diff options
Diffstat (limited to 'npc/custom/battleground/bg_kvm01.txt')
-rw-r--r-- | npc/custom/battleground/bg_kvm01.txt | 44 |
1 files changed, 20 insertions, 24 deletions
diff --git a/npc/custom/battleground/bg_kvm01.txt b/npc/custom/battleground/bg_kvm01.txt index 36c758f37..aa12759b9 100644 --- a/npc/custom/battleground/bg_kvm01.txt +++ b/npc/custom/battleground/bg_kvm01.txt @@ -5,7 +5,7 @@ // Registration NPC's // ********************************************************************* -bat_room,253,227,4 script Registration::KvM01R_Guillaume 418,{ // KvM Guillaume +bat_room,253,227,4 script Registration::KvM01R_Guillaume 4_M_KY_KNT,{ // KvM Guillaume end; OnInit: @@ -17,7 +17,7 @@ OnEnterBG: end; } -bat_room,253,204,0 script Registration::KvM01R_Croix 414,{ // KvM Croix +bat_room,253,204,0 script Registration::KvM01R_Croix 4_M_CRU_KNT,{ // KvM Croix end; OnInit: @@ -32,7 +32,7 @@ OnEnterBG: // Light Effects // ********************************************************************* -bat_c01,54,123,0 script #bat_c01a 111,{ +bat_c01,54,123,0 script #bat_c01a HIDDEN_NPC,{ end; OnKvM01LightA: misceffect 54; end; @@ -40,11 +40,11 @@ OnKvM01LightB: misceffect 55; end; OnKvM01LightC: misceffect 56; end; } -bat_c01,56,125,0 duplicate(#bat_c01a) #bat_c01b 111 -bat_c01,58,127,0 duplicate(#bat_c01a) #bat_c01c 111 -bat_c01,141,56,0 duplicate(#bat_c01a) #bat_c01d 111 -bat_c01,143,58,0 duplicate(#bat_c01a) #bat_c01e 111 -bat_c01,145,60,0 duplicate(#bat_c01a) #bat_c01f 111 +bat_c01,56,125,0 duplicate(#bat_c01a) #bat_c01b HIDDEN_NPC +bat_c01,58,127,0 duplicate(#bat_c01a) #bat_c01c HIDDEN_NPC +bat_c01,141,56,0 duplicate(#bat_c01a) #bat_c01d HIDDEN_NPC +bat_c01,143,58,0 duplicate(#bat_c01a) #bat_c01e HIDDEN_NPC +bat_c01,145,60,0 duplicate(#bat_c01a) #bat_c01f HIDDEN_NPC // Battleground Engine // ********************************************************************* @@ -282,7 +282,7 @@ OnTimer60000: // Battleground Therapist // ********************************************************************* -bat_c01,51,130,5 script Therapist in battle::TherapistKvM01a 95,{ +bat_c01,51,130,5 script Therapist in battle::TherapistKvM01a 4_F_SISTER,{ mes "[Therapist in battle]"; mes "Just close your eyes, and take a deep breathe."; mes "You can be free from pain."; @@ -290,7 +290,7 @@ bat_c01,51,130,5 script Therapist in battle::TherapistKvM01a 95,{ close; } -bat_c01,148,53,1 script Therapist in battle::TherapistKvM01b 95,{ +bat_c01,148,53,1 script Therapist in battle::TherapistKvM01b 4_F_SISTER,{ mes "[Therapist in battle]"; mes "Just close your eyes, and take a deep breathe."; mes "You can be free from pain."; @@ -301,7 +301,7 @@ bat_c01,148,53,1 script Therapist in battle::TherapistKvM01b 95,{ // Battleground rewards // ********************************************************************* -bat_c01,51,130,5 script Guillaume Vintenar::VintenarKvM01a 419,{ +bat_c01,51,130,5 script Guillaume Vintenar::VintenarKvM01a 4_M_KY_HEAD,{ if( $@KvM01BG_Victory ) { if( $@KvM01BG_Victory == 3 ) @@ -313,16 +313,14 @@ bat_c01,51,130,5 script Guillaume Vintenar::VintenarKvM01a 419,{ } else if( $@KvM01BG_Victory == Bat_Team ) { // Victory - set .@Reward, 5; + set .@reward, 5; mes "[Swandery]"; mes "Blessed Guillaume!!"; mes "Let's enjoy our glorious victory!"; mes "" + strcharinfo(0) + ", its a sign reflecting victory"; close2; - } - else - { // - set .@Reward, 1; + } else { + set .@reward, 1; mes "[Swandery]"; mes "You lost, but you're dedicated to this battle."; mes "This is a reward for your great dedication by Guillaume Marollo!"; @@ -331,7 +329,7 @@ bat_c01,51,130,5 script Guillaume Vintenar::VintenarKvM01a 419,{ } setquest 6025; - getitem 7773, .@Reward; + getitem 7773, .@reward; bg_leave; warp "bat_room",155,150; end; @@ -339,7 +337,7 @@ bat_c01,51,130,5 script Guillaume Vintenar::VintenarKvM01a 419,{ end; } -bat_c01,148,53,1 script Croix Vintenar::VintenarKvM01b 415,{ +bat_c01,148,53,1 script Croix Vintenar::VintenarKvM01b 4_M_CRU_HEAD,{ if( $@KvM01BG_Victory ) { if( $@KvM01BG_Victory == 3 ) @@ -351,16 +349,14 @@ bat_c01,148,53,1 script Croix Vintenar::VintenarKvM01b 415,{ } else if( $@KvM01BG_Victory == Bat_Team ) { // Victory - set .@Reward, 5; + set .@reward, 5; mes "[Swandery]"; mes "Blessed Croax!!"; mes "Let's enjoy our glorious victory!"; mes "" + strcharinfo(0) + ", its a sign reflecting victory"; close2; - } - else - { // - set .@Reward, 1; + } else { + set .@reward, 1; mes "[Swandery]"; mes "Oh, " + strcharinfo(0) + ". Don't be sad."; mes "Even though we didn't win, we did our best."; @@ -369,7 +365,7 @@ bat_c01,148,53,1 script Croix Vintenar::VintenarKvM01b 415,{ } setquest 6025; - getitem 7773, .@Reward; + getitem 7773, .@reward; bg_leave; warp "bat_room",155,150; end; |