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-rw-r--r--npc/custom/eAAC_Scripts/kafraExpress/Changelog.txt483
-rw-r--r--npc/custom/eAAC_Scripts/kafraExpress/config.txt419
-rw-r--r--npc/custom/eAAC_Scripts/kafraExpress/global_functionsKE.txt331
-rw-r--r--npc/custom/eAAC_Scripts/kafraExpress/kafras.txt321
-rw-r--r--npc/custom/eAAC_Scripts/kafraExpress/ke_bank.txt179
-rw-r--r--npc/custom/eAAC_Scripts/kafraExpress/ke_broadcast.txt224
-rw-r--r--npc/custom/eAAC_Scripts/kafraExpress/ke_dye.txt134
-rw-r--r--npc/custom/eAAC_Scripts/kafraExpress/ke_jobchange.txt385
-rw-r--r--npc/custom/eAAC_Scripts/kafraExpress/ke_jobswap.txt392
-rw-r--r--npc/custom/eAAC_Scripts/kafraExpress/ke_main.txt408
-rw-r--r--npc/custom/eAAC_Scripts/kafraExpress/ke_refine.txt339
-rw-r--r--npc/custom/eAAC_Scripts/kafraExpress/ke_rent.txt81
-rw-r--r--npc/custom/eAAC_Scripts/kafraExpress/ke_shop.txt66
-rw-r--r--npc/custom/eAAC_Scripts/kafraExpress/ke_statmarket.txt128
-rw-r--r--npc/custom/eAAC_Scripts/kafraExpress/ke_stats.txt130
-rw-r--r--npc/custom/eAAC_Scripts/kafraExpress/ke_uncard.txt165
-rw-r--r--npc/custom/eAAC_Scripts/kafraExpress/ke_warp_dungeon.txt1739
-rw-r--r--npc/custom/eAAC_Scripts/kafraExpress/ke_warp_pvp.txt156
-rw-r--r--npc/custom/eAAC_Scripts/kafraExpress/ke_warp_town.txt513
-rw-r--r--npc/custom/eAAC_Scripts/kafraExpress/ke_warp_woe.txt159
-rw-r--r--npc/custom/eAAC_Scripts/kafraExpress/readme.txt1144
21 files changed, 0 insertions, 7896 deletions
diff --git a/npc/custom/eAAC_Scripts/kafraExpress/Changelog.txt b/npc/custom/eAAC_Scripts/kafraExpress/Changelog.txt
deleted file mode 100644
index 2f9555f1d..000000000
--- a/npc/custom/eAAC_Scripts/kafraExpress/Changelog.txt
+++ /dev/null
@@ -1,483 +0,0 @@
-09/February/2006
-* Refine v2.7
-- Fixed buying of ores being free.
-05/February/2006
-* Readme v1.8
-- Added Kafra Shop section
-* Config v1.9
-- Added Kafra Shop section
-* Shop v0.1
-- Initial release
-* Main v5.4
-- Added support for the Kafra Shop
-* Refine v2.6
-- Inverted order of item processing to prevent overweight problems (first the
- items are charged, then you get the refined ones)
-
-08/January/2006
-* Job Swap v3.1
-- Fixed incorrect menu entry causing crash in the 2nd job menu for female classes.
-- Fixed job names from the menu not matching the job you were about to change
- into (bard/dancer adjust was broken)
-- Fixed job revert saying your previous class was always the same as the current.
-
-04/January/2006
-* readme.txt v1.7
-- Added information about the new stat reset variables.
-
-30/December/2005
-* Main v5.3
-- Fixed NPC dialog freezing after healing both HP/SP
-* Stats v2.2
-- Added option to charge reset based on base/job levels.
-* Config v1.8
-- Added reset by level cost options.
-
-20/December/2005
-* Stats v2.1
-- Fixed resets charging you again when selecting return.
-
-12/December/2005
-* Bank v2.7
-- Fixed inifite loop that would trigger on year change.
-
-08/November/2005
-* Dungeon Warping v3.1
-- Fixed a crash when warping to GonRyun
-
-02/November/2005
-* Config v1.7
-- Added Taekwon equipment variables
-- Added dungeon variables for Abyss/Thanatos/Juperos
-
-01/November/2005
-* Job Changer v3.5
-- Clean up and optimized to the new scripting engine.
-- Added Taekwon Class support
-- Acquired items will now display the slot count they have.
-
-31/October/2005
-* Pvp Warps v1.7, Woe Warps v1.7
-- Clean up and optimized to the new scripting engine.
-
-30/October/2005
-* Dungeon Warps v3.0
-- Added Abyss Lake, Thanatos Tower and Juperos.
-
-29/October/2005
-* Dungeon Warps v2.9
-- Clean up and optimized to the new scripting engine.
-
-28/October/2005
-* Refine v2.5, Renter v1.8, Stat Market v2.0, Stats v2.0, Uncard v1.5
-- Clean up and optimized to the new scripting engine.
-
-27/October/2005
-* Broadcast v3.0, Bank v2.6, Dye v1.9, Job Swapper v3.0, Main v5.2
-- Clean up and optimized to the new scripting engine.
-
-14/October/2005
-* Pvp Warps v1.6
-- Fixed standard pvp mode warps.
-
-07/October/2005
-* JobSwapper v2.5
-- Updated to work on the new script engine.
-
-06/October/2005
-* Broadcast v2.8
-- Fixed a bug when broadcasting to Room Four.
-
-17/September/2005
-* Pvp Warps v1.5
-- Made warps random.
-
-04/September/2005
-* Town Warps v1.6
-- Label fix.
-
-11/August/2005
-* PvP Warps v1.4
-- Removed the obtained item, the pvp maps are "no return" areas afterall.
-
-02/August/2005
-* Job Changer v3.2
-- Fixed issues with UpperPolicy = 1 and SkipNovice = 1 not working correctly.
-
-* readme.txt v1.6
-- Updated to reflect current changes.
-
-* Bank v2.5, Broadcast v2.7, Dye v1.7, Job Changer v3,1, Job Swapper v2.4,
- Main v5.0, Refine v2.3, Renting v1.7, StatMarket v1.9, Stats v1.8,
- Uncarder v1.3, Warp Dungeon v2.7, Warp PvP v1.3, Warp Town v1.5, Warp WoE v1.6
-- Updated all 'emotion's to use a e_* constant instead of numbers.
-- Updated function F_keIntro to simplify code.
-- Updated headers to reflect actual script requirements.
-
-* Job Changer v3.0, Job Swapper v2.6, Config v1.6
-- Removed Upper type related code as this is not really implemented in eA.
-
-07/July/2005
-* readme v1.5
-- Updated documentation regarding traveller's mode.
-- Added descriptions for the new variables in the Stat Market.
-
-* Config v1.5
-- Updated comments for Traveller's warp mode.
-- Added variables kesm_skTradeCost, kesm_stTradeCost
-- Removed Gefenia
-
-* Stat Market v1.8
-- Added support for trading directly skills->stats or stats->skills.
-
-* Town Warps v1.4
-- Added again Einbech
-- Added Traveller's Warp mode 2
-
-* Dungeon Warps v2.6
-- Added Traveller's Warp mode 2
-- Sunken Ship Traveller mode bugfix.
-- Removed Gefenia
-
-* Kafras v1.9
-- Readded Einbech's town Kafra
-- Removed Gefenia
-
-05/July/2005
-* Town Warps v1.3
-- Fixed warps being free.
-- Some optimizations.
-
-04/July/2005
-* Job Swap v2.2
-- Fixed script 'freeze' when you don't have enough to revert to the previous job.
-- Fixed job-swapping being free if you did not have enough zeny.
-
-29/June/2005
-* Config v1.4
-- Added LightHalzen Rekkeben Cost
-
-* Dungeon Warps v2.5
-- Added LightHalzen
-- Miscellanous name corrections
-
-* Town Warps v1.2
-- Removed Einbech (it is just a Einbroch Station?)
-- Added LightHalzen
-
-* Kafras v1.8
-- Removed Einbech
-- Added LightHalzen (Town + Dungeon)
-
-* Broadcast v2.6
-- Added variable kebc_showOnline to display count of recipients.
-
-* Woe Warps v1.5, Town Warps v1.1, Pvp Warps v1.2, Dungeon Warps v1.4, Config v1.2
-- Changed variable kewd_onlineStr to ked_users
-
-* Main v4.9
-- Updated to use the new warp dungeon file.
-- Some cleanup and reorganization of menus.
-
-* Warp Dungeon v2.3
-- Merged Short Warps & Deep Warps into a single file.
-
-* Main v4.8
-- Moved the warping function here.
-- ke_warp_core.txt no longer needed (removed)
-
-* Job Changer v2.9, Job Swapper v2.1
-- Some cleaning
-
-* Config v1.1
-- Reorganized, some cleaning.
-
-28/June/2005
-* readme.txt v1.3
-- Updated and cleaned documentation.
-
-* Warp Town v1.0
-- Branched off Warp Core v3.1
-
-* Warp Core v3.2
-- Removed the Town warp code.
-
-* Main v4.7
-- Reorganized Menus
-
-* Bank v2.4, Broadcast v2.5, Dye v1.6, Job Changer v2.8, Job Swap v2.0,
- Main v4.6, Refine v2.2, Rent v1.6, Stat Market v1.7, Stats v1.7,
- Uncard v1.2, Warp Core v3.1, Warp Deep v2.2, Warp Short v2.1, Warp WoE v1.4
-- Upgraded to use config.txt
-
-27/June/2005
-* Job Swap v1.9
-- Fixed another stupid bug when job-reverting
-
-14/June/2005
-* Job Changer v2.7
-- Stupid fix for changing from adv 1st class to adv 2nd...
-
-10/June/2005
-* Job Swap v1.8
-- Fixed a silly bug with the announce option.
-
-05/June/2005
-* Core Warps v3.0, Short Warps v2.0
-- Bug Fix. kewd_pyramids -> kewd_pyramid
-- kewd_turtle -> kewd_turtleIsland
-
-04/June/2005
-* Core Warps v2.9, Deep Warps v2.1
-- Bug fix related to deep warps.
-- Fixed town warp costs being always zero.
-- Fixed Niflheim cost display when online count is on.
-
-02/June/2005
-* Core Warps v2.7, Short Warps 1.9, Deep Warps 2.0, Kafras v1.7
-- Added Einbech Mines
-
-* Kafras v1.6
-- Updated Kafras with Type 2
-
-* Deep Warp v1.9, Short Warps v1.8
-- Added support for kewd_travel
-
-* Main v4.5
-- Added kewd_travel for traveller's warp system.
-- Moved Warp Menu into this module.
-
-* Pvp Warp v1.0
-- Branched off ke_warp.txt v2.4
-
-* Core Warp v2.5:
-- Added kewt_discount for town warps discount
-- Added kewd_travel for traveller's warp system.
-- Changed cost display for towns, implemented Kafra Pass discount value
-
-1/June/2005
-* Bank v 2.3
-- Added kebk_capacity variable for limited account size.
-- Added kebk_useGlobalBank variable for enabling global counter.
-
-31/May/2005
-* Job Changer v2.5, Job Swapper v1.7
-- Modified code to work around the callfunc/menu bug
-
-* Main v2.4
-- Added SaveOnSpot option
-
-26/May/2005
-* Short Warps v1.7
-- Added option kewd_turtleCave for toggling island/cave warp (Turtle Island)
-
-* Bank v2.1, Broadcast v2.4, Dye v1.5, Main v4.2, Refine v2.1, Renting v1.5
- StatMarket v1.6, Stats v1.6, Uncarder v1.1, Warp Core v2.3, Deep Warps v1.8
- Short Warps v1.6, WoE Warps v1.3, JobSwapper 1.6, JobChanger 2.4
-- Label cleaning & standarization
-
-* JobChanger v2.3
-- Replaced functions with subfunctions
-- Implemented use of new global function GF_getJobId
-
-* JobSwapper v1.5
-- Replaced functions with subfunctions
-- Implemented use of new global function GF_getJobId
-- Added Support for Baby Classes
-
-25/May/2005
-* Kafras v1.5, Bank v2.0, Broadcast v2.3, Dye v1.4, JobChange v2.1,
- JobSwapper v1.3, Main v4.1, Refine v2.0, Renting v1.4, StatMarket v1.5,
- Stats & Resets v1.5, Warp Core v2.2, Deep Warps v1.7, WoE Warps v1.2
-- Header Cleanup
-- Global Variables standarized
-
-* Bank v1.9, Refine v1.8, Warp Core v2.1, Deep Warps v1.6
-- Changed callfunc's to callsub where applicable.
-
-* Broadcast v2.2
-- Changed callfunc's to callsub where applicable.
-- Updated calls to global functions file new version.
-
-* Dye v1.3
-- New variable kedy_clothJWED specifies max dye count for wedding class
-- Changed callfunc's to callsub where applicable.
-- Updated calls to global functions file new version.
-
-* Rent v1.3
-- Removed cost of GrandPeco, simplified script to enable all classes to rent
- anything (as long as they have the required skill)
-- Updated calls to global functions file new version.
-
-* Statmarket v1.4
-- Added some more overflow checks
-
-* Stats v1.4
-- Added ke_resetbasic, specifies if basic skills are reset as well.
-
-* JobChanger v2.0
-- Restructured, updated to work with Baby Classes
-
-* UnCarder v1.0
-- Initial Release
-
-01/Apr/2005
-* Kafras v1.5
-- Updated Niflheim Kafra type
-
-* Warp Core v2.0
-- Added Nifflheim Quest Support
-- Added Ayothaya Dungeon Cost
-
-* Warp Short v1.5, Warp Deep v1.5
-- Added Ayothaya Dungeon
-- Changed callfunc's to callsub where appliable.
-
-31/Mar/2005
-* Core Module v4.0
-- Added charge functions for Kafra Pass calculations
-- Added Nifflheim Quest Support
-
-* Broadcast v2.1, JobSwaper v1.2, Renting v1.1, StatMarket v1.3,
-* Stats v1.3, Core Warping v1.9, Deep Warping v1.4, Short Warping v1.4,
-* Woe Warping v1.1
-- Updated to new charge functions
-
-* Banker v1.8
-- Updated to new charge functions
-- Refined messages when charging monthly and not having enough
-
-* Refiner v1.8
-- Updated to new charge functions
-- Fixed bug where Kafra Pass discount was ignored when repairing equipment
-
-30/Mar/2005
-
-* Warper v1.8
-- Added Cities: Ayothaya, Einbroch, Einbech
-
-* Kafras v1.4
-- Added Kafras for towns: Ayothaya, Einbroch, Einbech
-
-26/Mar/2005
-* Job Changer v1.6
-- Shortened label lengths
-
-15/Mar/2005
-* Job Changer v1.5
-- Fixed infinite loop bug on change from High Novice to High First Class
-
-03/Mar/2005
-* Job Swapper v1.1
-- Added support for saving dye on revert
-- Added support to reset dye on swap
-
-* Job Changer v1.4
-- Added support for dye reset on change
-
-* Stylist v1.2
-- Added support for independent dye ranges per job-class
-
-24/Feb/2005
-* Job Swapper v1.0
-- Initial Release
-
-* Job Changer v1.3
-- Updated to work with the latest GF_getJob version
-
-* BroadCast Module v2.0
-- Updated to work with the latest GF_getJob version
-- Added confirmation before broadcasting
-
-* Core Module v3.8
-- Added support for the Job Swap entry
-- The Kafra image is now removed after the close
-- Added option to not expire Kafra Pass on exit
-
-23/Feb/2005
-* Job Changer v1.2
-- Added alternate weapons when changing at high job levels
-- Added "show details" to display detailed information of what will happen when you change jobs.
-- Added missing '-' on female (archer/thief) raising menu
-- Fixed a typo by which first High Classes could change regardless of job level
-
-19/Feb/2005
-* Job Changer v1.0
-- Initial Release
-
-* Core Module v3.6
-- Added support for the Job change entry
-
-18/Feb/2005
-* Dye v1.1
-- Added a missing 'end;' on the OnInit event
-
-* Stat Market v1.2
-- Added a missing 'end;' on the OnInit event
-
-* Stat/Reset System v1.2
-- Added a missing 'end;' on the OnInit event
-
-16/Feb/2005
-* Broadcasting v1.8
-- Updated use of GF_getJob
-
-11/Feb/2005
-* Warping Deep/Short v1.3
-- Updated Amatsu Entrance Warp
-
-01/Feb/2005
-* Bank Module v1.7
-- Fixed Monthly costs
-- Added overflow protection
-
-26/Jan/2005
-* Stat Market v1.1
-- Fixed overflow exploit when qty*price overflows.
-
-* Refining System v1.7
-- Fixed overflow exploit when qty*price overflows.
-
-* Banking Module v1.6
-- Added maximum transaction costs
-
-12/Jan/2005
-* Core Module v3.5
-- Fixed Negative Bug exploit on regular storage
-- Added Guild Storage Support
-
-* Banking Module v1.5
-- Fixed bug when gaining interests between years
-- Added monthly maintenance fees
-- Added minimum transaction costs
-
-* Refine Module v1.6
-- Added option to display success/failure chances
-- Item names are displayed now using getitemname()
-
-* Core Warping Module v.1.7
-- Minor name corrections
-- Added entry for Guild Wars warping
-
-* Deep Warping Module v1.2
-- Minor name corrections
-- Changed Orcs Dungeon warping location
-
-* Short Warping Module v.1.2
-- Minor name corrections
-- Changed Orcs Dungeon warping location
-
-* WoE Warping Module v1.0
-- Initial Release
-
-20/Nov/2004
-* Core Module v3.2
-- Fixed Kafra Image not being removed when opening storage
-
-* Warp Core Module v1.6
-- Expanded PvP system to use 8x5 rooms
-
-* Broadcast Module v1.7
-- Expanded to include new PvP rooms
-
--- Too old to remember :P
diff --git a/npc/custom/eAAC_Scripts/kafraExpress/config.txt b/npc/custom/eAAC_Scripts/kafraExpress/config.txt
deleted file mode 100644
index 6ff968655..000000000
--- a/npc/custom/eAAC_Scripts/kafraExpress/config.txt
+++ /dev/null
@@ -1,419 +0,0 @@
-//===== rAthena Script =======================================
-//= Kafra Express - Config Module
-//===== By: ==================================================
-//= Skotlex
-//===== Current Version: =====================================
-//= 2.4
-//===== Compatible With: =====================================
-//= Any rAthena Version with function support
-//===== Description: =========================================
-//= Part of the Kafra Express Script Package.
-//= This module contains the configuration of all modules.
-//===== Additional Comments: =================================
-//= See <http://www.eathena.ws/board/index.php?showtopic=20290>
-//= for indepth explanation of the Kafra Express Script Package.
-//============================================================
-
-- script keConfig -1,{
- //-------------------------------------------------------------------------------
- //Config for the Main Module
- //-------------------------------------------------------------------------------
-OnInit:
- set $@ke_saveOnSpot,0; //If 1, the respawn point is saved where the char is standing.
- set $@keh_hpCost,10; //Cost of HP healing (per 10HP)
- set $@keh_spCost,100; //Cost of SP healing (per 10SP)
- set $@kes_cost,50; //Cost of opening the storage
- set $@kegs_cost,500; //Cost of opening the guild storage
-
- //Kafra Pass Options:
- set $@kekp_reset,1; //How many uses a kafra pass has before expiring?
- //(if 0, duration is as long as a temporary variable)
- set $@kekp_reserveCost,100; //Cost of each Reserve Point in Zeny (0 disable)
- set $@kekp_minReserve,1; //Min Reserve Points you can earn in a single transaction
- set $@kekp_maxReserve,150; //Max Reserve Points you can earn in a single transaction
-
- //Display Options
- set $@ked_users$,"people"; //String used when referring to people (player count).
- // Values like "ppl", "users" or "on" are also recommended.
- end;
- //-------------------------------------------------------------------------------
- //Config for the Bank Module
- //-------------------------------------------------------------------------------
-OnLoadBank:
- set $@kebk_depositCost,0; //Fee for bank deposits in % (10 = 10%)
- set $@kebk_withdrawCost,5; //Fee for bank withdrawals in % (10 = 10%)
- set $@kebk_minTransact,1000; //Value of the Minimum Transaction (deposit/withdraw)
- set $@kebk_maxTransact,999999; //Value of the Maximum Transaction (deposit/withdraw)
- set $@kebk_capacity,99999999; //Account capacity: Max zeny that can be held.
- set $@kebk_dayInterest,10; //Savings daily interests in 0.01% units (100 = 1%)
- set $@kebk_monMaintenance,1000; //Monthly flat fee charged for account maintenance
- set $@kebk_useGlobalBank,0; //When 1, all charged fees go to $ke_globalbank
- end;
- //-------------------------------------------------------------------------------
- //Config for the Broadcast Module
- //-------------------------------------------------------------------------------
-OnLoadBroadcast:
- //Following costs are for current map costs:
- set $@kebc_showOnline,0; //if 1, count of recipients will be listed.
- set $@kebc_partyCost,2500; //party request broadcast cost
- set $@kebc_pvpCost,5000; //pvp request broadcast cost
- set $@kebc_cost,10000; //general broadcast cost
- set $@kebc_anonCost,100000; //anonymous broadcast cost
- set $@kebc_globalFactor,1000; //When doing server bcs, the prices are increased by this amount (500 = 500% = 5x)
- set $@kebc_discount,15; //% Discount to apply when the KafraPass is active
- end;
- //-------------------------------------------------------------------------------
- //Config for the Dye and Stylist Module
- //-------------------------------------------------------------------------------
-OnLoadDye:
- set $@kedy_enableHairstyle,0; //Set to 1 to enable haircut style change.
- set $@kedy_styles,23; //Highest available haircut style (default 23)
- set $@kedy_hair,8; //Highest available hair dye (RO default is 8)
-
- //Highest available cloth dye depending on job-class
- set $@kedy_clothJN,77; //Novice (+High/Baby)
- set $@kedy_clothJ1ST,77; //1st Jobs (+High/Baby)
- set $@kedy_clothJ2ND,77; //2nd Jobs (+High/Baby)
- set $@kedy_clothJSN,77; //Super Novice (+Baby)
- end;
- //-------------------------------------------------------------------------------
- //Config for the Job Changer Module
- //-------------------------------------------------------------------------------
-OnLoadJobChange:
- set $@kejc_skillsPolicy,0; //Remaining Skill Points Policy:
- //0: Do not allow job changing until points are used up
- //1: Discard the remaining skill points
- //2: Let extra skill points be carried to next job
-
- set $@kejc_upperPolicy,0; //Upper Job management policy:
- //0: Ignore Mode: People can change in any order
- //1: Force Mode: Job changes are forced on the correct path.
-
- set $@kejc_announce,1; //Do a global announce when someone changes job.
- set $@kejc_resetDye,1; //Set to 1 to reset cloth dye upon change
- set $@kejc_skipNovice,0; //0: Novice needs Job 10 to change, 1: Can Skip Novice Class
- set $@kejc_baseSN,30; //Base lv required to become a Super Novice
-
- set $@kejc_disable,0; //Disable certain jobs from the changer:
- //1: Super Novice
- //2: Taekwon/Star Gladiator/Soul Linker
- //4: GunSlinger
- //8: Ninja
-
- //Note that the change costs can be converted into rewards by specifying a negative amount.
- set $@kejc_base2ND,1; //Base lv required to change into a second class
- set $@kejc_job2ND,40; //Job Lv required to change into a second Class
- set $@kejc_cost2ND,-25000; //Zeny cost when changing into a second Class
-
- set $@kejc_baseRebirth,99; //Base lv required to do the Rebirth
- set $@kejc_jobRebirth,50; //Job Lv required to do the Rebirth
- set $@kejc_costRebirth,1000000; //Zeny cost required to do the Rebirth
-
- set $@kejc_rebirthReset,1; //When changing to a high novice, reset base level to 1?
- set $@kejc_weaponPolicy,1; //Set to 1 to give a weapon upon job change
-
- if ($@kejc_weaponPolicy == 0) //don't touch
- end;
-
- set $@kejc_wBonusLv,50; //Job level for upgraded weapon version, use 0 to disable
-
- //Weapons awarded to each job upon change (use 0 to disable for a particular class)
- //First classes:
- setarray $@kejc_weapon1[0],
- 1501, //Acolyte/Club
- 1701, //Archer/Bow
- 1601, //Mage/Rod
- 1301, //Merchant/Axe
- 1101, //Swordman/Sword
- 1201, //Thief/Knife
- 0, //Taekwon/Nothing (they don't wield weapons)
- 1202, //Super Novice/Knife
- 13010, //GunSlinger/Six Shooter
- 1201; //Ninja/Knife
-
- //Normal Weapons for Second classes
- setarray $@kejc_weapon_21[0],
- 1551, //Priest/Bible
- 1704, //Hunter/Composite Bow
- 1602, //Wizard/Rod
- 1351, //Blacksmith/Battle Axe
- 1116, //Knight/Katana
- 1250, //Assassin/Jur
- 1550; //Star Gladiator/Book
-
- setarray $@kejc_weapon_22[0],
- 1801, //Monk/Waghnak
- 1704, //Bard/Dancer/Composite Bow
- 1550, //Sage/Book
- 1351, //Alchemist/Battle Axe
- 1107, //Crusader/Blade
- 1210, //Rogue/Cutter
- 1602; //Soul Linker/Rod
-
- if ($@kejc_wBonusLv == 0) //Don't touch.
- end;
-
- //Improved versions awarded to second classes
- setarray $@kejc_weapon2_21[0],
- 1519, //Priest/Chain
- 1714, //Hunter/Gakkung
- 1610, //Wizard/Arc Wand
- 1360, //Blacksmith/Two-Handed Axe
- 1160, //Knight/Broad-Sword
- 1254, //Assassin/Jamadhar
- 1552; //Star Gladiator/Tablet
-
- setarray $@kejc_weapon2_22[0],
- 1811, //Monk/Finger
- 1714, //Bard/Dancer/Gakkung
- 1552, //Sage/Tablet
- 1360, //Alchemist/Two-Handed Axe
- 1119, //Crusader/Tsurugi
- 1222, //Rogue/Damascus
- 1610; //Soul Linker/Arc Wand
-
- end;
- //-------------------------------------------------------------------------------
- //Config for the Job Swapping Module
- //-------------------------------------------------------------------------------
-OnLoadJobSwap:
- set $@kejs_disable,0; //Disable certain jobs from the swapper:
- //1: Super Novice
- //2: Taekwon/Star Gladiator/Soul Linker
- //4: GunSlinger
- //8: Ninja
-
- set $@kejs_revertPolicy,1; //Allows reverting to the last Class one changed from...
- // 0: do not allow reverting
- // 1: Can revert to last Job ONLY when the last job belongs to the same "level" as
- // the current one. (ie: it is lost on job change/upgrade)
- // 2: Can revert to the last job regardless of situation.
-
- set $@kejs_announce,0; //Do a global announce when someone swaps job.
- set $@kejs_revertCost,100000; //Cost of reverting back to previous Job.
- set $@kejs_saveDye,1; //Set to 1 to save and restore previous dye when reverting
- set $@kejs_resetDye,0; //Set to 1 to reset cloth dye when swapping
- set $@kejs_swapDiscount, 20; //Kafra Pass % Discount when swapping jobs
- set $@kejs_revertDiscount, 20; //Kafra Pass % Discount when reverting to a previous job.
-
- //Minimum Job level required for swapping
- set $@kejs_job1ST,20; //among 1st classes
- set $@kejs_job2ND,50; //among 2nd classes
-
- //Base Cost for swapping job at min job level required
- set $@kejs_cost1ST,25000; //among 1st jobs
- set $@kejs_cost2ND,250000; //among 2nd jobs
-
- //Percentage discount for every level over the minimum
- set $@kejs_discount1ST,3; //among 1st jobs
- set $@kejs_discount2ND,3; //among 2nd jobs
-
- //How much to preserve of the previous Job in %?
- //(25% means that if you change at Lv100, you will become a Lv25 upon swap)
- set $@kejs_preserve1ST,50; //among 1st jobs
- set $@kejs_preserve2ND,0; //among 2nd jobs
- end;
- //-------------------------------------------------------------------------------
- //Config for the Refining Module
- //-------------------------------------------------------------------------------
-OnLoadRefine:
- set $@kerf_maxLv,10; //Max refinement level for equipment
- set $@kerf_safe,0; //Set to 1 to enable 100% safe refinement.
- set $@kerf_showChance,0; //Set to 1 to see the refine Success Chance
- set $@kerf_refineAll,0; //Set to 1 to enable refinement of anything (ie: accesories)
- set $@kerf_discount,0; //Discount % rate for forging when Kafra Pass is active.
- set $@kerf_armorCost,2000; //Cost to refine armor (default 2000z)
- set $@kerf_weaponLv1Cost,50; //Cost to refine lv1 weapons (default 50z)
- set $@kerf_weaponLv2Cost,200; //Cost to refine lv2 weapons (default 200z)
- set $@kerf_weaponLv3Cost,5000; //Cost to refine lv3 weapons (default 5000z)
- set $@kerf_weaponLv4Cost,20000; //Cost to refine lv4 weapons (default 20000z)
- set $@kerf_purifyAll,0; //Set to 1 to enable purifying elemental stones and the like
- set $@kerf_repairCost,10000; //Cost to repair broken equipment.
- set $@kerf_repairDiscount,25; //Discount % rate for repairing when Kafra Pass is active
- set $@kerf_repairSteel,1; //Set to 1 to make repairing equipment require 1 Steel.
- end;
- //-------------------------------------------------------------------------------
- //Config for the Renting Module
- //-------------------------------------------------------------------------------
-OnLoadRent:
- set $@kert_cartOnly, 0; //Set to 1 to enable only cart rental, 0 enables all add-ons.
- set $@kert_cartCost, 1000; //Cost to rent a Cart.
- set $@kert_falconCost, 2000; //Cost to rent a Falcon.
- set $@kert_pecoCost, 2000; //Cost to rent a PecoPeco.
- end;
- //-------------------------------------------------------------------------------
- //Config for the Kafra Shop Module
- //-------------------------------------------------------------------------------
-OnLoadShop:
- set $@kesh_towntype, 0; //Town shop type (1: buy, 2: sell, Other: both)
- set $@kesh_duntype, 2; //Dungeon shop type (1: buy, 2: sell, Other: both)
- set $@kesh_townshop$, "ke_townshop"; //Name of town shop to invoke.
- set $@kesh_dunshop$, "ke_dunshop"; //Name of dungeon shop to invoke.
- end;
- //-------------------------------------------------------------------------------
- //Config for the Stat Market Module
- //-------------------------------------------------------------------------------
-OnLoadStatMarket:
- set $@kesm_stBuyPrice,10000; //Cost of buying stat points
- set $@kesm_stSellPrice,0; //Return cash for selling stat points
- set $@kesm_skBuyPrice,1000000; //Cost of buying skill points
- set $@kesm_skSellPrice,50000; //Return cash for selling skill points
- set $@kesm_skTradePrice, 20; //Stats needed to trade for a skill. (Stat->Skill)
- set $@kesm_stTradePrice, 15; //Stats received per Skill traded. (Skill->Stat)
- set $@kesm_discount,0; //Discount % applied when buying if Kafra Pass is active
- end;
- //-------------------------------------------------------------------------------
- //Config for the Stats Reset/Raising Module
- //-------------------------------------------------------------------------------
-OnLoadStats:
- set $@kest_stResetCost,50000; //Cost to reset stats
- set $@kest_skResetCost,50000; //Cost to reset skills
- set $@kest_resetCost,75000; //Cost to reset both
- set $@kest_BaseLvCost,25000; //Additional cost per base level to reset stats
- set $@kest_JobLvCost,25000; //Additional cost per job level to reset skills
- set $@kest_BothLvCost,20000; //Additional cost per base+job level to reset both
-
- set $@kest_discount,15; //Discount % to be applied when Kafra Pass is active.
- set $@kest_resetBasic,0; //Set to 1 if you want basic skills resetted as well.
- end;
- //-------------------------------------------------------------------------------
- //Config for the Uncarding Module
- //-------------------------------------------------------------------------------
-OnLoadUncard:
- set $@keuc_BaseCost, 100000; //Base Cost
- set $@keuc_CardCost, 25000; //Extra Cost per Card
- set $@keuc_UpgradeCostA, 1000; //Extra Cost per Upgrade, Armor
- set $@keuc_UpgradeCostW1, 1000; //Extra Cost per Upgrade, Weapons Lv1
- set $@keuc_UpgradeCostW2, 2000; //Extra Cost per Upgrade, Weapons Lv2
- set $@keuc_UpgradeCostW3, 3000; //Extra Cost per Upgrade, Weapons Lv3
- set $@keuc_UpgradeCostW4, 5000; //Extra Cost per Upgrade, Weapons Lv4
- set $@keuc_discount, 10; //% Discount when using a Kafra Pass
- set $@keuc_Mat1,1000; //Material #1 needed (Star Crumb)
- set $@keuc_Qty1,1; //Qty of material #1 needed (use 0 to disable)
- set $@keuc_Mat2,715; //Material #2 needed (Yellow Gemstone)
- set $@keuc_Qty2,1; //Qty of material #2 needed (use 0 to disable)
-
- //Failure Chances. 1000 = 100.0%, set to 0 to disable failing chance.
- set $@keuc_Fail0Chance, 250; //Chance of harmless failure
- set $@keuc_Fail1Chance, 100; //Chance of losing item OR card
- set $@keuc_Fail2Chance, 25; //Chance of losing both
- end;
- //-------------------------------------------------------------------------------
- //Config for the Town Warps Module
- //-------------------------------------------------------------------------------
-OnLoadWarpTown:
- set $@kewt_showOnline,1; //Set to 1 to show online count on cities
- set $@kewt_cost, 1000; //Cost of warping to a town
- set $@kewt_niflCost, 5000; //Cost of warping to Niflheim
- set $@kewt_travel, 0; //Traveller's Mode type for towns:
- //0: Disabled (normal warping)
- //1: You can only warp to towns you've been before (per character basis)
- //2: You can only warp to towns you've been before (per account basis)
- set $@kewt_free, 0; //Set to 1 to let people warp to towns even when poor
- set $@kewt_discount, 100; //Discount % to apply when the Kafra Pass is active (towns)
- end;
- //-------------------------------------------------------------------------------
- //Config for the Dungeons Warps Module
- //-------------------------------------------------------------------------------
-OnLoadWarpDungeon:
- set $@kewd_showOnline,0; //Set to 1 to show online count on dungeons
- set $@kewd_discount, 50; //Discount % to apply when the Kafra Pass is active
- set $@kewd_travel, 0; //Traveller's mode type for dungeons:
- //0: Disabled (normal warping)
- //1: You can only warp to dungeons you've been before (per character basis)
- //2: You can only warp to dungeons you've been before (per account basis)
- set $@kewd_deep, 1; //If 1, people can warp to all levels of dungeons.
- //If 0, people can only warp to the entrance of dungeons.
-
- //Variables for Deep Warping
- set $@kewd_levelCost, 30; // cost % increase for warping to floors deep into the dungeon
- set $@kewd_entryDiscount, 25; //Discount % when using the Kafra right next to the dungeon one is warping into
-
- //Variables for Short Warping
- set $@kewd_turtleCave,0; //If 1, Turtle Island's warp leads to the
- //entrance of the cave, not the Island's shore.
-
- //Dungeon Costs
- set $@kewd_abyssLake,3250; //Abyss Lake base cost
- set $@kewd_amatsu,2500; //Amatsu Dungeon base cost
- set $@kewd_antHell,750; //Anthell base cost
- set $@kewd_ayothaya,2000; //Ayothaya Dungeon base cost
- set $@kewd_byalan,1000; //Byalan base cost
- set $@kewd_comodo,1500; //Comodo Caves base cost
- set $@kewd_clockTower,2250; //Clock Tower base cost
- set $@kewd_coalMines,1000; //Coal Mines base cost
- set $@kewd_culvert,0500; //Prontera Culvert base cost
- set $@kewd_einbech,2250; //Einbech Mines base cost
- set $@kewd_gefenia,7000; //Gefenia base cost
- set $@kewd_geffen,1500; //Geffen Dungeon base cost
- set $@kewd_glastHeim,2500; //Glast Heim base cost
- set $@kewd_gonRyun,2250; //Gonryun Dungeon base cost
- set $@kewd_hiddenTemple,750; //Hidden Temple base cost
- set $@kewd_juperos,3750; //Juperos base cost
- set $@kewd_kiehl,3400; //Kiehl Doll Factory base cost
- set $@kewd_iceCave,3750; //Ice Cave base cost
- set $@kewd_lightHalzen,4500; //LightHalzen Rekkenber base cost
- set $@kewd_louYang,2500; //Louyang Dungeon base cost
- set $@kewd_magma,3000; //Magma Dungeon base cost
- set $@kewd_odin,2750; //Odin Temple base cost
- set $@kewd_orc,1000; //Orc Dungeon base cost
- set $@kewd_payon,1000; //Payon Dungeon base cost
- set $@kewd_pyramid,2000; //Pyramids base cost
- set $@kewd_rachel,3000; //Rachel Sanctuary base cost
- set $@kewd_sphinx,1750; //Sphinx base cost
- set $@kewd_sunkenShip,1250; //Sunken Ship base cost
- set $@kewd_thanatosTower,3250; //Thanatos Tower base cost
- set $@kewd_toyFactory,1250; //Toy Factory base cost
- set $@kewd_turtleIsland,3250; //Turtle Island base cost
- set $@kewd_umbala,1750; //Umbala Dungeon base cost
- end;
- //-------------------------------------------------------------------------------
- //Config for the Pvp Warps Module
- //-------------------------------------------------------------------------------
-OnLoadWarpPvp:
- set $@kewp_showOnline,1; //Set to 1 to show online count on pvp maps
- set $@kewp_advanced,0; //Set to 0 to enable a single group of pvp rooms
- //(no level restrictions, kewp_cost is used)
- set $@kewp_cost, 1000; //Cost for Free For All (no level restrictions)
-
- if ($@kewp_advanced == 0) //Don't touch
- end;
-
- set $@kewp_cost1, 100; //Cost of warping to a pvp arena, lvls group 1
- set $@kewp_cost2, 250; //Cost for lvls group 2
- set $@kewp_cost3, 500; //Cost for lvls group 3
- set $@kewp_cost4, 1000; //Cost for lvls group 4
- set $@kewp_cost5, 2000; //Cost for lvls group 5
- set $@kewp_cost6, 4000; //Cost for lvls group 6
- set $@kewp_cost7, 8000; //Cost for lvls group 7
- set $@kewp_baseLv1, 35; //Level required for pvp, lv1
- set $@kewp_baseLv2, 45; //Level required for pvp, lv2
- set $@kewp_baseLv3, 55; //Level required for pvp, lv3
- set $@kewp_baseLv4, 65; //Level required for pvp, lv4
- set $@kewp_baseLv5, 75; //Level required for pvp, lv5
- set $@kewp_baseLv6, 85; //Level required for pvp, lv6
- set $@kewp_baseLv7, 95; //Level required for pvp, lv7
- set $@kewp_range, 5; //Range of levels allowed (ie: Warp to Lv1: levels 10+/-5)
- end;
- //-------------------------------------------------------------------------------
- //Config for the WoE Warps Module
- //-------------------------------------------------------------------------------
-OnLoadWarpWoe:
- //Note: See ke_warp_woe.txt for instructions on how to unlock the Guild Dungeons.
