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-rw-r--r--npc/cities/alberta.txt36
-rw-r--r--npc/cities/aldebaran.txt66
-rw-r--r--npc/cities/amatsu.txt62
-rw-r--r--npc/cities/ayothaya.txt52
-rw-r--r--npc/cities/comodo.txt56
-rw-r--r--npc/cities/einbech.txt50
-rw-r--r--npc/cities/einbroch.txt86
-rw-r--r--npc/cities/geffen.txt28
-rw-r--r--npc/cities/gonryun.txt52
-rw-r--r--npc/cities/hugel.txt71
-rw-r--r--npc/cities/izlude.txt38
-rw-r--r--npc/cities/jawaii.txt56
-rw-r--r--npc/cities/lighthalzen.txt186
-rw-r--r--npc/cities/louyang.txt68
-rw-r--r--npc/cities/lutie.txt22
-rw-r--r--npc/cities/morocc.txt44
-rw-r--r--npc/cities/niflheim.txt54
-rw-r--r--npc/cities/payon.txt44
-rw-r--r--npc/cities/prontera.txt36
-rw-r--r--npc/cities/rachel.txt66
-rw-r--r--npc/cities/umbala.txt60
-rw-r--r--npc/cities/valkyrie.txt42
-rw-r--r--npc/cities/yuno.txt26
23 files changed, 650 insertions, 651 deletions
diff --git a/npc/cities/alberta.txt b/npc/cities/alberta.txt
index 7f297bf61..25cdf6d52 100644
--- a/npc/cities/alberta.txt
+++ b/npc/cities/alberta.txt
@@ -13,7 +13,7 @@
//= 1.1 Negative input bug fixed [Lupus]
//= 1.2 Fixed typos in script [massdriller]
//= 1.3 Ran through spellcheck system [massdriller]
-//= 1.4 Someone forget a .gat in an NPC header [Fredzilla]
+//= 1.4 Someone forget a in an NPC header [Fredzilla]
//= 1.5 Fixed typo in script. [massdriller]
//= 1.6 Fixed some typos, optimized, added Gotanblue#2 to be able to return back to Alberta [Lupus]
//= 1.7 Fixed Phelix bugs [Lupus]
@@ -24,19 +24,19 @@
//============================================================
//NewsPaper(?)
-alberta.gat,148,53,1 script Newspaper Girl 831,{end;}
+alberta,148,53,1 script Newspaper Girl 831,{end;}
//???
-alberta.gat,148,60,3 script Man#03 833,{end;}
+alberta,148,60,3 script Man#03 833,{end;}
// Young Man -----------------------------------------------------------
-alberta_in.gat,20,183,6 script Young Man 49,{
+alberta_in,20,183,6 script Young Man 49,{
mes "[Merchant]";
mes "People say that ^0000ffGungnir^000000 is the legendary spear that never misses its target. If that's true, then it's simply amazing.";
close;
}
// Merchant -------------------------------------------------
-alberta.gat,97,51,7 script Merchant#01 84,{
+alberta,97,51,7 script Merchant#01 84,{
mes "[Merchant]";
mes "When you travel to many places like I do, you often hear a lot of rumors. There is one rumor I heard that is really interesting.";
next;
@@ -50,7 +50,7 @@ alberta.gat,97,51,7 script Merchant#01 84,{
}
// Merchant ---------------------------------------------------------
-alberta.gat,53,39,8 script Merchant#02 74,{
+alberta,53,39,8 script Merchant#02 74,{
mes "[Merchant]";
mes "Oh, you look like a stranger. Welcome to Alberta.";
emotion e_gasp;
@@ -69,7 +69,7 @@ alberta.gat,53,39,8 script Merchant#02 74,{
}
// Merchant -------------------------------------------------
-alberta.gat,58,80,8 script Merchant#03 99,{
+alberta,58,80,8 script Merchant#03 99,{
mes "[Merchant]";
if(rand(2)) goto R_1;
mes "We merchants can open a roadside stand and do business. With the ^0000ffDiscount skill^000000 we can buy goods from stores for low prices.";
@@ -87,7 +87,7 @@ alberta.gat,58,80,8 script Merchant#03 99,{
}
// Phina -------------------------------------------------------
-alberta.gat,62,156,2 script Phina 102,{
+alberta,62,156,2 script Phina 102,{
set @TEMP,rand(3);
mes "[Phina]";
if(@TEMP == 1) goto R_1;
@@ -127,7 +127,7 @@ alberta.gat,62,156,2 script Phina 102,{
}
// Grandma -----------------------------------------------------
-alberta.gat,93,174,2 script Grandma 103,{
+alberta,93,174,2 script Grandma 103,{
mes "[Grandma]";
mes "Some time ago a derelict ship drifted into the Alberta harbor. Some of the town's young people went into the ship to find survivors.";
next;
@@ -158,7 +158,7 @@ alberta.gat,93,174,2 script Grandma 103,{
}
// Drunken old man ----------------------------------------------------------------
-alberta.gat,131,139,4 script Drunken old man 709,{
+alberta,131,139,4 script Drunken old man 709,{
mes "[Drunken old man]";
mes "(~hiccup~)... Huh?... Wh-what are you staring at? Get lost!!";
next;
@@ -199,7 +199,7 @@ alberta.gat,131,139,4 script Drunken old man 709,{
}
// Soda Man ----------------------------------------------------
-alberta.gat,90,71,3 script Soda Man 89,{
+alberta,90,71,3 script Soda Man 89,{
mes "[Soda Man]";
mes "Ummm.... delicious....";
emotion e_ok;
@@ -228,7 +228,7 @@ alberta.gat,90,71,3 script Soda Man 89,{
//<=================================================== Marina (Docks/Port) ===================================================>\\
// Sailor Fisk ----------------------------------------------------------------
-alberta.gat,189,151,5 script Sailor Fisk 100,{
+alberta,189,151,5 script Sailor Fisk 100,{
mes "[Sailor Fisk]";
mes "Ahoy matey, where'd ya wanna go?";
next;
@@ -236,7 +236,7 @@ alberta.gat,189,151,5 script Sailor Fisk 100,{
if(Zeny < 500) goto L_NoZeny;
set Zeny, Zeny - 500;
- warp "izlude.gat",176,182;
+ warp "izlude",176,182;
close;
L_NoZeny:
@@ -248,7 +248,7 @@ alberta.gat,189,151,5 script Sailor Fisk 100,{
}
// Phelix ------------------------------------------------------------------
-alberta.gat,190,173,4 script Phelix 85,{
+alberta,190,173,4 script Phelix 85,{
mes "[Phelix]";
mes "What the hell are you doing here?";
@@ -314,7 +314,7 @@ alberta.gat,190,173,4 script Phelix 85,{
//<=================================================== Sunken Ship ======================================================>\\
// Paul ----------------------------------------------------------------
-alberta.gat,195,151,3 script Paul 86,{
+alberta,195,151,3 script Paul 86,{
mes "[Paul]";
mes "Good day. Would you like be part of the Sunken Ship event, provided by Cool Event Corp.?";
next;
@@ -329,7 +329,7 @@ alberta.gat,195,151,3 script Paul 86,{
if(Zeny < 200) goto L_NoZeny;
set Zeny, Zeny - 200;
- warp "alb2trea.gat",62,69;
+ warp "alb2trea",62,69;
close;
M_End:
mes "[Paul]";
@@ -344,13 +344,13 @@ alberta.gat,195,151,3 script Paul 86,{
}
// Sailor --------------------------------------------------
-alb2trea.gat,39,50,5 script Sailor 100,{
+alb2trea,39,50,5 script Sailor 100,{
mes "[Sailor]";
mes "Do you wanna return?";
next;
menu "Return to Alberta",-,"Quit",MEnd;
- warp "alberta.gat",192,169;
+ warp "alberta",192,169;
MEnd:
close;
} \ No newline at end of file
diff --git a/npc/cities/aldebaran.txt b/npc/cities/aldebaran.txt
index a69434260..a6019d5af 100644
--- a/npc/cities/aldebaran.txt
+++ b/npc/cities/aldebaran.txt
@@ -26,7 +26,7 @@
// Panama --------------------------------------------------------------
-aldebaran.gat,46,129,4 script Panama 97,{
+aldebaran,46,129,4 script Panama 97,{
mes "[Panama]";
mes "Al De Baran has been widely known throughout Rune-Midgard Kingdom as the City of canals.";
next;
@@ -48,7 +48,7 @@ aldebaran.gat,46,129,4 script Panama 97,{
}
// Miller ------------------------------------------------------------------------
-aldebaran.gat,49,93,4 script Miller 83,{
+aldebaran,49,93,4 script Miller 83,{
mes "[Miller]";
mes "Did you know that LEVEL 4 weapons exist?";
next;
@@ -58,7 +58,7 @@ aldebaran.gat,49,93,4 script Miller 83,{
}
// Senorita Sylvia -----------------------------------------------------------
-aldebaran.gat,60,70,4 script Senorita Sylvia 69,{
+aldebaran,60,70,4 script Senorita Sylvia 69,{
mes "[Senorita Sylvia]";
mes "I came all the way out here from Prontera because I heard that the Kafra Main Office is somewhere in the city of Al De Baran";
next;
@@ -93,7 +93,7 @@ aldebaran.gat,60,70,4 script Senorita Sylvia 69,{
}
// Quatro ----------------------------------------------------------------
-aldebaran.gat,64,104,4 script Quatro 55,{
+aldebaran,64,104,4 script Quatro 55,{
mes "[Quatro]";
mes "It has been rumored that famous blacksmith came to this town from Geffen...";
M_Menu:
@@ -123,7 +123,7 @@ M_Menu:
}
// Isenberg ---------------------------------------------------------------------
-aldebaran.gat,67,154,4 script Isenberg 98,{
+aldebaran,67,154,4 script Isenberg 98,{
mes "[Isenberg]";
mes "Mount Mjolnir and the Payon Forest are both notorious for high amounts of rainfall.";
M_Menu:
@@ -170,7 +170,7 @@ M_Menu:
}
// Joanne ------------------------------------------------------------------------------
-aldebaran.gat,81,61,4 script Joanne 101,{
+aldebaran,81,61,4 script Joanne 101,{
mes "[Joanne]";
mes "I like to go gathering sea shells. It is really fun";
next;
@@ -195,7 +195,7 @@ aldebaran.gat,81,61,4 script Joanne 101,{
}
// Bebe -------------------------------------------------------------------
-aldebaran.gat,86,228,4 script Bebe 703,{
+aldebaran,86,228,4 script Bebe 703,{
mes "[Bebe]";
mes "A while back I went out for a walk towards Mt.Mjolnir, carrying a 'Savage Babe' with me.";
M_Menu:
@@ -242,7 +242,7 @@ M_Menu:
}
// Epthiel -----------------------------------------------------------------
-aldebaran.gat,90,170,4 script Epthiel 47,{
+aldebaran,90,170,4 script Epthiel 47,{
mes "[Epthiel]";
mes "Some weapons and armor have slots in them. This allows you to insert monster cards into them.";
M_Menu:
@@ -275,7 +275,7 @@ M_Menu:
}
// Daniel --------------------------------------------------------------------------
-aldebaran.gat,93,80,4 script Daniel 48,{
+aldebaran,93,80,4 script Daniel 48,{
mes "[Daniel]";
mes "With waterways everywhere, the city of Al De Baran is a wonderful place to live.";
next;
@@ -305,7 +305,7 @@ aldebaran.gat,93,80,4 script Daniel 48,{
}
// Munster -----------------------------------------------------------------
-aldebaran.gat,113,70,2 script Munster 48,{
+aldebaran,113,70,2 script Munster 48,{
mes "[Munster]";
mes "My family used to live in Geffen, the homeland of blacksmiths. We moved to Al De Baran last winter.";
next;
@@ -333,7 +333,7 @@ aldebaran.gat,113,70,2 script Munster 48,{
}
// Phracon Guy --------------------------------------------------------------
-aldebaran.gat,117,181,4 script Phracon Guy 48,{
+aldebaran,117,181,4 script Phracon Guy 48,{
mes "[Phracon Guy]";
mes "Lv 1 weapons require a metal called 'Phracon' to be upgraded.";
next;
@@ -366,7 +366,7 @@ aldebaran.gat,117,181,4 script Phracon Guy 48,{
}
// Alchemy Guy Chemirre -----------------------------------------------------------
-aldebaran.gat,121,231,4 script Alchemy Guy Chemirre 740,{
+aldebaran,121,231,4 script Alchemy Guy Chemirre 740,{
mes "[Alchemy Guy Chemirre]";
mes "The Alchemist is one of the 2nd Job Classes and involves the creation of rare and valuable items from abundant materials.";
M_Menu:
@@ -423,7 +423,7 @@ M_Menu:
}
// Anastasia --------------------------------------------------------------
-aldebaran.gat,146,124,4 script Anastasia 101,{
+aldebaran,146,124,4 script Anastasia 101,{
mes "[Anastasia]";
mes "Somewhere in Rune-Midgard exists the^3355FF' Assassin Guild '^000000.";
next;
@@ -453,7 +453,7 @@ aldebaran.gat,146,124,4 script Anastasia 101,{
}
// Stromme ---------------------------------------------------------
-aldebaran.gat,159,242,4 script Stromme 119,{
+aldebaran,159,242,4 script Stromme 119,{
mes "[Stromme]";
mes "When you spend some time in Mt. Mjolnir, you'll start to notice something.";
next;
@@ -486,7 +486,7 @@ aldebaran.gat,159,242,4 script Stromme 119,{
}
// Joo Jahk ------------------------------------------------------
-aldebaran.gat,180,46,4 script Joo Jahk 88,{
+aldebaran,180,46,4 script Joo Jahk 88,{
mes "[Joo Jahk]";
mes "I am a tourist from Payon, the city within the forest. I noticed that it's very cool here... probably due to the waterways.";
next;
@@ -517,7 +517,7 @@ aldebaran.gat,180,46,4 script Joo Jahk 88,{
}
// Gavin -------------------------------------------------------------------
-aldebaran.gat,212,122,4 script Gavin 97,{
+aldebaran,212,122,4 script Gavin 97,{
mes "Welcome! We, the towns people of Al De Baran, ALL welcome you . . . . .";
next;
mes "[Gavin]";
@@ -545,7 +545,7 @@ aldebaran.gat,212,122,4 script Gavin 97,{
// Giddy Fellow ------------------------------------------------------------------
-aldeba_in.gat,152,47,4 script Giddy Fellow 97,{
+aldeba_in,152,47,4 script Giddy Fellow 97,{
mes "[Giddy Fellow]";
mes "E..E..E..Emergenc----y!!! I CAN'T find my pet chicken anywhere!!";
emotion e_omg;
@@ -570,7 +570,7 @@ aldeba_in.gat,152,47,4 script Giddy Fellow 97,{
}
// Master ----------------------------------------------------------
-aldeba_in.gat,156,179,4 script Master#02 61,{
+aldeba_in,156,179,4 script Master#02 61,{
mes "[Master]";
if(sex==0) mes "Oh hello. Don't mind me, I'm just a perverted old man.... la di da.......";
if(sex==0) close;
@@ -658,7 +658,7 @@ aldeba_in.gat,156,179,4 script Master#02 61,{
}
// RS125 ------------------------------------------------------------------------
-aldeba_in.gat,234,241,4 script RS125 48,{
+aldeba_in,234,241,4 script RS125 48,{
mes "[RS125]";
mes "Even if my first name is not human, and my manner of speech is not very eloquent, please don't be afraid of me.";
mes "I'm actually a warm hearted person.";
@@ -702,7 +702,7 @@ aldeba_in.gat,234,241,4 script RS125 48,{
}
// Nice Looking Guy ----------------------------------------------------------
-aldeba_in.gat,219,61,4 script Nice Looking Guy 109,{
+aldeba_in,219,61,4 script Nice Looking Guy 109,{
mes "[Nice Looking Guy]";
mes "Forget about the doofus living next door.";
next;
@@ -716,7 +716,7 @@ aldeba_in.gat,219,61,4 script Nice Looking Guy 109,{
}
// Evil Looking Guy --------------------------------------------------------------
-aldeba_in.gat,223,121,2 script Evil looking Guy 63,{
+aldeba_in,223,121,2 script Evil looking Guy 63,{
mes "[Evil Looking Guy]";
mes "Hey dude! Don't you think it's rude for a stranger to enter someone else's house?";
emotion e_what;
@@ -764,7 +764,7 @@ aldeba_in.gat,223,121,2 script Evil looking Guy 63,{
//<=================================================== Kafra Corp. Headquarters ==========================================================>\\
// Kafra Jasmine -------------------------
-aldeba_in.gat,24,245,4 script Kafra Jasmine 115,{
+aldeba_in,24,245,4 script Kafra Jasmine 115,{
cutin "kafra_03",2;
mes "[Kafra Jasmine]";
mes "Hi~ I am Kafra type Jasmine. Thank you for coming all the way to the Kafra Main Office here in Al De Baran!";
@@ -819,7 +819,7 @@ aldeba_in.gat,24,245,4 script Kafra Jasmine 115,{
}
// Special Reserve ----------------------------------------------
-aldeba_in.gat,79,161,6 script Kafra#04 115,{
+aldeba_in,79,161,6 script Kafra#04 115,{
cutin "kafra_03",2;
mes "[Kafra]";
mes "Welcome, ^6666FF" + strcharinfo(0) + "^000000. This is where you can trade in your special reserve points for useful items and cool prizes.";
@@ -1006,7 +1006,7 @@ M_Menu:
}
// Special Reserve 2 ----------------------------------------------
-aldeba_in.gat,88,161,3 script Kafra#05 115,{
+aldeba_in,88,161,3 script Kafra#05 115,{
cutin "kafra_03",2;
mes "[Kafra]";
mes "Welcome ^5577FF"+strcharinfo(0)+"^000000. We are currently having a special event for our customers.";
@@ -1148,7 +1148,7 @@ sF_Spin:
// Kafra Pavianne -----------------------------
-aldeba_in.gat,81,166,4 script Kafra Pavianne 117,{
+aldeba_in,81,166,4 script Kafra Pavianne 117,{
cutin "kafra_01",2;
mes "[Kafra Pavianne]";
mes "Welcome! I'm Pavianne,";
@@ -1216,7 +1216,7 @@ aldeba_in.gat,81,166,4 script Kafra Pavianne 117,{
}
// Kafra Blossom -----------------------------------
-aldeba_in.gat,83,244,4 script Kafra Blossom 116,{
+aldeba_in,83,244,4 script Kafra Blossom 116,{
cutin "kafra_02",2;
mes "[Kafra Blossom]";
mes "..... Pavianne is soooo old school! She's too stubborn is what it is...";
@@ -1249,7 +1249,7 @@ aldeba_in.gat,83,244,4 script Kafra Blossom 116,{
}
// Kafra Curly Sue ---------------------------------
-aldeba_in.gat,91,244,4 script Kafra Curly Sue 112,{
+aldeba_in,91,244,4 script Kafra Curly Sue 112,{
cutin "kafra_06",2;
mes "[Kafra Curly Sue]";
mes "Hello, hello! I'm the youngest of all Kafra personnel, the Kafra cutey....";
@@ -1278,7 +1278,7 @@ aldeba_in.gat,91,244,4 script Kafra Curly Sue 112,{
}
// Kafra Roxie --------------------------------------
-aldeba_in.gat,148,244,4 script Kafra Roxie 114,{
+aldeba_in,148,244,4 script Kafra Roxie 114,{
cutin "kafra_04",2;
mes "[Kafra Roxie]";
mes "Welcome! I'm Kafra type 'Roxie'. Let me let you in on a special secret about the Kafras!";
@@ -1311,7 +1311,7 @@ aldeba_in.gat,148,244,4 script Kafra Roxie 114,{
//<====================================================== Clock Tower ==============================================================>\\
// Clock Keeper ---------------------------------------------------------------
-aldebaran.gat,143,136,4 script Clock Keeper 89,{
+aldebaran,143,136,4 script Clock Keeper 89,{
mes "[Clock Keeper]";
mes "Let me introduce myself, I am 'Monster A' of the Al De Baran Clock Tower, and the Committee of 'Heaven on Earth'.";
next;
@@ -1369,7 +1369,7 @@ aldebaran.gat,143,136,4 script Clock Keeper 89,{
}
// Gatekeeper Riku -------------------------------------------------------------------
-c_tower3.gat,10,249,4 script Gatekeeper#01 84,{
+c_tower3,10,249,4 script Gatekeeper#01 84,{
mes "[Gatekeeper Riku]";
mes "Welcome to ";
mes "Kinase - Blue Gallino";
@@ -1442,7 +1442,7 @@ c_tower3.gat,10,249,4 script Gatekeeper#01 84,{
mes "Please, You may enter.";
mes "May God bless you ..";
next;
- warp "c_tower4.gat",185,44;
+ warp "c_tower4",185,44;
close;
L_Check_Key:
@@ -1463,7 +1463,7 @@ c_tower3.gat,10,249,4 script Gatekeeper#01 84,{
}
//<======================================== Al De Baran Dungeon ==========================================>\\
-alde_dun03.gat,264,16,4 script Gatekeeper#02 101,{
+alde_dun03,264,16,4 script Gatekeeper#02 101,{
mes "[Gatekeeper Boy]";
mes "Welcome to";
mes "Kinase - Blue Gallino";
@@ -1537,7 +1537,7 @@ alde_dun03.gat,264,16,4 script Gatekeeper#02 101,{
mes "Please,You may enter.";
mes "May God bless you ..";
next;
- warp "alde_dun04.gat",79,267;
+ warp "alde_dun04",79,267;
close;
L_Check_Key:
diff --git a/npc/cities/amatsu.txt b/npc/cities/amatsu.txt
index fd30868f6..cecec0704 100644
--- a/npc/cities/amatsu.txt
+++ b/npc/cities/amatsu.txt
@@ -22,7 +22,7 @@
//= 1.1 Split quests into quests/quests_amatsu.txt [Evera]
//= 1.2 Fixed missing name [Evera]
//=====================================================================
-alberta.gat,245,93,4 script Sea Captain#01 709,{
+alberta,245,93,4 script Sea Captain#01 709,{
mes "[Walter Moers]";
mes "Hey, there.";
mes "Have you ever heard that there";
@@ -142,7 +142,7 @@ alberta.gat,245,93,4 script Sea Captain#01 709,{
close;
}
//=====================================================================
-amatsu.gat,194,79,4 script Sea Captain#02 709,{
+amatsu,194,79,4 script Sea Captain#02 709,{
mes "[Walter Moers]";
mes "You came... Did you enjoy";
mes "your trip to Amatsu...?";
@@ -167,7 +167,7 @@ amatsu.gat,194,79,4 script Sea Captain#02 709,{
//=====================================================================
// Amatsu Citizen
//=====================================================================
-amatsu.gat,179,107,4 script John 86,{
+amatsu,179,107,4 script John 86,{
mes "[John]";
mes "Hey.";
mes "You seem like me,";
@@ -216,7 +216,7 @@ amatsu.gat,179,107,4 script John 86,{
close;
}
//=====================================================================
-amatsu.gat,185,116,4 script Drunken Man 765,{
+amatsu,185,116,4 script Drunken Man 765,{
mes "[Ralph]";
mes "Cough. I'm old and useless.";
mes "Only brute strength. Cough.";
@@ -255,7 +255,7 @@ L1:
close;
}
//=====================================================================
-amatsu.gat,217,179,0 script Old Women 760,{
+amatsu,217,179,0 script Old Women 760,{
mes "[Hashey]";
mes "My husband is so into gambling, it worries me to death.";
mes "Went to that town that's really far away, lost a lot of zeny again.";
@@ -268,7 +268,7 @@ amatsu.gat,217,179,0 script Old Women 760,{
close;
}
//=====================================================================
-amatsu.gat,205,163,4 script Mimi 759,{
+amatsu,205,163,4 script Mimi 759,{
mes "[Mimi]";
mes "Phew..";
mes "Did you see the Ms. Amatsu besides the dock?";
@@ -283,7 +283,7 @@ amatsu.gat,205,163,4 script Mimi 759,{
close;
}
//=====================================================================
-amatsu.gat,230,160,4 script Lady 757,{
+amatsu,230,160,4 script Lady 757,{
mes "[Yorukoc]";
mes "Although I come to the well for water everyday,";
mes "if it's misty or rainy,";
@@ -297,7 +297,7 @@ amatsu.gat,230,160,4 script Lady 757,{
close;
}
//=====================================================================
-amatsu.gat,119,164,4 script Guard Soldier#03 767,{
+amatsu,119,164,4 script Guard Soldier#03 767,{
mes "[Guard Soldier]";
mes "Are you from Rune-Midgard?";
mes "Welcome to the town of Amatsu.";
@@ -313,7 +313,7 @@ amatsu.gat,119,164,4 script Guard Soldier#03 767,{
close;
}
//=====================================================================
-amatsu.gat,112,164,4 script Guard Soldier#04 767,{
+amatsu,112,164,4 script Guard Soldier#04 767,{
mes "[Guard Soldier]";
mes "This is the best castle in Amatsu,";
mes "called the East Lake Castle.";
@@ -329,7 +329,7 @@ amatsu.gat,112,164,4 script Guard Soldier#04 767,{
}
//=====================================================================
-ama_in02.gat,207,40,6 script Guard Soldier#05 767,{
+ama_in02,207,40,6 script Guard Soldier#05 767,{
mes "[Guard Soldier]";
mes "Welcome,";
mes "The Master specifically allowed";
@@ -341,7 +341,7 @@ ama_in02.gat,207,40,6 script Guard Soldier#05 767,{
close;
}
//=====================================================================
-ama_in02.gat,207,49,6 script Guard Soldier#06 767,{
+ama_in02,207,49,6 script Guard Soldier#06 767,{
mes "[Guard Soldier]";
mes "The master is really a great guy.";
mes "Who would have thought that anyone could";
@@ -356,7 +356,7 @@ ama_in02.gat,207,49,6 script Guard Soldier#06 767,{
close;
}
//=====================================================================
-ama_in02.gat,187,57,2 script Soldier#01 767,{
+ama_in02,187,57,2 script Soldier#01 767,{
mes "[Ichiro]";
mes "Welcome, our master";
mes "has already prepared a place";
@@ -371,7 +371,7 @@ ama_in02.gat,187,57,2 script Soldier#01 767,{
close;
}
//=====================================================================
-ama_in02.gat,37,157,4 script Soldier#03 767,{
+ama_in02,37,157,4 script Soldier#03 767,{
mes "[Sbarro]";
mes "This is our soldier's";
mes "training ground.";
@@ -399,7 +399,7 @@ ama_in02.gat,37,157,4 script Soldier#03 767,{
close;
}
//=====================================================================
-ama_in02.gat,32,51,6 script Shiro 767,{
+ama_in02,32,51,6 script Shiro 767,{
mes "[Shiro]";
mes "Cough cough, cough cough, what... leave me alone";
mes "Go visit another place...";
@@ -419,7 +419,7 @@ ama_in02.gat,32,51,6 script Shiro 767,{
close;
}
//=====================================================================
-ama_in02.gat,40,167,3 script Soldier#04 767,{
+ama_in02,40,167,3 script Soldier#04 767,{
mes "[Kuro]";
mes "Shh... customer, please be quiet.";
mes "I will tell you a story";
@@ -449,7 +449,7 @@ ama_in02.gat,40,167,3 script Soldier#04 767,{
close;
}
//=====================================================================
-ama_in02.gat,32,167,5 script Kukuro 767,{
+ama_in02,32,167,5 script Kukuro 767,{
mes "[Kukuro]";
mes "That guy is always rambling";
mes "some gibberish, saying that our master";
@@ -472,7 +472,7 @@ ama_in02.gat,32,167,5 script Kukuro 767,{
close;
}
//=====================================================================
-ama_in02.gat,42,34,2 script Soldier#05 767,{
+ama_in02,42,34,2 script Soldier#05 767,{
mes "[Hakiro]";
mes "Rest for a while before leaving,";
mes "master has already prepared";
@@ -490,7 +490,7 @@ ama_in02.gat,42,34,2 script Soldier#05 767,{
}
//=====================================================================
-ama_in02.gat,203,156,4 script Soldier#06 767,{
+ama_in02,203,156,4 script Soldier#06 767,{
mes "[Hakiro]";
mes "Master is in there.";
mes "If you want to go greet him,";
@@ -505,7 +505,7 @@ ama_in02.gat,203,156,4 script Soldier#06 767,{
}
//=====================================================================
-ama_in02.gat,195,156,4 script Soldier#07 767,{
+ama_in02,195,156,4 script Soldier#07 767,{
mes "[Kuro]";
mes "Damn, maybe the master";
mes "is having a hard time right now.";
@@ -520,7 +520,7 @@ ama_in02.gat,195,156,4 script Soldier#07 767,{
close;
}
-ama_in01.gat,169,173,0 script Miko 769,{
+ama_in01,169,173,0 script Miko 769,{
mes "[Tokari]";
mes "I'm not a real shrine maiden.";
mes "my friend, Takikuwi told me to try on";
@@ -542,7 +542,7 @@ ama_in01.gat,169,173,0 script Miko 769,{
close;
}
-amatsu.gat,269,221,1 script Proposing Girl 758,{
+amatsu,269,221,1 script Proposing Girl 758,{
mes "[Hutari Sioko]";
mes "Nice to meet you";
mes "my name is Hutari Sioko,";
@@ -577,7 +577,7 @@ amatsu.gat,269,221,1 script Proposing Girl 758,{
close;
}
-amatsu.gat,287,266,3 script Jyaburo 766,{
+amatsu,287,266,3 script Jyaburo 766,{
mes "[Jyaburo]";
mes "This is a special place";
mes "for my wife and me";
@@ -620,7 +620,7 @@ amatsu.gat,287,266,3 script Jyaburo 766,{
close;
}
-amatsu.gat,274,178,0 script Vet 735,{
+amatsu,274,178,0 script Vet 735,{
mes "[Sakura Seiichi]";
mes "Oww... I'm not a suspicious guy,";
mes "please don't be surprised, I am just";
@@ -680,7 +680,7 @@ L2:
close;
}
-amatsu.gat,283,203,1 script PokePoke 738,{
+amatsu,283,203,1 script PokePoke 738,{
emotion e_swt2;
mes "[Pokepoke]";
mes "The tree on this hill";
@@ -709,7 +709,7 @@ amatsu.gat,283,203,1 script PokePoke 738,{
close;
}
-amatsu.gat,261,197,4 script Legendary Sakura Tree 111,{
+amatsu,261,197,4 script Legendary Sakura Tree 111,{
mes "^0000FFJust as she said";
mes "this tree is famous because";
mes "many couples confessed their love here";
@@ -726,7 +726,7 @@ amatsu.gat,261,197,4 script Legendary Sakura Tree 111,{
close;
}
-ama_in02.gat,61,27,6 script Alchemist#amatsu 749,{
+ama_in02,61,27,6 script Alchemist#amatsu 749,{
mes "[Laspuchin Gregory]";
mes "KeekeekeeKeheheh.";
@@ -932,8 +932,8 @@ s_NEnough:
}
//| Ninja map portion dummy npcs, commented by default.
