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-rw-r--r--npc/custom/eAAC_Scripts/disguiser.txt2
-rw-r--r--npc/custom/eAAC_Scripts/quest_warper.txt2
2 files changed, 2 insertions, 2 deletions
diff --git a/npc/custom/eAAC_Scripts/disguiser.txt b/npc/custom/eAAC_Scripts/disguiser.txt
index 251699002..9ab53f482 100644
--- a/npc/custom/eAAC_Scripts/disguiser.txt
+++ b/npc/custom/eAAC_Scripts/disguiser.txt
@@ -154,7 +154,7 @@ Complete:
//////////////////////////
function script PXC_DoMenu {
- //set menu options to mob names, doing the first one manualy so we don't have an empty :
+ //set menu options to mob names, doing the first one manually so we don't have an empty :
set $@menu$, getmonsterinfo(getarg(0),MOB_NAME);
for(set $@i, getarg(0)+1; $@i <= getarg(1); set $@i, $@i + 1){
diff --git a/npc/custom/eAAC_Scripts/quest_warper.txt b/npc/custom/eAAC_Scripts/quest_warper.txt
index 78857c74b..81df7fe54 100644
--- a/npc/custom/eAAC_Scripts/quest_warper.txt
+++ b/npc/custom/eAAC_Scripts/quest_warper.txt
@@ -392,7 +392,7 @@ case 1:
case 2:
next;
mes "set the map in the ^0000FFmapname.gat^000000 format";
- mes "when this warpmap is set the option for players will show once they meet the requirments";
+ mes "when this warpmap is set the option for players will show once they meet the requirements";
mes "to disable Special Warp Menu option clear this !";
input $QW_SP_WarpMap$;
goto SpecialWarpMenu;