwangau) Hohenschwangau#a2-8 722
+aldeg_cas02,57,213,2 duplicate(Hohenschwangau) Hohenschwangau#a2-9 722
+aldeg_cas02,91,181,2 duplicate(Hohenschwangau) Hohenschwangau#a2-10 722
+aldeg_cas02,103,53,2 duplicate(Hohenschwangau) Hohenschwangau#a2-11 722
+aldeg_cas02,73,53,2 duplicate(Hohenschwangau) Hohenschwangau#a2-12 722
+aldeg_cas02,63,41,2 duplicate(Hohenschwangau) Hohenschwangau#a2-13 722
+aldeg_cas02,229,6,2 duplicate(Hohenschwangau) Hohenschwangau#a2-14 722
+aldeg_cas02,230,40,2 duplicate(Hohenschwangau) Hohenschwangau#a2-15 722
+aldeg_cas02,197,40,2 duplicate(Hohenschwangau) Hohenschwangau#a2-16 722
+aldeg_cas02,32,213,2 duplicate(Hohenschwangau) Hohenschwangau#a2-17 722
+aldeg_cas02,88,180,2 duplicate(Hohenschwangau) Hohenschwangau#a2-18 722
+aldeg_cas02,121,29,2 duplicate(Hohenschwangau) Hohenschwangau#a2-19 722
@@ -108,46 +108,46 @@ aldeg_cas02.gat,121,29,2 duplicate(Hohenschwangau) Hohenschwangau#a2-19 722
//================================================================================//
// Castle 3
//================================================================================//
-aldebaran.gat,134,97,4 script Nuenberg#a3-1::Nuenberg 722,{
+aldebaran,134,97,4 script Nuenberg#a3-1::Nuenberg 722,{
callfunc "F_Flags","Al De Baran","aldeg_cas03",118,76,0;
close;
OnRecvCastleA03:
- FlagEmblem GetCastleData("aldeg_cas03.gat",1);
+ FlagEmblem GetCastleData("aldeg_cas03",1);
end;
}
-alde_gld.gat,139,83,1 script Nuenberg#a3-2::Nuenberg2 722,{
+alde_gld,139,83,1 script Nuenberg#a3-2::Nuenberg2 722,{
callfunc "F_Flags","Al De Baran","aldeg_cas03",118,76,1;
close;
OnRecvCastleA03:
- FlagEmblem GetCastleData("aldeg_cas03.gat",1);
+ FlagEmblem GetCastleData("aldeg_cas03",1);
end;
}
// In Guild ===============================================
-alde_gld.gat,145,83,1 duplicate(Nuenberg2) Nuenberg#a3-3 722
+alde_gld,145,83,1 duplicate(Nuenberg2) Nuenberg#a3-3 722
// In Castle =============================================
-aldeg_cas03.gat,176,175,2 duplicate(Nuenberg) Nuenberg#a3-4 722
-aldeg_cas03.gat,85,103,2 duplicate(Nuenberg) Nuenberg#a3-5 722
-aldeg_cas03.gat,77,115,2 duplicate(Nuenberg) Nuenberg#a3-6 722
-aldeg_cas03.gat,77,215,2 duplicate(Nuenberg) Nuenberg#a3-7 722
-aldeg_cas03.gat,112,107,2 duplicate(Nuenberg) Nuenberg#a3-8 722
-aldeg_cas03.gat,112,117,2 duplicate(Nuenberg) Nuenberg#a3-9 722
-aldeg_cas03.gat,69,71,2 duplicate(Nuenberg) Nuenberg#a3-10 722
-aldeg_cas03.gat,91,69,2 duplicate(Nuenberg) Nuenberg#a3-11 722
-aldeg_cas03.gat,108,60,2 duplicate(Nuenberg) Nuenberg#a3-12 722
-aldeg_cas03.gat,121,73,2 duplicate(Nuenberg) Nuenberg#a3-13 722
-aldeg_cas03.gat,121,73,2 duplicate(Nuenberg) Nuenberg#a3-14 722
-aldeg_cas03.gat,75,102,2 duplicate(Nuenberg) Nuenberg#a3-15 722
-aldeg_cas03.gat,199,169,2 duplicate(Nuenberg) Nuenberg#a3-16 722
-aldeg_cas03.gat,181,179,2 duplicate(Nuenberg) Nuenberg#a3-17 722
-aldeg_cas03.gat,192,44,2 duplicate(Nuenberg) Nuenberg#a3-18 722
-aldeg_cas03.gat,88,108,2 duplicate(Nuenberg) Nuenberg#a3-19 722
-aldeg_cas03.gat,208,145,2 duplicate(Nuenberg) Nuenberg#a3-20 722
-aldeg_cas03.gat,207,75,2 duplicate(Nuenberg) Nuenberg#a3-21 722
-aldeg_cas03.gat,96,62,2 duplicate(Nuenberg) Nuenberg#a3-22 722
+aldeg_cas03,176,175,2 duplicate(Nuenberg) Nuenberg#a3-4 722
+aldeg_cas03,85,103,2 duplicate(Nuenberg) Nuenberg#a3-5 722
+aldeg_cas03,77,115,2 duplicate(Nuenberg) Nuenberg#a3-6 722
+aldeg_cas03,77,215,2 duplicate(Nuenberg) Nuenberg#a3-7 722
+aldeg_cas03,112,107,2 duplicate(Nuenberg) Nuenberg#a3-8 722
+aldeg_cas03,112,117,2 duplicate(Nuenberg) Nuenberg#a3-9 722
+aldeg_cas03,69,71,2 duplicate(Nuenberg) Nuenberg#a3-10 722
+aldeg_cas03,91,69,2 duplicate(Nuenberg) Nuenberg#a3-11 722
+aldeg_cas03,108,60,2 duplicate(Nuenberg) Nuenberg#a3-12 722
+aldeg_cas03,121,73,2 duplicate(Nuenberg) Nuenberg#a3-13 722
+aldeg_cas03,121,73,2 duplicate(Nuenberg) Nuenberg#a3-14 722
+aldeg_cas03,75,102,2 duplicate(Nuenberg) Nuenberg#a3-15 722
+aldeg_cas03,199,169,2 duplicate(Nuenberg) Nuenberg#a3-16 722
+aldeg_cas03,181,179,2 duplicate(Nuenberg) Nuenberg#a3-17 722
+aldeg_cas03,192,44,2 duplicate(Nuenberg) Nuenberg#a3-18 722
+aldeg_cas03,88,108,2 duplicate(Nuenberg) Nuenberg#a3-19 722
+aldeg_cas03,208,145,2 duplicate(Nuenberg) Nuenberg#a3-20 722
+aldeg_cas03,207,75,2 duplicate(Nuenberg) Nuenberg#a3-21 722
+aldeg_cas03,96,62,2 duplicate(Nuenberg) Nuenberg#a3-22 722
@@ -155,47 +155,47 @@ aldeg_cas03.gat,96,62,2 duplicate(Nuenberg) Nuenberg#a3-22 722
//================================================================================//
// Castle 4
//================================================================================//
-aldebaran.gat,131,97,4 script Wuerzburg#a4-1::Wuerzburg 722,{
+aldebaran,131,97,4 script Wuerzburg#a4-1::Wuerzburg 722,{
callfunc "F_Flags","Al De Baran","aldeg_cas04",45,88,0;
close;
OnRecvCastleA04:
- FlagEmblem GetCastleData("aldeg_cas04.gat",1);
+ FlagEmblem GetCastleData("aldeg_cas04",1);
end;
}
-alde_gld.gat,239,247,1 script Wuerzburg#a4-2::Wuerzburg2 722,{
+alde_gld,239,247,1 script Wuerzburg#a4-2::Wuerzburg2 722,{
callfunc "F_Flags","Al De Baran","aldeg_cas04",45,88,1;
close;
OnRecvCastleA04:
- FlagEmblem GetCastleData("aldeg_cas04.gat",1);
+ FlagEmblem GetCastleData("aldeg_cas04",1);
end;
}
// In Guild ===============================================
