diff options
Diffstat (limited to 'npc/events')
-rw-r--r-- | npc/events/MemorialDay_2008.txt | 172 | ||||
-rw-r--r-- | npc/events/RWC_2012.txt | 4 | ||||
-rw-r--r-- | npc/events/christmas_2008.txt | 151 | ||||
-rw-r--r-- | npc/events/dumplingfestival.txt | 4 | ||||
-rw-r--r-- | npc/events/god_se_festival.txt | 2 | ||||
-rw-r--r-- | npc/events/halloween_2009.txt | 6 | ||||
-rw-r--r-- | npc/events/nguild/nguild_flags.txt | 8 | ||||
-rw-r--r-- | npc/events/valentinesday_2009.txt | 17 | ||||
-rw-r--r-- | npc/events/xmas.txt | 2 |
9 files changed, 162 insertions, 204 deletions
diff --git a/npc/events/MemorialDay_2008.txt b/npc/events/MemorialDay_2008.txt index a6c09fe80..c6628ef12 100644 --- a/npc/events/MemorialDay_2008.txt +++ b/npc/events/MemorialDay_2008.txt @@ -65,9 +65,7 @@ prontera,182,214,4 script Lauds#Memorial 1_M_MERCHANT,{ mes "Bring me ^FF000030 Fabric and 20 Fluffs^000000."; Memorial08 = 1; close; - } - - else if (Memorial08 == 1) { + } else if (Memorial08 == 1) { if (countitem(1059) < 30 || countitem(914) < 20) { mes "[Mad Sago Lauds]"; mes "What are these? They aren't enough?!"; @@ -94,9 +92,7 @@ prontera,182,214,4 script Lauds#Memorial 1_M_MERCHANT,{ Memorial08 = 2; close; } - } - - else if (Memorial08 == 2) { + } else if (Memorial08 == 2) { mes "[Mad Sago Lauds]"; mes "Ah, you have fluffy new towel now I even put your name on it"; next; @@ -116,22 +112,16 @@ prontera,182,214,4 script Lauds#Memorial 1_M_MERCHANT,{ mes "What a shame! You should go speak to ^FF0000Grast in Prontera^000000."; Memorial08 = 3; close; - } - - else if (Memorial08 == 3) { + } else if (Memorial08 == 3) { mes "[Mad Sago Lauds]"; mes "What are you still doing here?"; mes "I told you to go speak to Grast in Prontera!"; close; - } - - else if (Memorial08 == 4 || Memorial08 == 5 || Memorial08 == 6) { + } else if (Memorial08 == 4 || Memorial08 == 5 || Memorial08 == 6) { mes "[Mad Sago Lauds]"; mes "Go help Grast, and then come back."; close; - } - - else if (Memorial08 == 7) { + } else if (Memorial08 == 7) { mes "[Mad Sago Lauds]"; mes "Oh, you've brought them all."; mes "Hahaha!"; @@ -151,16 +141,12 @@ prontera,182,214,4 script Lauds#Memorial 1_M_MERCHANT,{ mes "You should be going to the plaque!"; Memorial08 = 8; close; - } - - else if (Memorial08 == 8) { + } else if (Memorial08 == 8) { mes "[Mad Sago Lauds]"; mes "Stop trying to give me your garbage!"; mes "Go to the plaque at 12 o'clock direction in Prontera for your journey!"; close; - } - - else if (Memorial08 >= 9) { + } else if (Memorial08 >= 9) { .@RandomMsg = rand(1,5); if (.@RandomMsg == 1) { mes "[Mad Sago Lauds]"; @@ -191,7 +177,7 @@ prontera,182,214,4 script Lauds#Memorial 1_M_MERCHANT,{ } } } - + // Memorial Plaque //============================================================ prontera,153,286,4 script Memorial Plaque#Memorial 4_BOARD3,{ @@ -199,9 +185,7 @@ prontera,153,286,4 script Memorial Plaque#Memorial 4_BOARD3,{ mes "[" + strcharinfo(0) + "]"; mes "- It's a dusty old plaque.-"; close; - } - - else if (Memorial08 == 8) { + } else if (Memorial08 == 8) { mes "[" + strcharinfo(0) + "]"; mes "- It's a dusty old plaque.-"; mes "'This must be what Lauds was talking about.'"; @@ -210,43 +194,41 @@ prontera,153,286,4 script Memorial Plaque#Memorial 4_BOARD3,{ Memorial08 = 9; getexp 93750,43750; goto L_CleanPlaque; - } - - else if (Memorial08 >= 9) { + } else if (Memorial08 >= 9) { goto L_CleanPlaque; } - - L_CleanPlaque: - mes "- You see a message from the cleaned plaque.-"; - next; - mes "-Although no sculptured marble should rise to their memory,-"; - mes "-nor engraved stone bear record of their deeds,-"; - mes "-yet will their remembrance be as lasting as the land they honored.