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Diffstat (limited to 'npc/guides/guides_alberta.txt')
-rw-r--r-- | npc/guides/guides_alberta.txt | 261 |
1 files changed, 261 insertions, 0 deletions
diff --git a/npc/guides/guides_alberta.txt b/npc/guides/guides_alberta.txt new file mode 100644 index 000000000..7654372f2 --- /dev/null +++ b/npc/guides/guides_alberta.txt @@ -0,0 +1,261 @@ +//===== eAthena Script =======================================
+//= Alberta Guides
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= eAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Guides for the city of Alberta
+//===== Additional Comments: =================================
+//= 1.0 First version, Renewal guides.
+//============================================================
+
+alberta,23,238,4 script Guide#01alberta::AlbertaGuide 105,{
+ cutin "prt_soldier",2;
+ mes "[Alberta Guide]";
+ mes "Welcome to ^8B4513Alberta^000000,";
+ mes "the Port City.";
+ mes "Do you need help navigating the city?";
+ next;
+ while (1) {
+ switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:[ Destination Ports ]:Remove Marks from Mini-Map:Cancel")) {
+ case 1:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Tool Shop ]:[ Forge ]:[ Weapon & Armor Shop ]:[ Inn ]:[ Beauty Salon ]:[ Merchant Guild ]:Previous Menu")) {
+ case 1:
+ mes "[Alberta Guide]";
+ mes "Let me mark the location of the";
+ mes "the ^0000FFTool Shop^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,98,154,0,0x0A82FF;
+ next;
+ break;
+ case 2:
+ mes "[Alberta Guide]";
+ mes "The ^B9062FForge^000000 is currently";
+ mes "located inside the Merchant Guild building.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,35,41,1,0xFF0000;
+ next;
+ break;
+ case 3:
+ mes "[Alberta Guide]";
+ mes "Let me mark the location of the";
+ mes "the ^FF5400Weapon & Armor Shop^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,117,37,2,0xFFB400;
+ next;
+ break;
+ case 4:
+ mes "[Alberta Guide]";
+ mes "Let me mark the location of the";
+ mes "the ^006400Inn^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,65,233,3,0xAAFF00;
+ next;
+ break;
+ case 5:
+ mes "[Alberta Guide]";
+ mes "Let me mark the location of the";
+ mes "the ^7F3300Beauty Salon^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,48,145,4,0xD2691E;
+ next;
+ break;
+ case 6:
+ mes "[Alberta Guide]";
+ mes "The Merchant Guild is where";
+ mes "you can change your job to ^800080Merchant.";
+ mes "Let me mark its location";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,33,41,5,0xDA70D6;
+ next;
+ break;
+ case 7:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 2:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Eden Teleport Officer ]:[ Kafra Employee ]:[ Cool Event Employee ]:[ Bullet Merchant ]:[ Cooking Ingredient Merchant ]:Previous Menu")) {
+ case 1:
+ mes "[Alberta Guide]";
+ mes "^B9062FEden Teleport Officers^000000 are located in south Alberta";
+ mes "and inside the Merchant Guild building.";
+ mes "Let me mark their locations on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,33,41,6,0xFF0000;
+ viewpoint 1,121,68,7,0xFF0000;
+ next;
+ break;
+ case 2:
+ mes "[Alberta Guide]";
+ mes "Let me mark the location of the";
+ mes "^0000FFKafra Employees^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,33,41,8,0x0A82FF;
+ viewpoint 1,113,60,9,0x0A82FF;
+ next;
+ break;
+ case 3:
+ mes "[Alberta Guide]";
+ mes "When you win event items,";
+ mes "you can claim them through the ^FF5400Cool Event Employee^000000.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,148,57,10,0xFFB400;
+ next;
+ break;
+ case 4:
+ mes "[Alberta Guide]";
+ mes "The ^7F3300Bullet Merchants^000000 for ^7F3300Gunslingers^000000";
+ mes "are located";