-//que_ng.gat,27,18,3 script Seaman 709,{end;}
-//que_ng.gat,28,45,3 script Man 86,{end;}
-//que_ng.gat,28,50,3 script Seaman2 709,{end;}
-//que_ng.gat,22,62,3 script Seaman2 709,{end;}
-//que_ng.gat,30,65,3 script Ninja Sensei 730,{end;} \ No newline at end of file
+//que_ng,27,18,3 script Seaman 709,{end;}
+//que_ng,28,45,3 script Man 86,{end;}
+//que_ng,28,50,3 script Seaman2 709,{end;}
+//que_ng,22,62,3 script Seaman2 709,{end;}
+//que_ng,30,65,3 script Ninja Sensei 730,{end;} \ No newline at end of file
diff --git a/npc/cities/ayothaya.txt b/npc/cities/ayothaya.txt
index b0fa91490..02677485e 100644
--- a/npc/cities/ayothaya.txt
+++ b/npc/cities/ayothaya.txt
@@ -11,7 +11,7 @@
//===== Additional Comments: =================================
//= 0.1 Added a Sailor NPC to get back to Alberta [ZoDIaC]
//= 0.2 fixed coords, dialogues
-//= 0.3 Fixed Warp name, ayotaya.gat doesn't exist, even though iRO
+//= 0.3 Fixed Warp name, ayotaya doesn't exist, even though iRO
//= decided to call it Ayotaya, it really is Ayothaya, like
//= that Yuno/Juno thing
//= 0.4 Added the official warp npc for Ayothaya. [MasterOfMuppets]
@@ -25,7 +25,7 @@
//= 1.4 Moved quests to quests/quests_ayothaya.txt [Evera]
//============================================================
-ayothaya.gat,152,68,1 script Aibakthing#01 843,{
+ayothaya,152,68,1 script Aibakthing#01 843,{
mes "[Aibakthing]";
mes "Hoo! Hah! Hmm! Hah!";
mes "So, how did you like Ayothaya? Did you get a chance to try Tom Yum Goong? When you're ready, I shall take you back home.";
@@ -35,7 +35,7 @@ ayothaya.gat,152,68,1 script Aibakthing#01 843,{
mes "[Aibakthing]";
mes "You will be welcome to come back whenever you please. I hope that we weill see each other again sometime soon. Thank you~";
close2;
- warp "alberta.gat",235,45;
+ warp "alberta",235,45;
end;
s_Cancel:
mes "[Aibakthing]";
@@ -43,7 +43,7 @@ s_Cancel:
close;
}
-alberta.gat,247,42,3 script Aibakthing#02 843,{
+alberta,247,42,3 script Aibakthing#02 843,{
mes "[Aibakthing]";
mes "Hoo! Hah! Hoo! Hah!";
mes "Let me take you away to a distant spiritual place, a land of exotic mystery, my hometown Ayothaya.";
@@ -81,7 +81,7 @@ s_Go:
mes "Let us be off! Back to my beautiful Ayothaya!";
close2;
set Zeny, Zeny - 10000;
- warp "ayothaya.gat",150,65;
+ warp "ayothaya",150,65;
end;
s_NoZeny:
mes "[Aibakthing]";
@@ -89,7 +89,7 @@ s_NoZeny:
close;
}
-ayothaya.gat,143,102,5 script Old Man#01 842,{
+ayothaya,143,102,5 script Old Man#01 842,{
mes "[Villager]";
mes "Ummm.";
mes "Hmmmmm...";
@@ -123,7 +123,7 @@ ayothaya.gat,143,102,5 script Old Man#01 842,{
close;
}
-ayo_fild02.gat,25,155,7 script Aik 843,{
+ayo_fild02,25,155,7 script Aik 843,{
mes "[Aik]";
mes "So, How was your expedition? I hope that the evil spirits will not follow you outside the ruins, and haunt your dreams.";
next;
@@ -151,11 +151,11 @@ s_Yes:
next;
mes "^3C2EE6He suddenly grabbed you and hurled you up into the air!";
close2;
- warp "ayo_fild01.gat",115,200;
+ warp "ayo_fild01",115,200;
end;
}
-ayothaya.gat,193,171,3 script Old Man#02 842,{
+ayothaya,193,171,3 script Old Man#02 842,{
mes "[Tham]";
mes "Ah~";
mes "I've got this craving for Ms. Mali the Spicy's food, especially her 'Tom Yum Goong.'";
@@ -165,7 +165,7 @@ ayothaya.gat,193,171,3 script Old Man#02 842,{
close;
}
-ayothaya.gat,171,152,5 script Girl 838,{
+ayothaya,171,152,5 script Girl 838,{
mes "[Lalitha]";
mes "When you go East from this village, you will arrive at the ruins of an old shrine. It is now a nest full of fearsome monsters.";
next;
@@ -188,7 +188,7 @@ ayothaya.gat,171,152,5 script Girl 838,{
close;
}
-ayothaya.gat,197,188,5 script Young Man#01 841,{
+ayothaya,197,188,5 script Young Man#01 841,{
mes "[Kwan]";
mes "Phew, isn't it";
mes "soooo hot today?";
@@ -212,7 +212,7 @@ ayothaya.gat,197,188,5 script Young Man#01 841,{
close;
}
-ayothaya.gat,241,264,5 script Young Man#02 843,{
+ayothaya,241,264,5 script Young Man#02 843,{
mes "[Eik]";
mes "Hey...";
@@ -238,7 +238,7 @@ s_Sure:
close;
}
-ayothaya.gat,213,142,5 script Young Man#03 843,{
+ayothaya,213,142,5 script Young Man#03 843,{
mes "[Detzi]";
mes "In Ayothaya, we have our own traditional martial arts. We, the young men of the village, practice our traditional martial arts in order to become strong.";
next;
@@ -248,7 +248,7 @@ ayothaya.gat,213,142,5 script Young Man#03 843,{
}
//This might not get fixed, feel free to submit a fix in the forum to apply though.
-ayothaya.gat,253,99,3 script Fisherman 843,{
+ayothaya,253,99,3 script Fisherman 843,{
mes "[Dannai]";
mes "This place is known to be teeming with fish. The fish here tend to eat anything they find, so it's easy to catch them.";
next;
@@ -269,19 +269,19 @@ s_Yes:
close;
}
-ayo_dun01.gat,25,271,4 script #ayokillscript 139,1,1,{
+ayo_dun01,25,271,4 script #ayokillscript 139,1,1,{
percentheal -100,0;
end;
}
-ayo_dun01.gat,25,274,4 duplicate(#ayokillscript) #ayodupe4 139,1,1
-ayo_dun01.gat,28,274,4 duplicate(#ayokillscript) #ayodupe5 139,1,1
-ayo_dun01.gat,28,271,4 duplicate(#ayokillscript) #ayodupe6 139,1,1
-ayo_dun01.gat,25,28,4 duplicate(#ayokillscript) #ayodupe7 139,1,1
-ayo_dun01.gat,25,25,4 duplicate(#ayokillscript) #ayodupe8 139,1,1
-ayo_dun01.gat,28,25,4 duplicate(#ayokillscript) #ayodupe9 139,1,1
-ayo_dun01.gat,28,28,4 duplicate(#ayokillscript) #ayodupe10 139,1,1
-ayo_dun01.gat,271,274,4 duplicate(#ayokillscript) #ayodupe11 139,1,1
-ayo_dun01.gat,271,271,4 duplicate(#ayokillscript) #ayodupe12 139,1,1
-ayo_dun01.gat,274,271,4 duplicate(#ayokillscript) #ayodupe13 139,1,1
-ayo_dun01.gat,274,274,4 duplicate(#ayokillscript) #ayodupe14 139,1,1
+ayo_dun01,25,274,4 duplicate(#ayokillscript) #ayodupe4 139,1,1
+ayo_dun01,28,274,4 duplicate(#ayokillscript) #ayodupe5 139,1,1
+ayo_dun01,28,271,4 duplicate(#ayokillscript) #ayodupe6 139,1,1
+ayo_dun01,25,28,4 duplicate(#ayokillscript) #ayodupe7 139,1,1
+ayo_dun01,25,25,4 duplicate(#ayokillscript) #ayodupe8 139,1,1
+ayo_dun01,28,25,4 duplicate(#ayokillscript) #ayodupe9 139,1,1
+ayo_dun01,28,28,4 duplicate(#ayokillscript) #ayodupe10 139,1,1
+ayo_dun01,271,274,4 duplicate(#ayokillscript) #ayodupe11 139,1,1
+ayo_dun01,271,271,4 duplicate(#ayokillscript) #ayodupe12 139,1,1
+ayo_dun01,274,271,4 duplicate(#ayokillscript) #ayodupe13 139,1,1
+ayo_dun01,274,274,4 duplicate(#ayokillscript) #ayodupe14 139,1,1 \ No newline at end of file
diff --git a/npc/cities/comodo.txt b/npc/cities/comodo.txt
index 4545da7b2..412cebb6b 100644
--- a/npc/cities/comodo.txt
+++ b/npc/cities/comodo.txt
@@ -26,7 +26,7 @@
//============================================================================//
//====================================================
-comodo.gat,216,310,4 script BBQ Papa 85,{
+comodo,216,310,4 script BBQ Papa 85,{
OnStart:
mes "[BBQ Son]";
mes "Daddy! Daddy!... Is it true that an ^FF4444Evil Witch^000000 once lived in our village?? Does she still live here???";
@@ -50,19 +50,19 @@ OnStart:
}
//=======================================================
-comodo.gat,215,307,4 script BBQ Mama 66,{
+comodo,215,307,4 script BBQ Mama 66,{
doevent "BBQ Papa::OnStart";
end;
}
//=======================================================
-comodo.gat,213,310,4 script BBQ Son 706,{
+comodo,213,310,4 script BBQ Son 706,{
doevent "BBQ Papa::OnStart";
end;
}
//=======================================================
-comodo.gat,221,310,4 script Rinta 89,{
+comodo,221,310,4 script Rinta 89,{
mes "[Rinta]";
mes "I was 'accidentally' eavesdropping on those people having the BBQ over there.";
mes "It seems that they are long time friends of Comodo's ^5555FFChief^000000.";
@@ -74,7 +74,7 @@ comodo.gat,221,310,4 script Rinta 89,{
}
//=======================================================
-comodo.gat,218,309,4 script Razy 69,{
+comodo,218,309,4 script Razy 69,{
mes "[Razy]";
mes "I really dislike people who constantly reminisce about the past. Like that group of people over there. They're really starting to bug me.";
next;
@@ -91,7 +91,7 @@ comodo.gat,218,309,4 script Razy 69,{
//============================================================================//
//=============================================================
-cmd_in02.gat,172,105,4 script G . J 86,{
+cmd_in02,172,105,4 script G . J 86,{
mes "[G . J]";
mes "The more I think about it, the more I realize that it is easier and quicker to get rich by working a steady job and saving my money";
mes "than it is to gamble it away on false hopes of hitting the jackpot. ";
@@ -119,7 +119,7 @@ cmd_in02.gat,172,105,4 script G . J 86,{
}
//=============================================================
-cmd_in02.gat,178,92,4 script Shalone 101,{
+cmd_in02,178,92,4 script Shalone 101,{
mes "[Shalone]";
mes "Ok, ok............ A-4!! Looks like you've lost again sir.... Hoo hoo, if you'd like a little advice, you shouldn't play when your luck's this bad.";
next;
@@ -129,7 +129,7 @@ cmd_in02.gat,178,92,4 script Shalone 101,{
}
//=============================================================
-cmd_in02.gat,178,86,4 script Stonae 98,{
+cmd_in02,178,86,4 script Stonae 98,{
mes "[Stonae]";
mes "WHAT!! Dang it!! AGAIN!! Arghhhhhhh!!!............";
emotion e_omg;
@@ -145,7 +145,7 @@ cmd_in02.gat,178,86,4 script Stonae 98,{
}
//=============================================================
-cmd_in02.gat,174,126,4 script Loyar 83,{
+cmd_in02,174,126,4 script Loyar 83,{
set @TEMP,0;
mes "[Loyar]";
mes "The Comodo Casino has a very pleasing decor... It's quite clean and simple!";
@@ -166,7 +166,7 @@ cmd_in02.gat,174,126,4 script Loyar 83,{
}
//=============================================================
-cmd_in02.gat,73,81,4 script Martine 48,{
+cmd_in02,73,81,4 script Martine 48,{
set @temp, 2;
mes "[Martine]";
mes "Gambling? Oh no, it's NOT gambling! Don't say that the Comodo 'CASINO' houses gambling.....";
@@ -195,7 +195,7 @@ cmd_in02.gat,73,81,4 script Martine 48,{
}
//=============================================================
-cmd_in02.gat,64,43,4 script Roberto#01 709,{
+cmd_in02,64,43,4 script Roberto#01 709,{
mes "[Roberto]";
mes "Muhahaha... What a stupid man! Now that's easy money! (~counts his money~)";
emotion e_gg;
@@ -207,7 +207,7 @@ cmd_in02.gat,64,43,4 script Roberto#01 709,{
}
//=============================================================
-cmd_in02.gat,89,72,4 script Deniroz 89,{
+cmd_in02,89,72,4 script Deniroz 89,{
mes "[Deniroz]";
mes "If the bead falls in this time, I'll hit the JACKPOT!! All I have to do is put this small bead into that little hole.";
emotion e_gasp;
@@ -222,7 +222,7 @@ cmd_in02.gat,89,72,4 script Deniroz 89,{
}
//=============================================================
-cmd_in02.gat,57,62,4 script Casino Manager Moo 109,{
+cmd_in02,57,62,4 script Casino Manager Moo 109,{
mes "[Casino Manager Moo]";
mes "I am the manager of Comodo Casino. My name is ^3355FF'Moo'^000000.";
next;
@@ -240,7 +240,7 @@ cmd_in02.gat,57,62,4 script Casino Manager Moo 109,{
}
//====================================================
-cmd_in02.gat,48,55,4 script Scoursege 51,{
+cmd_in02,48,55,4 script Scoursege 51,{
mes "[Scoursege]";
mes "Darn it, where is that guy who borrowed my zeny? He better not be hiding from me, he told me he would double my money!";
emotion e_swt2;
@@ -261,7 +261,7 @@ cmd_in02.gat,48,55,4 script Scoursege 51,{
//============================================================================//
//==================================================
-cmd_fild07.gat,192,58,4 script Light House Guard#01 100,{
+cmd_fild07,192,58,4 script Light House Guard#01 100,{
mes "[Rahasu]";
mes "Good morning, I am Rahasu, your guide to the";
mes "^3355FF`lighthouses'^000000";
@@ -285,7 +285,7 @@ cmd_fild07.gat,192,58,4 script Light House Guard#01 100,{
}
//=========================================================
-cmd_fild07.gat,52,280,4 script Light House Guard#02 100,{
+cmd_fild07,52,280,4 script Light House Guard#02 100,{
mes "[Hallosu]";
mes "That's correct, this is one of the two lighthouses in this area.";
mes "However, I can not let anyone go in yet because the lighthouse's interior is still under reconstruction.";
@@ -297,7 +297,7 @@ cmd_fild07.gat,52,280,4 script Light House Guard#02 100,{
}
//=========================================================
-cmd_fild07.gat,299,83,4 script Sailor#01 100,{
+cmd_fild07,299,83,4 script Sailor#01 100,{
mes "[Zain]";
mes "Hello my friend, where do you wish to go?";
next;
@@ -306,12 +306,12 @@ cmd_fild07.gat,299,83,4 script Sailor#01 100,{
M0:
if(Zeny < 600) goto NoZeny;
set Zeny, Zeny - 600;
- warp "alberta.gat",192,169;
+ warp "alberta",192,169;
close;
M1:
if(Zeny < 800) goto NoZeny;
set Zeny, Zeny - 800;
- warp "izlude.gat",176,182;
+ warp "izlude",176,182;
close;
NoZeny:
@@ -325,7 +325,7 @@ cmd_fild07.gat,299,83,4 script Sailor#01 100,{
}
//=========================================================
-cmd_fild07.gat,94,134,4 script Sailor#02 100,{
+cmd_fild07,94,134,4 script Sailor#02 100,{
mes "[Sarumane]";
mes "Hello my friend, where do you wish to go?";
next;
@@ -334,12 +334,12 @@ cmd_fild07.gat,94,134,4 script Sailor#02 100,{
M0:
if(Zeny < 600) goto NoZeny;
set Zeny, Zeny - 600;
- warp "alberta.gat",192,169;
+ warp "alberta",192,169;
close;
M1:
if(Zeny < 800) goto NoZeny;
set Zeny, Zeny - 800;
- warp "izlude.gat",176,182;
+ warp "izlude",176,182;
close;
NoZeny:
@@ -358,7 +358,7 @@ cmd_fild07.gat,94,134,4 script Sailor#02 100,{
//============================================================================//
//=============================================================
-cmd_fild04.gat,188,74,4 script Zyosegirl 93,{
+cmd_fild04,188,74,4 script Zyosegirl 93,{
mes "[Zyosegirl]";
mes "Hello, I am Zyosegirl, I gather seashells in the sea all day and sell them to make a living.";
next;
@@ -368,7 +368,7 @@ cmd_fild04.gat,188,74,4 script Zyosegirl 93,{
}
//=========================================================
-cmd_fild04.gat,248,86,4 script Ziyaol 709,{
+cmd_fild04,248,86,4 script Ziyaol 709,{
mes "[Ziyaol]";
mes "I don't care what you think of me, I am a fisherman, and it is a very tough profession.";
next;
@@ -378,7 +378,7 @@ cmd_fild04.gat,248,86,4 script Ziyaol 709,{
}
//=========================================================
-cmd_fild04.gat,267,137,4 script Kid 703,{
+cmd_fild04,267,137,4 script Kid 703,{
mes "[Daeguro]";
mes "The sand here are so gentle and the smell of the ocean is great.";
mes "I hope one day I could get on one of those boats and head to Alberta.";
@@ -391,7 +391,7 @@ cmd_fild04.gat,267,137,4 script Kid 703,{
//============================================================================//
//============================================================
-moc_fild12.gat,35,303,4 script Saint Darmain Gatekeeper 59,{
+moc_fild12,35,303,4 script Saint Darmain Gatekeeper 59,{
mes "[Serutero]";
mes "Good day, my name is Sertutero and I am the Gatekeeper for the road to Saint Darmain.";
mes "Do wish to proceed to Saint Darmain?";
@@ -402,7 +402,7 @@ moc_fild12.gat,35,303,4 script Saint Darmain Gatekeeper 59,{
mes "[Serutero]";
mes "Good luck out there, things could get rough, so be extra careful.";
mes ". . . . .";
- warp "cmd_fild08.gat",331,319;
+ warp "cmd_fild08",331,319;
close;
M1:
mes "[Serutero]";
@@ -423,4 +423,4 @@ moc_fild12.gat,35,303,4 script Saint Darmain Gatekeeper 59,{
mes "^3355FF`Comodo'^000000 City.";
mes "The tropical weather over there is a brand new experience for most people.";
close;
-}
+} \ No newline at end of file
diff --git a/npc/cities/einbech.txt b/npc/cities/einbech.txt
index a5fea92f0..9f48598b0 100644
--- a/npc/cities/einbech.txt
+++ b/npc/cities/einbech.txt
@@ -25,12 +25,12 @@
//============================================================
-einbech.gat,180,136,5 script Notice Board 858,{
+einbech,180,136,5 script Notice Board 858,{
mes "[Tool Shop Entrance]";
close;
}
-einbech.gat,46,107,6 script Shena 846,{
+einbech,46,107,6 script Shena 846,{
mes "[Shena]";
mes "I think it's weird!";
mes "How do you youngsters";
@@ -285,9 +285,9 @@ L_THAT:
goto L_MENU;
}
-einbech.gat,48,107,4 duplicate(Shena) Luda 850
+einbech,48,107,4 duplicate(Shena) Luda 850
-einbech.gat,93,139,6 script Raust 847,{
+einbech,93,139,6 script Raust 847,{
mes "[Raust]";
mes "I don't get it!";
mes "Einbroch gets bigger";
@@ -319,7 +319,7 @@ einbech.gat,93,139,6 script Raust 847,{
close;
}
-einbech.gat,97,167,6 script Cavitar 847,{
+einbech,97,167,6 script Cavitar 847,{
mes "[Cavitar]";
mes "Recently, we had some";
mes "tunnel cave-ins that resulted";
@@ -353,7 +353,7 @@ einbech.gat,97,167,6 script Cavitar 847,{
close;
}
-einbech.gat,105,218,6 script Gushenmu 848,{
+einbech,105,218,6 script Gushenmu 848,{
mes "[Gushenmu]";
mes "I've lived here a long time";
mes "and, believe it or not, things";
@@ -386,7 +386,7 @@ einbech.gat,105,218,6 script Gushenmu 848,{
close;
}
-einbech.gat,39,215,6 script Train Station Staff 852,{
+einbech,39,215,6 script Train Station Staff 852,{
mes "[Staff]";
mes "Welcome to";
mes "the Train Station.";
@@ -410,7 +410,7 @@ L_YES:
mes "the ride. All aboard!";
next;
set Zeny,Zeny - 200;
- warp "einbroch.gat",226,276;
+ warp "einbroch",226,276;
end;
L_ZENY:
mes "[Staff]";
@@ -421,7 +421,7 @@ L_ZENY:
close;
}
-einbech.gat,157,215,4 script Train Station Manager 852,{
+einbech,157,215,4 script Train Station Manager 852,{
mes "[Train Station Manager]";
mes "This train station";
mes "is strictly for trains";
@@ -432,7 +432,7 @@ einbech.gat,157,215,4 script Train Station Manager 852,{
close;
}
-einbech.gat,129,234,6 script Hander 848,{
+einbech,129,234,6 script Hander 848,{
mes "[Hander]";
mes "Those Einbroch bastards!";
mes "Living off the resources we";
@@ -456,7 +456,7 @@ einbech.gat,129,234,6 script Hander 848,{
close;
}
-einbech.gat,128,238,6 script Mogan 848,{
+einbech,128,238,6 script Mogan 848,{
mes "[Mogan]";
mes "Recently, there were a few";
mes "cave-ins where many miners";
@@ -481,7 +481,7 @@ einbech.gat,128,238,6 script Mogan 848,{
close;
}
-einbech.gat,130,253,2 script Ekuri 848,{
+einbech,130,253,2 script Ekuri 848,{
mes "[Ekuri]";
mes "Yo-heave-ho!";
mes "Yo-heave-ho~!";
@@ -510,7 +510,7 @@ einbech.gat,130,253,2 script Ekuri 848,{
close;
}
-einbech.gat,148,242,5 script Jung 855,{
+einbech,148,242,5 script Jung 855,{
mes "[Jung]";
mes "I'm one of the few";
mes "people who's lived";
@@ -650,7 +650,7 @@ L_OBSIDIAN:
close;
}
-einbech.gat,148,246,5 script Franz 851,{
+einbech,148,246,5 script Franz 851,{
mes "[Franz]";
mes "So bored...";
mes "Starving for...";
@@ -801,7 +801,7 @@ L_CREATURE:
close;
}
-einbech.gat,151,168,4 script Tollaf 854,{
+einbech,151,168,4 script Tollaf 854,{
mes "[Tollaf]";
mes "Ah...!";
mes "This is killing me!";
@@ -819,7 +819,7 @@ einbech.gat,151,168,4 script Tollaf 854,{
close;
}
-einbech.gat,149,154,4 script Mjunia 850,{
+einbech,149,154,4 script Mjunia 850,{
mes "[Mjunia]";
mes "It's hard being a woman";
mes "in this town, By being born";
@@ -859,7 +859,7 @@ einbech.gat,149,154,4 script Mjunia 850,{
close;
}
-einbech.gat,176,125,4 script Ellhenje 850,{
+einbech,176,125,4 script Ellhenje 850,{
mes "[Ellhenje]";
mes "Things might be";
mes "bad in this town";
@@ -897,7 +897,7 @@ einbech.gat,176,125,4 script Ellhenje 850,{
close;
}
-einbech.gat,172,113,4 script Nemuk 855,{
+einbech,172,113,4 script Nemuk 855,{
mes "[Nemuk]";
mes "You seem to be an";
mes "outsider, so let me";
@@ -952,7 +952,7 @@ L_FINE:
close;
}
-ein_in01.gat,281,85,2 script Drunken Man#01 849,{
+ein_in01,281,85,2 script Drunken Man#01 849,{
mes "[Drunken Man]";
mes "...*Hiccup*...";
mes "*Hiccup*...";
@@ -963,7 +963,7 @@ ein_in01.gat,281,85,2 script Drunken Man#01 849,{
close;
}
