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-rw-r--r--npc/battleground/flavius/flavius01.txt4
-rw-r--r--npc/battleground/flavius/flavius02.txt4
-rw-r--r--npc/battleground/tierra/tierra01.txt22
-rw-r--r--npc/battleground/tierra/tierra02.txt22
4 files changed, 26 insertions, 26 deletions
diff --git a/npc/battleground/flavius/flavius01.txt b/npc/battleground/flavius/flavius01.txt
index 8b02b0469..44e084284 100644
--- a/npc/battleground/flavius/flavius01.txt
+++ b/npc/battleground/flavius/flavius01.txt
@@ -390,14 +390,14 @@ OnTouch:
end;
}
-bat_b01,87,76,0 script A_CODE#bat_b01 -1,5,5,{
+bat_b01,87,76,0 script A_CODE#bat_b01 FAKE_NPC,5,5,{
OnTouch:
if (!questprogress(2070))
setquest 2070;
end;
}
-bat_b01,312,224,0 script B_CODE#bat_b01 -1,5,5,{
+bat_b01,312,224,0 script B_CODE#bat_b01 FAKE_NPC,5,5,{
OnTouch:
if (!questprogress(2070))
setquest 2070;
diff --git a/npc/battleground/flavius/flavius02.txt b/npc/battleground/flavius/flavius02.txt
index 3d474cff5..f9e8247fe 100644
--- a/npc/battleground/flavius/flavius02.txt
+++ b/npc/battleground/flavius/flavius02.txt
@@ -390,14 +390,14 @@ OnTouch:
end;
}
-bat_b02,87,76,0 script A_CODE#bat_b02 -1,5,5,{
+bat_b02,87,76,0 script A_CODE#bat_b02 FAKE_NPC,5,5,{
OnTouch:
//if (!questprogress(2070))
// setquest 2070;
end;
}
-bat_b02,312,224,0 script B_CODE#bat_b02 -1,5,5,{
+bat_b02,312,224,0 script B_CODE#bat_b02 FAKE_NPC,5,5,{
OnTouch:
//if (!questprogress(2070))
// setquest 2070;
diff --git a/npc/battleground/tierra/tierra01.txt b/npc/battleground/tierra/tierra01.txt
index 3391fffc0..ec35b5cc4 100644
--- a/npc/battleground/tierra/tierra01.txt
+++ b/npc/battleground/tierra/tierra01.txt
@@ -86,7 +86,7 @@ OnTimer1000:
end;
}
-bat_a01,352,342,0 script #bat_a01_quest_a -1,5,5,{
+bat_a01,352,342,0 script #bat_a01_quest_a FAKE_NPC,5,5,{
end;
OnTouch:
@@ -95,7 +95,7 @@ OnTouch:
end;
}
-bat_a01,353,52,0 script #bat_a01_quest_b -1,5,5,{
+bat_a01,353,52,0 script #bat_a01_quest_b FAKE_NPC,5,5,{
end;
OnTouch:
@@ -519,7 +519,7 @@ OnTimer26500:
end;
}
-bat_a01,51,375,0 script bat_a01_rp1_a_warp -1,10,10,{
+bat_a01,51,375,0 script bat_a01_rp1_a_warp FAKE_NPC,10,10,{
OnInit:
disablenpc "bat_a01_rp1_a_warp";
end;
@@ -569,7 +569,7 @@ OnTimer26500:
end;
}
-bat_a01,43,17,0 script bat_a01_rp1_b_warp -1,10,10,{
+bat_a01,43,17,0 script bat_a01_rp1_b_warp FAKE_NPC,10,10,{
OnInit:
disablenpc "bat_a01_rp1_b_warp";
end;
@@ -609,7 +609,7 @@ OnTimer26500:
end;
}
-bat_a01,55,213,0 script bat_a01_rp1_n_warp -1,10,10,{
+bat_a01,55,213,0 script bat_a01_rp1_n_warp FAKE_NPC,10,10,{
OnInit:
disablenpc "bat_a01_rp1_n_warp";
end;
@@ -620,42 +620,42 @@ OnTouch:
end;
}
-bat_a01,194,267,0 script barri_warp_up#bat_a01_a -1,7,0,{
+bat_a01,194,267,0 script barri_warp_up#bat_a01_a FAKE_NPC,7,0,{
OnTouch:
if (getcharid(4) == $@TierraBG1_id1)
warp "bat_a01",194,261;
end;
}
-bat_a01,194,265,0 script barri_warp_down#bat_a01a -1,7,0,{
+bat_a01,194,265,0 script barri_warp_down#bat_a01a FAKE_NPC,7,0,{
OnTouch:
if (getcharid(4) == $@TierraBG1_id1)
warp "bat_a01",194,270;
end;
}