- set $@kewg_check,1; //If 0, people don't need to belong to a Guild to warp
- set $@kewg_checkAgit,1; //If 1, you can't warp until WoE starts
- set $@kewg_showOnline,0; //Set to 1 to show online count and Castle Status
- set $@kewg_discount,20; //Kafra Pass discount for WoE warps
-
- set $@kewg_baldur, 25000; //Guild Dungeon - Baldur
- set $@kewg_luina, 25000; //Guild Dungeon - Luina
- set $@kewg_valkyrie, 25000; //Guild Dungeon - Valkyrie
- set $@kewg_britoniah, 25000; //Guild Dungeon - Britoniah
-
- set $@kewg_alDeBaran, 2500; //Al De Baran Guild
- set $@kewg_geffen, 2500; //Geffen Guild
- set $@kewg_payon, 2500; //Payon Guild
- set $@kewg_prontera, 2500; //Prontera Guild
- end;
- //-------------------------------------------------------------------------------
-}
diff --git a/npc/custom/eAAC_Scripts/kafraExpress/global_functionsKE.txt b/npc/custom/eAAC_Scripts/kafraExpress/global_functionsKE.txt
deleted file mode 100644
index d1a5d65a5..000000000
--- a/npc/custom/eAAC_Scripts/kafraExpress/global_functionsKE.txt
+++ /dev/null
@@ -1,331 +0,0 @@
-//===== rAthena Script =======================================
-//= Global functions
-//===== By: ==================================================
-//= Skotlex
-//===== Current Version: =====================================
-//= 1.5
-//===== Compatible With: =====================================
-//= rAthena SVN R3424+, RO Ep6+
-//===== Description: =========================================
-//= Global Functions
-//=
-//===== Additional Comments: =================================
-//= GF_getJobName= function for getting a job's name
-//= GF_getJobName2= gets a jobs name modified by Type (see below)
-//= GF_getJobId= gets a jobs number modified by Type (see below)
-//= GF_getJobLevel= identifies novices/1st/2nd among classes
-//= GF_getJobType= identifies normal/advanced/babies classes
-//= - GF_getJobClass= identifies job class (swordie, mage, etc)
-//============================================================
-
-function script GF_getJobName {
-
- switch (getarg(0)) {
-
- case Job_Novice:
- return "novice";
- case Job_Acolyte:
- return "acolyte";
- case Job_Archer:
- return "archer";
- case Job_Mage:
- return "mage";
- case Job_Merchant:
- return "merchant";
- case Job_Swordman:
- return "swordsman";
- case Job_Thief:
- return "thief";
- case Job_Taekwon:
- return "taekwon kid";
- case Job_SuperNovice:
- return "super novice";
-
- case Job_Hunter:
- return "hunter";
- case Job_Dancer:
- return "dancer";
- case Job_Bard:
- return "bard";
- case Job_Priest:
- return "priest";
- case Job_Monk:
- return "monk";
- case Job_Wizard:
- return "wizard";
- case Job_Sage:
- return "sage";
- case Job_BlackSmith:
- return "blacksmith";
- case Job_Alchemist:
- return "alchemist";
- case Job_Knight:
- case Job_Knight2:
- return "knight";
- case Job_Crusader:
- case Job_Crusader2:
- return "crusader";
- case Job_Assassin:
- return "assassin";
- case Job_Rogue:
- return "rogue";
- case Job_Star_Gladiator:
- case Job_Star_Gladiator2:
- return "star gladiator";
- case Job_Soul_Linker:
- return "soul linker";
-
- case Job_Novice_High:
- return "high novice";
- case Job_Acolyte_High:
- return "high acolyte";
- case Job_Archer_High:
- return "high archer";
- case Job_Mage_High:
- return "high mage";
- case Job_Merchant_High:
- return "high merchant";
- case Job_Swordman_High:
- return "high swordsman";
- case Job_Thief_High:
- return "high thief";
-
- case Job_Assassin_Cross:
- return "assassin cross";
- case Job_Champion:
- return "champion";
- case Job_Clown:
- return "minstrel";
- case Job_Creator:
- return "biochemist";
- case Job_Gypsy:
- return "gypsy";
- case Job_High_Priest:
- return "high priest";
- case Job_High_Wizard:
- return "high wizard";
- case Job_Lord_Knight:
- case Job_Lord_Knight2:
- return "lord knight";
- case Job_Paladin:
- case Job_Paladin2:
- return "paladin";
- case Job_Professor:
- return "professor";
- case Job_Sniper:
- return "sniper";
- case Job_Stalker:
- return "stalker";
- case Job_Whitesmith:
- return "whitesmith";
-
- case Job_Baby:
- return "baby";
- case Job_Baby_Acolyte:
- return "baby acolyte";
- case Job_Baby_Archer:
- return "baby archer";
- case Job_Baby_Mage:
- return "baby mage";
- case Job_Baby_Merchant:
- return "baby merchant";
- case Job_Baby_Swordman:
- return "baby swordsman";
- case Job_Baby_Thief:
- return "baby thief";
- case Job_Super_Baby:
- return "super baby";
-
- case Job_Baby_Hunter:
- return "baby hunter";
- case Job_Baby_Dancer:
- return "baby dancer";
- case Job_Baby_Bard:
- return "baby bard";
- case Job_Baby_Priest:
- return "baby priest";
- case Job_Baby_Monk:
- return "baby monk";
- case Job_Baby_Wizard:
- return "baby wizard";
- case Job_Baby_Sage:
- return "baby sage";
- case Job_Baby_BlackSmith:
- return "baby blacksmith";
- case Job_Baby_Alchemist:
- return "baby alchemist";
- case Job_Baby_Knight:
- case Job_Baby_Knight2:
- return "baby knight";
- case Job_Baby_Crusader:
- case Job_Baby_Crusader2:
- return "baby crusader";
- case Job_Baby_Assassin:
- return "baby assassin";
- case Job_Baby_Rogue:
- return "baby rogue";
- default:
- return "unknown";
- }
-
-}
-
-//Returns job name using two params: JobId and Type
-function script GF_getJobName2 {
- set @classId, callfunc("GF_getJobId", getarg(0), getarg(1));
- return callfunc("GF_getJobName", @classId);
-}
-
-//Returns a Job's ID modified by their Type
-function script GF_getJobId {
- set @classId, getarg(0);
- set @type, getarg(1);
-
- if (@classId == Job_SuperNovice || @classId == Job_Super_Baby) {
- switch (@type) {
- case 0:
- return Job_SuperNovice;
- case 2:
- return Job_Super_Baby;
- default:
- return @classId;
- }
- }
- if (@classId >= Job_Taekwon && @classId <= Job_Soul_Linker) {
- //Currently has no alternates.
- return @classId;
- }
- if (@classId >= Job_Novice_High && @classId <= Job_Paladin2)
- set @classId, @classId -Job_Novice_High;
- else if (@classId >= Job_Baby && @classId <= Job_Super_Baby)
- set @classId, @classId -Job_Baby;
-
- if (@type == 1)
- set @classId, @classId +Job_Novice_High;
-
- if (@type == 2)
- set @classId, @classId +Job_Baby;
-
- return @classId;
-}
-
-//Returns the type of class:
-//0= Novice, 1= First Class, 2= Second Class, 3= Super Novice
-//4= Wedding
-function script GF_getJobLevel {
-
- set @classId, getarg(0);
-
- if (@classId >= Job_Novice_High && @classId <= Job_Paladin2)
- set @classId, @classId -Job_Novice_High;
-
- if (@classId >= Job_Baby && @classId <= Job_Baby_Crusader2)
- set @classId, @classId -Job_Baby;
-
- if(@classId == Job_Novice) {
- return 0;
- }
- if((@classId >= Job_Swordman && @classId <= Job_Thief)
- || @classId == Job_Taekwon) {
- return 1;
- }
- if ((@classId >= Job_Knight && @classId <= Job_Crusader2)
- || (@classId >= Job_Star_Gladiator && @classId <= Job_Soul_Linker)) {
- return 2;
- }
-
- if(@classId == Job_SuperNovice || @classId == Job_Super_Baby) {
- return 3;
- }
- if(@classId == 22) {
- return 4;
- }
- return -1;
-}
-
-//Returns the type of class, based on path:
-//0= Normal Jobs, 1= Upper Jobs, 2= Baby Jobs
-//Works the same as Upper, except you can pass any job id to get it's upper value
-function script GF_getJobType {
- set @classId, getarg(0);
-
- if ((@classId >= Job_Novice && @classId <= Job_SuperNovice)
- || (@classId >= Job_Taekwon && @classId <= Job_Soul_Linker)) {
- return 0;
- }
- if (@classId >= Job_Novice_High && @classId <= Job_Paladin2) {
- return 1;
- }
- if (@classId >= Job_Baby && @classId <= Job_Super_Baby) {
- return 2;
- }
- return -1;
-}
-//Returns the base class of the given job, return values are:
-//Job_Novice (Novice, Baby Novice, Super Novice
-//Job_Acolyte (Aco, Priest, Monk +High/Baby variations)
-//Job_Archer (Archer, Sniper, Bard, Dancer +High/Baby variations)
-//Job_Mage (Mage, Wizard, Sage +High/Baby variations)
-//Job_Swordman (Swordsman, Knight, Crusader +High/Baby variations)
-//Job_Thief (Thief, Assassin, Rogue +High/Baby variations)
-//-1 : others (when wearing Tux/Wedding dress, for example)
-//Works the same as baseClass, except you pass the class which you want
-//examined.
-function script GF_getJobClass {
- set @classId, getarg(0);
-
- if (@classId >= Job_Novice_High && @classId <= Job_Paladin2)
- set @classId, @classId -Job_Novice_High;
-
- if (@classId >= Job_Baby && @classId <= Job_Baby_Crusader2)
- set @classId, @classId -Job_Baby;
-
- switch (@classId) {
- case Job_Novice:
- case Job_SuperNovice:
- case Job_Super_Baby:
- return Job_Novice;
-
- case Job_Acolyte:
- case Job_Priest:
- case Job_Monk:
- return Job_Acolyte;
-
- case Job_Archer:
- case Job_Hunter:
- case Job_Bard:
- case Job_Dancer:
- return Job_Archer;
-
- case Job_Mage:
- case Job_Wizard:
- case Job_Sage:
- return Job_Mage;
-
- case Job_Merchant:
- case Job_BlackSmith:
- case Job_Alchemist:
- return Job_Merchant;
-
- case Job_Swordman:
- case Job_Knight:
- case Job_Knight2:
- case Job_Paladin:
- case Job_Paladin2:
- return Job_Swordman;
-
- case Job_Thief:
- case Job_Assassin:
- case Job_Rogue:
- return Job_Thief;
-
- case Job_Taekwon:
- case Job_Star_Gladiator:
- case Job_Star_Gladiator2:
- case Job_Soul_Linker:
- return Job_Taekwon;
-
- default:
- return -1;
- }
-}
diff --git a/npc/custom/eAAC_Scripts/kafraExpress/kafras.txt b/npc/custom/eAAC_Scripts/kafraExpress/kafras.txt
deleted file mode 100644
index a8ed11e80..000000000
--- a/npc/custom/eAAC_Scripts/kafraExpress/kafras.txt
+++ /dev/null
@@ -1,321 +0,0 @@
-//===== rAthena Script =======================================
-//= Kafra Express - NPC definitions
-//===== By: ==================================================
-//= Skotlex
-//===== Current Version: =====================================
-//= 2.7
-//===== Compatible With: =====================================
-//= Any rAthena Version with function support; RO Episode 8+ (LightHalzen)
-//===== Description: =========================================
-//= Part of the Kafra Express Script Package.
-//= Here is where the npcs are defined.
-//===== Additional Comments: =================================
-//= To define your own Kafra, keep in mind the order and meaning
-//= of the arguments for the main function.
-//= 2.8 Replaced '::' with '#'. [L0ne_W0lf]
-//============================================================
-
-//This is the model for the call: Type is 0 for towns, 1 for dungeons (2 for both)
-//callfunc "F_KafraExpress","NPC Name","Image File", type, "Save Map", Save X, Save Y;
-
-//Town Kafras
-alberta,113,60,5 script Kafra Express#Alberta 116,{
- callfunc "F_KafraExpress","Kafra Express","kafra_02",0,"alberta",116,57;
-}
-
-aldebaran,133,124,5 script Kafra Express#AlDeBaran 115,{
- callfunc "F_KafraExpress","Kafra Express","kafra_03",2,"aldebaran",139,131;
-}
-
-amatsu,201,80,8 script Kafra Express#Amatsu 114,{
- callfunc "F_KafraExpress","Kafra Express","kafra_04",0,"amatsu",197,81;
-}
-
-ayothaya,195,160,8 script Kafra Express#Ayothaya 112,{
- callfunc "F_KafraExpress","Kafra Express","kafra_06",0,"ayothaya",194,173;
-}
-
-comodo,190,153,5 script Kafra Express#Comodo 721,{
- callfunc "F_KafraExpress","Kafra Express","kafra_07",0,"comodo",189,166;
-}
-
-geffen,121,62,8 script Kafra Express#Geffen 113,{
- callfunc "F_KafraExpress","Kafra Express","kafra_05",0,"geffen",119,56;
-}
-
-gonryun,169,188,2 script Kafra Express#GonRyun 117,{
- callfunc "F_KafraExpress","Kafra Express","kafra_01",2,"gonryun",168,199;
-}
-
-einbech,143,243,3 script Kafra Express#Einbech 860,{
- callfunc "F_KafraExpress","Kafra Express","kafra_08",0,"einbech",157,250;
-}
-
-einbroch,58,207,4 script Kafra Express#Einbroch 860,{
- callfunc "F_KafraExpress","Kafra Express","kafra_08",0,"einbroch",64,184;
-}
-
-hugel,101,117,1 script Kafra Express#Hugel 115,{
- callfunc "F_KafraExpress","Kafra Express","kafra_03",0,"hugel",102,109;
-}
-
-izlude,136,94,2 script Kafra Express#Izlude 115,{
- callfunc "F_KafraExpress","Kafra Express","kafra_03",0,"izlude",147,99;
-}
-
-jawaii,208,217,7 script Kafra Express#Jawaii 721,{
- callfunc "F_KafraExpress","Kafra Express","kafra_07",0,"jawaii",213,209;
-}
-
-lighthalzen,165,106,3 script Kafra Express#Light 861,{
- callfunc "F_KafraExpress","Kafra Express","kafra_09",0,"lighthalzen",152,106;
-}
-
-louyang,220,123,3 script Kafra Express#LouYang 117,{
- callfunc "F_KafraExpress","Kafra Express","kafra_01",0,"louyang",221,128;
-}
-
-xmas,148,126,4 script Kafra Express#Lutie 112,{
- callfunc "F_KafraExpress","Kafra Express","kafra_06",0,"xmas",149,117;
-}
-
-morocc,154,97,3 script Kafra Express#Morocc 721,{
- callfunc "F_KafraExpress","Kafra Express","kafra_07",0,"morocc",156,91;
-}
-
-niflheim,196,192,3 script Kafra Express#Niflheim 791,{
- callfunc "F_KafraExpress","Kafra Express","",3,"niflheim",194,185;
-}
-
-payon,152,181,5 script Kafra Express#Payon 114,{
- callfunc "F_KafraExpress","Kafra Express","kafra_04",0,"payon",162,182;
-}
-
-prontera,147,177,7 script Kafra Express#Prontera 116,{
- callfunc "F_KafraExpress","Kafra Express","kafra_02",0,"prontera",156,195;
-}
-
-rachel,138,147,4 script Kafra Express#Rachel 114,{
- callfunc "F_KafraExpress","Kafra Express","kafra_04",0,"rachel",128,146;
-}
-
-umbala,89,159,4 script Kafra Express#Umbala 860,{
- callfunc "F_KafraExpress","Kafra Express","kafra_08",0,"umbala",91,159;
-}
-
-yuno,159,87,5 script Kafra Express#Yuno 861,{
- callfunc "F_KafraExpress","Kafra Express","kafra_09",0,"yuno",159,52;
-}
-
-//Dungeon Kafras
-//Abyss Lake
-hu_fild05,170,305,7 script Kafra Express#D_Abyss 861,{
- callfunc "F_KafraExpress","Kafra Express","kafra_09",1,"hu_fild05",160,302;
-}
-
-//Amatsu D
-ama_in02,115,184,6 script Kafra Express#D_Amatsu 117,{
- callfunc "F_KafraExpress","Kafra Express","kafra_01",1,"ama_in02",118,184;
-}
-
-//AntHell North
-moc_fild04,208,323,1 script Kafra Express#D_Anthell1 114,{
- callfunc "F_KafraExpress","Kafra Express","kafra_04",1,"moc_fild04",207,332;
-}
-
-//AntHell South
-moc_fild15,251,243,3 script Kafra Express#D_Anthell2 114,{
- callfunc "F_KafraExpress","Kafra Express","kafra_04",1,"moc_fild15",246,251;
-}
-
-//Ayothaya Dungeon
-ayo_fild02,289,144,3 script Kafra Express#D_Ayothaya 116,{
- callfunc "F_KafraExpress","Kafra Express","kafra_02",1,"ayo_fild02",289,155;
-}
-
-//Byalan Island
-izlu2dun,101,82,7 script Kafra Express#D_Byalan 112,{
- callfunc "F_KafraExpress","Kafra Express","kafra_06",1,"izlu2dun",112,84;
-}
-
-//Comodo East Cave
-cmd_fild01,33,321,4 script Kafra Express#D_ComodoE 721,{
- callfunc "F_KafraExpress","Kafra Express","kafra_07",1,"cmd_fild01",34,325;
-}
-
-//Comodo West Cave
-comodo,31,218,4 script Kafra Express#D_ComodoW 721,{
- callfunc "F_KafraExpress","Kafra Express","kafra_07",1,"comodo",32,209;
-}
-
-//Comodo North Cave
-comodo,182,347,2 script Kafra Express#D_ComodoN 721,{
- callfunc "F_KafraExpress","Kafra Express","kafra_07",1,"comodo",180,352;
-}
-
-//Coal Mines
-mjolnir_02,83,364,4 script Kafra Express#D_Coal 861,{
- callfunc "F_KafraExpress","Kafra Express","kafra_09",1,"mjolnir_02",89,358;
-}
-
-//Culvert
-prt_fild05,275,219,5 script Kafra Express#D_Culvert 112,{
- callfunc "F_KafraExpress","Kafra Express","kafra_06",1,"prt_fild05",274,208;
-}
-
-//Gefenia
-gefenia01,56,171,6 script Kafra Express#D_Gefenia1 861,{
- callfunc "F_KafraExpress","Kafra Express","kafra_09",1,"gefenia01",59,169;
-}
-
-//Geffen Dungeon
-gef_tower,156,33,3 script Kafra Express#D_Geffen 113,{
- callfunc "F_KafraExpress","Kafra Express","kafra_05",1,"gef_tower",147,35;
-}
-
-//GH: Church
-glast_01,193,136,5 script Kafra Express#D_GHChurch 791,{
- callfunc "F_KafraExpress","Kafra Express","",1,"glast_01",206,136;
-}
-
-//GH: Castle
-glast_01,200,350,4 script Kafra Express#D_GHCastle 791,{
- callfunc "F_KafraExpress","Kafra Express","",1,"glast_01",200,347;
-}
-
-//GH: Staircase
-glast_01,58,103,7 script Kafra Express#D_GHStair 791,{
- callfunc "F_KafraExpress","Kafra Express","",1,"glast_01",62,107;
-}
-
-//GH: Chivalry
-glast_01,62,198,6 script Kafra Express#D_GHChiv 791,{
- callfunc "F_KafraExpress","Kafra Express","",1,"glast_01",69,193;
-}
-
-//Ice Dungeon
-ra_fild01,225,324,5 script Kafra Express#D_IceDun 861,{
- callfunc "F_KafraExpress","Kafra Express","kafra_09",1,"ra_fild01",244,326;
-}
-
-//Kiehl Machine Doll Factory
-yuno_fild08,72,184,4 script Kafra Express#D_Khiel 860,{
- callfunc "F_KafraExpress","Kafra Express","kafra_08",1,"yuno_fild08",67,182;
-}
-
-//LightHalzen Rekkenber (Sewer Entrance)
-lighthalzen,311,293,17 script Kafra Express#D_Lhz 860,{
- callfunc "F_KafraExpress","Kafra Express","kafra_08",1,"lighthalzen",301,286;
-}
-
-//LightHalzen Rekkenber (Rekkenber Entrance)(
-//lighthalzen,69,57,7 script Kafra Express#D_Lhz 860,{
-// callfunc "F_KafraExpress","Kafra Express","kafra_08",1,"lighthalzen",78,57;
-//}
-
-//Juperos
-jupe_cave,45,55,5 script Kafra Express#D_Juperos 860,{
- callfunc "F_KafraExpress","Kafra Express","kafra_08",1,"jupe_cave",45,48;
-}
-
-//Laberynth
-prt_fild01,143,365,3 script Kafra Express#D_Maze 112,{
- callfunc "F_KafraExpress","Kafra Express","kafra_06",1,"prt_fild01",136,361;
-}
-
-//LouYang D
-louyang,35,276,6 script Kafra Express#D_Louyang 117,{
- callfunc "F_KafraExpress","Kafra Express","kafra_01",1,"louyang",41,267;
-}
-
-//Magma D
-yuno_fild03,34,143,5 script Kafra Express#D_Magma 115,{
- callfunc "F_KafraExpress","Kafra Express","kafra_03",1,"yuno_fild03",35,135;
-}
-
-//Odin Temple
-odin_tem01,100,149,2 script Kafra Express#D_Odin 117,{
- callfunc "F_KafraExpress","Kafra Express","kafra_01",1,"odin_tem01",100,142;
-}
-
-//Orc D North
-in_orcs01,24,165,5 script Kafra Express#D_OrcsN 116,{
- callfunc "F_KafraExpress","Kafra Express","kafra_02",1,"in_orcs01",34,165;
-}
-
-//Orc D South
-in_orcs01,103,99,5 script Kafra Express#D_OrcsS 116,{
- callfunc "F_KafraExpress","Kafra Express","kafra_02",1,"in_orcs01",112,99;
-}
-
-//Payon D
-pay_arche,38,138,6 script Kafra Express#D_Payon 112,{
- callfunc "F_KafraExpress","Kafra Express","kafra_06",1,"pay_arche",41,133;
-}
-
-//Pyramids D
-moc_ruins,60,166,5 script Kafra Express#D_Pyramid 115,{
- callfunc "F_KafraExpress","Kafra Express","kafra_03",1,"moc_ruins",62,162;
-}
-
-//Rachel Temple
-ra_temin,268,325,5 script Kafra Express#D_Rachel 116,{
- callfunc "F_KafraExpress","Kafra Express","kafra_02",1,"ra_temin",284,325;
-}
-
-//Sphinx D
-moc_fild19,106,97,8 script Kafra Express#D_Sphinx 115,{
- callfunc "F_KafraExpress","Kafra Express","kafra_03",1,"moc_fild19",107,100;
-}
-
-//Sunken Ship
-alb2trea,75,101,5 script Kafra Express#D_Sunken 114,{
- callfunc "F_KafraExpress","Kafra Express","kafra_04",1,"alb2trea",87,103;
-}
-
-//Thanatos Tower
-tha_scene01,139,194,0 script Kafra Express#D_Thanatos 113,{
- callfunc "F_KafraExpress","Kafra Express","kafra_05",1,"tha_scene01",132,220;
-}
-
-//Toy Factory
-xmas,138,307,6 script Kafra Express#D_Toy 116,{
- callfunc "F_KafraExpress","Kafra Express","kafra_02",1,"xmas",144,306;
-}
-
-//Turtle Cave Entrance
-tur_dun01,147,237,6 script Kafra Express#D_TCave 113,{
- callfunc "F_KafraExpress","Kafra Express","kafra_05",1,"tur_dun01",155,234;
-}
-
-//Turtle Island Entrance
-tur_dun01,148,54,6 script Kafra Express#D_TIsland 113,{
- callfunc "F_KafraExpress","Kafra Express","kafra_05",1,"tur_dun01",153,47;
-}
-
-//Umbala D
-umbala,120,284,3 script Kafra Express#D_Umbala 117,{
- callfunc "F_KafraExpress","Kafra Express","kafra_01",1,"umbala",113,282;
-}
-
-//Guild War Kafras: Disabled by Default!
-
-//Al De Baran Guild Grounds
-//alde_gld,156,165,3 script Kafra Express#G_AlDeBaran 116,{
-// callfunc "F_KafraExpress","Kafra Express","kafra_02",1,"alde_gld",156,157;
-//}
-
-//Geffen Guild Grounds
-//gef_fild13,237,182,6 script Kafra Express#G_Geffen 113,{
-// callfunc "F_KafraExpress","Kafra Express","kafra_05",1,"gef_fild13",231,181;
-//}
-
-//Payon Guild Grounds
-//pay_gld,243,172,6 script Kafra Express#G_Payon 117,{
-// callfunc "F_KafraExpress","Kafra Express","kafra_01",1,"pay_gld",243,178;
-//}
-
-//Prontera Guild Grounds
-//prt_gld,127,163,5 script Kafra Express#G_Prontera 115,{
-// callfunc "F_KafraExpress","Kafra Express","kafra_03",1,"prt_gld",129,170;
-//}
diff --git a/npc/custom/eAAC_Scripts/kafraExpress/ke_bank.txt b/npc/custom/eAAC_Scripts/kafraExpress/ke_bank.txt
deleted file mode 100644
index af90b37e7..000000000
--- a/npc/custom/eAAC_Scripts/kafraExpress/ke_bank.txt
+++ /dev/null
@@ -1,179 +0,0 @@
-//===== rAthena Script =======================================
-//= Kafra Express - Bank Module
-//===== By: ==================================================
-//= Skotlex
-//===== Current Version: =====================================
-//= 2.8
-//===== Compatible With: =====================================
-//= rAthena SVN R3524+
-//===== Description: =========================================
-//= Part of the Kafra Express Script Package.
-//= Offers banking services with daily interests, and
-//= withdrawal/deposit fees.
-//===== Additional Comments: =================================
-//= See config.txt for configuration.
-//============================================================
-
-- script keInit_bank -1,{
-OnInit: //Load Config
- donpcevent "keConfig::OnLoadBank";
- end;
-}
-
-function script F_keBank {
-
- function SF_calcInterest;
- SF_calcInterest();
-
- do {
- set @feeD,callfunc("F_keCost",$@kebk_depositCost,100);
- set @maxDep,Zeny;
- if (@maxDep > $@kebk_maxTransact)
- set @maxDep,$@kebk_maxTransact;
- if (#ke_bank + @maxDep > $@kebk_capacity)
- set @maxDep,$@kebk_capacity-#ke_bank;
-
- set @feeW,callfunc("F_keCost",$@kebk_withdrawCost,100);
- set @maxWith,#ke_bank-(#ke_bank*@feeW/100);
- if (@maxWith > $@kebk_maxTransact)
- set @maxWith,$@kebk_maxTransact;
-
- if (#ke_bank < $@kebk_capacity) {
- set @kmenu, select(
- "- Return (balance is "+#ke_bank+"z)",
- "- Deposit (up to "+@maxDep+"z - "+@feeD+"% fee)",
- "- Withdraw (up to "+@maxWith+"z + "+@feeW+"% fee)",
- "- Transfer from 1st B.o.P. ("+#bankstorage+"z)",
- "- Transfer from 2nd B.o.P. ("+#kafrabank+"z)"
- );
- } else {
- set @kmenu, select(
- "- Return (balance is "+#ke_bank+"z)",
- "- Withdraw (up to "+@maxWith+"z + "+@feeW+"% fee)",
- "- Transfer from 1st B.o.P. ("+#bankstorage+"z)",
- "- Transfer from 2nd B.o.P. ("+#kafrabank+"z)"
- );
- if (@kmenu > 1)
- set @kmenu, @kmenu+1;
- }
- switch (@kmenu) {
- case 2: //Deposit
- input @amount;
- if (@amount < $@kebk_minTransact) {
- callfunc "F_keIntro", -1, "Sorry, the minimum transaction value is "+$@kebk_minTransact+"z.";
- break;
- }
- if (@amount > @maxDep) {
- callfunc "F_keIntro", e_an, "You can't deposit that quantity!";
- break;
- }
- set #ke_bank,#ke_bank+@amount-(@amount*@feeD/100);
- if ($@kebk_useGlobalBank)
- set $ke_globalbank, $ke_globalbank +@amount*@feeD/100;
- set Zeny,Zeny-@amount;
- emotion e_cash;
- break;
-
- case 3: //Withdraw
- input @amount;
- if (@amount < $@kebk_minTransact) {
- callfunc "F_keIntro", -1, "Sorry, the minimum transaction value is "+$@kebk_minTransact+"z.";
- break;
- }
- if (@amount > @maxWith) {
- callfunc "F_keIntro", e_X, "You can't withdraw that quantity!";
- break;
- }
- set #ke_bank,#ke_bank-@amount-(@amount*@feeW/100);
- if ($@kebk_useGlobalBank)
- set $ke_globalbank, $ke_globalbank +@amount*@feeW/100;
- set Zeny,Zeny+@amount;
- emotion e_oh;
- break;
-
- case 4: //1st B.o.P.
- if (#bankstorage==0) {
- callfunc "F_keIntro", -1, "Sorry, there is nothing left to transfer.";
- break;
- }
- callfunc "F_keIntro", -1, #bankstorage+"z have been transferred from your account in the First Bank of Prontera.";
- set #ke_bank,#ke_bank+#bankstorage;
- set #bankstorage,0;
- break;
-
- case 5: //2nd B.o.P.
- if (#kafrabank==0) {
- callfunc "F_keIntro", -1, "Sorry, there is nothing left to transfer.";
- break;
- }
- callfunc "F_keIntro", -1, #kafrabank+"z have been transferred from your account in the Second Bank of Prontera.";
- set #ke_bank,#ke_bank+#kafrabank;
- set #kafrabank,0;
- break;
- }
- } while (@kmenu > 1);
-return;
-
-//Subfunction: SF_calcInterest
-//Calculates the interests gained on the account. Uses 30-day months
-function SF_calcInterest {
- set @day,gettime(5);
- if (@day>30)
- set @day,30; //Use 30 day-months
- set @month,gettime(6);
- if (#ke_banktick == 0) { //Init bank.
- set #ke_banktick,gettime(6)*30+@day;
- if ($@kebk_monMaintenance < 1) return;
- set #ke_bankmtick,@month;
- return;
- }
- set @banktick,gettime(6)*30+@day;
- if (@banktick == #ke_banktick) return;
- if (@banktick < #ke_banktick) { //Year change.
- do {
- set #ke_banktick,#ke_banktick-360;
- if ($@kebk_monMaintenance > 0) set #ke_bankmtick,#ke_bankmtick-12;
- } while (@banktick < #ke_banktick);
- }
- if ($@kebk_monMaintenance > 0 && #ke_bankmtick < @month){ //Month change
- set @qty,0;
- do {
- if (#ke_bank < $@kebk_monMaintenance) {
- if (@qty>0)
- mes "You've been charged "+@qty+"z for account maintenance, but it was not enough.";
- if ($@kebk_useGlobalBank)
- set $ke_globalbank, $ke_globalbank + @qty;
- mes "You owe the Bank "+($@kebk_monMaintenance*(#ke_bankmtick-@month))+"z for maintenance costs. Until paid you won't earn interests...";
- return;
- }
- set @qty, @qty+$@kebk_monMaintenance;
- set #ke_bankmtick,#ke_bankmtick+1;
- set #ke_bank, #ke_bank-$@kebk_monMaintenance;
- } while (#ke_bankmtick < @month);
- mes "You've been charged "+@qty+"z for account maintenance.";
- if ($@kebk_useGlobalBank)
- set $ke_globalbank, $ke_globalbank + @qty;
- }
- set @qty,0;
- if (#ke_bank > $@kebk_monMaintenance && #ke_bank < $@kebk_capacity)
- {
- if (#ke_bank > 1000000) //Overflow protection
- set @qty,(#ke_bank/10000)*$@kebk_dayInterest*(@banktick-#ke_banktick);
- else
- set @qty,#ke_bank*$@kebk_dayInterest*(@banktick-#ke_banktick)/10000;
- }
- set #ke_banktick,@banktick;
- if (@qty == 0) return;
- if (@qty < 0) {
- callfunc "F_keIntro", -1, "Sorry, your gained interests have been cancelled for being way too much.";
- return;
- }
- if (#ke_bank + @qty > $@kebk_capacity)
- set #ke_bank, $@kebk_capacity;
- else
- set #ke_bank,#ke_bank+@qty;
-
- callfunc "F_keIntro", -1, "Since your last visit, you've earned an interest of "+@qty+"z!";
-} //SF end
-
-}
diff --git a/npc/custom/eAAC_Scripts/kafraExpress/ke_broadcast.txt b/npc/custom/eAAC_Scripts/kafraExpress/ke_broadcast.txt
deleted file mode 100644
index e750d5be0..000000000
--- a/npc/custom/eAAC_Scripts/kafraExpress/ke_broadcast.txt
+++ /dev/null
@@ -1,224 +0,0 @@
-//===== rAthena Script =======================================
-//= Kafra Express - Broadcasting Module
-//===== By: ==================================================
-//= Skotlex
-//===== Current Version: =====================================
-//= 3.1
-//===== Compatible With: =====================================
-//= rAthena SVN8637+
-//===== Description: =========================================
-//= Part of the Kafra Express Script Package.
-//= Offers broadcasting for party requests, pvp, general
-//= and anonymous. Broadcasts can be to the current map
-//= or server-wide
-//===== Additional Comments: =================================
-//= See config.txt for configuration.
-//= For the PVP broadcasts, variables from the Pvp Warping
-//= Module are used.
-//============================================================
-
-- script keInit_broadcast -1,{
-OnInit: //Load Config
- donpcevent "keConfig::OnLoadBroadcast";
- end;
-}
-
-//Function F_keBroadcast(String currentMapName)
-function script F_keBroadcast {
-
- function SF_calcPrice;
- function SF_broadcasts;
- function SF_bcPvp;
- function SF_doBroadcast;
-
- if ($@kebc_showOnline) {
- set @kmenu, select(
- "- Return",
- "- Map Broadcasts ("+getarg(0)+"/"+getmapusers(getarg(0))+" "+$@ked_users$+")",
- "- Global Broadcasts ("+getusers(1)+" "+$@ked_users$+")"
- );
- } else {
- set @kmenu, select(
- "- Return",
- "- Map Broadcasts ("+getarg(0)+")",
- "- Global Broadcasts"
- );
- }
- switch(@kmenu) {
- case 2:
- SF_calcPrice(0);
- set @map$,getarg(0);
- SF_broadcasts("Map ("+getarg(0)+")");
- break;
- case 3:
- SF_calcPrice(1);
- set @map$,"";
- SF_broadcasts("Global");
- break;
- }
-return;
-
-//Sub Function SF_broadcasts: Handles main broadcast menu.
-function SF_broadcasts {
-
- do {
- switch (select (
- "- Cancel "+getarg(0)+" Broadcast",
- "- Party request Broadcast ("+@partycost+"z)",
- "- PvP challenge Broadcast ("+@pvpcost+"z)",
- "- General Broadcast ("+@cost+"z)",
- "- General Anonymous Broadcast ("+@anoncost+"z)"
- )) {
- case 2: //Party
- SF_doBroadcast $@kebc_partyCost,@map$,"The "+jobname(class)+" "+strcharinfo(0)+" (levels "+baselevel+"/"+joblevel+") is looking for a party to join.",0;
- break;
- case 3: //Pvp
- if ($@kewp_advanced == 0)
- SF_bcPvp $@kebc_pvpCost,@map$,0,0;
- else {
- do {
- set @kmenu, select (
- "- Cancel",
- "- advertise all levels rooms",
- "- advertise levels "+($@kewp_baseLv1-$@kewp_range)+"-"+($@kewp_baseLv1+$@kewp_range)+" rooms",
- "- advertise levels "+($@kewp_baseLv2-$@kewp_range)+"-"+($@kewp_baseLv2+$@kewp_range)+" rooms",
- "- advertise levels "+($@kewp_baseLv3-$@kewp_range)+"-"+($@kewp_baseLv3+$@kewp_range)+" rooms",
- "- advertise levels "+($@kewp_baseLv4-$@kewp_range)+"-"+($@kewp_baseLv4+$@kewp_range)+" rooms",
- "- advertise levels "+($@kewp_baseLv5-$@kewp_range)+"-"+($@kewp_baseLv5+$@kewp_range)+" rooms",
- "- advertise levels "+($@kewp_baseLv6-$@kewp_range)+"-"+($@kewp_baseLv6+$@kewp_range)+" rooms",
- "- advertise levels "+($@kewp_baseLv7-$@kewp_range)+"-"+($@kewp_baseLv7+$@kewp_range)+" rooms"
- );
- switch (@kmenu) {
- case 2: //All levels
- SF_bcPvp $@kebc_pvpCost,@map$,0,0;
- break;
- case 3: //Lv1
- SF_bcPvp $@kebc_pvpCost,@map$,$@kewp_baseLv1-$@kewp_range,$@kewp_baseLv1+$@kewp_range;
- break;
- case 4: //Lv2
- SF_bcPvp $@kebc_pvpCost,@map$,$@kewp_baseLv2-$@kewp_range,$@kewp_baseLv2+$@kewp_range;
- break;
- case 5: //Lv3
- SF_bcPvp $@kebc_pvpCost,@map$,$@kewp_baseLv3-$@kewp_range,$@kewp_baseLv3+$@kewp_range;
- break;
- case 6: //Lv4
- SF_bcPvp $@kebc_pvpCost,@map$,$@kewp_baseLv4-$@kewp_range,$@kewp_baseLv4+$@kewp_range;
- break;
- case 7: //Lv5
- SF_bcPvp $@kebc_pvpCost,@map$,$@kewp_baseLv5-$@kewp_range,$@kewp_baseLv5+$@kewp_range;
- break;
- case 8: //Lv6
- SF_bcPvp $@kebc_pvpCost,@map$,$@kewp_baseLv6-$@kewp_range,$@kewp_baseLv6+$@kewp_range;
- break;
- case 9: //Lv7
- SF_bcPvp $@kebc_pvpCost,@map$,$@kewp_baseLv7-$@kewp_range,$@kewp_baseLv7+$@kewp_range;
- break;
- default:
- break;
- }
- } while (@kmenu > 1);
- }
- break;
- case 4: //General
- SF_doBroadcast $@kebc_cost,@map$,"(From "+strcharinfo(0)+") ",1;
- break;
- case 5: //Anonymous
- SF_doBroadcast $@kebc_anonCost,@map$,"(Anonymous) ",1;
- break;
- default:
- return;
- }
- } while (1);
-} //SF_ end
-
-//SubFunction: Calculates prices for Broadcast services (argument 0 == 1 for global bc, 0 for map bc
-function SF_calcPrice {
- set @partycost,callfunc("F_keCost",$@kebc_partyCost,$@kebc_discount);
- set @pvpcost,callfunc("F_keCost",$@kebc_pvpCost,$@kebc_discount);
- set @cost,callfunc("F_keCost",$@kebc_cost,$@kebc_discount);
- set @anoncost,callfunc("F_keCost",$@kebc_anonCost,$@kebc_discount);
- if (getarg(0)) { //Global fix
- set @partycost,@partycost*$@kebc_globalFactor/100;
- set @pvpcost,@pvpcost*$@kebc_globalFactor/100;
- set @cost,@cost*$@kebc_globalFactor/100;
- set @anoncost,@anoncost*$@kebc_globalFactor/100;
- }
-} //SF_ end
-
-//SubFunction SF_doBroadcast(int cost, String map, String message, int input)
-//If map is "", do a global broadcast
-//If input is 1, concat a user string to message.