-alde_gld.gat,234,247,1 duplicate(Wuerzburg2) Wuerzburg#a4-3 722
-alde_gld.gat,241,239,7 duplicate(Wuerzburg2) Wuerzburg#a4-4 722
-alde_gld.gat,241,234,7 duplicate(Wuerzburg2) Wuerzburg#a4-5 722
+alde_gld,234,247,1 duplicate(Wuerzburg2) Wuerzburg#a4-3 722
+alde_gld,241,239,7 duplicate(Wuerzburg2) Wuerzburg#a4-4 722
+alde_gld,241,234,7 duplicate(Wuerzburg2) Wuerzburg#a4-5 722
// In Castle =============================================
-aldeg_cas04.gat,167,61,2 duplicate(Wuerzburg) Wuerzburg#a4-6 722
-aldeg_cas04.gat,164,90,2 duplicate(Wuerzburg) Wuerzburg#a4-7 722
-aldeg_cas04.gat,143,209,2 duplicate(Wuerzburg) Wuerzburg#a4-8 722
-aldeg_cas04.gat,129,193,2 duplicate(Wuerzburg) Wuerzburg#a4-9 722
-aldeg_cas04.gat,112,206,2 duplicate(Wuerzburg) Wuerzburg#a4-10 722
-aldeg_cas04.gat,113,212,2 duplicate(Wuerzburg) Wuerzburg#a4-11 722
-aldeg_cas04.gat,77,117,2 duplicate(Wuerzburg) Wuerzburg#a4-12 722
-aldeg_cas04.gat,186,42,2 duplicate(Wuerzburg) Wuerzburg#a4-13 722
-aldeg_cas04.gat,30,69,2 duplicate(Wuerzburg) Wuerzburg#a4-14 722
-aldeg_cas04.gat,55,97,2 duplicate(Wuerzburg) Wuerzburg#a4-15 722
-aldeg_cas04.gat,45,98,2 duplicate(Wuerzburg) Wuerzburg#a4-16 722
-aldeg_cas04.gat,33,116,2 duplicate(Wuerzburg) Wuerzburg#a4-17 722
-aldeg_cas04.gat,130,180,2 duplicate(Wuerzburg) Wuerzburg#a4-18 722
-aldeg_cas04.gat,129,193,2 duplicate(Wuerzburg) Wuerzburg#a4-19 722
-aldeg_cas04.gat,142,209,2 duplicate(Wuerzburg) Wuerzburg#a4-20 722
-aldeg_cas04.gat,33,107,2 duplicate(Wuerzburg) Wuerzburg#a4-21 722
-aldeg_cas04.gat,133,220,2 duplicate(Wuerzburg) Wuerzburg#a4-22 722
-aldeg_cas04.gat,169,22,2 duplicate(Wuerzburg) Wuerzburg#a4-23 722
-aldeg_cas04.gat,169,15,2 duplicate(Wuerzburg) Wuerzburg#a4-24 722
+aldeg_cas04,167,61,2 duplicate(Wuerzburg) Wuerzburg#a4-6 722
+aldeg_cas04,164,90,2 duplicate(Wuerzburg) Wuerzburg#a4-7 722
+aldeg_cas04,143,209,2 duplicate(Wuerzburg) Wuerzburg#a4-8 722
+aldeg_cas04,129,193,2 duplicate(Wuerzburg) Wuerzburg#a4-9 722
+aldeg_cas04,112,206,2 duplicate(Wuerzburg) Wuerzburg#a4-10 722
+aldeg_cas04,113,212,2 duplicate(Wuerzburg) Wuerzburg#a4-11 722
+aldeg_cas04,77,117,2 duplicate(Wuerzburg) Wuerzburg#a4-12 722
+aldeg_cas04,186,42,2 duplicate(Wuerzburg) Wuerzburg#a4-13 722
+aldeg_cas04,30,69,2 duplicate(Wuerzburg) Wuerzburg#a4-14 722
+aldeg_cas04,55,97,2 duplicate(Wuerzburg) Wuerzburg#a4-15 722
+aldeg_cas04,45,98,2 duplicate(Wuerzburg) Wuerzburg#a4-16 722
+aldeg_cas04,33,116,2 duplicate(Wuerzburg) Wuerzburg#a4-17 722
+aldeg_cas04,130,180,2 duplicate(Wuerzburg) Wuerzburg#a4-18 722
+aldeg_cas04,129,193,2 duplicate(Wuerzburg) Wuerzburg#a4-19 722
+aldeg_cas04,142,209,2 duplicate(Wuerzburg) Wuerzburg#a4-20 722
+aldeg_cas04,33,107,2 duplicate(Wuerzburg) Wuerzburg#a4-21 722
+aldeg_cas04,133,220,2 duplicate(Wuerzburg) Wuerzburg#a4-22 722
+aldeg_cas04,169,22,2 duplicate(Wuerzburg) Wuerzburg#a4-23 722
+aldeg_cas04,169,15,2 duplicate(Wuerzburg) Wuerzburg#a4-24 722
@@ -203,41 +203,41 @@ aldeg_cas04.gat,169,15,2 duplicate(Wuerzburg) Wuerzburg#a4-24 722
//================================================================================//
// Castle 5
//================================================================================//
-aldebaran.gat,128,97,4 script Rothenburg#a5-1::Rothenburg 722,{
+aldebaran,128,97,4 script Rothenburg#a5-1::Rothenburg 722,{
callfunc "F_Flags","Al De Baran","aldeg_cas05",31,190,0;
close;
OnRecvCastleA05:
- FlagEmblem GetCastleData("aldeg_cas05.gat",1);
+ FlagEmblem GetCastleData("aldeg_cas05",1);
end;
}
-alde_gld.gat,266,92,7 script Rothenburg#a5-2::Rothenburg2 722,{
+alde_gld,266,92,7 script Rothenburg#a5-2::Rothenburg2 722,{
callfunc "F_Flags","Al De Baran","aldeg_cas05",31,190,1;
close;
OnRecvCastleA05:
- FlagEmblem GetCastleData("aldeg_cas05.gat",1);
+ FlagEmblem GetCastleData("aldeg_cas05",1);
end;
}
// In Guild ===============================================
-alde_gld.gat,266,88,7 duplicate(Rothenburg2) Rothenburg#a5-3 722
+alde_gld,266,88,7 duplicate(Rothenburg2) Rothenburg#a5-3 722
// In Castle =============================================
-aldeg_cas05.gat,170,85,2 duplicate(Rothenburg) Rothenburg#a5-4 722
-aldeg_cas05.gat,142,212,2 duplicate(Rothenburg) Rothenburg#a5-5 722
-aldeg_cas05.gat,149,196,2 duplicate(Rothenburg) Rothenburg#a5-6 722
-aldeg_cas05.gat,41,180,2 duplicate(Rothenburg) Rothenburg#a5-7 722
-aldeg_cas05.gat,38,201,2 duplicate(Rothenburg) Rothenburg#a5-8 722
-aldeg_cas05.gat,65,182,2 duplicate(Rothenburg) Rothenburg#a5-9 722
-aldeg_cas05.gat,65,205,2 duplicate(Rothenburg) Rothenburg#a5-10 722
-aldeg_cas05.gat,10,218,2 duplicate(Rothenburg) Rothenburg#a5-11 722
-aldeg_cas05.gat,164,201,2 duplicate(Rothenburg) Rothenburg#a5-12 722
-aldeg_cas05.gat,216,96,2 duplicate(Rothenburg) Rothenburg#a5-13 722
-aldeg_cas05.gat,217,80,2 duplicate(Rothenburg) Rothenburg#a5-14 722
-aldeg_cas05.gat,14,117,2 duplicate(Rothenburg) Rothenburg#a5-15 722
-aldeg_cas05.gat,10,225,2 duplicate(Rothenburg) Rothenburg#a5-16 722
-aldeg_cas05.gat,187,59,2 duplicate(Rothenburg) Rothenburg#a5-17 722
-aldeg_cas05.gat,154,51,2 duplicate(Rothenburg) Rothenburg#a5-18 722
-aldeg_cas05.gat,22,211,2 duplicate(Rothenburg) Rothenburg#a5-19 722
-aldeg_cas05.gat,150,202,2 duplicate(Rothenburg) Rothenburg#a5-20 722
+aldeg_cas05,170,85,2 duplicate(Rothenburg) Rothenburg#a5-4 722