-ein_in01.gat,277,95,8 script Ryan Danger 855,{
+ein_in01,277,95,8 script Ryan Danger 855,{
mes "[R.D. kim]";
mes "Oooh...";
next;
@@ -1015,7 +1015,7 @@ ein_in01.gat,277,95,8 script Ryan Danger 855,{
close;
}
-ein_in01.gat,279,92,2 script Tavern Lady 854,{
+ein_in01,279,92,2 script Tavern Lady 854,{
mes "[Tavern Lady]";
mes "most Einbech men are";
mes "crude and primitive male";
@@ -1039,7 +1039,7 @@ ein_in01.gat,279,92,2 script Tavern Lady 854,{
close;
}
-einbech.gat,197,139,4 script Young Man#05 855,{
+einbech,197,139,4 script Young Man#05 855,{
mes "[Heinz]";
mes "Wow...";
mes "And adventurer from";
@@ -1080,7 +1080,7 @@ einbech.gat,197,139,4 script Young Man#05 855,{
}
-ein_in01.gat,192,90,2 script Supineque 849,{
+ein_in01,192,90,2 script Supineque 849,{
mes "[Supineque]";
mes "Ugh...";
mes "I'm starving!";
@@ -1100,7 +1100,7 @@ ein_in01.gat,192,90,2 script Supineque 849,{
close;
}
-ein_in01.gat,208,86,3 script Decii 855,{
+ein_in01,208,86,3 script Decii 855,{
mes "[Decii]";
mes "This is so";
mes "frustating!";
@@ -1116,7 +1116,7 @@ ein_in01.gat,208,86,3 script Decii 855,{
close;
}
-einbech.gat,216,118,4 script Catzllanpu 854,{
+einbech,216,118,4 script Catzllanpu 854,{
mes "[Catzllanpu]";
mes "*Sigh...* ";
mes "Simple pleasures.";
diff --git a/npc/cities/einbroch.txt b/npc/cities/einbroch.txt
index c43c36966..0fe131370 100644
--- a/npc/cities/einbroch.txt
+++ b/npc/cities/einbroch.txt
@@ -30,12 +30,12 @@
//== some boards, signs ======================
-einbroch.gat,220,208,5 script Notice Board#01 858,{
+einbroch,220,208,5 script Notice Board#01 858,{
mes "[Weapon Shop Entrance]";
close;
}
-einbroch.gat,183,174,5 script Bulletin Board#01 858,{
+einbroch,183,174,5 script Bulletin Board#01 858,{
mes "East - Weapon Shop, Hotel";
mes "South - Factory";
mes "Southwest - Airship Repair Shop,";
@@ -44,19 +44,19 @@ einbroch.gat,183,174,5 script Bulletin Board#01 858,{
close;
}
-einbroch.gat,244,255,5 script Bulletin Board#02 858,{
+einbroch,244,255,5 script Bulletin Board#02 858,{
mes " ";
mes " Train Station";
close;
}
-einbroch.gat,68,206,5 script Bulletin Board#03 858,{
+einbroch,68,206,5 script Bulletin Board#03 858,{
mes " ";
mes " Airship Airport";
close;
}
-einbroch.gat,162,256,5 script Bulletin Board#04 858,{
+einbroch,162,256,5 script Bulletin Board#04 858,{
mes "East - Train Station";
mes "Southeast - Hotel";
mes "South - Weapon Shop, Factory";
@@ -65,7 +65,7 @@ einbroch.gat,162,256,5 script Bulletin Board#04 858,{
close;
}
-einbroch.gat,235,141,5 script Bulletin Board#05 858,{
+einbroch,235,141,5 script Bulletin Board#05 858,{
mes "Southwest- Airship Repair Shop,";
mes "Laboratory";
mes "Northwest- Airport";
@@ -118,7 +118,7 @@ s_Tower2:
mes "Let me guide you to";
mes "the tower right away.";
close2;
- warp "einbroch.gat",174,204;
+ warp "einbroch",174,204;
return;
s_Apple:
@@ -143,7 +143,7 @@ s_NEnough:
return;
}
-einbroch.gat,176,172,5 script Khemko 855,{
+einbroch,176,172,5 script Khemko 855,{
set @Tower_Name$,"Khemko";
callfunc "Ein_Tower";
end;
@@ -159,7 +159,7 @@ OnUnhide:
}
-einbroch.gat,218,198,5 script Mark 855,{
+einbroch,218,198,5 script Mark 855,{
set @Tower_Name$,"Mark";
callfunc "Ein_Tower";
end;
@@ -175,7 +175,7 @@ OnUnhide:
}
-einbroch.gat,174,228,5 script Oberu 855,{
+einbroch,174,228,5 script Oberu 855,{
set @Tower_Name$,"Oberu";
callfunc "Ein_Tower";
end;
@@ -191,7 +191,7 @@ OnUnhide:
}
-einbroch.gat,175,196,5 script Morei 854,{
+einbroch,175,196,5 script Morei 854,{
mes "[Morei]";
mes "Greetings,";
mes "I am Morei,";
@@ -223,13 +223,13 @@ s_Goback:
close2;
switch(rand(3)){
case 0:
- warp "einbroch.gat",218,196;
+ warp "einbroch",218,196;
end;
case 1:
- warp "einbroch.gat",178,172;
+ warp "einbroch",178,172;
end;
case 2:
- warp "einbroch.gat",172,228;
+ warp "einbroch",172,228;
end;
}
@@ -244,7 +244,7 @@ OnUnhide:
}
-einbroch.gat,208,208,3 script Kesunboss 850,{
+einbroch,208,208,3 script Kesunboss 850,{
mes "[Kesunboss]";
mes "Lady Calla is the";
mes "epitome of elegance,";
@@ -286,7 +286,7 @@ OnUnhide:
}
-einbroch.gat,232,255,5 script Khowropher 847,{
+einbroch,232,255,5 script Khowropher 847,{
mes "[Khowropher]";
mes "^6A6A6A*Cough cough*^000000";
mes "Jiminy! The air here";
@@ -323,7 +323,7 @@ OnUnhide:
}
-einbroch.gat,259,327,5 script Leslie 846,{
+einbroch,259,327,5 script Leslie 846,{
mes "[Leslie]";
mes "^6A6A6A*Cough cough*^000000";
mes "Laaaand sakes!";
@@ -356,7 +356,7 @@ OnUnhide:
}
-einbroch.gat,232,272,3 script Train Station Staff#01::EinbrochTrain 852,{
+einbroch,232,272,3 script Train Station Staff#01::EinbrochTrain 852,{
mes "[Staff]";
mes "Welcome to";
mes "the Train Station.";
@@ -392,7 +392,7 @@ s_Yes:
mes "Have a safe trip.";
mes "^111111*Ahem*^000000 All aboard!";
close2;
- warp "einbech.gat",43,215;
+ warp "einbech",43,215;
end;
s_Enviroment:
mes "[Staff]";
@@ -420,9 +420,9 @@ OnUnhide:
}
-einbroch.gat,252,301,3 duplicate(EinbrochTrain) Train Station Staff#02 852
+einbroch,252,301,3 duplicate(EinbrochTrain) Train Station Staff#02 852
-einbroch.gat,228,121,5 script Little Toby 855,{
+einbroch,228,121,5 script Little Toby 855,{
mes "[Little Toby]";
mes "Excuse me...";
mes "But I'm lost!";
@@ -455,7 +455,7 @@ OnUnhide:
}
-einbroch.gat,229,149,3 script Sleik 854,{
+einbroch,229,149,3 script Sleik 854,{
mes "[Sleik]";
mes "Surprisingly, we have";
mes "a Train Station that everyone";
@@ -483,7 +483,7 @@ OnUnhide:
}
-einbroch.gat,236,191,3 script Tan 855,{
+einbroch,236,191,3 script Tan 855,{
mes "[Tan]";
mes "All the factories";
mes "here in Einbroch are";
@@ -517,7 +517,7 @@ OnUnhide:
}
-ein_in01.gat,31,217,3 script Cendadt 851,{
+ein_in01,31,217,3 script Cendadt 851,{
mes "[Cendadt]";
mes "This factory has a lot";
@@ -551,7 +551,7 @@ ein_in01.gat,31,217,3 script Cendadt 851,{
}
-ein_in01.gat,36,204,3 script Rombell 851,{
+ein_in01,36,204,3 script Rombell 851,{
mes "[Rombell]";
mes "It's great that the";
@@ -579,7 +579,7 @@ ein_in01.gat,36,204,3 script Rombell 851,{
}
-ein_in01.gat,49,202,3 script Dorf 851,{
+ein_in01,49,202,3 script Dorf 851,{
mes "[Dorf]";
mes "machines are sooo";
@@ -604,7 +604,7 @@ ein_in01.gat,49,202,3 script Dorf 851,{
}
-ein_in01.gat,48,220,3 script Lowe 851,{
+ein_in01,48,220,3 script Lowe 851,{
mes "[Lowe]";
mes "...";
@@ -636,7 +636,7 @@ ein_in01.gat,48,220,3 script Lowe 851,{
}
-ein_in01.gat,43,253,4 script Canphotii 852,{
+ein_in01,43,253,4 script Canphotii 852,{
mes "[Canphotii]";
mes "Hustle, hustle!";
@@ -662,7 +662,7 @@ ein_in01.gat,43,253,4 script Canphotii 852,{
}
-ein_in01.gat,68,209,4 script Khashurantze 852,{
+ein_in01,68,209,4 script Khashurantze 852,{
mes "[Khashurantze]";
mes "I'm sorry, but you need";
@@ -677,12 +677,12 @@ ein_in01.gat,68,209,4 script Khashurantze 852,{
close;
}
close2;
- warp "einbroch.gat",179,63;
+ warp "einbroch",179,63;
end;
}
-ein_in01.gat,113,211,3 script Treinz 851,{
+ein_in01,113,211,3 script Treinz 851,{
mes "[Treinz]";
mes "If you just pay me money,";
@@ -701,7 +701,7 @@ ein_in01.gat,113,211,3 script Treinz 851,{
close;
}
-ein_in01.gat,84,218,3 script Tsuen 851,{
+ein_in01,84,218,3 script Tsuen 851,{
mes "[Tsuen]";
mes "There was a time";
@@ -735,7 +735,7 @@ ein_in01.gat,84,218,3 script Tsuen 851,{
close;
}
-ein_in01.gat,85,261,3 script Zherin 851,{
+ein_in01,85,261,3 script Zherin 851,{
mes "[Zherin]";
mes "I'm in charge of this";
@@ -760,7 +760,7 @@ ein_in01.gat,85,261,3 script Zherin 851,{
close;
}
-ein_in01.gat,64,271,3 script Vonstein 851,{
+ein_in01,64,271,3 script Vonstein 851,{
mes "[Vonstein]";
mes "Staring at this";
@@ -778,7 +778,7 @@ ein_in01.gat,64,271,3 script Vonstein 851,{
close;
}
-ein_in01.gat,33,275,9 script Pevtatin 848,{
+ein_in01,33,275,9 script Pevtatin 848,{
mes "[Pevtatin]";
mes "Good god!";
@@ -801,7 +801,7 @@ ein_in01.gat,33,275,9 script Pevtatin 848,{
close;
}
-ein_in01.gat,87,237,3 script Dinje 850,{
+ein_in01,87,237,3 script Dinje 850,{
mes "[Dinje]";
mes "Do you know why a woman";
@@ -830,7 +830,7 @@ ein_in01.gat,87,237,3 script Dinje 850,{
close;
}
-ein_in01.gat,103,238,9 script Gesin 849,{
+ein_in01,103,238,9 script Gesin 849,{
mes "[Gesin]";
mes "Arrgh!";
@@ -862,7 +862,7 @@ ein_in01.gat,103,238,9 script Gesin 849,{
close;
}
-einbroch.gat,188,72,3 script Keneshiotz 855,{
+einbroch,188,72,3 script Keneshiotz 855,{
mes "[Keneshiotz]";
mes "This city is full of sky";
@@ -896,7 +896,7 @@ OnUnhide:
}
-ein_in01.gat,206,224,2 script Hotel Employee 855,{
+ein_in01,206,224,2 script Hotel Employee 855,{
mes "[Hotel Employee]";
mes "Good day, welcome to the";
@@ -914,7 +914,7 @@ ein_in01.gat,206,224,2 script Hotel Employee 855,{
close;
s_Save:
- savepoint "ein_in01.gat",199,224;
+ savepoint "ein_in01",199,224;
mes "[Hotel Employee]";
mes "Your Respawn Point";
mes "has been saved here";
@@ -939,13 +939,13 @@ s_Rest:
mes "your rest~";
close2;
set zeny,zeny - 5000;
- warp "ein_in01.gat",272,167;
+ warp "ein_in01",272,167;
percentheal 100,100;
end;
}
-ein_in01.gat,21,147,4 script Megass 853,3,3,{
+ein_in01,21,147,4 script Megass 853,3,3,{
end;
OnTouch:
@@ -962,7 +962,7 @@ OnTouch:
mes "to the authorities";
mes "for trespassing!";
close2;
- warp "einbroch.gat",112,245;
+ warp "einbroch",112,245;
end;
}
diff --git a/npc/cities/geffen.txt b/npc/cities/geffen.txt
index 89d4c4c8e..c6f91a16f 100644
--- a/npc/cities/geffen.txt
+++ b/npc/cities/geffen.txt
@@ -20,7 +20,7 @@
// Lady -------------------------------------------------------
-geffen.gat,59,143,8 script Lady#01 91,{
+geffen,59,143,8 script Lady#01 91,{
mes "[Lady]";
mes "Oh, you must be a Stranger here.";
next;
@@ -48,7 +48,7 @@ geffen.gat,59,143,8 script Lady#01 91,{
// Womankind ------------------------------------------------------------
-geffen.gat,111,48,2 script Kind Woman 101,{
+geffen,111,48,2 script Kind Woman 101,{
mes "[Kind Woman]";
mes "Good Day, adventurer.";
next;
@@ -65,7 +65,7 @@ geffen.gat,111,48,2 script Kind Woman 101,{
// Researcher ------------------------------------------------------------------------
-geffen.gat,156,190,8 script Researcher 57,{
+geffen,156,190,8 script Researcher 57,{
mes "[Researcher]";
mes "Hmm... Interesting. Hmm... It is Very interesting....";
next;
@@ -85,7 +85,7 @@ geffen.gat,156,190,8 script Researcher 57,{
}
// Young Man --------------------------------------------------------------------------
-geffen.gat,147,26,0 script Young man#06 97,{
+geffen,147,26,0 script Young man#06 97,{
mes "[Young Man]";
mes "I heard that somewhere in this world, there is a rare staff which transforms its owner's psychic power into physical powers, and endows with destructive force also...";
mes "With this, everybody could be as strong as Hercules, despite their lack of muscles. Haw haw...I will take it.";
@@ -98,7 +98,7 @@ geffen.gat,147,26,0 script Young man#06 97,{
}
// Young Man -----------------------------------------------------------------------
-geffen_in.gat,34,170,0 script Young man#07 47,{
+geffen_in,34,170,0 script Young man#07 47,{
mes "[Young Man]";
mes "Hello? Isn't it wonderful, today? I am a promising young Mage. Ahem.";
mes "Nowadays, my mental anguish about magic things keeps me awake every night..sigh...Especially, about the weak point of magic, you know.";
@@ -115,7 +115,7 @@ geffen_in.gat,34,170,0 script Young man#07 47,{
//<============================================ Inn =====================================================>\\
// Waitress ---------------------------------------------------------------------------
-geffen_in.gat,70,67,5 script Waitress#01 80,{
+geffen_in,70,67,5 script Waitress#01 80,{
mes "[Waitress]";
mes "Ugh!! SO annoying! Why would you drink here when you could drink at the pub!? This is an Inn, not a pub!!";
mes "That man!... every time he drinks... he gets like that! Ugh!!";
@@ -165,7 +165,7 @@ M_Menu:
}
// Merchant Daven -------------------------------------------------------------------
-geffen_in.gat,79,75,2 script Merchant Daven 61,{
+geffen_in,79,75,2 script Merchant Daven 61,{
mes "[Merchant Daven]";
mes "Back in the day when I first came to Geffen, the town was a very boring place to live in.";
next;
@@ -227,7 +227,7 @@ M_Menu:
}
// Drunkard -------------------------------------------------------------------
-geffen_in.gat,59,62,2 script Drunkard#01 120,{
+geffen_in,59,62,2 script Drunkard#01 120,{
mes "[Drunkard]";
mes "Hmm... You're Joshua's friend too??";
next;
@@ -261,7 +261,7 @@ geffen_in.gat,59,62,2 script Drunkard#01 120,{
}
// Schubaltzwald Merchant ----------------------------------------------------------------------
-geffen_in.gat,113,73,4 script Schubaltzwald Merchant 709,{
+geffen_in,113,73,4 script Schubaltzwald Merchant 709,{
mes "[Schubaltzwald Merchant]";
mes "How are you, Rune-Midgard young'un? I am Schubaltzwald's one and only Hans Hadenhiem.";
next;
@@ -288,7 +288,7 @@ geffen_in.gat,113,73,4 script Schubaltzwald Merchant 709,{
//<============================================== Pub ==================================================>\\
// Waitress -----------------------------------------------------------------
-geffen_in.gat,28,134,4 script Waitress#03 69,{
+geffen_in,28,134,4 script Waitress#03 69,{
mes "[Waitress]";
mes "Meh! ALWAYS drinking and ALWAYS fighting..... HEY Mister! This is a place of BUSINESS!!";
emotion e_an;
@@ -328,7 +328,7 @@ M_Menu:
}
// Drunkard ----------------------------------------------------------------------------
-geffen_in.gat,21,125,5 script Drunkard#02 52,{
+geffen_in,21,125,5 script Drunkard#02 52,{
mes "[Drunkard]";
mes "You want to be an idiotic magician? Is that why you came here??";
emotion e_what;
@@ -337,7 +337,7 @@ geffen_in.gat,21,125,5 script Drunkard#02 52,{
// Lvl 4 weapon quest related NPC ------------------------------------------------------
-geffen.gat,203,146,5 script Citizen 97, {
+geffen,203,146,5 script Citizen 97, {
mes "[Citizen]";
mes "There was a skillful weaponsmith";
mes "in Al De Baran who had 4 sons.";
@@ -359,7 +359,7 @@ geffen.gat,203,146,5 script Citizen 97, {
}
// Friend of Youth ---------------------------------------------------------------------
-geffen_in.gat,37,124,5 script Friend of Youth 704,{
+geffen_in,37,124,5 script Friend of Youth 704,{
set @temp,0;
mes "[Friend of Youth]";
mes "Welcome young one! Are you worrying about something? Tell me all your troubles and I will tell you your fortune with my silver ball of mystery!";
@@ -652,7 +652,7 @@ M_Menu:
//<============================================ Mage Guild ===============================================>\\
// Dark Wizard -------------------------------------------------------------------------
-geffen_in.gat,164,109,2 script Dark Wizard 64,{
+geffen_in,164,109,2 script Dark Wizard 64,{
if(BaseJob == 2 || BaseJob == 9) goto L_Magic;
diff --git a/npc/cities/gonryun.txt b/npc/cities/gonryun.txt
index 405a0c119..af59eff16 100644
--- a/npc/cities/gonryun.txt
+++ b/npc/cities/gonryun.txt
@@ -18,7 +18,7 @@
//============================================================
-alberta.gat,245,69,4 script Public Relations#01 776,{
+alberta,245,69,4 script Public Relations#01 776,{
mes "[Waba]";
mes "Hello there! I have traveled far from the Kingdom of Gonryun, my hometown.";
mes "I invite all to visit and celebrate the diversity of Gonryun! We welcome all sorts of visitors.";
@@ -47,7 +47,7 @@ alberta.gat,245,69,4 script Public Relations#01 776,{
close;
}
set Zeny,Zeny-10000;
- warp "gon_fild01.gat",258,82;
+ warp "gon_fild01",258,82;
end;
M_End:
mes "[Waba]";
@@ -58,13 +58,13 @@ alberta.gat,245,69,4 script Public Relations#01 776,{
//===============================================================================
-gon_fild01.gat,255,79,6 script Public Relations#02 776,{
+gon_fild01,255,79,6 script Public Relations#02 776,{
mes "[Waba]";
mes "We are ready to head back as soon as the conditions are favorable.";
next;
menu "ALBERTA.",-,"I'll stay a bit longer.",M_End;
- warp "alberta.gat",243,68;
+ warp "alberta",243,68;
end;
M_End:
mes "[Waba]";
@@ -74,7 +74,7 @@ gon_fild01.gat,255,79,6 script Public Relations#02 776,{
//===============================================================================
-gon_fild01.gat,187,239,4 script Public Relations#03 776,{
+gon_fild01,187,239,4 script Public Relations#03 776,{
mes "[Choseryu]";
mes "The sacred pillar of light connects this island to Gonryun Kingdom. There's no time to idly chit chat now, be on your way.";
mes "I hope you will have many fond memories of Gonryun before you leave.";
@@ -83,7 +83,7 @@ gon_fild01.gat,187,239,4 script Public Relations#03 776,{
//===============================================================================
-gonryun.gat,153,64,0 script Public Relations#04 776,{
+gonryun,153,64,0 script Public Relations#04 776,{
mes "[Choseryu]";
mes "If you're ready to set sail I can send you back to the harbor.";
next;
@@ -92,7 +92,7 @@ gonryun.gat,153,64,0 script Public Relations#04 776,{
mes "[Choseryu]";
mes "Please come back to visit soon!";
next;
- warp "gon_fild01.gat",258,82;
+ warp "gon_fild01",258,82;
close;
M_End:
mes "[Choseryu]";
@@ -104,7 +104,7 @@ gonryun.gat,153,64,0 script Public Relations#04 776,{
//Inn
//===============================================================================
-gon_in.gat,153,35,4 script Hotel Manager 702,{
+gon_in,153,35,4 script Hotel Manager 702,{
mes "[Mayouban]";
mes "Welcome! Your face is new around here. We've had many strangers from the outside coming into the village recently.";
mes "We've been quite short-handed here at the hotel.";
@@ -125,7 +125,7 @@ gon_in.gat,153,35,4 script Hotel Manager 702,{
//===============================================================================
-gonryun.gat,139,142,6 script Girl#08 772,{
+gonryun,139,142,6 script Girl#08 772,{
mes "[Sanfayon]";
mes "................";
mes "It's been great having new visitors come to the village, but........ ever since I was robbed by that Thief.......";
@@ -138,7 +138,7 @@ gonryun.gat,139,142,6 script Girl#08 772,{
//===============================================================================
-gon_in.gat,18,27,4 script Elder's Wife 771,{
+gon_in,18,27,4 script Elder's Wife 771,{
mes "[Sangufayon]";
mes "Oh my! You look like an important visitor from the outside. Aren't you?";
next;
@@ -155,7 +155,7 @@ gon_in.gat,18,27,4 script Elder's Wife 771,{
//===============================================================================
-gonryun.gat,119,111,4 script Chen Wan Sok 89,{
+gonryun,119,111,4 script Chen Wan Sok 89,{
mes "[Chen Wan Sok]";
mes "The village Elder here is truly a sociable fellow. Just because he is friendly does not mean he is lax on the rules! He can get riled up sometimes.";
next;
@@ -166,7 +166,7 @@ gonryun.gat,119,111,4 script Chen Wan Sok 89,{
//===============================================================================
-gonryun.gat,237,225,4 script Hanyon Kyou 776,{
+gonryun,237,225,4 script Hanyon Kyou 776,{
mes "[Hanyon Kyou]";
mes "How could I have done something like this?";
mes "..............";
@@ -178,7 +178,7 @@ gonryun.gat,237,225,4 script Hanyon Kyou 776,{
//===============================================================================
-gonryun.gat,51,101,4 script Gaiysonchoru 778,{
+gonryun,51,101,4 script Gaiysonchoru 778,{
mes "[Gaiysonchoru]";
emotion e_swt;
mes "..............";
@@ -193,7 +193,7 @@ gonryun.gat,51,101,4 script Gaiysonchoru 778,{
//===============================================================================
-gonryun.gat,237,226,3 script YunKyoHam#gn 776,{
+gonryun,237,226,3 script YunKyoHam#gn 776,{
mes "[YunKyoHam]";
if (nakha < 2) {
mes "Oh no~ Holy cow!";
@@ -261,7 +261,7 @@ gonryun.gat,237,226,3 script YunKyoHam#gn 776,{
