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-//===== rAthena Script =======================================
-//= Quest for Book of Devil (Baphomet Jr. taming item)
-//===== By: ==================================================
-//= rAthena Dev Team
-//===== Current Version: =====================================
-//= 1.2
-//===== Compatible With: =====================================
-//= rAthena SVN
-//===== Description: =========================================
-//= Book of Devil (MISC_QUEST | 256)
-//===== Additional Comments: =================================
-//= 1.0 ????
-//= 1.1 Optimized Book of Devil quest. used bit-wise var. [Lupus]
-//= 1.2 Fixed name collision with 'Little Boy' in cities/lutie.txt [Ai4rei]
-//============================================================
-
-niflheim,184,199,5 script Little Girl#02 793,{
- mes "[Sairin]";
- if(MISC_QUEST & 256){
- mes "Thanks again!";
- close;
- }
- if(@niflheimlost == 2){
- mes "You found him?";
- mes "Oh thank you!";
- mes "Please, take this as a token of my appreciation.";
- getitem 642,1;//Items: Book of Devil,
- set MISC_QUEST,MISC_QUEST | 256;
- set @niflheimlost,0;
- close;
- }
- if(@niflheimlost == 1){
-M_YES:
- set @niflheimlost,1;
- mes "Please find him and tell him where I am! I saw him last in Niflheim Field, the first one...";
- close;
- }
- mes "Sir, will you please help me?";
- if(BaseJob==Job_Novice){
- mes "Oh... you are lost, too...";
- close;
- }
- next;
- menu "Yes",-, "No",M_NO;
-
- mes "[Sairin]";
- mes "My friend and I went for a hike and ended up wandering into a strange field.";
- next;
- mes "[Sairin]";
- mes "Suddenly, I found a doll. I picked it up, and it turned into a ghost!";
- next;
- mes "[Sairin]";
- mes "I screamed and ran as fast as I could. When I stopped running, I ended up in this strange town..";
- next;
- mes "[Sairin]";
- mes "No one here will help me, and there are ghosts everywhere! Could you help me find my friend?";
- next;
- menu "Sure",M_YES, "No",M_NO;
-M_NO:
- close;
-}
-
-nif_fild01,213,268,5 script Little Boy#02 797,{
- if(MISC_QUEST & 256){
-L_DONE:
- set @niflheimlost,2;
- mes "[Marius]";
- mes "Thank you for helping us!";
- close;
- }
- if(@niflheimlost == 2) goto L_PART2;
- if(@niflheimlost == 1){
- mes "[Marius]";
- mes "Who are you?";
- mes "...";
- mes "You found Sairin?";
- mes "She ran to Niflheim?";
- next;
-L_PART2:
- mes "[Marius]";
- mes "Could you tell her that I am on my way?";
- mes "I am a little slow, and its very important that she knows.";
- next;
- menu "Yes",L_DONE, "No",-;
- close;
- }
- mes "[Marius]";
- mes "Sairin... where are you?";
- close;
-}