diff options
Diffstat (limited to 'npc/cities/geffen.txt')
-rw-r--r-- | npc/cities/geffen.txt | 1362 |
1 files changed, 681 insertions, 681 deletions
diff --git a/npc/cities/geffen.txt b/npc/cities/geffen.txt index a304910e4..c229d7d3d 100644 --- a/npc/cities/geffen.txt +++ b/npc/cities/geffen.txt @@ -1,681 +1,681 @@ -//===== eAthena Script =======================================
-//= Geffen Town
-//===== By: ==================================================
-//= kobra_k88
-//===== Current Version: =====================================
-//= 1.51
-//===== Compatible With: =====================================
-//= eAthena 7.15 +
-//===== Description: =========================================
-//=
-//===== Additional Comments: =================================
-//= Fully working
-//= 1.1 - Spell Checked [massdriller]
-//= 1.2 Fixed more typo’s [Nexon]
-//= 1.3 added a Level 4 weapon quest related NPC [MasterOfMuppets]
-//= 1.4 Removed Duplicates [Silent]
-//= 1.5 Fixed some typos and coordinates [Musashiden]
-//= 1.51 Fixed a small typo [Evera]
-//============================================================
-
-
-// Lady -------------------------------------------------------
-geffen.gat,59,143,8 script Lady#01 91,{
- mes "[Lady]";
- mes "Oh, you must be a Stranger here.";
- next;
- mes "[Lady]";
- mes "Welcome to Geffen, the City of Magic. You Must be very tired? Why don't you eat Some ^ffaa00Honey^000000? It will relieve of your fatigue";
- next;
- mes "[Lady]";
- mes "Honey is very sweet and highly nutritious. It will allow you to ^0000ffregain^000000 some of your ^0000ffHP as well as SP^000000.";
- mes "It's gathered by Hornets for the queen bee ^ff0000Mistress^000000. mistress is a very rare and powerfully monster.";
- next;
- mes "[Lady]";
- mes "BELIEVE me, you DON'T want to try and take honey away from HER....";
- next;
- mes "[Lady]";
- mes "There are other monsters that drop honey but they are fairly strong. Honey is pretty hard to come by which makes it very pricey to buy.";
- next;
- mes "[Lady]";
- mes "Believe it or not Honey is actually NOT the most valuable bee product there is.......";
- mes "Apparently ^ffaa00`Royal Jelly'^000000, which is made by ^ff0000Mistress^000000 herself, is even rarer and more sought after.";
- next;
- mes "[Lady]";
- mes "Ah~ Thinking of Royal Jelly makes my mouth Water~";
- close;
-}
-
-
-// Womankind ------------------------------------------------------------
-geffen.gat,111,48,2 script Kind Woman 101,{
- mes "[Kind Woman]";
- mes "Good Day, adventurer.";
- next;
- mes "[Kind Woman]";
- mes "Have you ever seen the ^ff0000Orcs^000000, the Demi-Human Tribe?";
- next;
- mes "[Kind Woman]";
- mes "South of here, deep in the forest, lies the home land of the Orcs. I hear they have a unique culture and language that is much different from our own.";
- next;
- mes "[Kind Woman]";
- mes "I wonder.....? Do they dream of love and romance just as we do? Hmm..... I wonder........";
- close;
-}
-
-
-// Researcher ------------------------------------------------------------------------
-geffen.gat,156,190,8 script Researcher 57,{
- mes "[Researcher]";
- mes "Hmm... Interesting. Hmm... It is Very interesting....";
- next;
- mes "[Researcher]";
- mes "Oh, you've come at just the right time. Let me tell you about something I just discovered.";
- next;
- mes "[Researcher]";
- mes "You see, I found this Mysterious Scroll when I was researching Magic. In the scroll there is a description of a tree named ^008800Yggdrasill^000000.";
- mes "It says that the leaves, seeds, and fruits of this tree are somehow connected to the creation and preservation of life in this world.";
- next;
- mes "[Researcher]";
- mes "I've never actually come across the leaves, seeds, or fruits of the Yggdrasill, let alone the tree itself..... but.....";
- next;
- mes "[Researcher]";
- mes "The idea of a tree of life is quite amazing! Don't you think so?";
- close;
-}
-
-// Young Man --------------------------------------------------------------------------
-geffen.gat,147,26,0 script Young man#06 97,{
- mes "[Young Man]";
- mes "I heard that somewhere in this world, there is a rare staff which transforms its owner's psychic power into physical powers, and endows with destructive force also...";
- mes "With this, everybody could be as strong as Hercules, despite their lack of muscles. Haw haw...I will take it.";
- next;
- mes "[Young Man]";
- mes "Good heavens! You, since when were you behind me?";
- mes "Did you happen to hear what I said? Ha ma...Muhaha. I didn't say anything. If you heard anything from me, just forget~Forget about it~";
- mes "Yay~ veggie is cheap today~come on!!";
- close;
-}
-
-// Young Man -----------------------------------------------------------------------
-geffen_in.gat,34,170,0 script Young man#07 47,{
- mes "[Young Man]";
- mes "Hello? Isn't it wonderful, today? I am a promising young Mage. Ahem.";
- mes "Nowadays, my mental anguish about magic things keeps me awake every night..sigh...Especially, about the weak point of magic, you know.";
- next;
- mes "[Young Man]";
- mes "Darn! It was really annoying when I encountered that long-ranged enemy last time. It disrupted magic casting.";
- mes "After all I realized I need a weapon to counter Such a long-ranged attack from an enemy....But geez.. It is not easy to make such a weapon I wish.";
- next;
- mes "There should be another way.....Should be.....";
- mes "Any ideas for me?";
- close;
-}
-
-
-//<============================================ Inn =====================================================>\\
-// Waitress ---------------------------------------------------------------------------
-geffen_in.gat,70,67,5 script Waitress#01 80,{
- mes "[Waitress]";
- mes "Ugh!! SO annoying! Why would you drink here when you could drink at the pub!? This is an Inn, not a pub!!";
- mes "That man!... every time he drinks... he gets like that! Ugh!!";
- emotion e_an;
- next;
- mes "[Waitress]";
- mes "(~yells to the man~)'Hey mister! I TOLD you... THIS.. IS.. AN INN, NOT A BAR!!'";
- emotion e_pif;
- next;
- mes "[Waitress]";
- mes "(~sighs~) That old man in the front corner there gives me a headache.";
- mes "My younger sister, who works at the pub, told me that there is someone just like him at the Pub.";
- next;
- mes "[Waitress]";
- mes "To think that there are 2 of them in one city... It's JUST ABSURD!!";
- emotion e_pif;
- next;
- mes "[Waitress]";
- mes "(~mumbles~)... I wish they would both just leave this town and be forgotten forever... that would be nice....";
-M_Menu:
- next;
- menu "May I have a drink?",M_0, "Has there been anything interesting lately?",M_1, "End Conversation",M_End;
-
- M_0:
- mes "[Waitress]";
- mes "Oh my, I'm sorry but that DRUNKARD swallowed up every last drop of liquor we have.";
- mes "Everyday it's the same thing... as soon as the Inn opens he comes in and gulps down drink after drink.";
- next;
- mes "[Waitress]";
- mes "It's amazing he hasn't died yet. Maybe if you came by some other time we'll be restocked... oh who am I kidding....";