-function SF_doBroadcast {
- set @cost, getarg(0);
- if (getarg(1)=="")
- set @cost, @cost*$@kebc_globalFactor/100;
- if (getarg(3)) { //Input message
- input @msg$;
- set @msg$,getarg(2)+@msg$;
- } else
- set @msg$,getarg(2);
-
- mes "Broadcast '"+@msg$+"'?";
- switch (select(
- "- Cancel Broadcast",
- "- Broadcast Message"
- )) {
- case 2:
- if (!(callfunc("F_keCharge",@cost,$@kebc_discount,1))) {
- callfunc "F_keIntro", e_pif, "You don't have enough Zeny...";
- return;
- }
-
- callfunc "F_keIntro", e_what, "Broadcasting...";
- if (getarg(1)=="")
- announce @msg$,16;
- else
- mapannounce getarg(1),@msg$,3;
- break;
- default:
- callfunc "F_keIntro", -1, "Ok...";
- }
-} //SF_ end
-
-//SubFunction SF_bcPvp (int cost, String map, int min level, int max level)
-//Does the second part of PvP Room Advertising. Level is the level group to
-//advertise (1->8 where 8 is free for all)
-function SF_bcPvp {
- set @msg$, "advertising";
- set @lvls$, "";
- if (getarg(3)) {
- if (BaseLevel < getarg(2) || BaseLevel > getarg(3)) {
- callfunc "F_keIntro", e_bzz, "You can only broadcast requests for PvP rooms you can enter!";
- return;
- }
- set @msg$,"levels "+getarg(2)+"-"+getarg(3);
- set @lvls$,"(levels "+getarg(2)+"-"+getarg(3)+") ";
- }
- set @pvpcost,getarg(0);
- switch(select(
- "- Cancel (PvP Rooms "+@msg$+")",
- "- advertise 'Room Sandwich'",
- "- advertise 'Room Rock On'",
- "- advertise 'Four Room'",
- "- advertise 'Room Undercross'",
- "- advertise 'Room Compass'"
- )) {
- case 2: //Sandwich
- SF_doBroadcast @pvpcost,@map$,"The "+jobname(class)+" "+strcharinfo(0)+" is looking for PvP challengers "+@lvls$+"in the 'Room Sandwich'!",0;
- break;
- case 3: //Rockon
- SF_doBroadcast @pvpcost,@map$,"The "+jobname(class)+" "+strcharinfo(0)+" is looking for PvP challengers "+@lvls$+"in the 'Room Rock On'!",0;
- break;
- case 4: //Room Four
- SF_doBroadcast @pvpcost,@map$,"The "+jobname(class)+" "+strcharinfo(0)+" is looking for PvP challengers "+@lvls$+"in the 'Four Room'!",0;
- break;
- case 5: //Undercross
- SF_doBroadcast @pvpcost,@map$,"The "+jobname(class)+" "+strcharinfo(0)+" is looking for PvP challengers "+@lvls$+"in the 'Room Undercross'!",0;
- break;
- case 6: //Compass
- SF_doBroadcast @pvpcost,@map$,"The "+jobname(class)+" "+strcharinfo(0)+" is looking for PvP challengers "+@lvls$+"in the 'Room Compass'!",0;
- break;
- }
-} //SF_ end
-
-}
diff --git a/npc/custom/eAAC_Scripts/kafraExpress/ke_dye.txt b/npc/custom/eAAC_Scripts/kafraExpress/ke_dye.txt
deleted file mode 100644
index 75160f320..000000000
--- a/npc/custom/eAAC_Scripts/kafraExpress/ke_dye.txt
+++ /dev/null
@@ -1,134 +0,0 @@
-//===== rAthena Script =======================================
-//= Kafra Express - Stylist Module
-//===== By: ==================================================
-//= Skotlex
-//===== Current Version: =====================================
-//= 2.0
-//===== Compatible With: =====================================
-//= rAthena SVN8637+
-//===== Description: =========================================
-//= Part of the Kafra Express Script Package.
-//= Offers dying of hair, clothes and hair-style adjusts
-//===== Additional Comments: =================================
-//= See config.txt for configuration.
-//============================================================
-
-- script keInit_dye -1,{
-OnInit: //Load Config
- donpcevent "keConfig::OnLoadDye";
- end;
-}
-
-function script F_keStylist {
-
- function SF_inputpalette;
- function SF_wheelpalette;
-
- set @jobClass,eaclass(class);
- if (@jobClass == -1)
- set @maxCDye,0;
- else {
- if ((@jobClass&EAJ_BASEMASK) == EAJ_NOVICE) {
- if (@jobClass&EAJL_2)
- set @maxCDye, $@kedy_clothJSN;
- else
- set @maxCDye, $@kedy_clothJN;
- } else {
- if (@jobClass&EAJL_2)
- set @maxCDye, $@kedy_clothJ2ND;
- else
- set @maxCDye, $@kedy_clothJ1ST;
- } }
- do {
- if ($@kedy_enableHairstyle) {
- set @kmenu, select(
- "- Return",
- "- Change hairstyle (current is "+getlook(1)+"/max is "+$@kedy_styles+")",
- "- Change hairstyle (by wheel)",
- "- Dye hair (current is "+getlook(6)+"/max is "+$@kedy_hair+")",
- "- Dye hair (by wheel)",
- "- Dye clothes (current is "+getlook(7)+"/max is "+@maxCDye+")",
- "- Dye clothes (by wheel)"
- );
- } else {
- set @kmenu, select(
- "- Return",
- "- Dye hair (current is "+getlook(6)+"/max is "+$@kedy_hair+")",
- "- Dye hair (by wheel)",
- "- Dye clothes (current is "+getlook(7)+"/max is "+@maxCDye+")",
- "- Dye clothes (by wheel)"
- );
- if (@kmenu > 1)
- set @kmenu, @kmenu+2;
- }
- switch (@kmenu) {
- case 2: //Hair Style Input
- SF_inputpalette 1,$@kedy_styles;
- break;
- case 3: //Hair Style Wheel
- SF_wheelpalette 1,$@kedy_styles;
- break;
- case 4: //Hair Dye Input
- SF_inputpalette 6,$@kedy_hair;
- break;
- case 5: //Hair Dye Wheel
- SF_wheelpalette 6,$@kedy_hair;
- break;
- case 6: //Clothes Input
- SF_inputpalette 7,@maxCDye;
- break;
- case 7: //Clothes Wheel
- SF_wheelpalette 7,@maxCDye ;
- break;
- }
- } while (@kmenu > 1);
- return;
-
-//Subfunction: SF_inputpalette(int part, int maxPalette)
-//Sets a palette from the user's request.
-function SF_inputpalette {
- input @pal;
- if (@pal < 0 || @pal > getarg(1)) {
- callfunc "F_keIntro", e_swt2, "Sorry, we do not have that dye available.";
- return;
- }
- setlook getarg(0),@pal;
- emotion e_lv;
-} //SF_ end
-
-//Subfunction: SF_wheelpalette(int part, int maxPalette)
-//Sets a palette through browsing.
-function SF_wheelpalette {
- set @loc, getarg(0);
- set @max, getarg(1);
- set @pal, getlook(@loc);
- set @dir, 1;
- do {
- if (@dir > 0)
- set @submenu, select(
- "Next",
- "Previous",
- "Done (current is "+@pal+")"
- );
- else
- set @submenu, select(
- "Previous",
- "Next",
- "Done (current is "+@pal+")"
- );
- switch (@submenu) {
- case 2: //Swap direction
- set @dir, @dir*-1;
- case 1:
- set @pal, @pal+@dir;
- if (@pal < 0)
- set @pal, @max;
- else if (@pal > @max)
- set @pal, 0;
- setlook @loc,@pal;
- }
- } while (@submenu != 3);
- emotion e_lv2;
-} //SF_ end
-
-}
diff --git a/npc/custom/eAAC_Scripts/kafraExpress/ke_jobchange.txt b/npc/custom/eAAC_Scripts/kafraExpress/ke_jobchange.txt
deleted file mode 100644
index 5398f97f0..000000000
--- a/npc/custom/eAAC_Scripts/kafraExpress/ke_jobchange.txt
+++ /dev/null
@@ -1,385 +0,0 @@
-//===== rAthena Script =======================================
-//= Kafra Express - Job Changing Module
-//===== By: ==================================================
-//= Skotlex
-//===== Current Version: =====================================
-//= 4.0
-//===== Compatible With: =====================================
-//= rAthena SVN R8840+
-//===== Description: =========================================
-//= Part of the Kafra Express Script Package.
-//= Enables job changing through the class trees.
-//= Novice -> 1st Class, 1st Class -> 2nd Class, rebirths, etc
-//===== Additional Comments: =================================
-//= See config.txt for configuration.
-//= When using Upper Job policy, previous jobs are stored in
-//= the permanent variables kej_class1 and kej_class2
-//============================================================
-
-- script keInit_jobchange -1,{
-OnInit: //Load Config
- donpcevent "keConfig::OnLoadJobChange";
- end;
-}
-
-function script F_keJobChange {
-
- function SF_to1stJob;
- function SF_to2ndJob;
- function SF_getJobIndex;
- function SF_getJobNames;
- function SF_testChangeJob;
- function SF_changeJob;
-
- set @job, eaClass(class);
- set @type, @job&~EAJ_UPPERMASK; //Because it is changed when rebirthing
- set @reset, 0; //Base Level is reset only on rebirths
- if ((@job&EAJ_BASEMASK) == EAJ_NOVICE)
- { //Novices
- if (@job&EAJL_2) //S. Novices
- goto L_FAIL;
- if ($@kejc_skipNovice)
- set @jobLv, 0; //jobLv is used again when checking for S.Novice's base level restriction.
- else
- set @jobLv, 10;
- if (SF_testChangeJob(0,0,@jobLv))
- SF_to1stJob(0);
- } else
- if(@job&EAJL_2){
- //Second classes
- if (@job&~EAJ_UPPERMASK) //rebirth/baby
- goto L_FAIL;
- if (SF_testChangeJob($@kejc_costRebirth,$@kejc_baseRebirth,$@kejc_jobRebirth)) {
- set @type, EAJL_UPPER;
- if ($@kejc_skipNovice)
- SF_to1stJob(1);
- else
- SF_changeJob @job,EAJ_NOVICE_HIGH,0,0,$@kejc_costRebirth,1,$@kejc_rebirthReset;
- }
- } else {
- //First classes
- if (SF_testChangeJob($@kejc_cost2ND,$@kejc_base2ND,$@kejc_job2ND))
- SF_to2ndJob();
- }
- return;
-L_FAIL:
- //Dead End
- callfunc "F_keIntro", e_swt2, "I cannot change you from your current job.";
- return;
-
-//Handles changing to 1st job.
-function SF_to1stJob {
- setarray @classes[0],
- EAJ_Acolyte|@type,
- EAJ_Archer|@type,
- EAJ_Mage|@type,
- EAJ_Merchant|@type,
- EAJ_Swordman|@type,
- EAJ_Thief|@type,
- EAJ_Taekwon|@type,
- EAJ_Super_Novice|@type,
- EAJ_GunSlinger|@type,
- EAJ_Ninja|@type;
-
- do {
- set @newjob, -1;
- if (@type == EAJL_UPPER && $@kejc_upperPolicy && kej_class1) {
- set @newjob, eaclass(kej_class1);
- set @newjob, (@newjob&EAJ_UPPERMASK)|@type;
- if (roclass(@newjob) == -1)
- set @newjob, -1;
- set @submenu, 1;
- }
- if (@newjob == -1) {
- SF_getJobNames getarraysize(@classes);
- if (@type&EAJL_UPPER || $@kejc_disable&1)
- set @names$[7], ""; //No S.Novice
-
- if (@type&~EAJ_UPPERMASK)
- { //No TK/NJ/GS for Baby/Advanced
- set @names$[6], "";
- set @names$[8], "";
- set @names$[9], "";
- } else {
- if ($@kejc_disable&2) //No TK
- set @names$[6], "";
- if ($@kejc_disable&4) //No GS
- set @names$[8], "";
- if ($@kejc_disable&8) //No NJ
- set @names$[9], "";
- }
-
- set @submenu, select(
- "- Cancel job change",
- @names$[0], @names$[1], @names$[2],
- @names$[3], @names$[4], @names$[5],
- @names$[6], @names$[7], @names$[8],
- @names$[9]
- );
-
- if (@submenu > 1) {
- if (@submenu == 9 && //S. Novice's own change check.
- SF_testChangeJob(0,$@kejc_baseSN,@jobLv) == 0)
- return;
- set @newjob, @classes[@submenu-2];
- }
- }
-
- if (@newjob > -1) {
- set @i, SF_getJobIndex(@newjob);
- if (@i > -1)
- set @weapon, $@kejc_weapon1[@i];
- else
- set @weapon, 0;
- if (getarg(0)) { //Skipping High Novice, charge rebirth costs.
- if (SF_changeJob(@job,@newJob,@weapon,0,$@kejc_costRebirth,2,$@kejc_rebirthReset))
- return;
- } else {
- if (SF_changeJob(@job,@newJob,@weapon,0,0,2,0))
- return;
- }
- }
- } while (@submenu > 1);
-}
-
-function SF_to2ndJob {
- do {
- set @newjob, -1;
- if (@type == EAJL_UPPER && $@kejc_upperPolicy && kej_class2) {
- set @newjob, eaclass(kej_class2);
- set @newjob, (@newjob&EAJ_UPPERMASK)|@type;
- if (roclass(@newjob) == -1)
- set @newjob, -1; //Invalid class.
- else
- if ((@newjob&EAJ_BASEMASK) != (@job&EAJ_BASEMASK))
- set @newjob, -1; //Saved next job does not corresponds to current 1st!
- }
- if (@newjob == -1) { //Fetch from menu.
- setarray @classes[0],
- (@job&EAJ_UPPERMASK)|@type|EAJL_2_1,
- (@job&EAJ_UPPERMASK)|@type|EAJL_2_2;
-
- if (roclass(@classes[0]) == -1)
- { //Can't upgrade?
- callfunc "F_keIntro", e_swt2, "I cant' change you from your current job.";
- return;
- }
-
- SF_getJobNames 2;
- set @submenu, select(
- "- Cancel job change",
- @names$[0],@names$[1]
- );
- if (@submenu > 1)
- set @newjob, @classes[@submenu-2];
- }
- if (@newjob > -1) {
- set @i, SF_getJobIndex(@newjob);
- if (@i > -1) {
- if (@newjob&EAJL_2_2) { //2-2 classes
- set @weapon, $@kejc_weapon_22[@i];
- set @weapon2,$@kejc_weapon2_22[@i];
- } else { //2-1 classes
- set @weapon, $@kejc_weapon_21[@i];
- set @weapon2,$@kejc_weapon2_21[@i];
- }
- } else {
- set @weapon, 0;
- set @weapon2, 0;
- }
- if (SF_changeJob(@job,@newJob,@weapon,@weapon2,$@kejc_cost2ND,0,0))
- return;
- }
- } while (@submenu > 1);
-}
-
-//SubFunction: SF_testChangeJob(Zeny, BaseLv, JobLv)
-//Function that checks if the player qualifies for job changing.
-function SF_testChangeJob {
- set @fail, 0;
- if (Zeny < getarg(0))
- set @fail, 1;
- if (BaseLevel < getarg(1))
- set @fail, @fail|2;
- if (JobLevel < getarg(2))
- set @fail, @fail|4;
- if (@fail > 0) {
- if (@fail&1)
- mes "You need "+getarg(0)+"z for the conversion process.";
- if (@fail&2)
- mes "You need to be at least Lv "+getarg(1)+".";
- if (@fail&4)
- mes "You need at least job Lv "+getarg(2)+".";
- callfunc "F_keIntro", e_pif, "Sorry, you don't qualify for a job change yet.";
- return 0;
- }
-
- if (SkillPoint > 0 && $@kejc_skillsPolicy == 0) {
- callfunc "F_keIntro", e_dots, "Sorry, use your remaining Skill points before being able to change class.";
- return 0;
- }
- return 1;
-}
-
-//SubFunction: SF_changeJob (CurrentJob, NewJob, Weapon, Weapon2,
-// Zeny, WipeSkills, ResetLv)
-//Attempts to change to the Jobgiven.
-//CurrentJob is actual job in eA format.
-//NewJob is job to change to in eA format.
-//Weapon is the ID of the weapon to grant
-//Weapon2 is the alternative weapon granted when your job level is above $@kejc_wBonusLv
-//Zeny is the money required (if negative, it is money awarded)
-//WipeSkills if 1, indicates that skills should be wiped,
-//if 2, it means basic skills have to be given back
-//Reset Level indicates the base lv must be reset to 1.
-//Note: Zeny/Base/Job requirements should had been checked with SF_testChangeJob already!
-function SF_changeJob {
- set @job, getarg(0);
- set @newjob,getarg(1);
- set @weapon,getarg(2);
- set @weapon2,getarg(3);
- set @cost,getarg(4);
- set @wipeSkill,getarg(5);
- set @resetLv,getarg(6);
-
- if (roclass(@newjob) == -1) { //Invalid job?
- callfunc "F_keIntro", -1, "I can't change you to this job...";
- return 0;
- }
-
- set @jobStr$, jobname(roclass(@newjob));
- if (@wipeSkill == 0 && SkillPoint > 0 && $@kejc_skillsPolicy == 1) {
- set @selection, select(
- "- Do not change yet.",
- "- Change to "+@jobStr$+" (skill points lost)",
- "- View details"
- );
- } else {
- set @selection, select(
- "- Cancel",
- "- Change to "+@jobStr$,
- "- View details"
- );
- }
- switch (@selection) {
- case 3: //Details
- mes "Okay.. listen up:";
- next;
- mes "["+@name$+"]";
- mes "Changing to "+@jobStr$+" now means:";
- if (@wipeSkill == 0 && SkillPoint > 0 && $@kejc_skillsPolicy == 1)
- mes "- You will lose your "+SkillPoint+" unused skill points.";
- else if (@wipeSkill == 1)
- mes "- You will lose all your skills.";
- if (@resetLv)
- mes "- Your base level will be reset to 1.";
- if (@cost > 0)
- mes "- You will be charged "+@cost+"z.";
- else if (@cost < 0)
- mes "- You will be awarded with "+(0-@cost)+"z.";
- if (@weapon > 0) {
- if (@weapon2 > 0 && $@kejc_wBonusLv) {
- if (JobLevel < $@kejc_wBonusLv) {
- mes "- You will receive a "+getitemname(@weapon)+"["+getitemslots(@weapon)+"].";
- mes "- If you wait until Job Lv"+$@kejc_wBonusLv+", you can receive instead a "+getitemname(@weapon2)+"["+getitemslots(@weapon2)+"].";
- } else {
- mes "- You will receive a "+getitemname(@weapon2)+"["+getitemslots(@weapon2)+"] for reaching Job Lv"+$@kejc_wBonusLv+".";
- }
- } else
- mes "- You will receive a "+getitemname(@weapon)+".";
- }
- mes "So... will you change?";
- if (select(
- "- Cancel",
- "- Change to "+@jobStr$
- ) != 2) {
- callfunc "F_keIntro", e_dots, "...alright.";
- return 0;
- }
- callfunc "F_keIntro", -1, "Enjoy your new Job.";
- case 2: //Change
- //Set/Unset job path variables as needed.
- if($@kejc_upperPolicy) {
- if((@job&EAJ_BASEMASK) == @job && @job != EAJ_NOVICE)
- set kej_class1,class; //Advancing to second class, so...
- if(@job&EAJL_2)
- set kej_class2,class; //Only way of being here is by doing a rebirth
- if(@job&~EAJ_UPPERMASK) {
- set kej_class1,0; //Clear when one is a high class
- if(@job&~EAJL_2 && @job&EAJ_BASEMASK != EAJ_NOVICE)
- set kej_class2,0; //Clear when leaving high 1st class
- }
- }
- if (@resetLv) {
- jobchange Job_Novice_High; //Done to give players those 100 points from High classes
- resetlvl(1);
- }
- if (@wipeSkill) {
- resetskill;
- setoption(0);
- set SkillPoint,0;
- } else if ($@kejc_skillsPolicy == 1)
- set SkillPoint,0;
- if (@wipeSkill>1)
- skill 1,9,0;
- if($@kejc_resetDye)
- setlook 7,0;
- if ($@kejc_weaponPolicy && @weapon > 0) {
- if ($@kejc_wBonusLv && @weapon2 > 0 && JobLevel >= $@kejc_wBonusLv)
- getitem @weapon2,1;
- else
- getitem @weapon,1;
- }
- jobchange roclass(@newjob);
- if ($@kejc_announce)
- announce strcharinfo(0)+" has been promoted to "+@jobStr$+"!",8;
- set Zeny,Zeny-@cost;
- emotion e_grat;
- return 1;
- default: //Cancel...
- return 0;
- }
-}
-
-//SubFunction: SF_getJobIndex(Job)
-//Given a job in eA format, retrieves the basic index which is used for the
-//config arrays.
-function SF_getJobIndex {
- set @i, getarg(0);
- set @i, @i&EAJ_BASEMASK;
- switch (@i) {
- case EAJ_ACOLYTE:
- return 0;
- case EAJ_ARCHER:
- return 1;
- case EAJ_MAGE:
- return 2;
- case EAJ_MERCHANT:
- return 3;
- case EAJ_SWORDMAN:
- return 4;
- case EAJ_THIEF:
- return 5;
- case EAJ_TAEKWON:
- return 6;
- case EAJ_NOVICE: //Super Novice, actually
- return 7;
- case EAJ_GUNSLINGER:
- return 8;
- case EAJ_NINJA:
- return 9;
- default:
- return -1;
- }
-}
-
-//SubFunction: SF_getJobNames(Qty)
-//Fills an array @names$ with the job names taken from the array "classes",
-// making each entry start with "- " followed by the job name.
-function SF_getJobNames {
- set @size, getarg(0);
- for (set @i, 0; @i < @size; set @i, @i+1)
- setd "@names$["+@i+"]", "- "+jobname(roclass(@classes[@i]));
-}
-
-}
diff --git a/npc/custom/eAAC_Scripts/kafraExpress/ke_jobswap.txt b/npc/custom/eAAC_Scripts/kafraExpress/ke_jobswap.txt
deleted file mode 100644
index 198650da5..000000000
--- a/npc/custom/eAAC_Scripts/kafraExpress/ke_jobswap.txt
+++ /dev/null
@@ -1,392 +0,0 @@
-//===== rAthena Script =======================================
-//= Kafra Express - Job Swapping Module
-//===== By: ==================================================
-//= Skotlex
-//===== Current Version: =====================================
-//= 3.8
-//===== Compatible With: =====================================
-//= rAthena SVN8840+
-//===== Description: =========================================
-//= Part of the Kafra Express Script Package.
-//= Enables job changing among classes of the same 'type'
-//= (ie among 1st classes, or among 2nd classes)
-//===== Additional Comments: =================================
-//= See config.txt for configuration.
-//= * The previous Job, when enabled, is stored in:
-//= kej_prev_job (job id)
-//= kej_prev_joblv (job level)
-//= kej_prev_skills (skill count)
-//= kej_prev_dye (cloth dye)
-//============================================================
-
-- script keInit_jobSwap -1,{
-OnInit: //Load Config
- donpcevent "keConfig::OnLoadJobSwap";
- end;
-}
-
-function script F_keJobSwap {
-
-function SF_canRevert;
-function SF_canSwitch;
-function SF_revertJob;
-function SF_switch;
-function SF_calcSwapCost;
-function SF_testSwap;
-function SF_swapJob;
-function SF_getJobNames;
-
- set @thisJob, eaclass(Class);
- set @type, @thisJob&~EAJ_UPPERMASK;
- set @prevJob, eaclass(kej_prev_job);
- set @prevLv, kej_prev_joblv;
-
- if (SF_canRevert())
- { //Qualifies for Reverting
- do {
- set @revertmenu, select(
- "- Return",
- "- Return to previous class",
- "- Change into another class"
- );
- switch (@revertmenu) {
- case 2: //Revert
- if (SF_revertJob())
- return;
- break;
- case 3: //Switch
- if (SF_switch())
- return;
- break;
- }
- } while (@revertmenu > 1);
- return;
- }
- if (SF_canSwitch())
- {
- SF_switch();
- return;
- }
-
- callfunc "F_keIntro", e_swt2, "There are no available jobs of your level.";
- return;
-
-//SubFunction SF_canRevert, specifies if the character can revert to previous job.
-function SF_canRevert {
- if ($@kejs_revertPolicy == 0 || @prevLv == 0 ||
- (@thisJob&EAJL_BABY != @prevJob&EAJL_BABY))
- return 0;
-
- if ($@kejs_revertPolicy == 2)
- return 1;
-
- if ((@thisJob&EAJ_BASEMASK) == EAJ_NOVICE)
- {
- if ($@kejs_disable&1)
- return 0;
- if (@prevJob&(EAJL_UPPER|EAJL_2))
- return 0;
- return 1;
- }
-
- if ((@prevJob&EAJ_BASEMASK) == EAJ_NOVICE)
- {
- if ($@kejs_disable&1)
- return 0;
-
- if (@thisJob&(EAJL_UPPER|EAJL_2))
- return 0;
- return 1;
- }
-
- if (@thisJob&~EAJ_UPPERMASK != @prevJob&~EAJ_UPPERMASK)
- return 0;
-
- if (@thisJob&EAJL_2 && !(@prevJob&EAJL_2))
- return 0;
-
- if (@prevJob&EAJL_2 && !(@thisJob&EAJL_2))
- return 0;
-
- return 1;
-}
-
-//SubFunction SF_canSwitch, specifies if character can change to another job.
-function SF_canSwitch {
- switch(@thisJob&EAJ_BASEMASK) {
- case EAJ_NOVICE:
- if ($@kejs_disable&1 || !@thisJob&EAJL_2)
- return 0;
- break;
- case EAJ_TAEKWON:
- if ($@kejs_disable&2)
- return 0;
- break;
- case EAJ_GUNSLINGER:
- if ($@kejs_disable&4)
- return 0;
- break;
- case EAJ_NINJA:
- if ($@kejs_disable&8)
- return 0;
- break;
- }
- return 1;
-}
-
-//Sub Function SF_switch. Presents the switch job menu. Returns 1 only if the
-//menu was left by picking "Cancel".
-function SF_switch {
- if (@thisJob&EAJL_2 && (@thisJob&EAJ_BASEMASK) != EAJ_NOVICE) {
- //Second Classes
- set @cost, SF_calcSwapCost($@kejs_job2ND, $@kejs_cost2ND, $@kejs_discount2ND);
- set @preserve, $@kejs_preserve2ND;
- if (!SF_testSwap($@kejs_job2ND, @cost))
- return 0;
-
- setarray @classes[0],
- EAJ_Assassin|@type,
- EAJ_Rogue|@type,
- EAJ_Blacksmith|@type,
- EAJ_Alchemist|@type,
- EAJ_Hunter|@type,
- EAJ_BardDancer|@type,
- EAJ_Knight|@type,
- EAJ_Crusader|@type,
- EAJ_Priest|@type,
- EAJ_Monk|@type,
- EAJ_Wizard|@type,
- EAJ_Sage|@type,
- EAJ_Star_Gladiator|@type,
- EAJ_Soul_Linker|@type;
-
- SF_getJobNames getarraysize(@classes);
-
- if (@type || $@kejs_disable&2)
- { //No SG/SL
- set @names$[12], "";
- set @names$[13], "";
- }
-
- do {
- set @kmenu, select(
- "- Cancel job change",
- @names$[0], @names$[1], @names$[2], @names$[3],
- @names$[4], @names$[5], @names$[6], @names$[7],
- @names$[8], @names$[9], @names$[10], @names$[11],
- @names$[12], @names$[13]
- );
-
- if (@kmenu > 1) {
- set @job, roclass(@classes[@kmenu-2]);
- if (@job > -1 && SF_swapJob(@job,@cost,@preserve))
- return 1;
- }
- } while (@kmenu > 1);
- return 0;
- } else {
- //First Classes
- set @cost, SF_calcSwapCost($@kejs_job1ST, $@kejs_cost1ST, $@kejs_discount1ST);
- set @preserve, $@kejs_preserve1ST;
- if (!SF_testSwap($@kejs_job1ST, @cost))
- return 0;
- setarray @classes[0],
- EAJ_Acolyte|@type,
- EAJ_Archer|@type,
- EAJ_Mage|@type,
- EAJ_Merchant|@type,
- EAJ_Swordman|@type,
- EAJ_Thief|@type,
- EAJ_Taekwon|@type,
- EAJ_Super_Novice|@type,
- EAJ_GunSlinger|@type,
- EAJ_Ninja|@type;
-
- SF_getJobNames getarraysize(@classes);
-
- if ($@kejs_disable&1 || @type&EAJL_UPPER)
- set @names$[7], ""; //No S.Novice
- if (@type)
- { //No TK/NJ/GS for Baby/Advanced
- set @names$[6], "";
- set @names$[8], "";
- set @names$[9], "";
- } else {
- if ($@kejs_disable&2) //No TK
- set @names$[6], "";
- if ($@kejs_disable&4) //No GS
- set @names$[8], "";
- if ($@kejs_disable&8) //No NJ
- set @names$[9], "";
- }
-
- do {
- set @kmenu, select(
- "- Cancel job swap",
- @names$[0], @names$[1], @names$[2],
- @names$[3], @names$[4], @names$[5],
- @names$[6], @names$[7], @names$[8],
- @names$[9]
- );
-
- if (@kmenu > 1) {
- set @job, roclass(@classes[@kmenu-2]);
- if (@job > -1 && SF_swapJob(@job,@cost,@preserve))
- return 0;
- }
- } while (@kmenu > 1);
- return 0;
- }
-}
-
-//SubFunction: SF_calcSwapCost (MinJob, BaseCost, Discount)
-//Calculates cost to swap jobs
-function SF_calcSwapCost {
- set @cost, getarg(1);
- set @cost, @cost - @cost*getarg(2)*(JobLevel-getarg(0))/100;
- if (@cost < 0)
- set @cost,0; //Free Change
- return @cost;
-}
-
-//SubFunction: SF_testSwap(MinJobLv, Cost)
-//Checks if the player qualifies for job changing.
-function SF_testSwap {
- if (JobLevel < getarg(0)) {
- callfunc "F_keIntro", e_dots, "You need to be at least Job Lv "+getarg(0)+" before exchanging.";
- return 0;
- }
-
- set @cost, callfunc("F_keCost",getarg(1),$@kejs_swapDiscount);
- if (Zeny < @cost) {
- callfunc "F_keIntro", e_dots, "You need "+@cost+"z to be able to change.";
- return 0;
- }
- return 1;
-}
-
-//SubFunction: SF_swapJob (JobNumber, Zeny, PreserveRate)
-//Attempts to swap to the Jobgiven.
-//Zeny is the money cost
-//Preserve is how much of the previous job to preserve.
-function SF_swapJob {
- set @newjobId, getarg(0);
- set @cost, callfunc("F_keCost",getarg(1),$@kejs_swapDiscount);
- set @preserve, getarg(2);
-
- if (Class == @newjobId) {
- callfunc "F_keIntro", e_meh, "Um... you are already that class!";
- return 0;
- }
-
- set @newJob$, jobname(@newjobId);
- set @oldJob$, jobname(Class);
- set @newjoblv, JobLevel*@preserve/100;
-
- if (@newjoblv > 1) {
- if (select("- Cancel", "- Change to a Lv"+@newjoblv+" "+@newJob$+" ("+@cost+"z)") != 2)
- return 0;
- } else {
- set @newjoblv,1;
- if (select("- Cancel", "- Change to "+@newJob$+" ("+@cost+"z)") != 2)
- return 0;
- }
-
- set @basic, getSkilllv("NV_BASIC");
- set @skillpoint, skillpointcount() -JobLevel -@basic +@newjoblv; //Preserve holds the final amount of SkillPoints you should have.
-
- if (@skillpoint < 0) {
- callfunc "F_keIntro", e_gasp, "You need "+(-@skillpoint)+" more skill points to change class!";
- return 0;
- }
-
- set @thisJoblevel, JobLevel;
- resetSkill;
-
- //Set previous job as needed.
- if ($@kejs_revertPolicy) {
- set kej_prev_job, Class;
- set kej_prev_joblv, @thisJoblevel;
- set kej_prev_skills, SkillPoint;
- if($@kejs_saveDye)
- set kej_prev_dye,getlook(7);
- }
- if ($@kejs_announce)
- announce strcharinfo(0)+" has changed from "+@oldJob$+" to "+@newJob$+"...",16;
-
- if ($@kejs_resetDye)
- setlook 7,0;
- jobchange @newjobId, 0;
- skill 1,@basic,0;
- set JobLevel, @newjoblv;
- set SkillPoint, @skillpoint;
- setoption(0);
- sc_end -1;
- callfunc "F_keCharge",getarg(1),$@kejs_swapDiscount,1;
-
- emotion e_ok;
- return 1;
-}
-
-//SubFunction: SF_revertJob (cost)
-//Reverts to the previous job.
-function SF_revertJob {
- if (@thisJob == @prevJob) {
- callfunc "F_keIntro", e_no, "Hmm... You can't go back, because your previous class is the same as your current one??";
- return 0;
- }
- set @newjob$, jobname(kej_prev_job);
-
- set @cost,callfunc("F_keCost",$@kejs_revertCost,$@kejs_revertDiscount);
-
- if (select("- Cancel","- Return to a Lv"+kej_prev_joblv+" "+@newjob$+" ("+@cost+"z)") != 2)
- return 0;
-
- if (!(callfunc("F_keCharge",$@kejs_revertCost,$@kejs_revertDiscount,1))) {
- callfunc "F_keIntro", -1, "Sorry, you need "+@cost+"z before you can revert to a Lv"+kej_prev_joblv+" "+@newjob$+".";
- return 0;
- }
- set @thisJobId, Class;
- set @thisJobLv, JobLevel;
-
- set @basic, getSkilllv("NV_BASIC");
- resetSkill;
- set @skill, SkillPoint;
- if($@kejs_saveDye) {
- set @prevDye, getlook(7);
- setlook 7,0;
- }
- if ($@kejs_resetDye)
- setlook 7,0;
- jobchange kej_prev_job, 0;
- if($@kejs_saveDye) {
- setlook 7,kej_prev_dye;
- set kej_prev_dye,@prevDye;
- }
- set JobLevel, kej_prev_joblv;
- set SkillPoint, kej_prev_skills;
-
- skill 1, @basic, 0;
- set SkillPoint, SkillPoint-@basic;
-
- set kej_prev_job, @thisJobId;
- set kej_prev_joblv, @thisJobLv;
- set kej_prev_skills, @skill;
- setoption(0);
- sc_end -1;
-
- if ($@kejs_announce)
- announce strcharinfo(0)+" has changed from "+jobname(@thisJobId)+" to "+@newjob$+"...",16;
- return 1;
-}
-
-//SubFunction: SF_getJobNames(Qty)
-//Fills an array @names$ with the job names taken from the array "classes",
-// making each entry start with "- " followed by the job name.
-function SF_getJobNames {
- set @size, getarg(0);
- for (set @i, 0; @i < @size; set @i, @i+1)
- setd "@names$["+@i+"]", "- "+jobname(roclass(@classes[@i]));
-}
-
-}
diff --git a/npc/custom/eAAC_Scripts/kafraExpress/ke_main.txt b/npc/custom/eAAC_Scripts/kafraExpress/ke_main.txt
deleted file mode 100644
index c42a072f2..000000000
--- a/npc/custom/eAAC_Scripts/kafraExpress/ke_main.txt
+++ /dev/null
@@ -1,408 +0,0 @@
-//===== rAthena Script =======================================
-//= Kafra Express - Main Module
-//===== By: ==================================================
-//= Skotlex
-//===== Current Version: =====================================
-//= 5.7
-//===== Compatible With: =====================================
-//= rAthena SVN R3424+
-//===== Description: =========================================
-//= Part of the Kafra Express Script Package.
-//= This module contains the main menu, plus the healing and
-//= storage services.
-//===== Additional Comments: =================================
-//= See <http://www.eathena.ws/board/index.php?showtopic=20290>
-//= for indepth explanation of the Kafra Express Script Package.
-//= Services available: comment/uncomment what you want (lines 37-104)
-//= See config.txt for per-module configuration.