close;
}
-gon_fild01.gat,245,257,0 script lost knife#gn 139,1,1,{
+gon_fild01,245,257,0 script lost knife#gn 139,1,1,{
if (nakha == 1) {
set nakha, 2;
mes "-something is hidden underneath the sand dunes-";
@@ -274,7 +274,7 @@ gon_fild01.gat,245,257,0 script lost knife#gn 139,1,1,{
}
}
-gonryun.gat,200,82,3 script Sungson Gam#gn 774,{
+gonryun,200,82,3 script Sungson Gam#gn 774,{
mes "[Sungson Gam]";
mes "Festival is always wonderful.";
mes "That's why I love this town.";
@@ -283,7 +283,7 @@ gonryun.gat,200,82,3 script Sungson Gam#gn 774,{
close;
}
-gonryun.gat,268,88,3 script Joonpo Lyang#gn 776,{
+gonryun,268,88,3 script Joonpo Lyang#gn 776,{
mes "[Joonpo Lyang]";
mes "We are proud in name of independent nation";
mes "We've been fighting againt the evil envaders";
@@ -296,7 +296,7 @@ gonryun.gat,268,88,3 script Joonpo Lyang#gn 776,{
close;
}
-gonryun.gat,118,111,5 script Wonsuk Chen#gn 89,{
+gonryun,118,111,5 script Wonsuk Chen#gn 89,{
mes "[Wonsuk Chen]";
mes "A chieft of this town is";
mes "an open-hearted man.";
@@ -311,7 +311,7 @@ gonryun.gat,118,111,5 script Wonsuk Chen#gn 89,{
close;
}
-gonryun.gat,181,161,3 script Moonjin Chung#gn 773,{
+gonryun,181,161,3 script Moonjin Chung#gn 773,{
mes "[Moonjin Chung]";
mes "The men in our town, Gonryun are";
mes "all brave and energetic.";
@@ -327,7 +327,7 @@ gonryun.gat,181,161,3 script Moonjin Chung#gn 773,{
close;
}
-gonryun.gat,113,135,6 script Gatekeeper#gn1 780,{
+gonryun,113,135,6 script Gatekeeper#gn1 780,{
mes "[Gatekeeper]";
mes "Welcome. This is a resident";
mes "of SaYumMoon, a chief";
@@ -345,7 +345,7 @@ gonryun.gat,113,135,6 script Gatekeeper#gn1 780,{
close;
}
-gonryun.gat,113,127,6 script Gatekeeper#gn2 780,{
+gonryun,113,127,6 script Gatekeeper#gn2 780,{
mes "[Gatekeeper]";
mes "Welcome. This is a resident";
mes "of SaYumMoon, a chief";
@@ -363,7 +363,7 @@ gonryun.gat,113,127,6 script Gatekeeper#gn2 780,{
close;
}
-gon_in.gat,73,82,5 script SungChul Ki#gn 778,{
+gon_in,73,82,5 script SungChul Ki#gn 778,{
mes "[SungChul Ki]";
if (nakha != 3) {
mes "............";
@@ -427,7 +427,7 @@ gon_in.gat,73,82,5 script SungChul Ki#gn 778,{
// next;
// mes "[È_ÀÌ _º]"
-gon_in.gat,173,27,3 script Kuha Woo#gn 774,{
+gon_in,173,27,3 script Kuha Woo#gn 774,{
mes "[Kuha Woo]";
mes "Like I expected, with my age,";
mes "they don't sell alcohol to me.";
@@ -443,7 +443,7 @@ gon_in.gat,173,27,3 script Kuha Woo#gn 774,{
close;
}
-gonryun.gat,163,60,4 script Gonryun Guide 780,{
+gonryun,163,60,4 script Gonryun Guide 780,{
mes "[Wonchi Ha]";
mes "Come to Gonryun where passion";
mes "and energy overflows. You can feel liveliness";
@@ -504,7 +504,7 @@ gonryun.gat,163,60,4 script Gonryun Guide 780,{
close;
}
-gonryun.gat,166,196,3 script Soldier#gn 780,{
+gonryun,166,196,3 script Soldier#gn 780,{
mes "[Waguo]";
if (b_sword < 7) {
mes "You know what?";
@@ -548,7 +548,7 @@ gonryun.gat,166,196,3 script Soldier#gn 780,{
close;
}
-gonryun.gat,169,71,3 script Guide#gn 770,{
+gonryun,169,71,3 script Guide#gn 770,{
mes "[Leeheemin]";
mes "Welcome~";
mes "Did you enjoy sightseeing";
diff --git a/npc/cities/hugel.txt b/npc/cities/hugel.txt
index f792c19d5..f388cecc4 100644
--- a/npc/cities/hugel.txt
+++ b/npc/cities/hugel.txt
@@ -22,7 +22,7 @@
//= just using up memory. [erKURITA]
//============================================================
-hu_in01.gat,23,311,4 script Johsh 898,{
+hu_in01,23,311,4 script Johsh 898,{
set @npcname$, "[Josh]";
mes @npcname$;
@@ -49,55 +49,54 @@ hu_in01.gat,23,311,4 script Johsh 898,{
}
//Should be moved later on to Bulletin Boards.txt
-//hugel.gat,91,152,4 script Bulletin Board 837,{end;}
+//hugel,91,152,4 script Bulletin Board 837,{end;}
//= New Npcs
-//hugel.gat,76,134,4 script Yahna 101,{end;}
-//hugel.gat,71,137,5 script Jamira 879,{end;}
+//hugel,76,134,4 script Yahna 101,{end;}
+//hugel,71,137,5 script Jamira 879,{end;}
-//hugel.gat,175,115,5 script Anhi Anh 897,{end;}
-//hugel.gat,191,172,4 script Yanhe 895,{end;}
-//hugel.gat,196,164,3 script Amnot 50,{end;}
-//hugel.gat,203,166,0 script Star#1 111,{
+//hugel,175,115,5 script Anhi Anh 897,{end;}
+//hugel,191,172,4 script Yanhe 895,{end;}
+//hugel,196,164,3 script Amnot 50,{end;}
+//hugel,203,166,0 script Star#1 111,{
//invisible but clickeable npc
//end;
//}
-//hugel.gat,209,164,0 script Star#2 111,{
+//hugel,209,164,0 script Star#2 111,{
//invisible but clickeable npc
//end;
//}
-//hugel.gat,216,158,0 script Shellfish 111,{
+//hugel,216,158,0 script Shellfish 111,{
//invisible but clickeable npc
//end;
//}
-//hugel.gat,168,183,5 script Thief 118,{end;}
-//hugel.gat,126,151,4 script Tanyee 90,{end;}
-//hugel.gat,88,168,4 script Zondaman 874,{end;}
-//hugel.gat,71,198,3 script Kampia 90,{end;}
-//hugel.gat,84,125,4 script Anzian 700,{end;}
+//hugel,168,183,5 script Thief 118,{end;}
+//hugel,126,151,4 script Tanyee 90,{end;}
+//hugel,88,168,4 script Zondaman 874,{end;}
+//hugel,71,198,3 script Kampia 90,{end;}
+//hugel,84,125,4 script Anzian 700,{end;}
//= End of new npcs
-//hugel.gat,102,161,3 script Young Sailor 100,{end;}
-//hugel.gat,85,139,3 script Yoko 86,{end;}
-//hugel.gat,100,102,3 script Grandpa Hohi 866,{end;}
-//hugel.gat,85,93,3 script Grandpa Hiho 866,{end;}
-//hugel.gat,85,165,5 script Cudy 896,{end;}
-//hugel.gat,107,67,3 script Kiddy the Kid 706,{end;}
+//hugel,102,161,3 script Young Sailor 100,{end;}
+//hugel,85,139,3 script Yoko 86,{end;}
+//hugel,100,102,3 script Grandpa Hohi 866,{end;}
+//hugel,85,93,3 script Grandpa Hiho 866,{end;}
+//hugel,85,165,5 script Cudy 896,{end;}
+//hugel,107,67,3 script Kiddy the Kid 706,{end;}
-//hugel.gat,71,83,4 script Hon Kiki 900,{end;}
-//hugel.gat,56,103,4 script Sarko 709,{end;}
-//hugel.gat,68,99,2 script Billy the Bull 889,{end;}
-//hugel.gat,169,112,5 script Sani 892,{end;}
-//hu_in01.gat,26,77,4 script Bokie 50,{end;}
-//hu_in01.gat,18,94,2 script Katsuki 95,{end;}
-//hu_in01.gat,16,20,4 script Jamie 70,{end;}
-//hu_in01.gat,14,11,4 script Jana 49,{end;}
-//hu_in01.gat,19,161,2 script Matilda 803,{end;}
-//hu_in01.gat,18,167,4 script Gin 86,{end;}
-//hu_in01.gat,381,304,5 script Soldier 105,{end;}
-//hu_in01.gat,111,386,4 script Jino 86,{end;}
+//hugel,71,83,4 script Hon Kiki 900,{end;}
+//hugel,56,103,4 script Sarko 709,{end;}
+//hugel,68,99,2 script Billy the Bull 889,{end;}
+//hugel,169,112,5 script Sani 892,{end;}
+//hu_in01,26,77,4 script Bokie 50,{end;}
+//hu_in01,18,94,2 script Katsuki 95,{end;}
+//hu_in01,16,20,4 script Jamie 70,{end;}
+//hu_in01,14,11,4 script Jana 49,{end;}
+//hu_in01,19,161,2 script Matilda 803,{end;}
+//hu_in01,18,167,4 script Gin 86,{end;}
+//hu_in01,381,304,5 script Soldier 105,{end;}
+//hu_in01,111,386,4 script Jino 86,{end;}
//Johsh was here!
-//hu_in01.gat,246,107,2 script Receptionist 53,{end;}
-//hu_in01.gat,256,40,2 script Garud 897,{end;}
-
+//hu_in01,246,107,2 script Receptionist 53,{end;}
+//hu_in01,256,40,2 script Garud 897,{end;}
diff --git a/npc/cities/izlude.txt b/npc/cities/izlude.txt
index 8172594a6..562b7066b 100644
--- a/npc/cities/izlude.txt
+++ b/npc/cities/izlude.txt
@@ -23,28 +23,28 @@
// Welcome Sign ----------------------------------------------------------
-izlude.gat,125,116,1 script Welcome Sign::ws_izlude 111,{
+izlude,125,116,1 script Welcome Sign::ws_izlude 111,{
mes "~sign reads...~";
mes "Salutations and welcome to Izlude! Izlude is the satellite of Prontera and is home to Swordsmen and the Cool Event Corp.'s Monster Arena!";
close;
}
// Sign: Marina -----------------------------------------------------------------
-izlude.gat,179,183,1 script Izlude Marina 111,{
+izlude,179,183,1 script Izlude Marina 111,{
mes "~sign reads...~";
mes "Take a boat ride to the city of Alberta or to the island of Byalan.";
close;
}
// Sign: Swordsman Assoc. ----------------------------------------------------
-izlude.gat,54,139,1 script Swordsman Association 111,{
+izlude,54,139,1 script Swordsman Association 111,{
mes "~sign reads...~";
mes "The Izlude Swordsman Association is proud to provide Rune-Midgard with the bravest and strongest warriors.";
close;
}
//Bonne-----------------------------------------------------------------------------------
-izlude.gat,55,74,2 script Bonne 90,{
+izlude,55,74,2 script Bonne 90,{
mes "[Bonne]";
mes "Greetings!";
mes "Izlude welcomes you.";
@@ -83,7 +83,7 @@ izlude.gat,55,74,2 script Bonne 90,{
//Cuskoal-------------------------------------------------------------------------------------
-izlude.gat,119,121,1 script Cuskoal 124,{
+izlude,119,121,1 script Cuskoal 124,{
set @TEMP, rand(2);
mes "[Cuskoal]";
if(@TEMP != 0) goto L_R0;
@@ -123,7 +123,7 @@ izlude.gat,119,121,1 script Cuskoal 124,{
}
//Charfri-------------------------------------------------------------------------------------
-izlude.gat,135,78,2 script Charfri 91,{
+izlude,135,78,2 script Charfri 91,{
set @TEMP,rand(2);
mes "[Charfri]";
if(@TEMP != 0) goto L_R0;
@@ -178,7 +178,7 @@ izlude.gat,135,78,2 script Charfri 91,{
}
//Dega-------------------------------------------------------------------------------------
-izlude.gat,150,118,3 script Dega 84,{
+izlude,150,118,3 script Dega 84,{
set @TEMP,rand(3);
mes "[Dega]";
if(@TEMP != 0) goto L_R0;
@@ -301,7 +301,7 @@ izlude.gat,150,118,3 script Dega 84,{
}
//Kylick-------------------------------------------------------------------------------------
-izlude.gat,150,143,4 script Kylick 97,{
+izlude,150,143,4 script Kylick 97,{
set @TEMP,rand(2);
mes "[Kylick]";
if (@TEMP != 0) goto L_R0;
@@ -347,7 +347,7 @@ izlude.gat,150,143,4 script Kylick 97,{
}
// Soldier ------------------------------------------------------------------------------
-izlude.gat,124,178,4 script Soldier 105,{
+izlude,124,178,4 script Soldier 105,{
mes "[Soldier]";
mes "Hehehehe... Hahahaha";
mes "Huh? Why am I so happy?";
@@ -455,7 +455,7 @@ izlude.gat,124,178,4 script Soldier 105,{
}
//Red-------------------------------------------------------------------------------------
-izlude.gat,58,126,1 script Red 98,{
+izlude,58,126,1 script Red 98,{
mes "[Red]";
mes "The only skill that's needed for a";
@@ -585,7 +585,7 @@ izlude.gat,58,126,1 script Red 98,{
}
//Cebalis-------------------------------------------------------------------------------------
-izlude.gat,56,126,7 script Cebalis 85,{
+izlude,56,126,7 script Cebalis 85,{
mes "[Red]";
mes "The only slill that's needed for a";
@@ -715,7 +715,7 @@ izlude.gat,56,126,7 script Cebalis 85,{
}
//Aaron-------------------------------------------------------------------------------------
-izlude_in.gat,125,164,5 script Aaron 65,{
+izlude_in,125,164,5 script Aaron 65,{
mes "[Aaron]";
mes "Don't you think Strong VIT and";
mes "training in a unique breathing";
@@ -786,7 +786,7 @@ izlude_in.gat,125,164,5 script Aaron 65,{
}
//Sailor-------------------------------------------------------------------------------------
-izlude.gat,201,181,2 script Sailor#06 100,{
+izlude,201,181,2 script Sailor#06 100,{
mes "[Sailor]";
mes "Hey Everybody!";
mes "Attention, attention!";
@@ -798,12 +798,12 @@ izlude.gat,201,181,2 script Sailor#06 100,{
if(Zeny < 150) goto sl_NoZenyBya;
set Zeny, Zeny - 150;
- warp "izlu2dun.gat",107,50;
+ warp "izlu2dun",107,50;
close;
L1:
if(Zeny < 500) goto sl_NoZenyMar;
set Zeny, Zeny - 500;
- warp "alberta.gat",188,169;
+ warp "alberta",188,169;
LEnd:
close;
sl_NoZenyBya:
@@ -819,19 +819,19 @@ izlude.gat,201,181,2 script Sailor#06 100,{
}
//Sailor-------------------------------------------------------------------------------------
-izlu2dun.gat,108,27,4 script Sailor#07 100,{
+izlu2dun,108,27,4 script Sailor#07 100,{
mes "[Sailor]";
mes "Wanna";
mes "head back?";
next;
menu "Yeah, I am Tired to Death.",-,"Nope I love this place.",L1;
- warp "izlude.gat",176,182;
+ warp "izlude",176,182;
L1:
close;
}
-izlude.gat,171,185,3 script Honeymoon Helper#Izlude I 71,{
+izlude,171,185,3 script Honeymoon Helper#Izlude I 71,{
mes "[Marry Happy]";
mes "Newly weds and already weds...";
@@ -879,7 +879,7 @@ s_Go:
mes "Enjoy your trip...!!";
mes "Let's go to 'Jawaii'...!!";
close2;
- warp "jawaii.gat",241,115;
+ warp "jawaii",241,115;
end;
s_Cancel:
diff --git a/npc/cities/jawaii.txt b/npc/cities/jawaii.txt
index 74674c5e6..dc283ce90 100644
--- a/npc/cities/jawaii.txt
+++ b/npc/cities/jawaii.txt
@@ -26,10 +26,10 @@
//============================================================
//===== Shop: ================================================
-jawaii.gat,186,174,2 shop Jawaii Dealer 85,536:150
+jawaii,186,174,2 shop Jawaii Dealer 85,536:150
//===== Jawaii Scripts ===================================
-jawaii.gat,141,200,3 script Attendant#Sweetness Suite 798,{
+jawaii,141,200,3 script Attendant#Sweetness Suite 798,{
mes "[Alowawu]";
mes "Welcome.";
@@ -58,7 +58,7 @@ jawaii.gat,141,200,3 script Attendant#Sweetness Suite 798,{
mes "Have a nice stay";
close2;
set Zeny,Zeny - 1000;
- warp "jawaii_in.gat",116,64;
+ warp "jawaii_in",116,64;
end;
}
else
@@ -79,7 +79,7 @@ s_Cancel:
close;
}
-jawaii.gat,108,199,5 script Attendant#Classic_Suite 74,{
+jawaii,108,199,5 script Attendant#Classic_Suite 74,{
mes "[Poyi Oland]";
mes "Welcome.";
@@ -107,7 +107,7 @@ jawaii.gat,108,199,5 script Attendant#Classic_Suite 74,{
mes "Please enjoy your stay.";
close2;
set Zeny,Zeny - 1000;
- warp "jawaii_in.gat",130,109;
+ warp "jawaii_in",130,109;
end;
}
else
@@ -125,7 +125,7 @@ s_Cancel:
close;
}
-jawaii.gat,107,189,5 script Attendant#Honeymoon Suite 93,{
+jawaii,107,189,5 script Attendant#Honeymoon Suite 93,{
mes "[Saroki Lania]";
mes "...This is the Honeymoon suite and the cost is 1000 zeny.";
@@ -145,7 +145,7 @@ jawaii.gat,107,189,5 script Attendant#Honeymoon Suite 93,{
mes "...Please come in.";
close2;
set Zeny,Zeny - 1000;
- warp "jawaii_in.gat",86,117;
+ warp "jawaii_in",86,117;
end;
}
else
@@ -159,7 +159,7 @@ s_Cancel:
mes "...Ok then.";
close;
}
-jawaii.gat,112,173,7 script Attendant#Villa Suite 93,{
+jawaii,112,173,7 script Attendant#Villa Suite 93,{
mes "[Lakers Lania]";
mes "Saroki, this is rude.";
@@ -184,7 +184,7 @@ jawaii.gat,112,173,7 script Attendant#Villa Suite 93,{
mes "I hope you'll enjoy your trip.";
close2;
set Zeny,Zeny - 1000;
- warp "jawaii_in.gat",87,75;
+ warp "jawaii_in",87,75;
end;
}
else
@@ -203,7 +203,7 @@ s_Cancel:
close;
}
-jawaii.gat,122,263,5 script Sailor#Alberta 100,{
+jawaii,122,263,5 script Sailor#Alberta 100,{
mes "[Sailor]";
mes "This ship will bring you back to Alberta.";
@@ -219,7 +219,7 @@ jawaii.gat,122,263,5 script Sailor#Alberta 100,{
mes "[Sailor]";
mes "Anchors away! Next stop! Alberta!!";
close2;
- warp "alberta.gat",192,157;
+ warp "alberta",192,157;
end;
s_Cancel:
@@ -229,7 +229,7 @@ s_Cancel:
close;
}
-jawaii.gat,239,112,7 script Sailor#Jawaii2 100,{
+jawaii,239,112,7 script Sailor#Jawaii2 100,{
mes "[Sailor]";
mes "This ship will bring you back to Izlude Island.";
@@ -255,7 +255,7 @@ s_Cancel:
close;
}
-jawaii.gat,220,235,3 script Jawaii Citizen#Love Bo 724,{
+jawaii,220,235,3 script Jawaii Citizen#Love Bo 724,{
mes "[JawaJawa]";
mes "Do you know where is the most beautiful place in Jawaii?";
@@ -277,7 +277,7 @@ jawaii.gat,220,235,3 script Jawaii Citizen#Love Bo 724,{
close;
}
-jawaii.gat,239,146,3 script Jawaii Citizen#Explain1 100,{
+jawaii,239,146,3 script Jawaii Citizen#Explain1 100,{
mes "[WaiiWaii]";
mes "Welcome to Jawaii!";
@@ -293,7 +293,7 @@ jawaii.gat,239,146,3 script Jawaii Citizen#Explain1 100,{
close;
}
-jawaii.gat,168,247,5 script Jawaii Citizen#Explain2 724,{
+jawaii,168,247,5 script Jawaii Citizen#Explain2 724,{
mes "[WajaWaja]";
mes "The hostels are located at the west.";
@@ -309,7 +309,7 @@ jawaii.gat,168,247,5 script Jawaii Citizen#Explain2 724,{
close;
}
-jawaii.gat,165,121,1 script Jawaii Citizen#Explain3 724,{
+jawaii,165,121,1 script Jawaii Citizen#Explain3 724,{
mes "[IwaIwa]";
mes "Jawaii~ Isn't this island of happiness great?";
@@ -325,7 +325,7 @@ jawaii.gat,165,121,1 script Jawaii Citizen#Explain3 724,{
close;
}
-jawaii_in.gat,43,115,0 script Customer#jaw_1 97,{
+jawaii_in,43,115,0 script Customer#jaw_1 97,{
mes "[Boogie]";
mes "uhOh....Oh my! How do I come to a place like this?";
@@ -341,7 +341,7 @@ jawaii_in.gat,43,115,0 script Customer#jaw_1 97,{
close;
}
-jawaii_in.gat,41,106,3 script Customer#Kyle Jeet 98,{
+jawaii_in,41,106,3 script Customer#Kyle Jeet 98,{
mes "[Kyle Jeet]";
mes "Eat and eat...!!";
@@ -354,7 +354,7 @@ jawaii_in.gat,41,106,3 script Customer#Kyle Jeet 98,{
close;
}
-jawaii_in.gat,15,104,0 script Field Attendant#jawaii 80,{
+jawaii_in,15,104,0 script Field Attendant#jawaii 80,{
mes "[Attendant]";
mes "....Well, I don't know what's your purpose of coming here.";
@@ -382,7 +382,7 @@ s_Cong:
close;
}
-jawaii_in.gat,28,124,0 script Bartender#jaw 46,{
+jawaii_in,28,124,0 script Bartender#jaw 46,{
set @drinkcount,0;
mes "[Bartender]";
@@ -689,7 +689,7 @@ s_Magn:
goto Loopback;
}
-jawaii_in.gat,25,94,5 script Attendant#jaw1 724,{
+jawaii_in,25,94,5 script Attendant#jaw1 724,{
mes "[Attendant Teleteer]";
mes "Welcome to the Inn of Jawaii~";
@@ -698,7 +698,7 @@ jawaii_in.gat,25,94,5 script Attendant#jaw1 724,{
close;
}
-jawaii_in.gat,25,96,5 script Attendant#jaw2 724,{
+jawaii_in,25,96,5 script Attendant#jaw2 724,{
mes "[Attendant PoYi]";
mes "Welcome to the Inn of Jawaii~";
@@ -707,7 +707,7 @@ jawaii_in.gat,25,96,5 script Attendant#jaw2 724,{
close;
}
-jawaii_in.gat,25,98,5 script Attendant#jaw3 724,{
+jawaii_in,25,98,5 script Attendant#jaw3 724,{
mes "[Attendant Poppy]";
mes "Welcome to the Inn of Jawaii~";
@@ -720,7 +720,7 @@ jawaii_in.gat,25,98,5 script Attendant#jaw3 724,{
close;
}
-jawaii_in.gat,25,100,5 script Attendant#jaw4 724,{
+jawaii_in,25,100,5 script Attendant#jaw4 724,{
mes "[Attendant Ether]";
mes "Welcome to the Inn of Jawaii~";
@@ -729,7 +729,7 @@ jawaii_in.gat,25,100,5 script Attendant#jaw4 724,{
close;
}
-jawaii_in.gat,30,94,4 script Attendant#jaw5 724,{
+jawaii_in,30,94,4 script Attendant#jaw5 724,{
mes "[Attendant Donna]";
mes "Welcome to the Inn of Jawaii~";
@@ -738,7 +738,7 @@ jawaii_in.gat,30,94,4 script Attendant#jaw5 724,{
close;
}
-jawaii_in.gat,30,96,4 script Attendant#jaw6 724,{
+jawaii_in,30,96,4 script Attendant#jaw6 724,{
mes "[Attendant Ken]";
mes "Welcome to the Inn of Jawaii~";
@@ -747,7 +747,7 @@ jawaii_in.gat,30,96,4 script Attendant#jaw6 724,{
close;
}
-jawaii_in.gat,30,98,4 script Attendant#jaw7 724,{
+jawaii_in,30,98,4 script Attendant#jaw7 724,{
mes "[Attendant Emater]";
mes "Welcome to the Inn of Jawaii~";
@@ -760,7 +760,7 @@ jawaii_in.gat,30,98,4 script Attendant#jaw7 724,{
close;
}
-jawaii_in.gat,30,100,4 script Attendant#jaw8 724,{
+jawaii_in,30,100,4 script Attendant#jaw8 724,{
mes "[Attendant GoYa]";
mes "Welcome to the Inn of Jawaii~";
diff --git a/npc/cities/lighthalzen.txt b/npc/cities/lighthalzen.txt
index 18ca9f3ad..6fb6860b0 100644
--- a/npc/cities/lighthalzen.txt
+++ b/npc/cities/lighthalzen.txt
@@ -23,7 +23,7 @@
//= 1.0b npcid fix [KarLaeda]
//=============================================================
-lighthalzen.gat,198,285,5 script Jiwon 862,{
+lighthalzen,198,285,5 script Jiwon 862,{
mes "[Jiwon]";
mes "I think we're really";
@@ -42,7 +42,7 @@ lighthalzen.gat,198,285,5 script Jiwon 862,{
}
-lighthalzen.gat,220,244,3 script Samnang 863,{
+lighthalzen,220,244,3 script Samnang 863,{
mes "[Samnang]";
mes "*Sigh...*";
@@ -70,7 +70,7 @@ lighthalzen.gat,220,244,3 script Samnang 863,{
}
-lighthalzen.gat,261,112,3 script Ruth 862,{
+lighthalzen,261,112,3 script Ruth 862,{
mes "[Ruth]";
mes "Sweety, isn't it";
@@ -95,7 +95,7 @@ lighthalzen.gat,261,112,3 script Ruth 862,{
}
-lighthalzen.gat,259,108,7 script Oyoung 869,{
+lighthalzen,259,108,7 script Oyoung 869,{