- goto M_Menu;
- M_1:
- mes "[Waitress]";
- mes "Well... of all of the people who have stopped by lately, there are a group of merchants that have caught my attention.";
- mes "I could tell right away that they were from out of town. My younger sister tells me they are from Schubaltzwald...";
- next;
- mes "[Waitress]";
- mes "It really doesn't matter who they are or where they're from, after all business is business. They could be from Schuschu Chocolate Land for all I care....";
- next;
- mes "[Waitress]";
- mes "I just wish the amount of local customers would start increasing again, since they are the bulk of my customers.";
- goto M_Menu;
- M_End:
- mes "[Waitress]";
- mes "Have a nice day!";
- close;
-}
-
-// Merchant Daven -------------------------------------------------------------------
-geffen_in.gat,79,75,2 script Merchant Daven 61,{
- mes "[Merchant Daven]";
- mes "Back in the day when I first came to Geffen, the town was a very boring place to live in.";
- next;
- mes "[Merchant Daven]";
- mes "But now there are noble Mages and a flourishing community of Blacksmiths, that make Geffen.......";
- next;
- mes "[Merchant Daven]";
- mes ".... still.... a very BORING place to be.... Bleh! I'm really bored here!!!";
-M_Menu:
- next;
- menu "-Mages?",M_0, "-Blacksmiths?",M_1, "-Who are you?",M_2, "-End Conversation.",M_End;
-
- M_0:
- mes "[Merchant Daven]";
- mes "Mages and Wizards love to carry books around with them wherever they go. That's just how they are.";
- next;
- mes "[Merchant Daven]";
- mes "Mages like to gather at the ^5555FFMagic Academy^000000 where they study the basics of magic use.";
- next;
- mes "[Merchant Daven]";
- mes "After much study and with enough experience, Mages can become Wizards. Wizards can use much more powerful magical spells.";
- mes "You can find them at the top floor of the ^5555FFGeffen Tower^000000.";
- goto M_Menu;
- M_1:
- mes "[Merchant Daven]";
- mes "Blacksmiths are difficult people. They are also a dirty bunch, whose faces are often covered with black soot.";
- mes "No matter where they are or what they do, they always smell of iron and soot.";
- next;
- mes "[Merchant Daven]";
- mes "However, that is something that can't be helped. Blacksmiths are always hard at work, refining ores, and tempering equipment.";
- mes "It's just not possible to be a Blacksmith and not be dirty and smelly. Unfortunately it's part of the job.";
- next;
- mes "[Merchant Daven]";
- mes "Weapons forged by Blacksmiths can be much more unique then those sold in Armories.";
- mes "The actual ores and stones used by the Blacksmiths are of a much higher quality and are often scarce.";
- mes "This can give their weapons special qualities that are very beneficial to a character.";
- goto M_Menu;
- M_2:
- mes "[Merchant Daven]";
- mes "Me?.... Oh I'm the world's PRETTIEST street merchant!!..... the he he...";
- emotion e_kis;
- next;
- menu "..... I'm going to puke....",sM_0, ".... SLAPP him upside his head!!!",sM_1;
-
- sM_0:
- mes "[Merchant Daven]";
- mes "Hehehe.... it was a joke.... a joke ok..... hehehe....";
- emotion e_heh;
- goto M_Menu;
- sM_1:
- mes "~^FF8000!!!^FF0000THWAAACCCKKK^FF8000!!!^000000~";
- next;
- mes "[Merchant Daven]";
- mes "OW!! Ok! Ok! I was just kidding.... sheesh....";
- emotion e_wah;
- goto M_Menu;
- M_End:
- close;
-}
-
-// Drunkard -------------------------------------------------------------------
-geffen_in.gat,59,62,2 script Drunkard#01 120,{
- mes "[Drunkard]";
- mes "Hmm... You're Joshua's friend too??";
- next;
- menu "-Nope.",M_0, "-Who's that??",M_1, "-I have no friends.(~sob~)",M_2;
-
- M_0:
- mes "[Drunkard]";
- mes "Hmf. Yeah... that dork has no reason to have any friends. Forget I even asked.";
- close;
- M_1:
- mes "[Drunkard]";
- mes "Uh... well if you go down this hall to the room on the left... you'll find this dork.";
- mes "All day long, he just stays in that dark room tempering steel.... who the hell knows what he's making....";
- next;
- mes "[Drunkard]";
- mes "If you're interested you should go talk to him. From the looks of it, you two would probably get along really well... HAHAHA!";
- emotion e_heh;
- close;
- M_2:
- mes "[Drunkard]";
- mes "Oh... I see, I see. My apologies. You seem to be sensitive about this. To think that you have no friends....";
- mes "Ya know, you remind me of my younger self! Heck... you might end up just like me... heh heh.";
- next;
- mes "[Drunkard]";
- mes "(~sob~sob~).... oh what happened to my life!!!....(~baaaahhhh~)";
- emotion e_sob;
- next;
- mes "[Waitress]";
- mes "ARGH!! STOP being so noisy!";
- close;
-}
-
-// Schubaltzwald Merchant ----------------------------------------------------------------------
-geffen_in.gat,113,73,4 script Schubaltzwald Merchant 709,{
- mes "[Schubaltzwald Merchant]";
- mes "How are you, Rune-Midgard young'un? I am Schubaltzwald's one and only Hans Hadenhiem.";
- next;
- mes "[Schubaltzwald Merchant]";
- mes "My business associates and I plan to do business, both here in Geffen, and at home in Schubaltzwald.";
- next;
- mes "[Schubaltzwald Merchant]";
- mes "Although Rune-Midgard doesn't seem to have any exciting places to go sight-seeing, it does have a lot of interesting merchandise.";
- mes "Because of their uniqueness, these items have become quite valuable in my city.";
- next;
- mes "[Schubaltzwald Merchant]";
- mes "Something may be plentiful here, but scarce somewhere else, an item may be popular there but not here....";
- mes "That is what makes being a merchant so interesting, the variety of items to buy and sell between different places.";
- next;
- mes "[Schubaltzwald Merchant]";
- mes "Of course it would be ideal if a merchant could have a widespread distribution of the same items in different cities.";
- next;
- mes "[Schubaltzwald Merchant]";
- mes "If you're not satisfied with the merchandise, just wait, and some other day what you're looking for may be in stock.";
- mes "It's a merchant's duty to make the customer happy with the quality of the items being sold!";
- close;
-}
-
-
-//<============================================== Pub ==================================================>\\
-// Waitress -----------------------------------------------------------------
-geffen_in.gat,28,134,4 script Waitress#03 69,{
- mes "[Waitress]";
- mes "Meh! ALWAYS drinking and ALWAYS fighting..... HEY Mister! This is a place of BUSINESS!!";
- emotion e_an;
- next;
- mes "[Waitress]";
- mes "That man gives me a headache. My sister at the Inn says that there is another IDIOT just LIKE HIM there!";
- mes "I CAN'T BELIEEEEVE that there is more that one IDIOT like him in this world..... I wish they would just... just... DISAPPEAR!!";
- next;
- mes "[Waitress]";
- mes "(~sighs~)";
- emotion e_pif;
-M_Menu:
- next;
- menu "Could I get drink?",M_0, "Anything interesting going on lately?",M_1, "End Conversation",M_End;
-
- M_0:
- mes "[Waitress]";
- mes "Jeez, I'm real sorry but we ran out of liquor. THAT DRUNKARD chugged down every last drop we had....";
