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-rw-r--r--npc/events/RWC_2011.txt40
1 files changed, 20 insertions, 20 deletions
diff --git a/npc/events/RWC_2011.txt b/npc/events/RWC_2011.txt
index b81c14618..dcb373c96 100644
--- a/npc/events/RWC_2011.txt
+++ b/npc/events/RWC_2011.txt
@@ -34,7 +34,7 @@
//=========================================================================
prontera,114,81,5 script RWC2011 Agent#2 4_M_ATEIL,{
- if (checkweight(1201,1) == 0 || MaxWeight - Weight < 500) {
+ if (checkweight(Knife,1) == 0 || MaxWeight - Weight < 500) {
mes "[New Agent]";
mes "You have too many items. Please make room in your inventory and come back.";
close;
@@ -173,7 +173,7 @@ prontera,114,81,5 script RWC2011 Agent#2 4_M_ATEIL,{
setquest 13000;
close;
} else if (oversea_event == 1) {
- if (countitem(6485) && countitem(6486) && countitem(6487) > 1 && countitem(7602) && countitem(7470) && countitem(6012)) {
+ if (countitem(BlueCard_2) && countitem(BlueCard_0) && countitem(BlueCard_1) > 1 && countitem(BlueCard_R) && countitem(BlueCard_W) && countitem(Blue_Card_C)) {
mes "[RWC2011 Agent]";
mes "Have you gathered all the cards?";
next;
@@ -183,30 +183,30 @@ prontera,114,81,5 script RWC2011 Agent#2 4_M_ATEIL,{
mes "[RWC2011 Agent]";
mes "Here are the gifts I promised... Let's see...";
next;
- delitem 6485,1; //BlueCard_2
- delitem 6486,1; //BlueCard_0
- delitem 6487,2; //BlueCard_1
- delitem 7602,1; //BlueCard_R
- delitem 7470,1; //BlueCard_W
- delitem 6012,1; //Blue_Card_C
+ delitem BlueCard_2,1;
+ delitem BlueCard_0,1;
+ delitem BlueCard_1,2;
+ delitem BlueCard_R,1;
+ delitem BlueCard_W,1;
+ delitem Blue_Card_C,1;
//SavePPL BlueCard_2
oversea_event = 2;
erasequest 13000;
setquest 13001;
.@i = rand(1,100);
- if (.@i == 1) getitem 12690,1; //Old_C_Album_Helm
- else if (.@i == 2) getitem 12691,1; //Old_C_Album_Armor
- else if (.@i == 3) getitem 12693,1; //Old_C_Album_Garment
- else if (.@i == 4) getitem 12694,1; //Old_C_Album_Shoes
- else if (.@i == 5) getitem 12698,1; //Old_C_Album_Weapon
- else if (.@i == 6) getitem 12695,1; //Old_C_Album_Acc
- else if (.@i == 7) getitem 12692,1; //Old_C_Album_Shield
- else if (.@i < 28) getitem 547,10; //White_Slim_Potion
- else if (.@i < 38) getitem 607,1; //Yggdrasilberry
- else if (.@i < 51) getitem 608,1; //Seed_Of_Yggdrasil
+ if (.@i == 1) getitem Old_C_Album_Helm,1;
+ else if (.@i == 2) getitem Old_C_Album_Armor,1;
+ else if (.@i == 3) getitem Old_C_Album_Garment,1;
+ else if (.@i == 4) getitem Old_C_Album_Shoes,1;
+ else if (.@i == 5) getitem Old_C_Album_Weapon,1;
+ else if (.@i == 6) getitem Old_C_Album_Acc,1;
+ else if (.@i == 7) getitem Old_C_Album_Shield,1;
+ else if (.@i < 28) getitem White_Slim_Potion,10;
+ else if (.@i < 38) getitem Yggdrasilberry,1;
+ else if (.@i < 51) getitem Seed_Of_Yggdrasil,1;
else {
- getitem 12696,5; //RWC_Cele_Fire
- getitem 12697,5; //RWC_Cele_Fire2
+ getitem RWC_Cele_Fire,5;
+ getitem RWC_Cele_Fire2,5;
}
mes "[RWC2011 Agent]";
mes "It's not much but please keep it! Haha, we still have lots of cards to be found. I hope you can help me tomorrow as well.";