-//============================================================
-
-// F_KafraExpress (String "Kafra's name", String "kafra image file",
-//int location (0 = Town Kafra, 1 = Dungeon Kafra, 2 = Both),
-//String "save map", int save x, int save y)
-function script F_KafraExpress {
- set @name$,getarg(0);
- set @ke_type,getarg(2);
- if ($@kekp_reset && @kafraPass > 0)
- set @kafraPass,@kafraPass-1;
- if (getarg(1) != "")
- cutin getarg(1),2;
- callfunc "F_keIntro",-1,"";
-
-M_INIT:
- set @discount, callfunc("F_keCost",1,100);
-
- if (@ke_type == 1) goto MD_INIT;
- menu
- "- Leave",L_END,
- "- Heal Service ("+($@keh_hpCost*@discount)+"z/10HP - "+($@keh_spCost*@discount)+"z/10SP)",L_HEAL,
- "- Warp Service",M_WARP,
- "- Use Storage ("+($@kes_cost*@discount)+"z)",L_STORAGE,
- "- Use Guild Storage ("+($@kegs_cost*@discount)+"z)",L_GUILD_STORAGE,
- "- Job Services",M_JOB,
- "- Other Services",M_OTHER,
- "- Save Respawn point",L_SAVE;
-
-MD_INIT:
- menu
- "- Leave",L_END,
- "- Heal Service ("+($@keh_hpCost*@discount)+"z/10HP - "+($@keh_spCost*@discount)+"z/10SP)",L_HEAL,
- "- Warp Service",M_WARP,
- "- Use Storage ("+($@kes_cost*@discount)+"z)",L_STORAGE,
- "- Use Guild Storage ("+($@kegs_cost*@discount)+"z)",L_GUILD_STORAGE,
- "- Job Services",M_JOB,
- "- Other Services",M_OTHER,
- "- Save Respawn point",L_SAVE;
-
-M_WARP:
- if (@ke_type == 3 && nif_q_done != 1)
- goto L_DENIED;
- if (@ke_type == 1)
- goto MD_WARP;
- menu
- "- Return",M_INIT,
- "- Dungeons",L_DUNGEON,
- "- PvP Arena",L_PVP,
- "- Guild Wars",L_GUILD_DUNGEON,
- "- Towns",L_TOWN;
-
-MD_WARP:
- menu
- "- Return",M_INIT,
- "- Dungeons",L_DUNGEON,
- "- PvP Arena",L_PVP,
- "- Guild Wars",L_GUILD_DUNGEON,
- "- Towns",L_TOWN;
-
-M_JOB:
- if (@ke_type == 1) goto MD_JOB;
- menu
- "- Return", M_INIT,
- "- Change Job",L_JOB_CHANGE,
- "- Swap Job",L_JOB_SWAP,
- "- Stat/Skill Services",L_STATS,
- "- Stat/Skill Market",L_STAT_MARKET,
- "- Rental Service",L_RENT;
-
-MD_JOB:
- menu
- "- Return", M_INIT,
- "- Change Job",L_JOB_CHANGE,
- "- Swap Job",L_JOB_SWAP,
- "- Stat/Skill Services",L_STATS,
- "- Stat/Skill Market",L_STAT_MARKET,
- "- Rental Service",L_RENT;
-
-M_OTHER:
- if (@ke_type == 1) goto MD_OTHER;
- menu
- "- Return",M_INIT,
- "- Bank Services",L_BANK,
- "- Use Kafra Shop",L_SHOP,
- "- Broadcast a message",L_BROADCAST,
- "- Refine Services",L_REFINE,
- "- Uncard Services",L_UNCARD,
- "- Stylist Service",L_STYLE,
- "- Use a Kafra Pass",L_PASS;
-
-MD_OTHER:
- menu
- "- Return",M_INIT,
- "- Bank Services",L_BANK,
- "- Use Kafra Shop",L_SHOP,
- "- Broadcast a message",L_BROADCAST,
- "- Refine Services",L_REFINE,
- "- Uncard Services",L_UNCARD,
- "- Stylist Service",L_STYLE,
- "- Use a Kafra Pass",L_PASS;
-
-L_HEAL:
- callfunc "F_keHeal";
- goto M_INIT;
-
-L_TOWN:
- callfunc "F_keWarpTown";
- goto M_WARP;
-
-L_DUNGEON:
- callfunc "F_keDungeonWarps", getarg(3);
- goto M_WARP;
-
-L_GUILD_DUNGEON:
- callfunc "F_keWarpWOE";
- goto M_WARP;
-
-L_PVP:
- callfunc "F_keWarpPvp";
- goto M_WARP;
-
-L_STORAGE:
- callfunc "F_keStorage", getarg(1);
- goto M_INIT;
-
-L_GUILD_STORAGE:
- callfunc "F_keGuildStorage", getarg(1);
- goto M_INIT;
-
-L_BANK:
- callfunc "F_keBank";
- goto M_OTHER;
-
-L_SHOP:
- callfunc "F_keShop",@ke_type, getarg(1);
- goto M_OTHER;
-
-L_BROADCAST:
- callfunc "F_keBroadcast",getarg(3);
- goto M_OTHER;
-
-L_PASS:
- callfunc "F_kePass";
- goto M_OTHER;
-
-L_REFINE:
- callfunc "F_keRefine";
- goto M_OTHER;
-
-L_UNCARD:
- callfunc "F_keUncard";
- goto M_OTHER;
-
-L_STYLE:
- callfunc "F_keStylist";
- goto M_OTHER;
-
-L_JOB_CHANGE:
- callfunc "F_keJobChange";
- goto M_JOB;
-
-L_JOB_SWAP:
- callfunc "F_keJobSwap";
- goto M_JOB;
-
-L_STATS:
- callfunc "F_keStats";
- goto M_JOB;
-
-L_STAT_MARKET:
- callfunc "F_keStatMarket";
- goto M_JOB;
-
-L_RENT:
- callfunc "F_keRent";
- goto M_JOB;
-
-L_SAVE:
- if (@ke_type == 3 && nif_q_done != 1)
- goto L_DENIED;
- if ($@kewt_travel && @ke_type != 1) {
- callfunc "F_keAddTravelTown", getarg(3);
- }
- if ($@kewd_travel && @ke_type != 0) {
- callfunc "F_keAddTravelDungeon", getarg(3);
- }
- if ($@ke_saveOnSpot) {
- getmapxy @map$,@x,@y,0;
- savepoint @map$,@x,@y;
- } else {
- savepoint getarg(3),getarg(4),getarg(5);
- }
- emotion e_scissors;
- goto M_INIT;
-
-L_DENIED:
- callfunc "F_keIntro", e_gg, "...no.";
- goto M_INIT;
-
-L_END:
- mes "Thank you for using Kafra Services.";
- close2;
- cutin getarg(1), 255;
- end;
-}
-
-//Function F_keIntro (emotion, message)
-//Displays a message followed by an emotion, then a next button, and finally
-//shows the intro message.
-function script F_keIntro {
- if (getarg(0) >= 0)
- emotion getarg(0);
- if (getarg(1) != "") {
- mes getarg(1);
- next;
- }
- mes "["+@name$+"]";
- mes "Welcome to Kafra Corp. Always by your side, wherever you go.";
- if(@kafraPass) mes "Your Kafra Pass is active,";
- mes "How may I be of help?";
- return;
-}
-
-//Function Heal, offers the heal subsystem.
-function script F_keHeal {
- set @qtyHP,MaxHp-Hp;
- set @qtySP,MaxSp-Sp;
- set @costHP, $@keh_hpCost*(MaxHp-Hp)/10;
- set @costSP, $@keh_spCost*(MaxSp-Sp)/10;
- set @costHPSP, @costHP+@costSP;
- set @discount, callfunc("F_keCost",1,100);
-
- if (@qtyHP + @qtySP == 0) {
- callfunc "F_keIntro", -1, "...you don't need to be healed.";
- return;
- }
- if (@qtyHP == 0) goto M_NO_HP;
- if (@qtySP == 0) goto M_NO_SP;
- menu "- Cancel",-,
- "- Heal HP ("+(@costHP*@discount)+"z)",L_HEAL_HP,
- "- Heal SP ("+(@costSP*@discount)+"z)",L_HEAL_SP,
- "- Heal Both ("+(@costHPSP*@discount)+"z)",L_HEAL_ALL;
- return;
-
-M_NO_HP:
- menu "- Cancel",-,
- "- Heal SP ("+(@costSP*@discount)+"z)",L_HEAL_SP;
- return;
-
-M_NO_SP:
- menu "- Cancel",-,
- "- Heal HP ("+(@costHP*@discount)+"z)",L_HEAL_HP;
- return;
-
-L_HEAL_HP:
- if (!(callfunc("F_keCharge",@costHP,100,0))) {
- callfunc "F_keIntro", e_sry, "Sorry, you don't have enough to be healed.";
- return;
- }
- emotion e_no1;
- heal @qtyHP,0;
- return;
-
-L_HEAL_SP:
- if (!(callfunc("F_keCharge",@costSP,100,0))) {
- callfunc "F_keIntro", e_sry, "Sorry, you don't have enough to be healed.";
- return;
- }
- emotion e_no1;
- heal 0,@qtySP;
- return;
-
-L_HEAL_ALL:
- if (!(callfunc("F_keCharge",@costHPSP,100,0))) {
- callfunc "F_keIntro", e_sry, "Sorry, you don't have enough to be healed.";
- return;
- }
- emotion e_no1;
- heal @qtyHP,@qtySP;
- return;
-}
-
-//Function storage: allows access to the storage facility
-//The sent argument is the displaying image, so we can clear it afterwards.
-function script F_keStorage {
- if(basicskillcheck() > 0 && getskilllv("NV_BASIC") < 6) {
- callfunc "F_keIntro", -1, "I am sorry, but you beed basic skill level 6 to use the storage.";
- return;
- }
- if (!(callfunc("F_keCharge",$@kes_cost,100,1))) {
- callfunc "F_keIntro", e_an, "Sorry, but you don't have enough Zeny.";
- return;
- }
- mes "Thank for you using Kafra services.";
- emotion e_thx;
- close2;
- openstorage;
- cutin getarg(0), 255;
- end;
-}
-
-//Function G Storage: Allows access to the Guild Storage
-function script F_keGuildStorage {
- if(basicskillcheck() > 0 && getskilllv("NV_BASIC") < 6) {
- callfunc "F_keIntro", -1, "I am sorry, but you beed basic skill level 6 to use the storage.";
- return;
- }
- if(getcharid(2) < 1) {
- callfunc "F_keIntro", e_swt, "You can't use the Guild Storage if you don't belong to a guild!";
- return;
- }
- if (callfunc("F_keCost",$@kegs_cost,100) > Zeny) {
- callfunc "F_keIntro", e_an, "Sorry, but you don't have enough Zeny.";
- return;
- }
- if (guildopenstorage() == 1) {
- callfunc "F_keIntro", -1, "Sorry, the guild storage is currently in use by someone else. Try again later.";
- return;
- }
- callfunc "F_keCharge",$@kegs_cost,100,1;
- mes "Thank for you using Kafra services.";
- emotion e_thx;
- close2;
- cutin getarg(0), 255;
- end;
-}
-
-function script F_kePass {
- if (@kafraPass) {
- callfunc "F_keIntro", -1, "You already are using a Kafra Pass...";
- return;
- }
- if (countitem(1084)<1) {
- callfunc "F_keIntro", -1, "You obviously need a 'Kafra Pass' if you want to activate it.";
- return;
- }
- delitem 1084,1;
- if ($@kekp_reset > 0)
- set @kafraPass,$@kekp_reset;
- else
- set @kafraPass,1;
- callfunc "F_keIntro", e_lv, "Your Kafra Pass has been activated.";
- return;
-}
-
-//F_keCost(int cost, int discount%)
-//Returns what would be the cost of a service considering the KafraPass.
-//The discount value should be between 0 and 100
-function script F_keCost {
- if (@kafraPass) {
- return getarg(0)*(100-getarg(1))/100;
- }
- return getarg(0);
-}
-
-//F_keCharge(int cost, int discount%, bool appliesKP)
-//Charges for a service, using the KafraPass state and discount value.
-//appliesKP marks if the cost savings apply for stocking Kafra Reserve Points
-//Function returns 1 if successful, 0 if there's not enough zeny.
-function script F_keCharge {
- set @savings, 0;
- if (@kafraPass)
- set @savings, getarg(0)*getarg(1)/100;
- set @cost, getarg(0)-@savings;
- if (@cost > Zeny || @cost < 0) { // (@cost < 0) for overflow protection
- return 0;
- }
- set Zeny, Zeny-@cost;
-
- if (getarg(2) && @savings > 0 && $@kekp_reserveCost > 0) {
- set @savings, @savings/$@kekp_reserveCost;
- if (@savings < $@kekp_minReserve)
- set @savings, $@kekp_minReserve;
- if (@savings > $@kekp_maxReserve)
- set @savings, $@kekp_maxReserve;
-
- set RESRVPTS, RESRVPTS + @savings;
- }
- return 1;
-}
-
-//Function F_keWarp (int cost, int discount, int emotion, String map, int x, int y)
-function script F_keWarp {
- if (!(callfunc("F_keCharge",getarg(0),getarg(1),1))) {
- callfunc "F_keIntro", e_an, "You don't have enough Zeny...";
- return;
- }
- emotion getarg(2);
- warp getarg(3),getarg(4),getarg(5);
- end;
-}
diff --git a/npc/custom/eAAC_Scripts/kafraExpress/ke_refine.txt b/npc/custom/eAAC_Scripts/kafraExpress/ke_refine.txt
deleted file mode 100644
index c8a949839..000000000
--- a/npc/custom/eAAC_Scripts/kafraExpress/ke_refine.txt
+++ /dev/null
@@ -1,339 +0,0 @@
-//===== rAthena Script =======================================
-//= Kafra Express - Refining Module
-//===== By: ==================================================
-//= Skotlex
-//===== Current Version: =====================================
-//= 2.8
-//===== Compatible With: =====================================
-//= rAthena SVN R3424+
-//===== Description: =========================================
-//= Part of the Kafra Express Script Package.
-//= Does item forging, ore purifying and repairing.
-//= Can also sell phracon/emveretarcon
-//===== Additional Comments: =================================
-//= See config.txt for configuration.
-//============================================================
-
-- script keInit_refine -1,{
-OnInit: //Load Config
- donpcevent "keConfig::OnLoadRefine";
- end;
-}
-
-function script F_keRefine {
-
-function SF_refine;
-function SF_repair;
-function SF_purify;
-function SF_sellOres;
-
- do {
- set @kmenu, select(
- "- Return",
- "- Refine Equipment",
- "- Repair Equipment",
- "- Buy Ores",
- "- Purify Ores"
- );
- switch(@kmenu) {
- case 2: //Refine
- SF_refine();
- break;
- case 3: //Repair
- SF_repair();
- break;
- case 4: //Buy Ore
- SF_sellOres();
- break;
- case 5: //Purify Ore
- SF_purify();
- break;
- }
- } while (@kmenu > 1);
- return;
-
-//Subfunction SF_refine, presents the refining menu.
-function SF_refine {
- do {
- set @part, select(
- "- Cancel upgrading",
- "- "+getequipname(1),
- "- "+getequipname(2),
- "- "+getequipname(3),
- "- "+getequipname(4),
- "- "+getequipname(5),
- "- "+getequipname(6),
- "- "+getequipname(7),
- "- "+getequipname(8),
- "- "+getequipname(9),
- "- "+getequipname(10)
- );
- set @part, @part-1;
- if (@part == 0)
- break;
- if (getequipisequiped(@part) == 0) {
- callfunc "F_keIntro", e_swt, "There is nothing to refine there...";
- } else
- if(getequipisenableref(@part) == 0 && $@kerf_refineAll == 0) {
- callfunc "F_keIntro", -1, "Sorry, this item cannot be refined.";
- } else
- if(getequiprefinerycnt(@part) >= $@kerf_maxLv) {
- callfunc "F_keIntro", -1, "This item cannot be refined further.";
- break;
- } else {
- switch (getequipweaponlv(@part))
- {
- case 0: //Armor
- set @mat,985;
- set @cost,$@kerf_armorCost;
- break;
- case 1:
- set @mat,1010;
- set @cost,$@kerf_weaponLv1Cost;
- break;
- case 2:
- set @mat,1011;
- set @cost,$@kerf_weaponLv2Cost;
- break;
- case 3:
- set @mat,984;
- set @cost,$@kerf_weaponLv3Cost;
- break;
- default:
- set @mat,984;
- set @cost,$@kerf_weaponLv4Cost;
- break;
- }
- set @cost, callfunc("F_keCost",@cost,$@kerf_discount);
- do {
- if ($@kerf_safe==0 && getequippercentrefinery(@part) < 100) {
- if ($@kerf_showChance) {
- if (select(
- "- Return ("+(100-getequippercentrefinery(@part))+"% chance refine will fail)",
- "- Refine (Need "+getitemname(@mat)+" and "+@cost+"z)") != 2)
- break;
- } else {
- if (select(
- "- Return (Upgrade not safe, item might break!)",
- "- Refine (Need "+getitemname(@mat)+" and "+@cost+"z)") != 2)
- break;
- }
- } else {
- if (select(
- "- Refine (Need "+getitemname(@mat)+" and "+@cost+"z)",
- "- Cancel") != 1)
- break;
- }
- if (getequiprefinerycnt(@part) >= $@kerf_maxLv) {
- callfunc "F_keIntro", e_ok, "This item has reached it's maximum level.";
- break;
- }
- if (countitem(@mat) < 1) {
- callfunc "F_keIntro", e_ag, "Sorry, you don't have the materials I need.";
- break;
- }
- if (!(callfunc("F_keCharge",@cost,$@kerf_discount,1))) {
- callfunc "F_keIntro", e_ag, "Sorry, you don't have enough zeny.";
- break;
- }
- delitem @mat,1;
- if ($@kerf_safe || getequippercentrefinery(@part)>rand(100)) {
- successrefitem @part;
- emotion e_rock;
- } else {
- failedrefitem @part;
- callfunc "F_keIntro", e_swt, "...sorry.";
- break;
- }
- } while (1);
- }
- } while (@part > 0);
- return;
-}
-
-//Subfunction: SF_repair()
-function SF_repair {
- set @cost,callfunc("F_keCost",$@kerf_repairCost,$@kerf_repairDiscount);
- do {
- set @broken1,getbrokenid(1);
- if(@broken1==NULL) {
- callfunc "F_keIntro", -1, "You don't need anything repaired for now.";
- return;
- }
- set @broken2,getbrokenid(2);
- set @broken3,getbrokenid(3);
- set @broken4,getbrokenid(4);
- set @broken5,getbrokenid(5);
- set @broken6,getbrokenid(6);
- set @broken7,getbrokenid(7);
- set @broken8,getbrokenid(8);
- set @broken9,getbrokenid(9);
- set @broken10,getbrokenid(10);
-
- if ($@kerf_repairSteel)
- set @str$,"- Cancel (Repairing costs "+@cost+"z and 1 "+getitemname(999);
- else
- set @str$,"- Cancel (Repairing costs "+@cost+"z)";
-
- set @idRepair, select(
- @str$,
- getitemname(@broken1),
- getitemname(@broken2),
- getitemname(@broken3),
- getitemname(@broken4),
- getitemname(@broken5),
- getitemname(@broken6),
- getitemname(@broken7),
- getitemname(@broken8),
- getitemname(@broken9),
- getitemname(@broken10)
- );
- set @idRepair, @idRepair-1;
- if (@idRepair == 0) break;
- if ($@kerf_repairSteel && countitem(999) < 1) {
- callfunc "F_keIntro", e_ag, "Sorry, you don't have the materials I need.";
- return;
- }
- if (!(callfunc("F_keCharge", $@kerf_repairCost, $@kerf_repairDiscount,1))) {
- callfunc "F_keIntro", e_ag, "Sorry, you don't have enough zeny.";
- return;
- }
- if ($@kerf_repairSteel) delitem 999,1;
- repair(@idRepair);
- emotion e_lv2;
- } while (@idRepair > 0);
-}
-
-//Subfunction: SF_purify()
-function SF_purify {
- if ($@kerf_purifyAll) {
- set @submenu, select (
- "- Return",
- "- Purify "+getitemname(984)+" (need 5 "+getitemname(756)+")",
- "- Purify "+getitemname(985)+" (need 5 "+getitemname(757)+")",
- "- Purify "+getitemname(998)+" (need 2 "+getitemname(1002)+")",
- "- Temper "+getitemname(999)+" (need 5 "+getitemname(998)+", 1 "+getitemname(1003)+")",
- "- Temper "+getitemname(994)+" (need 10 "+getitemname(990)+")",
- "- Temper "+getitemname(995)+" (need 10 "+getitemname(991)+")",
- "- Temper "+getitemname(996)+" (need 10 "+getitemname(992)+")",
- "- Temper "+getitemname(997)+" (need 10 "+getitemname(993)+")",
- "- Temper "+getitemname(1000)+" (need 10 "+getitemname(1001)+")"
- );
- } else {
- set @submenu, select(
- "- Return",
- "- Purify "+getitemname(984)+" (need 5 "+getitemname(756)+")",
- "- Purify "+getitemname(985)+" (need 5 "+getitemname(757)+")"
- );
- }
- switch (@submenu) {
- case 2: //Oridecon
- set @item, 984;
- set @rough, 756;
- set @qty, 5;
- break;
- case 3: //Elunium
- set @item, 985;
- set @rough, 757;
- set @qty, 5;
- break;
- case 4: //Iron
- set @item, 998;
- set @rough, 1002;
- set @qty, 2;
- break;
- case 5: //Steel
- set @item,999;
- set @rough,998;
- set @qty,5;
- set @rough2,1003;
- set @qty2,1;
-
- set @count,countitem(@rough1);
- set @count2,countitem(@rough2);
- if (@count < @qty || @count2 < @qty2) {
- callfunc "F_keIntro", e_ag, "Sorry, you don't have the materials I need.";
- return;
- }
- set @count, @count/@qty;
- set @count2, @count2/@qty2;
- if (@count2 < @count)
- set @count,@count2;
- delitem @rough2,@qty2*@count;
- break;
- case 6: //Fire
- set @item, 994;
- set @rough, 990;
- set @qty, 10;
- break;
- case 7: //Ice
- set @item, 995;
- set @rough, 991;
- set @qty, 10;
- break;
- case 8: //Wind
- set @item, 996;
- set @rough, 992;
- set @qty, 10;
- break;
- case 9: //Earth
- set @item, 997;
- set @rough, 993;
- set @qty, 10;
- break;
- case 10: //Star
- set @item, 1000;
- set @rough, 1001;
- set @qty, 10;
- break;
- default:
- return;
- }
- set @count,countitem(@rough);
- if (@count < @qty) {
- callfunc "F_keIntro", e_ag, "Sorry, you don't have the materials I need.";
- return;
- }
- set @count, @count/@qty;
- delitem @rough,@qty*@count;
- getitem @item,@count;
- emotion e_paper;
-}
-
-//Subfunction: SF_sellOres()
-function SF_sellOres {
- do {
- set @submenu, select(
- "- Return",
- "- Buy "+getitemname(1010)+" (200z each)",
- "- Buy "+getitemname(1011)+" (1000z each)"
- );
- switch (@submenu) {
- case 2: //Phracon
- set @mat, 1010;
- set @cost, 200;
- break;
- case 3: //Emveratarcon
- set @mat, 1011;
- set @cost, 1000;
- break;
- default:
- return;
- }
- input @qty;
- set @cost,@cost*@qty;
- if (@qty < 1) {
- callfunc "F_keIntro", e_pif, "That is NOT a valid quantity...";
- } else if (@cost > Zeny) {
- callfunc "F_keIntro", e_ag, "Sorry, you don't have enough zeny.";
- } else if (@cost < 0) {
- callfunc "F_keIntro", e_swt2, "Sorry, that's too much! Try buying less...";
- } else {
- set Zeny,Zeny-@cost;
- getitem @mat,@qty;
- emotion e_paper;
- }
- } while (@submenu > 1);
-}
-
-}
diff --git a/npc/custom/eAAC_Scripts/kafraExpress/ke_rent.txt b/npc/custom/eAAC_Scripts/kafraExpress/ke_rent.txt
deleted file mode 100644
index 3806f20d8..000000000
--- a/npc/custom/eAAC_Scripts/kafraExpress/ke_rent.txt
+++ /dev/null
@@ -1,81 +0,0 @@
-//===== rAthena Script =======================================
-//= Kafra Express - Rental Module
-//===== By: ==================================================
-//= Skotlex
-//===== Current Version: =====================================
-//= 1.8
-//===== Compatible With: =====================================
-//= rAthena SVN R3424+
-//===== Description: =========================================
-//= Part of the Kafra Express Script Package.
-//= Rents PecoPecos, Falcons, Carts
-//===== Additional Comments: =================================
-//= See config.txt for configuration.
-//============================================================
-
-- script keInit_rent -1,{
-OnInit: //Load Config
- donpcevent "keConfig::OnLoadRent";
- end;
-}
-
-function script F_keRent {
- set @cartCost,callfunc("F_keCost",$@kert_cartCost,100);
- if(@kert_cartOnly) {
- set @kmenu, 2;
- } else {
- set @falconCost,callfunc("F_keCost",$@kert_falconCost,100);
- set @pecoCost,callfunc("F_keCost",$@kert_pecoCost,100);
- set @kmenu, select (
- "- Cancel",
- "- Rent a Cart ("+@cartCost+"z)",
- "- Rent a Falcon ("+@falconCost+"z)",
- "- Rent a PecoPeco ("+@pecoCost+"z)"
- );
- }
- switch (@kmenu) {
- case 2: //Cart
- if (getskilllv("MC_PUSHCART")==0) {
- callfunc "F_keIntro", -1, "Sorry, only those with the skill 'Pushcart' may rent a Cart.";
- } else
- if (checkcart()) {
- callfunc "F_keIntro", -1, "You are already equipped.";
- } else
- if (!(callfunc("F_keCharge",$@kert_cartCost,100,1))) {
- callfunc "F_keIntro", e_an, "Sorry, but you don't have enough Zeny.";
- } else {
- setcart;
- emotion e_ok;
- }
- break;
- case 3: //Falcon
- if (getskilllv("HT_FALCON")==0) {
- callfunc "F_keIntro", -1, "Sorry, only those with the skill 'Falcon Taming' may rent a Falcon.";
- } else
- if (checkfalcon()) {
- callfunc "F_keIntro", -1, "You are already equipped.";
- } else
- if (!(callfunc("F_keCharge",$@kert_falconCost,100,1))) {
- callfunc "F_keIntro", e_an, "Sorry, but you don't have enough Zeny.";
- } else {
- setfalcon;
- emotion e_ok;
- }
- break;
- case 4: //pecopeco
- if (getskilllv("KN_RIDING")==0) {
- callfunc "F_keIntro", -1, "Sorry, only those with the skill 'PecoPeco Riding' may rent a PecoPeco.";
- } else
- if (checkriding()) {
- callfunc "F_keIntro", -1, "You are already equipped.";
- } else
- if (!(callfunc("F_keCharge",$@kert_pecoCost,100,1))) {
- callfunc "F_keIntro", e_an, "Sorry, but you don't have enough Zeny.";
- } else {
- setriding;
- emotion e_ok;
- }
- break;
- }
- return;
-}
diff --git a/npc/custom/eAAC_Scripts/kafraExpress/ke_shop.txt b/npc/custom/eAAC_Scripts/kafraExpress/ke_shop.txt
deleted file mode 100644
index e627d0c61..000000000
--- a/npc/custom/eAAC_Scripts/kafraExpress/ke_shop.txt
+++ /dev/null
@@ -1,66 +0,0 @@
-//===== rAthena Script =======================================
-//= Kafra Express - Portable Shop Module
-//===== By: ==================================================
-//= Skotlex
-//===== Current Version: =====================================
-//= 0.1
-//===== Compatible With: =====================================
-//= rAthena SVN R5195+
-//===== Description: =========================================
-//= Part of the Kafra Express Script Package.
-//= Offers buying/selling shop.
-//===== Additional Comments: =================================
-//= See config.txt for configuration.
-//============================================================
-
-- script keInit_shop -1,{
-OnInit: //Load Config
- donpcevent "keConfig::OnLoadShop";
- end;
-}
-
-//Sample shops, adjust as needed!
-- shop ke_townshop -,611:-1,1750:-1,501:-1,502:-1,503:-1,504:-1,506:-1,525:-1,601:-1,602:-1,1065:-1,645:-1,656:-1,657:-1
-- shop ke_dunshop -,611:-1,1750:-1,501:-1,502:-1,503:-1,504:-1,506:-1,525:-1,601:-1,602:-1,1065:-1
-
-function script F_keShop {
-
- if (getarg(0) == 0) { //Town shop
- set @type, $@kesh_towntype;
- set @shop$, $@kesh_townshop$;
- } else {
- set @type, $@kesh_duntype;
- set @shop$, $@kesh_dunshop$;
- }
-
- switch (@type) {
- case 1:
- set @kmenu, select(
- "- Return",
- "- Buy items"
- );
- break;
- case 2:
- set @kmenu, select(
- "- Return",
- "- Sell items"
- );
- if (@kmenu > 1)
- set @kmenu,3;
- break;
- default:
- set @kmenu, select(
- "- Return",
- "- Buy items",
- "- Sell items"
- );
- break;
- }
- if (@kmenu == 1)
- return;
- mes "Thank you for using Kafra Services.";
- close2;
- cutin getarg(1), 255;
- callshop @shop$, @kmenu-1;
- end;
-}
diff --git a/npc/custom/eAAC_Scripts/kafraExpress/ke_statmarket.txt b/npc/custom/eAAC_Scripts/kafraExpress/ke_statmarket.txt
deleted file mode 100644
index 3951e2cd4..000000000
--- a/npc/custom/eAAC_Scripts/kafraExpress/ke_statmarket.txt
+++ /dev/null
@@ -1,128 +0,0 @@
-//===== rAthena Script =======================================
-//= Kafra Expres - Stat/Skill Market Module
-//===== By: ==================================================
-//= Skotlex
-//===== Current Version: =====================================
-//= 2.0
-//===== Compatible With: =====================================
-//= rAthena SVN R3579+
-//===== Description: =========================================
-//= Part of the Kafra Express Script Package.
-//= Lets players buy/sell skill points/stat points
-//===== Additional Comments: =================================
-//= See config.txt for configuration.
-//============================================================
-
-- script keInit_statmarket -1,{
-OnInit: //Load Config
- donpcevent "keConfig::OnLoadStatMarket";
- end;
-}
-
-function script F_keStatMarket {
- set @discount,callfunc("F_keCost",100,$@kesm_discount);
- do {
- set @kmenu, select (
- "- Return",
- "- Buy Stat points ("+($@kesm_stBuyPrice*@discount/100)+"z each)",
- "- Sell Stat points (up to "+StatusPoint+"/"+$@kesm_stSellPrice+"z each)",
- "- Buy Skill points ("+($@kesm_skBuyPrice*@discount/100)+"z each)",
- "- Sell Skill points (up to "+SkillPoint+"/"+$@kesm_skSellPrice+"z each)",
- "- Trade Stats -> Skill ("+$@kesm_skTradePrice+" stats/skill)",
- "- Trade Skills -> Stats ("+$@kesm_stTradePrice+" stats/skill)"
- );
- if (@kmenu > 1)
- input @qty;
- switch (@kmenu) {
- case 2: //Buy Stat
- set @min, 1;
- set @max, 9999;
- set @cost, @qty*$@kesm_stBuyPrice;
- break;
- case 3: //Sell Stat
- input @qty;
- set @min, 1;
- set @max, StatusPoint;
- set @cost, @qty*$@kesm_stSellPrice;
- break;
- case 4: //Buy Skill
- set @min, 1;
- set @max, 9999;
- set @cost, @qty*$@kesm_skBuyPrice;
- break;
- case 5: //Sell Skill
- set @min, 1;
- set @max, SkillPoint;
- set @cost, @qty*$@kesm_skSellPrice;
- break;
- case 6: //Convert stats -> skills
- set @min, $@kesm_skTradePrice;
- set @max, StatusPoint;
- set @cost, @qty/$@kesm_skTradePrice;
- break;
- case 7: //Convert skills -> stats
- set @min, 1;
- set @max, SkillPoint;
- set @cost, @qty*$@kesm_stTradePrice;
- break;
- default:
- return;
- }
- if (@qty < @min) {
- if (@min == 1)
- callfunc "F_keIntro", e_dots, "Was that supposed to be funny?";
- else
- callfunc "F_keIntro", e_dots, "That is not enough to buy a single skill...";
- } else
- if (@qty > @max) {
- if (@max == 9999)
- callfunc "F_keIntro", e_X, "You can't buy that many!";
- else
- callfunc "F_keIntro", e_X, "You don't have that many to sell...";
- } else
- if (@cost < 0) {
- callfunc "F_keIntro", e_swt2, "That is too much for a single transaction! Try a smaller quantity... please?";
- } else {
- switch(@kmenu) {
- case 2: //Buy Stat
- if (!(callfunc("F_keCharge",@cost,$@kesm_discount,1))) {
- callfunc "F_keIntro", e_X, "You do not have enough zeny to buy that many.";
- break;
- }
- set StatusPoint,StatusPoint+@qty;
- emotion e_oh;
- break;
- case 3: //Sell Stat
- set StatusPoint,StatusPoint-@qty;
- set Zeny,Zeny+@cost;
- emotion e_oh;
- break;
- case 4: //Buy Skill
- if (!(callfunc("F_keCharge",@cost,$@kesm_discount,1))) {
- callfunc "F_keIntro", e_X, "You do not have enough zeny to buy that many.";
- break;
- }
- set SkillPoint,SkillPoint+@qty;
- emotion e_oh;
- break;
- case 5: //Sell Skill
- set SkillPoint,SkillPoint-@qty;
- set Zeny,Zeny+@cost;
- emotion e_oh;
- break;
- case 6: //Convert stats -> skills
- set @qty, @cost*$@kesm_skTradePrice;
- set StatusPoint,StatusPoint-@qty;
- set SkillPoint,SkillPoint+@cost;
- emotion e_oh;
- break;
- case 7: //Convert skills -> stats
- set SkillPoint,SkillPoint-@qty;
- set StatusPoint,StatusPoint+@cost;
- emotion e_oh;
- break;
- }
- }
- } while (@kmenu > 1);
- return;
-}
diff --git a/npc/custom/eAAC_Scripts/kafraExpress/ke_stats.txt b/npc/custom/eAAC_Scripts/kafraExpress/ke_stats.txt
deleted file mode 100644
index d4d5f510e..000000000
--- a/npc/custom/eAAC_Scripts/kafraExpress/ke_stats.txt
+++ /dev/null
@@ -1,130 +0,0 @@
-//===== rAthena Script =======================================
-//= Kafra Express - Stat/Reset Module
-//===== By: ==================================================
-//= Skotlex
-//===== Current Version: =====================================
-//= 2.2
-//===== Compatible With: =====================================
-//= rAthena SVN R3424+
-//===== Description: =========================================
-//= Part of the Kafra Express Script Package.
-//= Offers stat raising and Stat/Reset skills
-//===== Additional Comments: =================================
-//= See config.txt for configuration.
-//============================================================
-
-- script keInit_stats -1,{
-OnInit: //Load Config
- donpcevent "keConfig::OnLoadStats";
- end;
-}
-
-function script F_keStats {
-
- function SF_statRaise;
-
- set @discount,callfunc("F_keCost",100,$@kest_discount);
- do {
- set @kmenu, select(
- "- Return",
- "- Raise Stats",
- "- Reset Stats ("+$@kest_stResetCost+"z+"+$@kest_BaseLvCost+"/blv)",
- "- Reset Skills ("+$@kest_skResetCost+"z+"+$@kest_JobLvCost+"/jlv)",
- "- Reset Both ("+$@kest_resetCost+"z+"+$@kest_BothLvCost+"/lv)"
- );
- switch (@kmenu) {
- case 2: //Stat raising
- SF_statRaise();
- set @cost, 0;
- set @reset, 0;
- break;
- case 3: //Reset Stat
- set @cost, $@kest_stResetCost+BaseLevel*$@kest_BaseLvCost;
- set @reset, 1;
- break;
- case 4: //Reset Skills
- set @cost, $@kest_skResetCost+(JobLevel+jobchange_level)*$@kest_JobLvCost;
- set @reset, 2;
- break;
- case 5: //Reset Both
- set @cost, $@kest_resetCost+(BaseLevel+JobLevel+jobchange_level)*$@kest_BothLvCost;
- set @reset, 3;
- break;
- default: //Cancel
- set @cost, 0;
- set @reset, 0;
- break;
- }
- if (@reset > 0) {
- if (select("- Cancel","- Reset for "+(@cost*@discount/100)+"z") == 2) {
- if (!(callfunc("F_keCharge",@cost,$@kest_discount,1))) {
- callfunc "F_keIntro", e_an, "Sorry, you don't have enough Zeny.";
- } else {
- if (@reset&1)
- ResetStatus;
- if (@reset&2) {
- if ($@kest_resetBasic)
- ResetSkill;
- else {
- set @skill1,getskilllv("NV_BASIC");
- ResetSkill;
- skill 1,@skill1,0;
- set SkillPoint,SkillPoint-@skill1;
- }
- }
- emotion e_hmm;
- }
- }
- }
- } while (@kmenu > 1);
- return;
-
-function SF_statRaise {
- do {
- set @submenu, select(
- "- Return",
- "- Raise Strength",
- "- Raise Agility",
- "- Raise Vitality",
- "- Raise Intelligence",
- "- Raise Dexterity",
- "- Raise Luck"
- );
- switch (@submenu) {
- case 2:
- set @stat,bStr;
- break;
- case 3:
- set @stat,bAgi;
- break;
- case 4:
- set @stat,bVit;
- break;
- case 5:
- set @stat,bInt;
- break;
- case 6:
- set @stat,bDex;
- break;
- case 7:
- set @stat,bLuk;
- break;
- default:
- return;
- }
- input @qty;
- if (@qty <1) {
- callfunc "F_keIntro", e_swt, "I don't lower stats, try resetting them.";
- } else if (@qty >100) {
- callfunc "F_keIntro", e_swt2, "Sorry... I can only raise stats up to 100 at a time.";
- } else {
- do {
- statusup @stat;
- set @qty,@qty-1;
- } while (@qty > 0);
- emotion e_ok;
- }
- } while (@submenu > 1);
-}
-
-}
diff --git a/npc/custom/eAAC_Scripts/kafraExpress/ke_uncard.txt b/npc/custom/eAAC_Scripts/kafraExpress/ke_uncard.txt
deleted file mode 100644
index 8c4f6f811..000000000
--- a/npc/custom/eAAC_Scripts/kafraExpress/ke_uncard.txt
+++ /dev/null
@@ -1,165 +0,0 @@
-//===== rAthena Script =======================================
-//= Kafra Express - Uncarder Module
-//===== By: ==================================================
-//= Skotlex
-//===== Current Version: =====================================
-//= 1.6
-//===== Compatible With: =====================================
-//= rAthena SVN R3424+
-//===== Description: =========================================
-//= Part of the Kafra Express Script Package.
-//= Offers uncarding services.
-//===== Additional Comments: =================================
-//= See config.txt for configuration.