mes "[Oyoung]";
mes "Girl, you look like";
@@ -122,7 +122,7 @@ lighthalzen.gat,259,108,7 script Oyoung 869,{
close;
}
-lighthalzen.gat,233,121,4 script Kariya 72,{
+lighthalzen,233,121,4 script Kariya 72,{
mes "[Kariya]";
mes "I think \"Lighthalzen\" is";
@@ -141,7 +141,7 @@ lighthalzen.gat,233,121,4 script Kariya 72,{
}
-lighthalzen.gat,233,82,4 script Sung 716,{
+lighthalzen,233,82,4 script Sung 716,{
mes "[Sung]";
mes "When i grow up, I want";
@@ -168,7 +168,7 @@ lighthalzen.gat,233,82,4 script Sung 716,{
}
-lighthalzen.gat,89,73,4 script Sameer 854,{
+lighthalzen,89,73,4 script Sameer 854,{
mes "[Sameer]";
mes "There are too many";
@@ -205,7 +205,7 @@ lighthalzen.gat,89,73,4 script Sameer 854,{
-lighthalzen.gat,45,59,8 script Janice 863,{
+lighthalzen,45,59,8 script Janice 863,{
mes "[Janice]";
mes "Oh no, I think i got";
@@ -218,7 +218,7 @@ lighthalzen.gat,45,59,8 script Janice 863,{
}
-lighthalzen.gat,66,94,5 script Elmer Keays 866,{
+lighthalzen,66,94,5 script Elmer Keays 866,{
mes "[Elmer Keays]";
mes "Walking side by side";
@@ -236,7 +236,7 @@ lighthalzen.gat,66,94,5 script Elmer Keays 866,{
close;
}
-lighthalzen.gat,65,94,4 script Margie Keays 863,{
+lighthalzen,65,94,4 script Margie Keays 863,{
mes "[Margie Keays]";
mes "Oh darling, the";
@@ -248,7 +248,7 @@ lighthalzen.gat,65,94,4 script Margie Keays 863,{
close;
}
-lighthalzen.gat,78,120,3 script Maivi 862,{
+lighthalzen,78,120,3 script Maivi 862,{
mes "[Maivi]";
mes "...";
@@ -276,7 +276,7 @@ lighthalzen.gat,78,120,3 script Maivi 862,{
}
-lighthalzen.gat,226,210,3 script Nannan 86,{
+lighthalzen,226,210,3 script Nannan 86,{
mes "[Nannan]";
mes "You know, I always thought";
@@ -304,7 +304,7 @@ lighthalzen.gat,226,210,3 script Nannan 86,{
close;
}
-lighthalzen.gat,230,182,4 script Klaubis 866,{
+lighthalzen,230,182,4 script Klaubis 866,{
mes "[Klaubis]";
mes "Excuse me, but are you";
@@ -358,7 +358,7 @@ killer:
}
-lighthalzen.gat,232,156,4 script Sigmund 866,{
+lighthalzen,232,156,4 script Sigmund 866,{
mes "[Sigmund Ting]";
mes "You know what i noticed?";
@@ -378,7 +378,7 @@ lighthalzen.gat,232,156,4 script Sigmund 866,{
}
-lighthalzen.gat,190,134,5 script Joyce 862,{
+lighthalzen,190,134,5 script Joyce 862,{
mes "[Joyce]";
mes "I can sense your";
@@ -391,7 +391,7 @@ lighthalzen.gat,190,134,5 script Joyce 862,{
}
-lighthalzen.gat,191,134,5 script Dan Song 869,{
+lighthalzen,191,134,5 script Dan Song 869,{
mes "[Dan Song]";
mes "Those eyes of yours...";
@@ -404,7 +404,7 @@ lighthalzen.gat,191,134,5 script Dan Song 869,{
-lighthalzen.gat,115,159,5 script Collins 866,{
+lighthalzen,115,159,5 script Collins 866,{
mes "[Collins]";
mes "I really wish that my";
@@ -426,7 +426,7 @@ lighthalzen.gat,115,159,5 script Collins 866,{
-lighthalzen.gat,77,157,5 script Villagomez 866,{
+lighthalzen,77,157,5 script Villagomez 866,{
mes "[Villagomez]";
mes "I just step out to get";
@@ -439,7 +439,7 @@ lighthalzen.gat,77,157,5 script Villagomez 866,{
}
-lighthalzen.gat,125,68,5 script Kemp 97,{
+lighthalzen,125,68,5 script Kemp 97,{
mes "[Kemp]";
mes "Have you ever seen the";
@@ -458,7 +458,7 @@ lighthalzen.gat,125,68,5 script Kemp 97,{
}
-lighthalzen.gat,138,50,8 script Mauro 847,{
+lighthalzen,138,50,8 script Mauro 847,{
mes "[Mauro]";
mes "The youth in this city";
@@ -480,7 +480,7 @@ lighthalzen.gat,138,50,8 script Mauro 847,{
}
-lighthalzen.gat,132,103,5 script Sefith 734,{
+lighthalzen,132,103,5 script Sefith 734,{
mes "[Sefith]";
mes "Good looks. Intelligence.";
@@ -501,7 +501,7 @@ lighthalzen.gat,132,103,5 script Sefith 734,{
}
-lighthalzen.gat,239,64,5 script Jade 862,{
+lighthalzen,239,64,5 script Jade 862,{
mes "[Jade]";
mes "I've heard that there's a";
@@ -529,7 +529,7 @@ lighthalzen.gat,239,64,5 script Jade 862,{
}
-lighthalzen.gat,205,208,3 script Greedy Looking Man 853,{
+lighthalzen,205,208,3 script Greedy Looking Man 853,{
mes "[Khramptd]";
mes "The land around here";
@@ -542,7 +542,7 @@ lighthalzen.gat,205,208,3 script Greedy Looking Man 853,{
}
-lhz_in02.gat,34,213,4 script Maggie 91,{
+lhz_in02,34,213,4 script Maggie 91,{
mes "[Maggie]";
mes "Sure, I sell a lot";
@@ -562,7 +562,7 @@ lhz_in02.gat,34,213,4 script Maggie 91,{
}
-lighthalzen.gat,202,94,5 script Wallace 847,{
+lighthalzen,202,94,5 script Wallace 847,{
mes "[Wallace]";
mes ".....";
@@ -581,7 +581,7 @@ lighthalzen.gat,202,94,5 script Wallace 847,{
}
-lighthalzen.gat,182,102,3 script Lucius 866,{
+lighthalzen,182,102,3 script Lucius 866,{
mes "[Lucius]";
mes "Hello youngster~";
@@ -658,7 +658,7 @@ s_Sure:
}
-lighthalzen.gat,147,105,3 script Laqumet 869,{
+lighthalzen,147,105,3 script Laqumet 869,{
mes "[Laqumet]";
mes "Sure, manliness is quite";
@@ -678,7 +678,7 @@ lighthalzen.gat,147,105,3 script Laqumet 869,{
}
-lhz_in02.gat,230,284,4 script Hotel Employee#01 86,{
+lhz_in02,230,284,4 script Hotel Employee#01 86,{
mes "[Hotel Employee]";
mes "Welcome to";
@@ -695,7 +695,7 @@ lhz_in02.gat,230,284,4 script Hotel Employee#01 86,{
close;
s_Save:
- savepoint "lhz_in02.gat",209,275;
+ savepoint "lhz_in02",209,275;
mes "[Hotel Employee]";
mes "Thank you, your";
mes "Respawn Point has";
@@ -712,7 +712,7 @@ s_Rest:
mes "your stay in the";
mes "Royal Dragon.";
close2;
- warp "lhz_in02.gat",219,150;
+ warp "lhz_in02",219,150;
percentheal 100,100;
sc_start SC_BLESSING,240000,10;
skilleffect AL_BLESSING,0;
@@ -726,7 +726,7 @@ s_NEnoughZ:
close;
}
-lhz_in02.gat,241,172,8 script Hotel Employee#02 868,{
+lhz_in02,241,172,8 script Hotel Employee#02 868,{
mes "[Hotel Employee]";
mes "Please use the stairs";
@@ -739,7 +739,7 @@ lhz_in02.gat,241,172,8 script Hotel Employee#02 868,{
}
-lhz_in02.gat,210,189,2 script Christopher Michael 849,{
+lhz_in02,210,189,2 script Christopher Michael 849,{
mes "[Christopher Michael]";
mes "OoooOoh~";
@@ -751,7 +751,7 @@ lhz_in02.gat,210,189,2 script Christopher Michael 849,{
}
-lhz_in02.gat,201,181,6 script Safwat Fahmy 853,{
+lhz_in02,201,181,6 script Safwat Fahmy 853,{
mes "[Safwat Fahmy]";
mes "This hotel is nice";
@@ -779,7 +779,7 @@ lhz_in02.gat,201,181,6 script Safwat Fahmy 853,{
}
-lhz_in02.gat,251,212,2 script Hotel Employee#03 868,{
+lhz_in02,251,212,2 script Hotel Employee#03 868,{
mes "[Hotel Employee]";
mes "This is the Couple Suite.";
@@ -791,7 +791,7 @@ lhz_in02.gat,251,212,2 script Hotel Employee#03 868,{
}
-lhz_in02.gat,229,217,2 script Tanoue 863,{
+lhz_in02,229,217,2 script Tanoue 863,{
mes "[Tanoue]";
mes "This chair looks";
@@ -809,7 +809,7 @@ lhz_in02.gat,229,217,2 script Tanoue 863,{
}
-lhz_in02.gat,209,277,4 script Ben Allen 84,{
+lhz_in02,209,277,4 script Ben Allen 84,{
mes "[Ben Allen]";
mes "Aaahhh Oooooh~";
@@ -828,7 +828,7 @@ lhz_in02.gat,209,277,4 script Ben Allen 84,{
}
-lhz_in02.gat,221,276,4 script Harp 869,{
+lhz_in02,221,276,4 script Harp 869,{
mes "[Harp]";
mes "Oh sweet jiminy...";
@@ -847,7 +847,7 @@ lhz_in02.gat,221,276,4 script Harp 869,{
}
-lhz_in02.gat,238,275,4 script Hotel Employee#04 869,{
+lhz_in02,238,275,4 script Hotel Employee#04 869,{
mes "[Hotel Employee]";
mes "\"Hospitality with a smile";
@@ -860,7 +860,7 @@ lhz_in02.gat,238,275,4 script Hotel Employee#04 869,{
}
-lhz_in02.gat,247,275,4 script Hotel Employee#05 868,{
+lhz_in02,247,275,4 script Hotel Employee#05 868,{
mes "[Hotel Employee]";
mes "Welcome to the";
@@ -879,7 +879,7 @@ lhz_in02.gat,247,275,4 script Hotel Employee#05 868,{
}
-lhz_in02.gat,271,281,2 script Citizen#01 47,{
+lhz_in02,271,281,2 script Citizen#01 47,{
mes "[Hachi]";
mes "Oh yeah. I love-love-love";
@@ -898,7 +898,7 @@ lhz_in02.gat,271,281,2 script Citizen#01 47,{
}
-lhz_in02.gat,277,285,4 script Bartender 61,{
+lhz_in02,277,285,4 script Bartender 61,{
mes "[Duff]";
mes "Hey, you're from";
@@ -911,7 +911,7 @@ lhz_in02.gat,277,285,4 script Bartender 61,{
}
-lhz_in02.gat,281,280,6 script Customer#01 816,{
+lhz_in02,281,280,6 script Customer#01 816,{
mes "[Rona]";
mes "I hate it when guys";
@@ -930,7 +930,7 @@ lhz_in02.gat,281,280,6 script Customer#01 816,{
}
-lhz_in02.gat,287,282,4 script Customer#02 853,{
+lhz_in02,287,282,4 script Customer#02 853,{
mes "[Greenfield]";
mes "I don't believe it...";
@@ -951,7 +951,7 @@ lhz_in02.gat,287,282,4 script Customer#02 853,{
}
-lighthalzen.gat,123,212,4 script Merpi 700,{
+lighthalzen,123,212,4 script Merpi 700,{
mes "[Merpi]";
mes "Isn't the weather nice";
@@ -998,7 +998,7 @@ L_laundry:
// ---------------------------------------------------------------------------
-lighthalzen.gat,297,239,3 script Pilia 818,{
+lighthalzen,297,239,3 script Pilia 818,{
mes "[Pilia]";
mes "Hmm? Oh, I'm sorry,";
@@ -1010,7 +1010,7 @@ lighthalzen.gat,297,239,3 script Pilia 818,{
// ---------------------------------------------------------------------------
-lighthalzen.gat,296,239,3 script Berru 706,{
+lighthalzen,296,239,3 script Berru 706,{
mes "[Berru]";
mes "Daddy...! Waaaaah~!";
@@ -1042,7 +1042,7 @@ lighthalzen.gat,296,239,3 script Berru 706,{
// ---------------------------------------------------------------------------
-lighthalzen.gat,312,234,2 script Beggar 777,{
+lighthalzen,312,234,2 script Beggar 777,{
mes "[Beggar]";
mes "Please...";
@@ -1138,7 +1138,7 @@ lighthalzen.gat,312,234,2 script Beggar 777,{
// ---------------------------------------------------------------------------
-lighthalzen.gat,311,194,3 script Reuben 870,{
+lighthalzen,311,194,3 script Reuben 870,{
mes "[Reuben]";
mes "Someday...";
@@ -1158,7 +1158,7 @@ lighthalzen.gat,311,194,3 script Reuben 870,{
// ---------------------------------------------------------------------------
-lighthalzen.gat,306,324,3 script Shengwen 870,{
+lighthalzen,306,324,3 script Shengwen 870,{
mes "[Shengwen]";
mes "Am I just getting";
@@ -1180,7 +1180,7 @@ lighthalzen.gat,306,324,3 script Shengwen 870,{
// ---------------------------------------------------------------------------
-lhz_in03.gat,26,167,4 script Shayna 850,{
+lhz_in03,26,167,4 script Shayna 850,{
mes "[Shayna]";
mes "*Sigh...*";
@@ -1191,7 +1191,7 @@ lhz_in03.gat,26,167,4 script Shayna 850,{
// ---------------------------------------------------------------------------
-lhz_in01.gat,134,45,2 script Cenku Dekdam#Cenku_Dekdam 869,{
+lhz_in01,134,45,2 script Cenku Dekdam#Cenku_Dekdam 869,{
mes "[Cenku Dekdam]";
mes "Man, if you were";
@@ -1211,7 +1211,7 @@ lhz_in01.gat,134,45,2 script Cenku Dekdam#Cenku_Dekdam 869,{
// ---------------------------------------------------------------------------
-lighthalzen.gat,330,276,3 script Nun 79,{
+lighthalzen,330,276,3 script Nun 79,{
mes "[Angela]";
mes "Greetings, adventurer.";
@@ -1238,7 +1238,7 @@ lighthalzen.gat,330,276,3 script Nun 79,{
// ---------------------------------------------------------------------------
-lighthalzen.gat,337,296,3 script Employee 867,{
+lighthalzen,337,296,3 script Employee 867,{
mes "[Rekenber Employee]";
mes "Greetings. As part of our";
@@ -1260,7 +1260,7 @@ lighthalzen.gat,337,296,3 script Employee 867,{
// ---------------------------------------------------------------------------
-lhz_in01.gat,134,38,2 script Bankri Kun#Bankri_Kun 86,{
+lhz_in01,134,38,2 script Bankri Kun#Bankri_Kun 86,{
mes "[Bankri Kun]";
mes "Must work...";
@@ -1289,7 +1289,7 @@ lhz_in01.gat,134,38,2 script Bankri Kun#Bankri_Kun 86,{
// ---------------------------------------------------------------------------
-lhz_in01.gat,139,40,2 script Enoz 53,{
+lhz_in01,139,40,2 script Enoz 53,{
mes "[Enoz]";
mes "So, the novel I ordered from";
@@ -1311,7 +1311,7 @@ lhz_in01.gat,139,40,2 script Enoz 53,{
// ---------------------------------------------------------------------------
-lhz_in01.gat,124,28,2 script Ellette 66,{
+lhz_in01,124,28,2 script Ellette 66,{
mes "[Ellette]";
mes "...";
@@ -1351,7 +1351,7 @@ lhz_in01.gat,124,28,2 script Ellette 66,{
// ---------------------------------------------------------------------------
-lhz_in01.gat,125,40,2 script Dowbow Ryuei#Dowbow_Ryuei 843,{
+lhz_in01,125,40,2 script Dowbow Ryuei#Dowbow_Ryuei 843,{
mes "[Dowbow Ryuei]";
mes "Just out of, oh I dunno,";
@@ -1380,7 +1380,7 @@ L_reality:
// ---------------------------------------------------------------------------
-lhz_in01.gat,125,46,2 script Leekal 849,{
+lhz_in01,125,46,2 script Leekal 849,{
mes "[Leekal]";
mes "So... Very broke.";
@@ -1401,7 +1401,7 @@ lhz_in01.gat,125,46,2 script Leekal 849,{
// ---------------------------------------------------------------------------
-lhz_in01.gat,116,53,6 script Ninjose 841,{
+lhz_in01,116,53,6 script Ninjose 841,{
mes "[Ninjose]";
mes "At long last, I've finally";
@@ -1415,7 +1415,7 @@ lhz_in01.gat,116,53,6 script Ninjose 841,{
// ---------------------------------------------------------------------------
-lhz_in01.gat,116,39,6 script Kejulle Rekenber#Kejulle_Rekenber 822,{
+lhz_in01,116,39,6 script Kejulle Rekenber#Kejulle_Rekenber 822,{
mes "[Kejulle Rekenber]";
mes "Hm? Sure, my last name";
@@ -1428,7 +1428,7 @@ lhz_in01.gat,116,39,6 script Kejulle Rekenber#Kejulle_Rekenber 822,{
}
// ---------------------------------------------------------------------------
-lhz_in01.gat,110,40,2 script Jorjerro 89,{
+lhz_in01,110,40,2 script Jorjerro 89,{
mes "^0000AAThis man here";
mes "is motionless,";
@@ -1440,7 +1440,7 @@ lhz_in01.gat,110,40,2 script Jorjerro 89,{
// ---------------------------------------------------------------------------
-lhz_in01.gat,116,45,6 script Joshua 704,{
+lhz_in01,116,45,6 script Joshua 704,{
mes "[Joshua]";
mes "What am I doing here?";
@@ -1460,7 +1460,7 @@ lhz_in01.gat,116,45,6 script Joshua 704,{
// ---------------------------------------------------------------------------
-lhz_in01.gat,93,45,4 script Researcher#02 865,{
+lhz_in01,93,45,4 script Researcher#02 865,{
mes "[Researcher]";
mes "You know what's weird?";
@@ -1474,7 +1474,7 @@ lhz_in01.gat,93,45,4 script Researcher#02 865,{
// ---------------------------------------------------------------------------
-lhz_in01.gat,286,226,2 script Secretary Slierre#Secretary_Slierre 831,{
+lhz_in01,286,226,2 script Secretary Slierre#Secretary_Slierre 831,{
mes "[Sueii Slierre]";
mes "Excuse me, but you are";
@@ -1488,7 +1488,7 @@ lhz_in01.gat,286,226,2 script Secretary Slierre#Secretary_Slierre 831,{
// ---------------------------------------------------------------------------
-lhz_in03.gat,32,162,2 script Crippled Girl#Crippled_Girl 53,{
+lhz_in03,32,162,2 script Crippled Girl#Crippled_Girl 53,{
mes "[Crippled Girl]";
mes "...";
@@ -1506,7 +1506,7 @@ lhz_in03.gat,32,162,2 script Crippled Girl#Crippled_Girl 53,{
// ---------------------------------------------------------------------------
-lighthalzen.gat,346,263,2 script Elder 846,{
+lighthalzen,346,263,2 script Elder 846,{
mes "[Elder]";
mes "Predators are always";
@@ -1579,7 +1579,7 @@ L_slum:
// ---------------------------------------------------------------------------
-lighthalzen.gat,326,249,5 script Grinnel 870,{
+lighthalzen,326,249,5 script Grinnel 870,{
mes "[Grinnel]";
mes "You know the men in";
@@ -1608,7 +1608,7 @@ lighthalzen.gat,326,249,5 script Grinnel 870,{
// ---------------------------------------------------------------------------
-lhz_in03.gat,192,19,2 script Haggar 855,{
+lhz_in03,192,19,2 script Haggar 855,{
mes "[Haggar]";
mes "Whiskey!";
@@ -1625,7 +1625,7 @@ lhz_in03.gat,192,19,2 script Haggar 855,{
// ---------------------------------------------------------------------------
-lhz_in03.gat,193,25,2 script Bartender#01 61,{
+lhz_in03,193,25,2 script Bartender#01 61,{
mes "[Tony]";
mes "Hey man, I know this";
@@ -1655,7 +1655,7 @@ lhz_in03.gat,193,25,2 script Bartender#01 61,{
// ---------------------------------------------------------------------------
-lhz_in03.gat,185,20,6 script Bad Drunk#Bad_Drunk 869,{
+lhz_in03,185,20,6 script Bad Drunk#Bad_Drunk 869,{
mes "[Garry]";
mes "Hey! Hey you...!";
@@ -1676,7 +1676,7 @@ lhz_in03.gat,185,20,6 script Bad Drunk#Bad_Drunk 869,{
// ---------------------------------------------------------------------------
-lhz_in03.gat,186,29,6 script Bad Drunk#Bad_Drunk2 869,{
+lhz_in03,186,29,6 script Bad Drunk#Bad_Drunk2 869,{
mes "[Bonse]";
mes "*Hiccup* I loooove";
@@ -1698,7 +1698,7 @@ lhz_in03.gat,186,29,6 script Bad Drunk#Bad_Drunk2 869,{
// ---------------------------------------------------------------------------
-lhz_in03.gat,192,93,2 script City Girl#City_Girl 862,{
+lhz_in03,192,93,2 script City Girl#City_Girl 862,{
mes "[Lanko]";
mes "Oh, I'm only here";
@@ -1720,7 +1720,7 @@ lhz_in03.gat,192,93,2 script City Girl#City_Girl 862,{
// ---------------------------------------------------------------------------
-lhz_in03.gat,189,87,4 script Drunken Man#04 869,{
+lhz_in03,189,87,4 script Drunken Man#04 869,{
mes "[Enku]";
mes "*Sob* I just got";
@@ -1742,7 +1742,7 @@ lhz_in03.gat,189,87,4 script Drunken Man#04 869,{
// ---------------------------------------------------------------------------
-lhz_in03.gat,183,82,6 script Drunken Man#05 870,{
+lhz_in03,183,82,6 script Drunken Man#05 870,{
mes "[Linus]";
mes "After ten years";
@@ -1762,7 +1762,7 @@ lhz_in03.gat,183,82,6 script Drunken Man#05 870,{
// ---------------------------------------------------------------------------
-lhz_in03.gat,180,83,6 script Citizen#02 86,{
+lhz_in03,180,83,6 script Citizen#02 86,{
mes "[Mitchell]";
mes "You know, everyone";
@@ -1790,7 +1790,7 @@ lhz_in03.gat,180,83,6 script Citizen#02 86,{
// ---------------------------------------------------------------------------
-lhz_in03.gat,176,85,4 script Citizen#Citizen2 869,{
+lhz_in03,176,85,4 script Citizen#Citizen2 869,{
mes "[Dique]";
mes "One of the things I look";
@@ -1813,7 +1813,7 @@ lhz_in03.gat,176,85,4 script Citizen#Citizen2 869,{
// ---------------------------------------------------------------------------
-lhz_in03.gat,184,38,2 script Loudmouth 55,{
+lhz_in03,184,38,2 script Loudmouth 55,{
mes "[Loudmouth]";
mes "Do you know who I am?!";
@@ -1831,7 +1831,7 @@ lhz_in03.gat,184,38,2 script Loudmouth 55,{
}
// ---------------------------------------------------------------------------
-lhz_in01.gat,114,181,3 script Representative::LhzRep 71,{
+lhz_in01,114,181,3 script Representative::LhzRep 71,{
mes "[Representative]";
mes "Greetings, and welcome";
@@ -1903,9 +1903,9 @@ s_B:
}
-lhz_in01.gat,26,247,2 duplicate(LhzRep) Representative 71
+lhz_in01,26,247,2 duplicate(LhzRep) Representative 71
-lhz_in01.gat,173,28,4 script Guard#01::LhzRekGuard 868,{
+lhz_in01,173,28,4 script Guard#01::LhzRekGuard 868,{
mes "[Guard]";
mes "This is a";
@@ -1918,9 +1918,9 @@ lhz_in01.gat,173,28,4 script Guard#01::LhzRekGuard 868,{
}
-lhz_in01.gat,180,28,4 duplicate(LhzRekGuard) Guard#03 868
+lhz_in01,180,28,4 duplicate(LhzRekGuard) Guard#03 868
-lhz_in01.gat,72,209,4 script Guide#01 862,{
+lhz_in01,72,209,4 script Guide#01 862,{
mes "[Lasoei]";
mes "Oh phooey.";
@@ -1938,7 +1938,7 @@ lhz_in01.gat,72,209,4 script Guide#01 862,{
}
-lhz_in01.gat,72,195,8 script Guide#02 90,{
+lhz_in01,72,195,8 script Guide#02 90,{
mes "[Geonuii]";
mes "Greetings. This path";
@@ -1951,7 +1951,7 @@ lhz_in01.gat,72,195,8 script Guide#02 90,{
}
-lhz_in01.gat,73,188,4 script Guide#03 862,{
+lhz_in01,73,188,4 script Guide#03 862,{
mes "[Bonnie]";
mes "Oh no...";
@@ -1960,7 +1960,7 @@ lhz_in01.gat,73,188,4 script Guide#03 862,{
}
-lhz_in01.gat,34,226,4 script Rekenber Guard#01 867,{
+lhz_in01,34,226,4 script Rekenber Guard#01 867,{
if(isequipped(2241) && isequipped(2243)) goto s_Staff;
mes "[Rekenber Guard]";
@@ -1990,12 +1990,12 @@ s_Staff:
mes "^3131FF(Whoa, it's a member";
mes "of the staff)^000000 Good day!";
close2;
- warp "lhz_in01.gat",37,225;
+ warp "lhz_in01",37,225;
end;
}
-lhz_in01.gat,19,129,0 script LhzHiddenTrg1::LhzTrig -1,1,1{
