diff options
Diffstat (limited to 'npc/custom/quests/questboard.txt')
-rw-r--r-- | npc/custom/quests/questboard.txt | 230 |
1 files changed, 112 insertions, 118 deletions
diff --git a/npc/custom/quests/questboard.txt b/npc/custom/quests/questboard.txt index 3e7a90d9d..e4336a67a 100644 --- a/npc/custom/quests/questboard.txt +++ b/npc/custom/quests/questboard.txt @@ -16,7 +16,6 @@ //============================================================ prontera,129,215,5 script Questboard 4_BOARD3,{ - if(c_run==1){ mes "[^FF7700Questboard^000000]"; mes "^0000FF"+getd("." + currentquest$ + "_collectionname$")+"^000000"; @@ -40,7 +39,7 @@ prontera,129,215,5 script Questboard 4_BOARD3,{ } goto L_checkitems; } - + if(h_run==1){ mes "[^FF7700Questboard^000000]"; mes "^0000FF"+getd("." + currentquest$ + "_huntingname$")+"^000000"; @@ -69,114 +68,112 @@ prontera,129,215,5 script Questboard 4_BOARD3,{ } goto L_checkmobs; } - + L_questmenu: mes "[^FF7700Questboard^000000]"; mes "Select category:"; next; - + switch(select((.collection)?"Collection Quests":"", - (.hunting)?"Hunting Quests":"", - "Exit")) { - -case 1: - set .@collectmenu$, ""; - for( set .@i,0; .@i < .collectionquestcount; set .@i,.@i+1) { - if (.@i) set .@collectmenu$,.@collectmenu$+":"; - set .@collectmenu$, .@collectmenu$ + "[" + getd("." +(.@i+1)+"_collectionmin") + " - " + getd("." +(.@i+1)+"_collectionmax") + "] " + getd("." + (.@i+1) + "_collectionname$"); - } - set .@selection,select(.@collectmenu$); - if(gettimetick(2) < getd(.@selection + "_collection_delay")){ - set .@time_left, getd(.@selection + "_collection_delay")-gettimetick(2); - mes "[^FF7700Questboard^000000]"; - if(.@time_left < 60) mes "You have to wait ^0000FF"+.@time_left+" seconds^000000 to do this quest again."; - if(.@time_left < 3600) mes "You have to wait ^0000FF"+.@time_left/60+" minutes^000000 to do this quest again."; - mes "You have to wait ^0000FF"+.@time_left/60/60+" hours^000000 to do this quest again."; - close; - } - mes "[^FF7700Questboard^000000]"; - mes "^0000FF"+getd("." + .@selection + "_collectionname$")+"^000000"; - mes "--------------------------------"; - for( set .@j, 0; .@j < getarraysize(getd("."+ .@selection + "_collectionitem")); set .@j,.@j+2) { - mes "^FF0000"+getitemname(getd("."+.@selection+"_collectionitem["+.@j+"]"))+" - "+getd("."+.@selection+"_collectionitem["+(.@j+1)+"]")+" ea.^000000"; - } - mes "--------------------------------"; - mes "[Reward]"; - mes "Item: ^0000FF"+((getd("." +.@selection+"_collectionprize"))?getitemname(getd("." +.@selection+"_collectionprize"))+" - "+getd("." +.@selection+"_collectionamount")+" ea.^000000":"Nothing^000000"); - mes "Zeny: ^0000FF"+getd("." +.@selection+"_collectionzeny")+"^000000"; - mes "Base EXP: ^0000FF"+getd("." +.@selection+"_collectionexp["+0+"]")+"^000000"; - mes "Job EXP: ^0000FF"+getd("." +.@selection+"_collectionexp["+1+"]")+"^000000"; - next; - if(select("Accept:Decline") == 2){ - close; - } - if(BaseLevel >= getd("." +.@selection+"_collectionmin") && BaseLevel <= getd("." +.@selection+"_collectionmax")) - { - mes "[^FF7700Questboard^000000]"; - mes "Quest accepted."; - set c_run, 1; - set currentquest$, .@selection; - close; - } - else - { - mes "[^FF7700Questboard^000000]"; - mes "You don't have the required"; - mes "level to do this quest."; - close; - } - -case 2: - set .@huntmenu$, ""; - for( set .@i,0; .@i < .huntingquestcount; set .@i,.@i+1) { - if (.@i) set .@huntmenu$,.@huntmenu$+":"; - set .@huntmenu$, .@huntmenu$ + "[" + getd("." +(.@i+1)+"_huntingmin") + " - " + getd("." +(.@i+1)+"_huntingmax") + "] " + getd("." + (.@i+1) + "_huntingname$"); - } - set .@selection,select(.@huntmenu$); - if(gettimetick(2) < getd(.@selection + "_hunting_delay")){ - set .@time_left, getd(.@selection + "_hunting_delay")-gettimetick(2); - mes "[^FF7700Questboard^000000]"; - if(.@time_left < 60) mes "You have to wait ^0000FF"+.