- mes "As soon as we open he's in here downing drink after drink! I'm surprised he's still alive.";
- next;
- mes "[Waitress]";
- mes "Maybe if you stopped by later.... but then again, the way HE'S been drinking.... you might have better luck else where....";
- goto M_Menu;
- M_1:
- mes "[Waitress]";
- mes "Hmm... there really hasn't been anything new going on lately.... there haven't been any rumors from the customers either....";
- mes "Come to think of it.... you yourself are a person of few words....";
- next;
- mes "[Waitress]";
- mes "I'm sure there's a reason why there has been such a lull as of late....";
- mes "It's just we working girls tend to get REALLLYYY BORED.... so if anything exciting happens let me know okay?";
- goto M_Menu;
- M_End:
- mes "[Waitress]";
- mes "You have a nice day now!";
- close;
-}
-
-// Drunkard ----------------------------------------------------------------------------
-geffen_in.gat,21,125,5 script Drunkard#02 52,{
- mes "[Drunkard]";
- mes "You want to be an idiotic magician? Is that why you came here??";
- emotion e_what;
- close;
-}
-
-// Lvl 4 weapon quest related NPC ------------------------------------------------------
-
-geffen.gat,203,146,5 script Citizen 97, {
- mes "[Citizen]";
- mes "There was a skillful weaponsmith";
- mes "in Al De Baran who had 4 sons.";
- mes "Unfortunately he lost all of his sons";
- mes "while developing a powerful weapon.";
- mes "The father survived alone from the tragedy.";
- next;
- mes "[Citizen]";
- mes "How sad it will be for the father...";
- mes "Because of the incident, the weaponsmith";
- mes "retired from his work and hid himself somewhere.";
- mes "After that, no one could ever see";
- mes "the powerful weapon that he and his sons were developing.";
- next;
- mes "[Citizen]";
- mes "I don't think that 4 sons of him";
- mes "went to the heaven with the anxiety.";
- close;
-}
-
-// Friend of Youth ---------------------------------------------------------------------
-geffen_in.gat,37,124,5 script Friend of Youth 704,{
- set @temp,0;
- mes "[Friend of Youth]";
- mes "Welcome young one! Are you worrying about something? Tell me all your troubles and I will tell you your fortune with my silver ball of mystery!";
-M_Menu:
- next;
- set @temp, rand(5);
- menu "-Life!",M_0, "-Love!",M_1, "-Fortune!",M_2, "-Grades!",M_3, "-Future!",M_4, "-Fashion!",M_5, "-End.",M_End;
-
- M_0:
- if(@temp ==1) goto R0_1;
- if(@temp ==2) goto R0_2;
- if(@temp ==3) goto R0_3;
- if(@temp ==4) goto R0_4;
-
- R0_0:
- mes "[Friend of Youth]";
- mes "It seems that you've had to deal with many problems recently... but don't despair.";
- mes "Although you may have to endure some hardships now, the road ahead of you is clear.";
- next;
- mes "[Friend of Youth]";
- mes "Being tossed out in the desert, naked, and chased by a Peco Peco really isn't that bad.";
- mes "If you maintain your composure and persevere, you will be able to enjoy the sweet taste of accomplishment.";
- next;
- mes "[Friend of Youth]";
- mes "So keep your head up and endure for a bit longer!";
- next;
- goto R0_End;
- R0_1:
- mes "[Friend of Youth]";
- mes "It looks as though you have chosen an obscure path for yourself. You may feel as though you may have made a mistake.";
- mes "This uncertainty about your choices affects you even now. Try to take a break and relax.";
- next;
- mes "[Friend of Youth]";
- mes "Re-organize yourself to better handle the situation that surrounds you.";
- mes "Rearrange your items and equipment to give yourself a 'fresh' start.";
- next;
- goto R0_End;
- R0_2:
- mes "[Friend of Youth]";
- mes "The evil forces that envy your fortune and good health are always watching you.";
- mes "They are jealous of what you have and are eagerly waiting for you to make mistakes.";
- next;
- mes "[Friend of Youth]";
- mes "Therefore you must be more careful with your actions. Proceed with caution, especially in dangerous situations.";
- mes "Remain calm however, and continue to prepare for the days to come.";
- next;
- goto R0_End;
- R0_3:
- mes "[Friend of Youth]";
- mes "Some recent turmoil between you and someone you know still looms over your head.";
- mes "There is no way to avoid the problems... you must face them head on.";
- next;
- mes "[Friend of Youth]";
- mes "Try to resolve the issues in a calm, peaceful, and friendly manner. Think about the relationship you have with this person.";
- next;
- goto R0_End;
- R0_4:
- mes "[Friend of Youth]";
- mes "Lately you have been living in the darkness of the monsters.";
- mes "The power of the dark is too strong and you must pull away from it.";
- next;
- mes "[Friend of Youth]";
- mes "In order to do that you must be physically strong and mentally able. Give it all you have and make good use of your training!";
- next;
-
- R0_End:
- mes "[Friend of Youth]";
- mes "Now, have the questions about your life been answered? Feel free to ask me again. I am always on your side friend!";
- emotion e_no1;
- goto M_Menu;
-
- M_1:
- if(@temp ==1) goto R1_1;
- if(@temp ==2) goto R1_2;
- if(@temp ==3) goto R1_3;
-
- R1_0:
- mes "[Friend of Youth]";
- mes "Tsk tsk.... Are you looking for another love?";
- emotion e_what;
- next;
- mes "[Friend of Youth]";
- mes "So you're not satisfied with the relationship your in now.... you want one that is new, better, more exciting.......";
- next;
- mes "[Friend of Youth]";
- mes "Don't be a fool!! Treasure the love you have now! You never no where a wandering heart will lead you....";
- emotion e_gasp;
- next;
- goto R1_End;
- R1_1:
- mes "[Friend of Youth]";
- mes "Everybody says that love is wonderful. THAT IS, until things go WRONG, then it's not so easy to say that love is wonderful.";
- next;
- mes "[Friend of Youth]";
- mes "Maybe your not quite ready for love right now. Build up some more confidence in yourself then go after that special someone with all your heart.";
- next;
- mes "[Friend of Youth]";
- mes "With that confidence and a little bit of luck, you're sure to find love. Always!!";
- emotion e_no1;
- next;
- goto R1_End;
- R1_2:
- mes "[Friend of Youth]";
- mes "Oh ho! To be in love is a wonderful existence!";
- mes "Love can be as exciting as running through a forest filled with porings while wildly swinging your sword around!!";
- next;
- mes "[Friend of Youth]";
- mes "So BRANDISH your sword in the name of LOVE!!";
- emotion e_no1;
- next;
- goto R1_End;
- R1_3:
- mes "[Friend of Youth]";
- mes "Well now... You're so happy, you don't know what to do!! No matter how hard you try, you can't hide the fact that you're in love!";
- next;
- mes "[Friend of Youth]";
- mes "Heh, I guess there's nothing for me to tell you.";
- next;
- mes "[Friend of Youth]";
- mes "Now if I could only find someone to love.......";
- emotion e_hmm;
- next;
- goto R1_End;
- R1_End:
- mes "[Friend of Youth]";
- mes "Even in this bleak world, love is all around you! Love can be fun so treasure the heart and come back for another reading!";
- emotion e_no;
- goto M_Menu;
-
- M_2:
- if(@temp ==1) goto R2_1;
- if(@temp ==2) goto R2_2;
- if(@temp ==3) goto R2_3;
