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-rw-r--r--npc/events/easter_2008.txt136
1 files changed, 63 insertions, 73 deletions
diff --git a/npc/events/easter_2008.txt b/npc/events/easter_2008.txt
index 4d914ebcb..a2d6a2155 100644
--- a/npc/events/easter_2008.txt
+++ b/npc/events/easter_2008.txt
@@ -91,7 +91,7 @@ prontera,111,99,5 script Egg Salesman#prt::EggVendor 4W_M_02,{
mes "Chicken Eggs so easily!";
next;
while(1) {
- input .@input;
+ input(.@input);
if (.@input == 0) {
mes "[Egg Salesman]";
mes "Hey, if you're not";
@@ -101,7 +101,7 @@ prontera,111,99,5 script Egg Salesman#prt::EggVendor 4W_M_02,{
mes "help out my customers?";
close;
}
- else if (.@input < 0 || .@input > 1000) {
+ if (.@input < 1 || .@input > 1000) {
mes "[Egg Salesman]";
mes "Hey, you mind giving";
mes "me a real number? I also";
@@ -110,42 +110,37 @@ prontera,111,99,5 script Egg Salesman#prt::EggVendor 4W_M_02,{
mes "you know. C'mon, tell me how";
mes "many you want for real now.";
next;
+ continue;
}
- else {
- .@egg_zeny = .@input*500;
- if (Zeny < .@egg_zeny) {
- mes "[Egg Salesman]";
- mes "You don't have enough Zeny.";
- next;
- mes "[Egg Salesman]";
- mes "No discount, go and get enough Zeny.";
- close;
- }
- else {
- if (checkweight(Chicken_Egg,.@input) == 0) {
- mes "[Egg Salesman]";
- mes "Hey, I know you really";
- mes "want to buy some Chicken";
- mes "Eggs, but you won't be able";
- mes "to carry that much now. Why";
- mes "don't you free up some";
- mes "Inventory space first?.";
- close;
- }
- else {
- mes "[Egg Salesman]";
- mes "Here's your Chicken Eggs!";
- mes "I guess there's some festival";
- mes "happening where you'll need";
- mes "them, but I don't know anything";
- mes "about that. Well, have a good";
- mes "time, and I'll see you again!";
- Zeny -= .@egg_zeny;
- getitem Chicken_Egg,.@input;
- close;
- }
- }
+ .@egg_zeny = .@input*500;
+ if (Zeny < .@egg_zeny) {
+ mes "[Egg Salesman]";
+ mes "You don't have enough Zeny.";
+ next;
+ mes "[Egg Salesman]";
+ mes "No discount, go and get enough Zeny.";
+ close;
}
+ if (checkweight(Chicken_Egg,.@input) == 0) {
+ mes "[Egg Salesman]";
+ mes "Hey, I know you really";
+ mes "want to buy some Chicken";
+ mes "Eggs, but you won't be able";
+ mes "to carry that much now. Why";
+ mes "don't you free up some";
+ mes "Inventory space first?.";
+ close;
+ }
+ mes "[Egg Salesman]";
+ mes "Here's your Chicken Eggs!";
+ mes "I guess there's some festival";
+ mes "happening where you'll need";
+ mes "them, but I don't know anything";
+ mes "about that. Well, have a good";
+ mes "time, and I'll see you again!";
+ Zeny -= .@egg_zeny;
+ getitem Chicken_Egg,.@input;
+ close;
}
case 4:
mes "[Egg Salesman]";
@@ -263,8 +258,8 @@ prontera,230,312,3 script Nerlen#es07 1_F_PRIEST,{
mes "Enter ''0'' to cancel.";
next;
while(1) {
- input .@input;
- if (.@input == 0) {
+ input(.@input);
+ if (.@input <= 0) {
mes "[Nerlen]";
mes "Oh, you changed your";
mes "mind? Feel free to visit me";
@@ -272,35 +267,32 @@ prontera,230,312,3 script Nerlen#es07 1_F_PRIEST,{
mes "make you some Holy Eggs~";
close;
}
- else if (.@input < 0 || .@input > 10) {
+ if (.@input > 10) {
mes "[Nerlen]";
mes "I'm sorry, but I can only";
mes "make up to 10 Holy Eggs";
mes "at a time. If you wanted to";
mes "cancel, then just enter ''0.''";
next;
+ continue;
}
- else {
- if ((countitem(White_Herb) < .@input) || (countitem(Green_Herb) < .@input) || (countitem(Yellow_Herb) < .@input) || (countitem(Holy_Water) < .@input) || (countitem(Chicken_Egg) < .@input)) {
- mes "[Nerlen]";
- mes "I'm sorry, but you don't";
- mes "have enough items to make";
- mes "Holy Eggs. You need the";
- mes "following for me to create";
- mes "each Holy Egg for you.";
- next;
- mes "[Nerlen]";
- mes "^4D4DFF1 White Herb^000000,";
- mes "^4D4DFF1 Green Herb^000000,";
- mes "^4D4DFF1 Yellow Herb^000000,";
- mes "^4D4DFF1 Holy Water^000000, and";
- mes "^4D4DFF1 Chicken Egg^000000.";
- close;
- }
- else {
- break;
- }
+ if ((countitem(White_Herb) < .@input) || (countitem(Green_Herb) < .@input) || (countitem(Yellow_Herb) < .@input) || (countitem(Holy_Water) < .@input) || (countitem(Chicken_Egg) < .@input)) {
+ mes "[Nerlen]";
+ mes "I'm sorry, but you don't";
+ mes "have enough items to make";
+ mes "Holy Eggs. You need the";
+ mes "following for me to create";
+ mes "each Holy Egg for you.";
+ next;
+ mes "[Nerlen]";
+ mes "^4D4DFF1 White Herb^000000,";
+ mes "^4D4DFF1 Green Herb^000000,";
+ mes "^4D4DFF1 Yellow Herb^000000,";
+ mes "^4D4DFF1 Holy Water^000000, and";
+ mes "^4D4DFF1 Chicken Egg^000000.";
+ close;
}
+ break;
}
if (checkweight(Holy_Egg,.@input) == 0) {
mes "[Nerlen]";
@@ -311,20 +303,18 @@ prontera,230,312,3 script Nerlen#es07 1_F_PRIEST,{
mes "space in your Inventory first.";
close;
}
- else {
- delitem White_Herb,.@input;
- delitem Green_Herb,.@input;
- delitem Yellow_Herb,.@input;
- delitem Holy_Water,.@input;
- delitem Chicken_Egg,.@input; //Egg
- getitem Holy_Egg,.@input;
- mes "[Nerlen]";
- mes "Thank you!";
- mes "I hope you enjoy";
- mes "these Holy Eggs~";
- mes "Hope you to be with God's love.";
- close;
- }
+ delitem White_Herb,.@input;
+ delitem Green_Herb,.@input;
+ delitem Yellow_Herb,.@input;
+ delitem Holy_Water,.@input;
+ delitem Chicken_Egg,.@input; //Egg
+ getitem Holy_Egg,.@input;
+ mes "[Nerlen]";
+ mes "Thank you!";
+ mes "I hope you enjoy";
+ mes "these Holy Eggs~";
+ mes "Hope you to be with God's love.";
+ close;
case 3:
mes "[Nerlen]";
mes "Alright, I understand.";