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-== Progress ==
-
-Person Working On
-======
-Darkchild
- * New Payon City - 99% - As Far Done As Posible
- * Alchemist - Done
- * Sage - Done
- * Monk Quest - Botting An Acolyte Atm
-Lupus
- * looking for exploits, optimization, bugs hunt
- * Adding new cards, checking/adding mobs/items
-kobra_k88
- * Optimize WoE
-Shinigami
- * Organizing/Optmizing/Checking for Typo in all NPCs.
-Mass Zero
- * Novice Training Ground.
- * (Probably unofficial) Lou Yang NPC's, mobs, etc...
-MC Cameri
- * Bank NPC - Now 100% done for new payon
- * Warper NPC - 100%, fixed memory consumption problem
- * Heal NPC - 100%
-DracoRPG
- * New Novice Training Grounds - In progress with Riotblade's help
- * Towns Message Boards - Recruited Riotblade to work on them ^^
-
-Other Ppl
- * Their Work?
-
-== Changelog ==
-
-Date Added
-======
-
-04/06
- * removed previous "fix". Please, never submit "fixes" w/o checking. [Lupus]
- that guy didn't know about a special SN Kafra from supernovice.txt file.
- * fixed payon's gemstones exchanger [Lupus]
- * Set PCLoginEvent.txt to disabled by default [celest]
-04/04
- * Changed "set @TEMP,rand(0);" to set "@TEMP,0;" in the Payon Fortune Teller script [DracoRPG]
- We'll have to get all the fortunes, but they are more than 200...
- * Finished Payon's Gemstone Exchanger, thanks to Dino9021 [DracoRPG]
- * Added Deviling in the "Poring Island" map pay_fild04, 2 hours respawn [Lupus]
-04/03
- * Finished Valkyrie. Now it correctly works. Valhallana reborns players to High Novices. [Lupus]
- (added missed kRO condition: to reborn, player shouldn't have money nor items(equipment) )
- Then Valhallana warps just reborn players to the home city of their main job.
- On Job Level 10 of High Novice they can get 1st Advanced Job from correct 1-1 job quests NPC.
- They'll get there all learnt skill quests.
- On reaching 45 Job Level they may visit Valkyrie and get 2-2-1 / 2-1-1 class (3rd Job)
- from a correct NPC.
- * Fixed SKILL POINTS exploit in Assassin Job Quest [Lupus]
-03/31
- * Payon : new NPCs scripted as far as I could and old ones updated (all from iRO) [DracoRPG]
- * Corrected a G_GRYPHON spawn in umbala field to GRYPHON, thanks to CrasherZero
-03/29
- * Corrected Amatsu warp points, thanks to Dino9021
-03/28
- * Corrected Yuno warp points, thanks to Dino9021
- * Added Yuno warps to the Aldebaran kafra NPC, thanks to Dino9021
-
-03/27
- * Fixed Ant Hell warps, thanks to Dino9021
- * Corrected positions for Thief and Archer quest skills NPCs, thanks to Dino9021
-
-03/24
- * Added support for Emsolute Develop in the guild manager script [celest]
- * Fixed the custom jobchanger allowing Super Novices to change to high novice,
- thanks to CavaCava
-03/23
- * WOE 1.3 Now you can't install Guardians during WOE [Lupus]
- * Set only Storage/Cancel to Kafra in Niflheim. [Lupus]
-03/22
- * Moved position for Marx Hansen to payon_in03, thanks to Dino9021 [celest]
-03/18
- * Reduced label name length in heal_payment.txt [celest]
- * Added Sara-chan's Einbroch/Einbech city warps [celest]
-
-03/17
- * Fixed more typos in /cities/payon.txt, thanks to TheUltimateEnd [celest]
-
-03/16
- * Fixed some typos in /cites/payon.txt, thanks to Hibiki [celest]
-
-03/15
- * Fixed some typos in shops.txt, thanks to Dino9021 [celest]
- * Fixed some bugs in the 32 new hats script, the custom jobchanger and platinum
- skills script, thanks to midas [celest]
-
-03/11
- * Reverted the Moving HP skill quest change, thanks to DracoRPG [celest]
-
-03/07
- * Fixed a typo in high mage job changing, thanks to hongmei [celest]
-
-03/03
