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-rw-r--r--npc/custom/events/cluckers.txt4
-rw-r--r--npc/custom/events/disguise.txt2
-rw-r--r--npc/custom/events/mushroom_event.txt2
-rw-r--r--npc/custom/events/uneasy_cemetery.txt14
-rw-r--r--npc/custom/events/xmas_rings_event.txt4
5 files changed, 13 insertions, 13 deletions
diff --git a/npc/custom/events/cluckers.txt b/npc/custom/events/cluckers.txt
index 2388d239d..f0967590b 100644
--- a/npc/custom/events/cluckers.txt
+++ b/npc/custom/events/cluckers.txt
@@ -41,7 +41,7 @@ prontera,156,219,4 script Cluckers 4_NFCOCK,{
if (rand(50) < 4) {
npctalk "WOOF!...........";
specialeffect2 72;
- announce "[Cluck! Cluck! Boom!] " + strcharinfo(0) + " squeezed out the prize! Well done!",0;
+ announce "[Cluck! Cluck! Boom!] " + strcharinfo(PC_NAME) + " squeezed out the prize! Well done!",0;
getitem $cluck_item_id,$cluck_item_amount;
set .startcluck,0;
} else {
@@ -54,7 +54,7 @@ prontera,156,219,4 script Cluckers 4_NFCOCK,{
}
mes "[Cluckers]";
if (getgmlevel() >= .@GMAccess) {
- mes "Cluck cluck! Cluuuuuck? ^FF0000~Hi GM " + strcharinfo(0) + ", Wanna play today?~^000000";
+ mes "Cluck cluck! Cluuuuuck? ^FF0000~Hi GM " + strcharinfo(PC_NAME) + ", Wanna play today?~^000000";
mes "Cluck cluck... CLUCK! ^FF0000~Just tell me what to do!~^000000";
next;
while(1) switch(select("Start Event", "Check Prize", "Set Prize", "Not today Cluckers")) {
diff --git a/npc/custom/events/disguise.txt b/npc/custom/events/disguise.txt
index 476a21f27..cd44d1767 100644
--- a/npc/custom/events/disguise.txt
+++ b/npc/custom/events/disguise.txt
@@ -233,7 +233,7 @@ iCorrect:
deletepset 1;
activatepset 1;
getitem .Prize,.PrizeAmt;
- announce strcharinfo(0)+" is correct! I was disguised as: "+$MonsterName$+"",bc_map | bc_blue;
+ announce strcharinfo(PC_NAME)+" is correct! I was disguised as: "+$MonsterName$+"",bc_map | bc_blue;
if (.RoundCount>=.Rounds) {
setnpcdisplay "Disguise Event", 4_M_NFDEADMAN;
set .RoundCount,0; set .Change,0; set .EventON,0;
diff --git a/npc/custom/events/mushroom_event.txt b/npc/custom/events/mushroom_event.txt
index 6a8cbc59d..b9c54c09e 100644
--- a/npc/custom/events/mushroom_event.txt
+++ b/npc/custom/events/mushroom_event.txt
@@ -51,7 +51,7 @@ OnMinute10: // Start time (every hour)
OnMobKilled:
set .Spawn, .Spawn - 1;
getitem .Prize, .Amount;
- if (.Spawn) announce "[ "+strcharinfo(0)+" ] has killed a Mushroom. There are now "+.Spawn+" Mushroom(s) left.",bc_map;
+ if (.Spawn) announce "[ "+strcharinfo(PC_NAME)+" ] has killed a Mushroom. There are now "+.Spawn+" Mushroom(s) left.",bc_map;
else {
announce "The Find the Mushroom Event has ended. All the Mushrooms have been killed.",0;
set .status,0;
diff --git a/npc/custom/events/uneasy_cemetery.txt b/npc/custom/events/uneasy_cemetery.txt
index 72ae51fc2..a2e746f20 100644
--- a/npc/custom/events/uneasy_cemetery.txt
+++ b/npc/custom/events/uneasy_cemetery.txt
@@ -44,7 +44,7 @@ OnZombieDead:
set $@UNEASY_MOB,$@UNEASY_MOB-1;
if ($@UNEASY_MOB>0) end;
set $UNEASY_DL,0;
- set $UNEASY_H$,strcharinfo(0);
