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-rw-r--r--npc/battleground/kvm/kvm02.txt62
1 files changed, 37 insertions, 25 deletions
diff --git a/npc/battleground/kvm/kvm02.txt b/npc/battleground/kvm/kvm02.txt
index ea2a32bbc..ccca49656 100644
--- a/npc/battleground/kvm/kvm02.txt
+++ b/npc/battleground/kvm/kvm02.txt
@@ -1,26 +1,41 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Ai4rei
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
// BattleGround System - KvM 1-59
-//===== By: ==================================================
-//= ???, L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.3
-//===== Description: =========================================
-//= [Official Conversion]
+//================= Description ===========================================
//= Kreiger Von Midgard Battleground for levels 1 to 59
//= - Winning Team: 1 point
//= - Losing Team: 0 points
-//===== Additional Comments: =================================
-//= 1.0 First Version.
-//= 1.1 Updated using official Aegis files. [L0ne_W0lf]
-//= 1.2 Upated some announces and dialogs from iRO.
-//= Changed how the scoreboard works slightly.
-//= Removed the areapercentheals, and minor things.
-//= 1.3 Fixed wrong names for disablenpc/enablenpc. [Ai4rei]
-//= Fixed points in text and actual points differing.
-//============================================================
-
-// Waiting Room NPCs
-//============================================================
+//================= Current Version =======================================
+//= 1.3
+//=========================================================================
+
+//== Waiting Room NPCs =====================================
bat_room,197,226,5 script KVM Waiting Room#a2::KvM02R_Guillaume 4_M_KY_KNT,{
end;
@@ -49,8 +64,7 @@ OnEnterBG:
bat_room,197,211,0 warp #kvm602 2,2,bat_room,154,150
-// Starting Line
-//============================================================
+//== Starting Line =========================================
- script KVM02::CellEffect2 -1,{
end;
@@ -121,8 +135,7 @@ OnTouch:
end;
}
-// Battleground Engine
-//============================================================
+//== Battleground Engine ===================================
- script KvM02_BG -1,{
end;
@@ -367,8 +380,7 @@ OnTimer60000:
end;
}
-// Battleground rewards
-//============================================================
+//== Battleground rewards ==================================
bat_c02,51,130,5 script KVM Officer#KVM02A 4_M_KY_HEAD,{
if( $@KvM01BG_Victory )
{