-//============================================================
-
-- script keInit_uncard -1,{
-OnInit: //Load Config
- donpcevent "keConfig::OnLoadUncard";
- end;
-}
-
-function script F_keUncard {
-
-function SF_uncard;
-
- do {
- set @kmenu, select(
- "- Return",
- "- See Price Specifics",
- "- "+getequipname(1),
- "- "+getequipname(2),
- "- "+getequipname(3),
- "- "+getequipname(4),
- "- "+getequipname(5),
- "- "+getequipname(6),
- "- "+getequipname(7),
- "- "+getequipname(8),
- "- "+getequipname(9),
- "- "+getequipname(10)
- );
- if (@kmenu == 1)
- return;
- if (@kmenu == 2) { //Details
- mes "Okay, listen up...";
- next;
- mes "["+@name$+"]";
- if ($@keuc_BaseCost)
- mes "The base cost is of "+$@keuc_BaseCost+"z.";
- mes "Each card to be removed incurs a cost of +"+$@keuc_CardCost+"z.";
- mes "The refine level of the compounded equipment can incur an additional cost:";
- mes "Armors: "+$@keuc_UpgradeCostA+"z per level.";
- mes "Lv1 Weapons: "+$@keuc_UpgradeCostW1+"z per level.";
- mes "Lv2 Weapons: "+$@keuc_UpgradeCostW2+"z per level.";
- mes "Lv3 Weapons: "+$@keuc_UpgradeCostW3+"z per level.";
- mes "Lv4 Weapons: "+$@keuc_UpgradeCostW4+"z per level.";
-
- if ($@keuc_Mat1 && $@keuc_Qty1) {
- mes "The materials needed are:";
- mes "- "+$@keuc_Qty1+" "+getitemname($@keuc_Mat1)+".";
- }
- if ($@keuc_Mat2 && $@keuc_Qty2)
- mes "- "+$@keuc_Qty2+" "+getitemname($@keuc_Mat2)+".";
-
- if ($@keuc_Fail1Chance || $@keuc_Fail2Chance)
- mes "There is a chance the process might fail and you'll lose your items.";
-
- next;
- callfunc "F_keIntro", -1, "";
- } else {
- if (SF_uncard(@kmenu-2))
- return;
- }
- } while (@kmenu >1);
- return;
-
-//Subfunction SF_uncard (equipment-position)
-//Attempts to uncard the equipment.
-function SF_uncard {
- set @part, getarg(0);
- if(getequipcardcnt(@part) == 0) {
- callfunc "F_keIntro", e_ag, "There are no cards to remove there!";
- return 0;
- }
- set @cost, $@keuc_BaseCost;
- set @cost, @cost + $@keuc_CardCost*getequipcardcnt(@part);
-
- switch (getequipweaponlv(@part)) {
- case 0: //Armor
- set @upgradeCost, $@keuc_UpgradeCostA;
- break;
- case 1: //Lv1 Weapons
- set @upgradeCost, $@keuc_UpgradeCostW1;
- break;
- case 2: //Lv2 Weapons
- set @upgradeCost, $@keuc_UpgradeCostW2;
- break;
- case 3: //Lv3 Weapons
- set @upgradeCost, $@keuc_UpgradeCostW3;
- break;
- default: //Lv4 Weapons
- set @upgradeCost, $@keuc_UpgradeCostW4;
- }
-
- set @cost, @cost + @upgradeCost*getequiprefinerycnt(@part);
-
- set @price, callfunc("F_keCost",@cost,$@keuc_discount);
-
- if ($@keuc_Fail1Chance) {
- set @failsave, select(
- "- Cancel",
- "- Remove cards ("+@price+"z, item gets priority)",
- "- Remove cards ("+@price+"z, cards get priority)"
- );
- } else {
- set @failsave, select(
- "- Cancel",
- "- Remove cards ("+@price+"z)"
- );
- }
- if (@failsave == 1)
- return 0;
- set @failsave, @failsave-1; //1: Save item, 2: Save Card
-
- if (($@keuc_Mat1 && countitem($@keuc_Mat1) < $@keuc_Qty1)
- || ($@keuc_Mat2 && countitem($@keuc_Mat2) < $@keuc_Qty2)) {
- callfunc "F_keIntro", e_pif, "You do not have all the materials I need...";
- return 0;
- }
-
- if (!(callfunc("F_keCharge",@cost,$@keuc_discount,1))) {
- callfunc "F_keIntro", e_ag, "Sorry, you don't have enough zeny.";
- return 0;
- }
-
- if ($@keuc_Mat1 && $@keuc_Qty1)
- delitem $@keuc_Mat1, $@keuc_Qty1;
- if ($@keuc_Mat2 && $@keuc_Qty2)
- delitem $@keuc_Mat2, $@keuc_Qty2;
-
- set @failtype,-1;
- //Recycling cost...
- set @cost, rand(1000);
- if (@cost < $@keuc_Fail2Chance) //Total Failure
- set @failtype, 0;
- else if (@cost < $@keuc_Fail1Chance) //Partial Failure
- set @failtype, @failsave;
- else if (@cost < $@keuc_Fail0Chance) //Harmless Failure
- set @failtype, 3;
- else { //Success
- successremovecards @part;
- emotion e_ho;
- return 1;
- }
- failedremovecards @part,@failtype;
- if (@failtype == 1)
- mes "The cards were lost...";
- if (@failtype == 2)
- mes "The item was lost...";
- if (@failtype == 0)
- mes "Lost the cards and item...";
- callfunc "F_keIntro", e_swt, "...oops.";
- return 1;
-}
-
-}
diff --git a/npc/custom/eAAC_Scripts/kafraExpress/ke_warp_dungeon.txt b/npc/custom/eAAC_Scripts/kafraExpress/ke_warp_dungeon.txt
deleted file mode 100644
index 199494184..000000000
--- a/npc/custom/eAAC_Scripts/kafraExpress/ke_warp_dungeon.txt
+++ /dev/null
@@ -1,1739 +0,0 @@
-//===== rAthena Script =======================================
-//= Kafra Express - Dungeon Warps Module
-//===== By: ==================================================
-//= Skotlex
-//===== Current Version: =====================================
-//= 4.2
-//===== Compatible With: =====================================
-//= rAthena SVN R3424+, RO Episode 8+ (Hugel)
-//===== Description: =========================================
-//= Part of the Kafra Express Script Package.
-//= Offers warping to dungeons.
-//===== Additional Comments: =================================
-//= See config.txt for configuration.
-//= Flag values used for dungeons:
-//= 0x00000001 Abyss Lake
-//= 0x00000002 Amatsu
-//= 0x00000004 AntHell
-//= 0x00000008 Ayothaya
-//= 0x00000010 Byalan
-//= 0x00000020 Comodo
-//= 0x00000040 Clock tower
-//= 0x00000080 Coal Mines
-//= 0x00000100 Culvert
-//= 0x00000200 Einbech
-//= 0x00000400 Kiehl
-//= 0x00000800 Geffen
-//= 0x00001000 GlastHeim
-//= 0x00002000 Gon Ryun
-//= 0x00004000 Hidden Temple
-//= 0x00008000 Juperos
-//= 0x00010000 Lighthalzen
-//= 0x00020000 Lou Yang
-//= 0x00040000 Magma Caves
-//= 0x00080000 Orcs
-//= 0x00100000 Payon
-//= 0x00200000 Pyramid
-//= 0x00400000 Sphinx
-//= 0x00800000 Sunken Ship
-//= 0x01000000 Thanatos
-//= 0x02000000 Toy Factory
-//= 0x04000000 Turtle Island
-//= 0x08000000 Umbala
-//= 0x10000000 Odin Temple
-//= 0x20000000 Ice Cave
-//= 0x40000000 Rachel Temple
-//============================================================
-
-- script keInit_warpDungeon -1,{
-OnInit: //Load Config
- donpcevent "keConfig::OnLoadWarpDungeon";
- end;
-}
-
-function script F_keDungeonWarps {
-
-function SF_abyssLake;
-function SF_amatsu;
-function SF_antHell;
-function SF_ayothaya;
-function SF_byalan;
-function SF_comodo;
-function SF_clockTower;
-function SF_coalMine;
-function SF_culvert;
-function SF_einbech;
-function SF_gefenia;
-function SF_geffen;
-function SF_glastHeim;
-function SF_gonRyun;
-function SF_hiddenTemple;
-function SF_juperos;
-function SF_kiehl;
-function SF_iceCave;
-function SF_lightHalzen;
-function SF_louYang;
-function SF_magma;
-function SF_odin;
-function SF_orcs;
-function SF_payon;
-function SF_pyramid;
-function SF_rachel;
-function SF_sphinx;
-function SF_sunkenShip;
-function SF_thanatosTower;
-function SF_toyFactory;
-function SF_turtleIsland;
-function SF_umbala;
- //Store player map, will be needed in any of the submenus.
- set @map$, getarg(0);
- do {
- set @discount,callfunc("F_keCost",100,$@kewd_discount);
- if ($@kewd_showOnline) {
- set @kmenu, select (
- "- Cancel",
- "- Abyss Lake ("+$@kewd_abyssLake*@discount/100+"z/"+(getmapusers("abyss_01")
- +getmapusers("abyss_02")+getmapusers("abyss_03"))+" "+$@ked_users$+")",
- "- Amatsu Dungeon ("+$@kewd_amatsu*@discount/100+"z/"+(getmapusers("ama_dun01")
- +getmapusers("ama_dun02")+getmapusers("ama_dun03"))+" "+$@ked_users$+")",
- "- Ant Hell ("+$@kewd_antHell*@discount/100+"z/"+(getmapusers("anthell01")
- +getmapusers("anthell02"))+" "+$@ked_users$+")",
- "- Ayothaya Ancient Shrine ("+$@kewd_ayothaya*@discount/100+"z/"+(getmapusers("ayo_dun01")
- +getmapusers("ayo_dun02"))+" "+$@ked_users$+")",
- "- Byalan Dungeon ("+$@kewd_byalan*@discount/100+"z/"+(getmapusers("iz_dun00")
- +getmapusers("iz_dun01")+getmapusers("iz_dun02")+getmapusers("iz_dun03")
- +getmapusers("iz_dun04"))+" "+$@ked_users$+")",
- "- Comodo Caves ("+$@kewd_comodo*@discount/100+"z/"+(getmapusers("beach_dun")
- +getmapusers("beach_dun2")+getmapusers("beach_dun3"))+" "+$@ked_users$+")",
- "- Clock Tower ("+$@kewd_clockTower*@discount/100+"z/"+(getmapusers("c_tower1")
- +getmapusers("c_tower2")+getmapusers("c_tower3")+getmapusers("c_tower4")
- +getmapusers("alde_dun01")+getmapusers("alde_dun02")+getmapusers("alde_dun03")
- +getmapusers("alde_dun04"))+" "+$@ked_users$+")",
- "- Coal Mine ("+$@kewd_coalMines*@discount/100+"z/"+(getmapusers("mjo_dun01")
- +getmapusers("mjo_dun02")+getmapusers("mjo_dun03"))+" "+$@ked_users$+")",
- "- Culvert ("+$@kewd_culvert*@discount/100+"z/"+(getmapusers("prt_sewb1")+getmapusers("prt_sewb2")
- +getmapusers("prt_sewb3")+getmapusers("prt_sewb4"))+" "+$@ked_users$+")",
- "- Einbroch Station ("+$@kewd_einbech*@discount/100+"z/"+(getmapusers("ein_dun01")
- +getmapusers("ein_dun02"))+" "+$@ked_users$+")",
- "- Gefenia ("+$@kewd_gefenia*@discount/100+"z/"+(getmapusers("gefenia01")+getmapusers("gefenia02")
- +getmapusers("gefenia03")+getmapusers("gefenia04"))+" "+$@ked_users$+")",
- "- Geffen Dungeon ("+$@kewd_geffen*@discount/100+"z/"+(getmapusers("gef_dun00")
- +getmapusers("gef_dun01")+getmapusers("gef_dun02")+getmapusers("gef_dun03"))+" "+$@ked_users$+")",
- "- Glast Heim ("+$@kewd_glastHeim*@discount/100+"z/"+(getmapusers("gl_cas02")+getmapusers("gl_church")
- +getmapusers("gl_chyard")+getmapusers("gl_dun01")+getmapusers("gl_dun02")
- +getmapusers("gl_in01")+getmapusers("gl_knt01")+getmapusers("gl_knt02")
- +getmapusers("gl_prison")+getmapusers("gl_prison1")+getmapusers("gl_sew01")
- +getmapusers("gl_sew02")+getmapusers("gl_sew03")+getmapusers("gl_sew04")
- +getmapusers("gl_step")+getmapusers("glast_01"))+" "+$@ked_users$+")",
- "- Gon Ryun Dungeon ("+$@kewd_gonRyun*@discount/100+"z/"+(getmapusers("gon_dun01")
- +getmapusers("gon_dun02")+getmapusers("gon_dun03"))+" "+$@ked_users$+")",
- "- Hidden Temple ("+$@kewd_hiddenTemple*@discount/100+"z/"+(getmapusers("prt_maze01")
- +getmapusers("prt_maze02")+getmapusers("prt_maze03"))+" "+$@ked_users$+")",
- "- Juperos ("+$@kewd_juperos*@discount/100+"z/"+(getmapusers("juperos_01")+getmapusers("juperos_02")
- +getmapusers("jupe_area1")+getmapusers("jupe_area2")+getmapusers("jupe_core")
- +getmapusers("jupe_gate")+getmapusers("jupe_area1"))+" "+$@ked_users$+")",
- "- Kiehl Doll Factory ("+$@kewd_kiehl*@discount/100+"z/"+(getmapusers("kh_dun01")
- +getmapusers("kh_dun02"))+" "+$@ked_users$+")",
- "- Ice Cave("+$@kewd_iceCave*@discount/100+"z/"+(getmapusers("ice_dun01")
- +getmapusers("ice_dun02")+getmapusers("ice_dun03"))+" "+$@ked_users$+")",
- "- LightHalzen Rekkenber ("+$@kewd_lightHalzen*@discount/100+"z/"+(getmapusers("lhz_dun01")
- +getmapusers("lhz_dun02")+getmapusers("lhz_dun03"))+" "+$@ked_users$+")",
- "- Lou Yang Royal Tomb ("+$@kewd_louYang*@discount/100+"z/"+(getmapusers("lou_dun01")
- +getmapusers("lou_dun02")+getmapusers("lou_dun03"))+" "+$@ked_users$+")",
- "- Magma Dungeon ("+$@kewd_magma*@discount/100+"z/"+(getmapusers("mag_dun01")
- +getmapusers("mag_dun02"))+" "+$@ked_users$+")",
- "- Odin Temple ("+$@kewd_odin*@discount/100+"z/"+(getmapusers("odin_tem01")
- +getmapusers("odin_tem02")+getmapusers("odin_tem03"))+" "+$@ked_users$+")",
- "- Orc Dungeon ("+$@kewd_orc*@discount/100+"z/"+(getmapusers("orcsdun01")
- +getmapusers("orcsdun02"))+" "+$@ked_users$+")",
- "- Payon Dungeon ("+$@kewd_payon*@discount/100+"z/"+(getmapusers("pay_dun00")
- +getmapusers("pay_dun01")+getmapusers("pay_dun02")+getmapusers("pay_dun03")
- +getmapusers("pay_dun04"))+" "+$@ked_users$+")",
- "- Pyramid ("+$@kewd_pyramid*@discount/100+"z/"+(getmapusers("moc_pryd01")+getmapusers("moc_pryd02")
- +getmapusers("moc_pryd03")+getmapusers("moc_pryd04")+getmapusers("moc_pryd05")
- +getmapusers("moc_pryd06")+getmapusers("moc_prydb1"))+" "+$@ked_users$+")",
- "- Rachel Temple ("+$@kewd_rachel*@discount/100+"z/"+(getmapusers("ra_san01")
- +getmapusers("ra_san02")+getmapusers("ra_san03")+getmapusers("ra_san04")
- +getmapusers("ra_san05"))+" "+$@ked_users$+")",
- "- Sphinx ("+$@kewd_sphinx*@discount/100+"z/"+(getmapusers("in_sphinx1")
- +getmapusers("in_sphinx2")+getmapusers("in_sphinx3")+getmapusers("in_sphinx4")
- +getmapusers("in_sphinx5"))+" "+$@ked_users$+")",
- "- Sunken Ship ("+$@kewd_sunkenShip*@discount/100+"z/"+(getmapusers("treasure01")
- +getmapusers("treasure02"))+" "+$@ked_users$+")",
- "- Thanatos Tower ("+$@kewd_thanatosTower*@discount/100+"z/"+(getmapusers("tha_t01")
- +getmapusers("tha_t02")+getmapusers("tha_t03")+getmapusers("tha_t04")
- +getmapusers("tha_t05")+getmapusers("tha_t06")+getmapusers("tha_t07")
- +getmapusers("tha_t08")+getmapusers("tha_t09")+getmapusers("tha_t10")
- +getmapusers("tha_t11")+getmapusers("tha_t12")+getmapusers("thana_step")
- +getmapusers("thana_boss"))+" "+$@ked_users$+")",
- "- Toy Factory ("+$@kewd_toyFactory*@discount/100+"z/"+(getmapusers("xmas_dun01")
- +getmapusers("xmas_dun02"))+" "+$@ked_users$+")",
- "- Turtle Island ("+$@kewd_turtleIsland*@discount/100+"z/"+(getmapusers("tur_dun01")
- +getmapusers("tur_dun02")+getmapusers("tur_dun03")+getmapusers("tur_dun04")
- +getmapusers("tur_dun05")+getmapusers("tur_dun06"))+" "+$@ked_users$+")",
- "- Umbala Dungeon ("+$@kewd_umbala*@discount/100+"z/"+(getmapusers("um_dun01")
- +getmapusers("um_dun02"))+" "+$@ked_users$+")"
- );
- } else {
- set @kmenu, select(
- "- Cancel",
- "- Abyss Lake ("+$@kewd_abyssLake*@discount/100+"z)",
- "- Amatsu Dungeon ("+$@kewd_amatsu*@discount/100+"z)",
- "- Ant Hell ("+$@kewd_antHell*@discount/100+"z)",
- "- Ayothaya Ancient Shrine ("+$@kewd_ayothaya*@discount/100+"z)",
- "- Byalan Dungeon ("+$@kewd_byalan*@discount/100+"z)",
- "- Comodo Caves ("+$@kewd_comodo*@discount/100+"z)",
- "- Clock Tower ("+$@kewd_clockTower*@discount/100+"z)",
- "- Coal Mine ("+$@kewd_coalMines*@discount/100+"z)",
- "- Culvert ("+$@kewd_culvert*@discount/100+"z)",
- "- Einbroch Mine ("+$@kewd_einbech*@discount/100+"z)",
- "- Gefenia ("+$@kewd_gefenia*@discount/100+"z)",
- "- Geffen Dungeon ("+$@kewd_geffen*@discount/100+"z)",
- "- Glast Heim ("+$@kewd_glastHeim*@discount/100+"z)",
- "- Gon Ryun Dungeon ("+$@kewd_gonRyun*@discount/100+"z)",
- "- Hidden Temple ("+$@kewd_hiddenTemple*@discount/100+"z)",
- "- Juperos ("+$@kewd_juperos*@discount/100+"z)",
- "- Kiehl Doll Factory ("+$@kewd_kiehl*@discount/100+"z)",
- "- Ice Cave ("+$@kewd_iceCave*@discount/100+"z)",
- "- LightHalzen Rekkenber ("+$@kewd_lightHalzen*@discount/100+"z)",
- "- Lou Yang Royal Tomb ("+$@kewd_louYang*@discount/100+"z)",
- "- Magma Dungeon ("+$@kewd_magma*@discount/100+"z)",
- "- Odin Temple ("+$@kewd_odin*@discount/100+"z)",
- "- Orcs Dungeon ("+$@kewd_orc*@discount/100+"z)",
- "- Payon Dungeon ("+$@kewd_payon*@discount/100+"z)",
- "- Pyramid ("+$@kewd_pyramid*@discount/100+"z)",
- "- Rachel Temple ("+$@kewd_rachel*@discount/100+"z)",
- "- Sphinx ("+$@kewd_sphinx*@discount/100+"z)",
- "- Sunken Ship ("+$@kewd_sunkenShip*@discount/100+"z)",
- "- Thanatos Tower ("+$@kewd_thanatosTower*@discount/100+"z)",
- "- Toy Factory ("+$@kewd_toyFactory*@discount/100+"z)",
- "- Turtle Island ("+$@kewd_turtleIsland*@discount/100+"z)",
- "- Umbala Dungeon ("+$@kewd_umbala*@discount/100+"z)"
- );
- }
- switch (@kmenu) {
- case 2:
- SF_abyssLake();
- break;
- case 3:
- SF_amatsu();
- break;
- case 4:
- SF_antHell();
- break;
- case 5:
- SF_ayothaya();
- break;
- case 6:
- SF_byalan();
- break;
- case 7:
- SF_comodo();
- break;
- case 8:
- SF_clockTower();
- break;
- case 9:
- SF_coalMine();
- break;
- case 10:
- SF_culvert();
- break;
- case 11:
- SF_einbech();
- break;
- case 12:
- SF_gefenia();
- break;
- case 13:
- SF_geffen();
- break;
- case 14:
- SF_glastHeim();
- break;
- case 15:
- SF_gonRyun();
- break;
- case 16:
- SF_hiddenTemple();
- break;
- case 17:
- SF_juperos();
- break;
- case 18:
- SF_kiehl();
- break;
- case 19:
- SF_iceCave();
- break;
- case 20:
- SF_lightHalzen();
- break;
- case 21:
- SF_louYang();
- break;
- case 22:
- SF_magma();
- break;
- case 23:
- SF_odin();
- break;
- case 24:
- SF_orcs();
- break;
- case 25:
- SF_payon();
- break;
- case 26:
- SF_pyramid();
- break;
- case 27:
- SF_rachel();
- break;
- case 28:
- SF_sphinx();
- break;
- case 29:
- SF_sunkenShip();
- break;
- case 30:
- SF_thanatosTower();
- break;
- case 31:
- SF_toyFactory();
- break;
- case 32:
- SF_turtleIsland();
- break;
- case 33:
- SF_umbala();
- break;
- default:
- return;
- }
- } while (@kmenu > 1);
- return;
-
-//Subfunction SF_check(flag, cost, floor-count, player-map, dungeon-map#, map#1, map#2, ...)
-//If kewd_travel is set, the flag needs to match to be to warp there.
-//Floor count is the amount of levels the dungeon needs a price for,
-//dungeon-map# is the number of maps passed that need to be checked against
-//the player's map to see if they are warping from within the entrance.
-
-function SF_check {
- if ($@kewd_travel && !((kewd_travel|#kewd_travel)&getarg(0))) {
- callfunc "F_keIntro", e_sry, "Sorry, but we can only warp you to dungeons you have saved in before.";
- return 0;
- }
- set @cost, getarg(1);
- set @discount,100;
- set @map$, getarg(3);
- set @mapI, getarg(4);
-
- while (@mapI > 0)
- {
- if (@map$ == getarg(4+@mapI)) {
- set @discount,100-$@kewd_entryDiscount;
- break;
- }
- set @mapI, @mapI-1;
- }
- set @discountKP, callfunc("F_keCost",100,$@kewd_discount);
- set @discount,@discount*@discountKP/100;
-
- set @cost,@cost*@discount/100;
-
- //@discountKP is used to reverse the price to before the KP discount takes place
- if (@discountKP == 0)
- set @discountKP,1;
- if ($@kewd_deep == 0)
- return 1;
-
- //Reuse temp variable to set floor costs.
- set @mapI, getarg(2);
- set @inc,@cost*$@kewd_levelCost/100;
- while (@mapI > 1) {
- setd "@cost"+@mapI, @cost+(@mapI-1)*@inc;
- set @mapI, @mapI-1;
- }
- return 1;
-}
-
-function SF_abyssLake {
- if (!(SF_check(0x1, $@kewd_abyssLake, 3, @map$, 1, "hu_fild05")))
- return;
- if ($@kewd_deep == 0)
- set @submenu, 2;
- else if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to Abyss Lake",
- "- Entrance ("+@cost+"z/"+getmapusers("abyss_01")+" "+$@ked_users$+")",
- "- Level 2 ("+@cost2+"z/"+getmapusers("abyss_02")+" "+$@ked_users$+")",
- "- Level 3 ("+@cost3+"z/"+getmapusers("abyss_03")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to Abyss Lake",
- "- Entrance ("+@cost+"z)",
- "- Level 2 ("+@cost2+"z)",
- "- Level 3 ("+@cost3+"z)"
- );
- }
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"hu_fild05",173,308;
- break;
- case 3:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"abyss_02",272,270;
- break;
- case 4:
- callfunc "F_keWarp",@cost3*100/@discountKP,$@kewd_discount,e_hmm,"abyss_03",116,29;
- break;
- }
-}
-
-function SF_amatsu {
- if (!(SF_check(0x2, $@kewd_amatsu, 3, @map$, 1, "ama_in02")))
- return;
- if ($@kewd_deep == 0)
- set @submenu, 2;
- else if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to Amatsu Dungeon",
- "- Entrance ("+@cost+"z/"+getmapusers("ama_dun01")+" "+$@ked_users$+")",
- "- Level 2 ("+@cost2+"z/"+getmapusers("ama_dun02")+" "+$@ked_users$+")",
- "- Level 3 ("+@cost3+"z/"+getmapusers("ama_dun03")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to Amatsu Dungeon",
- "- Entrance ("+@cost+"z)",
- "- Level 2 ("+@cost2+"z)",
- "- Level 3 ("+@cost3+"z)"
- );
- }
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"ama_in02",120,181;
- break;
- case 3:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"ama_dun02",34,41;
- break;
- case 4:
- callfunc "F_keWarp",@cost3*100/@discountKP,$@kewd_discount,e_hmm,"ama_dun03",119,14;
- break;
- }
-}
-
-function SF_antHell {
- if (!(SF_check(0x4, $@kewd_antHell, 1, @map$, 2, "moc_fild04","moc_fild15")))
- return;
- if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to Ant Hell",
- "- Northern Entrance ("+@cost+"z/"+getmapusers("anthell01")+" "+$@ked_users$+")",
- "- Southern Entrance ("+@cost+"z/"+getmapusers("anthell02")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to Ant Hell",
- "- Northern Entrance ("+@cost+"z)",
- "- Southern Entrance ("+@cost+"z)"
- );
- }
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"moc_fild04",201,327;
- break;
- case 3:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"moc_fild15",246,251;
- break;
- }
-}
-
-function SF_ayothaya {
- if (!(SF_check(0x8, $@kewd_ayothaya, 2, @map$, 1, "ayo_fild02")))
- return;
- if ($@kewd_deep == 0)
- set @submenu, 2;
- else if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to the Ancient Shrine",
- "- Entrance ("+@cost+"z/"+getmapusers("ayo_dun01")+" "+$@ked_users$+")",
- "- Level 2 ("+@cost2+"z/"+getmapusers("ayo_dun02")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to the Ancient Shrine",
- "- Entrance ("+@cost+"z)",
- "- Level 2 ("+@cost2+"z)"
- );
- }
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"ayo_fild02",273,150;
- break;
- case 3:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"ayo_dun02",24,28;
- break;
- }
-}
-
-function SF_byalan {
- if (!(SF_check(0x10, $@kewd_byalan, 5, @map$, 1, "izlu2dun")))
- return;
- if ($@kewd_deep == 0)
- set @submenu, 2;
- else if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to Undersea Tunnel",
- "- Entrance ("+@cost+"z/"+getmapusers("iz_dun00")+" "+$@ked_users$+")",
- "- Level 2 ("+@cost2+"z/"+getmapusers("iz_dun01")+" "+$@ked_users$+")",
- "- Level 3 ("+@cost3+"z/"+getmapusers("iz_dun02")+" "+$@ked_users$+")",
- "- Level 4 ("+@cost4+"z/"+getmapusers("iz_dun03")+" "+$@ked_users$+")",
- "- Level 5 ("+@cost5+"z/"+getmapusers("iz_dun04")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to Undersea Tunnel",
- "- Entrance ("+@cost+"z)",
- "- Level 2 ("+@cost2+"z)",
- "- Level 3 ("+@cost3+"z)",
- "- Level 4 ("+@cost4+"z)",
- "- Level 5 ("+@cost5+"z)"
- );
- }
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"izlu2dun",114,84;
- break;
- case 3:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"iz_dun01",253,252;
- break;
- case 4:
- callfunc "F_keWarp",@cost3*100/@discountKP,$@kewd_discount,e_hmm,"iz_dun02",236,204;
- break;
- case 5:
- callfunc "F_keWarp",@cost4*100/@discountKP,$@kewd_discount,e_hmm,"iz_dun03",32,63;
- break;
- case 6:
- callfunc "F_keWarp",@cost5*100/@discountKP,$@kewd_discount,e_hmm,"iz_dun04",26,27;
- break;
- }
-}
-
-function SF_comodo {
- if (!(SF_check(0x20, $@kewd_comodo, 1, @map$, 2, "comodo","cmd_fild01")))
- return;
-
- if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to Comodo Caves",
- "- Mao, The Eastern Cave ("+@cost+"z/"+getmapusers("beach_dun3")+" "+$@ked_users$+")",
- "- Karu, The Western Cave ("+@cost+"z/"+getmapusers("beach_dun")+" "+$@ked_users$+")",
- "- Ruande, The Northern Cave ("+@cost+"z/"+getmapusers("beach_dun2")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to Comodo Caves",
- "- Mao, The Eastern Cave ("+@cost+"z)",
- "- Karu, The Western Cave ("+@cost+"z)",
- "- Ruande, The Northern Cave ("+@cost+"z)"
- );
- }
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"cmd_fild01",34,325;
- break;
- case 3:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"comodo",32,209;
- break;
- case 4:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"comodo",180,352;
- break;
- }
-}
-
-function SF_clockTower {
- if (!(SF_check(0x40, $@kewd_clockTower, 5, @map$, 1, "aldebaran")))
- return;
- if ($@kewd_deep == 0)
- set @submenu, 2;
- else if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to Clock Tower",
- "- Entrance ("+@cost+"z/"+getmapusers("c_tower1")+" "+$@ked_users$+")",
- "- Level 2 ("+@cost2+"z/"+getmapusers("c_tower2")+" "+$@ked_users$+")",
- "- Level 3 ("+@cost3+"z/"+getmapusers("c_tower3")+" "+$@ked_users$+")",
- "- Level 4 ("+@cost4+"z/"+getmapusers("c_tower4")+" "+$@ked_users$+")",
- "- Basement 1 ("+@cost2+"z/"+getmapusers("alde_dun01")+" "+$@ked_users$+")",
- "- Basement 2 ("+@cost3+"z/"+getmapusers("alde_dun02")+" "+$@ked_users$+")",
- "- Basement 3 ("+@cost4+"z/"+getmapusers("alde_dun03")+" "+$@ked_users$+")",
- "- Basement 4 ("+@cost5+"z/"+getmapusers("alde_dun04")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to Clock Tower",
- "- Entrance ("+@cost+"z)",
- "- Level 2 ("+@cost2+"z)",
- "- Level 3 ("+@cost3+"z)",
- "- Level 4 ("+@cost4+"z)",
- "- Basement 1 ("+@cost2+"z)",
- "- Basement 2 ("+@cost3+"z)",
- "- Basement 3 ("+@cost4+"z)",
- "- Basement 4 ("+@cost5+"z)"
- );
- }
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"aldebaran",140,130;
- break;
- case 3:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"c_tower2",268,26;
- break;
- case 4:
- callfunc "F_keWarp",@cost3*100/@discountKP,$@kewd_discount,e_hmm,"c_tower3",68,146;
- break;
- case 5:
- callfunc "F_keWarp",@cost4*100/@discountKP,$@kewd_discount,e_hmm,"c_tower4",185,44;
- break;
- case 6:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"alde_dun01",297,25;
- break;
- case 7:
- callfunc "F_keWarp",@cost3*100/@discountKP,$@kewd_discount,e_hmm,"alde_dun02",43,24;
- break;
- case 8:
- callfunc "F_keWarp",@cost4*100/@discountKP,$@kewd_discount,e_hmm,"alde_dun03",18,267;
- break;
- case 9:
- callfunc "F_keWarp",@cost5*100/@discountKP,$@kewd_discount,e_hmm,"alde_dun04",82,267;
- break;
- }
-}
-
-function SF_coalMine {
- if (!(SF_check(0x80, $@kewd_coalMines, 3, @map$, 1, "mjolnir_02")))
- return;
- if ($@kewd_deep == 0)
- set @submenu, 2;
- else if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to the Mjolnir Dead Pit",
- "- Entrance ("+@cost+"z/"+getmapusers("mjo_dun01")+" "+$@ked_users$+")",
- "- Level 2 ("+@cost2+"z/"+getmapusers("mjo_dun02")+" "+$@ked_users$+")",
- "- Level 3 ("+@cost3+"z/"+getmapusers("mjo_dun03")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to the Mjolnir Dead Pit",
- "- Entrance ("+@cost+"z)",
- "- Level 2 ("+@cost2+"z)",
- "- Level 3 ("+@cost3+"z)"
- );
- }
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"mjolnir_02",89,358;
- break;
- case 3:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"mjo_dun02",376,342;
- break;
- case 4:
- callfunc "F_keWarp",@cost3*100/@discountKP,$@kewd_discount,e_hmm,"mjo_dun03",305,260;
- break;
- }
-}
-
-function SF_culvert {
- if (!(SF_check(0x100, $@kewd_culvert, 4, @map$, 1, "prt_fild05")))
- return;
- if ($@kewd_deep == 0) {
- set @submenu, 2;
- } else if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to the Prontera Culvert",
- "- Entrance ("+@cost+"z/"+getmapusers("prt_sewb1")+" "+$@ked_users$+")",
- "- Level 2 ("+@cost2+"z/"+getmapusers("prt_sewb2")+" "+$@ked_users$+")",
- "- Level 3 ("+@cost3+"z/"+getmapusers("prt_sewb3")+" "+$@ked_users$+")",
- "- Level 4 ("+@cost4+"z/"+getmapusers("prt_sewb4")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to the Prontera Culvert",
- "- Entrance ("+@cost+"z)",
- "- Level 2 ("+@cost2+"z)",
- "- Level 3 ("+@cost3+"z)",
- "- Level 4 ("+@cost4+"z)"
- );
- }
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"prt_fild05",274,208;
- break;
- case 3:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"prt_sewb2",19,19;
- break;
- case 4:
- callfunc "F_keWarp",@cost3*100/@discountKP,$@kewd_discount,e_hmm,"prt_sewb3",180,169;
- break;
- case 5:
- callfunc "F_keWarp",@cost4*100/@discountKP,$@kewd_discount,e_hmm,"prt_sewb4",100,92;
- break;
- }
-}
-
-function SF_einbech {
- if (!(SF_check(0x200, $@kewd_einbech, 2, @map$, 1, "einbech")))
- return;
- if ($@kewd_deep == 0)
- set @submenu, 2;
- else if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to the Einbroch Mines",
- "- Entrance ("+@cost+"z/"+getmapusers("ein_dun01")+" "+$@ked_users$+")",
- "- Level 2 ("+@cost2+"z/"+getmapusers("ein_dun02")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to the Einbech Mines",
- "- Entrance ("+@cost+"z)",
- "- Level 2 ("+@cost2+"z)"
- );
- }
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"einbech",138,244;
- break;
- case 3:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"ein_dun02",290,285;
- break;
- }
-}
-
-function SF_geffen {
- if (!(SF_check(0x800, $@kewd_geffen, 3, @map$, 1, "gef_tower")))
- return;
- if ($@kewd_deep == 0)
- set @submenu, 2;
- else if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to Geffen Dungeon",
- "- Entrance ("+@cost+"z/"+getmapusers("gef_dun00")+" "+$@ked_users$+")",
- "- Level 1 ("+@cost2+"z/"+getmapusers("gef_dun01")+" "+$@ked_users$+")",
- "- Level 2 ("+@cost3+"z/"+getmapusers("gef_dun02")+" "+$@ked_users$+")"
-// "- Level 3 ("+@cost4+"z/"+getmapusers("gef_dun03")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to Geffen Dungeon",
- "- Entrance ("+@cost+"z)",
- "- Level 1 ("+@cost2+"z)",
- "- Level 2 ("+@cost3+"z)"
-// "- Level 3 ("+@cost4+"z)"
- );
- }
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"gef_tower",147,35;
- break;
- case 3:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"gef_dun01",115,236;
- break;
- case 4:
- callfunc "F_keWarp",@cost3*100/@discountKP,$@kewd_discount,e_hmm,"gef_dun02",106,132;
- break;
- case 5:
- callfunc "F_keWarp",@cost4*100/@discountKP,$@kewd_discount,e_hmm,"gef_dun03",203,200;
- break;
- }
-}
-
-function SF_gefenia {
- if (!(SF_check(0x400, $@kewd_gefenia, 2, @map$, 4, "gefenia01","gefenia02","gefenia03","gefenia04")))
- return;
- if ($@kewd_deep == 0)
- set @submenu, 2;
- else if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to Gefenia",
- "- Level 1 ("+@cost+"z/"+getmapusers("gefenia01")+" "+$@ked_users$+")",
- "- Level 2 ("+@cost2+"z/"+getmapusers("gefenia02")+" "+$@ked_users$+")",
- "- Level 3 ("+@cost2+"z/"+getmapusers("gefenia03")+" "+$@ked_users$+")",
- "- Level 4 ("+@cost+"z/"+getmapusers("gefenia04")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to Gefenia",
- "- Level 1 ("+@cost+"z)",
- "- Level 2 ("+@cost2+"z)",
- "- Level 3 ("+@cost2+"z)",
- "- Level 4 ("+@cost+"z)"
- );
- }
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"gefenia01",60,169;
- break;
- case 3:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"gefenia02",116,116;
- break;
- case 4:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"gefenia03",119,277;
- break;
- case 5:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"gefenia04",129,86;
- break;
- }
-}
-
-function SF_glastHeim {
- if (!(SF_check(0x1000, $@kewd_glastHeim, 7, @map$, 1, "glast_01")))
- return;
- if ($@kewd_deep == 0) {
- if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to Glast Heim",
- "- Church Entrance ("+@cost+"z/"+getmapusers("gl_church")+" "+$@ked_users$+")",
- "- Castle Terrace ("+@cost+"z/"+(getmapusers("gl_cas01")+getmapusers("gl_cas02"))+" "+$@ked_users$+")",
- "- Staircase Entrance ("+@cost+"z/"+getmapusers("gl_step")+" "+$@ked_users$+")",
- "- Chivalry Entrance ("+@cost+"z/"+getmapusers("gl_knt01")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to Glast Heim",
- "- Church Entrance ("+@cost+"z)",
- "- Castle Terrace ("+@cost+"z)",
- "- Staircase Entrance ("+@cost+"z)",
- "- Chivalry Entrance ("+@cost+"z)"
- );
- }
- if (@submenu > 2) //Churchyard is index 3.