- * Fixed Moving HP skill quest
-
-02/28
- * warps/louyang.txt: Added 2 escapes from 2 mountains 018,019 [Lupus]
- Some players used to stuck there after warps
-
-02/27
- * Fixed some bugs in Monk Job Quest. Now it's fully passable. [Lupus]
- Going to brush it up a bit later. First have to re-check Crusader+Assassin+Rogue quests ^_-
-02/26
- * Now players can reach Guilds Dungeons only trough their own captured castles. [Lupus]
- Before they coulkd enter the dungeons vie unoccupied castles. Thanks 2Ishizu-chan for fix
-02/16
- * Fixed 1 payon castle guardian spawn coords
- * Fixed Wootan and Beetle King names in the spawn files [Lupus]
- * Fixed a typo in quests/all_quest.txt, thanks to hongmei [celest]
- * Fixed treasure chests spawn in the castles. (had to simplify some code and unroll some loops) [Lupus]
-
-02/13
- * Added midas's fixes for bugs in the novice training ground and the custom
- jobchanger script [celest]
-
-10/02
- * Fixed Wizard job quest (made only one agressive mob in the last room) [Lupus]
-
-01/10
- * Fixed some typos and exploits in the Blacksmith and Hunter job quest,
- thanks to Riotblade and nonox
-01/09/05
- * Modified guild war scripts to fix a bug for duplicate guild storages. [Codemaster & Ajarn]
-8/1
- * Added the new Yuno field warps by Sara-chan [celest]
-
-2/1
- * Added missing Spore Doll to the Kaho Horns NPC (God... this was reported
- months ago)
- * The 'Lothar' NPC was asking for the wrong items, corrected thanks to Death's Mage
-01/01/05
- * Fixed some respawn delays of MVP/Miniboss monsters. Redo Umbala/Niflheim fields, added missing mobs, corrected
- monsters quantity. In Niflheim fixed wrong Lord of Death monster ID. [Lupus]
-12/30
- * Fixed typo in priest.txt. [Mass Zero]
- * Fixed some missing stuff, made monk.txt loading [Lupus]
-12/29
- * Added Dino9021's monk job quest script - still need checking before adding to
- scripts list [celest]
- * Added gvg mapflags to the guild dungeons, and removed 4 items from
- item_avail.txt, thanks Poki [celest]
- * Translated npc/sample/npc_extend_shop.txt [MC Cameri]
- * Translated npc/sample/bank_test.txt [MC Cameri]
- * Fixed respawn delay of Toad and Golden Thief Bug (it was the actual_delay/2). Mob placement files should be revised again [Lupus]
-
-12/27
- * kafra_bank.txt added an extra exploit protection [Lupus]
- * kafra_bank.txt was missing an npc label [celest]
- * Reverted gldfunc_dunsw.txt back. Some people report RC5 bugs, which have been fixed some months ago.
- Next time always CHECK and READ the code, before implementing some stupid "fixes" from the forums 8) Peace [Lupus]
- PS I'm reverting more guild files soon, to make them show the flags.
-
-12/24
- * Fixed Whitesmith.txt, was on top of another npc [Ajarn]
-
-12/23
- * Added logs into kafra_bank.txt (it keeps logs of all bank operations! Very handy to find abusers/cheaters) [Lupus]
-
-12/22
- * Added Arrow Quivers to the scrolls_arrows.txt and removed some rare arrows from the shop [Lupus]
- * Corrected a typo in other/pvp.txt [Ajarn]
-
-12/21
- * Corrected position of start { in a crap load of scripts. [Ajarn]
- - jA decided that it had to be on the definition line
- - So, if it wasn't, the next script wouldn't load
- * Corrected script errors in devnpc.txt [celest]
-
-12/20
- * Addded npcs_athena.conf, OA style [MC Cameri]
- * made samesex marriages give out the correct rings [MouseJstr]
- * Changed $progress -> $@progress in wedding.txt (shadowlady put in comments but didn't add to code) [Aria]
- * xmas.txt: Added Xmas Jakk, fixed 2 possible items exploits, fixed reward Box ID [Lupus]
-12/18
- * My NPC is back in action [Aria]
