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-rw-r--r--npc/guild/aldeg/aldeg_ev_agit.txt159
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diff --git a/npc/guild/aldeg/aldeg_ev_agit.txt b/npc/guild/aldeg/aldeg_ev_agit.txt
deleted file mode 100644
index c27cbebdd..000000000
--- a/npc/guild/aldeg/aldeg_ev_agit.txt
+++ /dev/null
@@ -1,159 +0,0 @@
-//===== eAthena Script =======================================
-//= War of Emperium - Al De Baran Guild Wars Events
-//===== By: ==================================================
-//= jAthena (1.0)
-//= 1.1 by Akaru and ho|yAnge|
-//===== Current Version: =====================================
-//= 1.5
-//===== Compatible With: =====================================
-//= eAthena 0.1+; RO Episode 4+
-//===== Description: =========================================
-//= Event Triggers of Geffen Guild Wars
-//===== Additional Comments: =================================
-//= v1.2 Now using functions for OnAgitStart and OnAgitBreak. [kobra_k88]
-//= 1.3 Added code for abandoning captured castles on /breakguild [Lupus]
-//= 1.4 Small updated. Changed "EMPERIUM" to "Emperium". [L0ne_W0lf]
-//= 1.5 Quick fix "emps not respawning if the emp breaker logs off".
-//= (from r11630 bureport:369) [FlavioJS]
-//============================================================
-
-
-// Castle 1 ================================================================
-aldeg_cas01,216,24,0 script Agit_A01 -1,{
-OnInterIfInitOnce:
- GetCastleData "aldeg_cas01",0,"::OnRecvCastleA01";
- end;
-OnRecvCastleA01:
- RequestGuildInfo GetCastleData("aldeg_cas01",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","aldeg_cas01","A01",216,24;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","aldeg_cas01","A01";
- goto OnAgitEliminate;
-OnGuildBreak:
- callfunc "F_GuildBreak","aldeg_cas01","A01";
- end;
-OnAgitEliminate:
- sleep getbattleflag("gvg_eliminate_time");
- MapRespawnGuildID "aldeg_cas01",GetCastleData("aldeg_cas01",1),6;
- sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
- Monster "aldeg_cas01",216,24,"Emperium",1288,1,"Agit_A01::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","aldeg_cas01","A01";
- end;
-}
-
-// Castle 2 ================================================================
-aldeg_cas02,214,24,0 script Agit_A02 -1,{
-OnInterIfInitOnce:
- GetCastleData "aldeg_cas02",0,"::OnRecvCastleA02";
- end;
-OnRecvCastleA02:
- RequestGuildInfo GetCastleData("aldeg_cas02",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","aldeg_cas02","A02",214,24;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","aldeg_cas02","A02";
- goto OnAgitEliminate;
-OnGuildBreak:
- callfunc "F_GuildBreak","aldeg_cas02","A02";
- end;
-OnAgitEliminate:
- sleep getbattleflag("gvg_eliminate_time");
- MapRespawnGuildID "aldeg_cas02",GetCastleData("aldeg_cas02",1),6;
- sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
- Monster "aldeg_cas02",214,24,"Emperium",1288,1,"Agit_A02::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","aldeg_cas02","A02";
- end;
-}
-
-// Castle 3 ================================================================
-aldeg_cas03,206,32,0 script Agit_A03 -1,{
-OnInterIfInitOnce:
- GetCastleData "aldeg_cas03",0,"::OnRecvCastleA03";
- end;
-OnRecvCastleA03:
- RequestGuildInfo GetCastleData("aldeg_cas03",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","aldeg_cas03","A03",206,32;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","aldeg_cas03","A03";
- goto OnAgitEliminate;
-OnGuildBreak:
- callfunc "F_GuildBreak","aldeg_cas03","A03";
- end;
-OnAgitEliminate:
- sleep getbattleflag("gvg_eliminate_time");
- MapRespawnGuildID "aldeg_cas03",GetCastleData("aldeg_cas03",1),6;
- sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
- Monster "aldeg_cas03",206,32,"Emperium",1288,1,"Agit_A03::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","aldeg_cas03","A03";
- end;
-}
-
-// Castle 4 ================================================================
-aldeg_cas04,36,218,0 script Agit_A04 -1,{
-OnInterIfInitOnce:
- GetCastleData "aldeg_cas04",0,"::OnRecvCastleA04";
- end;
-OnRecvCastleA04:
- RequestGuildInfo GetCastleData("aldeg_cas04",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","aldeg_cas04","A04",36,218;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","aldeg_cas04","A04";
- goto OnAgitEliminate;
-OnGuildBreak:
- callfunc "F_GuildBreak","aldeg_cas04","A04";
- end;
-OnAgitEliminate:
- sleep getbattleflag("gvg_eliminate_time");
- MapRespawnGuildID "aldeg_cas04",GetCastleData("aldeg_cas04",1),6;
- sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
- Monster "aldeg_cas04",36,218,"Emperium",1288,1,"Agit_A04::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","aldeg_cas04","A04";
- end;
-}
-
-// Castle 5 ================================================================
-aldeg_cas05,28,102,0 script Agit_A05 -1,{
-OnInterIfInitOnce:
- GetCastleData "aldeg_cas05",0,"::OnRecvCastleA05";
- end;
-OnRecvCastleA05:
- RequestGuildInfo GetCastleData("aldeg_cas05",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","aldeg_cas05","A05",28,102;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","aldeg_cas05","A05";
- goto OnAgitEliminate;
-OnGuildBreak:
- callfunc "F_GuildBreak","aldeg_cas05","A05";
- end;
-OnAgitEliminate:
- sleep getbattleflag("gvg_eliminate_time");
- MapRespawnGuildID "aldeg_cas05",GetCastleData("aldeg_cas05",1),6;
- sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
- Monster "aldeg_cas05",28,102,"Emperium",1288,1,"Agit_A05::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","aldeg_cas05","A05";
- end;
-}