diff options
Diffstat (limited to 'npc/battleground/flavius')
-rw-r--r-- | npc/battleground/flavius/flavius01.txt | 2 | ||||
-rw-r--r-- | npc/battleground/flavius/flavius02.txt | 2 | ||||
-rw-r--r-- | npc/battleground/flavius/flavius_enter.txt | 8 |
3 files changed, 6 insertions, 6 deletions
diff --git a/npc/battleground/flavius/flavius01.txt b/npc/battleground/flavius/flavius01.txt index 44e084284..c0c034a6a 100644 --- a/npc/battleground/flavius/flavius01.txt +++ b/npc/battleground/flavius/flavius01.txt @@ -754,7 +754,7 @@ bat_b01,1,10,3 script Release all#b01 4_DOG01,{ } else { mes "May I help you?"; next; - switch(select("Release all.:Cancel.")) { + switch(select("Release all.", "Cancel.")) { case 1: mes "Bye."; close2; diff --git a/npc/battleground/flavius/flavius02.txt b/npc/battleground/flavius/flavius02.txt index f9e8247fe..314aeeeba 100644 --- a/npc/battleground/flavius/flavius02.txt +++ b/npc/battleground/flavius/flavius02.txt @@ -754,7 +754,7 @@ bat_b02,1,10,3 script Release all#b02 4_DOG01,{ } else { mes "May I help you?"; next; - switch(select("Release all.:Cancel.")) { + switch(select("Release all.", "Cancel.")) { case 1: mes "Bye."; close2; diff --git a/npc/battleground/flavius/flavius_enter.txt b/npc/battleground/flavius/flavius_enter.txt index 392746ff3..9643ded2c 100644 --- a/npc/battleground/flavius/flavius_enter.txt +++ b/npc/battleground/flavius/flavius_enter.txt @@ -45,7 +45,7 @@ bat_room,133,178,5 script Flavius Officer#01a 4_M_KY_KNT,{ mes "[Guillaume Army Officer]"; mes "Let's show the power of the Guillaume Army to those stinky Croixs!"; next; - switch(select("I want to join your army!:End Conversation")) { + switch(select("I want to join your army!", "End Conversation")) { case 1: if ((Class == Job_Novice) || (BaseClass == Job_SuperNovice)) { mes "[Guillaume Army Officer]"; @@ -105,7 +105,7 @@ bat_room,133,121,1 script Flavius Officer#01b 4_M_CRU_KNT,{ mes "[Croix Army Officer]"; mes "Let's show the Guillaumes the power of the Croix Army!"; next; - switch(select("I want to join your army!:End Conversation")) { + switch(select("I want to join your army!", "End Conversation")) { case 1: if ((Class == Job_Novice) || (BaseClass == Job_SuperNovice)) { mes "[Croix Army Officer]"; @@ -254,7 +254,7 @@ bat_room,148,178,5 script Flavius Officer#02a 4_M_KY_KNT,{ mes "[Guillaume Army Officer]"; mes "Let's show the power of the Guillaume Army to those stinky Croixs!"; next; - switch(select("I want to join your army!:End Conversation")) { + switch(select("I want to join your army!", "End Conversation")) { case 1: if ((Class == Job_Novice) || (BaseClass == Job_SuperNovice)) { mes "[Guillaume Army Officer]"; @@ -314,7 +314,7 @@ bat_room,148,121,1 script Flavius Officer#02b 4_M_CRU_KNT,{ mes "[Croix Army Officer]"; mes "Let's show the power of the Croix Army to those stinky Guillaumes!"; next; - switch(select("I want to join your army!:End Conversation")) { + switch(select("I want to join your army!", "End Conversation")) { case 1: if ((Class == Job_Novice) || (BaseClass == Job_SuperNovice)) { mes "[Croix Army Officer]"; |