- * Added 2 temp kRO shops which sell Arrows, Magic Scrolls. Prices,coords, sprites are unsure, but exploitless [Lupus]
-
-12/12
- * Added Town Inn's counting in my npc/other/mc_cameri/warper.txt [MC Cameri]
-
-12/11
- * Fixed memory consumption in npc/other/mc_cameri/warper.txt [MC Cameri]
-
-12/10
- * Added npc/other/mc_cameri/warper.txt, a warp npc just like warper2.txt that shows how many people are on each map. [MC Cameri]
- * Newgearquests (14 files of 16) fixed possible exploits, added a missing close;
- According to kro, changed ingredients of Indead Hairband quest [Lupus]
-12/08
- * Changed ingredients of Ears of Demon Quest: Deviruchi Hat -> Evil Wing [Lupus]
- * Added translated shop names for the Extended Shop, I'unno who made it. o.O; [Mass Zero]
- * Changed Lord of Death spawn intervals to 90 minutes based on jRO [celest]
- * Added nomemo flags for Niflheim and some maps [celest]
- * Corrected Niflheim shops and Morroc jewel merchant - should sell Ruby
- instead of Pearl [celest]
-
-12/07
- * Added npc/other/mc_cameri/heal.txt, a heal npc that is as simple as one click healing [MC Cameri]
- * Fixed Al De Baran to Mjolnir warp in Al De Baran [MC Cameri]
- * Fixed all Newgear quests: arjen.txt,back_ribbon.txt,bear_hat.txt,burning_blood_bandana.txt,cat_hairband.txt
- fox_mask.txt,hat_seller.txt,indian_headband.txt,mask_of_alarm.txt,mushroom_hairband.txt,neris.txt
- old_blacksmith.txt,posture_fix_hat.txt,sea_otter_hat.txt,traveler.txt,tulip_hairpin.txt [Lupus]
- * Fixed missing labels, missing delitem, wrong zeny amount, wrong items id, spelling [Lupus]
- * Added Fox Mask quest. [Mass Zero]
-
-12/06 * Added seperate quests for the new headgears, missing Fox Mask and Orc Hero Helm. (I'll so 'em ASAP.) [Mass Zero]
-
-11/30 * Added Lutie shops
- * Corrected some typos, thanks to leinsirk10
-
-11/28 * Added missing Niflheim monsters [shadow]
-
-11/27 * Added some Lou Yang NPC's [Mass Zero]
- * Get Freya fixes of crusader.txt (announce->areaannounce), Mr.Smile(removed vulgar words) [Lupus]
-
-11/23 * - Fixed repairman prices (5k)(someone need to check if it requires a steel) [shadow]
-
-11/22 * - Now wedding merchant sells tuxedos for 43k, implemented a easier way to change prices of weddings.
- - Fixed wrong label calling on jobchange.txt.
- - Fixed a timer on momotaro.txt and translated tougijou.txt. Thanks to Shinomori .[shadow]
-11/20
- * Reduced walking speed for davidsiaw's Dev NPC. [MC Cameri]
- * Fixed some typos in MC Cameri's Dev NPC, walking speed, etc. [MC Cameri]
- * Fixed spawns on umbala fields, Fixed spawn point of Amon Ra in morroc pyramids B2 [shadow]
-11/21
- * niflheim.txt: some typos in some variables fixed (thx 2 Dr.Evil) [Lupus]
-
-11/19
- * cmd_fild02.gat: fixed respawn delay of one Seal [Lupus]
- * ev_agit_event.txt: Implemented Shadowlady's idea of allowing different woe start/stop times
- for different days of the week.[kobra_k88]
-11/18
- * Fixed typo in payon.txt [celest]
- * - Fixed infinite zeny exploit in novice_skills.txt(other quest skills npcs need revision!!!)
- - Fixed typos on izlude.txt, wrong label in umbala.txt [shadow]
- * Added custom WOE warper (now you can get to Novice Castles from Prontera) [Lupus]
- * Prontera.txt (Sewers) anti-novice exploit fix. should be added to any quests/banks where u once get free items/zeny [Lupus]
-11/17
- * Added poetry npc to ayothaya [MouseJstr]
- * Fixed valkyrie.txt (wrong condition check, temp var->perm vars) but it still has no exit for common players [Lupus]
- * - Fixed guardians hp not updating when investment in defense is made.
- - Moved treasure spawn times to ev_agit_event.txt.
