summaryrefslogtreecommitdiff
path: root/npc/Changelog.txt
diff options
context:
space:
mode:
Diffstat (limited to 'npc/Changelog.txt')
-rw-r--r--npc/Changelog.txt496
1 files changed, 248 insertions, 248 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index 0a93edae1..40ab391b9 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -1,248 +1,248 @@
-== Progress ==
-
-Person Working On
-======
-Darkchild
- * New Payon City - 99% - As Far Done As Posible
- * Alchemist - Done
- * Sage - Done
- * Monk Quest - Botting An Acolyte Atm
-Lupus
- * removing a loop from grandpa_pharmacist.txt (similiar to Juice quest) 0%
- * removing Zeny exploits from Milkman, Juice maker, Potion maker 0%
-
-kobra_k88
- * Optimize WoE
-Aria
- * Debugging/Overlooking NPCs.
- * Making misc npcs
- * Making the "Dev edition" npcs =D - 80% - Final layout finished, need more devs to put their quotes in.
-Shinigami
- * Organizing/Optmizing/Checking for Typo in all NPCs.
-Mass Zero
- * Novice Training Ground.
- * (Probably unofficial) Lou Yang NPC's, mobs, etc...
-Shadowlady
- * Marriage (Fix, optimization) ?%
-
-MC Cameri
- * Bank NPC - Now 100% done for new payon
-
-Other Ppl
- * Their Work?
-
-== Changelog ==
-
-Date Added
-======
-11/14
- * - Fixed niflheim kafra. [shadow]
-
-11/13
- * - Translated and Fixed momotaro.txt event [shadow]
- * - Deleted folder other/old which was empty [MC Cameri]
- * - Fixed MC Cameri's Bank NPC for the new payon [MC Cameri]
- * - Fixed warps to Amatsu Dungeon (now u can get there via a special quest only) thanks to shadowlady [Lupus]
- - Fixed logical bug in Sleipnir Alchem. sub-quest [Lupus]
-11/11
- * - Fixed Jobchanger.txt and supernovice.txt [shadowlady]
-11/10
- * - Fixed a bug on counteragent_mixture and quest_yuno(need to revise alchemist quest) [shadow]
-
-11/08
- * - Temporary corrected an expliot in refine.txt. Need to check sources to fully fix bug [Shinigami]
- * - Fixed 2 bugs on jobchanger.txt , not being able to change to Creator and Clown,
- - Fixed a bug on mage.txt, not deleting the quest items.
- - Fixes on bongunsword.txt and fashion.txt , wrong spaces and quest items.
- - Added new Ayothana Mob listing, correct IDs, but need correct amount and respawn time. [shadow]
-11/07
- * - Fixed platinum_skill.txt, now advanced classes get quest skills.
- - Fixed a bug on novice.txt . [shadow]
- * - lutie.txt: Edited text, updated/corrected triggers for the Jack Frost quest.
- - comodo.txt, morocc.txt, doomed_swords.txt: Implemented all of the triggers for
- the Doomed Swords quest based on mRO's version. Now the quest is much longer.
- - pvp.txt: Added PvP Narrator function. Using args for Fight Square Helpers.
- - Corrected some typos in item_db. Items 1143 and 1719 need to be re-checked.[kobra_k88]
-11/05
- * Fixed and redo optional Umbalian quests:
- - Wise Man Fabius' Umbalian Language Quest (you can learn Umbalian language in
- alternative way)
- - On speaking with Umbalian Chief about meaning of masks you activate Turban Thief Quest
- (For Sphinx Mask)
- * Fixed several bugs in Niflheim Piano Keys Quest (wrong variable name, missing CLOSE buttons)
- Zeny/Item Exploit in Niflhein Sairin NPC quest (should add similiar checks in every
- easy quests with expensive prizes to avoid exploits) [Lupus]
-11/05
- * Added easter and xmas event npcs. Added custom blackjack npc.[kobra_k88]
-11/02
- * Added unofficial nguild castles. Updated stats for Stone Shooter, Wooden Golem, Hyegun,
- Civil Servant, Dancing Dragon, Baby Garm, and Increase Soil mobs in mob db. Drops are still
- missing for some of them.[kobra_k88]
-11/01
- * Set Comodo Kafra to warp to Umbala (11/2/04 patch) [Aria]
-10/31
- * Fixed Dev NPCs giving off errors... [Aria]
- * Fixed prob. with duplicating mobs in wizard.txt. Corrected some item names in sage.txt.
