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-rw-r--r--npc/cities/louyang.txt32
1 files changed, 16 insertions, 16 deletions
diff --git a/npc/cities/louyang.txt b/npc/cities/louyang.txt
index ac6d92307..bcac70d9d 100644
--- a/npc/cities/louyang.txt
+++ b/npc/cities/louyang.txt
@@ -1,18 +1,18 @@
-//===== Hercules Script ======================================
+//===== Hercules Script ======================================
//= Louyang City NPCs
-//===== By: ==================================================
+//===== By: ==================================================
//= Vidar (1.0)
//= Mass Zero (1.1)
//= Dino9021, roughly translated by Celest (1.2)
//= Mass Zero (1.3)
//= MasterOfMuppets (2.0)
//= rAthena Dev Team
-//===== Current Version: =====================================
+//===== Current Version: =====================================
//= 3.0
-//===== Description: =========================================
+//===== Description: =========================================
//= [Official Conversion]
//= Louyang Town Script
-//===== Additional Comments: =================================
+//===== Additional Comments: =================================
//= 2.9 Rescripted to Aegis 10.3 Standards. [L0ne_W0lf]
//= 3.0 Moved Alberta NPC to pre-re/re paths. [Euphy]
//============================================================
@@ -70,7 +70,7 @@
mes "Ready!";
mes "Have fun!";
close2;
- set zeny,zeny-10000;
+ set Zeny, Zeny-10000;
warp "lou_fild01",190,101;
end;
}
@@ -292,7 +292,7 @@ lou_in01,25,23,5 script Friendly Looking Lady#lo 817,{
mes "We are trying to provide you with the best of service. Please";
mes "come again.";
next;
- set zeny,zeny-500;
+ set Zeny, Zeny-500;
warp "lou_in01",17,19;
end;
case 3:
@@ -323,22 +323,22 @@ louyang,84,254,0 script Exit#lou 111,{
close;
}
-//============================================================
+//============================================================
// Old changelog
-//============================================================
+//============================================================
//= Originally made for Vidar
-//= 1.2 - Added official warp NPC's
-//= 1.3 - Fixed gramatical errors. (Like wtf's with the weird
-// texts celest? xD)
-//= 2.0 - Completely rewrote the current scripts based on iRO.
-// Added the 'Shouting Quest' and the 'Medicine Quest'
+//= 1.2 Added official warp NPC's
+//= 1.3 Fixed gramatical errors. (Like wtf's with the weird
+//= texts celest? xD)
+//= 2.0 Completely rewrote the current scripts based on iRO.
+//= Added the 'Shouting Quest' and the 'Medicine Quest'
//= 2.1 Optimized, made quest vars unique [Lupus]
//= 2.1a minor fix, 2.1b Fixed Typos [Nexon]
//= 2.2 Fixed exploits [Lupus]
//= 2.2a Updated the color codes a little and fixed the shouting quest
-//= to broadcast green text.
+//= to broadcast green text.
//= 2.2b A small fix to the shout quest npc in louyang field not warping you
-//= back up to the tower if you died or teleported out of there. [MasterOfMuppets]
+//= back up to the tower if you died or teleported out of there. [MasterOfMuppets]
//= 2.3 A small fix, the code is so messy I can't believe I scripted it >.< [MasterOfMuppets]
//= 2.4 Implemented a few more npcs, thanks to Prometheus for them. [MasterOfMuppets]
//= 2.5 Implemented the Poison King quest, beware of potential bugs. [MasterOfMuppets]