diff options
Diffstat (limited to 'npc/custom/quests/may_hats.txt')
-rw-r--r-- | npc/custom/quests/may_hats.txt | 30 |
1 files changed, 14 insertions, 16 deletions
diff --git a/npc/custom/quests/may_hats.txt b/npc/custom/quests/may_hats.txt index e0f1f87ee..ce2c09764 100644 --- a/npc/custom/quests/may_hats.txt +++ b/npc/custom/quests/may_hats.txt @@ -5,23 +5,21 @@ //= Lupus //===== Current Version: ===================================== //= 1.01 -//===== Compatible With: ===================================== -//= Hercules //===== Description: ========================================= -//= Custom quest for some RO mobile game bonus items +//= Custom quest for some RO mobile game bonus items //===== Additional Comments: ================================= //= 1 May, 2006 //= 1.01 translated the rest of dialogues //============================================================ -gonryun,187,140,4 script Yakima 850,{ +gonryun,187,140,4 script Yakima 4_F_EINWOMAN,{ mes "[Yakima]"; mes callfunc("F_Hi"); mes "I can make some items for you."; mes "They are quite rare novadays..."; specialeffect 417; next; - menu "Bird Nest",-,"Lion Mask",M_2,"Skeleton Manteau",M_3,"Fashion Hip Sack",M_4,"Sales Banner",M_5,"Leave",M_EXIT; + menu "Bird Nest",-,"Lion Mask",M_2,"Skeleton Manteau",M_3,"Fashion Hip Sack",M_4,"Sales Banner",M_5,"Leave",M_Exit; mes "[Yakima]"; mes "Oh.. it's an excellent item for any beast hunter."; @@ -36,9 +34,9 @@ gonryun,187,140,4 script Yakima 850,{ mes "[Yakima]"; mes "Do you have all the items?"; next; - menu "Yeah.",-,"Nay.",M_EXIT; + menu "Yeah.",-,"Nay.",M_Exit; - if(countitem(5067) < 1 || countitem(916) < 920 || countitem(925) < 310) GOTO L_NOITEM;//Items: Sombrero, Feather_of_Birds, Bill_of_Birds, + if(countitem(5067) < 1 || countitem(916) < 920 || countitem(925) < 310) goto L_NOITEM;//Items: Sombrero, Feather_of_Birds, Bill_of_Birds, delitem 5067,1;//Items: Sombrero, delitem 916,920;//Items: Feather_of_Birds, delitem 925,310;//Items: Bill_of_Birds, @@ -63,9 +61,9 @@ M_2: mes "[Yakima]"; mes "Do you have all the items?"; next; - menu "Yeah.",-,"Nay.",M_EXIT; + menu "Yeah.",-,"Nay.",M_Exit; - if(countitem(5098) < 1 || countitem(1030) < 10 || countitem(1029) < 30 || countitem(7267) < 300) GOTO L_NOITEM;//Items: Tiger_Mask, Tiger_Skin, Tiger's_Footskin, Tiger_Panty, + if(countitem(5098) < 1 || countitem(1030) < 10 || countitem(1029) < 30 || countitem(7267) < 300) goto L_NOITEM;//Items: Tiger_Mask, Tiger_Skin, Tiger's_Footskin, Tiger_Panty, delitem 5098,1;//Items: Tiger_Mask, delitem 1030,10;//Items: Tiger's_Footskin, delitem 1029,30;//Items: Tiger_Skin, @@ -92,9 +90,9 @@ M_3: mes "[Yakima]"; mes "Do you have all the items?"; next; - menu "Yeah.",-,"Nay.",M_EXIT; + menu "Yeah.",-,"Nay.",M_Exit; - if(countitem(2508) < 1 || countitem(2506) < 2 || countitem(2609) < 3 || countitem(7207) < 10) GOTO L_NOITEM;//Items: Ragamuffin_Manteau, Manteau_, Skull_Ring, Old_Manteau, + if(countitem(2508) < 1 || countitem(2506) < 2 || countitem(2609) < 3 || countitem(7207) < 10) goto L_NOITEM;//Items: Ragamuffin_Manteau, Manteau_, Skull_Ring, Old_Manteau, delitem 2508,1;//Items: Ragamuffin_Manteau, delitem 2506,2;//Items: Manteau_, delitem 2609,3;//Items: Skull_Ring, @@ -121,9 +119,9 @@ M_4: mes "[Yakima]"; mes "Do you have all the items?"; next; - menu "Yeah.",-,"Nay.",M_EXIT; + menu "Yeah.",-,"Nay.",M_Exit; - if(countitem(2269) < 3 || countitem(2207) < 3 || countitem(2612) < 2 || countitem(2287)<3 ) GOTO L_NOITEM;//Items: Romantic_Flower, Fancy_Flower, Flower_Ring, + if(countitem(2269) < 3 || countitem(2207) < 3 || countitem(2612) < 2 || countitem(2287)<3 ) goto L_NOITEM;//Items: Romantic_Flower, Fancy_Flower, Flower_Ring, delitem 2269,3;//Items: Romantic_Flower, delitem 2207,3;//Items: Fancy_Flower, delitem 2612,2;//Items: Flower_Ring, @@ -152,9 +150,9 @@ M_5: mes "[Yakima]"; mes "Do you have all the items?"; next; - menu "Yeah.",-,"Nay.",M_EXIT; + menu "Yeah.",-,"Nay.",M_Exit; - if(countitem(975) < 1 || countitem(980) < 1 || countitem(2272) < 2 || countitem(2262) < 3 || countitem(7298) < 180 || countitem(7164) < 20) GOTO L_NOITEM;//Items: Scarlet_Dyestuff, Orange_Dyestuff, Stop_Post, Clown_Nose, Fig_Leaf, Solid_Peach, + if(countitem(975) < 1 || countitem(980) < 1 || countitem(2272) < 2 || countitem(2262) < 3 || countitem(7298) < 180 || countitem(7164) < 20) goto L_NOITEM;//Items: Scarlet_Dyestuff, Orange_Dyestuff, Stop_Post, Clown_Nose, Fig_Leaf, Solid_Peach, delitem 975,1;//Items: Scarlet_Dyestuff, delitem 980,1;//Items: Orange_Dyestuff, delitem 2272,2;//Items: Stop_Post, @@ -173,7 +171,7 @@ L_NOITEM: emotion e_sry; close; -M_EXIT: +M_Exit: mes "[Yakima]"; mes callfunc("F_Bye"); close; |