- if(@temp ==4) goto R2_4;
-
- R2_0:
- mes "[Friend of Youth]";
- mes "For a young one such as yourself, money should not be the most important thing in your life.";
- mes "Don't worry about money too much, just live your life to the fullest! Only then can something wonderful can happen to you.";
- goto M_Menu;
- R2_1:
- mes "[Friend of Youth]";
- mes "Let me tell you something, DON'T become obsessed with materialistic things!";
- next;
- mes "[Friend of Youth]";
- mes "Although you need money to get by in this world, if acquiring wealth is your sole purpose in life....";
- mes "you will ultimately find yourself disappointed and empty.";
- goto M_Menu;
- R2_2:
- mes "[Friend of Youth]";
- mes "Are you envious of someone's else's items?? DON'T BE!!";
- mes "You are better then that! Seek that which makes you a better person";
- goto M_Menu;
- R2_3:
- mes "[Friend of Youth]";
- mes "Saving money is important. Don't get into the habit of buying cheap things you can afford right away.";
- mes "It's better to wait until you have enough for something that is of high quality. That way you spend less money overall.";
- goto M_Menu;
- R2_4:
- mes "[Friend of Youth]";
- mes "It's a very interesting thing. To be honest, money just might be the REAL MONSTER in this world....";
- next;
- mes "[Friend of Youth]";
- mes "One man's trash is another man's treasure! Go out and gather everything you can find! Don't be embarrassed about it!";
- goto M_Menu;
- M_3:
- if(@temp ==1) goto R3_1;
- if(@temp ==2) goto R3_End;
-
- R3_0:
- mes "[Friend of Youth]";
- mes "It's good to be worried about your grades. You will have a bright future if you study hard and get good grades.";
- mes "It can be difficult to do, but that is how life is. The difficult things in life are the ones worth doing.";
- next;
- goto R3_End;
- R3_1:
- mes "[Friend of Youth]";
- mes "Worrying about your grades can be a hassle. And sometimes it's hard to be confident that you will get good grades.";
- mes "But stay positive and keep your head up! With hard work and perseverance you'll surely achieve your goals.";
- next;
- goto R3_End;
- R3_End:
- mes "[Friend of Youth]";
- mes "Concentrating on studies is difficult. Come back any time to ask questions regarding your studies! I'll be waiting.";
- goto M_Menu;
-
- M_4:
- if(@temp ==1) goto R4_1;
- if(@temp ==2) goto R4_2;
- if(@temp ==3) goto R4_3;
-
- R4_0:
- mes "[Friend of Youth]";
- mes "A person who worries about the future is one who is ill prepared for it.";
- mes "And yet a person who prepares for the future is also one who worries about it.";
- next;
- goto R4_End;
- R4_1:
- mes "[Friend of Youth]";
- mes "Hmm... Don't you think you're worrying too much about the future?? Try focusing more on the present.";
- mes "Obsessing over the future will eventually cause problems for you in the hear and now.";
- next;
- goto R4_End;
- R4_2:
- mes "[Friend of Youth]";
- mes "If all you do is play and you don't plan ahead for your future, you may have to re-think your approach to life.";
- next;
- mes "[Friend of Youth]";
- mes "There is an old story about the Thief Bug who was happy and full during the winter months,....";
- mes "while the Rocker was starving and cold...The Thief Bug planned ahead and gathered enough food for winter,.....";
- mes "where as the Rocker had spent all his time playing and did not have enough food for the winter.";
- next;
- mes "[Friend of Youth]";
- mes "The person who treasures his/her life prepares for the future. So treasure your life and plan for the future!!";
- next;
- goto R4_End;
- R4_3:
- mes "[Friend of Youth]";
- mes "You have the ability to leap towards the future! But the past has a hold of your ankle and wont let go.";
- next;
- mes "[Friend of Youth]";
- mes "Break free and move towards the future and be prepared to face what lies ahead!";
- emotion e_no1;
- next;
- goto R4_End;
- R4_End:
- mes "[Friend of Youth]";
- mes "There are many reasons to look forward to the future. So until you find one for yourself, keep searching for it.";
- mes "And feel free to come back for another reading any time okay?";
- goto M_Menu;
- M_5:
- if(@temp ==1 && countitem(2280)>=1) goto R5_1;
- if(@temp ==2) goto R5_2;
- if(@temp ==3) goto R5_3;
- if(@temp ==4) goto R5_4;
-
- R5_0:
- mes "[Friend of Youth]";
- mes "Equipping basic items that provide you with exactly what you need is important.";
- mes "But isn't there a way to make equipment more stylish?";
- next;
- goto R5_End;
- R5_1:
- mes "[Friend of Youth]";
- mes "Wah! A Sakkat hat with that type of outfit is a bad idea!!";
- emotion e_omg;
- next;
- mes "[Friend of Youth]";
- mes "Wow, now that I think about it, it's unbearable!!";
- next;
- goto R5_End;
-
- R5_2:
- mes "[Friend of Youth]";
- mes "A Mr. Smile mask and an Orc Helmet look cute when used together. But a Mr. Smile cap by itself is just plain scary!";
- next;
- mes "[Friend of Youth]";
- mes "Why is that??";
- emotion e_what;
- next;
- goto R5_End;
- R5_3:
- mes "[Friend of Youth]";
- mes "An Adventurer's Suit is so cool! Especially when a guy wears it. It just seems to add to his charm!";
- next;
- mes "[Friend of Youth]";
- mes "But wear a pair of Red Sandals with it.... and that becomes just TOOOO much to bear!!";
- emotion e_swt2;
- next;
- goto R5_End;
- R5_4:
- mes "[Friend of Youth]";
- mes "It's nice to wear expensive headgear. It's nice to wear fancy clothing too!";
- mes "But remember to make everything match or you'll look like a fool!";
- mes "You can't just wear everything that you think is fancy.";
- next;
- mes "[Friend of Youth]";
- mes "Make sure the things you wear go with each other and compliment one another.";
- next;
- goto R5_End;
- R5_End:
- mes "[Friend of Youth]";
- mes "Hmm... this has nothing to do with fortune telling... but still... I like talking about fashion.";
- goto M_Menu;
-
- M_End:
- close;
-}
-
-
-//<============================================ Mage Guild ===============================================>\\
-// Dark Wizard -------------------------------------------------------------------------
-geffen_in.gat,164,109,2 script Dark Wizard 64,{
-
- if(BaseJob == 2 || BaseJob == 9) goto L_Magic;
-
- mes "[Dark Wizard]";
- mes "Hmf. I only speak to those with magic abilities....";
- close;
-
-L_Magic:
- mes "[Dark Wizard]";
- mes "Oh... I can feel the mighty spirits stirring around me.";
- next;
- mes "[Dark Wizard]";
- mes "You there, I sense that you too use magic.";
- next;
- mes "[Dark Wizard]";
- mes "Magic... a great power which is dictated by cause and effect. If it is used for good then in turn positive reactions will occur.";
- mes "However, if it is used for evil, then negative reactions will occur instead. When using magic you truly reap what you sew.";
- next;
- mes "[Dark Wizard]";
- mes "Have you ever heard of ^0000ddGemstones^000000? Some magic spells are so powerful that they require the use of a Gemstone.";
- mes "These stones amplify a magic users power and allow them to cast high level spells. They can be bought at the magic store in town.";