+aldeg_cas05,142,212,2 duplicate(Rothenburg) Rothenburg#a5-5 722
+aldeg_cas05,149,196,2 duplicate(Rothenburg) Rothenburg#a5-6 722
+aldeg_cas05,41,180,2 duplicate(Rothenburg) Rothenburg#a5-7 722
+aldeg_cas05,38,201,2 duplicate(Rothenburg) Rothenburg#a5-8 722
+aldeg_cas05,65,182,2 duplicate(Rothenburg) Rothenburg#a5-9 722
+aldeg_cas05,65,205,2 duplicate(Rothenburg) Rothenburg#a5-10 722
+aldeg_cas05,10,218,2 duplicate(Rothenburg) Rothenburg#a5-11 722
+aldeg_cas05,164,201,2 duplicate(Rothenburg) Rothenburg#a5-12 722
+aldeg_cas05,216,96,2 duplicate(Rothenburg) Rothenburg#a5-13 722
+aldeg_cas05,217,80,2 duplicate(Rothenburg) Rothenburg#a5-14 722
+aldeg_cas05,14,117,2 duplicate(Rothenburg) Rothenburg#a5-15 722
+aldeg_cas05,10,225,2 duplicate(Rothenburg) Rothenburg#a5-16 722
+aldeg_cas05,187,59,2 duplicate(Rothenburg) Rothenburg#a5-17 722
+aldeg_cas05,154,51,2 duplicate(Rothenburg) Rothenburg#a5-18 722
+aldeg_cas05,22,211,2 duplicate(Rothenburg) Rothenburg#a5-19 722
+aldeg_cas05,150,202,2 duplicate(Rothenburg) Rothenburg#a5-20 722 \ No newline at end of file
diff --git a/npc/guild/aldeg/aldeg_guardians.txt b/npc/guild/aldeg/aldeg_guardians.txt
index 64212cbaa..b38ca32b2 100644
--- a/npc/guild/aldeg/aldeg_guardians.txt
+++ b/npc/guild/aldeg/aldeg_guardians.txt
@@ -17,95 +17,95 @@
//============================================================
-aldeg_cas01.gat,216,24,0 script Guardian_A01 -1,{
+aldeg_cas01,216,24,0 script Guardian_A01 -1,{
OnAgitInit:
- if (GetCastleData("aldeg_cas01.gat",10) == 1) guardian "aldeg_cas01.gat",18,219,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",0;
- if (GetCastleData("aldeg_cas01.gat",11) == 1) guardian "aldeg_cas01.gat",117,42,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",1;
- if (GetCastleData("aldeg_cas01.gat",12) == 1) guardian "aldeg_cas01.gat",207,153,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",2;
- if (GetCastleData("aldeg_cas01.gat",13) == 1) guardian "aldeg_cas01.gat",68,70,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",3;
- if (GetCastleData("aldeg_cas01.gat",14) == 1) guardian "aldeg_cas01.gat",187,140,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",4;
- if (GetCastleData("aldeg_cas01.gat",15) == 1) guardian "aldeg_cas01.gat",62,204,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",5;
- if (GetCastleData("aldeg_cas01.gat",16) == 1) guardian "aldeg_cas01.gat",113,100,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",6;
- if (GetCastleData("aldeg_cas01.gat",17) == 1) guardian "aldeg_cas01.gat",211,174,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",7;
+ if (GetCastleData("aldeg_cas01",10) == 1) guardian "aldeg_cas01",18,219,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",0;
+ if (GetCastleData("aldeg_cas01",11) == 1) guardian "aldeg_cas01",117,42,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",1;
+ if (GetCastleData("aldeg_cas01",12) == 1) guardian "aldeg_cas01",207,153,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",2;
+ if (GetCastleData("aldeg_cas01",13) == 1) guardian "aldeg_cas01",68,70,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",3;
+ if (GetCastleData("aldeg_cas01",14) == 1) guardian "aldeg_cas01",187,140,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",4;
+ if (GetCastleData("aldeg_cas01",15) == 1) guardian "aldeg_cas01",62,204,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",5;
+ if (GetCastleData("aldeg_cas01",16) == 1) guardian "aldeg_cas01",113,100,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",6;
+ if (GetCastleData("aldeg_cas01",17) == 1) guardian "aldeg_cas01",211,174,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "aldeg_cas01.gat","A Guardian Has Fallen",17;
+ MapAnnounce "aldeg_cas01","A Guardian Has Fallen",17;
end;
//NoSpawn:
// break;
}
//------------------------------------------------------------------------------
-aldeg_cas02.gat,214,24,0 script Guardian_A02 -1,{
+aldeg_cas02,214,24,0 script Guardian_A02 -1,{
OnAgitInit:
- if (GetCastleData("aldeg_cas02.gat",10) == 1) guardian "aldeg_cas02.gat",22,186,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",0;
- if (GetCastleData("aldeg_cas02.gat",11) == 1) guardian "aldeg_cas02.gat",88,31,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",1;
- if (GetCastleData("aldeg_cas02.gat",12) == 1) guardian "aldeg_cas02.gat",207,176,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",2;
- if (GetCastleData("aldeg_cas02.gat",13) == 1) guardian "aldeg_cas02.gat",50,201,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",3;
- if (GetCastleData("aldeg_cas02.gat",14) == 1) guardian "aldeg_cas02.gat",197,146,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",4;
- if (GetCastleData("aldeg_cas02.gat",15) == 1) guardian "aldeg_cas02.gat",71,193,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",5;
- if (GetCastleData("aldeg_cas02.gat",16) == 1) guardian "aldeg_cas02.gat",88,31,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",6;
- if (GetCastleData("aldeg_cas02.gat",17) == 1) guardian "aldeg_cas02.gat",219,148,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",7;
+ if (GetCastleData("aldeg_cas02",10) == 1) guardian "aldeg_cas02",22,186,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",0;