+lhz_in01,19,129,0 script LhzHiddenTrg1::LhzTrig -1,1,1{
OnTouch:
mes "[Rekenber Guard]";
if(isequipped(2241) && isequipped(2243)){
@@ -2012,16 +2012,16 @@ OnTouch:
mes "and how did you get in here?!";
mes "Hey, I need backup right away!";
close2;
- warp "lhz_in01.gat",34,224;
+ warp "lhz_in01",34,224;
end;
}
-lhz_in01.gat,23,137,0 duplicate(LhzTrig) LhzHiddenTrg2 139,1,1
+lhz_in01,23,137,0 duplicate(LhzTrig) LhzHiddenTrg2 139,1,1
-lhz_in01.gat,24,131,2 duplicate(LhzTrig) Rekenber Guard#02 867
+lhz_in01,24,131,2 duplicate(LhzTrig) Rekenber Guard#02 867
-lhz_in01.gat,25,141,4 script Regenschirm Guard 868,{
+lhz_in01,25,141,4 script Regenschirm Guard 868,{
mes "[Regenschirm Guard]";
if(isequipped(2241) && isequipped(2243)){
@@ -2030,7 +2030,7 @@ lhz_in01.gat,25,141,4 script Regenschirm Guard 868,{
next;
if(select("Yes:No")==1){
if(isequipped(2657)){
- warp "lhz_dun01.gat",150,288;
+ warp "lhz_dun01",150,288;
end;
}
mes "[Regenschirm Guard]";
@@ -2052,7 +2052,7 @@ lhz_in01.gat,25,141,4 script Regenschirm Guard 868,{
mes "and how did you get in here?!";
mes "Hey, I need backup right away!";
close2;
- warp "lhz_in01.gat",34,224;
+ warp "lhz_in01",34,224;
end;
}
diff --git a/npc/cities/louyang.txt b/npc/cities/louyang.txt
index 52dac1655..bfd57cc92 100644
--- a/npc/cities/louyang.txt
+++ b/npc/cities/louyang.txt
@@ -37,7 +37,7 @@
//= 2.7b Moved guides to the Guides folder [Lupus]
//============================================================
-alberta.gat,245,45,4 script Girl#02 815,{
+alberta,245,45,4 script Girl#02 815,{
mes "[Girl]";
mes "La la la la~";
mes "I feel so good today~";
@@ -95,7 +95,7 @@ M_GOTO:
mes "Have fun!";
close2;
set Zeny,Zeny-10000;
- warp "lou_fild01.gat",190,101;
+ warp "lou_fild01",190,101;
end;
M_CANCEL:
@@ -112,7 +112,7 @@ M_CANCEL2:
close;
}
-lou_fild01.gat,190,100,1 script Girl#03 815,{
+lou_fild01,190,100,1 script Girl#03 815,{
mes "[Girl]";
mes "You'd like to go back to Alberta?";
next;
@@ -123,7 +123,7 @@ lou_fild01.gat,190,100,1 script Girl#03 815,{
mes "see you again!";
mes "Bye bye!";
close2;
- warp "alberta.gat",235,45;
+ warp "alberta",235,45;
end;
M_CANCEL:
@@ -137,7 +137,7 @@ M_CANCEL:
close;
}
-louyang.gat,261,123,4 script Chi Wu Ping 824,{
+louyang,261,123,4 script Chi Wu Ping 824,{
mes "[Chi Wu Ping]";
mes "I don't feel good...";
mes "So... Totally out of it...";
@@ -165,7 +165,7 @@ louyang.gat,261,123,4 script Chi Wu Ping 824,{
close;
}
-lou_in02.gat,43,169,8 script Jiang Rong 827,{
+lou_in02,43,169,8 script Jiang Rong 827,{
mes "[Jiang Rong]";
mes "Dragon Soup is known for its spicy";
mes "yea sweet and refreshing taste.";
@@ -190,7 +190,7 @@ lou_in02.gat,43,169,8 script Jiang Rong 827,{
close;
}
-lou_in02.gat,76,181,2 script Employee#03 822,{
+lou_in02,76,181,2 script Employee#03 822,{
mes "[Huang Jia Xian]";
mes "Ehhhh...";
mes "Forgive me...";
@@ -199,7 +199,7 @@ lou_in02.gat,76,181,2 script Employee#03 822,{
close;
}
-lou_in02.gat,58,183,4 script Chef Assistant 823,{
+lou_in02,58,183,4 script Chef Assistant 823,{
mes "[Jin Wei Ling]";
mes "I used to be";
mes "an enthusiastic";
@@ -249,13 +249,13 @@ lou_in02.gat,58,183,4 script Chef Assistant 823,{
close;
}
-lou_in02.gat,58,181,2 script Lounpc 139,{
+lou_in02,58,181,2 script Lounpc 139,{
OnEffect:
misceffect 122;
end;
}
-louyang.gat,274,136,4 script Powerful-looking guy 819,{
+louyang,274,136,4 script Powerful-looking guy 819,{
mes "[Akiira]";
mes "I am practicing my 'Claw of";
mes "Dragon.' I not only need to use the";
@@ -286,7 +286,7 @@ louyang.gat,274,136,4 script Powerful-looking guy 819,{
close;
}
-louyang.gat,276,136,4 script Fist Master 819,{
+louyang,276,136,4 script Fist Master 819,{
mes "[Zhiang Xiau Ji]";
mes "Finally...";
mes "I have mastered";
@@ -328,7 +328,7 @@ louyang.gat,276,136,4 script Fist Master 819,{
close;
}
-louyang.gat,272,133,0 script Trainee::trainees 819,{
+louyang,272,133,0 script Trainee::trainees 819,{
mes "[Trainee]";
switch(rand(12)){
case 0:
@@ -396,21 +396,21 @@ louyang.gat,272,133,0 script Trainee::trainees 819,{
}
}
-louyang.gat,272,131,0 duplicate(trainees) Trainee#2 819
-louyang.gat,272,129,0 duplicate(trainees) Trainee#3 819
-louyang.gat,274,133,0 duplicate(trainees) Trainee#4 819
-louyang.gat,274,131,0 duplicate(trainees) Trainee#5 819
-louyang.gat,274,129,0 duplicate(trainees) Trainee#6 819
-louyang.gat,276,133,0 duplicate(trainees) Trainee#7 819
-louyang.gat,276,131,0 duplicate(trainees) Trainee#8 819
-louyang.gat,276,129,0 duplicate(trainees) Trainee#9 819
-louyang.gat,278,133,0 duplicate(trainees) Trainee#10 819
-louyang.gat,278,131,0 duplicate(trainees) Trainee#11 819
-louyang.gat,278,129,0 duplicate(trainees) Trainee#12 819
+louyang,272,131,0 duplicate(trainees) Trainee#2 819
+louyang,272,129,0 duplicate(trainees) Trainee#3 819
+louyang,274,133,0 duplicate(trainees) Trainee#4 819
+louyang,274,131,0 duplicate(trainees) Trainee#5 819
+louyang,274,129,0 duplicate(trainees) Trainee#6 819
+louyang,276,133,0 duplicate(trainees) Trainee#7 819
+louyang,276,131,0 duplicate(trainees) Trainee#8 819
+louyang,276,129,0 duplicate(trainees) Trainee#9 819
+louyang,278,133,0 duplicate(trainees) Trainee#10 819
+louyang,278,131,0 duplicate(trainees) Trainee#11 819
+louyang,278,129,0 duplicate(trainees) Trainee#12 819
-lou_in01.gat,111,151,4 script Soldier#11 825,{
+lou_in01,111,151,4 script Soldier#11 825,{
mes "[Soldier]";
mes "*Yawn* It's so boring here";
mes "nowadays. Although, I hear that";
@@ -426,7 +426,7 @@ lou_in01.gat,111,151,4 script Soldier#11 825,{
close;
}
-lou_in01.gat,91,151,4 script Soldier#12 825,{
+lou_in01,91,151,4 script Soldier#12 825,{
mes "[Soldier]";
mes "....z..Z..z...";
next;
@@ -450,7 +450,7 @@ lou_in01.gat,91,151,4 script Soldier#12 825,{
close;
}
-lou_in01.gat,82,139,6 script Soldier#13 825,{
+lou_in01,82,139,6 script Soldier#13 825,{
mes "[Soldier]";
mes "There is nothing much, but if you";
mes "wish to look around this room,";
@@ -458,7 +458,7 @@ lou_in01.gat,82,139,6 script Soldier#13 825,{
close;
}
-lou_in01.gat,45,138,4 script Soldier#14 825,{
+lou_in01,45,138,4 script Soldier#14 825,{
mes "[Soldier]";
mes "It's strange to see outsiders in";
mes "this kind of place. We don't have";
@@ -467,7 +467,7 @@ lou_in01.gat,45,138,4 script Soldier#14 825,{
close;
}
-lou_in01.gat,102,144,4 script Soldier#15 825,{
+lou_in01,102,144,4 script Soldier#15 825,{
mes "[Soldier]";
mes "People have been";
mes "saying that there's";
@@ -482,7 +482,7 @@ lou_in01.gat,102,144,4 script Soldier#15 825,{
close;
}
-lou_in01.gat,99,144,4 script Soldier#16 825,{
+lou_in01,99,144,4 script Soldier#16 825,{
mes "[Soldier]";
mes "Ah, don't bother";
mes "to listen to this";
@@ -494,7 +494,7 @@ lou_in01.gat,99,144,4 script Soldier#16 825,{
close;
}
-lou_in01.gat,25,23,4 script Friendly Looking Lady 817,{
+lou_in01,25,23,4 script Friendly Looking Lady 817,{
mes "[Hong Miao]";
mes "Welcome.";
next;
@@ -539,7 +539,7 @@ s_Yes:
mes "the best service, Please";
mes "come again.";
close2;
- warp "lou_in01.gat",16,19;
+ warp "lou_in01",16,19;
end;
s_Next_Time:
@@ -550,20 +550,20 @@ s_Next_Time:
close;
}
-louyang.gat,84,253,0 script Exit 111,{
+louyang,84,253,0 script Exit 111,{
mes "^3131FFThere is some sort";
mes "of descent apparatus.";
mes "Would you like to use it?^000000";
next;
menu "Yes",-,"No",s_No;
- warp "lou_in01.gat",10,18;
+ warp "lou_in01",10,18;
end;
s_No:
close;
}
-lou_in02.gat,272,55,1 script Familiar-Looking Patient 86,{
+lou_in02,272,55,1 script Familiar-Looking Patient 86,{
mes "[??????]";
mes "*Cough cough...*";
diff --git a/npc/cities/lutie.txt b/npc/cities/lutie.txt
index 2a9bb1215..0de6be934 100644
--- a/npc/cities/lutie.txt
+++ b/npc/cities/lutie.txt
@@ -20,7 +20,7 @@
//=====================================================
// Getting To Lutie
//=====================================================
-aldebaran.gat,168,168,4 script Mr. Claus 718,{
+aldebaran,168,168,4 script Mr. Claus 718,{
mes "[Mr. Claus]";
mes "Merry Christmas!!";
mes "I wish you all happiness!";
@@ -50,7 +50,7 @@ aldebaran.gat,168,168,4 script Mr. Claus 718,{
mes "Ok then, off you go to enjoy the fun and excitement that Lutie";
mes "Has to offer!";
close2;
- warp "xmas_fild01.gat",78,68;
+ warp "xmas_fild01",78,68;
end;
LEnd:
mes "[Mr. Claus]";
@@ -66,7 +66,7 @@ aldebaran.gat,168,168,4 script Mr. Claus 718,{
// Mima
//============================================================
-xmas_in.gat,27,103,4 script Mima 701,{
+xmas_in,27,103,4 script Mima 701,{
if(xmas_npc==5) goto Xmas5;
if(xmas_npc==6) goto Xmas6;
if(xmas_npc==7) goto Xmas7;
@@ -185,7 +185,7 @@ Xmas8:
// Santa Claus
//===================================================================
-xmas_in.gat,100,96,4 script Father Christmas::Santa1 718,{
+xmas_in,100,96,4 script Father Christmas::Santa1 718,{
if(@talkedsanta == 1) goto L_Xmas1;
mes "[Santa Claus]";
mes "Ho Ho Ho~";
@@ -251,7 +251,7 @@ L_End:
// Debra
//==================================================================
-xmas_in.gat,165,173,4 script Debra 711,{
+xmas_in,165,173,4 script Debra 711,{
if(xmas_npc==1 || xmas_npc==2) goto Xmas1;
mes "[Debra]";
mes "Merry Christmas!";
@@ -327,7 +327,7 @@ xmas_in.gat,165,173,4 script Debra 711,{
// Peterson
//=========================================================
-xmas.gat,117,304,4 script Peterson 713,{
+xmas,117,304,4 script Peterson 713,{
if((xmas_npc==3) || (xmas_npc==4)) goto Xmas34;
mes "[Peterson]";
mes "Merry Christmas!";
@@ -376,7 +376,7 @@ Xmas34:
// Hairy Uncle Ken
//==========================================================
-xmas.gat,176,236,4 script Hairy Uncle Ken 712,{
+xmas,176,236,4 script Hairy Uncle Ken 712,{
if(xmas_npc==4) goto Xmas4;
if(xmas_npc==5) goto Xmas5;
mes "[Hairy Uncle Ken]";
@@ -508,7 +508,7 @@ Xmas4:
// Jack Frost
//====================================================================
-xmas.gat,134,112,4 script Jack Frost 710,{
+xmas,134,112,4 script Jack Frost 710,{
mes "[Jack Frost]";
if(xmas_npc==2) goto Xmas2;
if(xmas_npc==3) goto Xmas3;
@@ -769,7 +769,7 @@ Xmas11:
// Howie the Clown
//=====================================================================
-xmas.gat,146,136,4 script Howie the Clown 715,{
+xmas,146,136,4 script Howie the Clown 715,{
mes "[Howie]";
mes "Meeee~RrrrrYYYY Christmas~!";
mes "La La La! La La La La!~";
@@ -858,7 +858,7 @@ xmas.gat,146,136,4 script Howie the Clown 715,{
// Charlie
//================================================================
-xmas.gat,206,168,4 script Charlie 706,{
+xmas,206,168,4 script Charlie 706,{
if(xmas_npc==9) goto Xmas9;
mes "[Charlie]";
mes "Merry, Merry Christmas! Did you talk to that clown, ^5533FFHowie^000000 yet? Man that";
@@ -893,7 +893,7 @@ Xmas9:
// Marsha
//================================================================
-xmas.gat,208,168,4 script Marsha 703,{
+xmas,208,168,4 script Marsha 703,{
if(xmas_npc==10) goto Xmas10;
if(xmas_npc==9) goto Xmas9a;
diff --git a/npc/cities/morocc.txt b/npc/cities/morocc.txt
index 7cc30da71..18395de9c 100644
--- a/npc/cities/morocc.txt
+++ b/npc/cities/morocc.txt
@@ -24,7 +24,7 @@
//==================================================== Town of Morroc ====================================================\\
// Old Scholar ===============================
-morocc_in.gat,112,122,2 script Old Scholar 61,{
+morocc_in,112,122,2 script Old Scholar 61,{
mes "[Old Scholar]";
mes "I've devoted my Life to researching the Pyramids. Although I not found anything significant yet, I am confident that I will find the Tomb of Ancient King, Osiris!";
next;
@@ -34,7 +34,7 @@ morocc_in.gat,112,122,2 script Old Scholar 61,{
}
// Drunk Man =================================
-morocc.gat,44,180,8 script Drunk Man 89,{
+morocc,44,180,8 script Drunk Man 89,{
mes "[Drunk Man]";
mes "Heh Heh... (Hiccup)! Oh, Are you new here? Nice to meet ya, Buddy! So how was your trip?";
mes "This was predestined that you and I meet here, I tell you what (Hiccup). Let me tell you something I just heard from the pub....";
@@ -54,7 +54,7 @@ morocc.gat,44,180,8 script Drunk Man 89,{
}
// Towner =================================
-morocc.gat,68,260,8 script Towner 99,{
+morocc,68,260,8 script Towner 99,{
mes "[Towner]";
mes "Those giant, Triangular Buildings North West of town are called Pyramids... They have been there for thousands and thousands of years.";
next;
@@ -67,7 +67,7 @@ morocc.gat,68,260,8 script Towner 99,{
}
// Ant Man Akira =============================
-morocc.gat,76,75,4 script Ant Man Akira 47,{
+morocc,76,75,4 script Ant Man Akira 47,{
mes "[Ant Man Akira]";
mes "About 1 map north and 3 maps east of Morroc, there lies the entrance to a cave known as ^ff0000ANTHELL^000000 ...";
M_Menu:
@@ -109,7 +109,7 @@ M_Menu:
}
// Poring Lady Syvia ==================================
-morocc.gat,79,111,2 script Poring Lady Syvia 700,{
+morocc,79,111,2 script Poring Lady Syvia 700,{
mes "[Poring Lady Syvia]";
mes "All over Rune-Midgard you can see lots of cute monsters such as Spores, the mushroom type creature....";
next;
@@ -165,7 +165,7 @@ M_Menu:
}
// Slayer Kid ====================================
-morocc.gat,123,58,4 script Slayer Kid 118,{
+morocc,123,58,4 script Slayer Kid 118,{
mes "[Slayer Kid]";
mes ".... An expert in hand to hand combat who polishes off enemies quickly and quietly....";
next;
@@ -202,7 +202,7 @@ M_Menu:
}
// Lapidary =======================================
-morocc.gat,150,50,8 script Lapidary 99,{
+morocc,150,50,8 script Lapidary 99,{
mes "[Lapidary]";
mes "The Queen of Jewelry is the Diamond. No one can deny its beautiful appearance. That's why it cost so much to buy...";
next;
@@ -215,7 +215,7 @@ morocc.gat,150,50,8 script Lapidary 99,{
}
// Uncle Dimitrii ==========================================
-morocc.gat,180,155,4 script Uncle Dimitri 49,{
+morocc,180,155,4 script Uncle Dimitri 49,{
mes "[Uncle Dimitrii]";
mes "The avarage temperature in the Morroc Desert is many times higher than anywhere else in the Rune-Midgard Kingdom.";
next;
@@ -256,7 +256,7 @@ M_Menu:
}
// Trader Joe =====================================
-morocc.gat,208,85,7 script Trader Joe 83,{
+morocc,208,85,7 script Trader Joe 83,{
mes "[Trader Joe]";
mes "I earn a living as a Trader so I'm constantly traveling between Morroc and Prontera.";
mes "I can't even count how many times I've been across the Hot, Dry desert.";
@@ -281,7 +281,7 @@ morocc.gat,208,85,7 script Trader Joe 83,{
}
// Fly Man Armani ===============================
-morocc.gat,234,273,3 script Fly Man Armani 54,{
+morocc,234,273,3 script Fly Man Armani 54,{
mes "[Fly Man Armani]";
mes "I SAW IT!! I SAW IT!!!";
emotion e_ic;
@@ -326,7 +326,7 @@ morocc.gat,234,273,3 script Fly Man Armani 54,{
}
// Uncle Phlanette ================================
-morocc.gat,277,213,4 script Uncle Phlanette 48,{
+morocc,277,213,4 script Uncle Phlanette 48,{
mes "[Uncle Phlanette]";
mes "Morroc is a highly dry region surrounded by desert. There isn't a place as hot or dry as Morroc anywhere in Rune-Midgard.";
M_Menu:
@@ -363,7 +363,7 @@ M_Menu:
}
//Bartender
-morocc_in.gat,166,76,3 script Bartender#02 46,{
+morocc_in,166,76,3 script Bartender#02 46,{
mes "[Bartender]";
mes "What are you going to order?";
next;
@@ -402,7 +402,7 @@ Nomoney:
// Lvl 4 weapon quest related NPC ================================
-morocc.gat,289,230,3 script Citizen#06 92, {
+morocc,289,230,3 script Citizen#06 92, {
mes "[Citizen]";
mes "Meeting a dead man is basically";
mes "impossible.";
@@ -421,7 +421,7 @@ morocc.gat,289,230,3 script Citizen#06 92, {
//<================================================== Assassin Guild ====================================================>\\
// Hashisid ====================================
-moc_fild16.gat,199,212,4 script Hashisid 48,{
+moc_fild16,199,212,4 script Hashisid 48,{
mes "[Hashisid]";
mes "For Assassins, it is important not to look a target in the eye. If a target is smart, he/she may be able to tell what you're up too.";
next;
@@ -447,7 +447,7 @@ moc_fild16.gat,199,212,4 script Hashisid 48,{
// Assassin Guild Guards
//===================================================
-moc_fild16.gat,195,281,4 script Assassin Guardian#1::SinGuard 707,{
+moc_fild16,195,281,4 script Assassin Guardian#1::SinGuard 707,{
mes "[Assassin Guardian]";
if(BaseJob == Job_Assassin) {
mes "Welcome.";
@@ -461,10 +461,10 @@ moc_fild16.gat,195,281,4 script Assassin Guardian#1::SinGuard 707,{
close;
}
-moc_fild16.gat,204,281,4 duplicate(SinGuard) Assassin Guardian#2 707
-moc_fild16.gat,207,281,4 duplicate(SinGuard) Assassin Guardian#3 707
-moc_fild16.gat,216,281,4 duplicate(SinGuard) Assassin Guardian#4 707
-moc_fild16.gat,200,231,4 duplicate(SinGuard) Assassin Guardian#5 707
-moc_fild16.gat,211,231,4 duplicate(SinGuard) Assassin Guardian#6 707
-moc_fild16.gat,200,257,4 duplicate(SinGuard) Assassin Guardian#7 707
-moc_fild16.gat,211,257,4 duplicate(SinGuard) Assassin Guardian#8 707
+moc_fild16,204,281,4 duplicate(SinGuard) Assassin Guardian#2 707
+moc_fild16,207,281,4 duplicate(SinGuard) Assassin Guardian#3 707
+moc_fild16,216,281,4 duplicate(SinGuard) Assassin Guardian#4 707
+moc_fild16,200,231,4 duplicate(SinGuard) Assassin Guardian#5 707
+moc_fild16,211,231,4 duplicate(SinGuard) Assassin Guardian#6 707
+moc_fild16,200,257,4 duplicate(SinGuard) Assassin Guardian#7 707
+moc_fild16,211,257,4 duplicate(SinGuard) Assassin Guardian#8 707
diff --git a/npc/cities/niflheim.txt b/npc/cities/niflheim.txt
index 9c23d22c1..7acc9dd3a 100644
--- a/npc/cities/niflheim.txt
+++ b/npc/cities/niflheim.txt
@@ -25,7 +25,7 @@
//============================================================
-niflheim.gat,52,174,3 script Kirz 796,{
+niflheim,52,174,3 script Kirz 796,{
mes "[Kirz]";
mes "Humans are not allowed here!";
mes "Living things-! are not";
@@ -33,7 +33,7 @@ niflheim.gat,52,174,3 script Kirz 796,{
close;
}
-niflheim.gat,213,221,0 script Spirit::spirits 802,{
+niflheim,213,221,0 script Spirit::spirits 802,{
mes "[Spirit]";
mes "Welcome to my world...";
mes "This land we call....";
@@ -42,30 +42,30 @@ niflheim.gat,213,221,0 script Spirit::spirits 802,{
close;
}
-niflheim.gat,39,146,0 duplicate(spirits) Spirit#2 802
-niflheim.gat,95,61,0 duplicate(spirits) Spirit#3 802
-niflheim.gat,313,187,0 duplicate(spirits) Spirit#4 802
-niflheim.gat,212,264,0 duplicate(spirits) Spirit#5 802
-niflheim.gat,247,72,0 duplicate(spirits) Spirit#6 802
-niflheim.gat,130,176,0 duplicate(spirits) Spirit#7 802
-niflheim.gat,173,110,0 duplicate(spirits) Spirit#8 802
-niflheim.gat,182,167,0 duplicate(spirits) Spirit#9 802
+niflheim,39,146,0 duplicate(spirits) Spirit#2 802
+niflheim,95,61,0 duplicate(spirits) Spirit#3 802
+niflheim,313,187,0 duplicate(spirits) Spirit#4 802
+niflheim,212,264,0 duplicate(spirits) Spirit#5 802
+niflheim,247,72,0 duplicate(spirits) Spirit#6 802
+niflheim,130,176,0 duplicate(spirits) Spirit#7 802
+niflheim,173,110,0 duplicate(spirits) Spirit#8 802
+niflheim,182,167,0 duplicate(spirits) Spirit#9 802
-niflheim.gat,195,211,5 script Gigantia 796,{
+niflheim,195,211,5 script Gigantia 796,{
mes "[Gigantia]";
mes "The Lord of Death always sees everything...";
close;
}
-niflheim.gat,153,215,3 script Feline 794,{
+niflheim,153,215,3 script Feline 794,{
mes "[Feline]";
mes "Why are you in this dangerous village?";
mes "Better go back fast...";
close;
}
-nif_in.gat,16,27,1 script Dead Cock 800,{
+nif_in,16,27,1 script Dead Cock 800,{
mes "[Dead Cock]";
mes "I was eaten by humans when alive,";
mes "now it's my turn to eat you! Gugugugu~";
@@ -74,7 +74,7 @@ nif_in.gat,16,27,1 script Dead Cock 800,{
close;
}
-nif_in.gat,16,30,4 script Vampire Bat 799,{
+nif_in,16,30,4 script Vampire Bat 799,{
mes "[Vampire Bat]";
