summaryrefslogtreecommitdiff
path: root/npc/cities/payon.txt
diff options
context:
space:
mode:
Diffstat (limited to 'npc/cities/payon.txt')
-rw-r--r--npc/cities/payon.txt45
1 files changed, 22 insertions, 23 deletions
diff --git a/npc/cities/payon.txt b/npc/cities/payon.txt
index bcf372273..1ef16b160 100644
--- a/npc/cities/payon.txt
+++ b/npc/cities/payon.txt
@@ -4,7 +4,7 @@
//= Muad Dib (1.0) Darkchild (1.1) Muad Dib (1.2)
//= Darkchild (1.3) DracoRPG (1.5)
//===== Current Version: =====================================
-//= 2.0
+//= 2.0a
//===== Compatible With: =====================================
//= Any eAthena Mod
//===== Description: =========================================
@@ -111,8 +111,8 @@ payon_in01,180,7,0 script Waitress 90,{
mes "[Waitress]";
mes "So, how may I help you? ";
next;
- menu "Have you ever heard of Zombies?",L_Menu1,"I want to have my fortune told.",L_Menu2,"I need some booze.",L_Menu3,"I'm good",L_Menu4;
-L_Menu1:
+ menu "Have you ever heard of Zombies?",-,"I want to have my fortune told.",L_Menu2,"I need some booze.",L_Menu3,"I'm good",L_Menu4;
+
mes "[Waitress]";
mes "Zombies are the walking dead. You can easily spot them in this village, Payon.";
mes "It's rumored that they fear holiness. That's why Archers prefer to use arrows made out of holy metal, silver against Zombies.";
@@ -184,8 +184,8 @@ payon,193,116,1 script Woman#05 66,{
mes "I know of a cave near Archer Village. Just take the exit north of town and follow the path to your left.";
mes "The cave is full of monsters and their spawn rate is very high. Does it sound interesting to you?";
next;
- menu "It sounds dangerous.",L_Menu1,"I think I need to fully prepare for that place.",L_Menu2,"Lady, you wear nice clothing~",L_Menu3;
-L_Menu1:
+ menu "It sounds dangerous.",-,"I think I need to fully prepare for that place.",L_Menu2,"Lady, you wear nice clothing~",L_Menu3;
+
mes "[Woman]";
mes "Oh don't be such a coward! It's just a simple cave filled with normal monsters. Archer Village is near by so you shouldn't be worried~ hohoho~";
next;
@@ -265,18 +265,21 @@ payon,210,110,4 script Drunk 120,{
mes "[Drunk]";
mes "Do you want to buy me a drink?";
next;
- menu "Promise me you won't drink more than one jug.",L_Menu1,"No thanks,buddy.",L_Menu2,"Oh my god~ hell no~!",L_Menu3;
-L_Menu1:
+ menu "Promise me you won't drink more than one jug.",-,"No thanks,buddy.",L_Menu2,"Oh my god~ hell no~!",L_Menu3;
+
mes "[Drunk]";
if(BaseJob == Job_Archer)
mes "Thanksh brothaaa!... archerrrzzz are alwayssszz a generoushhh bunch!...(hicup!)";
else
mes "Thanksh!... shhtrangersszz are alwayssszz a generoushhh bunch!... archer guysh are penny pinchershh nowadayssszz!..(hicup!)";
next;
- emotion e_thx;
- if(Zeny < 200) goto L_SUB_1;
- set Zeny,Zeny-200;
mes "[Drunk]";
+ if(Zeny < 200) {
+ mes "Cheapass, don't even have enough money. Move on young one, your waisting my time!";
+ close;
+ }
+ set Zeny,Zeny-200;
+ emotion e_thx;
mes "Thanks brother! Strangers are always generous without exception! Archer guys are pinch-pennies nowadays!";
mes "Muhahahaha! I wasn't like that when I was young.";
mes "Back then I was young, I used to fool around with girls! One of the grannies in this village and I was really hot back then!";
@@ -286,10 +289,6 @@ L_Menu1:
mes "Gulp~Gulp~Man! This is great! Thank you may man! Thank you! Muhahahahaha!";
emotion e_no1;
close;
-L_SUB_1:
- mes "[Drunk]";
- mes "Cheapass, don't even have enough money. Move on young one, your waisting my time!";
- close;
L_Menu2:
mes "[Drunk]";
mes "Blah. Young people don't know how to respect elderly people!";
@@ -354,8 +353,8 @@ payon_in01,66,64,5 script Archer Wolt 88,{
mes "I am Wolt the Archer. Just call me Wolt.";
mes "I know this is an expected question, do you tend to idle away your time?";
next;
- menu "Hell no.",L_Menu1,"Yeah I guess.",L_Menu2;
-L_Menu1:
+ menu "Hell no.",-,"Yeah I guess.",L_Menu2;
+
mes "[Archer Wolt]";
mes "Hmm... You don't? You are born to be an archer then.";
next;
@@ -407,8 +406,8 @@ L_case:
mes "Heading west, you can see a cave. Inside the cave, enormous monsters keep spawning without limit.";
mes "We are here, to protect our territory against them in obedience to our chief's order.";
next;
- menu "Cave?!",L_para1,"Chief?",L_para2,"Oh man I hate this stupid town~",L_para3;
-L_para1:
+ menu "Cave?!",-,"Chief?",L_para2,"Oh man I hate this stupid town~",L_para3;
+
mes "[Archer Wolt]";
mes "Head north of town, you can see the cave I told you about.";
mes "Inside there, you will encounter lots of ugly monsters such as bastard looking like a bat or the walking dead.";
@@ -499,8 +498,8 @@ pay_arche,77,131,2 script Archer Joe 88,{
mes "[Archer Joe]";
mes "Hay you! Have you heard of our fame?";
next;
- menu "Oh yeah!",L_Menu1,"Err Sorry?!",L_Menu2,"......",L_Menu3;
-L_Menu1:
+ menu "Oh yeah!",-,"Err Sorry?!",L_Menu2,"......",L_Menu3;
+
mes "[Archer Joe]";
mes "Oh! You my man buddy! Archers of Payon! You know who we are!";
emotion e_ok;
@@ -619,7 +618,7 @@ L_End:
close;
}
-payon,158,246,4 script Guardsman 708,{}
+payon,158,246,4 script Guardsman#p0 708,{}
payon,158,245,4 script PayonGuard1TriggerArea 139,3,2,{
mes "[Guardsman]";
mes "This is the Central Palace of Payon. This place is open to the public, but in accordance with our laws, you must behave in an orderly fashion while inside.";
@@ -667,8 +666,8 @@ payon_in03,99,189,4 script PayonChiefAreaTrigger 139,2,1,{
}
mes "[Chief]";
next;
- menu "Please tell me about Payon.",L_Menu1,"Where the guards come from?",L_Menu2,"Please tell me about the cave.",L_Menu3,"I am wondering what archer does.",L_Menu4,"I am wondering what hunter does.",L_Menu5;
-L_Menu1:
+ menu "Please tell me about Payon.",-,"Where the guards come from?",L_Menu2,"Please tell me about the cave.",L_Menu3,"I am wondering what archer does.",L_Menu4,"I am wondering what hunter does.",L_Menu5;
+
mes "[Chief]";
mes "Payon is the city of highlanders, who'be been self-supporting and self-sufficient.";
mes "Although our ancestors couldn't take civilized cultural benefits as much as farmers or citizens did, they knew how to make their living without help.";