+ if (GetCastleData("aldeg_cas02",11) == 1) guardian "aldeg_cas02",88,31,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",1;
+ if (GetCastleData("aldeg_cas02",12) == 1) guardian "aldeg_cas02",207,176,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",2;
+ if (GetCastleData("aldeg_cas02",13) == 1) guardian "aldeg_cas02",50,201,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",3;
+ if (GetCastleData("aldeg_cas02",14) == 1) guardian "aldeg_cas02",197,146,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",4;
+ if (GetCastleData("aldeg_cas02",15) == 1) guardian "aldeg_cas02",71,193,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",5;
+ if (GetCastleData("aldeg_cas02",16) == 1) guardian "aldeg_cas02",88,31,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",6;
+ if (GetCastleData("aldeg_cas02",17) == 1) guardian "aldeg_cas02",219,148,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "aldeg_cas02.gat","A Guardian Has Fallen",17;
+ MapAnnounce "aldeg_cas02","A Guardian Has Fallen",17;
end;
}
//------------------------------------------------------------------------------
-aldeg_cas03.gat,206,32,0 script Guardian_A03 -1,{
+aldeg_cas03,206,32,0 script Guardian_A03 -1,{
OnAgitInit:
- if (GetCastleData("aldeg_cas03.gat",10) == 1) guardian "aldeg_cas03.gat",57,216,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",0;
- if (GetCastleData("aldeg_cas03.gat",11) == 1) guardian "aldeg_cas03.gat",80,108,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",1;
- if (GetCastleData("aldeg_cas03.gat",12) == 1) guardian "aldeg_cas03.gat",199,183,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",2;
- if (GetCastleData("aldeg_cas03.gat",13) == 1) guardian "aldeg_cas03.gat",98,267,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",3;
- if (GetCastleData("aldeg_cas03.gat",14) == 1) guardian "aldeg_cas03.gat",91,88,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",4;
- if (GetCastleData("aldeg_cas03.gat",15) == 1) guardian "aldeg_cas03.gat",78,121,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",5;
- if (GetCastleData("aldeg_cas03.gat",16) == 1) guardian "aldeg_cas03.gat",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",6;
- if (GetCastleData("aldeg_cas03.gat",17) == 1) guardian "aldeg_cas03.gat",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",7;
+ if (GetCastleData("aldeg_cas03",10) == 1) guardian "aldeg_cas03",57,216,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",0;
+ if (GetCastleData("aldeg_cas03",11) == 1) guardian "aldeg_cas03",80,108,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",1;
+ if (GetCastleData("aldeg_cas03",12) == 1) guardian "aldeg_cas03",199,183,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",2;
+ if (GetCastleData("aldeg_cas03",13) == 1) guardian "aldeg_cas03",98,267,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",3;
+ if (GetCastleData("aldeg_cas03",14) == 1) guardian "aldeg_cas03",91,88,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",4;
+ if (GetCastleData("aldeg_cas03",15) == 1) guardian "aldeg_cas03",78,121,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",5;
+ if (GetCastleData("aldeg_cas03",16) == 1) guardian "aldeg_cas03",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",6;
+ if (GetCastleData("aldeg_cas03",17) == 1) guardian "aldeg_cas03",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "aldeg_cas03.gat","A Guardian Has Fallen",17;
+ MapAnnounce "aldeg_cas03","A Guardian Has Fallen",17;
end;
}
//------------------------------------------------------------------------------
-aldeg_cas04.gat,36,218,0 script Guardian_A04 -1,{
+aldeg_cas04,36,218,0 script Guardian_A04 -1,{
OnAgitInit:
- if (GetCastleData("aldeg_cas04.gat",10) == 1) guardian "aldeg_cas04.gat",181,33,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",0;
- if (GetCastleData("aldeg_cas04.gat",11) == 1) guardian "aldeg_cas04.gat",50,68,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",1;
- if (GetCastleData("aldeg_cas04.gat",12) == 1) guardian "aldeg_cas04.gat",50,119,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",2;
- if (GetCastleData("aldeg_cas04.gat",13) == 1) guardian "aldeg_cas04.gat",169,49,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",3;
- if (GetCastleData("aldeg_cas04.gat",14) == 1) guardian "aldeg_cas04.gat",133,196,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",4;
- if (GetCastleData("aldeg_cas04.gat",15) == 1) guardian "aldeg_cas04.gat",177,87,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",5;
- if (GetCastleData("aldeg_cas04.gat",16) == 1) guardian "aldeg_cas04.gat",50,119,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",6;
- if (GetCastleData("aldeg_cas04.gat",17) == 1) guardian "aldeg_cas04.gat",133,196,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",7;
+ if (GetCastleData("aldeg_cas04",10) == 1) guardian "aldeg_cas04",181,33,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",0;
+ if (GetCastleData("aldeg_cas04",11) == 1) guardian "aldeg_cas04",50,68,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",1;
+ if (GetCastleData("aldeg_cas04",12) == 1) guardian "aldeg_cas04",50,119,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",2;
+ if (GetCastleData("aldeg_cas04",13) == 1) guardian "aldeg_cas04",169,49,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",3;