- - Changes to headers and comments in various scripts.[kobra_k88]
-11/16
- * - grandpa_pharmacist.txt: Added subfunction for potion making as well as zeny/input
- exploit safeguards. Used Lupus's "loopless" technique.
- - juice_maker.txt: Added subfunction for juice making. Also changed amount of
- fruit needed to 1.
- - milk_trader.txt: Used Lupus's "loopless" technique. Added input exploit safegaurd.
- - clothes_dyer.txt: Disabled dye for male Assassins.
- - xmas.txt: Corrected some typos. [kobra_k88]
- * - Removed Empty Bottle from amatsu shops to prevent exploits.
- - Fixed Npc Position on Lutie( warper.txt and warper2.txt). [shadow]
-
-11/15
- * - Fixed xmas.txt X-mas event, now you get a gift box when you first talk to Santa.
- - Same script again...Fixed the spawns, its 1 antonio per map, and it was using only santa poring IDs. [shadow]
-
-11/14
- - Fixed niflheim kafra. [shadow]
- - Added the total new set of Advance Jobchangers after kRO description and screenshots. [Nana]
-
-11/13
- * - Translated and Fixed momotaro.txt event [shadow]
- * - Deleted folder other/old which was empty [MC Cameri]
- * - Fixed MC Cameri's Bank NPC for the new payon [MC Cameri]
- * - Fixed warps to Amatsu Dungeon (now u can get there via a special quest only) thanks to shadowlady [Lupus]
- - Fixed logical bug in Sleipnir Alchem. sub-quest [Lupus]
-11/11
- * - Fixed Jobchanger.txt and supernovice.txt [shadowlady]
-11/10
- * - Fixed a bug on counteragent_mixture and quest_yuno(need to revise alchemist quest) [shadow]
-
-11/08
- * - Temporary corrected an expliot in refine.txt. Need to check sources to fully fix bug [Shinigami]
- * - Fixed 2 bugs on jobchanger.txt , not being able to change to Creator and Clown,
- - Fixed a bug on mage.txt, not deleting the quest items.
- - Fixes on bongunsword.txt and fashion.txt , wrong spaces and quest items.
- - Added new Ayothana Mob listing, correct IDs, but need correct amount and respawn time. [shadow]
-11/07
- * - Fixed platinum_skill.txt, now advanced classes get quest skills.
- - Fixed a bug on novice.txt . [shadow]
- * - lutie.txt: Edited text, updated/corrected triggers for the Jack Frost quest.
- - comodo.txt, morocc.txt, doomed_swords.txt: Implemented all of the triggers for
- the Doomed Swords quest based on mRO's version. Now the quest is much longer.
- - pvp.txt: Added PvP Narrator function. Using args for Fight Square Helpers.
- - Corrected some typos in item_db. Items 1143 and 1719 need to be re-checked.[kobra_k88]
-11/05
- * Fixed and redo optional Umbalian quests:
- - Wise Man Fabius' Umbalian Language Quest (you can learn Umbalian language in
- alternative way)
- - On speaking with Umbalian Chief about meaning of masks you activate Turban Thief Quest
- (For Sphinx Mask)
- * Fixed several bugs in Niflheim Piano Keys Quest (wrong variable name, missing CLOSE buttons)
- Zeny/Item Exploit in Niflhein Sairin NPC quest (should add similiar checks in every
- easy quests with expensive prizes to avoid exploits) [Lupus]
-11/05
- * Added easter and xmas event npcs. Added custom blackjack npc.[kobra_k88]
-11/02
- * Added unofficial nguild castles. Updated stats for Stone Shooter, Wooden Golem, Hyegun,
- Civil Servant, Dancing Dragon, Baby Garm, and Increase Soil mobs in mob db. Drops are still
- missing for some of them.[kobra_k88]
-11/01
- * Set Comodo Kafra to warp to Umbala (11/2/04 patch) [Aria]
-10/31
- * Fixed Dev NPCs giving off errors... [Aria]
- * Fixed prob. with duplicating mobs in wizard.txt. Corrected some item names in sage.txt.
