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-rw-r--r--npc/custom/battleground/bg_tierra_01.txt12
1 files changed, 6 insertions, 6 deletions
diff --git a/npc/custom/battleground/bg_tierra_01.txt b/npc/custom/battleground/bg_tierra_01.txt
index c6a6c3b36..819fa9158 100644
--- a/npc/custom/battleground/bg_tierra_01.txt
+++ b/npc/custom/battleground/bg_tierra_01.txt
@@ -322,7 +322,7 @@ bat_a01,45,19,3 script Croix Vintenar#tv1 4_M_CRU_HEAD,{
{
if( $@TierraBG1_Victory == Bat_Team )
{ // Victory
- set .@Reward, 3;
+ set .@reward, 3;
mes "[Swandery]";
mes "Blessed Croax!!";
mes "Let's enjoy our glorious victory!";
@@ -331,7 +331,7 @@ bat_a01,45,19,3 script Croix Vintenar#tv1 4_M_CRU_HEAD,{
}
else
{ //
- set .@Reward, 1;
+ set .@reward, 1;
mes "[Swandery]";
mes "Oh, " + strcharinfo(0) + ". Don't be sad.";
mes "Even though we didn't win, we did our best.";
@@ -340,7 +340,7 @@ bat_a01,45,19,3 script Croix Vintenar#tv1 4_M_CRU_HEAD,{
}
setquest 2069;
- getitem 7828, .@Reward;
+ getitem 7828, .@reward;
bg_leave;
warp "bat_room",155,150;
end;
@@ -353,7 +353,7 @@ bat_a01,53,377,3 script Guillaume Vintenar#tv1 4_M_KY_HEAD,{
{
if( $@TierraBG1_Victory == Bat_Team )
{ // Victory
- set .@Reward, 3;
+ set .@reward, 3;
mes "[Swandery]";
mes "Blessed Guillaume!!";
mes "Let's enjoy our glorious victory!";
@@ -362,7 +362,7 @@ bat_a01,53,377,3 script Guillaume Vintenar#tv1 4_M_KY_HEAD,{
}
else
{ //
- set .@Reward, 1;
+ set .@reward, 1;
mes "[Swandery]";
mes "You lost, but you're dedicated to this battle.";
mes "This is a reward for your great dedication by Guillaume Marollo!";
@@ -371,7 +371,7 @@ bat_a01,53,377,3 script Guillaume Vintenar#tv1 4_M_KY_HEAD,{
}
setquest 2069;
- getitem 7828, .@Reward;
+ getitem 7828, .@reward;
bg_leave;
warp "bat_room",155,150;
end;