+ if (GetCastleData("aldeg_cas04",14) == 1) guardian "aldeg_cas04",133,196,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",4;
+ if (GetCastleData("aldeg_cas04",15) == 1) guardian "aldeg_cas04",177,87,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",5;
+ if (GetCastleData("aldeg_cas04",16) == 1) guardian "aldeg_cas04",50,119,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",6;
+ if (GetCastleData("aldeg_cas04",17) == 1) guardian "aldeg_cas04",133,196,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "aldeg_cas04.gat","A Guardian Has Fallen",17;
+ MapAnnounce "aldeg_cas04","A Guardian Has Fallen",17;
end;
}
//------------------------------------------------------------------------------
-aldeg_cas05.gat,28,102,0 script Guardian_A05 -1,{
+aldeg_cas05,28,102,0 script Guardian_A05 -1,{
OnAgitInit:
- if (GetCastleData("aldeg_cas05.gat",10) == 1) guardian "aldeg_cas05.gat",157,192,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",0;
- if (GetCastleData("aldeg_cas05.gat",11) == 1) guardian "aldeg_cas05.gat",194,46,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",1;
- if (GetCastleData("aldeg_cas05.gat",12) == 1) guardian "aldeg_cas05.gat",146,214,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",2;
- if (GetCastleData("aldeg_cas05.gat",13) == 1) guardian "aldeg_cas05.gat",223,95,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",3;
- if (GetCastleData("aldeg_cas05.gat",14) == 1) guardian "aldeg_cas05.gat",131,223,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",4;
- if (GetCastleData("aldeg_cas05.gat",15) == 1) guardian "aldeg_cas05.gat",191,68,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",5;
- if (GetCastleData("aldeg_cas05.gat",16) == 1) guardian "aldeg_cas05.gat",160,194,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",6;
- if (GetCastleData("aldeg_cas05.gat",17) == 1) guardian "aldeg_cas05.gat",49,225,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",7;
+ if (GetCastleData("aldeg_cas05",10) == 1) guardian "aldeg_cas05",157,192,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",0;
+ if (GetCastleData("aldeg_cas05",11) == 1) guardian "aldeg_cas05",194,46,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",1;
+ if (GetCastleData("aldeg_cas05",12) == 1) guardian "aldeg_cas05",146,214,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",2;
+ if (GetCastleData("aldeg_cas05",13) == 1) guardian "aldeg_cas05",223,95,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",3;
+ if (GetCastleData("aldeg_cas05",14) == 1) guardian "aldeg_cas05",131,223,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",4;
+ if (GetCastleData("aldeg_cas05",15) == 1) guardian "aldeg_cas05",191,68,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",5;
+ if (GetCastleData("aldeg_cas05",16) == 1) guardian "aldeg_cas05",160,194,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",6;
+ if (GetCastleData("aldeg_cas05",17) == 1) guardian "aldeg_cas05",49,225,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "aldeg_cas05.gat","A Guardian Has Fallen",17;
+ MapAnnounce "aldeg_cas05","A Guardian Has Fallen",17;
end;
-}
+} \ No newline at end of file
diff --git a/npc/guild/aldeg/aldeg_kafras.txt b/npc/guild/aldeg/aldeg_kafras.txt
index 23b2fd8b7..860317a44 100644
--- a/npc/guild/aldeg/aldeg_kafras.txt
+++ b/npc/guild/aldeg/aldeg_kafras.txt
@@ -16,46 +16,46 @@
// Castle 1 ===============================================
-aldeg_cas01.gat,218,170,0 script Kafra Service#A01 117,{
+aldeg_cas01,218,170,0 script Kafra Service#A01 117,{
callfunc "F_GKafra", "aldeg_cas01", "Al De Baran";
end;
OnRecvCastleA01:
- if (GetCastleData("aldeg_cas01.gat",9) < 1) disablenpc "Kafra Service#A01";
+ if (GetCastleData("aldeg_cas01",9) < 1) disablenpc "Kafra Service#A01";
end;
}
// Castle 2 ===============================================
-aldeg_cas02.gat,84,74,0 script Kafra Service#A02 117,{
+aldeg_cas02,84,74,0 script Kafra Service#A02 117,{
callfunc "F_GKafra", "aldeg_cas02", "Al De Baran";
end;
OnRecvCastleA02:
- if (GetCastleData("aldeg_cas02.gat",9) < 1) disablenpc "Kafra Service#A02";
+ if (GetCastleData("aldeg_cas02",9) < 1) disablenpc "Kafra Service#A02";
end;
}
// Castle 3 ===============================================
-aldeg_cas03.gat,118,76,0 script Kafra Service#A03 117,{
+aldeg_cas03,118,76,0 script Kafra Service#A03 117,{
callfunc "F_GKafra", "aldeg_cas03", "Al De Baran";
end;
OnRecvCastleA03:
- if (GetCastleData("aldeg_cas03.gat",9) < 1) disablenpc "Kafra Service#A03";
+ if (GetCastleData("aldeg_cas03",9) < 1) disablenpc "Kafra Service#A03";
end;
}
// Castle 4 ===============================================
-aldeg_cas04.gat,45,88,0 script Kafra Service#A04 117,{
+aldeg_cas04,45,88,0 script Kafra Service#A04 117,{
callfunc "F_GKafra", "aldeg_cas04", "Al De Baran";
end;
OnRecvCastleA04:
- if (GetCastleData("aldeg_cas04.gat",9) < 1) disablenpc "Kafra Service#A04";
+ if (GetCastleData("aldeg_cas04",9) < 1) disablenpc "Kafra Service#A04";
end;
}
// Castle 5 ===============================================
-aldeg_cas05.gat,31,190,0 script Kafra Service#A05 117,{
+aldeg_cas05,31,190,0 script Kafra Service#A05 117,{
callfunc "F_GKafra", "aldeg_cas05", "Al De Baran";
end;
OnRecvCastleA05:
- if (GetCastleData("aldeg_cas05.gat",9) < 1) disablenpc "Kafra Service#A05";