- set @submenu, @submenu+1;
- } else if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to Glast Heim",
- "- Church Entrance ("+@cost+"z/"+getmapusers("gl_church")+" "+$@ked_users$+")",
- "- Churchyard ("+@cost2+"z/"+getmapusers("gl_chyard")+" "+$@ked_users$+")",
- "- Castle Terrace ("+@cost+"z/"+(getmapusers("gl_cas01")+getmapusers("gl_cas02"))+" "+$@ked_users$+")",
- "- Staircase Entrance ("+@cost+"z/"+getmapusers("gl_step")+" "+$@ked_users$+")",
- "- Chivalry Entrance ("+@cost+"z/"+getmapusers("gl_knt01")+" "+$@ked_users$+")",
- "- Chivalry Level 2 ("+@cost2+"z/"+getmapusers("gl_knt02")+" "+$@ked_users$+")",
- "- Underground Prison 1 ("+@cost2+"z/"+getmapusers("gl_prison")+" "+$@ked_users$+")",
- "- Underground Prison 2 ("+@cost3+"z/"+getmapusers("gl_prison1")+" "+$@ked_users$+")",
- "- Culvert Level 1 ("+@cost4+"z/"+getmapusers("gl_sew01")+" "+$@ked_users$+")",
- "- Culvert Level 2 ("+@cost3+"z/"+getmapusers("gl_sew02")+" "+$@ked_users$+")",
- "- Culvert Level 3 ("+@cost4+"z/"+getmapusers("gl_sew03")+" "+$@ked_users$+")",
- "- Culvert Level 4 ("+@cost5+"z/"+getmapusers("gl_sew04")+" "+$@ked_users$+")",
- "- Underground Cave 1 ("+@cost6+"z/"+getmapusers("gl_dun01")+" "+$@ked_users$+")",
- "- Underground Cave 2 ("+@cost7+"z/"+getmapusers("gl_dun02")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to Glast Heim",
- "- Church Entrance ("+@cost+"z)",
- "- Churchyard ("+@cost2+"z)",
- "- Castle Terrace ("+@cost+"z)",
- "- Staircase Entrance ("+@cost+"z)",
- "- Chivalry Entrance ("+@cost+"z)",
- "- Chivalry Level 2 ("+@cost2+"z)",
- "- Underground Prison Level 1 ("+@cost2+"z)",
- "- Underground Prison Level 2 ("+@cost3+"z)",
- "- Culvert Level 1 ("+@cost4+"z)",
- "- Culvert Level 2 ("+@cost3+"z)",
- "- Culvert Level 3 ("+@cost4+"z)",
- "- Culvert Level 4 ("+@cost5+"z)",
- "- Underground Cave Level 1 ("+@cost6+"z)",
- "- Underground Cave Level 2 ("+@cost7+"z)"
- );
- }
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"glast_01",206,136;
- break;
- case 3:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"gl_chyard",147,15;
- break;
- case 4:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"glast_01",199,335;
- break;
- case 5:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"glast_01",62,107;
- break;
- case 6:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"glast_01",69,193;
- break;
- case 7:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"gl_knt02",157,287;
- break;
- case 8:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"gl_prison",14,70;
- break;
- case 9:
- callfunc "F_keWarp",@cost3*100/@discountKP,$@kewd_discount,e_hmm,"gl_prison1",150,14;
- break;
- case 10:
- callfunc "F_keWarp",@cost4*100/@discountKP,$@kewd_discount,e_hmm,"gl_sew01",258,255;
- break;
- case 11:
- callfunc "F_keWarp",@cost3*100/@discountKP,$@kewd_discount,e_hmm,"gl_sew02",108,291;
- break;
- case 12:
- callfunc "F_keWarp",@cost4*100/@discountKP,$@kewd_discount,e_hmm,"gl_sew03",171,283;
- break;
- case 13:
- callfunc "F_keWarp",@cost5*100/@discountKP,$@kewd_discount,e_hmm,"gl_sew04",68,277;
- break;
- case 14:
- callfunc "F_keWarp",@cost6*100/@discountKP,$@kewd_discount,e_hmm,"gl_dun01",133,271;
- break;
- case 15:
- callfunc "F_keWarp",@cost7*100/@discountKP,$@kewd_discount,e_hmm,"gl_dun02",224,274;
- break;
- }
-}
-
-function SF_gonRyun {
- if (!(SF_check(0x2000, $@kewd_gonRyun, 3, @map$, 1, "gonryun")))
- return;
- if ($@kewd_deep == 0)
- set @submenu, 2;
- else if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to Gon Ryun Dungeon",
- "- Entrance ("+@cost+"z/"+getmapusers("gon_dun01")+" "+$@ked_users$+")",
- "- Level 2 ("+@cost2+"z/"+getmapusers("gon_dun02")+" "+$@ked_users$+")",
- "- Level 3 ("+@cost3+"z/"+getmapusers("gon_dun03")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to Gon Ryun Dungeon",
- "- Entrance ("+@cost+"z)",
- "- Level 2 ("+@cost2+"z)",
- "- Level 3 ("+@cost3+"z)"
- );
- }
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"gonryun",161,195;
- break;
- case 3:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"gon_dun02",22,114;
- break;
- case 4:
- callfunc "F_keWarp",@cost3*100/@discountKP,$@kewd_discount,e_hmm,"gon_dun03",68,11;
- break;
- }
-}
-
-function SF_hiddenTemple {
- if (!(SF_check(0x4000, $@kewd_hiddenTemple, 3, @map$, 1, "prt_fild01")))
- return;
- if ($@kewd_deep == 0)
- set @submenu, 2;
- else if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to the Laberynth Forest",
- "- Entrance ("+@cost+"z/"+getmapusers("prt_maze01")+" "+$@ked_users$+")",
- "- Level 2 ("+@cost2+"z/"+getmapusers("prt_maze02")+" "+$@ked_users$+")",
- "- Level 3 ("+@cost3+"z/"+getmapusers("prt_maze03")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to the Laberynth Forest",
- "- Entrance ("+@cost+"z)",
- "- Level 2 ("+@cost2+"z)",
- "- Level 3 ("+@cost3+"z)"
- );
- }
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"prt_fild01",136,361;
- break;
- case 3:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"prt_maze02",106,62;
- break;
- case 4:
- callfunc "F_keWarp",@cost3*100/@discountKP,$@kewd_discount,e_hmm,"prt_maze03",23,8;
- break;
- }
-}
-
-function SF_juperos {
- if (!(SF_check(0x8000, $@kewd_juperos, 3, @map$, 1, "jupe_cave")))
- return;
- if ($@kewd_deep == 0)
- set @submenu, 2;
- else if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to Juperos",
- "- Entrance ("+@cost+"z/"+getmapusers("juperos_01")+" "+$@ked_users$+")",
- "- Level 2 ("+@cost2+"z/"+getmapusers("juperos_02")+" "+$@ked_users$+")",
- "- Core ("+@cost3+"z/"+getmapusers("jupe_core")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to Juperos",
- "- Entrance ("+@cost+"z)",
- "- Level 2 ("+@cost2+"z)",
- "- Core ("+@cost3+"z)"
- );
- }
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"jupe_cave",55,52;
- break;
- case 3:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"juperos_02",37,63;
- break;
- case 4:
- callfunc "F_keWarp",@cost3*100/@discountKP,$@kewd_discount,e_hmm,"jupe_gate",-1,-1;
- break;
- }
-}
-
-function SF_kiehl {
- if (!(SF_check(0x400, $@kewd_kiehl, 3, @map$, 1, "yuno_fild08")))
- return;
- if ($@kewd_deep == 0)
- set @submenu, 2;
- else if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to Machine Doll Factory",
- "- Entrance ("+@cost+"z/"+getmapusers("kh_dun01")+" "+$@ked_users$+")",
- "- Level 2 ("+@cost2+"z/"+getmapusers("kh_dun02")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to Machine Doll Factory",
- "- Entrance ("+@cost+"z)",
- "- Level 2 ("+@cost2+"z)"
- );
- }
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"yuno_fild08",80,179;
- break;
- case 3:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"kh_dun02",41,198;
- break;
- }
-}
-
-function SF_iceCave {
- if (!(SF_check(0x20000000, $@kewd_iceCave, 3, @map$, 1, "ra_fild01")))
- return;
- if ($@kewd_deep == 0)
- set @submenu, 2;
- else if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to the Ice Cave",
- "- Entrance ("+@cost+"z/"+getmapusers("ice_dun01")+" "+$@ked_users$+")",
- "- Level 2 ("+@cost2+"z/"+getmapusers("ice_dun02")+" "+$@ked_users$+")",
- "- Level 3 ("+@cost3+"z/"+getmapusers("ice_dun03")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to the Ice Cave",
- "- Entrance ("+@cost+"z)",
- "- Level 2 ("+@cost2+"z)",
- "- Level 3 ("+@cost3+"z)"
- );
- }
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"ra_fild01",233,319;
- break;
- case 3:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"ice_dun02",151,151;
- break;
- case 4:
- callfunc "F_keWarp",@cost3*100/@discountKP,$@kewd_discount,e_hmm,"ice_dun03",148,25;
- break;
- }
-}
-
-function SF_lightHalzen {
- if (!(SF_check(0x10000, $@kewd_lightHalzen, 3, @map$, 1, "lighthalzen")))
- return;
- if ($@kewd_deep == 0)
- set @submenu, 2;
- else if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to the Rekkenber",
- "- Entrance ("+@cost+"z/"+getmapusers("lhz_dun01")+" "+$@ked_users$+")",
- "- Level 2 ("+@cost2+"z/"+getmapusers("lhz_dun02")+" "+$@ked_users$+")",
- "- Level 3 ("+@cost3+"z/"+getmapusers("lhz_dun03")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to the Rekkenber",
- "- Entrance ("+@cost+"z)",
- "- Level 2 ("+@cost2+"z)",
- "- Level 3 ("+@cost3+"z)"
- );
- }
- switch (@submenu) {
- case 2:
-//This is the Rekkenber building entrance, which officially is only a dungeon exit.
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"lighthalzen",74,72;
-// callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"lighthalzen",303,302;
- break;
- case 3:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"lhz_dun02",154,18;
- break;
- case 4:
- callfunc "F_keWarp",@cost3*100/@discountKP,$@kewd_discount,e_hmm,"lhz_dun03",141,132;
- break;
- }
-}
-
-function SF_louYang {
- if (!(SF_check(0x20000, $@kewd_louYang, 3, @map$, 1, "louyang")))
- return;
- if ($@kewd_deep == 0)
- set @submenu, 2;
- else if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to the Royal Tomb",
- "- Entrance ("+@cost+"z/"+getmapusers("lou_dun01")+" "+$@ked_users$+")",
- "- Level 2 ("+@cost2+"z/"+getmapusers("lou_dun02")+" "+$@ked_users$+")",
- "- Level 3 ("+@cost3+"z/"+getmapusers("lou_dun03")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to the Royal Tomb",
- "- Entrance ("+@cost+"z)",
- "- Level 2 ("+@cost2+"z)",
- "- Level 3 ("+@cost3+"z)"
- );
- };
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"louyang",41,267;
- break;
- case 3:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"lou_dun02",281,20;
- break;
- case 4:
- callfunc "F_keWarp",@cost3*100/@discountKP,$@kewd_discount,e_hmm,"lou_dun03",165,39;
- break;
- }
-}
-
-function SF_magma {
- if (!(SF_check(0x40000, $@kewd_magma, 2, @map$, 1, "yuno_fild03")))
- return;
- if ($@kewd_deep == 0)
- set @submenu, 2;
- else if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to Nogg Road",
- "- Entrance ("+@cost+"z/"+getmapusers("mag_dun01")+" "+$@ked_users$+")",
- "- Level 2 ("+@cost2+"z/"+getmapusers("mag_dun02")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to Nogg Road",
- "- Entrance ("+@cost+"z)",
- "- Level 2 ("+@cost2+"z)"
- );
- }
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"yuno_fild03",35,135;
- break;
- case 3:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"mag_dun02",47,30;
- break;
- }
-}
-
-function SF_odin {
- if (!(SF_check(0x10000000, $@kewd_odin, 5, @map$, 1, "odin_tem01")))
- return;
- if ($@kewd_deep == 0)
- set @submenu, 2;
- else if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to the Odin Temple",
- "- Entrance ("+@cost+"z/"+getmapusers("odin_tem01")+" "+$@ked_users$+")",
- "- Level 2 ("+@cost2+"z/"+getmapusers("odin_tem02")+" "+$@ked_users$+")",
- "- Level 3 ("+@cost3+"z/"+getmapusers("odin_tem03")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to the Odin Temple",
- "- Entrance ("+@cost+"z)",
- "- Level 2 ("+@cost2+"z)",
- "- Level 3 ("+@cost3+"z)"
- );
- }
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"odin_tem01",91,145;
- break;
- case 3:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"odin_tem02",25,181;
- break;
- case 4:
- callfunc "F_keWarp",@cost3*100/@discountKP,$@kewd_discount,e_hmm,"odin_tem03",120,54;
- break;
- }
-}
-
-function SF_orcs {
- if (!(SF_check(0x80000, $@kewd_orc, 2, @map$, 1, "gef_fild10")))
- return;
- if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to Orcs Dungeon",
- "- Front Entrance ("+@cost+"z/"+getmapusers("orcsdun01")+" "+$@ked_users$+")",
- "- Back Entrance ("+@cost+"z/"+getmapusers("orcsdun02")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to Orcs Dungeon",
- "- Front Entrance ("+@cost+"z)",
- "- Back Entrance ("+@cost+"z)"
- );
- }
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"in_orcs01",34,165;
- break;
- case 3:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"in_orcs01",112,99;
- break;
- }
-}
-
-function SF_payon {
- if (!(SF_check(0x100000, $@kewd_payon, 5, @map$, 1, "pay_arche")))
- return;
- if ($@kewd_deep == 0)
- set @submenu, 2;
- else if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to the Payon Cave",
- "- Entrance ("+@cost+"z/"+getmapusers("pay_dun00")+" "+$@ked_users$+")",
- "- Level 2 ("+@cost2+"z/"+getmapusers("pay_dun01")+" "+$@ked_users$+")",
- "- Level 3 ("+@cost3+"z/"+getmapusers("pay_dun02")+" "+$@ked_users$+")",
- "- Level 4 ("+@cost4+"z/"+getmapusers("pay_dun03")+" "+$@ked_users$+")",
- "- Level 5 ("+@cost5+"z/"+getmapusers("pay_dun04")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to the Payon Cave",
- "- Entrance ("+@cost+"z)",
- "- Level 2 ("+@cost2+"z)",
- "- Level 3 ("+@cost3+"z)",
- "- Level 4 ("+@cost4+"z)",
- "- Level 5 ("+@cost5+"z)"
- );
- }
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"pay_arche",41,133;
- break;
- case 3:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"pay_dun01",19,33;
- break;
- case 4:
- callfunc "F_keWarp",@cost3*100/@discountKP,$@kewd_discount,e_hmm,"pay_dun02",19,63;
- break;
- case 5:
- callfunc "F_keWarp",@cost4*100/@discountKP,$@kewd_discount,e_hmm,"pay_dun03",155,159;
- break;
- case 6:
- callfunc "F_keWarp",@cost5*100/@discountKP,$@kewd_discount,e_hmm,"pay_dun04",34,202;
- break;
- }
-}
-
-function SF_pyramid {
- if (!(SF_check(0x200000, $@kewd_pyramid, 4, @map$,1, "moc_ruins")))
- return;
- if ($@kewd_deep == 0)
- set @submenu, 2;
- else if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to the Pyramid",
- "- Entrance ("+@cost+"z/"+getmapusers("moc_pryd01")+" "+$@ked_users$+")",
- "- Level 2 ("+@cost2+"z/"+getmapusers("moc_pryd02")+" "+$@ked_users$+")",
- "- Level 3 ("+@cost3+"z/"+getmapusers("moc_pryd03")+" "+$@ked_users$+")",
- "- Level 4 ("+@cost4+"z/"+getmapusers("moc_pryd04")+" "+$@ked_users$+")",
- "- Basement 1 ("+@cost2+"z/"+getmapusers("moc_pryd05")+" "+$@ked_users$+")",
- "- Basement 2 ("+@cost3+"z/"+getmapusers("moc_pryd06")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to the Pyramid",
- "- Entrance ("+@cost+"z)",
- "- Level 2 ("+@cost2+"z)",
- "- Level 3 ("+@cost3+"z)",
- "- Level 4 ("+@cost4+"z)",
- "- Basement 1 ("+@cost2+"z)",
- "- Basement 2 ("+@cost3+"z)"
- );
- }
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"moc_ruins",62,162;
- break;
- case 3:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"moc_pryd02",10,192;
- break;
- case 4:
- callfunc "F_keWarp",@cost3*100/@discountKP,$@kewd_discount,e_hmm,"moc_pryd03",100,92;
- break;
- case 5:
- callfunc "F_keWarp",@cost4*100/@discountKP,$@kewd_discount,e_hmm,"moc_pryd04",18,187;
- break;
- case 6:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"moc_pryd05",94,96;
- break;
- case 7:
- callfunc "F_keWarp",@cost3*100/@discountKP,$@kewd_discount,e_hmm,"moc_pryd06",192,11;
- break;
- }
-}
-
-function SF_rachel {
- if (!(SF_check(0x40000000, $@kewd_rachel, 5, @map$, 1, "ra_temin")))
- return;
- if ($@kewd_deep == 0)
- set @submenu, 2;
- else if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to Freya's Temple",
- "- Entrance ("+@cost+"z/"+getmapusers("ra_san01")+" "+$@ked_users$+")",
- "- Level 2 ("+@cost2+"z/"+getmapusers("ra_san02")+" "+$@ked_users$+")",
- "- Level 3 ("+@cost3+"z/"+getmapusers("ra_san03")+" "+$@ked_users$+")",
- "- Level 4 ("+@cost4+"z/"+getmapusers("ra_san04")+" "+$@ked_users$+")",
- "- Level 5 ("+@cost5+"z/"+getmapusers("ra_san05")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to Freya's Temple",
- "- Entrance ("+@cost+"z)",
- "- Level 2 ("+@cost2+"z)",
- "- Level 3 ("+@cost3+"z)",
- "- Level 4 ("+@cost4+"z)",
- "- Level 5 ("+@cost5+"z)"
- );
- }
-
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"ra_temin",276,318;
- break;
- case 3:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"ra_san02",36,21;
- break;
- case 4:
- callfunc "F_keWarp",@cost3*100/@discountKP,$@kewd_discount,e_hmm,"ra_san03",10,150;
- break;
- case 5:
- callfunc "F_keWarp",@cost4*100/@discountKP,$@kewd_discount,e_hmm,"ra_san04",204,216;
- break;
- case 6:
- callfunc "F_keWarp",@cost5*100/@discountKP,$@kewd_discount,e_hmm,"ra_san05",149,16;
- break;
- }
-}
-
-function SF_sphinx {
- if (!(SF_check(0x400000, $@kewd_sphinx, 5, @map$, 1, "moc_fild19")))
- return;
- if ($@kewd_deep == 0)
- set @submenu, 2;
- else if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to the Sphinx",
- "- Entrance ("+@cost+"z/"+getmapusers("in_sphinx1")+" "+$@ked_users$+")",
- "- Level 2 ("+@cost2+"z/"+getmapusers("in_sphinx2")+" "+$@ked_users$+")",
- "- Level 3 ("+@cost3+"z/"+getmapusers("in_sphinx3")+" "+$@ked_users$+")",
- "- Level 4 ("+@cost4+"z/"+getmapusers("in_sphinx4")+" "+$@ked_users$+")",
- "- Level 5 ("+@cost5+"z/"+getmapusers("in_sphinx5")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to the Sphinx",
- "- Entrance ("+@cost+"z)",
- "- Level 2 ("+@cost2+"z)",
- "- Level 3 ("+@cost3+"z)",
- "- Level 4 ("+@cost4+"z)",
- "- Level 5 ("+@cost5+"z)"
- );
- }
-
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"moc_fild19",107,100;
- break;
- case 3:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"in_sphinx2",149,81;
- break;
- case 4:
- callfunc "F_keWarp",@cost3*100/@discountKP,$@kewd_discount,e_hmm,"in_sphinx3",210,54;
- break;
- case 5:
- callfunc "F_keWarp",@cost4*100/@discountKP,$@kewd_discount,e_hmm,"in_sphinx4",10,222;
- break;
- case 6:
- callfunc "F_keWarp",@cost5*100/@discountKP,$@kewd_discount,e_hmm,"in_sphinx5",100,99;
- break;
- }
-}
-
-function SF_sunkenShip {
- if (!(SF_check(0x800000, $@kewd_sunkenShip, 2, @map$, 1, "alb2trea")))
- return;
- if ($@kewd_deep == 0)
- set @submenu, 2;
- else if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to Sunken Ship",
- "- Entrance ("+@cost+"z/"+getmapusers("treasure01")+" "+$@ked_users$+")",
- "- Level 2 ("+@cost2+"z/"+getmapusers("treasure02")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to Sunken Ship",
- "- Entrance ("+@cost+"z)",
- "- Level 2 ("+@cost2+"z)"
- );
- }
-
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"alb2trea",87,103;
- break;
- case 3:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"treasure02",102,27;
- break;
- }
-}
-
-function SF_thanatosTower {
- if (!(SF_check(0x1000000, $@kewd_thanatosTower, 13, @map$, 1, "tha_scene01")))
- return;
- if ($@kewd_deep == 0)
- set @submenu, 2;
- else if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to Thanatos Tower",
- "- Entrance ("+@cost+"z/"+getmapusers("tha_t01")+" "+$@ked_users$+")",
- "- Floor 2 ("+@cost2+"z/"+getmapusers("tha_t02")+" "+$@ked_users$+")",
- "- Floor 3 ("+@cost3+"z/"+getmapusers("tha_t03")+" "+$@ked_users$+")",
- "- Floor 4 ("+@cost4+"z/"+getmapusers("tha_t04")+" "+$@ked_users$+")",
- "- Floor 5 ("+@cost5+"z/"+getmapusers("tha_t05")+" "+$@ked_users$+")",
- "- Floor 6 ("+@cost6+"z/"+getmapusers("tha_t06")+" "+$@ked_users$+")",
- "- Floor 7 ("+@cost7+"z/"+getmapusers("tha_t07")+" "+$@ked_users$+")",
- "- Floor 8 ("+@cost8+"z/"+getmapusers("tha_t08")+" "+$@ked_users$+")",
- "- Floor 9 ("+@cost9+"z/"+getmapusers("tha_t09")+" "+$@ked_users$+")",
- "- Floor 10 ("+@cost10+"z/"+getmapusers("tha_t10")+" "+$@ked_users$+")",
- "- Floor 11 ("+@cost11+"z/"+getmapusers("tha_t11")+" "+$@ked_users$+")",
- "- Floor 12 ("+@cost12+"z/"+getmapusers("tha_t12")+" "+$@ked_users$+")"
-// "- Terrace ("+@cost13+"z/"+getmapusers("thana_boss")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to Thanatos Tower",
- "- Entrance ("+@cost+"z)",
- "- Floor 2 ("+@cost2+"z)",
- "- Floor 3 ("+@cost3+"z)",
- "- Floor 4 ("+@cost4+"z)",
- "- Floor 5 ("+@cost5+"z)",
- "- Floor 6 ("+@cost6+"z)",
- "- Floor 7 ("+@cost7+"z)",
- "- Floor 8 ("+@cost8+"z)",
- "- Floor 9 ("+@cost9+"z)",
- "- Floor 10 ("+@cost10+"z)",
- "- Floor 11 ("+@cost11+"z)",
- "- Floor 12 ("+@cost12+"z)"
-// "- Terrace ("+@cost13+"z)"
- );
- }
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"tha_scene01",139,201;
- break;
- case 3:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"tha_t02",149,136;
- break;
- case 4:
- callfunc "F_keWarp",@cost3*100/@discountKP,$@kewd_discount,e_hmm,"tha_t03",220,159;
- break;
- case 5:
- callfunc "F_keWarp",@cost4*100/@discountKP,$@kewd_discount,e_hmm,"tha_t04",59,144;
- break;
- case 6:
- callfunc "F_keWarp",@cost5*100/@discountKP,$@kewd_discount,e_hmm,"tha_t05",62,9;
- break;
- case 7:
- callfunc "F_keWarp",@cost6*100/@discountKP,$@kewd_discount,e_hmm,"tha_t06",120,225;
- break;
- case 8:
- callfunc "F_keWarp",@cost7*100/@discountKP,$@kewd_discount,e_hmm,"tha_t07",32,166;
- break;
- case 9:
- callfunc "F_keWarp",@cost8*100/@discountKP,$@kewd_discount,e_hmm,"tha_t08",108,44;
- break;
- case 10:
- callfunc "F_keWarp",@cost9*100/@discountKP,$@kewd_discount,e_hmm,"tha_t09",87,145;
- break;
- case 11:
- callfunc "F_keWarp",@cost10*100/@discountKP,$@kewd_discount,e_hmm,"tha_t10",166,138;
- break;
- case 12:
- callfunc "F_keWarp",@cost11*100/@discountKP,$@kewd_discount,e_hmm,"tha_t11",88,36;
- break;
- case 13:
- callfunc "F_keWarp",@cost12*100/@discountKP,$@kewd_discount,e_hmm,"tha_t12",132,55;
- break;
- case 14:
- callfunc "F_keWarp",@cost13*100/@discountKP,$@kewd_discount,e_hmm,"thana_boss",135,126;
- break;
- }
-}
-
-function SF_toyFactory {
- if (!(SF_check(0x2000000, $@kewd_toyFactory, 2, @map$, 1, "xmas")))
- return;
-
- if ($@kewd_deep == 0)
- set @submenu, 2;
- else if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to Toy Factory",
- "- Entrance ("+@cost+"z/"+getmapusers("xmas_dun01")+" "+$@ked_users$+")",
- "- Level 2 ("+@cost2+"z/"+getmapusers("xmas_dun02")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to Toy Factory",
- "- Entrance ("+@cost+"z)",
- "- Level 2 ("+@cost2+"z)"
- );
- }
-
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"xmas",144,306;
- break;
- case 3:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"xmas_dun02",129,133;
- break;
- }
-}
-
-function SF_turtleIsland {
- if (!(SF_check(0x4000000, $@kewd_turtleIsland, 3, @map$, 1, "tur_dun01")))
- return;
- if ($@kewd_deep == 0) {
- if ($@kewd_turtleCave)
- set @submenu, 3;
- else
- set @submenu, 2;
- } else if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to Turtle Island",
- "- Island Entrance ("+@cost+"z/"+getmapusers("tur_dun01")+" "+$@ked_users$+")",
- "- Cave Entrance ("+@cost+"z/"+getmapusers("tur_dun02")+" "+$@ked_users$+")",
- "- Cave Level 2 ("+@cost2+"z/"+getmapusers("tur_dun03")+" "+$@ked_users$+")",
- "- Cave Level 3 ("+@cost3+"z/"+getmapusers("tur_dun04")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to Turtle Island",
- "- Island Entrance ("+@cost+"z)",
- "- Cave Entrance ("+@cost+"z)",
- "- Cave Level 2 ("+@cost2+"z)",
- "- Cave Level 3 ("+@cost3+"z)"
- );
- }
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"tur_dun01",153,47;
- break;
- case 3:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"tur_dun01",155,234;
- break;
- case 4:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"tur_dun03",132,189;
- break;
- case 5:
- callfunc "F_keWarp",@cost3*100/@discountKP,$@kewd_discount,e_hmm,"tur_dun04",100,192;
- break;
- }
-}
-
-function SF_umbala {
- if (!(SF_check(0x8000000, $@kewd_umbala, 2, @map$, 1, "umbala")))
- return;
- if ($@kewd_deep == 0)
- set @submenu, 2;
- else if ($@kewd_showOnline) {
- set @submenu, select(
- "- Cancel warp to Umbala Dungeon",
- "- Entrance ("+@cost+"z/"+getmapusers("um_dun01")+" "+$@ked_users$+")",
- "- Level 2 ("+@cost2+"z/"+getmapusers("um_dun02")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel warp to Umbala Dungeon",
- "- Entrance ("+@cost+"z)",
- "- Level 2 ("+@cost2+"z)"
- );
- }
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",@cost*100/@discountKP,$@kewd_discount,e_hmm,"umbala",113,282;
- break;
- case 3:
- callfunc "F_keWarp",@cost2*100/@discountKP,$@kewd_discount,e_hmm,"um_dun02",48,31;
- break;
- }
-}
-
-}
-
-//Invoked when we want to add a map to the list of travelled-to dungeons
-function script F_keAddTravelDungeon {
- set @map$, getarg(0);
- if ($@kewd_travel > 1) {
- if (kewd_travel) { //Copy over character permissions.
- set #kewd_travel,#kewd_travel|kewd_travel;
- set kewd_travel, 0;
- }
-
- if (@map$ == "hu_fild05")
- set #kewd_travel,#kewd_travel|0x1;
- if (@map$ == "ama_in02")
- set #kewd_travel,#kewd_travel|0x2;
- if (@map$ == "moc_fild04" || @map$ == "moc_fild15")
- set #kewd_travel,#kewd_travel|0x4;
- if (@map$ == "ayo_fild02")
- set #kewd_travel,#kewd_travel|0x8;
- if (@map$ == "izlu2dun")
- set #kewd_travel,#kewd_travel|0x10;
- if (@map$ == "comodo" || @map$ == "cmd_fild01")
- set #kewd_travel,#kewd_travel|0x20;
- if (@map$ == "aldebaran")
- set #kewd_travel,#kewd_travel|0x40;
- if (@map$ == "mjolnir_02")
- set #kewd_travel,#kewd_travel|0x80;
- if (@map$ == "prt_fild05")
- set #kewd_travel,#kewd_travel|0x100;
- if (@map$ == "einbech")
- set #kewd_travel,#kewd_travel|0x200;
- if (@map$ == "yuno_fild08")
- set #kewd_travel,#kewd_travel|0x400;
- if (@map$ == "gef_tower")
- set #kewd_travel,#kewd_travel|0x800;
- if (@map$ == "glast_01")
- set #kewd_travel,#kewd_travel|0x1000;
- if (@map$ == "gonryun")
- set #kewd_travel,#kewd_travel|0x2000;
- if (@map$ == "prt_fild01")
- set #kewd_travel,#kewd_travel|0x4000;
- if (@map$ == "jupe_cave")
- set #kewd_travel,#kewd_travel|0x8000;
- if (@map$ == "lighthalzen")
- set #kewd_travel,#kewd_travel|0x10000;
- if (@map$ == "louyang")
- set #kewd_travel,#kewd_travel|0x20000;
- if (@map$ == "yuno_fild03")
- set #kewd_travel,#kewd_travel|0x40000;
- if (@map$ == "in_orcs01")
- set #kewd_travel,#kewd_travel|0x80000;
- if (@map$ == "pay_arche")
- set #kewd_travel,#kewd_travel|0x100000;
- if (@map$ == "moc_ruins")
- set #kewd_travel,#kewd_travel|0x200000;
- if (@map$ == "moc_fild19")
- set #kewd_travel,#kewd_travel|0x400000;
- if (@map$ == "alb2trea")
- set #kewd_travel,#kewd_travel|0x800000;
- if (@map$ == "tha_scene01")
- set #kewd_travel,#kewd_travel|0x1000000;
- if (@map$ == "xmas")
- set #kewd_travel,#kewd_travel|0x2000000;
- if (@map$ == "tur_dun01")
- set #kewd_travel,#kewd_travel|0x4000000;
- if (@map$ == "umbala")
- set #kewd_travel,#kewd_travel|0x8000000;
- if (@map$ == "odin_tem01")
- set #kewd_travel,#kewd_travel|0x10000000;
- if (@map$ == "ra_fild01")
- set #kewd_travel,#kewd_travel|0x20000000;
- if (@map$ == "ra_temin")
- set #kewd_travel,#kewd_travel|0x40000000;
- } else {
- if (@map$ == "hu_fild05")
- set kewd_travel,kewd_travel|0x1;
- if (@map$ == "ama_in02")
- set kewd_travel,kewd_travel|0x2;
- if (@map$ == "moc_fild04" || @map$ == "moc_fild15")
- set kewd_travel,kewd_travel|0x4;
- if (@map$ == "ayo_fild02")
- set kewd_travel,kewd_travel|0x8;
- if (@map$ == "izlu2dun")
- set kewd_travel,kewd_travel|0x10;
- if (@map$ == "comodo" || @map$ == "cmd_fild01")
- set kewd_travel,kewd_travel|0x20;
- if (@map$ == "aldebaran")
- set kewd_travel,kewd_travel|0x40;
- if (@map$ == "mjolnir_02")
- set kewd_travel,kewd_travel|0x80;
- if (@map$ == "prt_fild05")
- set kewd_travel,kewd_travel|0x100;
- if (@map$ == "einbech")
- set kewd_travel,kewd_travel|0x200;
- if (@map$ == "yuno_fild08")
- set kewd_travel,kewd_travel|0x400;
- if (@map$ == "gef_tower")
- set kewd_travel,kewd_travel|0x800;
- if (@map$ == "glast_01")
- set kewd_travel,kewd_travel|0x1000;
- if (@map$ == "gonryun")
- set kewd_travel,kewd_travel|0x2000;
- if (@map$ == "prt_fild01")
- set kewd_travel,kewd_travel|0x4000;
- if (@map$ == "jupe_cave")
- set kewd_travel,kewd_travel|0x8000;
- if (@map$ == "lighthalzen")
- set kewd_travel,kewd_travel|0x10000;
- if (@map$ == "louyang")
- set kewd_travel,kewd_travel|0x20000;
- if (@map$ == "yuno_fild03")
- set kewd_travel,kewd_travel|0x40000;
- if (@map$ == "in_orcs01")
- set kewd_travel,kewd_travel|0x80000;
- if (@map$ == "pay_arche")
- set kewd_travel,kewd_travel|0x100000;
- if (@map$ == "moc_ruins")
- set kewd_travel,kewd_travel|0x200000;
- if (@map$ == "moc_fild19")
- set kewd_travel,kewd_travel|0x400000;
- if (@map$ == "alb2trea")
- set kewd_travel,kewd_travel|0x800000;
- if (@map$ == "tha_scene01")
- set kewd_travel,kewd_travel|0x1000000;
- if (@map$ == "xmas")
- set kewd_travel,kewd_travel|0x2000000;
- if (@map$ == "tur_dun01")
- set kewd_travel,kewd_travel|0x4000000;
- if (@map$ == "umbala")
- set kewd_travel,kewd_travel|0x8000000;
- if (@map$ == "odin_tem01")
- set kewd_travel,kewd_travel|0x10000000;
- if (@map$ == "ra_fild01")
- set kewd_travel,kewd_travel|0x20000000;
- if (@map$ == "ra_temin")
- set kewd_travel,kewd_travel|0x40000000;
- }
- return;
-}
diff --git a/npc/custom/eAAC_Scripts/kafraExpress/ke_warp_pvp.txt b/npc/custom/eAAC_Scripts/kafraExpress/ke_warp_pvp.txt
deleted file mode 100644
index 9e8c5cd3c..000000000
--- a/npc/custom/eAAC_Scripts/kafraExpress/ke_warp_pvp.txt
+++ /dev/null
@@ -1,156 +0,0 @@
-//===== rAthena Script =======================================
-//= Kafra Express - Pvp Warping Module
-//===== By: ==================================================
-//= Skotlex
-//===== Current Version: =====================================
-//= 1.7
-//===== Compatible With: =====================================
-//= rAthena SVN R3424+
-//===== Description: =========================================
-//= Part of the Kafra Express Script Package.
-//= Offers warping to the PvP arenas.
-//===== Additional Comments: =================================
-//= See config.txt for configuration.
-//============================================================
-
-- script keInit_warpPvp -1,{
-OnInit: //Load Config
- donpcevent "keConfig::OnLoadWarpPvp";
- end;
-}
-
-function script F_keWarpPvp {
-
- function SF_pvpMenu;
-
- set @cost,callfunc("F_keCost",1,100);
- if ($@kewp_advanced == 0) {
- SF_pvpMenu 1,$@kewp_cost,100,0,0;
- return;
- }
-
- do {
- if ($@kewp_showOnline) {
- set @kmenu, select(
- "- Cancel",
- "- All Levels Rooms ("+($@kewp_cost*@cost)+"z/"+(getmapusers("pvp_n_8-1")+getmapusers("pvp_n_8-2")
- +getmapusers("pvp_n_8-3")+getmapusers("pvp_n_8-4")+getmapusers("pvp_n_8-5"))+" "+$@ked_users$+")",
- "- Levels "+($@kewp_baseLv1-$@kewp_range)+"-"+($@kewp_baseLv1+$@kewp_range)+" Rooms ("+($@kewp_cost1*@cost)+"z/"
- +(getmapusers("pvp_n_1-1")+getmapusers("pvp_n_1-2")+getmapusers("pvp_n_1-3")
- +getmapusers("pvp_n_1-4")+getmapusers("pvp_n_1-5"))+" "+$@ked_users$+")",
- "- Levels "+($@kewp_baseLv2-$@kewp_range)+"-"+($@kewp_baseLv2+$@kewp_range)+" Rooms ("+($@kewp_cost2*@cost)+"z/"
- +(getmapusers("pvp_n_2-1")+getmapusers("pvp_n_2-2")+getmapusers("pvp_n_2-3")
- +getmapusers("pvp_n_2-4")+getmapusers("pvp_n_2-5"))+" "+$@ked_users$+")",
- "- Levels "+($@kewp_baseLv3-$@kewp_range)+"-"+($@kewp_baseLv3+$@kewp_range)+" Rooms ("+($@kewp_cost3*@cost)+"z/"
- +(getmapusers("pvp_n_3-1")+getmapusers("pvp_n_3-2")+getmapusers("pvp_n_3-3")
- +getmapusers("pvp_n_3-4")+getmapusers("pvp_n_3-5"))+" "+$@ked_users$+")",
- "- Levels "+($@kewp_baseLv4-$@kewp_range)+"-"+($@kewp_baseLv4+$@kewp_range)+" Rooms ("+($@kewp_cost4*@cost)+"z/"
- +(getmapusers("pvp_n_4-1")+getmapusers("pvp_n_4-2")+getmapusers("pvp_n_4-3")
- +getmapusers("pvp_n_4-4")+getmapusers("pvp_n_4-5"))+" "+$@ked_users$+")",
- "- Levels "+($@kewp_baseLv5-$@kewp_range)+"-"+($@kewp_baseLv5+$@kewp_range)+" Rooms ("+($@kewp_cost5*@cost)+"z/"
- +(getmapusers("pvp_n_5-1")+getmapusers("pvp_n_5-2")+getmapusers("pvp_n_5-3")
- +getmapusers("pvp_n_5-4")+getmapusers("pvp_n_5-5"))+" "+$@ked_users$+")",
- "- Levels "+($@kewp_baseLv6-$@kewp_range)+"-"+($@kewp_baseLv6+$@kewp_range)+" Rooms ("+($@kewp_cost6*@cost)+"z/"
- +(getmapusers("pvp_n_6-1")+getmapusers("pvp_n_6-2")+getmapusers("pvp_n_6-3")
- +getmapusers("pvp_n_6-4")+getmapusers("pvp_n_6-5"))+" "+$@ked_users$+")",
- "- Levels "+($@kewp_baseLv7-$@kewp_range)+"-"+($@kewp_baseLv7+$@kewp_range)+" Rooms ("+($@kewp_cost7*@cost)+"z/"
- +(getmapusers("pvp_n_7-1")+getmapusers("pvp_n_7-2")+getmapusers("pvp_n_7-3")
- +getmapusers("pvp_n_7-4")+getmapusers("pvp_n_7-5"))+" "+$@ked_users$+")"
- );
- } else {
- set @kmenu, select(
- "- Cancel",
- "- No Level Restriction Rooms ("+($@kewp_cost*@cost)+"z)",
- "- Levels "+($@kewp_baseLv1-$@kewp_range)+"-"+($@kewp_baseLv1+$@kewp_range)+" Rooms ("+($@kewp_cost1*@cost)+"z)",
- "- Levels "+($@kewp_baseLv2-$@kewp_range)+"-"+($@kewp_baseLv2+$@kewp_range)+" Rooms ("+($@kewp_cost2*@cost)+"z)",
- "- Levels "+($@kewp_baseLv3-$@kewp_range)+"-"+($@kewp_baseLv3+$@kewp_range)+" Rooms ("+($@kewp_cost3*@cost)+"z)",
- "- Levels "+($@kewp_baseLv4-$@kewp_range)+"-"+($@kewp_baseLv4+$@kewp_range)+" Rooms ("+($@kewp_cost4*@cost)+"z)",
- "- Levels "+($@kewp_baseLv5-$@kewp_range)+"-"+($@kewp_baseLv5+$@kewp_range)+" Rooms ("+($@kewp_cost5*@cost)+"z)",
- "- Levels "+($@kewp_baseLv6-$@kewp_range)+"-"+($@kewp_baseLv6+$@kewp_range)+" Rooms ("+($@kewp_cost6*@cost)+"z)",
- "- Levels "+($@kewp_baseLv7-$@kewp_range)+"-"+($@kewp_baseLv7+$@kewp_range)+" Rooms ("+($@kewp_cost7*@cost)+"z)"
- );
- }
- switch(@kmenu) {
- case 2: //No restrictions
- SF_pvpMenu 8,$@kewp_cost,100,0,0;
- break;
- case 3:
- SF_pvpMenu 1,$@kewp_cost1,100,$@kewp_baseLv1-$@kewp_range,$@kewp_baseLv1+$@kewp_range;
- break;
- case 4:
- SF_pvpMenu 2,$@kewp_cost2,100,$@kewp_baseLv2-$@kewp_range,$@kewp_baseLv2+$@kewp_range;
- break;
- case 5:
- SF_pvpMenu 3,$@kewp_cost3,100,$@kewp_baseLv3-$@kewp_range,$@kewp_baseLv3+$@kewp_range;
- break;
- case 6:
- SF_pvpMenu 4,$@kewp_cost4,100,$@kewp_baseLv4-$@kewp_range,$@kewp_baseLv4+$@kewp_range;
- break;
- case 7:
- SF_pvpMenu 5,$@kewp_cost5,100,$@kewp_baseLv5-$@kewp_range,$@kewp_baseLv5+$@kewp_range;
- break;
- case 8:
- SF_pvpMenu 6,$@kewp_cost6,100,$@kewp_baseLv6-$@kewp_range,$@kewp_baseLv6+$@kewp_range;
- break;
- case 9:
- SF_pvpMenu 7,$@kewp_cost7,100,$@kewp_baseLv7-$@kewp_range,$@kewp_baseLv7+$@kewp_range;
- break;
- }
- } while (@kmenu > 1);
- return;
-
-//SubFunction: SF_pvpMenu (int map-group, int cost, int min level, int max level)
-//Displays the list of the five available Pvp rooms to warp to.