+ mes "near the center of the city.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,117,158,11,0xD2691E;
+ next;
+ break;
+ case 5:
+ mes "[Alberta Guide]";
+ mes "The ^006400Chef Assistant^000000 in Alberta";
+ mes "has many regular customers,";
+ mes "especially for his ^006400Delicious Fishes^000000.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,167,135,12,0xAAFF00;
+ next;
+ break;
+ case 6:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 3:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Port - Northern Dock ]:[ Port - Brasilis ]:[ Port - Amatsu ]:[ Port - Kunlun ]:[ Port - Moscovia ]:[ Port - Louyang ]:[ Port - Ayothaya ]:Previous Menu")) {
+ case 1:
+ mes "[Alberta Guide]";
+ mes "You can use";
+ mes "the ^B9062FNorthern Dock^000000";
+ mes "to go to the ^B9062FSunken Ship^000000 or ^B9062FIzlude Marina^000000.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,192,151,13,0xFF0000;
+ next;
+ break;
+ case 2:
+ mes "[Alberta Guide]";
+ mes "Please talk to the ^800080Crewman^000000 at the Alberta Port";
+ mes "if you'd like to visit ^800080Brasilis^000000,";
+ mes "the City of Passion.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,246,115,14,0xDA70D6;
+ next;
+ break;
+ case 3:
+ mes "[Alberta Guide]";
+ mes "Please talk to the";
+ mes "the ^0000FFSea Captain^000000 at the Alberta Port";
+ mes "if you'd like to enjoy viewing cherry blossoms";
+ mes "in ^0000FFAmatsu^000000.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,246,115,15,0x0A82FF;
+ next;
+ break;
+ case 4:
+ mes "[Alberta Guide]";
+ mes "Please talk to the";
+ mes "^B9062FKunlun Envoy^000000 at the Alberta Port";
+ mes "if you'd like to experience the exotic atmosphere of ^B9062FKunlun^000000.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,245,69,16,0xFF0000;
+ next;
+ break;
+ case 5:
+ mes "[Alberta Guide]";
+ mes "Please talk to the";
+ mes "^FF5400Moscovia P.R. Officer^000000 at the Alberta Port";
+ mes "if you'd like to move to";
+ mes "^FF5400Moscovia^000000,";
+ mes "the Eden on the ocean.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,245,66,17,0xFFB400;
+ next;
+ break;
+ case 6:
+ mes "[Alberta Guide]";
+ mes "Please talk to the";
+ mes "^7F3300Girl^000000 at the Alberta Port";
+ mes "if you'd like to move to the historical city,";
+ mes "^7F3300Louyang^000000.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,245,45,18,0xD2691E;
+ next;
+ break;
+ case 7:
+ mes "[Alberta Guide]";
+ mes "Please talk to";
+ mes "^800080Aibakthing^000000 at the Alberta Port";
+ mes "if you'd like to move to";
+ mes "^800080Ayothaya^000000,";
+ mes "the religious city.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,245,42,19,0xDA70D6;
+ next;
+ break;
+ case 8:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 4:
+ mes "[Alberta Guide]";
+ mes "Sure, I'll remove all marks from your mini-map.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 2,1,1,0,0xFFFF00;
+ viewpoint 2,1,1,1,0x000000;
+ viewpoint 2,1,1,2,0xFF0000;
+ viewpoint 2,1,1,3,0xFFFF00;
+ viewpoint 2,1,1,4,0xFFFF00;
+ viewpoint 2,1,1,5,0xFFFF00;
+ viewpoint 2,1,1,6,0xFFFF00;
+ viewpoint 2,1,1,7,0xFFFF00;
+ viewpoint 2,1,1,8,0xFFFF00;
+ viewpoint 2,1,1,9,0xFFFF00;
+ viewpoint 2,1,1,10,0xFFFF00;
+ viewpoint 2,1,1,11,0xFFFF00;
+ viewpoint 2,1,1,12,0x000000;
+ viewpoint 2,1,1,13,0xFFFF00;
+ viewpoint 2,1,1,14,0xFFFF00;
+ viewpoint 2,1,1,15,0xFFFF00;
+ viewpoint 2,1,1,16,0xFFFF00;
+ viewpoint 2,1,1,17,0xFFFF00;
+ viewpoint 2,1,1,18,0xFFFF00;
+ viewpoint 2,1,1,19,0xFFFF00;
+ next;
+ break;
+ case 5:
+ mes "[Alberta Guide]";
+ mes "Enjoy your stay.";
+ close2;
+ cutin "prt_soldier",255;
+ end;
+ }
+ }
+}
+
+alberta,120,60,3 duplicate(AlbertaGuide) Guide#02alberta 105
+alberta,184,143,4 duplicate(AlbertaGuide) Guide#03alberta 105
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