+ if (GetCastleData("aldeg_cas05",9) < 1) disablenpc "Kafra Service#A05";
end;
-}
+} \ No newline at end of file
diff --git a/npc/guild/aldeg/aldeg_managers.txt b/npc/guild/aldeg/aldeg_managers.txt
index 3ac8c03f1..16ca68876 100644
--- a/npc/guild/aldeg/aldeg_managers.txt
+++ b/npc/guild/aldeg/aldeg_managers.txt
@@ -16,18 +16,18 @@
// Castle 1 ==================================================================================
-aldeg_cas01.gat,218,175,0 script Arl Fredo 55,{
+aldeg_cas01,218,175,0 script Arl Fredo 55,{
if(callfunc("F_GldManager","Arl Fredo","aldeg_cas01",119,223,"A01") == 0) close;
- if(@GDnum==10) guardian "aldeg_cas01.gat",18,219,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",0;
- if(@GDnum==11) guardian "aldeg_cas01.gat",117,42,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",1;
- if(@GDnum==12) guardian "aldeg_cas01.gat",207,153,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",2;
- if(@GDnum==13) guardian "aldeg_cas01.gat",68,70,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",3;
- if(@GDnum==14) guardian "aldeg_cas01.gat",187,140,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",4;
- if(@GDnum==15) guardian "aldeg_cas01.gat",62,204,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",5;
- if(@GDnum==16) guardian "aldeg_cas01.gat",113,100,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",6;
- if(@GDnum==17) guardian "aldeg_cas01.gat",211,174,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",7;
+ if(@GDnum==10) guardian "aldeg_cas01",18,219,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",0;
+ if(@GDnum==11) guardian "aldeg_cas01",117,42,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",1;
+ if(@GDnum==12) guardian "aldeg_cas01",207,153,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",2;
+ if(@GDnum==13) guardian "aldeg_cas01",68,70,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",3;
+ if(@GDnum==14) guardian "aldeg_cas01",187,140,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",4;
+ if(@GDnum==15) guardian "aldeg_cas01",62,204,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",5;
+ if(@GDnum==16) guardian "aldeg_cas01",113,100,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",6;
+ if(@GDnum==17) guardian "aldeg_cas01",211,174,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",7;
mes "[Arl Fredo]";
mes "Guardian has been installed, the guardian will protect our guild base against enemies.";
close;
@@ -35,18 +35,18 @@ aldeg_cas01.gat,218,175,0 script Arl Fredo 55,{
// Castle 2 ==================================================================================
-aldeg_cas02.gat,78,74,0 script Chen Lee#01 55,{
+aldeg_cas02,78,74,0 script Chen Lee#01 55,{
if(callfunc("F_GldManager","Chen Lee","aldeg_cas02",135,231,"A02") == 0) close;
- if(@GDnum==10) guardian "aldeg_cas02.gat",22,186,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",0;
- if(@GDnum==11) guardian "aldeg_cas02.gat",88,31,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",1;
- if(@GDnum==12) guardian "aldeg_cas02.gat",207,176,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",2;
- if(@GDnum==13) guardian "aldeg_cas02.gat",50,201,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",3;
- if(@GDnum==14) guardian "aldeg_cas02.gat",197,146,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",4;
- if(@GDnum==15) guardian "aldeg_cas02.gat",71,193,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",5;
- if(@GDnum==16) guardian "aldeg_cas02.gat",88,31,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",6;
- if(@GDnum==17) guardian "aldeg_cas02.gat",219,148,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",7;
+ if(@GDnum==10) guardian "aldeg_cas02",22,186,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",0;
+ if(@GDnum==11) guardian "aldeg_cas02",88,31,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",1;
+ if(@GDnum==12) guardian "aldeg_cas02",207,176,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",2;
+ if(@GDnum==13) guardian "aldeg_cas02",50,201,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",3;
+ if(@GDnum==14) guardian "aldeg_cas02",197,146,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",4;
+ if(@GDnum==15) guardian "aldeg_cas02",71,193,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",5;
+ if(@GDnum==16) guardian "aldeg_cas02",88,31,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",6;
+ if(@GDnum==17) guardian "aldeg_cas02",219,148,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",7;
mes "[ Chen Lee ]";
mes "Guardian has been installed, guardian will protect our guild base against enemies.";
close;
@@ -54,18 +54,18 @@ aldeg_cas02.gat,78,74,0 script Chen Lee#01 55,{
// Castle 3 ==================================================================================
-aldeg_cas03.gat,110,118,0 script Chen Lee#02 55,{
+aldeg_cas03,110,118,0 script Chen Lee#02 55,{
if(callfunc("F_GldManager","Chen Lee","aldeg_cas03",225,269,"A03") == 0) close;
- if(@GDnum==10) guardian "aldeg_cas03.gat",57,216,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",0;
- if(@GDnum==11) guardian "aldeg_cas03.gat",80,108,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",1;
- if(@GDnum==12) guardian "aldeg_cas03.gat",199,183,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",2;