- next;
- mes "[Dark Wizard]";
- mes "Always remember that magic should only be used for the benefit of people, not to do them harm.";
- close;
-}
+//===== eAthena Script ======================================= +//= Geffen Town +//===== By: ================================================== +//= kobra_k88 +//===== Current Version: ===================================== +//= 1.51 +//===== Compatible With: ===================================== +//= eAthena 7.15 + +//===== Description: ========================================= +//= +//===== Additional Comments: ================================= +//= Fully working +//= 1.1 - Spell Checked [massdriller] +//= 1.2 Fixed more typo’s [Nexon] +//= 1.3 added a Level 4 weapon quest related NPC [MasterOfMuppets] +//= 1.4 Removed Duplicates [Silent] +//= 1.5 Fixed some typos and coordinates [Musashiden] +//= 1.51 Fixed a small typo [Evera] +//============================================================ + + +// Lady ------------------------------------------------------- +geffen.gat,59,143,8 script Lady#01 91,{ + mes "[Lady]"; + mes "Oh, you must be a Stranger here."; + next; + mes "[Lady]"; + mes "Welcome to Geffen, the City of Magic. You Must be very tired? Why don't you eat Some ^ffaa00Honey^000000? It will relieve of your fatigue"; + next; + mes "[Lady]"; + mes "Honey is very sweet and highly nutritious. It will allow you to ^0000ffregain^000000 some of your ^0000ffHP as well as SP^000000."; + mes "It's gathered by Hornets for the queen bee ^ff0000Mistress^000000. mistress is a very rare and powerfully monster."; + next; + mes "[Lady]"; + mes "BELIEVE me, you DON'T want to try and take honey away from HER...."; + next; + mes "[Lady]"; + mes "There are other monsters that drop honey but they are fairly strong. Honey is pretty hard to come by which makes it very pricey to buy."; + next; + mes "[Lady]"; + mes "Believe it or not Honey is actually NOT the most valuable bee product there is......."; + mes "Apparently ^ffaa00`Royal Jelly'^000000, which is made by ^ff0000Mistress^000000 herself, is even rarer and more sought after."; + next; + mes "[Lady]"; + mes "Ah~ Thinking of Royal Jelly makes my mouth Water~"; + close; +} + + +// Womankind ------------------------------------------------------------ +geffen.gat,111,48,2 script Kind Woman 101,{ + mes "[Kind Woman]"; + mes "Good Day, adventurer."; + next; + mes "[Kind Woman]"; + mes "Have you ever seen the ^ff0000Orcs^000000, the Demi-Human Tribe?"; + next; + mes "[Kind Woman]"; + mes "South of here, deep in the forest, lies the home land of the Orcs. I hear they have a unique culture and language that is much different from our own."; + next; + mes "[Kind Woman]"; + mes "I wonder.....? Do they dream of love and romance just as we do? Hmm..... I wonder........"; + close; +} + + +// Researcher ------------------------------------------------------------------------ +geffen.gat,156,190,8 script Researcher 57,{ + mes "[Researcher]"; + mes "Hmm... Interesting. Hmm... It is Very interesting...."; + next; + mes "[Researcher]"; + mes "Oh, you've come at just the right time. Let me tell you about something I just discovered."; + next; + mes "[Researcher]"; + mes "You see, I found this Mysterious Scroll when I was researching Magic. In the scroll there is a description of a tree named ^008800Yggdrasill^000000."; + mes "It says that the leaves, seeds, and fruits of this tree are somehow connected to the creation and preservation of life in this world."; + next; + mes "[Researcher]"; + mes "I've never actually come across the leaves, seeds, or fruits of the Yggdrasill, let alone the tree itself..... but....."; + next; + mes "[Researcher]"; + mes "The idea of a tree of life is quite amazing! Don't you think so?"; + close; +} + +// Young Man -------------------------------------------------------------------------- +geffen.gat,147,26,0 script Young man#06 97,{ + mes "[Young Man]"; + mes "I heard that somewhere in this world, there is a rare staff which transforms its owner's psychic power into physical powers, and endows with destructive force also..."; + mes "With this, everybody could be as strong as Hercules, despite their lack of muscles. Haw haw...I will take it."; + next; + mes "[Young Man]"; + mes "Good heavens! You, since when were you behind me?"; + mes "Did you happen to hear what I said? Ha ma...Muhaha. I didn't say anything. If you heard anything from me, just forget~Forget about it~"; + mes "Yay~ veggie is cheap today~come on!!"; + close; +} + +// Young Man ----------------------------------------------------------------------- +geffen_in.gat,34,170,0 script Young man#07 47,{ + mes "[Young Man]"; + mes "Hello? Isn't it wonderful, today? I am a promising young Mage. Ahem."; + mes "Nowadays, my mental anguish about magic things keeps me awake every night..sigh...Especially, about the weak point of magic, you know."; + next; + mes "[Young Man]"; + mes "Darn! It was really annoying when I encountered that long-ranged enemy last time. It disrupted magic casting."; + mes "After all I realized I need a weapon to counter Such a long-ranged attack from an enemy....But geez.. It is not easy to make such a weapon I wish."; + next; + mes "There should be another way.....Should be....."; + mes "Any ideas for me?"; + close; +} + + +//<============================================ Inn =====================================================>\\ +// Waitress --------------------------------------------------------------------------- +geffen_in.gat,70,67,5 script Waitress#01 80,{ + mes "[Waitress]"; + mes "Ugh!! SO annoying! Why would you drink here when you could drink at the pub!? This is an Inn, not a pub!!"; + mes "That man!... every time he drinks... he gets like that! Ugh!!"; + emotion e_an; + next; + mes "[Waitress]"; + mes "(~yells to the man~)'Hey mister! I TOLD you... THIS.. IS.. AN INN, NOT A BAR!!'"; + emotion e_pif; + next; + mes "[Waitress]"; + mes "(~sighs~) That old man in the front corner there gives me a headache."; + mes "My younger sister, who works at the pub, told me that there is someone just like him at the Pub."; + next; + mes "[Waitress]"; + mes "To think that there are 2 of them in one city... It's JUST ABSURD!!"; + emotion e_pif; + next; + mes "[Waitress]"; + mes "(~mumbles~)... I wish they would both just leave this town and be forgotten forever... that would be nice...."; +M_Menu: + next; + menu "May I have a drink?",M_0, "Has there been anything interesting lately?",M_1, "End Conversation",M_End; + + M_0: + mes "[Waitress]"; + mes "Oh my, I'm sorry but that DRUNKARD swallowed up every last drop of liquor we have."; + mes "Everyday it's the same thing... as soon as the Inn opens he comes in and gulps down drink after drink."; + next; + mes "[Waitress]"; + mes "It's amazing he hasn't died yet. Maybe if you came by some other time we'll be restocked... oh who am I kidding...."; + goto M_Menu; + M_1: + mes "[Waitress]"; + mes "Well... of all of the people who have stopped by lately, there are a group of merchants that have caught