- Corrected mode values for hornet, wolf, baby desert wolf, and peco peco in mob db.[kobra_k88]
-10/30
- * Commented out unfinished Dev NPCs and added npc line to map_athena.conf [Aria]
-10/29
- * Added missing Lmenu label to novice.txt.[kobra_k88]
-10/27
- * Re-organized mob scripts.[kobra_k88]
- * Updated mob placements with info from emperium.org.[Lupus]
- * Fixed Aldebaran (gatekeeper conditions bugs and wrong Key ID). Fixed some typos in other cities [Lupus]
- * assassin.txt, rogue.txt: added clothes dye reset before job change since thiefs with custom dyes
- were getting errors upon job change. Updated towns.txt and nopenatly.txt mapflags.[kobra_k88]
-10/26
- * Added more quotes -_- [Aria]
- * Fixed Mouse's devnpc only saying his quotes once per server reset [Aria]
- * Fixed Umbalian Quest, fixed Amatsu, fixed Niflheim NPCs, Warper2 NPC, fixed 1 warp [Lupus]
-
-10/25
- * updated Mousejstr in devnpc [ MouseJstr]
-10/23
- * Finished Aria and MC Cameri "Dev edition" NPCs. [Aria]
- * gldfunc_ev_agit.txt: added F_AgitEnd func.
- prtg_guardians.txt: fixed typos where I used OnInit instead of OnAgitInit.
- Minor cosmetic changes to various guild script files. [kobra_k88]
-
-10/21
- * Replaced some checkcart and checkoption(x) with checkcart(0) in the guild folder [Aria]
- * Waiting for various devs to tell me their coords, map, biography, quotes,
- moving coords, etc. In the meantime, I replaced them with (x,y),(lols),
- (sprite),(somewhere), and if they didn't give me any info, I didn't
- add them yet =P. [Aria]
- * Added Davidsiaw, Shinigami, Lord, Codemaster, MouseJstr, MC Cameri, and Darkchild
- to "Dev edition" NPCs [Aria]
- * Revised "Dev edition" NPC layout a bit, should go smoother now. Should be final
- layout unless something goes wrong =O. [Aria]
- * Changed "Dev edition" NPC layout so that they move by themselves by timers. [Aria]
- * Changed "Dev edition" NPCs to walk during quotes, and added biography. [Aria]
- * Fixed quest/all_quest.txt not showing the correct description of the binoculars. [Aria]
- * Fixed quest/all_quest.txt not going to stop pass and not displaying requirements. [Aria]
- * Fixed clothes_dyer.txt: Disabled Assassing/Rogues Dye. Also fixed wrong labels [Lupus]
- * Fixed hair_dyer.txt: fixed missing menu label [Lupus]
- * new_hats.txt 1.4 fixed amount of Fish Tail (300 -> 30), Zeny bugs in Ear of Angel,
- Ear of Demon,Big Golden Bell, Mistress Crown,
- Crown of The Ancient Queen, Indian Headband, Orc Hero Helm [Lupus]
- * Fixed name of a flower in Prontera quest (Dreamy->Illusion) according to our DB [Lupus]
- * Fixed item names in the temp Crusader Job Quest according to our DB [Lupus]
-
-10/20
- * Finished basic layout, finished Aria starting to create Shinigami [Aria]
- * Started to create "Dev edition" npcs [Aria]
- * Fixed Castle aldg504-1 warp [Lupus]
- * Fixed Payon's Skirt of virgin quest [Lupus]
- * Fixed Doomed swords quest [Lupus]
- * Optimized mapflags (removed useless nobranc flag, where gvg flag is set)
-
-10/16
- * Fixed my stupid mistake with the guild switches.
- Moved shops from umbala.txt to shops.txt. Commented out the other ones.