- if(@GDnum==13) guardian "aldeg_cas03.gat",98,267,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",3;
- if(@GDnum==14) guardian "aldeg_cas03.gat",91,88,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",4;
- if(@GDnum==15) guardian "aldeg_cas03.gat",78,121,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",5;
- if(@GDnum==16) guardian "aldeg_cas03.gat",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",6;
- if(@GDnum==17) guardian "aldeg_cas03.gat",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",7;
+ if(@GDnum==10) guardian "aldeg_cas03",57,216,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",0;
+ if(@GDnum==11) guardian "aldeg_cas03",80,108,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",1;
+ if(@GDnum==12) guardian "aldeg_cas03",199,183,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",2;
+ if(@GDnum==13) guardian "aldeg_cas03",98,267,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",3;
+ if(@GDnum==14) guardian "aldeg_cas03",91,88,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",4;
+ if(@GDnum==15) guardian "aldeg_cas03",78,121,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",5;
+ if(@GDnum==16) guardian "aldeg_cas03",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",6;
+ if(@GDnum==17) guardian "aldeg_cas03",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",7;
mes "[ Chen Lee ]";
mes "Guardian has been installed, guardian will protect our guild base against enemies.";
close;
@@ -73,19 +73,19 @@ aldeg_cas03.gat,110,118,0 script Chen Lee#02 55,{
// Castle 4 ==================================================================================
-aldeg_cas04.gat,53,89,0 script Brimhemsen#01 55,{
-//aldeg_cas04.gat,67,116,0 script Brimhemsen 55,{
+aldeg_cas04,53,89,0 script Brimhemsen#01 55,{
+//aldeg_cas04,67,116,0 script Brimhemsen 55,{
if(callfunc("F_GldManager","Brimhemsen","aldeg_cas04",85,12,"A04") == 0) close;
- if(@GDnum==10) guardian "aldeg_cas04.gat",181,33,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",0;
- if(@GDnum==11) guardian "aldeg_cas04.gat",50,68,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",1;
- if(@GDnum==12) guardian "aldeg_cas04.gat",50,119,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",2;
- if(@GDnum==13) guardian "aldeg_cas04.gat",169,49,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",3;
- if(@GDnum==14) guardian "aldeg_cas04.gat",133,196,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",4;
- if(@GDnum==15) guardian "aldeg_cas04.gat",177,87,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",5;
- if(@GDnum==16) guardian "aldeg_cas04.gat",50,119,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",6;
- if(@GDnum==17) guardian "aldeg_cas04.gat",133,196,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",7;
+ if(@GDnum==10) guardian "aldeg_cas04",181,33,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",0;
+ if(@GDnum==11) guardian "aldeg_cas04",50,68,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",1;
+ if(@GDnum==12) guardian "aldeg_cas04",50,119,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",2;
+ if(@GDnum==13) guardian "aldeg_cas04",169,49,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",3;
+ if(@GDnum==14) guardian "aldeg_cas04",133,196,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",4;
+ if(@GDnum==15) guardian "aldeg_cas04",177,87,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",5;
+ if(@GDnum==16) guardian "aldeg_cas04",50,119,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",6;
+ if(@GDnum==17) guardian "aldeg_cas04",133,196,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",7;
mes "[ Brimhemsen ]";
mes "Guardian has been installed, guardian will protect our guild base against enemies.";
close;
@@ -93,19 +93,19 @@ aldeg_cas04.gat,53,89,0 script Brimhemsen#01 55,{
// Castle 5 ==================================================================================
-aldeg_cas05.gat,52,179,0 script Brimhemsen#02 55,{
+aldeg_cas05,52,179,0 script Brimhemsen#02 55,{
if(callfunc("F_GldManager","Brimhemsen","aldeg_cas05",66,11,"A05") == 0) close;
- if(@GDnum==10) guardian "aldeg_cas05.gat",157,192,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",0;
- if(@GDnum==11) guardian "aldeg_cas05.gat",194,46,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",1;
- if(@GDnum==12) guardian "aldeg_cas05.gat",146,214,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",2;
- if(@GDnum==13) guardian "aldeg_cas05.gat",223,95,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",3;
- if(@GDnum==14) guardian "aldeg_cas05.gat",131,223,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",4;
- if(@GDnum==15) guardian "aldeg_cas05.gat",191,68,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",5;
- if(@GDnum==16) guardian "aldeg_cas05.gat",160,194,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",6;
- if(@GDnum==17) guardian "aldeg_cas05.gat",49,225,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",7;
+ if(@GDnum==10) guardian "aldeg_cas05",157,192,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",0;
+ if(@GDnum==11) guardian "aldeg_cas05",194,46,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",1;
+ if(@GDnum==12) guardian "aldeg_cas05",146,214,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",2;