-//map-group is the first index of the pvp map names (in pvp_n_2-3 it would be 2)
-function SF_pvpMenu {
- if (getarg(4)) {
- if (BaseLevel < getarg(3)) {
- callfunc "F_keIntro", e_sry, "Sorry, you need at least level "+getarg(2)+" to enter these arenas.";
- return;
- }
- if (BaseLevel > getarg(4)) {
- callfunc "F_keIntro", e_bzz, "Sorry, people above level "+getarg(3)+" are not allowed within these arenas.";
- return;
- }
- set @msg$,"levels "+getarg(3)+"-"+getarg(3);
- } else
- set @msg$,"all levels";
- if ($@kewp_showOnline) {
- set @submenu, select(
- "- Cancel Warp (Rooms for "+@msg$+"/"+(getarg(1)*@cost)+"z)",
- "- Room Sandwich ("+getmapusers("pvp_n_"+getarg(0)+"-1")+" "+$@ked_users$+")",
- "- Room Rock On ("+getmapusers("pvp_n_"+getarg(0)+"-2")+" "+$@ked_users$+")",
- "- Four Room ("+getmapusers("pvp_n_"+getarg(0)+"-3")+" "+$@ked_users$+")",
- "- Room Undercross ("+getmapusers("pvp_n_"+getarg(0)+"-4")+" "+$@ked_users$+")",
- "- Room Compass ("+getmapusers("pvp_n_"+getarg(0)+"-5")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel Warp (Rooms for "+@msg$+"/"+(getarg(1)*@cost)+"z)",
- "- Room Sandwich",
- "- Room Rock On",
- "- Four Room",
- "- Room Undercross",
- "- Room Compass"
- );
- }
- switch (@submenu) {
- case 2:
- callfunc "F_keWarp",getarg(1),getarg(2),e_com,"pvp_n_"+getarg(0)+"-1",-1,-1;
- break;
- case 3:
- callfunc "F_keWarp",getarg(1),getarg(2),e_com,"pvp_n_"+getarg(0)+"-2",-1,-1;
- break;
- case 4:
- callfunc "F_keWarp",getarg(1),getarg(2),e_com,"pvp_n_"+getarg(0)+"-3",-1,-1;
- break;
- case 5:
- callfunc "F_keWarp",getarg(1),getarg(2),e_com,"pvp_n_"+getarg(0)+"-4",-1,-1;
- break;
- case 6:
- callfunc "F_keWarp",getarg(1),getarg(2),e_com,"pvp_n_"+getarg(0)+"-5",-1,-1;
- break;
- }
-}
-
-}
diff --git a/npc/custom/eAAC_Scripts/kafraExpress/ke_warp_town.txt b/npc/custom/eAAC_Scripts/kafraExpress/ke_warp_town.txt
deleted file mode 100644
index 66c7134c9..000000000
--- a/npc/custom/eAAC_Scripts/kafraExpress/ke_warp_town.txt
+++ /dev/null
@@ -1,513 +0,0 @@
-//===== rAthena Script =======================================
-//= Kafra Express - Warping Town Module
-//===== By: ==================================================
-//= Skotlex
-//===== Current Version: =====================================
-//= 2.2
-//===== Compatible With: =====================================
-//= rAthena SVN R3424+, RO Episode 8+ (Hugel)
-//===== Description: =========================================
-//= Part of the Kafra Express Script Package.
-//= Offers warp services to towns.
-//===== Additional Comments: =================================
-//= See config.txt for configuration.
-//= Flag values used for towns:
-//= 0x00000001 Alberta
-//= 0x00000002 AlDeBaran
-//= 0x00000004 Amatsu
-//= 0x00000008 Ayothaya
-//= 0x00000010 Comodo
-//= 0x00000020 Einbech
-//= 0x00000040 Einbroch
-//= 0x00000080 Geffen
-//= 0x00000100 Gon Ryun
-//= 0x00000200 Hugel
-//= 0x00000400 Izlude
-//= 0x00000800 Jawaii
-//= 0x00001000 LightHalzen
-//= 0x00002000 Lou Yang
-//= 0x00004000 Lutie
-//= 0x00008000 Morocc
-//= 0x00010000 Niflheim
-//= 0x00020000 Payon
-//= 0x00040000 Prontera
-//= 0x00080000 Umbala
-//= 0x00100000 Yuno
-//= 0x00200000 Rachel
-//============================================================
-
-- script keInit_warpTown -1,{
-OnInit: //Load Config
- donpcevent "keConfig::OnLoadWarpTown";
- end;
-}
-
-function script F_keWarpTown {
-
- function SF_check;
- function SF_warp;
-
- set @cost,callfunc("F_keCost",$@kewt_cost,$@kewt_discount);
- set @niflcost,callfunc("F_keCost",$@kewt_niflCost,$@kewd_discount);
- if (@cost > Zeny && $@kewt_free)
- set @cost, Zeny;
- do {
- if ($@kewt_showOnline) {
- set @kmenu, select(
- "- Cancel",
- "- Alberta ("+@cost+"z/"+(getmapusers("alberta")+getmapusers("alberta_in"))+" "+$@ked_users$+")",
- "- Al De Baran ("+@cost+"z/"+(getmapusers("aldebaran")+getmapusers("aldeba_in"))+" "+$@ked_users$+")",
- "- Amatsu ("+@cost+"z/"+(getmapusers("amatsu")+getmapusers("ama_in01")+getmapusers("ama_in02"))
- +" "+$@ked_users$+")",
- "- Ayothaya ("+@cost+"z/"+(getmapusers("ayothaya")+getmapusers("ayo_in01")+getmapusers("ayo_in02"))
- +" "+$@ked_users$+")",
- "- Comodo ("+@cost+"z/"+(getmapusers("comodo")+getmapusers("cmd_in01")+getmapusers("cmd_in02"))
- +" "+$@ked_users$+")",
- "- Einbech ("+@cost+"z/"+(getmapusers("einbech"))+" "+$@ked_users$+")",
- "- Einbroch ("+@cost+"z/"+(getmapusers("einbroch")+getmapusers("ein_in01"))+" "+$@ked_users$+")",
- "- Geffen ("+@cost+"z/"+(getmapusers("geffen")+getmapusers("geffen_in")+getmapusers("gef_tower"))
- +" "+$@ked_users$+")",
- "- Gon Ryun ("+@cost+"z/"+(getmapusers("gonryun")+getmapusers("gon_in"))+" "+$@ked_users$+")",
- "- Hugel ("+@cost+"z/"+(getmapusers("hugel")+getmapusers("hu_in01"))+" "+$@ked_users$+")",
- "- Izlude ("+@cost+"z/"+(getmapusers("izlude")+getmapusers("izlude_in"))+" "+$@ked_users$+")",
- "- Jawaii ("+@cost+"z/"+(getmapusers("jawaii")+getmapusers("jawaii_in"))+" "+$@ked_users$+")",
- "- LightHalzen ("+@cost+"z/"+(getmapusers("lighthalzen")+getmapusers("lhz_in01")
- +getmapusers("lhz_in02")+getmapusers("lhz_in03"))+" "+$@ked_users$+")",
- "- Lou Yang ("+@cost+"z/"+(getmapusers("louyang")+getmapusers("lou_in01")+getmapusers("lou_in02"))
- +" "+$@ked_users$+")",
- "- Lutie ("+@cost+"z/"+(getmapusers("xmas")+getmapusers("xmas_in"))+" "+$@ked_users$+")",
- "- Morocc ("+@cost+"z/"+(getmapusers("morocc")+getmapusers("morocc_in")+getmapusers("moc_castle"))
- +" "+$@ked_users$+")",
- "- Niflheim ("+@niflcost+"z/"+(getmapusers("niflheim")+getmapusers("nif_in"))+" "+$@ked_users$+")",
- "- Payon ("+@cost+"z/"+(getmapusers("payon")+getmapusers("payon_in01")+getmapusers("payon_in02"))
- +" "+$@ked_users$+")",
- "- Prontera ("+@cost+"z/"+(getmapusers("prontera")+getmapusers("prt_castle")
- +getmapusers("prt_church")+getmapusers("prt_in"))+" "+$@ked_users$+")",
- "- Rachel ("+@cost+"z/"+(getmapusers("rachel")+getmapusers("ra_in01")
- +getmapusers("ra_temple")+getmapusers("ra_temin")+getmapusers("ra_temsky")
- +getmapusers("que_rachel"))+" "+$@ked_users$+")",
- "- Umbala ("+@cost+"z/"+(getmapusers("umbala")+getmapusers("um_in"))+" "+$@ked_users$+")",
- "- Yuno ("+@cost+"z/"+(getmapusers("yuno")+getmapusers("yuno_in01")+getmapusers("yuno_in02")
- +getmapusers("yuno_in03")+getmapusers("yuno_in04")+getmapusers("yuno_in05"))+" "+$@ked_users$+")"
- );
- } else {
- set @kmenu, select(
- "- Cancel",
- "- Alberta ("+@cost+"z)",
- "- Al De Baran ("+@cost+"z)",
- "- Amatsu ("+@cost+"z)",
- "- Ayothaya ("+@cost+"z)",
- "- Comodo ("+@cost+"z)",
- "- Einbech ("+@cost+"z)",
- "- Einbroch ("+@cost+"z)",
- "- Geffen ("+@cost+"z)",
- "- Gon Ryun ("+@cost+"z)",
- "- Hugel ("+@cost+"z)",
- "- Izlude ("+@cost+"z)",
- "- Jawaii ("+@cost+"z)",
- "- LightHalzen ("+@cost+"z)",
- "- Lou Yang ("+@cost+"z)",
- "- Lutie ("+@cost+"z)",
- "- Morocc ("+@cost+"z)",
- "- Niflheim ("+@niflcost+"z)",
- "- Payon ("+@cost+"z)",
- "- Prontera ("+@cost+"z)",
- "- Rachel ("+@cost+"z)",
- "- Umbala ("+@cost+"z)",
- "- Yuno ("+@cost+"z)"
- );
- }
- switch (@kmenu) {
- case 2: //Alberta
- if (SF_check(0x1))
- SF_warp $@kewt_cost,$@kewt_discount,e_yawn,"alberta",117,56;
- break;
- case 3: //AlDeBaran
- if (SF_check(0x2))
- SF_warp $@kewt_cost,$@kewt_discount,e_yawn,"aldebaran",139,124;
- break;
- case 4: //Amatsu
- if (SF_check(0x4))
- SF_warp $@kewt_cost,$@kewt_discount,e_yawn,"amatsu",197,88;
- break;
- case 5: //Ayathoya
- if (SF_check(0x8))
- SF_warp $@kewt_cost,$@kewt_discount,e_yawn,"ayothaya",202,174;
- break;
- case 6: //Comodo
- if (SF_check(0x10))
- SF_warp $@kewt_cost,$@kewt_discount,e_yawn,"comodo",189,150;
- break;
- case 7: //Einbech
- if (SF_check(0x20))
- SF_warp $@kewt_cost,$@kewt_discount,e_yawn,"einbech",137,220;
- break;
- case 8: //Einbroch
- if (SF_check(0x40))
- SF_warp $@kewt_cost,$@kewt_discount,e_yawn,"einbroch",64,199;
- break;
- case 9: //Geffen
- if (SF_check(0x80))
- SF_warp $@kewt_cost,$@kewt_discount,e_yawn,"geffen",120,66;
- break;
- case 10: //GonRyun
- if (SF_check(0x100))
- SF_warp $@kewt_cost,$@kewt_discount,e_yawn,"gonryun",160,180;
- break;
- case 11: //Hugel
- if (SF_check(0x200))
- SF_warp $@kewt_cost,$@kewt_discount,e_yawn,"hugel",96,105;
- break;
- case 12: //Izlude
- if (SF_check(0x400))
- SF_warp $@kewt_cost,$@kewt_discount,e_yawn,"izlude",127,97;
- break;
- case 13: //Jawaii
- if (SF_check(0x800))
- SF_warp $@kewt_cost,$@kewt_discount,e_yawn,"jawaii",214,223;
- break;
- case 14: //LightHalzen
- if (SF_check(0x1000))
- SF_warp $@kewt_cost,$@kewt_discount,e_yawn,"lighthalzen",158,92;
- break;
- case 15: //LouYang
- if (SF_check(0x2000))
- SF_warp $@kewt_cost,$@kewt_discount,e_yawn,"louyang",218,118;
- break;
- case 16: //Lutie
- if (SF_check(0x4000))
- SF_warp $@kewt_cost,$@kewt_discount,e_yawn,"xmas",148,133;
- break;
- case 17: //Morocc
- if (SF_check(0x8000))
- SF_warp $@kewt_cost,$@kewt_discount,e_yawn,"morocc",162,91;
- break;
- case 18: //Niflheim
- if (SF_check(0x10000)) {
- if (nif_q_done != 1) {
- mes "...?";
- callfunc "F_keIntro", e_no, "For some reason I can't warp you there!";
- } else
- callfunc "F_keWarp",$@kewt_niflCost,$@kewd_discount,e_yawn,"niflheim",194,185;
- }
- break;
- case 19: //Payon
- if (SF_check(0x20000))
- SF_warp $@kewt_cost,$@kewt_discount,e_yawn,"payon",159,181;
- break;
- case 20: //Prontera
- if (SF_check(0x40000))
- SF_warp $@kewt_cost,$@kewt_discount,e_yawn,"prontera",156,175;
- break;
- case 21: //Rachel
- if (SF_check(0x200000))
- SF_warp $@kewt_cost,$@kewt_discount,e_yawn,"rachel",137,133;
- break;
- case 22: //Umbala
- if (SF_check(0x80000))
- SF_warp $@kewt_cost,$@kewt_discount,e_yawn,"umbala",88,153;
- break;
- case 23: //Yuno
- if (SF_check(0x100000))
- SF_warp $@kewt_cost,$@kewt_discount,e_yawn,"yuno",158,77;
- break;
- }
- } while (@kmenu > 1);
- return;
-
-//SubFunction SF_check(flag)
-//Checks if the character can warp to that town taking into consideration
-//traveller's mode.
-function SF_check {
- if ($@kewt_travel && !((kewt_travel|#kewt_travel)&getarg(0))) {
- callfunc "F_keIntro", e_sry, "Sorry, but we can only warp you to towns you have saved in at least once.";
- return 0;
- }
- return 1;
-}
-
-//SubFunction SF_warp (int cost, int discount, int emotion, String map, int x, int y)
-//Modded from F_keWarp to allow free warping to towns when not enough zeny.
-function SF_warp {
- set @cost, getarg(0);
- if (@cost > Zeny && $@kewt_free)
- set @cost, Zeny;
- if (!(callfunc("F_keCharge",@cost,getarg(1),1))) {
- callfunc "F_keIntro", e_an, "You don't have enough Zeny...";
- return;
- }
- emotion getarg(2);
- warp getarg(3),getarg(4),getarg(5);
- end;
-}
-
-}
-
-//Invoked when we want to add a map to the list of travelled-to towns
-function script F_keAddTravelTown {
- set @map$, getarg(0);
-// Temporary code to update variables from old format to new.
- if(ketw_alberta) {
- set kewt_travel,kewt_travel|0x1;
- set ketw_alberta,0;
- }
- if(ketw_aldebaran) {
- set kewt_travel,kewt_travel|0x2;
- set ketw_aldebaran,0;
- }
- if(ketw_amatsu) {
- set kewt_travel,kewt_travel|0x4;
- set ketw_amatsu,0;
- }
- if(ketw_ayothaya) {
- set kewt_travel,kewt_travel|0x8;
- set ketw_ayothaya,0;
- }
- if(ketw_comodo) {
- set kewt_travel,kewt_travel|0x10;
- set ketw_comodo,0;
- }
- if(ketw_einbech) {
- set kewt_travel,kewt_travel|0x20;
- set ketw_einbech,0;
- }
- if(ketw_einbroch) {
- set kewt_travel,kewt_travel|0x40;
- set ketw_einbroch,0;
- }
- if(ketw_geffen) {
- set kewt_travel,kewt_travel|0x80;
- set ketw_geffen,0;
- }
- if(ketw_gonryun) {
- set kewt_travel,kewt_travel|0x100;
- set ketw_gonryun,0;
- }
- if(ketw_hugel) {
- set kewt_travel,kewt_travel|0x200;
- set ketw_hugel,0;
- }
- if(ketw_izlude) {
- set kewt_travel,kewt_travel|0x400;
- set ketw_izlude,0;
- }
- if(ketw_jawaii) {
- set kewt_travel,kewt_travel|0x800;
- set ketw_jawaii,0;
- }
- if(ketw_lighthalzen) {
- set kewt_travel,kewt_travel|0x1000;
- set ketw_lighthalzen,0;
- }
- if(ketw_louyang) {
- set kewt_travel,kewt_travel|0x2000;
- set ketw_louyang,0;
- }
- if(ketw_lutie) {
- set kewt_travel,kewt_travel|0x4000;
- set ketw_lutie,0;
- }
- if(ketw_morroc) {
- set kewt_travel,kewt_travel|0x8000;
- set ketw_morroc,0;
- }
- if(ketw_niflheim) {
- set kewt_travel,kewt_travel|0x10000;
- set ketw_niflheim,0;
- }
- if(ketw_payon) {
- set kewt_travel,kewt_travel|0x20000;
- set ketw_payon,0;
- }
- if(ketw_prontera) {
- set kewt_travel,kewt_travel|0x40000;
- set ketw_prontera,0;
- }
- if(ketw_umbala) {
- set kewt_travel,kewt_travel|0x80000;
- set ketw_umbala,0;
- }
- if(ketw_yuno) {
- set kewt_travel,kewt_travel|0x100000;
- set ketw_yuno,0;
- }
-
- if(#ketw_alberta) {
- set #kewt_travel,#kewt_travel|0x1;
- set #ketw_alberta,0;
- }
- if(#ketw_aldebaran) {
- set #kewt_travel,#kewt_travel|0x2;
- set #ketw_aldebaran,0;
- }
- if(#ketw_amatsu) {
- set #kewt_travel,#kewt_travel|0x4;
- set #ketw_amatsu,0;
- }
- if(#ketw_ayothaya) {
- set #kewt_travel,#kewt_travel|0x8;
- set #ketw_ayothaya,0;
- }
- if(#ketw_comodo) {
- set #kewt_travel,#kewt_travel|0x10;
- set #ketw_comodo,0;
- }
- if(#ketw_einbech) {
- set #kewt_travel,#kewt_travel|0x20;
- set #ketw_einbech,0;
- }
- if(#ketw_einbroch) {
- set #kewt_travel,#kewt_travel|0x40;
- set #ketw_einbroch,0;
- }
- if(#ketw_geffen) {
- set #kewt_travel,#kewt_travel|0x80;
- set #ketw_geffen,0;
- }
- if(#ketw_gonryun) {
- set #kewt_travel,#kewt_travel|0x100;
- set #ketw_gonryun,0;
- }
- if(#ketw_hugel) {
- set #kewt_travel,#kewt_travel|0x200;
- set #ketw_hugel,0;
- }
- if(#ketw_izlude) {
- set #kewt_travel,#kewt_travel|0x400;
- set #ketw_izlude,0;
- }
- if(#ketw_jawaii) {
- set #kewt_travel,#kewt_travel|0x800;
- set #ketw_jawaii,0;
- }
- if(#ketw_lighthalzen) {
- set #kewt_travel,#kewt_travel|0x1000;
- set #ketw_lighthalzen,0;
- }
- if(#ketw_louyang) {
- set #kewt_travel,#kewt_travel|0x2000;
- set #ketw_louyang,0;
- }
- if(#ketw_lutie) {
- set #kewt_travel,#kewt_travel|0x4000;
- set #ketw_lutie,0;
- }
- if(#ketw_morroc) {
- set #kewt_travel,#kewt_travel|0x8000;
- set #ketw_morroc,0;
- }
- if(#ketw_niflheim) {
- set #kewt_travel,#kewt_travel|0x10000;
- set #ketw_niflheim,0;
- }
- if(#ketw_payon) {
- set #kewt_travel,#kewt_travel|0x20000;
- set #ketw_payon,0;
- }
- if(#ketw_prontera) {
- set #kewt_travel,#kewt_travel|0x40000;
- set #ketw_prontera,0;
- }
- if(#ketw_umbala) {
- set #kewt_travel,#kewt_travel|0x80000;
- set #ketw_umbala,0;
- }
- if(#ketw_yuno) {
- set #kewt_travel,#kewt_travel|0x100000;
- set #ketw_yuno,0;
- }
-// End update code.
-
- if ($@kewt_travel > 1) {
- if (@map$ == "alberta" || kewt_travel&0x1)
- set #kewt_travel,#kewt_travel|0x1;
- if (@map$ == "aldebaran" || kewt_travel&0x2)
- set #kewt_travel,#kewt_travel|0x2;
- if (@map$ == "amatsu" || kewt_travel&0x4)
- set #kewt_travel,#kewt_travel|0x4;
- if (@map$ == "ayothaya" || kewt_travel&0x8)
- set #kewt_travel,#kewt_travel|0x8;
- if (@map$ == "comodo" || kewt_travel&0x10)
- set #kewt_travel,#kewt_travel|0x10;
- if (@map$ == "einbech" || kewt_travel&0x20)
- set #kewt_travel,#kewt_travel|0x20;
- if (@map$ == "einbroch" || kewt_travel&0x40)
- set #kewt_travel,#kewt_travel|0x40;
- if (@map$ == "geffen" || kewt_travel&0x80)
- set #kewt_travel,#kewt_travel|0x80;
- if (@map$ == "gonryun" || kewt_travel&0x100)
- set #kewt_travel,#kewt_travel|0x100;
- if (@map$ == "hugel" || kewt_travel&0x200)
- set #kewt_travel,#kewt_travel|0x200;
- if (@map$ == "izlude" || kewt_travel&0x400)
- set #kewt_travel,#kewt_travel|0x400;
- if (@map$ == "jawaii" || kewt_travel&0x800)
- set #kewt_travel,#kewt_travel|0x800;
- if (@map$ == "lighthalzen" || kewt_travel&1000)
- set #kewt_travel,#kewt_travel|0x1000;
- if (@map$ == "louyang" || kewt_travel&0x2000)
- set #kewt_travel,#kewt_travel|0x2000;
- if (@map$ == "xmas" || kewt_travel&0x4000)
- set #kewt_travel,#kewt_travel|0x4000;
- if (@map$ == "morocc" || kewt_travel&0x8000)
- set #kewt_travel,#kewt_travel|0x8000;
- if (@map$ == "niflheim" || kewt_travel&0x10000)
- set #kewt_travel,#kewt_travel|0x10000;
- if (@map$ == "payon" || kewt_travel&0x20000)
- set #kewt_travel,#kewt_travel|0x20000;
- if (@map$ == "prontera" || kewt_travel&0x40000)
- set #kewt_travel,#kewt_travel|0x40000;
- if (@map$ == "umbala" || kewt_travel&0x80000)
- set #kewt_travel,#kewt_travel|0x80000;
- if (@map$ == "yuno" || kewt_travel&0x100000)
- set #kewt_travel,#kewt_travel|0x100000;
- if (@map$ == "rachel" || kewt_travel&0x200000)
- set #kewt_travel,#kewt_travel|0x200000;
- } else {
- if (@map$ == "alberta")
- set kewt_travel,kewt_travel|0x1;
- if (@map$ == "aldebaran")
- set kewt_travel,kewt_travel|0x2;
- if (@map$ == "amatsu")
- set kewt_travel,kewt_travel|0x4;
- if (@map$ == "ayothaya")
- set kewt_travel,kewt_travel|0x8;
- if (@map$ == "comodo")
- set kewt_travel,kewt_travel|0x10;
- if (@map$ == "einbech")
- set kewt_travel,kewt_travel|0x20;
- if (@map$ == "einbroch")
- set kewt_travel,kewt_travel|0x40;
- if (@map$ == "geffen")
- set kewt_travel,kewt_travel|0x80;
- if (@map$ == "gonryun")
- set kewt_travel,kewt_travel|0x100;
- if (@map$ == "hugel")
- set kewt_travel,kewt_travel|0x200;
- if (@map$ == "izlude")
- set kewt_travel,kewt_travel|0x400;
- if (@map$ == "jawaii")
- set kewt_travel,kewt_travel|0x800;
- if (@map$ == "lighthalzen")
- set kewt_travel,kewt_travel|0x1000;
- if (@map$ == "louyang")
- set kewt_travel,kewt_travel|0x2000;
- if (@map$ == "xmas")
- set kewt_travel,kewt_travel|0x4000;
- if (@map$ == "morocc")
- set kewt_travel,kewt_travel|0x8000;
- if (@map$ == "niflheim")
- set kewt_travel,kewt_travel|0x10000;
- if (@map$ == "payon")
- set kewt_travel,kewt_travel|0x20000;
- if (@map$ == "prontera")
- set kewt_travel,kewt_travel|0x40000;
- if (@map$ == "umbala")
- set kewt_travel,kewt_travel|0x80000;
- if (@map$ == "yuno")
- set kewt_travel,kewt_travel|0x100000;
- if (@map$ == "rachel")
- set kewt_travel,kewt_travel|0x200000;
- }
- return;
-}
diff --git a/npc/custom/eAAC_Scripts/kafraExpress/ke_warp_woe.txt b/npc/custom/eAAC_Scripts/kafraExpress/ke_warp_woe.txt
deleted file mode 100644
index f713e1fce..000000000
--- a/npc/custom/eAAC_Scripts/kafraExpress/ke_warp_woe.txt
+++ /dev/null
@@ -1,159 +0,0 @@
-//===== rAthena Script =======================================
-//= Kafra Express - WoE Warping Module
-//===== By: ==================================================
-//= Skotlex
-//===== Current Version: =====================================
-//= 1.8
-//===== Compatible With: =====================================
-//= rAthena SVN R3424+, RO Episode 4.1+ (War of Emperium)
-//===== Description: =========================================
-//= Part of the Kafra Express Script Package.
-//= Offers warping to the War of Emperium grounds.
-//===== Additional Comments: =================================
-//= See config.txt for configuration.
-//= Remove the comment on lines 52,53 and 63 to enable direct G. Dungeon warping
-//============================================================
-
-- script keInit_warpWoe -1,{
-OnInit: //Load Config
- donpcevent "keConfig::OnLoadWarpWoe";
- end;
-}
-
-function script F_keWarpWOE {
- if ($@kewg_check && getcharid(2) <= 0) {
- callfunc "F_keIntro", e_srt, "Sorry, these warps are only available to people who belong to a Guild.";
- return;
- }
- if ($@kewg_checkAgit && agitcheck() == 0) {
- callfunc "F_keIntro", e_srt, "Sorry, these warps are only enabled during the Guild Wars.";
- return;
- }
-
- function SF_dungeons;
- set @cost, callfunc("F_keCost",100,$@kewg_discount);
-
- do {
- if ($@kewg_showOnline) {
- set @kmenu, select(
- "- Cancel",
- "- Al De Baran Guild ("+($@kewg_alDeBaran*@cost/100)+"z/"+(getmapusers("alde_gld")
- +getmapusers("aldeg_cas01")+getmapusers("aldeg_cas02")+getmapusers("aldeg_cas03")
- +getmapusers("aldeg_cas04")+getmapusers("aldeg_cas05"))+" "+$@ked_users$+")",
- "- Geffen Guild ("+($@kewg_geffen*@cost/100)+"z/"+(getmapusers("gef_fild13")
- +getmapusers("gefg_cas01")+getmapusers("gefg_cas02")+getmapusers("gefg_cas03")
- +getmapusers("gefg_cas04")+getmapusers("gefg_cas05"))+" "+$@ked_users$+")",
- "- Payon Guild ("+($@kewg_payon*@cost/100)+"z/"+(getmapusers("pay_gld")
- +getmapusers("payg_cas01")+getmapusers("payg_cas02")+getmapusers("payg_cas03")
- +getmapusers("payg_cas04")+getmapusers("payg_cas05"))+" "+$@ked_users$+")",
- "- Prontera Guild ("+($@kewg_prontera*@cost/100)+"z/"+(getmapusers("prt_gld")
- +getmapusers("prtg_cas01")+getmapusers("prtg_cas02")+getmapusers("prtg_cas03")
- +getmapusers("prtg_cas04")+getmapusers("prtg_cas05"))+" "+$@ked_users$+")",
-// "- Guild Dungeons ("+(getmapusers("gld_dun01")+getmapusers("gld_dun02")
-// +getmapusers("gld_dun03")+getmapusers("gld_dun04"))+" "+$@ked_users$+")",
- "- See "+$@ked_users$+" distribution"
- );
- } else {
- set @kmenu, select(
- "- Cancel",
- "- Al De Baran Guild ("+($@kewg_alDeBaran*@cost/100)+"z)",
- "- Geffen Guild ("+($@kewg_geffen*@cost/100)+"z)",
- "- Payon Guild ("+($@kewg_payon*@cost/100)+"z)",
- "- Prontera Guild ("+($@kewg_prontera*@cost/100)+"z)"
-// ,"- Guild Dungeons"
- );
- }
- switch (@kmenu) {
- case 2: //Al De Baran
- callfunc "F_keWarp",$@kewg_alDeBaran,$@kewg_discount,44,"alde_gld",153,160;
- break;
- case 3: //Geffen
- callfunc "F_keWarp",$@kewg_geffen,$@kewg_discount,44,"gef_fild13",243,180;
- break;
- case 4: //Payon
- callfunc "F_keWarp",$@kewg_payon,$@kewg_discount,44,"pay_gld",249,177;
- break;
- case 5: //Prontera
- callfunc "F_keWarp",$@kewg_prontera,$@kewg_discount,44,"prt_gld",119,160;
- break;
- case 6: //Guild Dungeons
- SF_dungeons();
- break;
- case 7: //Info
- mes "The current distribution of "+$@ked_users$+" is as follows:";
- next;
- mes "[Al De Baran]";
- mes "- Guild Grounds: "+getmapusers("alde_gld");
- mes "- Castle 1 - Noisyubantian: "+getmapusers("aldeg_cas01");
- mes "- Castle 2 - Hohensyubangawoo: "+getmapusers("aldeg_cas02");
- mes "- Castle 3 - Nyirenverk: "+getmapusers("aldeg_cas03");
- mes "- Castle 4 - Byirtsburi: "+getmapusers("aldeg_cas04");
- mes "- Castle 5 - Rotenburk: "+getmapusers("aldeg_cas05");
- next;
- mes "[Geffen]";
- mes "- Guild Grounds: "+getmapusers("gef_fild13");
- mes "- Castle 1 - Reprion: "+getmapusers("gefg_cas01");
- mes "- Castle 2 - Yolbriger: "+getmapusers("gefg_cas02");
- mes "- Castle 3 - Isinlife: "+getmapusers("gefg_cas03");
- mes "- Castle 4 - Berigel: "+getmapusers("gefg_cas04");
- mes "- Castle 5 - Melsedetsu: "+getmapusers("gefg_cas05");
- next;
- mes "[Payon]";
- mes "- Guild Grounds: "+getmapusers("pay_gld");
- mes "- Castle 1 - Mingting: "+getmapusers("payg_cas01");
- mes "- Castle 2 - Tiantan: "+getmapusers("payg_cas02");
- mes "- Castle 3 - Fuying: "+getmapusers("payg_cas03");
- mes "- Castle 4 - Honglou: "+getmapusers("payg_cas04");
- mes "- Castle 5 - Zhulinxian: "+getmapusers("payg_cas05");
- next;
- mes "[Prontera]";
- mes "- Guild Grounds: "+getmapusers("prt_gld");
- mes "- Castle 1 - Creamhilt: "+getmapusers("prtg_cas01");
- mes "- Castle 2 - Sbanhealt: "+getmapusers("prtg_cas02");
- mes "- Castle 3 - Lazrigees: "+getmapusers("prtg_cas03");
- mes "- Castle 4 - Squagul: "+getmapusers("prtg_cas04");
- mes "- Castle 5 - Guindull: "+getmapusers("prtg_cas05");
- next;
- callfunc "F_keIntro", -1, "";
- break;
- }
- } while (@kmenu > 1);
- return;
-
-function SF_dungeons {
- do {
- if ($@kewg_showOnline) {
- set @submenu, select(
- "- Cancel",
- "- Baldur Dungeon ("+($@kewg_baldur*@cost/100)+"z/"+getmapusers("gld_dun01")+" "+$@ked_users$+")",
- "- Luina Dungeon ("+($@kewg_luina*@cost/100)+"z/"+getmapusers("gld_dun02")+" "+$@ked_users$+")",
- "- Valkyrie Dungeon ("+($@kewg_valkyrie*@cost/100)+"z/"+getmapusers("gld_dun03")+" "+$@ked_users$+")",
- "- Britoniah Dungeon ("+($@kewg_britoniah*@cost/100)+"z/"+getmapusers("gld_dun04")+" "+$@ked_users$+")"
- );
- } else {
- set @submenu, select(
- "- Cancel",
- "- Baldur Dungeon ("+($@kewg_baldur*@cost/100)+"z)",
- "- Luina Dungeon ("+($@kewg_luina*@cost/100)+"z)",
- "- Valkyrie Dungeon ("+($@kewg_valkyrie*@cost/100)+"z)",
- "- Britoniah Dungeon ("+($@kewg_britoniah*@cost/100)+"z)"
- );
- }
- switch (@submenu) {
- case 2: //Baldur
- callfunc "F_keWarp",$@kewg_baldur,$@kewg_discount,44,"gld_dun01",119,18;
- break;
- case 3: //Luina
- callfunc "F_keWarp",$@kewg_luina,$@kewg_discount,44,"gld_dun02",174,113;
- break;
- case 4: //Valkyrie
- callfunc "F_keWarp",$@kewg_valkyrie,$@kewg_discount,44,"gld_dun03",37,34;
- break;
- case 5: //Britoniah
- callfunc "F_keWarp",$@kewg_britoniah,$@kewg_discount,44,"gld_dun04",42,230;
- break;
- }
- } while (@submenu > 1);
-}
-
-}
diff --git a/npc/custom/eAAC_Scripts/kafraExpress/readme.txt b/npc/custom/eAAC_Scripts/kafraExpress/readme.txt
deleted file mode 100644
index 5bce41399..000000000
--- a/npc/custom/eAAC_Scripts/kafraExpress/readme.txt
+++ /dev/null
@@ -1,1144 +0,0 @@
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-% Kafra Express Script Package Documentation %
-% - by Skotlex %
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-This file's purpose is to give an indepth explanation about setting up, and
-configuring the Kafra Express Script Package (KESP). It is intended to be
-viewed by a text editor using fixed-width font and 80-character long lines.
-
-Document Version v2.0 (27/September/2006)
-////////////////////////////////////////////////////////////////////////////////
-Table of Contents
-////////////////////////////////////////////////////////////////////////////////
-[00] Including the NPC files and menu editing
-[01] Intro to module configuring and general options (config.txt)
-[02] Module: Main Core (ke_main.txt)
-[03] Module: Bank (ke_bank.txt)
-[04] Module: Broadcast (ke_broadcast.txt)
-[05] Module: Stylist (ke_dye.txt)
-[06] Module: Job Changer (ke_jobchange.txt)
-[07] Module: Job Swapper (ke_jobswap.txt)
-[08] Module: Smithery (ke_refine.txt)
-[09] Module: Renting (ke_refine.txt)
-[10] Module: Kafra Shop (ke_shop.txt)
-[11] Module: Stat/Skill Market (ke_statmarket.txt)
-[12] Module: Stat/Skill Resets/Raising (ke_stats.txt)
-[13] Module: Uncarding (ke_uncard.txt)
-[14] Module: Town Warping (ke_warp_town.txt)
-[15] Module: Dungeon Warping (ke_warp_dungeon.txt)
-[16] Module: PvP Warping (ke_warp_pvp.txt)
-[17] Module: WoE Warping (ke_warp_woe.txt)
-[18] The kafras.txt file: About Kafra Definitions
-
-////////////////////////////////////////////////////////////////////////////////
-[00] Including the NPC files and menu editing
-////////////////////////////////////////////////////////////////////////////////
-
-Because of the script's complexity, placing everything in a single file
-is out of the question, therefore the KESP comes bundled in different
-files. Because of the dynamic nature of the script, there are two things
-you need to do in order to enable/disable a particular service:
-
-1. Include the txt file with the corresponding module.