my attention."; + mes "I could tell right away that they were from out of town. My younger sister tells me they are from Schubaltzwald..."; + next; + mes "[Waitress]"; + mes "It really doesn't matter who they are or where they're from, after all business is business. They could be from Schuschu Chocolate Land for all I care...."; + next; + mes "[Waitress]"; + mes "I just wish the amount of local customers would start increasing again, since they are the bulk of my customers."; + goto M_Menu; + M_End: + mes "[Waitress]"; + mes "Have a nice day!"; + close; +} + +// Merchant Daven ------------------------------------------------------------------- +geffen_in.gat,79,75,2 script Merchant Daven 61,{ + mes "[Merchant Daven]"; + mes "Back in the day when I first came to Geffen, the town was a very boring place to live in."; + next; + mes "[Merchant Daven]"; + mes "But now there are noble Mages and a flourishing community of Blacksmiths, that make Geffen......."; + next; + mes "[Merchant Daven]"; + mes ".... still.... a very BORING place to be.... Bleh! I'm really bored here!!!"; +M_Menu: + next; + menu "-Mages?",M_0, "-Blacksmiths?",M_1, "-Who are you?",M_2, "-End Conversation.",M_End; + + M_0: + mes "[Merchant Daven]"; + mes "Mages and Wizards love to carry books around with them wherever they go. That's just how they are."; + next; + mes "[Merchant Daven]"; + mes "Mages like to gather at the ^5555FFMagic Academy^000000 where they study the basics of magic use."; + next; + mes "[Merchant Daven]"; + mes "After much study and with enough experience, Mages can become Wizards. Wizards can use much more powerful magical spells."; + mes "You can find them at the top floor of the ^5555FFGeffen Tower^000000."; + goto M_Menu; + M_1: + mes "[Merchant Daven]"; + mes "Blacksmiths are difficult people. They are also a dirty bunch, whose faces are often covered with black soot."; + mes "No matter where they are or what they do, they always smell of iron and soot."; + next; + mes "[Merchant Daven]"; + mes "However, that is something that can't be helped. Blacksmiths are always hard at work, refining ores, and tempering equipment."; + mes "It's just not possible to be a Blacksmith and not be dirty and smelly. Unfortunately it's part of the job."; + next; + mes "[Merchant Daven]"; + mes "Weapons forged by Blacksmiths can be much more unique then those sold in Armories."; + mes "The actual ores and stones used by the Blacksmiths are of a much higher quality and are often scarce."; + mes "This can give their weapons special qualities that are very beneficial to a character."; + goto M_Menu; + M_2: + mes "[Merchant Daven]"; + mes "Me?.... Oh I'm the world's PRETTIEST street merchant!!..... the he he..."; + emotion e_kis; + next; + menu "..... I'm going to puke....",sM_0, ".... SLAPP him upside his head!!!",sM_1; + + sM_0: + mes "[Merchant Daven]"; + mes "Hehehe.... it was a joke.... a joke ok..... hehehe...."; + emotion e_heh; + goto M_Menu; + sM_1: + mes "~^FF8000!!!^FF0000THWAAACCCKKK^FF8000!!!^000000~"; + next; + mes "[Merchant Daven]"; + mes "OW!! Ok! Ok! I was just kidding.... sheesh...."; + emotion e_wah; + goto M_Menu; + M_End: + close; +} + +// Drunkard ------------------------------------------------------------------- +geffen_in.gat,59,62,2 script Drunkard#01 120,{ + mes "[Drunkard]"; + mes "Hmm... You're Joshua's friend too??"; + next; + menu "-Nope.",M_0, "-Who's that??",M_1, "-I have no friends.(~sob~)",M_2; + + M_0: + mes "[Drunkard]"; + mes "Hmf. Yeah... that dork has no reason to have any friends. Forget I even asked."; + close; + M_1: + mes "[Drunkard]"; + mes "Uh... well if you go down this hall to the room on the left... you'll find this dork."; + mes "All day long, he just stays in that dark room tempering steel.... who the hell knows what he's making...."; + next; + mes "[Drunkard]"; + mes "If you're interested you should go talk to him. From the looks of it, you two would probably get along really well... HAHAHA!"; + emotion e_heh; + close; + M_2: + mes "[Drunkard]"; + mes "Oh... I see, I see. My apologies. You seem to be sensitive about this. To think that you have no friends...."; + mes "Ya know, you remind me of my younger self! Heck... you might end up just like me... heh heh."; + next; + mes "[Drunkard]"; + mes "(~sob~sob~).... oh what happened to my life!!!....(~baaaahhhh~)"; + emotion e_sob; + next; + mes "[Waitress]"; + mes "ARGH!! STOP being so noisy!"; + close; +} + +// Schubaltzwald Merchant ---------------------------------------------------------------------- +geffen_in.gat,113,73,4 script Schubaltzwald Merchant 709,{ + mes "[Schubaltzwald Merchant]"; + mes "How are you, Rune-Midgard young'un? I am Schubaltzwald's one and only Hans Hadenhiem."; + next; + mes "[Schubaltzwald Merchant]"; + mes "My business associates and I plan to do business, both here in Geffen, and at home in Schubaltzwald."; + next; + mes "[Schubaltzwald Merchant]"; + mes "Although Rune-Midgard doesn't seem to have any exciting places to go sight-seeing, it does have a lot of interesting merchandise."; + mes "Because of their uniqueness, these items have become quite valuable in my city."; + next; + mes "[Schubaltzwald Merchant]"; + mes "Something may be plentiful here, but scarce somewhere else, an item may be popular there but not here...."; + mes "That is what makes being a merchant so interesting, the variety of items to buy and sell between different places."; + next; + mes "[Schubaltzwald Merchant]"; + mes "Of course it would be ideal if a merchant could have a widespread distribution of the same items in different cities."; + next; + mes "[Schubaltzwald Merchant]"; + mes "If you're not satisfied with the merchandise, just wait, and some other day what you're looking for may be in stock."; + mes "It's a merchant's duty to make the customer happy with the quality of the items being sold!"; + close; +} + + +//<============================================== Pub ==================================================>\\ +// Waitress ----------------------------------------------------------------- +geffen_in.gat,28,134,4 script Waitress#03 69,{ + mes "[Waitress]"; + mes "Meh! ALWAYS drinking and ALWAYS fighting..... HEY Mister! This is a place of BUSINESS!!"; + emotion e_an; + next; + mes "[Waitress]"; + mes "That man gives me a headache. My sister at the Inn says that there is another IDIOT just LIKE HIM there!"; + mes "I CAN'T BELIEEEEVE that there is more that one IDIOT like him in this world..... I wish they would just... just... DISAPPEAR!!"; + next; + mes "[Waitress]"; + mes "(~sighs~)"; + emotion e_pif; +M_Menu: + next; + menu "Could I get drink?",M_0, "Anything interesting going on lately?",M_1, "End Conversation",M_End; + + M_0: + mes "[Waitress]"; + mes "Jeez, I'm real sorry but we ran out of liquor. THAT DRUNKARD chugged down every last drop we had...."; + mes "As soon as we open he's in here downing drink after drink! I'm surprised he's still alive."; + next; + mes "[Waitress]"; + mes "Maybe if you stopped by later.... but then again, the