mes "Alive or dead, human blood";
mes "is always the tastiest!";
@@ -84,7 +84,7 @@ nif_in.gat,16,30,4 script Vampire Bat 799,{
close;
}
-nif_in.gat,156,93,5 script Child 793,{
+nif_in,156,93,5 script Child 793,{
mes "[Alakina Ann]";
mes "Where, is this place? I just woke up";
mes "and found myself here... mommy...";
@@ -136,8 +136,8 @@ L_end:
close;
}
-niflheim.gat,350,258,5 script Cursed Soul::cursedsoul 802,{
- killmonster "niflheim.gat","cursedsoul::OnNFMob";
+niflheim,350,258,5 script Cursed Soul::cursedsoul 802,{
+ killmonster "niflheim","cursedsoul::OnNFMob";
mes "[Ashe Bruce]";
mes "I feel a strong curse on youaaaahhhhh";
mes "I shall deny your existanceahhhhhhh";
@@ -151,7 +151,7 @@ L_book1:
mes "Don't you touch my bookssssahhh!!";
mes "Ahahaha, I curse you for being bitten, torn and clawed at!!";
mes "Forever binded to this curse!!";
- monster "niflheim.gat",350,258,"Rideword",1478,1,"cursedsoul::OnNFMob";
+ monster "niflheim",350,258,"Rideword",1478,1,"cursedsoul::OnNFMob";
close;
L_book2:
@@ -159,7 +159,7 @@ L_book2:
mes "I said don't touch my booksssahhh...";
mes "Get lost....";
mes "Don't disrupt my restingggaaahh!!";
- warp "niflheim.gat",34,162;
+ warp "niflheim",34,162;
close;
L_book3:
@@ -192,13 +192,13 @@ L_book3:
mes "Hahahaha!! Your prayers were wrong!!";
mes "Time to face deathohohohoho,";
mes "May you be cursed forevahahahaha!!";
- monster "niflheim.gat",349,256,"Orc Skeleton",1462,1,"cursedsoul::OnNFMob";
- monster "niflheim.gat",347,258,"Orc Skeleton",1462,1,"cursedsoul::OnNFMob";
- monster "niflheim.gat",347,254,"Orc Skeleton",1462,1,"cursedsoul::OnNFMob";
- monster "niflheim.gat",350,252,"Orc Skeleton",1462,1,"cursedsoul::OnNFMob";
- monster "niflheim.gat",344,255,"Orc Skeleton",1462,1,"cursedsoul::OnNFMob";
- monster "niflheim.gat",348,252,"Orc Skeleton",1462,1,"cursedsoul::OnNFMob";
- monster "niflheim.gat",347,259,"Orc Skeleton",1462,1,"cursedsoul::OnNFMob";
+ monster "niflheim",349,256,"Orc Skeleton",1462,1,"cursedsoul::OnNFMob";
+ monster "niflheim",347,258,"Orc Skeleton",1462,1,"cursedsoul::OnNFMob";
+ monster "niflheim",347,254,"Orc Skeleton",1462,1,"cursedsoul::OnNFMob";
+ monster "niflheim",350,252,"Orc Skeleton",1462,1,"cursedsoul::OnNFMob";
+ monster "niflheim",344,255,"Orc Skeleton",1462,1,"cursedsoul::OnNFMob";
+ monster "niflheim",348,252,"Orc Skeleton",1462,1,"cursedsoul::OnNFMob";
+ monster "niflheim",347,259,"Orc Skeleton",1462,1,"cursedsoul::OnNFMob";
close;
L_back:
@@ -208,4 +208,4 @@ L_back:
close;
OnNFMob:
end;
-}
+} \ No newline at end of file
diff --git a/npc/cities/payon.txt b/npc/cities/payon.txt
index 14aec2245..4cd444ebc 100644
--- a/npc/cities/payon.txt
+++ b/npc/cities/payon.txt
@@ -23,7 +23,7 @@
//= 2.0 fixed some bugs, optimized script, added missing msg [Lupus]
//============================================================
-payon.gat,190,115,0 script Lady#05 90,{
+payon,190,115,0 script Lady#05 90,{
mes "[Lady]";
mes "Did you know that in the past Payon was not as prosperous as it is now? Back then we had difficulty making a living for ourselves.";
emotion e_gasp;
@@ -48,7 +48,7 @@ payon.gat,190,115,0 script Lady#05 90,{
mes "It is a very tragic situation, for those zombies were at one time beloved members of the Payon community.";
close;
}
-payon_in01.gat,177,91,5 script Young Man#06 88,{
+payon_in01,177,91,5 script Young Man#06 88,{
mes "[Young Man]";
mes "I can see you are a stranger from the appearance of your traveling outfit. You must be a well-experienced fighter otherwise you couldn't successfully arrive at this steep place with all tough those creatures outside.";
mes "However you miss something important for fights. You can't defeat those monsters only with might.";
@@ -59,7 +59,7 @@ payon_in01.gat,177,91,5 script Young Man#06 88,{
close;
}
-payon.gat,104,62,5 script Young Man#07 88,{
+payon,104,62,5 script Young Man#07 88,{
mes "[Young Man]";
mes "I still remember the story my grandfather told me long ago about the Amulet that possessed an Evil Power within it.";
next;
@@ -78,7 +78,7 @@ payon.gat,104,62,5 script Young Man#07 88,{
close;
}
-payon_in01.gat,180,7,0 script Waitress 90,{
+payon_in01,180,7,0 script Waitress 90,{
mes "[Waitress]";
mes "People in this place seem to be busy all the time, they come and go to be Archers or to buy arrows, I have to stick with this small shop.";
mes "I feel so melancholy and bored.";
@@ -156,7 +156,7 @@ L_Menu4:
close;
}
-payon.gat,193,116,1 script Woman#05 66,{
+payon,193,116,1 script Woman#05 66,{
mes "[Woman]";
mes "Welcome to Payon. You must have had a hard time getting through the thick forest? I hope you didn't run into too much trouble?";
next;
@@ -212,7 +212,7 @@ L_Menu3:
close;
}
-payon.gat,190,119,5 script Woman#06 66,{
+payon,190,119,5 script Woman#06 66,{
mes "[Jim's Mother]";
mes "Oh boy there she goes again. She is a confirmed gossip. Please don't mistake her for being a typical Payon citizen.";
emotion e_dots;
@@ -251,7 +251,7 @@ L_Bye:
close;
}
-payon.gat,210,110,4 script Drunk 120,{
+payon,210,110,4 script Drunk 120,{
mes "[Drunk]";
if(BaseJob == Job_Archer){
mes "Yoyo! Archer brother! Salute to your fingers stretching bowstring!";
@@ -303,7 +303,7 @@ L_Menu3:
close;
}
-payon_in01.gat,47,59,5 script Archer Zakk 88,{
+payon_in01,47,59,5 script Archer Zakk 88,{
mes "[Archer Zakk]";
mes "I am so worried about one of my pals. He speaks about much crap.";
mes "Well he is an expert of archery, but I hate his big mouth...";
@@ -345,7 +345,7 @@ L_Menu3:
close;
}
-payon_in01.gat,66,64,5 script Archer Wolt 88,{
+payon_in01,66,64,5 script Archer Wolt 88,{
mes "[Archer Wolt]";
mes "Archers should practice as much as they can. Otherwise they won't be an expert.";
mes "Are you new here? Howdy!";
@@ -491,7 +491,7 @@ L_temp3:
close;
}
-pay_arche.gat,77,131,2 script Archer Joe 88,{
+pay_arche,77,131,2 script Archer Joe 88,{
mes "[Archer Joe]";
mes "Payon! What a wonderful place! Superb Bows! Excellent Archers!";
emotion e_no1;
@@ -555,7 +555,7 @@ L_Menu3:
close;
}
-payon.gat,132,235,2 script Monster Scholar 98,{
+payon,132,235,2 script Monster Scholar 98,{
mes "[Monster Scholar Vuicokk]";
mes "Nice to meet you. I am Vuicokk the scholar in the monster research organization of Rune Midgard.";
mes "Do you have any questions about monsters of Rune Midgard?";
@@ -619,8 +619,8 @@ L_End:
close;
}
-payon.gat,158,246,4 script Guardsman 708,{}
-payon.gat,158,245,4 script PayonGuard1TriggerArea 139,3,2,{
+payon,158,246,4 script Guardsman 708,{}
+payon,158,245,4 script PayonGuard1TriggerArea 139,3,2,{
mes "[Guardsman]";
mes "This is the Central Palace of Payon. This place is open to the public, but in accordance with our laws, you must behave in an orderly fashion while inside.";
next;
@@ -631,8 +631,8 @@ payon.gat,158,245,4 script PayonGuard1TriggerArea 139,3,2,{
close;
}
-payon_in03.gat,96,116,4 script Chief Guardsman 708,{}
-payon_in03.gat,96,117,4 script PayonGuard2TriggerArea 139,3,2,{
+payon_in03,96,116,4 script Chief Guardsman 708,{}
+payon_in03,96,117,4 script PayonGuard2TriggerArea 139,3,2,{
mes "[Chief Guardsman]";
mes "What brings";
mes "you here?";
@@ -646,7 +646,7 @@ payon_in03.gat,96,117,4 script PayonGuard2TriggerArea 139,3,2,{
close;
}
-payon_in03.gat,102,185,4 script Guard#06 708,{
+payon_in03,102,185,4 script Guard#06 708,{
mes "[Guard]";
mes "Hey...!";
mes "You're not";
@@ -655,8 +655,8 @@ payon_in03.gat,102,185,4 script Guard#06 708,{
close;
}
-payon_in03.gat,99,190,4 script Chief 120,{}
-payon_in03.gat,99,189,4 script PayonChiefAreaTrigger 139,2,1,{
+payon_in03,99,190,4 script Chief 120,{}
+payon_in03,99,189,4 script PayonChiefAreaTrigger 139,2,1,{
if(BaseLevel < 30){
mes "[Guard]";
mes "Hey...";
@@ -730,14 +730,14 @@ L_Menu5:
next;
}
-payon.gat,160,185,0 script Billboard 111,{
+payon,160,185,0 script Billboard 111,{
mes "^993333- The Billboard Reads -^000000";
mes "Welcome, and enjoy your stay in";
mes "the beautiful town of Payon.";
close;
}
-payon.gat,173,238,5 script Jade#01 754,{
+payon,173,238,5 script Jade#01 754,{
mes "[Jade]";
mes "Bring me two";
mes "Gemstones of the";
@@ -842,7 +842,7 @@ L_Cancel:
}
//Need to find out ALL fortunes he can tell for each answer...
-payon_in03.gat,117,128,4 script Fortune Teller 704,{
+payon_in03,117,128,4 script Fortune Teller 704,{
mes "[Lhimetorra]";
mes "You're an adventurer of this";
mes "world... " + strcharinfo(0) + ", right? So, what can an old person like me do for you?";
@@ -1016,7 +1016,7 @@ L_Info:
close;
}
-payon_in03.gat,131,7,4 script Hunter 59,{
+payon_in03,131,7,4 script Hunter 59,{
mes "[Hunter]";
mes "...Can I help you?";
mes "I'm here for official business and am busy at the moment. If you'll excuse me...";
diff --git a/npc/cities/prontera.txt b/npc/cities/prontera.txt
index ef68c80fe..d07ca4b5c 100644
--- a/npc/cities/prontera.txt
+++ b/npc/cities/prontera.txt
@@ -22,7 +22,7 @@
// Tono ---------------------------------------------------------------
-prontera.gat,54,240,5 script Tono 97,{
+prontera,54,240,5 script Tono 97,{
mes "[Tono]";
mes "Did you know the larva of a Creamy is a Fabre.";
mes "The pupa stage of a Fabre is simply called Pupa.";
@@ -36,7 +36,7 @@ prontera.gat,54,240,5 script Tono 97,{
}
// Dairene ----------------------------------------------------------------
-prontera.gat,78,150,3 script Dairenne 90,{
+prontera,78,150,3 script Dairenne 90,{
mes "[Town girl Dairenne]";
mes "(Cough Cough)... Nowadays the streets are too crowded. (Cough Cough)...";
mes "Oh..So Dusty...So dirty here... Now I think the Capital City isn't all that good.";
@@ -64,7 +64,7 @@ prontera.gat,78,150,3 script Dairenne 90,{
}
// Merideth --------------------------------------------------------------
-prontera.gat,106,117,6 script Merideth 91,{
+prontera,106,117,6 script Merideth 91,{
mes "[Merideth]";
mes "The weather was nice on my day off, so my family and I decided to have a picnic.";
mes "We chose to go to a somewhat secluded area and were amazed at what we saw.";
@@ -81,7 +81,7 @@ prontera.gat,106,117,6 script Merideth 91,{
}
// YuNa ---------------------------------------------------------------------
-prontera.gat,146,204,2 script YuNa 700,{
+prontera,146,204,2 script YuNa 700,{
mes "[YuNa]";
mes "Odin is the god of wisdom and war. He courageously removed one of his eyes in order to acquire ultimate wisdom. ";
next;
@@ -103,7 +103,7 @@ prontera.gat,146,204,2 script YuNa 700,{
}
// YuPi -----------------------------------------------------------------------
-prontera.gat,160,133,2 script YuPi 102,{
+prontera,160,133,2 script YuPi 102,{
mes "[YuPi]";
mes "Among monsters of the same species, there are some that are MORE FEROCIOUS than others";
mes "If you even TOUCH them by mistake, you'd better prepare yourself for what's gonna happen next.";
@@ -115,7 +115,7 @@ prontera.gat,160,133,2 script YuPi 102,{
}
// Shuger -------------------------------------------------------------
-prontera.gat,102,287,5 script Shuger 98,{
+prontera,102,287,5 script Shuger 98,{
mes "[Shuger]";
mes "In the fields outside of town, there are pink monsters called '^FF8888Porings^000000'.";
mes "Though they are cute and do not harm people, they are notorious looters. They will absorb any item that they find on the ground.";
@@ -130,7 +130,7 @@ prontera.gat,102,287,5 script Shuger 98,{
//------------------------------------------------------------------------------------- Prontera Church -------------------------------------------------------------------------------\\
// Henson ---------------------------------------------------------------
-prt_church.gat,103,71,2 script Henson 120,{
+prt_church,103,71,2 script Henson 120,{
mes "[Henson]";
mes "Our duty is not only to help others, but to also purify poor souls that have been turned into the Undead.";
mes "In order to successfully accomplish our duty, we have to learn special skills and practice them very diligently.";
@@ -200,7 +200,7 @@ L_MENU:
}
// Garnet --------------------------------------------------------------
-prt_church.gat,103,76,2 script Garnet 67,{
+prt_church,103,76,2 script Garnet 67,{
mes "[Garnet]";
mes "Oh~ you want to find pleasure in helping other people, but you don't know how to do so?";
mes "Fortunately we have the abilities to help and support other people.";
@@ -282,7 +282,7 @@ L_MENU:
// ----------------------------------------------------------------------------------------------- PUB -----------------------------------------------------------------------------------------------------\\
// Sir Michael (West End Pub)
-prt_in.gat,26,30,1 script Sir Michael 54,{
+prt_in,26,30,1 script Sir Michael 54,{
mes "[Sir Michael]";
mes "I dunno if you'll ever believe me, but I saw the WEIRDEST thing down in the ^5555FFCulvert Sewers^000000.";
mes "I've been training in the 3rd level of the sewers for a long time now, so there's nothing about that area that I don't know.";
@@ -300,7 +300,7 @@ prt_in.gat,26,30,1 script Sir Michael 54,{
}
//Shevild ----------------------------------------------------
-prt_in.gat,173,24,2 script Shevild 85,{
+prt_in,173,24,2 script Shevild 85,{
mes "[Shevild]";
mes "Hey~Hey~ Come on over and have a drink, man. I'll tell you some exciting stories.";
mes "Do not judge me by the way I look... I've been everywhere you can imagine around Prontera.";
@@ -373,7 +373,7 @@ prt_in.gat,173,24,2 script Shevild 85,{
}
// Bartender ---------------------------------------------------------
-prt_in.gat,181,21,2 script Bartender#03 61,{
+prt_in,181,21,2 script Bartender#03 61,{
mes "[Bartender]";
mes "Phew~ more and more people a crawling in these days.";
mes "I am getting more and more tired everyday, though business has never been better...";
@@ -419,7 +419,7 @@ L_MENU:
}
// Marvin -----------------------------------------------------------
-prt_in.gat,177,18,2 script Marvin 80,{
+prt_in,177,18,2 script Marvin 80,{
mes "[Marvin]";
mes "....Usually skills are mastered at level 10. So some people get nervous about selecting which one they should learn.";
next;
@@ -439,7 +439,7 @@ prt_in.gat,177,18,2 script Marvin 80,{
}
// Tensue -----------------------------------------------------
-prt_in.gat,177,20,2 script TenSue 97,{
+prt_in,177,20,2 script TenSue 97,{
mes "[TenSue]";
set @TEMP,rand(3);
if(@TEMP == 1) goto L_TMP1;
@@ -481,7 +481,7 @@ prt_in.gat,177,20,2 script TenSue 97,{
//----------------------------------------------- Library -----------------------------------------------------\\
// Library Girl Ellen ----------------------------------------------------
-prt_in.gat,175,50,2 script Librarian Ellen 71,{
+prt_in,175,50,2 script Librarian Ellen 71,{
if(@libtmp)goto L_1;
mes "[Librarian Ellen]";
mes "Welcome. You can find books about monsters, organized by their properties here. There are also books about Merchant and Blacksmith skills.";
@@ -504,7 +504,7 @@ L_1:
}
// Gurator Guiss -------------------------------------------------------
-prt_in.gat,178,92,2 script Curator Guiss 57,{
+prt_in,178,92,2 script Curator Guiss 57,{
mes "[Curator Guiss]";
mes "Our library keeps records of monsters in various dungeons scattered around Rune-Midgard.";
mes "They are categorized according to each dungeon where the specific monster resides. Needless to say, every record is very easily accessible.";
@@ -519,7 +519,7 @@ prt_in.gat,178,92,2 script Curator Guiss 57,{
}
// Drunken man in the inn -----------------------------------------------
-prt_in.gat,173,13,4 script Customer#Hans Solo 86,{
+prt_in,173,13,4 script Customer#Hans Solo 86,{
set @number_drink,0;
set @number_place,0;
@@ -595,7 +595,7 @@ s_Five:
mes "Good! Let me send you to that place now...Hehe..";
percentheal 100,0;
close2;
- warp "jawaii_in.gat",44,124;
+ warp "jawaii_in",44,124;
end;
s_Dont:
@@ -615,7 +615,7 @@ s_While:
mes "Good! I'll send you there now...Hehe..";
mes "Grumble about your pityful life while you can...Hehe...";
percentheal 100,0;
- warp "jawaii_in.gat",44,124;
+ warp "jawaii_in",44,124;
close;
s_Dont2:
mes "[Hans Solo]";
diff --git a/npc/cities/rachel.txt b/npc/cities/rachel.txt
index 5ca143db8..1772bcca2 100644
--- a/npc/cities/rachel.txt
+++ b/npc/cities/rachel.txt
@@ -15,7 +15,7 @@
//============================================================
-ra_fild12.gat,45,230,3 script Airport Guide 934,{
+ra_fild12,45,230,3 script Airport Guide 934,{
mes "[Airport Guide]";
mes "This international airline, which is run by Shubaltz, runs from Arunafeltz to Richelmanhole.";
@@ -24,7 +24,7 @@ ra_fild12.gat,45,230,3 script Airport Guide 934,{
close;
}
-rachel.gat,268,120,1 script Rachel Guard#01 934,{
+rachel,268,120,1 script Rachel Guard#01 934,{
mes "[Rachel Guard]";
mes "This is the holy capital of ancient";
@@ -35,7 +35,7 @@ rachel.gat,268,120,1 script Rachel Guard#01 934,{
close;
}
-rachel.gat,261,175,3 script Kid#ra0 914,{
+rachel,261,175,3 script Kid#ra0 914,{
mes "[Mankoo]";
mes "Ahhh my gosh";
@@ -49,7 +49,7 @@ rachel.gat,261,175,3 script Kid#ra0 914,{
close;
}
-rachel.gat,201,174,3 script Freya Follower 926,{
+rachel,201,174,3 script Freya Follower 926,{
mes "[Freya Follower]";
mes "Arunafeltz is a country that believes 'Praymyiang'.";
@@ -79,7 +79,7 @@ rachel.gat,201,174,3 script Freya Follower 926,{
close;
}
-rachel.gat,157,183,3 script Follower Ustiala 916,{
+rachel,157,183,3 script Follower Ustiala 916,{
mes "[Ustialla]";
mes "May the blessings of Freya be with you...";
@@ -199,12 +199,12 @@ rachel.gat,157,183,3 script Follower Ustiala 916,{
}
-rachel.gat,141,168,5 script Looking for Someone 916,{ // No Info
+rachel,141,168,5 script Looking for Someone 916,{ // No Info
end;
}
-rachel.gat,151,155,3 script Kid#ra1 921,{
+rachel,151,155,3 script Kid#ra1 921,{
mes "[Kid]";
mes "When I grow up, I'm going to become a traveller that";
@@ -227,7 +227,7 @@ rachel.gat,151,155,3 script Kid#ra1 921,{
close;
}
-rachel.gat,124,132,1 script Town Native 921,{
+rachel,124,132,1 script Town Native 921,{
mes "[Town Native]";
mes "May Freya's blessings be with you...";
@@ -240,7 +240,7 @@ rachel.gat,124,132,1 script Town Native 921,{
close;
}
-rachel.gat,109,138,5 script Cool Event Corp 874,{
+rachel,109,138,5 script Cool Event Corp 874,{
// mes "[Cool Event Corp Employee]";
// mes "Welcome to Cool Event Corp. We always";
@@ -254,7 +254,7 @@ rachel.gat,109,138,5 script Cool Event Corp 874,{
end;
}
-rachel.gat,197,137,3 script Wandering Citizen 51,{
+rachel,197,137,3 script Wandering Citizen 51,{
mes "[Wandering Citizen]";
mes "Oh oh~ I'm the wandering citizen wandering to various lands~";
@@ -286,7 +286,7 @@ rachel.gat,197,137,3 script Wandering Citizen 51,{
close;
}
-rachel.gat,138,73,3 script Speechless Shopkeeper 85,{
+rachel,138,73,3 script Speechless Shopkeeper 85,{
mes "[Speechless Shopkeeper]";
mes "Jeez business is slow today.";
@@ -294,7 +294,7 @@ rachel.gat,138,73,3 script Speechless Shopkeeper 85,{
close;
}
-rachel.gat,120,46,3 script Idle Shopkeeper 85,{
+rachel,120,46,3 script Idle Shopkeeper 85,{
mes "[Idle Shopkeeper]";
mes "There's not even a single fly...";
@@ -302,12 +302,12 @@ rachel.gat,120,46,3 script Idle Shopkeeper 85,{
close;
}
-rachel.gat,125,33,5 script Shopkeeper#ra 85,{
+rachel,125,33,5 script Shopkeeper#ra 85,{
end;
}
-rachel.gat,206,30,3 script Freya Bishop 920,{
+rachel,206,30,3 script Freya Bishop 920,{
mes "[Freya Bishop]";
mes "I'm bored...";
@@ -324,7 +324,7 @@ rachel.gat,206,30,3 script Freya Bishop 920,{
close;
}
-rachel.gat,243,37,3 script Kid#ra2 921,{
+rachel,243,37,3 script Kid#ra2 921,{
mes "[Kid]";
mes "Stop trying to pat my head!";
@@ -376,7 +376,7 @@ rachel.gat,243,37,3 script Kid#ra2 921,{
// bottom right, right bottom of pond.