-To include the txt files, you need to know two things: where are the script
-files located, and which is the configuration file where you place the npc
-includes. We'll assume on this guide that you unpacked the KESP in
-npc/custom/kafraExpress. The configuration file for scripts is
-conf/map_athena.conf for eA1.0rc5, and npcs/scripts_custom.txt for current eA
-SVN versions. Add the files you want in the following manner:
-
- npc: npc/custom/kafraExpress/ke_main.txt
- //npc: npc/custom/kafraExpress/ke_rent.txt
-
-The first line is including the file ke_main.,txt, while the following
-excludes ke_rent from being used. Placing the "//" at the beginning of the
-line is known as commenting, and it's a useful way of quickly toggling a
-certain script on/off. The following is the list of all files that come
-bundled in the package:
-
-npc: npc/custom/kafraExpress/kafras.txt
-npc: npc/custom/kafraExpress/config.txt
-npc: npc/custom/kafraExpress/ke_main.txt
-
-npc: npc/custom/kafraExpress/ke_bank.txt
-npc: npc/custom/kafraExpress/ke_broadcast.txt
-npc: npc/custom/kafraExpress/ke_dye.txt
-npc: npc/custom/kafraExpress/ke_jobchange.txt
-npc: npc/custom/kafraExpress/ke_jobswap.txt
-npc: npc/custom/kafraExpress/ke_rent.txt
-npc: npc/custom/kafraExpress/ke_shop.txt
-npc: npc/custom/kafraExpress/ke_statmarket.txt
-npc: npc/custom/kafraExpress/ke_stats.txt
-npc: npc/custom/kafraExpress/ke_refine.txt
-npc: npc/custom/kafraExpress/ke_uncard.txt
-npc: npc/custom/kafraExpress/ke_warp_dungeon.txt
-npc: npc/custom/kafraExpress/ke_warp_pvp.txt
-npc: npc/custom/kafraExpress/ke_warp_town.txt
-npc: npc/custom/kafraExpress/ke_warp_woe.txt
-
-What files can be commented, which files you want to include? On the minimum,
-you need ke_main.txt, kafras.txt and config.txt to have the bare-bones functionality.
-Refer to the table of context to see the relation between files and the
-services they offer.
-
-2. Configure the Menus
-The second part of the configuration is adding/removing the menu entries that
-lead to the specific services. Failure to do this can either A. leave you with
-menu entries that lead to "Function Not found!" errors on the map server, or
-B. Services that were included, but you can't pick because they don't show up
-in the menu. The main file where you should configure the menus is ke_main.txt.
-
-From the main module, ke_main.txt, you must pick which services are available.
-The file contains eight menu sections, which is made up of two pairs of
-identitical menus. The only difference is that the first menu is displayed on
-Kafras placed on towns, while the second menu is for Kafras placed on fields and
-dungeons. The menu roughly looks like this:
-
- menu
- "- Leave",L_END,
- "- Heal Service ("<some code here>"z/10SP)",L_HEAL,
- "- Warp Service",L_WARP,
-// "- Use Storage ("<some code here>"z)",L_STORAGE,
-// "- Use Guild Storage ("<some code here>"z)",L_GUILD_STORAGE,
- "- Job Services",M_JOB,
- "- Other Services",M_OTHER,
- "- Save Respawn point",L_SAVE;
-
-This is the main menu, as you can see the only service unavailable is to use
-the storage. Like in the npc/config file, you can comment the lines of the
-services you do not want.
-
-WARNING: If you need to comment the last option of a menu, remember to replace
-the comma for a semi-colon on the next-to-last option or script parsing errors
-will occur.
-
-The "Warp Service" leads to the second pair of menus you can configure:
-
- menu
- "- Return",-,
- "- Dungeons",L_DUNGEON,
-// "- PvP Arena",L_PVP,
-// "- Guild Wars",L_GUILD_DUNGEON,
- "- Towns",L_TOWN;
- goto M_INIT;
-
-As before, you can comment/uncomment the features you want or not. Likewise,
-the third menu under "Job Services" contains features related to job changing,
-stats/skills and renting. The fourth pair is the "Other Services" menu which
-contains the rest of modules which are probably not going to be used
-frequently.
-
-For your convenience, the following is the list of all the menu options and the file(s) required for it to work:
-
-//Main Menu (under labels M_INIT/MD_INIT)
-
- "- Heal Service" -> ke_main.txt
- "- Warp Service"
- "- Use Storage" -> ke_main.txt
- "- Use Guild Storage" -> ke_main.txt
- "- Job Services"
- "- Other Services"
- "- Save Respawn point" -> ke_main.txt
-
-//Warp Menu (under labels M_WARP/MD_WARP)
-
- "- Dungeons" -> ke_warp_dungeon.txt
- "- PvP Arena" -> ke_warp_pvp.txt
- "- Guild Wars" -> ke_warp_gvg.txt
- "- Towns" -> ke_warp_town.txt
-
-//Job Services Menu (under labels M_JOB/MD_JOB)
-
- "- Change Job" -> ke_jobchange.txt
- "- Swap Job" -> ke_jobswap.txt
- "- Stat/Skill Services" -> ke_stats.txt
- "- Stat/Skill Market" -> ke_statmarket.txt
- "- Rental Service" -> ke_rent.txt
-
-//Other Services Menu (under labels M_OTHER/MD_OTHER)
-
- "- Bank Services" -> ke_bank.txt
- "- Use Kafra Shop" -> ke_shop.txt
- "- Broadcast a message" -> ke_broadcast.txt
- "- Refine Services" -> ke_refine.txt
- "- Uncard Services" -> ke_uncard.txt
- "- Stylist Service" -> ke_dye.txt
- "- Use a Kafra Pass" -> ke_main.txt
-
-////////////////////////////////////////////////////////////////////////////////
-[01] Intro to individual module configuration.
-////////////////////////////////////////////////////////////////////////////////
-
-For portability reasons, the configure options for every module is in the file
-config.txt, which lets you upgrade to future versions without having to
-readjust your settings every time.
-The config file has the options separated per module to make it easier to
-read. There may be bits of code in each section to avoid parsing configure
-options for unneeded variables which should be left alone. In some rare
-occassions variables from one module will be used in a different module (ie:
-Broadcasting PvP messages uses the variables from the pvp module). all variables
-follow the standard "ke<module initials>_variablename", so a variable called
-"kewd_discount" refers to the discount variable in the deep warps module (wd).
-For example, the renting module's configuration segment is:
-
- //-------------------------------------------------------------------------------
- //Config for the Renting Module
- //-------------------------------------------------------------------------------
-OnLoadRent:
- set $@kert_cartOnly, 0; //Set to 1 to enable only cart rental, 0 enables all add-ons.
- set $@kert_cartCost, 2000; //Cost to rent a Cart.
- set $@kert_falconCost, 2000; //Cost to rent a Falcon.
- set $@kert_pecoCost, 2000; //Cost to rent a PecoPeco.
- end;
-
-Variables are usually of two types: Exact value based or Percentage based.
-Exact value variables are often price for different services, while the
-percentage based are things like 30% discount when using Kafra Passes.
-Percentage values are expressed per-hundredth (that is, 10 = 10%, 100 = 100%)
-unless otherwise specified.
-
-Each variable has a small description next to it, hence the need of this
-document. In this document the variable type is identified next to it by: (1)
-when it's boolean, (%) when it's a percentage, ($) when it's a price, (#) for
-numbers and (") for strings.
-
-////////////////////////////////////////////////////////////////////////////////
-[02] Module: Main Core (ke_main.txt)
-////////////////////////////////////////////////////////////////////////////////
-
-Description
-================================================================================
-This module offers the core functionality of the Kafra Express. Contains the
-main menu and handles the Kafra Pass Reserve Points system.
-
-Variables
-================================================================================
-
-(1) ke_saveOnSpot
------------------
-When 1, a character's respawn point is saved exactly where they are standing.
-otherwise, the respawn point is specified by the kafra definition (see Section
-18).
-
-($) keh_hpCost
-($) keh_spCost
---------------
-The cost of healing sp per every 10 sp. For example, if the cost is 1, it
-costs 100z to heal 1000.
-
-($) kes_cost
-($) kegs_cost
--------------
-The cost of using the storage, guild storage (respectively)
-
-(#) kekp_reset
---------------
-For Kafra Passes. When set, the Pass expires after starting a chat with the
-Kafra the amount of times specified. Otherwise the variable remains active a
-pretty long time (probably all session). For example, if set to 2, after
-activating the pass and opening the storage, the Pass will still be active
-the next time you speak to a kafra, it will expire on the "third" time you
-speak to her.
-
-($) kekp_reserveCost
---------------------
-The cost in zeny of reserve points. When using a Kafra Pass many services will
-be cheaper, the amount of zeny saved is "used" to grant the player reserve
-points. For example, if the reserve cost is 100, for every 100z the player
-saves, he'll earn 1 reserve points. Reserve points can be used in scripts, and
-by default is used in the Al De Baran Kafra Headquarters to gain items. Use a
-value of 0 to disable Reserve Point gaining.
-
-(#) kekp_minReserve
-(#) kekp_maxReserve
----------------
-What is the minimum/maximum reserve points the player can gain when using a
-Kafra Pass per transaction? This only applies when the player has saved at
-least 1z.
-
-(") ked_users
--------------
-Certain modules (in particular, the warping ones) have the ability to display
-the number of players related to the function (ie: number of users in a
-dungeon), in such cases this variable is used to display the 'unit' of said
-count. For example, if ked_users is "kids" then the related modules might
-display things like "- Glast Heim (6 kids)".
-
-////////////////////////////////////////////////////////////////////////////////
-[03] Module: Bank (ke_bank.txt)
-////////////////////////////////////////////////////////////////////////////////
-
-Description
-================================================================================
-This modules enables characters to "store" zeny on a virtual bank account
-which is shared among characters of the same account. There can be deposits,
-withdrawals, which can have transactions fees associated.
-
-It is also possible to establish a monthly maintenance fee that has to be
-payed, when the player does not has enough money in the account to pay this
-fee, they stop gaining interests until they deposit enough to pay it up.
-Finally, all fees charged by the bank can be stored in a server-wide variable
-which may be used by other custom scripts.
-
-Variables
-================================================================================
-
-(%) kebk_depositCost
-(%) kebk_withdrawCost
----------------------
-The Fee in % charged whenever a player does a deposit/withdrawal. For example,
-when a player deposits 100z and the fee is 3%, only 97z are deposited, and 3z
-are charged. Likewise, if a player withdraws 100z when the fee is of 5%,
-they'll withdraw 100z and an additional 5z will be removed from their accounts
-as fee cost.
-
-($) kebk_minTransact
-($) kebk_maxTransact
---------------------
-The minimum/maximum values of a single transaction (deposit or withdrawal)
-
-($) kebk_capacity
------------------
-Indicates what is the bank account capacity for players. That is, what is the
-maximum zeny their account can hold. You can't deposit anymore once the max
-has been reached, and daily interests are lost while maxed.
-
-(%) kebk_dayInterest
---------------------
-The daily interests that the account makes. The value is in 0.01% units, so a
-value of 100 equals 1% daily interests.
-
-($) kebk_monMaintenance
------------------------
-Monthly flat fee charged for maintenance.
-
-(1) kebk_useGlobalBank
-----------------------
-When 1, every fee charged from the player goes into a server variable
-($ke_globalbank), which can then be used by other scripts. is 0 by default
-because none of the Kafra Express modules uses it.
-
-////////////////////////////////////////////////////////////////////////////////
-[04] Module: Broadcast (ke_broadcast.txt)
-////////////////////////////////////////////////////////////////////////////////
-
-Description
-================================================================================
-Provides broadcasting services for players. Broadcasts can be local (current
-map only) or global (server announce), there are also four types of broadcast:
-Requests for a party, PvP Challenge invitations, General Broadcasts (player
-input the string they want to say) and General Anonymous Broadcasts (player
-name is not displayed when doing the broadcast).
-
-Note that the variables from ke_warp_pvp.txt will be used for auto-configuring
-the pvp broadcasts.
-
-Variables:
-================================================================================
-
-(1) kebc_showOnline
--------------------
-When 1, the total count of players will be displayed in the menu (map users
-next to the local broadcast entry, server users next to the global broadcast
-entry).
-
-($) kebc_partyCost
-($) kebc_pvpCost
-($) kebc_cost
-($) kebc_anonCost
-------------------
-Respective base costs for doing Party-Requests/Pvp Challenge/General/Anonymous
-broadcasts.
-
-(%) kebc_globalFactor
----------------------
-When the broadcast is global, the base cost is multipled by this factor. If
-the factor is 500, then global broadcasts cost 5x times the cost of the map's
-broadcast.
-
-(%) kebc_discount
------------------
-Discount on broadcast prices when the Kafra Pass is active.
-
-////////////////////////////////////////////////////////////////////////////////
-[05] Module: Stylist (ke_dye.txt)
-////////////////////////////////////////////////////////////////////////////////
-
-Description
-================================================================================
-Offers cloth dye, hair dye and hair style changes, both by input and by wheel
-browsing. Does not consumes dyestuffs because it is designed for custom dye
-packages.
-
-Variables
-================================================================================
-
-(1) kedy_enableHairstyle
-------------------------
-If one, the menu will include hair-style changing options, otherwise only
-dye-changes are offered
-
-(#) kedy_styles
----------------
-Specifies the number of available hair styles
-
-(#) kedy_hair
--------------
-Specificies the number of hair dyes
-
-(#) kedy_clothJN
-(#) kedy_clothJ1ST
-(#) kedy_clothJ2ND
-(#) kedy_clothJSN
-------------------
-Specifies the number of cloth dyes based on job-type: Novices, First Classes,
-Second Classes, Super Novices.
-Note that special classes like Xmas or Wedding tend to not have palettes, and
-it should be handled server-side so that switching palettes with this module
-will not cause you client crashes.
-
-////////////////////////////////////////////////////////////////////////////////
-[06] Module: Job Changer (ke_jobchange.txt)
-////////////////////////////////////////////////////////////////////////////////
-
-Description
-================================================================================
-Offers job changing, including rebirth and baby classes. The rebirth system
-can allow people free changing through a different path, or forcing the
-correct path. Zeny can be charged/granted as well as weapons on job-change.
-Remaining Skill Points can be wiped, ignored or prevent the change from
-happening. Before changing players can review the consequences of doing so,
-including weapons to gain.
-
-Finally, there's an option that makes it possible to skip the novice class
-altogether and change directly to first jobs.
-
-Variables
-================================================================================
-
-(#) kejc_skillsPolicy
----------------------
-Determines what to do with remaining skill points upon change:
- 0: No job changing until points are used.
- 1: Extra Skill Points are wiped.
- 2: Extra skill points are conserved.
-
-(#) kejc_upperPolicy
---------------------
-What to do about the advanced classes?
- 0: Free for all, players can pick any advanced job regardless of the previous.
- 1: Force mode, classes are auto-selected from the previous path. In the
- case the path could not be determined (players changed jobs previously
- using other npcs), players will be able to select their next job.
-
-(#) kejc_disable
-----------------
-Permits disabling some job trees from the changer (add as required):
- 1: You can't change to a S. Novice
- 2: You can't change to Taekwon (but if you are a Taekwon already, you can
- still change to Soul Linker/Star Gladiator)
- 4: Can't change to GunSlinger
- 8: Can't change to Ninja
-
-(1) kejc_announce
------------------
-When 1, a global announce will be done upon change.
-
-(1) kejc_resetDye
------------------
-If one, the cloth dye is reset upon changing.
-
-(1) kejc_skipNovice
--------------------
-If one, players can skip the novice class and directly into their first job.
-Exploit proof, skills are wiped when changing to a 1st class this way, and
-their basic skill level is set to 9.
-
-(#) kejc_baseSN
----------------
-Base Level required before changing into a Super Novice.
-
-(#) kejc_base2ND
-(#) kejc_job2ND
-(#) kejc_cost2ND
-----------------
-Base level, Job level and zeny required to change into a second job. If the
-cost is below zero, zeny will be given to the player instead of charged.
-
-(#) kejc_baseRebirth
-(#) kejc_jobRebirth
-(#) kejc_costRebirth
---------------------
-Base level, Job level and zeny required before doing a rebirth (change to High
-Novice).
-
-(1) kejc_rebirthReset
----------------------
-If 1, when changing into a HighNovice characters will have their level reset
-to 1 (with the additional 100 stat points)
-
-(1) kejc_weaponPolicy
----------------------
-If 1, characters will get a weapon upon job change. For each first&second
-class there are two weapons to specify, the standard weapon and the "premium"
-one.
-
-(#) kejc_wBonusLv
------------------
-When characters reach this job level, they will receive the premium weapon instead of the normal one. If 0, premium weapons are disabled.
-
-(#) kejc_weapon1[]
-(#) kejc_weapon_21[]
-(#) kejc_weapon_22[]
------------------------
-These arrays contain the IDs of the normal weapons received upon job change
-for first, 2-1 and 2-2 classes (if weapon policy is in effect). Refer to the
-comments in the config file for identifying which position is for which job.
-
-(#) kejc_weapon2_21[]
-(#) kejc_weapon2_22[]
---------------------
-These arrays contain the ID of the premium weapons received upon job change
-(if bonus weapon policy is in effect). Note that first classes can't get a
-bonus weapon, and that Bard/Dancers both receive the same weapon. Refer to the
-comments in the config file for identifying which position is for which job.
-
-////////////////////////////////////////////////////////////////////////////////
-[07] Module: Job Swapper (ke_jobswap.txt)
-////////////////////////////////////////////////////////////////////////////////
-
-Description
-================================================================================
-Permits characters to change jobs among other jobs of their same "level".
-This is, between first classes or between second classes. It is also possible
-to store the last job used and revert to it at a later date. Dye, Job Level
-and Skill Point count is saved, however the skill-tree is not saved and skills
-need be reallocated. When reverting to the previous class, characters might be
-able to return from an adv class to a normal one, but if they are baby
-classes, they can't change back to a normal one.
-
-Variables
-================================================================================
-
-(#) kejs_disable
------------------
-You can disable some classes from swapping using this setting (add numbers as
-appropiate):
- 1: Super Novices may not swap/swap to.
- 2: Disable swapping for Taekwon/Star Gladiator/Soul Linker classes.
- 4: Disable swapping to/from GunSlinger.
- 8: Disable swapping to/from Ninja.
-For example, if you set it to 12 (8+4), the swap menu will not include
-Gunslinger nor Ninja, and they will find that they can't swap to other classes
-neither.
-
-(#) kejs_revertPolicy
----------------------
-Determines if Reverting classes is possible and when:
- 0: Cannot go back to the previous job.
- 1: Can only go back if the previous job belongs to the same type as the
- first (is also a 1st/2nd job and is the same normal/adv/baby category).
- 2: Can return to the previous job regardless (exception: when one of the
- two jobs is a baby job and the other is not).
-
-(1) kejs_announce
------------------
-If 1 does a server announce when swapping jobs.
-
-($) kejs_revertCost
--------------------
-Cost of changing to the previous job.
-
-(1) kejs_saveDye
-----------------
-If one, the dye is saved when swapping and restored upon revert.
-
-(1) kejs_resetDye
------------------
-If 1 the clothe dye is reset upon swap.
-
-(%) kejs_swapDiscount
-(%) kejs_revertDiscount
------------------------
-Discount % to apply when the kafra pass is active for swapping/reverting.
-
-(#) kejs_job1ST
-(#) kejs_job2ND
----------------
-Minimum job level before being able to swap among 1st/2nd classes.
-
-($) kejs_cost1ST
-($) kejs_cost2ND
-----------------
-Base cost of swaping jobs.
-
-(%) kejs_discount1ST
-(%) kejs_discount2ND
---------------------
-Discount % to apply to the base cost for every job level above the minimum
-required. For example, if the discount is 1% per level and you change when you
-have +10 level more than the min necessary, you get a 10% discount.
-
-(%) kejs_preserve1ST
-(%) kejs_preserve2ND
---------------------
-Indicates how much of the previous job level to preserve when changing. For
-example, if the preserve value is 50 (50%) and you change from a level 40
-Knight into Priest, you'll become a lv 20 Priest. Skill points are adjusted
-accordingly so it's exploit-free.
-
-////////////////////////////////////////////////////////////////////////////////
-[08] Module: Smithery (ke_refine.txt)
-////////////////////////////////////////////////////////////////////////////////
-
-Description
-================================================================================
-Offers the services usually found in the town smithery and then some more:
-Item refining, Item Repairing, Ore Purification (rough oris -> pure ones).
-Also sells Phracon and Emveretarcon.
-
-Item refining can follow all the rules of normal refining, but it can also
-override them to refine everything, or safe refines up to max level.
-
-Ore Purification can be extended to include all the rough materials that
-blacksmiths can purify (star dust -> star crumbs, for example).
-
-Variables
-================================================================================
-
-(#) kerf_maxLv
---------------
-Maximum refinement level of equipment.
-
-(1) kerf_safe
--------------
-If 1 success chances are ignoring and refining never fails.
-
-(1) kerf_showChance
--------------------
-If 1 the chance of success/failure is actually shown before confirming.
-
-(1) kerf_refineAll
-------------------
-If 1 then unrefinable items will be refined too (like accesories)
-
-(%) kerf_discount
------------------
-Discount rate to be applied during forging when the Kafra Pass is active.
-
-($) kerf_armorCost
-($) kerf_weaponLv1Cost
-($) kerf_weaponLv2Cost
-($) kerf_weaponLv3Cost
-($) kerf_weaponLv4Cost
-----------------------
-Cost per level to refine armors, and level 1/2/3/4 weapons.
-
-(1) kerf_purifyAll
-------------------
-If 1, the extended purify menu will be used, which shows how to purify steels,
-star crumbs, etc; otherwise, just elus and oris are available.
-
-($) kerf_repairCost
--------------------
-Cost of repairing a broken weapon.
-
-(%) kerf_repairDiscount
------------------------
-Repair Discount% when the kafra pass is active.
-
-(1) kerf_repairSteel
---------------------
-If 1, a steel will be required to repair items.
-
-////////////////////////////////////////////////////////////////////////////////
-[09] Module: Renting (ke_refine.txt)
-////////////////////////////////////////////////////////////////////////////////
-
-Description
-================================================================================
-Allows renting of Cart/Falcon/PecoPeco. Note that the only restriction applied
-is whether the character has "PushCart", "Falcon Taming" or "PecoPeco Riding",
-it does not checks for the character's class.
-
-It must also be noted that renting is free while the Kafra Pass is active.
-
-Variables
-================================================================================
-
-(1) kert_cartOnly
------------------
-If 1, this module only offers cart rentals. Otherwise you can rent any of the three.
-
-($) kert_cartCost
-($) kert_falconCost
-($) kert_pecoCost
--------------------
-Cost for renting carts/falcons/pecos.
-
-////////////////////////////////////////////////////////////////////////////////
-[10] Module: Kafra Shop (ke_shop.txt)
-////////////////////////////////////////////////////////////////////////////////
-
-Description
-================================================================================
-Allows invoking of a shop from the Kafra. Note that the shops must be of
-invisible type (ke_shop.txt has an example of two such shops). The config
-enables you to select whether the shop will allow buying, selling or
-both, as well as the name of the shops to use in towns or dungeons (if you
-want to use a custom shop defined elsewhere or want to use the same shop for
-both).
-
-Variables
-================================================================================
-
-(#) $@kesh_towntype
-(#) $@kesh_duntype
--------------------
-Specifies the type of transaction allowed at the shop. Use 1 to enable only
-buying of items, 2 for only selling, or any other value for both.
-
-(#) $@kesh_townshop$
-(#) $@kesh_dunshop$
---------------------
-Specifies the name of the shop to use for buying/selling of items. By default
-the file includes two such shops which you can use, or you can disable them
-and specify your own in the config changing these variables.
-
-////////////////////////////////////////////////////////////////////////////////
-[11] Module: Stat/Skill Market (ke_statmarket.txt)
-////////////////////////////////////////////////////////////////////////////////
-
-Description
-================================================================================
-Not really a "market", this module lets players sell and buy stat/skill
-points. Also allows for direct trading between stats/skills.
-
-NOTE: Selling stat points can lead to zeny exploits if your server uses the
-stat_db.txt file, because players can then sell all their stat points, do a
-reset and get them back! To prevent this, set the following battle config
-option:
- use_statpoint_table: no
-Alternatively, you can set the selling point of statpoints to be 0z.
-
-Variables
-================================================================================
-
-($) kesm_stBuyPrice
-($) kesm_stSellPrice
---------------------
-Price for every stat point to be bought/sold.
-
-($) kesm_skBuyPrice
-($) kesm_skSellPrice
---------------------
-Price for every skill point to be bought/sold.
-
-(%) kesm_discount
------------------
-Discount price when kafra pass is active. Only applies to buying stats/skills.
-
-(#) kesm_skTradePrice
-(#) kesm_stTradePrice
----------------------
-These two define how many stat points are traded per each skill point when
-doing a direct conversion between stats/skills. The idea is that trading
-directly one for the other should be cheaper than selling them and then buying
-from the other. You can set both to the same value and the trading will have
-no loss.
-Notice that skTradePrice is the cost for converting stats to skills and
-stTradePrice is the cost for converting skills to stats. So... NEVER set
-stTradePrice higher than skTradePrice or you allow an easy exploit of infinite
-stats/skills!
-
-////////////////////////////////////////////////////////////////////////////////
-[11] Module: Stat/Skill Resets/Raising (ke_stats.txt)
-////////////////////////////////////////////////////////////////////////////////
-
-Description
-================================================================================
-Does stat/skills resets, and additionally helps characters raise their basic
-stats faster. Optionally, skill resets will not touch the basic-skill level.
-Price have two components: base fee and per level fee, so characters with
-higher levels will have to pay more for a reset than low level ones.
-For stat resetting, base level is taken into account. For skill resets, job
-levels. For a dual reset, the addition of both is considered. Also, when taken
-into consideration job level for second classes, the job-level at which one
-changed jobs is also considered. So a Job level 1 Knight actually has job
-level of 41~51.
-
-NOTE: Be careful with quest skills. If your server is configured to reset
-quest skills and players can get their quest skills for free, you are letting
-them exploit the system and get unlimited skill points! (even worse if they
-can sell'em in the Stat/Skills market module). Be sure to either remove free
-quest skills npcs or make quest skills not resetable.
-
-Variables:
-================================================================================
-
-($) kest_stResetCost
---------------------
-Base cost of doing a stat reset.
-
-($) kest_skResetCost
---------------------
-Base cost of doing a skill reset.
-
-($) kest_resetCost
-------------------
-Base cost of a dual reset.
-
-($) kest_BaseLvCost
--------------------
-Cost per Base level for doing a stat reset.
-
-($) kest_JobLvCost
-------------------
-Cost per Job level for doing a skill reset.
-
-($) kest_BothLvCost
--------------------
-Cost per Base+Job level for doing a dual reset.
-
-(%) kest_discount
------------------
-Discount % applied when Kafra Pass is active.
-
-(1) kest_resetBasic
--------------------
-If 1, the skill "basic skill" is also reset.
-
-////////////////////////////////////////////////////////////////////////////////
-[12] Module: Uncarding (ke_uncard.txt)
-////////////////////////////////////////////////////////////////////////////////
-
-Description
-================================================================================
-This module allows people to remove cards from their equipped items. Prices
-are modified by the item type, the amount of cards and the refine level of the
-item. There's also a chance the removal will fail and: Nothing is lost, the
-card or item is lost, both are lost. The procedure may also require up to two
-different items (and each one with their own specified qty).
-
-Variables:
-================================================================================
-
-($) keuc_BaseCost
------------------
-Base cost of uncarding, modified by the following conditions:
-
-($) keuc_CardCost
------------------
-Each card to be removed increases the total by this value.
-
-($) keuc_UpgradeCostA
-($) keuc_UpgradeCostW1
-($) keuc_UpgradeCostW2
-($) keuc_UpgradeCostW3
-($) keuc_UpgradeCostW4
-----------------------
-These indicate the price increase per refine level for armors and weapons
-levels 1/2/3/4. A +10 armor gets a price increases of ten times
-keuc_UpgradeCostA.
-
-(%) keuc_discount
------------------
-Discount % to apply when kafra pass is active.
-
-(#) keuc_Mat1
-(#) keuc_Qty1
--------------
-Id and Qty of the first material that is needed to uncard. If the qty is zero,
-then it's disabled.
-
-(#) keuc_Mat2
-(#) keuc_Qty2
--------------
-id & Qty of the second material to use. Only valid if the first material was
-also defined, use qty=0 to disable.
-
-(%) keuc_Fail0Chance
---------------------
-This is the safe failure chance (0-1000, where 1000 = 100.0%). A Safe failure
-means the original item remains intact, but you are still charged the money
-and the materials. Use 0 to disable this type of failure.
-
-(%) keuc_Fail1Chance
---------------------
-This is the partial failure chance (0-1000). Partial failures are when either
-the cards or the item is lost. The player gets to choose which one is more
-important before proceeding. Use 0 to disable.
-
-(%) keuc_Fail2Chance
---------------------
-Total failure chance (0-1000). When this triggers, both item and cards are
-lost. Use 0 to disable.
-
-////////////////////////////////////////////////////////////////////////////////
-[14] Module: Town Warping (ke_warp_town.txt)
-////////////////////////////////////////////////////////////////////////////////
-
-Description
-================================================================================
-This module enables warping to towns. Currently all towns have the same
-warping cost, independent of how far away they are placed. The only exception
-is Niflheim, which is more of a dungeon than a town.
-
-Variables
-================================================================================
-
-(1) kewt_showOnline
--------------------
-If set to 1, the menus will display the online count of players in
-towns.
-
-($) kewt_cost
--------------
-Cost of warping to a town.
-
-($) kewt_niflCost
------------------
-Cost of warping to Niflheim. Different cost since Niflheim is more of a
-dungeon than a city. Also, players can't warp to Niflheim until they do the
-Niflheim Piano Key Quest.
-
-(#) kewt_travel
----------------
-Allows enabling the traveller system. The traveller system makes it so you can't
-warp to a town until you have been there first by some other means (usually
-walking) and saved with the Kafra Express in that town.
-There are three valid values for this variable: 0, 1, 2.
-0 - Disables this mode.
-1 - Uses the mode on a per character basis; that is, each character needs to
-travel to that town and save and that unlocks warping only for that
-character.
-2 - Uses the mode on a per account basis; that is, once a character has saved
-on a town, all other (and future) characters from the same account have the
-warp unlocked.
-
-(1) kewt_free
--------------
-If 1, players will be able to warp to towns even if they run out of money.
-Niflheim excepted.
-
-(%) kewt_discount
------------------
-Discount % to apply when warping while the Kafra Pass is active.
-
-////////////////////////////////////////////////////////////////////////////////
-[15] Module: Dungeon Warping (ke_warp_dungeon.txt)
-////////////////////////////////////////////////////////////////////////////////
-
-Description
-================================================================================
-Offers warps to all dungeons. Dungeon warping has two main operation modes:
-Deep Dungeon Warping and Short Dungeon Warping. Deep Dungeon warping enables
-players to warp to any level of any dungeon, while Short Dungeon Warping is
-restricted to warping only to the entrance of the dungeon. Traveller's mode is
-also available for dungeons.
-
-Variables
-================================================================================
-
-(1) kewd_showOnline
--------------------
-If set to 1, the menus will display the online online count of characters in
-the dungeons.
-
-(%) kewd_discount
------------------
-Discount % to apply when warping while the Kafra Pass is active.
-
-(#) kewd_travel
----------------
-Enables the traveller system. Just like the traveller's system for towns,
-you can't warp to any dungeon to which you have not visited first on foot and
-saved with the corresponding Kafra Express first.
-If 1, traveller's mode is enabled on a per character basis (so once a
-character saves, only that character has unlocked the warp).
-If 2, traveller's mode is enabled on a per account basis (so once a character
-saves, all charaters of the corresponding account have the warp unlocked).
-
-(1) kewd_deep
--------------
-This variable decides whether deep or short warps will be used. As explained
-on the description, enabling deep warps allows warping to any dungeon level.
-
-(%) kewd_levelCost
-------------------
-This variable only applies to deep warps. It indicates in percentage the cost
-increase per level. For example, if the dungeon costs 1000z to warp to, and
-the levelCost increase is of 50 (50%) then warping to level 2 costs 1500, lv3
-costs 2000, and so on.
-
-(%) kewd_entryDiscount
-----------------------
-The discount for using the Kafra in the dungeon entrance to warp within the
-dungeon. For example, if you use the Kafra next to Payon dungeon to warp to
-Payon Dungeon lv5, this discount is then applied. This variable only makes
-sense on deep warp mode.
-
-(1) kewd_turtleCave
--------------------
-Only used on short warps. If 1, then warping to Turtle Dungeon should lead
-directly to the cave's entrance, otherwise it warps you to the Island's
-entrance.
-
-($) kewd_<dungeon name>
----------------------
-There is a config variable for every dungeon, it specifies the base cost of
-warping to that dungeon (which is, the entrance level cost).
-
-////////////////////////////////////////////////////////////////////////////////
-[16] Module: PvP Warping (ke_pvp.txt)
-////////////////////////////////////////////////////////////////////////////////
-
-Description
-================================================================================
-The PvP warping module leads to the pvp maps named pvp_n_*-*. It has two
-modes: simple and advanced. On simple mode, every player of every level gets
-thrown into the pvp_n_1-* maps to nuke it out, on advanced mode each of
-the map groups gets their own range of permissible levels to enter. Since
-there is no sure way how characters should escape from a pvp map, they are
-currently given a butterfly wing when they warp.
-
-Variables
-================================================================================
-
-(1) kewp_showOnline
--------------------
-If 1, the menu entries will display the online count of players of each entry.
-
-(1) kewp_advanced
------------------
-Use the advanced pvp system if 1 (see module description)
-
-($) kewp_cost
--------------
-Cost of warping to the pvp rooms used in non-advanced rooms and "free for all"
-in advanced mode.
-
-($) kewp_cost1
-($) kewp_cost2
-($) kewp_cost3
-($) kewp_cost4
-($) kewp_cost5
-($) kewp_cost6
-($) kewp_cost7
---------------
-The costs for each of the pvp room groups in advanced mode.
-
-(#) kewp_baseLv1
-(#) kewp_baseLv2
-(#) kewp_baseLv3
-(#) kewp_baseLv4
-(#) kewp_baseLv5
-(#) kewp_baseLv6
-(#) kewp_baseLv7
-----------------
-These indicate the nominal base level for each room (which base level should
-characters be around to join it). Applicable only to advanced mode.
-
-(#) kewp_range
---------------
-Specifies how far away the character's level can be from the nominal value to
-still be allowed within the room. If the nominal level is 50 and the range is
-3, only characters with levels 47-53 may join.
-
-////////////////////////////////////////////////////////////////////////////////
-[17] Module: WoE Warps (warp_woe.txt)
-////////////////////////////////////////////////////////////////////////////////
-
-Description
-================================================================================
-This module allows characters to warp into the WoE grounds during (or out of)
-War of Emperium times. Players may warp directly into the Guild Dungeons if
-the proper lines are uncommented on the warp menu (See warp_woe.txt's header
-for the location of the menu entries):
-
- menu "- Cancel",-,
-// "- Guild Dungeons",M_DUNGEON,
- "- Al De Baran Guild ("<some code>"z)",L_ALDEBARAN,
- "- Geffen Guild ("<some code>"z)",L_GEFFEN,
- "- Payon Guild ("<some code>"z)",L_PAYON,
- "- Prontera Guild ("<some code>"z)",L_PRONTERA;
- return;
-
-Variables
-================================================================================
-
-(1) kewg_check
---------------
-Does a guild check. If 1, only characters who belong to a guild can use these
-warps.
-
-(1) kewg_checkAgit
-------------------
-Does the WoE times check. If 1, only during War of Emperium the warps will be
-active.
-
-(1) kewg_showOnline
--------------------
-Set to 1 to display in the menus the online count of players in each of the
-guild areas. It also adds a menu entry that displays the summary of players
-within each castle and guild grounds.
-
-(%) kewg_discount
------------------
-Discount % to be applied for warps while the Kafra Pass is active.
-
-($) kewg_baldur
-($) kewg_luina
-($) kewg_valkyrie
-($) kewg_britoniah
-------------------
-Costs to the respective guild dungeons when enabled.
-
-($) kewg_alDeBaran
-($) kewg_geffen
-($) kewg_payon
-($) kewg_prontera
-------------------
-Costs to each of the guild grounds.
-
-////////////////////////////////////////////////////////////////////////////////
-[18] The kafras.txt file: About Kafra Definitions
-////////////////////////////////////////////////////////////////////////////////
-
-The file kafras.txt contains the definition of the Kafras, which is the actual
-sprite on-screen that characters speak with. An enabled kafra may look like
-this:
-
-//Alberta
-alberta,113,53,7 script Kafra Express 116,{
- callfunc "F_KafraExpress","Kafra Express","kafra_02",0,"alberta",116,57;
-}
-
-And a disabled/commented Kafra would look like this:
-
-//Prontera Guild Grounds
-//prt_gld,127,163,5 script Kafra Express 115,{
-// callfunc "F_KafraExpress","Kafra Express","kafra_03",1,"prt_gld",129,170;
-//}
-
-For scripters, the way to define an NPC is not new, and beyond the scope of
-this document, so I'll only document the function "F_KafraExpress":
-
-F_KafraExpress (String "Kafra's name", String "kafra image file", int location, String map, int x, int save y)
-
-The first parameter, the Kafra's name, is the name that will be displayed all
-over the dialogue windows. The Kafra Image file is the image that is to be
-displayed on the screen during the npc chat (without the extension). You can
-use "" to disable the image.
-
-Location refers to the type of Kafra. Type=0 refers to Kafras in towns while
-Type=1 refers to Kafras placed in the wild, ie: in dungeons. Type=2 is for
-Kafras that should count as both town & dungeon. Under these situations, the
-menus displayed are those of the town, the type is used for the traveller's
-warping mode. Finally, Type=3 is a special type used only for the Niflheim
-Kafra.
-
-The last three Parameters are used to define the save location when you save
-your respawn. They are not needed if you use the "Save-on-spot" feature, but
-it's recommended to pass them nevertheless. Note that the map name will still
-be used when using traveller's mode.