- Updated mapflags and re-organized them again. Files in "mapflag\type" folder are the
- same as ones in "mapflag" folder, just organized differently. ONLY use 1 set.[kobra_k88]
- * Corrected Morroc warp npc overlaying Kafra npc. [Aria]
- * Corrected kafra typo. [Shinigami]
- * Corrected zeny amount subtracted for iron hammer in refine.txt[kobra_k88]
-10/15
- * Added kafra_bank NPC - a new bank with daily interst of 0.1#%. [Lupus]
-10/14
- * Kafras: Fixed some minor typos. Corrected savepoints for geffen, orc dun, comodo kafras.
- Added another argument to F_KafEnd. Added correct payon warp point.[kobra_k88]
- * Forgot some qutoes in class check function calls in Blacksmith, Assassin, Wizard, Hunter
- quests, added them.[kobra_k88]
- * Added optimized version of WoE scripts. Moved old version to "old" folder.
-10/07
- * Fixed Doctor Band items [Lupus]
-10/06
- * Removed a left over if statement that caused the Blacksmith script to hang durring
- job change.[kobra_k88]
-10/04
- * Implemented class check functions in all skills quests except novice. [kobra_k88]
- * Implemented class check functions in hunter, blacksmith, wizard, and
- assassin quests. Fixed some bugs in assassin quest. Also implemented
- new Ontouch label function and close2 command in assassin.txt.(see file for details). [kobra_k88]
- * Removed single job check functions from Global_Functions.txt and completed
- the rest of the multiple job check funtions. Also added advanced and high
- job classes to the checks.[kobra_k88]
- * Fixed some typos in inn.txt. Switched from @variables to arguments. [kobra_k88]
-
-10/03
- * Minor changes in Counteragent/Mixture Morgenstein Quest, a fix of Uneasy Cemetary [Lupus]
-
-10/02
- * Added Crusader Quest [Lupus]
-
-09/26
- * Cleared Up Npc Folder For Release [Darkchild]
-
-09/24
- * Added Sage Job Quest [Darkchild]
- * Updated a few Payon files [Darkchild]
- - Removed Double Warp
- - Placed BunnyBand Quest Npc Better
- - Updated Pvp People's Locations
- - Updated Warper/Warper2 Loc and Warp
- - Same for Wapra 2
- - Removed Msg Boards In Payon
- - Updated Heal and Heal Payment Loc
- - Commented Out a Falcon Renter which shouldnt be there
- - Updated Guide's Viewpoints
- - Bugs Were All Reported On The Forums
- * Update Heal and Heal Payment Npcs To All Be Healrings [Darkchild]
-
-09/23
- * Added a loopless option "Gimme as many as possible" into Juice Maker quest [Lupus]
-
-09/19
- * Added missing warp mjol17 [Lupus]
-
-09/17
- * Added Correct Niflheim Dialogs
-
-09/16
- * Added nude; to palace guard in payon, will disarm player [Darkchild]
-
-09/14
- * Added New Dye Npc, Has 'browse' option [Darkchild]
- * Fixed skillpoints check in Hunter Job Quest [Lupus]
-
-09/13
- * Added better save point inside city for payon [Darkchild]
- * Fixed lil bug in Drunk npc in payon [Darkchild]
-
-09/12
- * Deleted Old Non-Quest Alchemist Job Change [Darkchild]
- * Added Alchemist Job Quest [Darkchild]
- * Added Alchemist Shop [Darkchild]
- * Changed Bain Bro's To Work With Alchemist Quest [Darkchild]
- * Changed CounterAgent and Mixture Quest To Work With Alchemist Quest [Darkchild]
- * Added Inn Npcs [Darkchild]
-
-09/10
- * Added cities/payon.txt. All Npcs at correct location, only 5 npcs arent translated. [Darkchild]
- * Submitted Alchemyst Job Quest and Sage Job Quest (to help DC in his work). These quests are ports. [Lupus]
-
-09/07
- * Better New Payon, All Except cities, will do 2morrow :P [Darkchild]
- * Added Rogue job quest. [kobra_k88]
- * Added missing cutin commands to town guides. [kobra_k88]
- * Removed the delitem 2312(padded armor) in swordman_skills.txt as the
- armor is not supposed to be removed. The npc is only supposed to check
- for it and not delete it. This is how it is on official servers. [kobra_k88]
- * Removed duplicate waprs from izlude.txt, comodo.txt, morroc.txt, and jobquest.txt.