way HE'S been drinking.... you might have better luck else where...."; + goto M_Menu; + M_1: + mes "[Waitress]"; + mes "Hmm... there really hasn't been anything new going on lately.... there haven't been any rumors from the customers either...."; + mes "Come to think of it.... you yourself are a person of few words...."; + next; + mes "[Waitress]"; + mes "I'm sure there's a reason why there has been such a lull as of late...."; + mes "It's just we working girls tend to get REALLLYYY BORED.... so if anything exciting happens let me know okay?"; + goto M_Menu; + M_End: + mes "[Waitress]"; + mes "You have a nice day now!"; + close; +} + +// Drunkard ---------------------------------------------------------------------------- +geffen_in.gat,21,125,5 script Drunkard#02 52,{ + mes "[Drunkard]"; + mes "You want to be an idiotic magician? Is that why you came here??"; + emotion e_what; + close; +} + +// Lvl 4 weapon quest related NPC ------------------------------------------------------ + +geffen.gat,203,146,5 script Citizen 97, { + mes "[Citizen]"; + mes "There was a skillful weaponsmith"; + mes "in Al De Baran who had 4 sons."; + mes "Unfortunately he lost all of his sons"; + mes "while developing a powerful weapon."; + mes "The father survived alone from the tragedy."; + next; + mes "[Citizen]"; + mes "How sad it will be for the father..."; + mes "Because of the incident, the weaponsmith"; + mes "retired from his work and hid himself somewhere."; + mes "After that, no one could ever see"; + mes "the powerful weapon that he and his sons were developing."; + next; + mes "[Citizen]"; + mes "I don't think that 4 sons of him"; + mes "went to the heaven with the anxiety."; + close; +} + +// Friend of Youth --------------------------------------------------------------------- +geffen_in.gat,37,124,5 script Friend of Youth 704,{ + set @temp,0; + mes "[Friend of Youth]"; + mes "Welcome young one! Are you worrying about something? Tell me all your troubles and I will tell you your fortune with my silver ball of mystery!"; +M_Menu: + next; + set @temp, rand(5); + menu "-Life!",M_0, "-Love!",M_1, "-Fortune!",M_2, "-Grades!",M_3, "-Future!",M_4, "-Fashion!",M_5, "-End.",M_End; + + M_0: + if(@temp ==1) goto R0_1; + if(@temp ==2) goto R0_2; + if(@temp ==3) goto R0_3; + if(@temp ==4) goto R0_4; + + R0_0: + mes "[Friend of Youth]"; + mes "It seems that you've had to deal with many problems recently... but don't despair."; + mes "Although you may have to endure some hardships now, the road ahead of you is clear."; + next; + mes "[Friend of Youth]"; + mes "Being tossed out in the desert, naked, and chased by a Peco Peco really isn't that bad."; + mes "If you maintain your composure and persevere, you will be able to enjoy the sweet taste of accomplishment."; + next; + mes "[Friend of Youth]"; + mes "So keep your head up and endure for a bit longer!"; + next; + goto R0_End; + R0_1: + mes "[Friend of Youth]"; + mes "It looks as though you have chosen an obscure path for yourself. You may feel as though you may have made a mistake."; + mes "This uncertainty about your choices affects you even now. Try to take a break and relax."; + next; + mes "[Friend of Youth]"; + mes "Re-organize yourself to better handle the situation that surrounds you."; + mes "Rearrange your items and equipment to give yourself a 'fresh' start."; + next; + goto R0_End; + R0_2: + mes "[Friend of Youth]"; + mes "The evil forces that envy your fortune and good health are always watching you."; + mes "They are jealous of what you have and are eagerly waiting for you to make mistakes."; + next; + mes "[Friend of Youth]"; + mes "Therefore you must be more careful with your actions. Proceed with caution, especially in dangerous situations."; + mes "Remain calm however, and continue to prepare for the days to come."; + next; + goto R0_End; + R0_3: + mes "[Friend of Youth]"; + mes "Some recent turmoil between you and someone you know still looms over your head."; + mes "There is no way to avoid the problems... you must face them head on."; + next; + mes "[Friend of Youth]"; + mes "Try to resolve the issues in a calm, peaceful, and friendly manner. Think about the relationship you have with this person."; + next; + goto R0_End; + R0_4: + mes "[Friend of Youth]"; + mes "Lately you have been living in the darkness of the monsters."; + mes "The power of the dark is too strong and you must pull away from it."; + next; + mes "[Friend of Youth]"; + mes "In order to do that you must be physically strong and mentally able. Give it all you have and make good use of your training!"; + next; + + R0_End: + mes "[Friend of Youth]"; + mes "Now, have the questions about your life been answered? Feel free to ask me again. I am always on your side friend!"; + emotion e_no1; + goto M_Menu; + + M_1: + if(@temp ==1) goto R1_1; + if(@temp ==2) goto R1_2; + if(@temp ==3) goto R1_3; + + R1_0: + mes "[Friend of Youth]"; + mes "Tsk tsk.... Are you looking for another love?"; + emotion e_what; + next; + mes "[Friend of Youth]"; + mes "So you're not satisfied with the relationship your in now.... you want one that is new, better, more exciting......."; + next; + mes "[Friend of Youth]"; + mes "Don't be a fool!! Treasure the love you have now! You never no where a wandering heart will lead you...."; + emotion e_gasp; + next; + goto R1_End; + R1_1: + mes "[Friend of Youth]"; + mes "Everybody says that love is wonderful. THAT IS, until things go WRONG, then it's not so easy to say that love is wonderful."; + next; + mes "[Friend of Youth]"; + mes "Maybe your not quite ready for love right now. Build up some more confidence in yourself then go after that special someone with all your heart."; + next; + mes "[Friend of Youth]"; + mes "With that confidence and a little bit of luck, you're sure to find love. Always!!"; + emotion e_no1; + next; + goto R1_End; + R1_2: + mes "[Friend of Youth]"; + mes "Oh ho! To be in love is a wonderful existence!"; + mes "Love can be as exciting as running through a forest filled with porings while wildly swinging your sword around!!"; + next; + mes "[Friend of Youth]"; + mes "So BRANDISH your sword in the name of LOVE!!"; + emotion e_no1; + next; + goto R1_End; + R1_3: + mes "[Friend of Youth]"; + mes "Well now... You're so happy, you don't know what to do!! No matter how hard you try, you can't hide the fact that you're in love!"; + next; + mes "[Friend of Youth]"; + mes "Heh, I guess there's nothing for me to tell you."; + next; + mes "[Friend of Youth]"; + mes "Now if I could only find someone to love......."; + emotion e_hmm; + next; + goto R1_End; + R1_End: + mes "[Friend of Youth]"; + mes "Even in this bleak world, love is all around you! Love can be fun so treasure the heart and come back for another reading!"; + emotion e_no; + goto M_Menu; + + M_2: + if(@temp ==1) goto R2_1; + if(@temp ==2) goto R2_2; + if(@temp ==3) goto R2_3; + if(@temp ==4) goto R2_4; + + R2_0: + mes "[Friend of Youth]"; + mes "For a young one such as yourself, money should not be the most important thing in