+ if(@GDnum==13) guardian "aldeg_cas05",223,95,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",3;
+ if(@GDnum==14) guardian "aldeg_cas05",131,223,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",4;
+ if(@GDnum==15) guardian "aldeg_cas05",191,68,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",5;
+ if(@GDnum==16) guardian "aldeg_cas05",160,194,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",6;
+ if(@GDnum==17) guardian "aldeg_cas05",49,225,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",7;
mes "[ Brimhemsen ]";
mes "Guardian has been installed, guardian will protect our guild base against enemies.";
close;
-}
+} \ No newline at end of file
diff --git a/npc/guild/aldeg/aldeg_treas.txt b/npc/guild/aldeg/aldeg_treas.txt
index cd0ca567b..93056ffb3 100644
--- a/npc/guild/aldeg/aldeg_treas.txt
+++ b/npc/guild/aldeg/aldeg_treas.txt
@@ -17,7 +17,7 @@
//<=============================== Castle 1 =================================>\\
// Treasure Spawn -----------------------
-aldeg_cas01.gat,1,1,1 script Treasure_A01 -1,{
+aldeg_cas01,1,1,1 script Treasure_A01 -1,{
OnRecvCastleA01:
end;
@@ -28,14 +28,14 @@ OnInit:
end;
OnDied:
- mapannounce "aldeg_cas01.gat","Treasure Chest Broken Open",17;
+ mapannounce "aldeg_cas01","Treasure Chest Broken Open",17;
set $boxNumA01, $boxNumA01 -1;
- if($boxNumA01 == 0) mapannounce "aldeg_cas01.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
+ if($boxNumA01 == 0) mapannounce "aldeg_cas01", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
end;
}
// Treasure Room Switch --------------------
-aldeg_cas01.gat,123,223,0 script Switch#TresA01 111,{
+aldeg_cas01,123,223,0 script Switch#TresA01 111,{
callfunc "F_GldTreasSw", "aldeg_cas01",218,176;
end;
}
@@ -43,7 +43,7 @@ aldeg_cas01.gat,123,223,0 script Switch#TresA01 111,{
//<================================ Castle 2 ================================>\\
// Treasure Spawn ----------------------------
-aldeg_cas02.gat,1,1,1 script Treasure_A02 -1,{
+aldeg_cas02,1,1,1 script Treasure_A02 -1,{
OnRecvCastleA02:
end;
@@ -54,21 +54,21 @@ OnInit:
end;
OnDied:
- mapannounce "aldeg_cas02.gat","Treasure Chest Broken Open",17;
+ mapannounce "aldeg_cas02","Treasure Chest Broken Open",17;
set $boxNumA02, $boxNumA02 -1;
- if($boxNumA02 == 0) mapannounce "aldeg_cas02.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
+ if($boxNumA02 == 0) mapannounce "aldeg_cas02", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
end;
}
// Treasure Room Switch ----------------------
-aldeg_cas02.gat,139,235,0 script Switch#TresA02 111,{
+aldeg_cas02,139,235,0 script Switch#TresA02 111,{
callfunc "F_GldTreasSw", "aldeg_cas02",78,75;
}
//<================================ Castle 3 ================================>\\
// Treasure Spawn ---------------------------
-aldeg_cas03.gat,1,1,1 script Treasure_A03 -1,{
+aldeg_cas03,1,1,1 script Treasure_A03 -1,{
OnRecvCastleA03:
end;
@@ -79,21 +79,21 @@ OnInit:
end;
OnDied:
- mapannounce "aldeg_cas03.gat","Treasure Chest Broken Open",17;
+ mapannounce "aldeg_cas03","Treasure Chest Broken Open",17;
set $boxNumA03, $boxNumA03 -1;
- if($boxNumA03 == 0) mapannounce "aldeg_cas03.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
+ if($boxNumA03 == 0) mapannounce "aldeg_cas03", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
end;
}
// Treasure Room Switch -----------------------
-aldeg_cas03.gat,229,267,0 script Switch#TresA03 111,{
+aldeg_cas03,229,267,0 script Switch#TresA03 111,{
callfunc "F_GldTreasSw", "aldeg_cas03",110,119;
}
//<================================ Castle 4 ================================>\\
// Treasure Spawn -------------------------------
-aldeg_cas04.gat,1,1,1 script Treasure_A04 -1,{
+aldeg_cas04,1,1,1 script Treasure_A04 -1,{
OnRecvCastleA04:
end;
@@ -104,21 +104,21 @@ OnInit:
end;
OnDied:
- mapannounce "aldeg_cas04.gat","Treasure Chest Broken Open",17;
+ mapannounce "aldeg_cas04","Treasure Chest Broken Open",17;
set $boxNumA04, $boxNumA04 -1;
- if($boxNumA04 == 0) mapannounce "aldeg_cas04.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
+ if($boxNumA04 == 0) mapannounce "aldeg_cas04", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
end;
}
// Treasure Room Switch -------------------------
-aldeg_cas04.gat,83,17,0 script Switch#TresA04 111,{
+aldeg_cas04,83,17,0 script Switch#TresA04 111,{
callfunc "F_GldTreasSw", "aldeg_cas04",67,117;
}
//<================================ Castle 5 ================================>\\
// Treasure Spawn ------------------------------------
-aldeg_cas05.gat,1,1,1 script Treasure_A05 -1,{
+aldeg_cas05,1,1,1 script Treasure_A05 -1,{
OnRecvCastleA05:
end;
@@ -129,13 +129,13 @@ OnInit:
end;
OnDied:
- mapannounce "aldeg_cas05.gat","Treasure Chest Broken Open",17;
+ mapannounce "aldeg_cas05","Treasure Chest Broken Open",17;
set $boxNumA05, $boxNumA05 -1;
- if($boxNumA05 == 0) mapannounce "aldeg_cas05.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
+ if($boxNumA05 == 0) mapannounce "aldeg_cas05", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
end;
}
// Treasure Room Switch ---------------------------------
-aldeg_cas05.gat,64,8,0 script Switch#TresA05 111,{
+aldeg_cas05,64,8,0 script Switch#TresA05 111,{
callfunc "F_GldTreasSw", "aldeg_cas05",51,179;
-}
+} \ No newline at end of file