+ set $UNEASY_H$,strcharinfo(PC_NAME);
if (Sex == SEX_MALE)
mapannounce "prontera","[Mother Mathana]: Brave "+$UNEASY_H$+" has just killed the last undead in Prontera!",0;
else
@@ -70,15 +70,15 @@ prontera,257,313,5 script Mother Mathana 1_F_PRIEST,{
mes "[Mother Mathana]";
if ($UNEASY_DL <= 0) goto L_Undead_Walk;
mes "I'm afraid there's something wrong with our old cemetery...";
- if ($UNEASY_H$==strcharinfo(0)) mes "But thanks to you, "+$UNEASY_H$+", we'll be able to sleep " + $UNEASY_DL + " nights!";
- if ($UNEASY_H$!=strcharinfo(0)) mes "But thanks to "+$UNEASY_H$+"'s support, we've got " + $UNEASY_DL + " easy nights!";
+ if ($UNEASY_H$==strcharinfo(PC_NAME)) mes "But thanks to you, "+$UNEASY_H$+", we'll be able to sleep " + $UNEASY_DL + " nights!";
+ if ($UNEASY_H$!=strcharinfo(PC_NAME)) mes "But thanks to "+$UNEASY_H$+"'s support, we've got " + $UNEASY_DL + " easy nights!";
emotion 0;
close;
L_Undead_Walk:
if ($UNEASY_DL == 0) mes "THEY could return tomorrow's night again!";
- if ($UNEASY_DL == 0 && $UNEASY_H$==strcharinfo(0)) mes "Thank you, "+$UNEASY_H$+"! Now we'll manage to rest till the next midnight!";
- if ($UNEASY_DL == 0 && $UNEASY_H$!=strcharinfo(0)) mes "But due to "+$UNEASY_H$+"'s help we'll manage to rest till the next midnight!";
+ if ($UNEASY_DL == 0 && $UNEASY_H$==strcharinfo(PC_NAME)) mes "Thank you, "+$UNEASY_H$+"! Now we'll manage to rest till the next midnight!";
+ if ($UNEASY_DL == 0 && $UNEASY_H$!=strcharinfo(PC_NAME)) mes "But due to "+$UNEASY_H$+"'s help we'll manage to rest till the next midnight!";
mes "To calm down the restless cemetery, we should pour all these graves with the Holy Water. But our sisters and broters have run out of it.";
mes "Could you supply us with Holy Water?";
next;
@@ -91,12 +91,12 @@ L_Undead_Walk:
if ($UNEASY_BL > 0) {
mes "[Mother Mathana]";
- mes "Thank you, good "+strcharinfo(0)+", but we still need " + $UNEASY_BL + " more Holy Water bottles.";
+ mes "Thank you, good "+strcharinfo(PC_NAME)+", but we still need " + $UNEASY_BL + " more Holy Water bottles.";
close;
}
//set quiet days!!! no more undead for this period!
set $UNEASY_DL,5+((0-$UNEASY_BL)/30);
- set $UNEASY_H$,strcharinfo(0);
+ set $UNEASY_H$,strcharinfo(PC_NAME);
mes "[Mother Mathana]";
mes "Thank you, "+$UNEASY_H$+"! Now we've got enough Holy Water!";
next;
diff --git a/npc/custom/events/xmas_rings_event.txt b/npc/custom/events/xmas_rings_event.txt
index d76c0a784..05e4f40f6 100644
--- a/npc/custom/events/xmas_rings_event.txt
+++ b/npc/custom/events/xmas_rings_event.txt
@@ -128,7 +128,7 @@ louyang,224,249,4 script Sneewy 4_F_KID3,{
}
set Q_XMSRINGS,2;
delitem 644,4;
- getnameditem 2637,strcharinfo(0);
+ getnameditem 2637,strcharinfo(PC_NAME);
emotion e_kis2;
mes "Thank you! Here's my li'l something for you!";
next;
@@ -178,7 +178,7 @@ izlu2dun,133,160,2 script Snoowy 4_F_06,{
}
set Q_XMSRINGS,3;
delitem 644,3;
- getnameditem 2636,strcharinfo(0);
+ getnameditem 2636,strcharinfo(PC_NAME);
emotion e_kis;
mes "Thaank yoouu! Have this magic ring!";
close;