-bat_a01,177,130,0 script barri_warp_up#bat_a01_b -1,7,0,{
+bat_a01,177,130,0 script barri_warp_up#bat_a01_b FAKE_NPC,7,0,{
OnTouch:
if (getcharid(4) == $@TierraBG1_id2)
warp "bat_a01",178,125;
end;
}
-bat_a01,177,128,0 script barri_warp_down#bat_a01b -1,7,0,{
+bat_a01,177,128,0 script barri_warp_down#bat_a01b FAKE_NPC,7,0,{
OnTouch:
if (getcharid(4) == $@TierraBG1_id2)
warp "bat_a01",178,134;
end;
}
-bat_a01,352,342,0 script A_CODE#bat_a01 -1,5,5,{
+bat_a01,352,342,0 script A_CODE#bat_a01 FAKE_NPC,5,5,{
OnTouch:
if (questprogress(2069) == 1)
setquest 2069;
end;
}
-bat_a01,353,52,0 script B_CODE#bat_a01 -1,5,5,{
+bat_a01,353,52,0 script B_CODE#bat_a01 FAKE_NPC,5,5,{
OnTouch:
if (questprogress(2069) == 1)
setquest 2069;
diff --git a/npc/battleground/tierra/tierra02.txt b/npc/battleground/tierra/tierra02.txt
index f84f083d5..ef6b3b3ee 100644
--- a/npc/battleground/tierra/tierra02.txt
+++ b/npc/battleground/tierra/tierra02.txt
@@ -86,7 +86,7 @@ OnTimer1000:
end;
}
-bat_a02,352,342,0 script #bat_a02_quest_a -1,5,5,{
+bat_a02,352,342,0 script #bat_a02_quest_a FAKE_NPC,5,5,{
end;
OnTouch:
@@ -95,7 +95,7 @@ OnTouch:
end;
}
-bat_a02,353,52,0 script #bat_a02_quest_b -1,5,5,{
+bat_a02,353,52,0 script #bat_a02_quest_b FAKE_NPC,5,5,{
end;
OnTouch:
@@ -519,7 +519,7 @@ OnTimer26500:
end;
}
-bat_a02,51,375,0 script bat_a02_rp1_a_warp -1,10,10,{
+bat_a02,51,375,0 script bat_a02_rp1_a_warp FAKE_NPC,10,10,{
OnInit:
disablenpc "bat_a02_rp1_a_warp";
end;
@@ -569,7 +569,7 @@ OnTimer26500:
end;
}
-bat_a02,43,17,0 script bat_a02_rp1_b_warp -1,10,10,{
+bat_a02,43,17,0 script bat_a02_rp1_b_warp FAKE_NPC,10,10,{
OnInit:
disablenpc "bat_a02_rp1_b_warp";
end;
@@ -609,7 +609,7 @@ OnTimer26500:
end;
}
-bat_a02,55,213,0 script bat_a02_rp1_n_warp -1,10,10,{
+bat_a02,55,213,0 script bat_a02_rp1_n_warp FAKE_NPC,10,10,{
OnInit:
disablenpc "bat_a02_rp1_n_warp";
end;
@@ -620,42 +620,42 @@ OnTouch:
end;
}
-bat_a02,194,267,0 script barri_warp_up#bat_a02_a -1,7,0,{
+bat_a02,194,267,0 script barri_warp_up#bat_a02_a FAKE_NPC,7,0,{
OnTouch:
if (getcharid(4) == $@TierraBG2_id1)
warp "bat_a02",194,261;
end;
}
-bat_a02,194,265,0 script barri_warp_down#bat_a02a -1,7,0,{
+bat_a02,194,265,0 script barri_warp_down#bat_a02a FAKE_NPC,7,0,{
OnTouch:
if (getcharid(4) == $@TierraBG2_id1)
warp "bat_a02",194,270;
end;
}
-bat_a02,177,130,0 script barri_warp_up#bat_a02_b -1,7,0,{
+bat_a02,177,130,0 script barri_warp_up#bat_a02_b FAKE_NPC,7,0,{
OnTouch:
if (getcharid(4) == $@TierraBG2_id2)
warp "bat_a02",178,125;
end;
}
-bat_a02,177,128,0 script barri_warp_down#bat_a02b -1,7,0,{
+bat_a02,177,128,0 script barri_warp_down#bat_a02b FAKE_NPC,7,0,{
OnTouch:
if (getcharid(4) == $@TierraBG2_id2)
warp "bat_a02",178,134;
end;
}
-bat_a02,352,342,0 script A_CODE#bat_a02 -1,5,5,{
+bat_a02,352,342,0 script A_CODE#bat_a02 FAKE_NPC,5,5,{
OnTouch:
if (questprogress(2069) == 1)
setquest 2069;
end;
}
-bat_a02,353,52,0 script B_CODE#bat_a02 -1,5,5,{
+bat_a02,353,52,0 script B_CODE#bat_a02 FAKE_NPC,5,5,{
OnTouch:
if (questprogress(2069) == 1)
setquest 2069;