- Added complete rogue warps. Removed traingnd.txt file as those warps are
- already in jobquest.txt. Added correct tabs to first 2 warps in louyang.txt. [kobra_k88]
- * Fixed various typos in kafra files. Now using arrays for the teleport service.
- Also added guild options. [kobra_k88]
-
-09/06
- * Forgot the dun/field warps for payon, added now! [Darkchild]
- * Fixed: add a forgotten "delitem 2312,1;" in quest/skills/swordmand_skils.txt [Yor]
-
-09/05
- * Fixed 2 Bugs In Super Novice Script [Darkchild]
- * Added Super Novice Official Quest [Darkchild]
-
- - Started Changelog: Same As Normal Changelog, but now for scripts, here we can put every lil thing we change :)
+== Progress ==
+
+Person Working On
+======
+Darkchild
+ * New Payon City - 99% - As Far Done As Posible
+ * Alchemist - Done
+ * Sage - Done
+ * Monk Quest - Botting An Acolyte Atm
+Lupus
+ * removing a loop from grandpa_pharmacist.txt (similiar to Juice quest) 0%
+ * removing Zeny exploits from Milkman, Juice maker, Potion maker 0%
+
+kobra_k88
+ * Optimize WoE
+Aria
+ * Debugging/Overlooking NPCs.
+ * Making misc npcs
+ * Making the "Dev edition" npcs =D - 80% - Final layout finished, need more devs to put their quotes in.
+Shinigami
+ * Organizing/Optmizing/Checking for Typo in all NPCs.
+Mass Zero
+ * Novice Training Ground.
+ * (Probably unofficial) Lou Yang NPC's, mobs, etc...
+Shadowlady
+ * Marriage (Fix, optimization) ?%
+
+MC Cameri
+ * Bank NPC - Now 100% done for new payon
+
+Other Ppl
+ * Their Work?
+
+== Changelog ==
+
+Date Added
+======
+11/14
+ * - Fixed niflheim kafra. [shadow]
+
+11/13
+ * - Translated and Fixed momotaro.txt event [shadow]
+ * - Deleted folder other/old which was empty [MC Cameri]
+ * - Fixed MC Cameri's Bank NPC for the new payon [MC Cameri]
+ * - Fixed warps to Amatsu Dungeon (now u can get there via a special quest only) thanks to shadowlady [Lupus]
+ - Fixed logical bug in Sleipnir Alchem. sub-quest [Lupus]
+11/11
+ * - Fixed Jobchanger.txt and supernovice.txt [shadowlady]
+11/10
+ * - Fixed a bug on counteragent_mixture and quest_yuno(need to revise alchemist quest) [shadow]
+
+11/08
+ * - Temporary corrected an expliot in refine.txt. Need to check sources to fully fix bug [Shinigami]
+ * - Fixed 2 bugs on jobchanger.txt , not being able to change to Creator and Clown,
+ - Fixed a bug on mage.txt, not deleting the quest items.
+ - Fixes on bongunsword.txt and fashion.txt , wrong spaces and quest items.
+ - Added new Ayothana Mob listing, correct IDs, but need correct amount and respawn time. [shadow]
+11/07
+ * - Fixed platinum_skill.txt, now advanced classes get quest skills.
+ - Fixed a bug on novice.txt . [shadow]
+ * - lutie.txt: Edited text, updated/corrected triggers for the Jack Frost quest.
+ - comodo.txt, morocc.txt, doomed_swords.txt: Implemented all of the triggers for
+ the Doomed Swords quest based on mRO's version. Now the quest is much longer.
+ - pvp.txt: Added PvP Narrator function. Using args for Fight Square Helpers.
