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-rw-r--r--npc/guild/agit_template.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/npc/guild/agit_template.txt b/npc/guild/agit_template.txt
index 8381f9ca3..21563adf9 100644
--- a/npc/guild/agit_template.txt
+++ b/npc/guild/agit_template.txt
@@ -78,7 +78,7 @@ OnStartArena:
else if (strnpcinfo(2) == "gefg_cas05") { setarray .@emproom[0],194,184; }
else if (strnpcinfo(2) == "payg_cas01") { setarray .@emproom[0],139,139; }
else if (strnpcinfo(2) == "payg_cas02") { setarray .@emproom[0],38,25; }
- else if (strnpcinfo(2) == "payg_cas03") { setarray .@emproom[0],268,264; }
+ else if (strnpcinfo(2) == "payg_cas03") { setarray .@emproom[0],269,265; }
else if (strnpcinfo(2) == "payg_cas04") { setarray .@emproom[0],270,28; }
else if (strnpcinfo(2) == "payg_cas05") { setarray .@emproom[0],30,30; }
else if (strnpcinfo(2) == "prtg_cas01") { setarray .@emproom[0],197,197; }
@@ -235,7 +235,7 @@ OnRecvCastle:
// Set Emperium room spawn coordinates and spawn monsters.
if (strnpcinfo(2) == "payg_cas01") { setarray .@emproom[0],139,139; }
else if (strnpcinfo(2) == "payg_cas02") { setarray .@emproom[0],38,25; }
- else if (strnpcinfo(2) == "payg_cas03") { setarray .@emproom[0],268,264; }
+ else if (strnpcinfo(2) == "payg_cas03") { setarray .@emproom[0],269,265; }
else if (strnpcinfo(2) == "payg_cas04") { setarray .@emproom[0],270,28; }
else if (strnpcinfo(2) == "payg_cas05") { setarray .@emproom[0],30,30; }
monster strnpcinfo(2),.@emproom[0],.@emproom[1],"Moonlight Flower",1150,1;