- Corrected mode values for hornet, wolf, baby desert wolf, and peco peco in mob db.[kobra_k88]
-10/30
- * Commented out unfinished Dev NPCs and added npc line to map_athena.conf [Aria]
-10/29
- * Added missing Lmenu label to novice.txt.[kobra_k88]
-10/27
- * Re-organized mob scripts.[kobra_k88]
- * Updated mob placements with info from emperium.org.[Lupus]
- * Fixed Aldebaran (gatekeeper conditions bugs and wrong Key ID). Fixed some typos in other cities [Lupus]
- * assassin.txt, rogue.txt: added clothes dye reset before job change since thiefs with custom dyes
- were getting errors upon job change. Updated towns.txt and nopenatly.txt mapflags.[kobra_k88]
-10/26
- * Added more quotes -_- [Aria]
- * Fixed Mouse's devnpc only saying his quotes once per server reset [Aria]
- * Fixed Umbalian Quest, fixed Amatsu, fixed Niflheim NPCs, Warper2 NPC, fixed 1 warp [Lupus]
-
-10/25
- * updated Mousejstr in devnpc [ MouseJstr]
-10/23
- * Finished Aria and MC Cameri "Dev edition" NPCs. [Aria]
- * gldfunc_ev_agit.txt: added F_AgitEnd func.
- prtg_guardians.txt: fixed typos where I used OnInit instead of OnAgitInit.
- Minor cosmetic changes to various guild script files. [kobra_k88]
-
-10/21
- * Replaced some checkcart and checkoption(x) with checkcart(0) in the guild folder [Aria]
- * Waiting for various devs to tell me their coords, map, biography, quotes,
- moving coords, etc. In the meantime, I replaced them with (x,y),(lols),
- (sprite),(somewhere), and if they didn't give me any info, I didn't
- add them yet =P. [Aria]
- * Added Davidsiaw, Shinigami, Lord, Codemaster, MouseJstr, MC Cameri, and Darkchild
- to "Dev edition" NPCs [Aria]
- * Revised "Dev edition" NPC layout a bit, should go smoother now. Should be final
- layout unless something goes wrong =O. [Aria]
- * Changed "Dev edition" NPC layout so that they move by themselves by timers. [Aria]
- * Changed "Dev edition" NPCs to walk during quotes, and added biography. [Aria]
- * Fixed quest/all_quest.txt not showing the correct description of the binoculars. [Aria]
- * Fixed quest/all_quest.txt not going to stop pass and not displaying requirements. [Aria]
- * Fixed clothes_dyer.txt: Disabled Assassing/Rogues Dye. Also fixed wrong labels [Lupus]
- * Fixed hair_dyer.txt: fixed missing menu label [Lupus]
- * new_hats.txt 1.4 fixed amount of Fish Tail (300 -> 30), Zeny bugs in Ear of Angel,
- Ear of Demon,Big Golden Bell, Mistress Crown,
- Crown of The Ancient Queen, Indian Headband, Orc Hero Helm [Lupus]
- * Fixed name of a flower in Prontera quest (Dreamy->Illusion) according to our DB [Lupus]
- * Fixed item names in the temp Crusader Job Quest according to our DB [Lupus]
-
-10/20
- * Finished basic layout, finished Aria starting to create Shinigami [Aria]
- * Started to create "Dev edition" npcs [Aria]
- * Fixed Castle aldg504-1 warp [Lupus]
- * Fixed Payon's Skirt of virgin quest [Lupus]
- * Fixed Doomed swords quest [Lupus]
- * Optimized mapflags (removed useless nobranc flag, where gvg flag is set)
-
-10/16
- * Fixed my stupid mistake with the guild switches.
- Moved shops from umbala.txt to shops.txt. Commented out the other ones.
- Updated mapflags and re-organized them again. Files in "mapflag\type" folder are the
- same as ones in "mapflag" folder, just organized differently. ONLY use 1 set.[kobra_k88]
- * Corrected Morroc warp npc overlaying Kafra npc. [Aria]
- * Corrected kafra typo. [Shinigami]
- * Corrected zeny amount subtracted for iron hammer in refine.txt[kobra_k88]
-10/15
- * Added kafra_bank NPC - a new bank with daily interst of 0.1#%. [Lupus]
-10/14
- * Kafras: Fixed some minor typos. Corrected savepoints for geffen, orc dun, comodo kafras.
- Added another argument to F_KafEnd. Added correct payon warp point.[kobra_k88]
- * Forgot some qutoes in class check function calls in Blacksmith, Assassin, Wizard, Hunter
- quests, added them.[kobra_k88]
- * Added optimized version of WoE scripts. Moved old version to "old" folder.