-rachel.gat,266,35,3 script Grandmother#ra 918,{
+rachel,266,35,3 script Grandmother#ra 918,{
mes "[Grandmother]";
mes "This pond not only has a good view, but it makes";
@@ -389,19 +389,19 @@ rachel.gat,266,35,3 script Grandmother#ra 918,{
close;
}
-rachel.gat,273,33,3 script Little Kid#ra 931,{
+rachel,273,33,3 script Little Kid#ra 931,{
mes "[Little Kid]";
mes "I like being alone!!";
close;
}
-rachel.gat,265,46,0 script #someNPC 111,{
+rachel,265,46,0 script #someNPC 111,{
end;
}
-rachel.gat,265,98,3 script Haiton 930,{
+rachel,265,98,3 script Haiton 930,{
mes "[Haiton]";
mes "I'm studying alone, so ask someone else if";
@@ -409,7 +409,7 @@ rachel.gat,265,98,3 script Haiton 930,{
close;
}
-ra_in01.gat,250,19,3 script Cendal 929,{
+ra_in01,250,19,3 script Cendal 929,{
mes "[Cendal]";
mes "It seemed my daughter is going out with someone";
@@ -420,7 +420,7 @@ ra_in01.gat,250,19,3 script Cendal 929,{
close;
}
-rachel.gat,196,77,3 script Kid#ra3 914,{
+rachel,196,77,3 script Kid#ra3 914,{
mes "[Kid]";
mes "Bluestiti is really nice and pretty. She even";
@@ -436,7 +436,7 @@ rachel.gat,196,77,3 script Kid#ra3 914,{
close;
}
-rachel.gat,113,96,5 script Mohammed 929,{
+rachel,113,96,5 script Mohammed 929,{
mes "[Mohammed]";
mes "It's so hot lately, and my neck feels dry ... sure makes me";
@@ -445,14 +445,14 @@ rachel.gat,113,96,5 script Mohammed 929,{
}
-rachel.gat,76,77,3 script Rachel Bishop 927,{
+rachel,76,77,3 script Rachel Bishop 927,{
mes "[Freya Bishop]";
mes "Haaa~! Drinks taste the best when I drink";
mes "them while on duty!";
close;
}
-rachel.gat,74,150,7 script Village Girl 914,{
+rachel,74,150,7 script Village Girl 914,{
mes "[Village Girl]";
mes "Our pope has white skin and white hair.";
@@ -462,7 +462,7 @@ rachel.gat,74,150,7 script Village Girl 914,{
close;
}
-rachel.gat,73,244,3 script Ricellen 919,{
+rachel,73,244,3 script Ricellen 919,{
mes "[Ricellen]";
mes "My friend Bluestiti is a really good friend.";
@@ -489,7 +489,7 @@ rachel.gat,73,244,3 script Ricellen 919,{
close;
}
-rachel.gat,114,232,3 script Logan 869,{
+rachel,114,232,3 script Logan 869,{
mes "[Logan]";
mes "I am Logan. I work here at Sir Jed's Mansion.";
@@ -499,7 +499,7 @@ rachel.gat,114,232,3 script Logan 869,{
close;
}
-ra_in01.gat,372,200,3 script Hanson 929,{
+ra_in01,372,200,3 script Hanson 929,{
mes "[Hanson]";
mes "This here is Sir Jed's Mansion, and this is";
@@ -508,7 +508,7 @@ ra_in01.gat,372,200,3 script Hanson 929,{
close;
}
-ra_in01.gat,384,246,3 script Vincent 47,{
+ra_in01,384,246,3 script Vincent 47,{
mes "[Vincent]";
mes "(nod) I am Vincent, and I am the house manager";
@@ -571,7 +571,7 @@ ra_in01.gat,384,246,3 script Vincent 47,{
// they'd say something different now that Vincent's quest has
// been started.
-rachel.gat,48,237,5 script Jenny 893,{
+rachel,48,237,5 script Jenny 893,{
mes "[Jenny]";
mes "This is Sir Jed's private residence. Please";
@@ -579,7 +579,7 @@ rachel.gat,48,237,5 script Jenny 893,{
close;
}
-rachel.gat,144,243,5 script Guard#Ra01 934,{
+rachel,144,243,5 script Guard#Ra01 934,{
mes "[Sessimir Guard]";
mes "This is the Sessimir Castle. Here resides the Pope,";
@@ -588,7 +588,7 @@ rachel.gat,144,243,5 script Guard#Ra01 934,{
close;
}
-rachel.gat,155,243,3 script Guard#Ra02 934,{
+rachel,155,243,3 script Guard#Ra02 934,{
mes "[Sessimir Guard]";
mes "This is the Sessimir Castle. Here resides the Pope,";
@@ -597,7 +597,7 @@ rachel.gat,155,243,3 script Guard#Ra02 934,{
close;
}
-ra_temple.gat,119,179,3 script #door1 45,2,2,{
+ra_temple,119,179,3 script #door1 45,2,2,{
OnTouch:
mes "** The door is locked. **";
@@ -615,7 +615,7 @@ OnTouch:
close;
}
-ra_temple.gat,116,174,3 script Bishop Nema 920,{
+ra_temple,116,174,3 script Bishop Nema 920,{
mes "[Bishop Nema]";
mes "I need to get in somehow...";
diff --git a/npc/cities/umbala.txt b/npc/cities/umbala.txt
index bfd3bdb82..e0388a78b 100644
--- a/npc/cities/umbala.txt
+++ b/npc/cities/umbala.txt
@@ -28,7 +28,7 @@
// == NPCs on the road to Umbala ==
//========================================================
//Note that On_Emotion is NOT an npc command but just an trigger for DoNpcEvent!!
-comodo.gat,170,137,7 script Reid 84,{
+comodo,170,137,7 script Reid 84,{
close;
On_Emotion20:
emotion e_hmm;
@@ -39,7 +39,7 @@ On_Emotion29:
}
//========================================================
-comodo.gat,171,137,1 script Heath 92,{
+comodo,171,137,1 script Heath 92,{
mes "[Reid]";
mes "There's a huuuuuuuge treasure hidden";
mes "somewhere around here!";
@@ -155,7 +155,7 @@ comodo.gat,171,137,1 script Heath 92,{
}
//========================================================
-cmd_in01.gat,175,120,3 script Iria 69,{
+cmd_in01,175,120,3 script Iria 69,{
mes "[Iria]";
mes "That guy over at the far table";
mes "in the corner is the adventurer";
@@ -175,7 +175,7 @@ cmd_in01.gat,175,120,3 script Iria 69,{
}
//========================================================
-cmd_in01.gat,164,115,1 script Niles 731,{
+cmd_in01,164,115,1 script Niles 731,{
mes "[Niles]";
mes "Oh?";
mes "Another fool come to ask about";
@@ -241,7 +241,7 @@ cmd_in01.gat,164,115,1 script Niles 731,{
//==================================================================
//Trade money for meat
-umbala.gat,70,106,3 script Utan Child#1 781,{
+umbala,70,106,3 script Utan Child#1 781,{
if(event_umbala < 3) goto LumWord;
mes "[???]";
mes "Hello! I'm a member of";
@@ -356,7 +356,7 @@ LumWord:
//==================================================================
//Trade Meat for Clover, ???, and Soft Fur
-umbala.gat,59,243,5 script Utan Child#4 787,{
+umbala,59,243,5 script Utan Child#4 787,{
if(event_umbala < 3) goto LumWord;
mes "[Kotan]";
mes ".....";
@@ -425,7 +425,7 @@ LuError:
//=====================================================================
-umbala.gat,177,153,3 script Bast 97,{
+umbala,177,153,3 script Bast 97,{
if (event_umbala>=3) emotion e_gasp;
mes "[Bast]";
mes "Oh! Another outsider. It's";
@@ -463,7 +463,7 @@ umbala.gat,177,153,3 script Bast 97,{
}
//=====================================================================
-umbala.gat,80,146,4 script Yuki 753,{
+umbala,80,146,4 script Yuki 753,{
mes "[Yuki]";
mes "Umbaubaugau...Oh!";
mes "You're from abroad? That's";
@@ -495,7 +495,7 @@ umbala.gat,80,146,4 script Yuki 753,{
}
//=====================================================================
-um_in.gat,101,73,3 script Yunatan 783,{
+um_in,101,73,3 script Yunatan 783,{
if(event_umbala < 3) goto LumWord;
mes "[Yunatan]";
mes "I'm standing out here because I";
@@ -512,7 +512,7 @@ LumWord:
}
//=====================================================================
-um_in.gat,94,123,5 script Bartsutan 783,{
+um_in,94,123,5 script Bartsutan 783,{
if(event_umbala < 3) goto LumWord;
mes "[Bartsutan]";
mes "I want to see Wambokoriotan";
@@ -531,7 +531,7 @@ LumWord:
}
//=====================================================================
-umbala.gat,140,157,6 script Utan Tribe Young Adult::UtanTribeYougAdult1 785,{
+umbala,140,157,6 script Utan Tribe Young Adult::UtanTribeYougAdult1 785,{
if(event_umbala < 3) goto LumWord;
mes "[Seirutan]";
mes "Bungy jumping is extremely dangerous.";
@@ -548,7 +548,7 @@ LumWord:
}
//=====================================================================
-umbala.gat,146,157,4 script Utan Young Adult#2 786,{
+umbala,146,157,4 script Utan Young Adult#2 786,{
if(event_umbala < 3) goto LumWord;
mes "[Arotan]";
mes "Making a safe bungy jump is a";
@@ -564,7 +564,7 @@ LumWord:
}
//=====================================================================
-umbala.gat,149,165,4 script Utan Young Adult#3 781,{
+umbala,149,165,4 script Utan Young Adult#3 781,{
if(event_umbala < 3) goto LumWord;
mes "[Kryubatan]";
mes "I'm really afraid of heights,";
@@ -582,7 +582,7 @@ LumWord:
}
//=====================================================================
-umbala.gat,92,159,4 script Hartan 785,{
+umbala,92,159,4 script Hartan 785,{
if(event_umbala < 3) goto LumWord;
mes "[Hartan]";
mes "You want to know why our";
@@ -610,7 +610,7 @@ LumWord:
}
//=====================================================================
-umbala.gat,194,104,4 script Utan Tribe Child#2 787,{
+umbala,194,104,4 script Utan Tribe Child#2 787,{
if(event_umbala < 3) goto LumWord;
mes "[Burkatan]";
mes "An outsider?";
@@ -650,7 +650,7 @@ LumWord:
}
//=====================================================================
-umbala.gat,193,208,6 script Utan Child#3 789,{
+umbala,193,208,6 script Utan Child#3 789,{
if(event_umbala < 3) goto LumWord;
mes "[Fuitan]";
mes "When I was younger, I went bungy";
@@ -669,7 +669,7 @@ LumWord:
}
//=====================================================================
-umbala.gat,139,205,4 script Utan Tribe Young Adult::UtanTribeYougAdult5 785,{
+umbala,139,205,4 script Utan Tribe Young Adult::UtanTribeYougAdult5 785,{
if(event_umbala < 3) goto LumWord;
mes "[Tsunitan]";
mes "Awesome! I haven't seen an outsider in some time.";
@@ -709,7 +709,7 @@ LumWord:
}
//=====================================================================
-um_in.gat,158,71,3 script Utan Tribesman 787,{
+um_in,158,71,3 script Utan Tribesman 787,{
if(event_umbala < 3) goto LumWord;
mes "[Mutakutan]";
mes "Umbala has enough interesting trees";
@@ -771,7 +771,7 @@ LumWord:
}
//=====================================================================
-umbala.gat,145,217,3 script Chibibatan 783,{
+umbala,145,217,3 script Chibibatan 783,{
if(event_umbala < 3) goto LumWord;
mes "[Chibibatan]";
mes "I want to have some fun with";
@@ -788,7 +788,7 @@ LumWord:
}
//=====================================================================
-um_in.gat,139,48,5 script Purenotan 783,{
+um_in,139,48,5 script Purenotan 783,{
if(event_umbala < 3) goto LumWord;
mes "[Purenotan]";
mes "See that loser over there?";
@@ -818,7 +818,7 @@ end;
}
//=====================================================================
-um_in.gat,144,45,5 script Wambokoriotan 789,{
+um_in,144,45,5 script Wambokoriotan 789,{
if(event_umbala < 3) goto LumWord;
mes "[Wambokoriotan]";
mes "Ahhh...My wife is a real";
@@ -843,43 +843,43 @@ LumWord:
//==============================================================================
//Bungee jumping!
//==============================================================================
-umbala.gat,140,197,0 script #Shibonochikka 139,0,1,{
+umbala,140,197,0 script #Shibonochikka 139,0,1,{
set @jumprand,rand(0,4);
if (@jumprand == 1) goto L1;
if (@jumprand == 2) goto L2;
if (@jumprand == 3) goto L3;
if (@jumprand == 4) goto L4;
- mapannounce "umbala.gat","Bungy Jumping Area: " + strcharinfo(0) + " : Iyahaaaaahh!",8;
+ mapannounce "umbala","Bungy Jumping Area: " + strcharinfo(0) + " : Iyahaaaaahh!",8;
end;
L1:
//Dead
- mapannounce "umbala.gat","Bungy Jumping Area: " + strcharinfo(0) + " : Ukiyaaaaaaaaaa!",8;
+ mapannounce "umbala","Bungy Jumping Area: " + strcharinfo(0) + " : Ukiyaaaaaaaaaa!",8;
percentheal -100,0;
end;
L2:
//HP50% Damage
- mapannounce "umbala.gat","Bungy Jumping Area: " + strcharinfo(0) + " : Kyaaaaaaaaaaa!",8;
+ mapannounce "umbala","Bungy Jumping Area: " + strcharinfo(0) + " : Kyaaaaaaaaaaa!",8;
percentheal -50,0;
end;
L3:
//HP99% Damage
- mapannounce "umbala.gat","Bungy Jumping Area: " + strcharinfo(0) + " : Waaaaaaaaaah!",8;
+ mapannounce "umbala","Bungy Jumping Area: " + strcharinfo(0) + " : Waaaaaaaaaah!",8;
percentheal -99,0;
end;
L4:
//1 HP left, warp to Niflheim
- mapannounce "umbala.gat","Bungy Jumping Area: " + strcharinfo(0) + " : No-o!",8;
+ mapannounce "umbala","Bungy Jumping Area: " + strcharinfo(0) + " : No-o!",8;
heal -HP+1,0;
- warp "nif_in.gat",69,15;
+ warp "nif_in",69,15;
end;
}
//=====================================================================
-umbala.gat,136,195,0 script #Warp Point 139,1,1,{
- warp "umbala.gat",145,166;
+umbala,136,195,0 script #Warp Point 139,1,1,{
+ warp "umbala",145,166;
end;
}
diff --git a/npc/cities/valkyrie.txt b/npc/cities/valkyrie.txt
index 2c145a092..6b65c8caf 100644
--- a/npc/cities/valkyrie.txt
+++ b/npc/cities/valkyrie.txt
@@ -26,11 +26,11 @@
// -== Warp's needed! ==-
-valkyrie.gat,48,73,0 warp valk01 1,1,valkyrie.gat,48,64
-valkyrie.gat,48,66,0 warp valk01 1,1,valkyrie.gat,48,75
+valkyrie,48,73,0 warp valk01 1,1,valkyrie,48,64
+valkyrie,48,66,0 warp valk01 1,1,valkyrie,48,75
// -== Book of Ymir (Heavens Door) ==-
-yuno_in02.gat,93,207,0 script Book of Ymir 111,{
+yuno_in02,93,207,0 script Book of Ymir 111,{
mes "[Book of Ymir]";
if(Upper==1 || valkyrie_Q>1){
mes "...The entrance to the Hall of Honor";
@@ -126,7 +126,7 @@ yuno_in02.gat,93,207,0 script Book of Ymir 111,{
}
// -== The Librarian that watches the "Book of Ymir" ==-
-yuno_in02.gat,91,176,5 script Librarian 754,{
+yuno_in02,91,176,5 script Librarian 754,{
mes "[Librarian]";
if(valkyrie_Q){
mes "Why? You have already paid me.";
@@ -165,7 +165,7 @@ M_EXIT:
}
// -== The Heart of Ymir ==-
-yuno_in05.gat,50,44,0 script Heart of Ymir 111,{
+yuno_in05,50,44,0 script Heart of Ymir 111,{
mes "[Heart of Ymir]";
if(valkyrie_Q == 1){
mes "Thus upon hard times and when our self esteem is at its lowest, then is when our faith has to be the strongest.";
@@ -188,7 +188,7 @@ yuno_in05.gat,50,44,0 script Heart of Ymir 111,{
}
// -== Researcher of the Book of Ymir ==-
-yuno_in02.gat,90,77,4 script Researcher#06 744,{
+yuno_in02,90,77,4 script Researcher#06 744,{
mes "[Researcher]";
mes "Argh, where is it!?";
mes "They said that it would be around here somewhere...";
@@ -198,7 +198,7 @@ yuno_in02.gat,90,77,4 script Researcher#06 744,{
}
// -== Valhallana ==-
-valkyrie.gat,48,86,6 script Valkyrie 811,{
+valkyrie,48,86,6 script Valkyrie 811,{
mes "[Valhallana]";
if(BaseJob == Job_SuperNovice) goto L_SN;
if(baseClass == Job_Taekwon || BaseJob == Job_Gunslinger || BaseJob == Job_Ninja) goto L_CANT; //sent back any Taekwondo/GS/NJ classes
@@ -218,7 +218,7 @@ L_BABY:
emotion e_what;
next;
L_Y:
- warp "yuno_in02.gat",93,204;
+ warp "yuno_in02",93,204;
close;
L_CANT:
@@ -287,33 +287,33 @@ L_CHANGE:
if(ADVJOB == Job_Assassin_Cross || ADVJOB == Job_Stalker) goto L_Mor;
L_Pro:
- savepoint "prontera.gat",273,354;
- warp "prontera.gat",273,354;
+ savepoint "prontera",273,354;
+ warp "prontera",273,354;
close;
L_Mor:
- savepoint "morocc.gat",160,94;
- warp "morocc.gat",160,94;
+ savepoint "morocc",160,94;
+ warp "morocc",160,94;
close;
L_Alb:
- savepoint "alberta.gat",116,57;
- warp "alberta.gat",116,57;
+ savepoint "alberta",116,57;
+ warp "alberta",116,57;
close;
L_Pay:
- savepoint "payon.gat",155,90;
- warp "payon.gat",155,90;
+ savepoint "payon",155,90;
+ warp "payon",155,90;
close;
L_Izl:
- savepoint "izlude.gat",94,103;
- warp "izlude.gat",94,103;
+ savepoint "izlude",94,103;
+ warp "izlude",94,103;
close;
L_Gef:
- savepoint "geffen.gat",120,100;
- warp "geffen.gat",120,100;
+ savepoint "geffen",120,100;
+ warp "geffen",120,100;
close;
L_ZENYITEMS:
@@ -550,4 +550,4 @@ L_ALREADY3RD:
mes "You don't belong to our guild. Begone!";
emotion e_omg;
close;
-}
+} \ No newline at end of file
diff --git a/npc/cities/yuno.txt b/npc/cities/yuno.txt
index 02400ce2a..1d7e213f8 100644
--- a/npc/cities/yuno.txt
+++ b/npc/cities/yuno.txt
@@ -19,7 +19,7 @@
//============================================================
-yuno.gat,330,100,4 script Knight 734,{
+yuno,330,100,4 script Knight 734,{
mes "[Leibech]";
mes "I have a great";
mes "interest in collecting";
@@ -39,7 +39,7 @@ yuno.gat,330,100,4 script Knight 734,{
}
//======================================================================================
-yuno.gat,208,164,4 script Active little girl 101,{
+yuno,208,164,4 script Active little girl 101,{
mes "[Hisa]";
mes ".....";
mes "This town is so boring.";
@@ -51,7 +51,7 @@ yuno.gat,208,164,4 script Active little girl 101,{
//======================================================================================
-yuno.gat,164,200,4 script Noyee 101,{
+yuno,164,200,4 script Noyee 101,{
mes "[Noyee]";
mes "Did you know that there's a";
mes "difference between the armor you";
@@ -79,7 +79,7 @@ yuno.gat,164,200,4 script Noyee 101,{
}
//======================================================================================
-yuno.gat,184,173,4 script Freidrich 729,{
+yuno,184,173,4 script Freidrich 729,{
mes "[Freidrich]";
mes "The city of Sages,";
mes "^5533FFJuno^000000, is made of";
@@ -100,7 +100,7 @@ yuno.gat,184,173,4 script Freidrich 729,{
}
//======================================================================================
-yuno.gat,157,87,4 script A Citizen of Yuno 102,{
+yuno,157,87,4 script A Citizen of Yuno 102,{
mes "[Shalima]";
mes "When you go north from Al De Baran,";
mes "you will arrive at 'Elmeth";
@@ -135,7 +135,7 @@ yuno.gat,157,87,4 script A Citizen of Yuno 102,{
}
//=======================================================================================
-yuno.gat,157,205,4 script Juno Artisan 54,{
+yuno,157,205,4 script Juno Artisan 54,{
mes "[Artisan]";
mes "*Mumble mumble...*";
next;
@@ -213,7 +213,7 @@ yuno.gat,157,205,4 script Juno Artisan 54,{
}
//======================================================================================
-yuno.gat,336,227,4 script Juno Granny 103,{
+yuno,336,227,4 script Juno Granny 103,{
mes "[Granny]";
mes "I am an old Sage granny who";
mes "foresees everything...";
@@ -241,7 +241,7 @@ yuno.gat,336,227,4 script Juno Granny 103,{
}
//========================================================================================
-yuno.gat,328,239,4 script Juno Fighter 732,{
+yuno,328,239,4 script Juno Fighter 732,{
mes "[Sergiof]";
mes "My name is Sergiof,";
mes "the fighter who";
@@ -263,7 +263,7 @@ yuno.gat,328,239,4 script Juno Fighter 732,{
}
//========================================================================================
-yuno.gat,343,68,4 script Juno Despot 730,{
+yuno,343,68,4 script Juno Despot 730,{
mes "[Ninno]";
mes "Have you ever heard of an Egyptian";
mes "king who was once believed to be a";
@@ -284,7 +284,7 @@ yuno.gat,343,68,4 script Juno Despot 730,{
}
//=======================================================================================
-yuno.gat,261,99,4 script Sage Yklah 735,{
+yuno,261,99,4 script Sage Yklah 735,{
mes "[Yklah]";
mes "^5533FFJuphero^000000...";
mes "That was the name of the city that";
@@ -309,7 +309,7 @@ yuno.gat,261,99,4 script Sage Yklah 735,{
}
//=========================================================================================
-yuno.gat,305,207,6 script Sage Syklah 735,{
+yuno,305,207,6 script Sage Syklah 735,{
mes "[Syklah]";
mes "The people here keep talking of";
mes "some suspicious man living in";
@@ -341,7 +341,7 @@ yuno.gat,305,207,6 script Sage Syklah 735,{
}
//==========================================================================================
-yuno.gat,213,298,4 script Sage Esklah 735,{
+yuno,213,298,4 script Sage Esklah 735,{
mes "[Esklah]";
mes "I remember watching a harmless";
mes "piece of paper floating";
@@ -376,7 +376,7 @@ yuno.gat,213,298,4 script Sage Esklah 735,{
//======================================================================================
-yuno.gat,165,111,4 script Juno Sage 123,{
+yuno,165,111,4 script Juno Sage 123,{
mes "[Le Morpheous]";
mes "^FF5533Apocalypse...^000000";
mes "It is the name of an android that";