diff options
Diffstat (limited to 'npc/guild/aldeg/aldeg_managers.txt')
-rw-r--r-- | npc/guild/aldeg/aldeg_managers.txt | 134 |
1 files changed, 62 insertions, 72 deletions
diff --git a/npc/guild/aldeg/aldeg_managers.txt b/npc/guild/aldeg/aldeg_managers.txt index 1b0ab19aa..bd3b3d09a 100644 --- a/npc/guild/aldeg/aldeg_managers.txt +++ b/npc/guild/aldeg/aldeg_managers.txt @@ -4,7 +4,7 @@ //= jAthena - kalen (1.0) //= 1.1 by Akaru, ho|yAnge|X, and Valaris //===== Current Version: ===================================== -//= 1.3 +//= 1.4 //===== Compatible With: ===================================== //= eAthena 0.1+; RO Episode 4+ //===== Description: ========================================= @@ -12,100 +12,90 @@ //===== Additional Comments: ================================= //= v1.2 Optimized with functions.[kobra_k88] //= 1.3 Removed Duplicates [Silent] +//= 1.4 Updated Guardian positions and types. [L0ne_W0lf] +//= Updated manager names, and some additional info //============================================================ - // Castle 1 ================================================================================== -aldeg_cas01,218,175,0 script Arl Fredo 55,{ +aldeg_cas01,218,175,0 script Alfredo#alde1 55,{ - if(callfunc("F_GldManager","Arl Fredo","aldeg_cas01",119,223,"A01") == 0) close; + if(callfunc("F_GldManager","Steward Alfredo","aldeg_cas01",113,223,"A01") == 0) close; - if(@GDnum==10) guardian "aldeg_cas01",18,219,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",0; - if(@GDnum==11) guardian "aldeg_cas01",117,42,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",1; - if(@GDnum==12) guardian "aldeg_cas01",207,153,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",2; - if(@GDnum==13) guardian "aldeg_cas01",68,70,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",3; - if(@GDnum==14) guardian "aldeg_cas01",187,140,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",4; - if(@GDnum==15) guardian "aldeg_cas01",62,204,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",5; - if(@GDnum==16) guardian "aldeg_cas01",113,100,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",6; - if(@GDnum==17) guardian "aldeg_cas01",211,174,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",7; - mes "[Arl Fredo]"; - mes "Guardian has been installed, the guardian will protect our guild base against enemies."; + if (@GDnum == 10) guardian "aldeg_cas01",17,218,"Guardian Soldier",1287,"Guardian_A01::OnGuardianDied",0; + if (@GDnum == 11) guardian "aldeg_cas01",39,208,"Guardian Archer",1285,"Guardian_A01::OnGuardianDied",1; + if (@GDnum == 12) guardian "aldeg_cas01",38,196,"Guardian Archer",1285,"Guardian_A01::OnGuardianDied",2; + if (@GDnum == 13) guardian "aldeg_cas01",45,228,"Guardian Archer",1285,"Guardian_A01::OnGuardianDied",3; + if (@GDnum == 14) guardian "aldeg_cas01",21,194,"Guardian Archer",1285,"Guardian_A01::OnGuardianDied",4; + if (@GDnum == 15) guardian "aldeg_cas01",218,24,"Guardian Knight",1286,"Guardian_A01::OnGuardianDied",5; + if (@GDnum == 16) guardian "aldeg_cas01",213,24,"Guardian Knight",1286,"Guardian_A01::OnGuardianDied",6; + if (@GDnum == 17) guardian "aldeg_cas01",73,70,"Guardian Knight",1286,"Guardian_A01::OnGuardianDied",7; close; } // Castle 2 ================================================================================== -aldeg_cas02,78,74,0 script Chen Lee#01 55,{ - - if(callfunc("F_GldManager","Chen Lee","aldeg_cas02",135,231,"A02") == 0) close; - - if(@GDnum==10) guardian "aldeg_cas02",22,186,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",0; - if(@GDnum==11) guardian "aldeg_cas02",88,31,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",1; - if(@GDnum==12) guardian "aldeg_cas02",207,176,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",2; - if(@GDnum==13) guardian "aldeg_cas02",50,201,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",3; - if(@GDnum==14) guardian "aldeg_cas02",197,146,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",4; - if(@GDnum==15) guardian "aldeg_cas02",71,193,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",5; - if(@GDnum==16) guardian "aldeg_cas02",88,31,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",6; - if(@GDnum==17) guardian "aldeg_cas02",219,148,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",7; - mes "[ Chen Lee ]"; - mes "Guardian has been installed, guardian will protect our guild base against enemies."; +aldeg_cas02,78,74,0 script Chenchenlie#alde2 55,{ + + if(callfunc("F_GldManager","Steward Chenchenlie","aldeg_cas02",133,255,"A02") == 0) close; + + if (@GDnum == 10) guardian "aldeg_cas02",27,184,"Guardian Knight",1286,"Guardian_A02::OnGuardianDied",0; + if (@GDnum == 11) guardian "aldeg_cas02",88,43,"Guardian Knight",1286,"Guardian_A02::OnGuardianDied",1; + if (@GDnum == 12) guardian "aldeg_cas02",117,46,"Guardian Knight",1286,"Guardian_A02::OnGuardianDied",2; + if (@GDnum == 13) guardian "aldeg_cas02",60,202,"Guardian Soldier",1287,"Guardian_A02::OnGuardianDied",3; + if (@GDnum == 14) guardian "aldeg_cas02",51,183,"Guardian Soldier",1287,"Guardian_A02::OnGuardianDied",4; + if (@GDnum == 15) guardian "aldeg_cas02",21,177,"Guardian Archer",1285,"Guardian_A02::OnGuardianDied",5; + if (@GDnum == 16) guardian "aldeg_cas02",36,183,"Guardian Archer",1285,"Guardian_A02::OnGuardianDied",6; + if (@GDnum == 17) guardian "aldeg_cas02",210,7,"Guardian Archer",1285,"Guardian_A02::OnGuardianDied",7; close; } // Castle 3 ================================================================================== -aldeg_cas03,110,118,0 script Chen Lee#02 55,{ - - if(callfunc("F_GldManager","Chen Lee","aldeg_cas03",225,269,"A03") == 0) close; - - if(@GDnum==10) guardian "aldeg_cas03",57,216,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",0; - if(@GDnum==11) guardian "aldeg_cas03",80,108,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",1; - if(@GDnum==12) guardian "aldeg_cas03",199,183,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",2; - if(@GDnum==13) guardian "aldeg_cas03",98,267,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",3; - if(@GDnum==14) guardian "aldeg_cas03",91,88,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",4; - if(@GDnum==15) guardian "aldeg_cas03",78,121,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",5; - if(@GDnum==16) guardian "aldeg_cas03",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",6; - if(@GDnum==17) guardian "aldeg_cas03",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",7; - mes "[ Chen Lee ]"; - mes "Guardian has been installed, guardian will protect our guild base against enemies."; +aldeg_cas03,110,118,0 script Nahzarf#alde3 55,{ + + if(callfunc("F_GldManager","Chen Lee","aldeg_cas03",229,267,"A03") == 0) close; + + if (@GDnum == 10) guardian "aldeg_cas03",90,112,"Guardian Knight",1286,"Guardian_A03::OnGuardianDied",0; + if (@GDnum == 11) guardian "aldeg_cas03",116,112,"Guardian Knight",1286,"Guardian_A03::OnGuardianDied",1; + if (@GDnum == 12) guardian "aldeg_cas03",86,120,"Guardian Soldier",1287,"Guardian_A03::OnGuardianDied",2; + if (@GDnum == 13) guardian "aldeg_cas03",116,76,"Guardian Soldier",1287,"Guardian_A03::OnGuardianDied",3; + if (@GDnum == 14) guardian "aldeg_cas03",64,103,"Guardian Soldier",1287,"Guardian_A03::OnGuardianDied",4; + if (@GDnum == 15) guardian "aldeg_cas03",212,160,"Guardian Archer",1285,"Guardian_A03::OnGuardianDied",5; + if (@GDnum == 16) guardian "aldeg_cas03",195,151,"Guardian Archer",1285,"Guardian_A03::OnGuardianDied",6; + if (@GDnum == 17) guardian "aldeg_cas03",110,217,"Guardian Archer",1285,"Guardian_A03::OnGuardianDied",7; close; } // Castle 4 ================================================================================== -aldeg_cas04,53,89,0 script Brimhemsen#01 55,{ -//aldeg_cas04,67,116,0 script Brimhemsen 55,{ - - if(callfunc("F_GldManager","Brimhemsen","aldeg_cas04",85,12,"A04") == 0) close; - - if(@GDnum==10) guardian "aldeg_cas04",181,33,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",0; - if(@GDnum==11) guardian "aldeg_cas04",50,68,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",1; - if(@GDnum==12) guardian "aldeg_cas04",50,119,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",2; - if(@GDnum==13) guardian "aldeg_cas04",169,49,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",3; - if(@GDnum==14) guardian "aldeg_cas04",133,196,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",4; - if(@GDnum==15) guardian "aldeg_cas04",177,87,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",5; - if(@GDnum==16) guardian "aldeg_cas04",50,119,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",6; - if(@GDnum==17) guardian "aldeg_cas04",133,196,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",7; - mes "[ Brimhemsen ]"; - mes "Guardian has been installed, guardian will protect our guild base against enemies."; +aldeg_cas04,67,116,0 script Brymhensen#alde4 55,{ + + if(callfunc("F_GldManager","Steward Brymhensen","aldeg_cas04",83,17,"A04") == 0) close; + + if (@GDnum == 10) guardian "aldeg_cas04",187,100,"Guardian Archer",1285,"Guardian_A04::OnGuardianDied",0; + if (@GDnum == 11) guardian "aldeg_cas04",192,42,"Guardian Archer",1285,"Guardian_A04::OnGuardianDied",1; + if (@GDnum == 12) guardian "aldeg_cas04",148,88,"Guardian Archer",1285,"Guardian_A04::OnGuardianDied",2; + if (@GDnum == 13) guardian "aldeg_cas04",145,209,"Guardian Soldier",1287,"Guardian_A04::OnGuardianDied",3; + if (@GDnum == 14) guardian "aldeg_cas04",169,53,"Guardian Soldier",1287,"Guardian_A04::OnGuardianDied",4; + if (@GDnum == 15) guardian "aldeg_cas04",198,77,"Guardian Soldier",1287,"Guardian_A04::OnGuardianDied",5; + if (@GDnum == 16) guardian "aldeg_cas04",48,72,"Guardian Knight",1286,"Guardian_A04::OnGuardianDied",6; + if (@GDnum == 17) guardian "aldeg_cas04",55,88,"Guardian Knight",1286,"Guardian_A04::OnGuardianDied",7; close; } // Castle 5 ================================================================================== -aldeg_cas05,52,179,0 script Brimhemsen#02 55,{ - - if(callfunc("F_GldManager","Brimhemsen","aldeg_cas05",66,11,"A05") == 0) close; - - if(@GDnum==10) guardian "aldeg_cas05",157,192,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",0; - if(@GDnum==11) guardian "aldeg_cas05",194,46,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",1; - if(@GDnum==12) guardian "aldeg_cas05",146,214,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",2; - if(@GDnum==13) guardian "aldeg_cas05",223,95,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",3; - if(@GDnum==14) guardian "aldeg_cas05",131,223,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",4; - if(@GDnum==15) guardian "aldeg_cas05",191,68,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",5; - if(@GDnum==16) guardian "aldeg_cas05",160,194,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",6; - if(@GDnum==17) guardian "aldeg_cas05",49,225,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",7; - mes "[ Brimhemsen ]"; - mes "Guardian has been installed, guardian will protect our guild base against enemies."; +aldeg_cas05,52,179,0 script Blemhemsen#alde5 55,{ + + if(callfunc("F_GldManager","Steward Blemhemsen","aldeg_cas05",64,8,"A05") == 0) close; + + if (@GDnum == 10) guardian "aldeg_cas05",51,202,"Guardian Archer",1285,"Guardian_A05::OnGuardianDied",0; + if (@GDnum == 11) guardian "aldeg_cas05",188,79,"Guardian Archer",1285,"Guardian_A05::OnGuardianDied",1; + if (@GDnum == 12) guardian "aldeg_cas05",157,192,"Guardian Soldier",1287,"Guardian_A05::OnGuardianDied",2; + if (@GDnum == 13) guardian "aldeg_cas05",157,74,"Guardian Soldier",1287,"Guardian_A05::OnGuardianDied",3; + if (@GDnum == 14) guardian "aldeg_cas05",27,221,"Guardian Knight",1286,"Guardian_A05::OnGuardianDied",4; + if (@GDnum == 15) guardian "aldeg_cas05",145,78,"Guardian Knight",1286,"Guardian_A05::OnGuardianDied",5; + if (@GDnum == 16) guardian "aldeg_cas05",156,73,"Guardian Knight",1286,"Guardian_A05::OnGuardianDied",6; + if (@GDnum == 17) guardian "aldeg_cas05",41,112,"Guardian Knight",1286,"Guardian_A05::OnGuardianDied",7; close; -} +}
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