@time_left+" seconds^000000 to do this quest again."; - if(.@time_left < 3600) mes "You have to wait ^0000FF"+.@time_left/60+" minutes^000000 to do this quest again."; - mes "You have to wait ^0000FF"+.@time_left/60/60+" hours^000000 to do this quest again."; - close; - } - mes "[^FF7700Questboard^000000]"; - mes "^0000FF"+getd("." + .@selection + "_huntingname$")+"^000000"; - mes "--------------------------------"; - for( set .@j, 0; .@j < getarraysize(getd("."+ .@selection + "_huntingmob")); set .@j,.@j+2) { - mes "^FF0000"+strmobinfo(1,getd("."+.@selection+"_huntingmob["+.@j+"]"))+" - "+getd("."+.@selection+"_huntingmob["+(.@j+1)+"]")+" ea.^000000"; - } - mes "--------------------------------"; - mes "[Reward]"; - mes "Item: ^0000FF"+((getd("." +.@selection+"_huntingprize"))?getitemname(getd("." +.@selection+"_huntingprize"))+" - "+getd("." +.@selection+"_huntingamount")+" ea.^000000":"Nothing^000000"); - mes "Zeny: ^0000FF"+getd("." +.@selection+"_huntingzeny")+"^000000"; - mes "Base EXP: ^0000FF"+getd("." +.@selection+"_huntingexp["+0+"]")+"^000000"; - mes "Job EXP: ^0000FF"+getd("." +.@selection+"_huntingexp["+1+"]")+"^000000"; - next; - if(select("Accept:Decline") == 2){ - close; - } - if(BaseLevel >= getd("." +.@selection+"_huntingmin") && BaseLevel <= getd("." +.@selection+"_huntingmax")) - { + (.hunting)?"Hunting Quests":"", + "Exit")) { + case 1: + set .@collectmenu$, ""; + for( set .@i,0; .@i < .collectionquestcount; set .@i,.@i+1) { + if (.@i) set .@collectmenu$,.@collectmenu$+":"; + set .@collectmenu$, .@collectmenu$ + "[" + getd("." +(.@i+1)+"_collectionmin") + " - " + getd("." +(.@i+1)+"_collectionmax") + "] " + getd("." + (.@i+1) + "_collectionname$"); + } + set .@selection,select(.@collectmenu$); + if(gettimetick(2) < getd(.@selection + "_collection_delay")){ + set .@time_left, getd(.@selection + "_collection_delay")-gettimetick(2); + mes "[^FF7700Questboard^000000]"; + if(.@time_left < 60) mes "You have to wait ^0000FF"+.@time_left+" seconds^000000 to do this quest again."; + if(.@time_left < 3600) mes "You have to wait ^0000FF"+.@time_left/60+" minutes^000000 to do this quest again."; + mes "You have to wait ^0000FF"+.@time_left/60/60+" hours^000000 to do this quest again."; + close; + } mes "[^FF7700Questboard^000000]"; - mes "Quest accepted."; - set h_run, 1; - set currentquest$, .@selection; - close; - } - else - { + mes "^0000FF"+getd("." + .@selection + "_collectionname$")+"^000000"; + mes "--------------------------------"; + for( set .@j, 0; .@j < getarraysize(getd("."+ .@selection + "_collectionitem")); set .@j,.@j+2) { + mes "^FF0000"+getitemname(getd("."+.@selection+"_collectionitem["+.@j+"]"))+" - "+getd("."+.@selection+"_collectionitem["+(.@j+1)+"]")+" ea.^000000"; + } + mes "--------------------------------"; + mes "[Reward]"; + mes "Item: ^0000FF"+((getd("." +.@selection+"_collectionprize"))?getitemname(getd("." +.@selection+"_collectionprize"))+" - "+getd("." +.@selection+"_collectionamount")+" ea.^000000":"Nothing^000000"); + mes "Zeny: ^0000FF"+getd("." +.@selection+"_collectionzeny")+"^000000"; + mes "Base EXP: ^0000FF"+getd("." +.@selection+"_collectionexp["+0+"]")+"^000000"; + mes "Job EXP: ^0000FF"+getd("." +.@selection+"_collectionexp["+1+"]")+"^000000"; + next; + if(select("Accept:Decline") == 2){ + close; + } + if(BaseLevel >= getd("." +.@selection+"_collectionmin") && BaseLevel <= getd("." +.@selection+"_collectionmax")) + { + mes "[^FF7700Questboard^000000]"; + mes "Quest accepted."; + set c_run, 1; + set currentquest$, .@selection; + close; + } + else + { + mes "[^FF7700Questboard^000000]"; + mes "You don't have the required"; + mes "level to do this quest."; + close; + } + + case 2: + set .@huntmenu$, ""; + for( set .@i,0; .@i < .huntingquestcount; set .@i,.@i+1) { + if (.@i) set .@huntmenu$,.@huntmenu$+":"; + set .@huntmenu$, .@huntmenu$ + "[" + getd("." +(.@i+1)+"_huntingmin") + " - " + getd("." +(.