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path: root/npc/custom/quests/elvenear.txt
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-rw-r--r--npc/custom/quests/elvenear.txt90
1 files changed, 43 insertions, 47 deletions
diff --git a/npc/custom/quests/elvenear.txt b/npc/custom/quests/elvenear.txt
index cf468d68e..dca4fdfd8 100644
--- a/npc/custom/quests/elvenear.txt
+++ b/npc/custom/quests/elvenear.txt
@@ -16,51 +16,47 @@ geffen,127,49,5 script Elven Ears Quest 4_M_02,{
mes "Hi, today's quest is....";
mes "Ah, the ^61B031Elven Ears ^000000Quest!";
next;
- menu "Requirements",L_Bl, "Make Item",-,"Cancel",L_Cancel;
-
- mes "[Elven Ears quest]";
- mes "Good good, let me just check";
- next;
- if(countitem(Cat_Hairband)<1 || countitem(Elder_Pixie's_Beard)<20 || countitem(Animal's_Skin)<20) goto L_NoMake;
- delitem 2213,1;
- delitem 1040,20;
- delitem 919,20;
- mes "[Elven Ears quest]";
- mes "Give me a second.....";
- next;
- getitem 2286,1;
- mes "[Elven Ears Quest]";
- mes "Ok done!";
- close;
-
-L_NoMake:
- mes "[Elven Ears Quest]";
- mes "You don't have the requirements.";
- mes "Please come back another time...";
- close;
-
-L_Bl:
- mes "[Elven Ears Quest]";
- mes "Ok all you have to do is collect:";
- mes "^362ED61 Kitty Band^000000";
- mes "^362ED620 Elder Pixie Mustaches^000000";
- mes "and ^362ED620 Animal Skin^000000";
- next;
- menu "Accept",-, "Leave",L_Leave;
-
- mes "[Elven Ears Quest]";
- mes "When you are done, bring the items to me. Ok good luck finding those items.";
- close;
-
-L_Leave:
- mes "[Elven Ears quest]";
- mes "Maybe another time?";
- close;
-
-L_Cancel:
- mes "[Elven Ears quest]";
- mes "Aw, what a shame";
- mes "Giving up already?";
- mes "Oh well maybe you will participate in tommorow's quest.";
- close;
+ switch (select("Requirements", "Make Item", "Cancel")) {
+ case 1:
+ mes "[Elven Ears Quest]";
+ mes "Ok all you have to do is collect:";
+ mes "^362ED61 Kitty Band^000000";
+ mes "^362ED620 Elder Pixie Mustaches^000000";
+ mes "and ^362ED620 Animal Skin^000000";
+ next;
+ if (select("Accept", "Leave") != 1) {
+ mes "[Elven Ears quest]";
+ mes "Maybe another time?";
+ close;
+ }
+ mes "[Elven Ears Quest]";
+ mes "When you are done, bring the items to me. Ok good luck finding those items.";
+ close;
+ case 2:
+ mes "[Elven Ears quest]";
+ mes "Good good, let me just check";
+ next;
+ if (countitem(Cat_Hairband)<1 || countitem(Elder_Pixie's_Beard)<20 || countitem(Animal's_Skin)<20) {
+ mes "[Elven Ears Quest]";
+ mes "You don't have the requirements.";
+ mes "Please come back another time...";
+ close;
+ }
+ delitem 2213,1;
+ delitem 1040,20;
+ delitem 919,20;
+ mes "[Elven Ears quest]";
+ mes "Give me a second.....";
+ next;
+ getitem 2286,1;
+ mes "[Elven Ears Quest]";
+ mes "Ok done!";
+ close;
+ case 3:
+ mes "[Elven Ears quest]";
+ mes "Aw, what a shame";
+ mes "Giving up already?";
+ mes "Oh well maybe you will participate in tommorow's quest.";
+ close;
+ }
}