-"; - mes "-Daniel Webster-"; - if (Memorial08 == 9) { - getexp 93750,43750; - } - next; - mes "-There's another message.-"; - next; - mes "-I may not have gone where I intended to go,-"; - mes "-but I think I have ended up where I needed to be.-"; - mes "- Douglas Adams.-"; - if (Memorial08 == 9) { - getexp 93750,43750; - } - next; - mes "-This is the last message.-"; - next; - mes "-True heroism is remarkably sober, very undramatic.-"; - mes "-It is not the urge to surpass all others at whatever cost,-"; - mes "- but the urge to serve others at whatever cost. -"; - mes "- Arthur Ashe -"; - if (Memorial08 == 9) { - getexp 93750,43750; - Memorial08 = 10; - } - close; + +L_CleanPlaque: + mes "- You see a message from the cleaned plaque.-"; + next; + mes "-Although no sculptured marble should rise to their memory,-"; + mes "-nor engraved stone bear record of their deeds,-"; + mes "-yet will their remembrance be as lasting as the land they honored.-"; + mes "-Daniel Webster-"; + if (Memorial08 == 9) { + getexp 93750,43750; + } + next; + mes "-There's another message.-"; + next; + mes "-I may not have gone where I intended to go,-"; + mes "-but I think I have ended up where I needed to be.-"; + mes "- Douglas Adams.-"; + if (Memorial08 == 9) { + getexp 93750,43750; + } + next; + mes "-This is the last message.-"; + next; + mes "-True heroism is remarkably sober, very undramatic.-"; + mes "-It is not the urge to surpass all others at whatever cost,-"; + mes "- but the urge to serve others at whatever cost. -"; + mes "- Arthur Ashe -"; + if (Memorial08 == 9) { + getexp 93750,43750; + Memorial08 = 10; + } + close; } // Grast @@ -257,9 +239,7 @@ prontera,150,270,4 script Grast#Memorial 4_M_HUMERCHANT,{ mes "Memorial Day is a sad and yet glorious day."; mes "I wonder how many people remember them..."; close; - } - - else if (Memorial08 == 3) { + } else if (Memorial08 == 3) { mes "[Grast]"; mes "Oh, isn't that a Towel of Memory?"; mes "I'm so glad to meet someone who understands the meaning of Memorial Day."; @@ -275,9 +255,7 @@ prontera,150,270,4 script Grast#Memorial 4_M_HUMERCHANT,{ mes "I'll be waiting for your return."; Memorial08 = 4; close; - } - - else if (Memorial08 == 4) { + } else if (Memorial08 == 4) { if (countitem(501) < 1 || countitem(506) < 1 || countitem(656) < 1 || countitem(602) < 1) { mes "[Grast]"; mes "Oops, you haven't brought all materials."; @@ -306,9 +284,7 @@ prontera,150,270,4 script Grast#Memorial 4_M_HUMERCHANT,{ Memorial08 = 5; close; } - } - - else if (Memorial08 == 5) { + } else if (Memorial08 == 5) { if (countitem(1065) < 1 || countitem(610) < 1 || countitem(717) < 1 || countitem(747) < 1 || countitem(517) < 1 || countitem(515) < 1) { mes "[Grast]"; mes "Oops, you haven't brought all materials."; @@ -333,9 +309,7 @@ prontera,150,270,4 script Grast#Memorial 4_M_HUMERCHANT,{ Memorial08 = 6; close; } - } - - else if (Memorial08 == 6) { + } else if (Memorial08 == 6) { if (countitem(643) < 1 || countitem(12018) < 1 || countitem(741) < 1 || countitem(745) < 1) { mes "[Grast]"; mes "Oops, you haven't brought all materials."; @@ -388,42 +362,38 @@ prontera,150,270,4 script Grast#Memorial 4_M_HUMERCHANT,{ getitem 12109,1; close; } - } - - else if (Memorial08 == 7) { + } else if (Memorial08 == 7) { mes "[Grast]"; mes "Have you met Lauds?"; mes "I hope you'll remember your freedom and happiness are built on thousands of lives sacrificed in war."; close; - } - - else if (Memorial08 >= 8) { + } else if (Memorial08 >= 8) { mes "[Grast]"; mes "A towel is about the most massively useful thing an adventurer can have."; close; } - L_GiveUp: - mes "[Grast]"; - mes "Oh, I see. I guess you're quite busy nowadays, huh?"; - mes "No problem; I'll give you all the supplies..."; - next; - mes "[Grast]"; - mes "There you go."; - mes "I crushed all the items together into a more compact form for you."; - mes "You can thank me later for that extra service."; - mes "Please bring them to Lauds."; - Memorial08 = 7; - getitem 7126,1; - next; - mes "[Grast]"; - mes "By the way, he had an unfortunate accident, and has kind of lost his mind."; - mes "Please don't be alarmed even if he starts babbling."; - close; - - L_Continue: - mes "[Grast]"; - mes "That's a good idea."; - mes "Then I'll be waiting for your return."; - close; +L_GiveUp: + mes "[Grast]"; + mes "Oh, I see. I guess you're quite busy nowadays, huh?"; + mes "No problem; I'll give you all the supplies..."; + next; + mes "[Grast]"; + mes "There you go."; + mes "I crushed all the items together into a more compact form for you."; + mes "You can thank me later for that extra service."; + mes "Please bring them to Lauds."; + Memorial08 = 7; + getitem 7126,1; + next; + mes "[Grast]"; + mes "By the way, he had an unfortunate accident, and has kind of lost his mind."; + mes "Please don't be alarmed even if he starts babbling."; + close; + +L_Continue: + mes "[Grast]"; + mes "That's a good idea."; + mes "Then I'll be waiting for your return."; + close; } diff --git a/npc/events/RWC_2012.txt b/npc/events/RWC_2012.txt index 43b884a0d..faefaa16a 100644 --- a/npc/events/RWC_2012.txt +++ b/npc/events/RWC_2012.txt @@ -313,14 +313,14 @@ prontera,147,59,3 script Goldberg#pron 4_M_OILMAN,{ mes "The enchant option in your item will be initialized."; delitem 6665,1; //RWC_Inicializer delequip .@part; - + // GetNonSlotItemSock2 .@equip_refine .@equip_id .@equip_card[0] .@equip_card[1] .@equip_card[2] .@equip_card[3] for(.@i = 0; .@i < 4; ++.@i) { if (.@equip_card[.@i] >= 4700) // Armor Enchant System .@equip_card[.@i] = 0; } getitem2 .@equip_id,1,1,.@equip_refine,0,.@equip_card[0],.@equip_card[1],.@equip_card[2],.@equip_card[3]; - + close; } } diff --git a/npc/events/christmas_2008.txt b/npc/events/christmas_2008.txt index 2b6d67eca..c412541cc 100644 --- a/npc/events/christmas_2008.txt +++ b/npc/events/christmas_2008.txt @@ -163,81 +163,81 @@ prontera,226,306,4 script Caroller#iROxmas08 1_F_PRIEST,{ } } } + mes "[Caroller]"; + mes "You know about Christmas!"; + mes "Talking about Christmas..."; + mes "...it's carols!!!"; + mes "I've been waiting for this for when"; + mes "Christmas comes around!"; + next; + mes "[Caroller]"; + mes "But there's been no caroling here and there like before, so we can't feel the Christmas spirit."; + next; + mes "[Caroller]"; + mes "So, I installed a Singing Crystal in Prontera..."; + next; + mes "[Caroller]"; + mes "but that jerk Antonio broke the crystal!"; + next; + mes "[Caroller]"; + mes "The gift boxes have been changing into monsters since Antonio placed some magic on them, so the monsters ate up the crystal fragments!"; + next; + mes "[Caroller]"; + mes "I am so devastated, since the Singing Crystal has been the hope of many children around the villages."; + next; + if (select("There's no other way to carol?:You can hear carols in Lutie.") == 2) { mes "[Caroller]"; - mes "You know about Christmas!"; - mes "Talking about Christmas..."; - mes "...it's carols!!!"; - mes "I've been waiting for this for when"; - mes "Christmas comes around!"; - next; - mes "[Caroller]"; - mes "But there's been no caroling here and there like before, so we can't feel the Christmas spirit."; - next; - mes "[Caroller]"; - mes "So, I installed a Singing Crystal in Prontera..."; - next; - mes "[Caroller]"; - mes "but that jerk Antonio broke the crystal!"; - next; - mes "[Caroller]"; - mes "The gift boxes have been changing into monsters since Antonio placed some magic on them, so the monsters ate up the crystal fragments!"; - next; - mes "[Caroller]"; - mes "I am so devastated, since the Singing Crystal has been the hope of many children around the villages."; - next; - if (select("There's no other way to carol?:You can hear carols in Lutie.") == 2) { - mes "[Caroller]"; - mes "And just stay there, every Christmas, for your whole life?"; - next; - mes "["+strcharinfo(0)+"]"; - mes "What? What do you mean?"; - next; - mes "[Caroller]"; - mes "Oh, nevermind."; - mes "Ah..."; - close; - } - mes "[Caroller]"; - mes "Maybe, it's quite hard to make a jukebox for the villages, but a music box might be possible."; - next; - mes "[Caroller]"; - mes "We need the ^0000FFSinging Crystal Pieces^000000 that the monsters ate up."; - next; - mes "[Caroller]"; - mes "Please bring me ^0000FF6 Singing Crystal Pieces^000000, and you will be rewarded with presents!"; - next; - mes "[Caroller]"; - mes "Sounds cool, huh!!"; - next; - select("........................"); - mes "[Caroller]"; - mes "...Why are you staring at me like that?"; - next; - mes "[Caroller]"; - mes "You're thinking that we are always getting our plans spoiled, aren't you?"; - next; - mes "[Caroller]"; - mes "I know that we are not good at controlling stuff, but our rewards are good, right?"; - next; - select("........................"); - mes "[Caroller]"; - mes "Hey, we treat you good..."; - next; - select("........................"); - mes "[Caroller]"; - mes "You are so cruel to me!"; - mes "Bad! Bad!"; + mes "And just stay there, every Christmas, for your whole life?"; next; - mes "[Caroller]"; - mes "Please, for our children's hope!!!?"; - mes "Please bring me 6 Singing Crystal Pieces from ^0000FFViolent Gift Boxes^000000!"; + mes "["+strcharinfo(0)+"]"; + mes "What? What do you mean?"; next; - emotion e_ok; mes "[Caroller]"; - mes "They're definitely as harsh as their name."; - mes "Go on please!"; - iROxmas08carol = 1; + mes "Oh, nevermind."; + mes "Ah..."; close; + } + mes "[Caroller]"; + mes "Maybe, it's quite hard to make a jukebox for the villages, but a music box might be possible."; + next; + mes "[Caroller]"; + mes "We need the ^0000FFSinging Crystal Pieces^000000 that the monsters ate up."; + next; + mes "[Caroller]"; + mes "Please bring me ^0000FF6 Singing Crystal Pieces^000000, and you will be rewarded with presents!"; + next; + mes "[Caroller]"; + mes "Sounds cool, huh!!"; + next; + select("........................"); + mes "[Caroller]"; + mes "...Why are you staring at me like that?"; + next; + mes "[Caroller]"; + mes "You're thinking that we are always getting our plans spoiled, aren't you?"; + next; + mes "[Caroller]"; + mes "I know that we are not good at controlling stuff, but our rewards are good, right?"; + next; + select("........................"); + mes "[Caroller]"; + mes "Hey, we treat you good..."; + next; + select("........................"); + mes "[Caroller]"; + mes "You are so cruel to me!"; + mes "Bad! Bad!"; + next; + mes "[Caroller]"; + mes "Please, for our children's hope!!!?"; + mes "Please bring me 6 Singing Crystal Pieces from ^0000FFViolent Gift Boxes^000000!"; + next; + emotion e_ok; + mes "[Caroller]"; + mes "They're definitely as harsh as their name."; + mes "Go on please!"; + iROxmas08carol = 1; + close; case 4: mes "[Caroller]"; @@ -260,7 +260,6 @@ prontera,226,306,4 script Caroller#iROxmas08 1_F_PRIEST,{ mes "It's hot, huh?"; close; - case 5: mes "[Caroller]"; mes "A-N-T-O-N-I-O!!!"; @@ -279,7 +278,7 @@ prontera,226,306,4 script Caroller#iROxmas08 1_F_PRIEST,{ close; } } - + if (iROxmas08carol == 1) { if (countitem(6092) < 6) { mes "[Caroller]"; @@ -345,7 +344,7 @@ prontera,226,306,4 script Caroller#iROxmas08 1_F_PRIEST,{ close; } } - + if (iROxmas08carol == 2) { if (countitem(1019) < 10 || countitem(1005) < 1 || countitem(7312) < 1 || countitem(938) < 10 || countitem(732) < 1) { mes "[Caroller]"; @@ -442,7 +441,7 @@ prontera,226,306,4 script Caroller#iROxmas08 1_F_PRIEST,{ mes "All right, what comes to your mind when you think about Christmas?"; next; switch(select("Carolling:Santa Claus:Gift Boxes:Santa Costume:Not much really...")) { - + case 1: mes "[Santa Claus]"; mes "Carolling! That's good!"; @@ -471,7 +470,7 @@ prontera,226,306,4 script Caroller#iROxmas08 1_F_PRIEST,{ mes "A bad Santa ruins us good Santa's reputations!"; mes "The World Santa Organization is considering this a grave situation."; close; - + case 3: mes "[Santa Claus]"; mes "A gift box! That sounds good!"; @@ -680,7 +679,7 @@ prontera,226,306,4 script Caroller#iROxmas08 1_F_PRIEST,{ mes "There used to be designer who visited my house to make my Santa costumes."; mes "Do you have any ideas?"; close; - + case 5: mes "[Santa Claus]"; mes "........................"; diff --git a/npc/events/dumplingfestival.txt b/npc/events/dumplingfestival.txt index 23a085eb8..e20e4dd2a 100644 --- a/npc/events/dumplingfestival.txt +++ b/npc/events/dumplingfestival.txt @@ -10,7 +10,7 @@ //= Ver 1.0- Duplicate of MRO's Dumpling Event //= 1.01 fixed bugs [Lupus] //============================================================ - + payon,93,81,4 script Exorcist Master Fahae 4_M_BUDDHIST,{ mes "[Exorcist Master Fahae]"; @@ -64,7 +64,7 @@ payon,93,81,4 script Exorcist Master Fahae 4_M_BUDDHIST,{ mes "Here you go, I hope you may succeed in my quest."; close; } - + // Monsters //============================================================ gef_fild00,0,0,0,0 monster Dumpling 1520,20,60000,66000 diff --git a/npc/events/god_se_festival.txt b/npc/events/god_se_festival.txt index 3b7dd50e8..aed725db5 100644 --- a/npc/events/god_se_festival.txt +++ b/npc/events/god_se_festival.txt @@ -120,7 +120,6 @@ yuno,118,192,5 script Rmimi Ravies#gq_fes01 4_F_HUGIRL,{ mes "[Rmimi Ravies]"; mes "Have a good time."; donpcevent "Rmimi Ravies#gq_fes01::OnStart"; - announce "["+ strcharinfo(0) +"] member of ["+ getguildname(.@GID) +"] is summoning a 'Valkyrie's Present' in 'Juno'.",bc_all,"0x70dbdb"; close; } @@ -390,7 +389,6 @@ OnTimer3900000: end; } - // Original name: "Festival Manager#god_se_fes02" rachel,1,1,0 script Festival Manager#gq_fes2 4_F_HUGIRL,{ callfunc "F_GM_NPC"; diff --git a/npc/events/halloween_2009.txt b/npc/events/halloween_2009.txt index f67841c15..2f3a978e3 100644 --- a/npc/events/halloween_2009.txt +++ b/npc/events/halloween_2009.txt @@ -193,17 +193,17 @@ OnInit: hideonnpc "Trick or Treater#iRO7"; hideonnpc "Trick or Treater#iRO8"; end; - + OnEnableTreat: enablenpc strnpcinfo(3); hideonnpc strnpcinfo(3); end; - + OnTimer15000: hideonnpc strnpcinfo(3); disablenpc strnpcinfo(3); end; - + OnTimer300000: donpcevent strnpcinfo(3)+"::OnEnableTreat"; stopnpctimer; diff --git a/npc/events/nguild/nguild_flags.txt b/npc/events/nguild/nguild_flags.txt index dcd3dbc14..830ded7f9 100644 --- a/npc/events/nguild/nguild_flags.txt +++ b/npc/events/nguild/nguild_flags.txt @@ -94,9 +94,6 @@ nguild_alde,74,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-18 GUILD_FLAG nguild_alde,203,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-19 GUILD_FLAG nguild_alde,210,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-20 GUILD_FLAG - - - //============================================================================// // Castle 2 //============================================================================// @@ -125,8 +122,6 @@ nguild_gef,17,171,5 duplicate(NGuildGef) NGuild Geffen#g1-10 GUILD_FLAG nguild_gef,59,16,4 duplicate(NGuildGef) NGuild Geffen#g1-11 GUILD_FLAG nguild_gef,64,16,4 duplicate(NGuildGef) NGuild Geffen#g1-12 GUILD_FLAG - - //============================================================================// // Castle 3 //============================================================================// @@ -155,9 +150,6 @@ nguild_pay,221,116,4 duplicate(NGuildPay) NGuild Payon#f1-9 GUILD_FLAG nguild_pay,206,108,4 duplicate(NGuildPay) NGuild Payon#f1-10 GUILD_FLAG nguild_pay,212,108,4 duplicate(NGuildPay) NGuild Payon#f1-11 GUILD_FLAG - - - //=============================================================================// // Castle 4 //=============================================================================// diff --git a/npc/events/valentinesday_2009.txt b/npc/events/valentinesday_2009.txt index 56195d06a..aaaf74a85 100644 --- a/npc/events/valentinesday_2009.txt +++ b/npc/events/valentinesday_2009.txt @@ -314,7 +314,7 @@ prontera,154,185,5 script Event Ring Maker#Val09 4_F_KAFRA7,{ mes "Come back when you're experienced enough to handle the quests."; close; } - + if (iROval09ring >= 1) { mes "[Event Ring Maker]"; mes "The box with the ring, carved with your name, is for the one you love."; @@ -328,7 +328,7 @@ prontera,154,185,5 script Event Ring Maker#Val09 4_F_KAFRA7,{ mes "Be aware, and always try to stay popular!"; close; } - + mes "[Event Ring Maker]"; mes "Hi, there, how are ya?"; mes "Come to me if you're interested in the event, 'Who's Valentine's Hottest?'"; @@ -435,7 +435,7 @@ prontera,157,185,4 script Valentine Vote Manager#v 4_F_KAFRA5,{ next; break; } - + if (Sex) { if (countitem(7947) > .@input) { mes "[Valentine Vote Manager]"; @@ -444,7 +444,7 @@ prontera,157,185,4 script Valentine Vote Manager#v 4_F_KAFRA5,{ next; break; } - + if (countitem(7947) < .@input) { mes "[Valentine Vote Manager]"; mes "Seems like the value you entered is too large."; @@ -452,7 +452,7 @@ prontera,157,185,4 script Valentine Vote Manager#v 4_F_KAFRA5,{ next; break; } - + mes "[Valentine Vote Manager]"; mes "I'll take those silver rings, and count the votes for you."; mes "Thank you for participating."; @@ -472,7 +472,7 @@ prontera,157,185,4 script Valentine Vote Manager#v 4_F_KAFRA5,{ next; break; } - + if (countitem(7946) < .@input) { mes "[Valentine Vote Manager]"; mes "Seems like the value you entered is too large."; @@ -480,7 +480,7 @@ prontera,157,185,4 script Valentine Vote Manager#v 4_F_KAFRA5,{ next; break; } - + mes "[Valentine Vote Manager]"; mes "I'll take those gold rings, and count the votes for you."; mes "Thank you for participating."; @@ -533,7 +533,7 @@ prt_castle,42,35,3 script Dessert Manager#Val09 1_M_01,{ mes "Annoying, annoying, annoying~~!"; close; } - + mes "[Charles Orleans]"; mes "Oh, Mademoiselle!"; mes "This little trifling space felt like heaven the minute you walked in!"; @@ -629,5 +629,4 @@ prt_castle,42,35,3 script Dessert Manager#Val09 1_M_01,{ mes "I hope this is just what you wanted, for it bears your beautiful heart inside."; close; } - } diff --git a/npc/events/xmas.txt b/npc/events/xmas.txt index e420f9e6d..be43b3752 100644 --- a/npc/events/xmas.txt +++ b/npc/events/xmas.txt @@ -90,7 +90,7 @@ L_Start: mes "If you get 3 more, I'll give you another."; mes "Hope you get a good item."; close; - + L_NotEnuf: mes "You don't have enough socks as proof."; mes "Go take down those evil Santas"; |