your life."; + mes "Don't worry about money too much, just live your life to the fullest! Only then can something wonderful can happen to you."; + goto M_Menu; + R2_1: + mes "[Friend of Youth]"; + mes "Let me tell you something, DON'T become obsessed with materialistic things!"; + next; + mes "[Friend of Youth]"; + mes "Although you need money to get by in this world, if acquiring wealth is your sole purpose in life...."; + mes "you will ultimately find yourself disappointed and empty."; + goto M_Menu; + R2_2: + mes "[Friend of Youth]"; + mes "Are you envious of someone's else's items?? DON'T BE!!"; + mes "You are better then that! Seek that which makes you a better person"; + goto M_Menu; + R2_3: + mes "[Friend of Youth]"; + mes "Saving money is important. Don't get into the habit of buying cheap things you can afford right away."; + mes "It's better to wait until you have enough for something that is of high quality. That way you spend less money overall."; + goto M_Menu; + R2_4: + mes "[Friend of Youth]"; + mes "It's a very interesting thing. To be honest, money just might be the REAL MONSTER in this world...."; + next; + mes "[Friend of Youth]"; + mes "One man's trash is another man's treasure! Go out and gather everything you can find! Don't be embarrassed about it!"; + goto M_Menu; + M_3: + if(@temp ==1) goto R3_1; + if(@temp ==2) goto R3_End; + + R3_0: + mes "[Friend of Youth]"; + mes "It's good to be worried about your grades. You will have a bright future if you study hard and get good grades."; + mes "It can be difficult to do, but that is how life is. The difficult things in life are the ones worth doing."; + next; + goto R3_End; + R3_1: + mes "[Friend of Youth]"; + mes "Worrying about your grades can be a hassle. And sometimes it's hard to be confident that you will get good grades."; + mes "But stay positive and keep your head up! With hard work and perseverance you'll surely achieve your goals."; + next; + goto R3_End; + R3_End: + mes "[Friend of Youth]"; + mes "Concentrating on studies is difficult. Come back any time to ask questions regarding your studies! I'll be waiting."; + goto M_Menu; + + M_4: + if(@temp ==1) goto R4_1; + if(@temp ==2) goto R4_2; + if(@temp ==3) goto R4_3; + + R4_0: + mes "[Friend of Youth]"; + mes "A person who worries about the future is one who is ill prepared for it."; + mes "And yet a person who prepares for the future is also one who worries about it."; + next; + goto R4_End; + R4_1: + mes "[Friend of Youth]"; + mes "Hmm... Don't you think you're worrying too much about the future?? Try focusing more on the present."; + mes "Obsessing over the future will eventually cause problems for you in the hear and now."; + next; + goto R4_End; + R4_2: + mes "[Friend of Youth]"; + mes "If all you do is play and you don't plan ahead for your future, you may have to re-think your approach to life."; + next; + mes "[Friend of Youth]"; + mes "There is an old story about the Thief Bug who was happy and full during the winter months,...."; + mes "while the Rocker was starving and cold...The Thief Bug planned ahead and gathered enough food for winter,....."; + mes "where as the Rocker had spent all his time playing and did not have enough food for the winter."; + next; + mes "[Friend of Youth]"; + mes "The person who treasures his/her life prepares for the future. So treasure your life and plan for the future!!"; + next; + goto R4_End; + R4_3: + mes "[Friend of Youth]"; + mes "You have the ability to leap towards the future! But the past has a hold of your ankle and wont let go."; + next; + mes "[Friend of Youth]"; + mes "Break free and move towards the future and be prepared to face what lies ahead!"; + emotion e_no1; + next; + goto R4_End; + R4_End: + mes "[Friend of Youth]"; + mes "There are many reasons to look forward to the future. So until you find one for yourself, keep searching for it."; + mes "And feel free to come back for another reading any time okay?"; + goto M_Menu; + M_5: + if(@temp ==1 && countitem(2280)>=1) goto R5_1; + if(@temp ==2) goto R5_2; + if(@temp ==3) goto R5_3; + if(@temp ==4) goto R5_4; + + R5_0: + mes "[Friend of Youth]"; + mes "Equipping basic items that provide you with exactly what you need is important."; + mes "But isn't there a way to make equipment more stylish?"; + next; + goto R5_End; + R5_1: + mes "[Friend of Youth]"; + mes "Wah! A Sakkat hat with that type of outfit is a bad idea!!"; + emotion e_omg; + next; + mes "[Friend of Youth]"; + mes "Wow, now that I think about it, it's unbearable!!"; + next; + goto R5_End; + + R5_2: + mes "[Friend of Youth]"; + mes "A Mr. Smile mask and an Orc Helmet look cute when used together. But a Mr. Smile cap by itself is just plain scary!"; + next; + mes "[Friend of Youth]"; + mes "Why is that??"; + emotion e_what; + next; + goto R5_End; + R5_3: + mes "[Friend of Youth]"; + mes "An Adventurer's Suit is so cool! Especially when a guy wears it. It just seems to add to his charm!"; + next; + mes "[Friend of Youth]"; + mes "But wear a pair of Red Sandals with it.... and that becomes just TOOOO much to bear!!"; + emotion e_swt2; + next; + goto R5_End; + R5_4: + mes "[Friend of Youth]"; + mes "It's nice to wear expensive headgear. It's nice to wear fancy clothing too!"; + mes "But remember to make everything match or you'll look like a fool!"; + mes "You can't just wear everything that you think is fancy."; + next; + mes "[Friend of Youth]"; + mes "Make sure the things you wear go with each other and compliment one another."; + next; + goto R5_End; + R5_End: + mes "[Friend of Youth]"; + mes "Hmm... this has nothing to do with fortune telling... but still... I like talking about fashion."; + goto M_Menu; + + M_End: + close; +} + + +//<============================================ Mage Guild ===============================================>\\ +// Dark Wizard ------------------------------------------------------------------------- +geffen_in.gat,164,109,2 script Dark Wizard 64,{ + + if(BaseJob == 2 || BaseJob == 9) goto L_Magic; + + mes "[Dark Wizard]"; + mes "Hmf. I only speak to those with magic abilities...."; + close; + +L_Magic: + mes "[Dark Wizard]"; + mes "Oh... I can feel the mighty spirits stirring around me."; + next; + mes "[Dark Wizard]"; + mes "You there, I sense that you too use magic."; + next; + mes "[Dark Wizard]"; + mes "Magic... a great power which is dictated by cause and effect. If it is used for good then in turn positive reactions will occur."; + mes "However, if it is used for evil, then negative reactions will occur instead. When using magic you truly reap what you sew."; + next; + mes "[Dark Wizard]"; + mes "Have you ever heard of ^0000ddGemstones^000000? Some magic spells are so powerful that they require the use of a Gemstone."; + mes "These stones amplify a magic users power and allow them to cast high level spells. They can be bought at the magic store in town."; + next; + mes "[Dark Wizard]"; + mes "Always remember that magic should only be used for the benefit of people, not to do them harm."; + close; +} |