@i+1)+"_huntingmax") + "] " + getd("." + (.@i+1) + "_huntingname$"); + } + set .@selection,select(.@huntmenu$); + if(gettimetick(2) < getd(.@selection + "_hunting_delay")){ + set .@time_left, getd(.@selection + "_hunting_delay")-gettimetick(2); + mes "[^FF7700Questboard^000000]"; + if(.@time_left < 60) mes "You have to wait ^0000FF"+.@time_left+" seconds^000000 to do this quest again."; + if(.@time_left < 3600) mes "You have to wait ^0000FF"+.@time_left/60+" minutes^000000 to do this quest again."; + mes "You have to wait ^0000FF"+.@time_left/60/60+" hours^000000 to do this quest again."; + close; + } mes "[^FF7700Questboard^000000]"; - mes "You don't have the required"; - mes "level to do this quest."; + mes "^0000FF"+getd("." + .@selection + "_huntingname$")+"^000000"; + mes "--------------------------------"; + for( set .@j, 0; .@j < getarraysize(getd("."+ .@selection + "_huntingmob")); set .@j,.@j+2) { + mes "^FF0000"+strmobinfo(1,getd("."+.@selection+"_huntingmob["+.@j+"]"))+" - "+getd("."+.@selection+"_huntingmob["+(.@j+1)+"]")+" ea.^000000"; + } + mes "--------------------------------"; + mes "[Reward]"; + mes "Item: ^0000FF"+((getd("." +.@selection+"_huntingprize"))?getitemname(getd("." +.@selection+"_huntingprize"))+" - "+getd("." +.@selection+"_huntingamount")+" ea.^000000":"Nothing^000000"); + mes "Zeny: ^0000FF"+getd("." +.@selection+"_huntingzeny")+"^000000"; + mes "Base EXP: ^0000FF"+getd("." +.@selection+"_huntingexp["+0+"]")+"^000000"; + mes "Job EXP: ^0000FF"+getd("." +.@selection+"_huntingexp["+1+"]")+"^000000"; + next; + if(select("Accept:Decline") == 2){ + close; + } + if(BaseLevel >= getd("." +.@selection+"_huntingmin") && BaseLevel <= getd("." +.@selection+"_huntingmax")) + { + mes "[^FF7700Questboard^000000]"; + mes "Quest accepted."; + set h_run, 1; + set currentquest$, .@selection; + close; + } + else + { + mes "[^FF7700Questboard^000000]"; + mes "You don't have the required"; + mes "level to do this quest."; + close; + } + case 3: close; } - -case 3: - close; - } - + L_checkitems: for( set .@k,0; .@k < getarraysize(getd("."+currentquest$+"_collectionitem")); set .@k,.@k+2) { if(countitem(getd("."+currentquest$+"_collectionitem["+.@k+"]"))>=getd("."+currentquest$+"_collectionitem["+(.@k+1)+"]")){ @@ -200,7 +197,7 @@ L_checkitems: set currentquest$, ""; set c_run, 0; close; - + L_checkmobs: set .@goal, (getarraysize(getd("."+currentquest$+"_huntingmob"))/2); for(set .@i, 1; .@i < getarraysize(getd("."+currentquest$+"_huntingmob")); set .@i,.@i+2){ @@ -214,7 +211,7 @@ L_checkmobs: } goto L_checkmobs2; } - + L_checkmobs2: if(.@checkmonster<.@goal){ mes "[^FF7700Questboard^000000]"; @@ -248,33 +245,30 @@ OnNPCKillEvent: continue; } end; - -OnInit: +OnInit: function AddCollection; function AddHunting; //Activate/Deactive quest categories here set .collection, 1; set .hunting, 1; - + //Quest Delay (seconds) //24 hours = 86400 seconds set .quest_delay, 0; - + //Checks if quests are loaded (prevents out of index) if(.questsloaded==1) end; - set .questsloaded, 1; - - //Add Collection Quests here - //AddCollection("<Quest Name>",<Min Lvl>,<Max Lvl>,<Reward|Item ID>,<Reward|Item Amount>,<Zeny Reward>,<Base EXP>,<Job EXP>,<Item ID>,<Item Amount>,...); - - - //Add Hunting Quests here - //AddHunting("<Quest Name>",<Min Lvl>,<Max Lvl>,<Reward|Item ID>,<Reward|Item Amount>,<Zeny Reward>,<Base EXP>,<Job EXP>,<Monster ID>,<Monster Amount>,...); - - end; - + set .questsloaded, 1; + + //Add Collection Quests here + //AddCollection("<Quest Name>",<Min Lvl>,<Max Lvl>,<Reward|Item ID>,<Reward|Item Amount>,<Zeny Reward>,<Base EXP>,<Job EXP>,<Item ID>,<Item Amount>,...); + + //Add Hunting Quests here + //AddHunting("<Quest Name>",<Min Lvl>,<Max Lvl>,<Reward|Item ID>,<Reward|Item Amount>,<Zeny Reward>,<Base EXP>,<Job EXP>,<Monster ID>,<Monster Amount>,...); + + end; function AddCollection { set .collectionquestcount,.collectionquestcount+1; |