-10/07
- * Fixed Doctor Band items [Lupus]
-10/06
- * Removed a left over if statement that caused the Blacksmith script to hang durring
- job change.[kobra_k88]
-10/04
- * Implemented class check functions in all skills quests except novice. [kobra_k88]
- * Implemented class check functions in hunter, blacksmith, wizard, and
- assassin quests. Fixed some bugs in assassin quest. Also implemented
- new Ontouch label function and close2 command in assassin.txt.(see file for details). [kobra_k88]
- * Removed single job check functions from Global_Functions.txt and completed
- the rest of the multiple job check funtions. Also added advanced and high
- job classes to the checks.[kobra_k88]
- * Fixed some typos in inn.txt. Switched from @variables to arguments. [kobra_k88]
-
-10/03
- * Minor changes in Counteragent/Mixture Morgenstein Quest, a fix of Uneasy Cemetary [Lupus]
-
-10/02
- * Added Crusader Quest [Lupus]
-
-09/26
- * Cleared Up Npc Folder For Release [Darkchild]
-
-09/24
- * Added Sage Job Quest [Darkchild]
- * Updated a few Payon files [Darkchild]
- - Removed Double Warp
- - Placed BunnyBand Quest Npc Better
- - Updated Pvp People's Locations
- - Updated Warper/Warper2 Loc and Warp
- - Same for Wapra 2
- - Removed Msg Boards In Payon
- - Updated Heal and Heal Payment Loc
- - Commented Out a Falcon Renter which shouldnt be there
- - Updated Guide's Viewpoints
- - Bugs Were All Reported On The Forums
- * Update Heal and Heal Payment Npcs To All Be Healrings [Darkchild]
-
-09/23
- * Added a loopless option "Gimme as many as possible" into Juice Maker quest [Lupus]
-
-09/19
- * Added missing warp mjol17 [Lupus]
-
-09/17
- * Added Correct Niflheim Dialogs
-
-09/16
- * Added nude; to palace guard in payon, will disarm player [Darkchild]
-
-09/14
- * Added New Dye Npc, Has 'browse' option [Darkchild]
- * Fixed skillpoints check in Hunter Job Quest [Lupus]
-
-09/13
- * Added better save point inside city for payon [Darkchild]
- * Fixed lil bug in Drunk npc in payon [Darkchild]
-
-09/12
- * Deleted Old Non-Quest Alchemist Job Change [Darkchild]
- * Added Alchemist Job Quest [Darkchild]
- * Added Alchemist Shop [Darkchild]
- * Changed Bain Bro's To Work With Alchemist Quest [Darkchild]
- * Changed CounterAgent and Mixture Quest To Work With Alchemist Quest [Darkchild]
- * Added Inn Npcs [Darkchild]
-
-09/10
- * Added cities/payon.txt. All Npcs at correct location, only 5 npcs arent translated. [Darkchild]
- * Submitted Alchemyst Job Quest and Sage Job Quest (to help DC in his work). These quests are ports. [Lupus]
-
-09/07
- * Better New Payon, All Except cities, will do 2morrow :P [Darkchild]
- * Added Rogue job quest. [kobra_k88]
- * Added missing cutin commands to town guides. [kobra_k88]
- * Removed the delitem 2312(padded armor) in swordman_skills.txt as the
- armor is not supposed to be removed. The npc is only supposed to check
- for it and not delete it. This is how it is on official servers. [kobra_k88]
- * Removed duplicate waprs from izlude.txt, comodo.txt, morroc.txt, and jobquest.txt.
- Added complete rogue warps. Removed traingnd.txt file as those warps are
- already in jobquest.txt. Added correct tabs to first 2 warps in louyang.txt. [kobra_k88]
- * Fixed various typos in kafra files. Now using arrays for the teleport service.
- Also added guild options. [kobra_k88]
-
-09/06
- * Forgot the dun/field warps for payon, added now! [Darkchild]
- * Fixed: add a forgotten "delitem 2312,1;" in quest/skills/swordmand_skils.txt [Yor]
-
-09/05
- * Fixed 2 Bugs In Super Novice Script [Darkchild]
- * Added Super Novice Official Quest [Darkchild]
-
- - Started Changelog: Same As Normal Changelog, but now for scripts, here we can put every lil thing we change :)