diff options
Diffstat (limited to 'npc/custom/sign_your_items.txt')
-rw-r--r-- | npc/custom/sign_your_items.txt | 158 |
1 files changed, 79 insertions, 79 deletions
diff --git a/npc/custom/sign_your_items.txt b/npc/custom/sign_your_items.txt index bac8207ea..769e62866 100644 --- a/npc/custom/sign_your_items.txt +++ b/npc/custom/sign_your_items.txt @@ -1,16 +1,16 @@ -//===== rAthena Script ======================================= -//= * Sign Your Items * -//===== By: ================================================== +//===== rAthena Script ======================================= +//= Sign Your Items +//===== By: ================================================== //= Lupus -//===== Current Version: ===================================== +//===== Current Version: ===================================== //= 1.0 -//===== Compatible With: ===================================== -//= rAthena 1 -//===== Description: ========================================= +//===== Compatible With: ===================================== +//= rAthena SVN +//===== Description: ========================================= //= Write you name on your rare equipment or weapon ^_- //= Original X-Mas mini-quest(could be used as a permanent one) -//===== Additional Comments: ================================= -//= 1.0 First release +//===== Additional Comments: ================================= +//= //============================================================ prt_in,24,61,7 script Perchik 47,{ @@ -52,85 +52,85 @@ M_DO: M_MENU: next; menu getequipname(1),M_PART1,getequipname(9),M_PART9,getequipname(10),M_PART10,getequipname(2),M_PART2,getequipname(4),M_PART4, - getequipname(3),M_PART3,getequipname(5),M_PART5,getequipname(6),M_PART6,getequipname(7),M_PART7,getequipname(8),M_PART8; + getequipname(3),M_PART3,getequipname(5),M_PART5,getequipname(6),M_PART6,getequipname(7),M_PART7,getequipname(8),M_PART8; //Head Gear - M_PART1: - set @part,1; - if (getequipisequiped(1)) goto L_CHECK1; - mes "[Perchik]"; - mes "A bald head under a cheap wig... There's nothing worthy to sign."; - emotion 6; - goto M_MENU; - M_PART9: - set @part,9; - if (getequipisequiped(9)) goto L_CHECK1; - mes "[Perchik]"; - mes "Glasses... I can't see any glasses..."; - emotion 20; - goto M_MENU; - M_PART10: - set @part,10; - if (getequipisequiped(10)) goto L_CHECK1; - mes "[Perchik]"; - mes "I don't see any mask here."; - emotion 20; - goto M_MENU; +M_PART1: + set @part,1; + if (getequipisequiped(1)) goto L_CHECK1; + mes "[Perchik]"; + mes "A bald head under a cheap wig... There's nothing worthy to sign."; + emotion 6; + goto M_MENU; +M_PART9: + set @part,9; + if (getequipisequiped(9)) goto L_CHECK1; + mes "[Perchik]"; + mes "Glasses... I can't see any glasses..."; + emotion 20; + goto M_MENU; +M_PART10: + set @part,10; + if (getequipisequiped(10)) goto L_CHECK1; + mes "[Perchik]"; + mes "I don't see any mask here."; + emotion 20; + goto M_MENU; //Armor - M_PART2: - set @part,2; - if (getequipisequiped(2)) goto L_CHECK1; - mes "[Perchik]"; - mes "Your belly...? Yes, it's rather fat."; - emotion 6; - goto M_MENU; +M_PART2: + set @part,2; + if (getequipisequiped(2)) goto L_CHECK1; + mes "[Perchik]"; + mes "Your belly...? Yes, it's rather fat."; + emotion 6; + goto M_MENU; //Left Hand - M_PART3: - set @part,3; - if (getequipisequiped(3)) goto L_CHECK1; - mes "[Perchik]"; - mes "Sign your left hand? I'm not a celebrity, you know..."; - emotion 4; - goto M_MENU; +M_PART3: + set @part,3; + if (getequipisequiped(3)) goto L_CHECK1; + mes "[Perchik]"; + mes "Sign your left hand? I'm not a celebrity, you know..."; + emotion 4; + goto M_MENU; //Right Hand - M_PART4: - set @part,4; - if (getequipisequiped(4)) goto L_CHECK1; - mes "[Perchik]"; - mes "It isn't an armor... It's a mud!!! Wash your hands more often."; - emotion 4; - goto M_MENU; +M_PART4: + set @part,4; + if (getequipisequiped(4)) goto L_CHECK1; + mes "[Perchik]"; + mes "It isn't an armor... It's a mud!!! Wash your hands more often."; + emotion 4; + goto M_MENU; //Garment - M_PART5: - set @part,5; - if (getequipisequiped(5)) goto L_CHECK1; - mes "[Perchik]"; - mes "Look... It's empty..."; - goto M_MENU; +M_PART5: + set @part,5; + if (getequipisequiped(5)) goto L_CHECK1; + mes "[Perchik]"; + mes "Look... It's empty..."; + goto M_MENU; //Foot Gear - M_PART6: - set @part,6; - if (getequipisequiped(6)) goto L_CHECK1; - mes "[Perchik]"; - mes "Aw!! I don't like stinky feet."; - emotion 16; - goto M_MENU; +M_PART6: + set @part,6; + if (getequipisequiped(6)) goto L_CHECK1; + mes "[Perchik]"; + mes "Aw!! I don't like stinky feet."; + emotion 16; + goto M_MENU; //Accessory1 - M_PART7: - set @part,7; - if (getequipisequiped(7)) goto L_CHECK1; - mes "[Perchik]"; - mes "Yep... a pocket with a huge hole..."; - emotion 20; - goto M_MENU; +M_PART7: + set @part,7; + if (getequipisequiped(7)) goto L_CHECK1; + mes "[Perchik]"; + mes "Yep... a pocket with a huge hole..."; + emotion 20; + goto M_MENU; //Accessory2 - M_PART8: - set @part,8; - if (getequipisequiped(8)) goto L_CHECK1; - mes "[Perchik]"; - mes "I see your fat belly..."; - emotion 20; - goto M_MENU; +M_PART8: + set @part,8; + if (getequipisequiped(8)) goto L_CHECK1; + mes "[Perchik]"; + mes "I see your fat belly..."; + emotion 20; + goto M_MENU; L_CHECK1: set @ref,0; |