+ - Corrected some typos in item_db. Items 1143 and 1719 need to be re-checked.[kobra_k88]
+11/05
+ * Fixed and redo optional Umbalian quests:
+ - Wise Man Fabius' Umbalian Language Quest (you can learn Umbalian language in
+ alternative way)
+ - On speaking with Umbalian Chief about meaning of masks you activate Turban Thief Quest
+ (For Sphinx Mask)
+ * Fixed several bugs in Niflheim Piano Keys Quest (wrong variable name, missing CLOSE buttons)
+ Zeny/Item Exploit in Niflhein Sairin NPC quest (should add similiar checks in every
+ easy quests with expensive prizes to avoid exploits) [Lupus]
+11/05
+ * Added easter and xmas event npcs. Added custom blackjack npc.[kobra_k88]
+11/02
+ * Added unofficial nguild castles. Updated stats for Stone Shooter, Wooden Golem, Hyegun,
+ Civil Servant, Dancing Dragon, Baby Garm, and Increase Soil mobs in mob db. Drops are still
+ missing for some of them.[kobra_k88]
+11/01
+ * Set Comodo Kafra to warp to Umbala (11/2/04 patch) [Aria]
+10/31
+ * Fixed Dev NPCs giving off errors... [Aria]
+ * Fixed prob. with duplicating mobs in wizard.txt. Corrected some item names in sage.txt.
+ Corrected mode values for hornet, wolf, baby desert wolf, and peco peco in mob db.[kobra_k88]
+10/30
+ * Commented out unfinished Dev NPCs and added npc line to map_athena.conf [Aria]
+10/29
+ * Added missing Lmenu label to novice.txt.[kobra_k88]
+10/27
+ * Re-organized mob scripts.[kobra_k88]
+ * Updated mob placements with info from emperium.org.[Lupus]
+ * Fixed Aldebaran (gatekeeper conditions bugs and wrong Key ID). Fixed some typos in other cities [Lupus]
+ * assassin.txt, rogue.txt: added clothes dye reset before job change since thiefs with custom dyes
+ were getting errors upon job change. Updated towns.txt and nopenatly.txt mapflags.[kobra_k88]
+10/26
+ * Added more quotes -_- [Aria]
+ * Fixed Mouse's devnpc only saying his quotes once per server reset [Aria]
+ * Fixed Umbalian Quest, fixed Amatsu, fixed Niflheim NPCs, Warper2 NPC, fixed 1 warp [Lupus]
+
+10/25
+ * updated Mousejstr in devnpc [ MouseJstr]
+10/23
+ * Finished Aria and MC Cameri "Dev edition" NPCs. [Aria]
+ * gldfunc_ev_agit.txt: added F_AgitEnd func.
+ prtg_guardians.txt: fixed typos where I used OnInit instead of OnAgitInit.
+ Minor cosmetic changes to various guild script files. [kobra_k88]
+
+10/21
+ * Replaced some checkcart and checkoption(x) with checkcart(0) in the guild folder [Aria]
+ * Waiting for various devs to tell me their coords, map, biography, quotes,
+ moving coords, etc. In the meantime, I replaced them with (x,y),(lols),
+ (sprite),(somewhere), and if they didn't give me any info, I didn't
+ add them yet =P. [Aria]
+ * Added Davidsiaw, Shinigami, Lord, Codemaster, MouseJstr, MC Cameri, and Darkchild
+ to "Dev edition" NPCs [Aria]
+ * Revised "Dev edition" NPC layout a bit, should go smoother now. Should be final
+ layout unless something goes wrong =O. [Aria]
+ * Changed "Dev edition" NPC layout so that they move by themselves by timers. [Aria]
+ * Changed "Dev edition" NPCs to walk during quotes, and added biography. [Aria]
+ * Fixed quest/all_quest.txt not showing the correct description of the binoculars. [Aria]
+ * Fixed quest/all_quest.txt not going to stop pass and not displaying requirements. [Aria]
+ * Fixed clothes_dyer.txt: Disabled Assassing/Rogues Dye. Also fixed wrong labels [Lupus]
+ * Fixed hair_dyer.txt: fixed missing menu label [Lupus]
+ * new_hats.txt 1.4 fixed amount of Fish Tail (300 -> 30), Zeny bugs in Ear of Angel,
+ Ear of Demon,Big Golden Bell, Mistress Crown,
+ Crown of The Ancient Queen, Indian Headband, Orc Hero Helm [Lupus]
+ * Fixed name of a flower in Prontera quest (Dreamy->Illusion) according to our DB [Lupus]
+ * Fixed item names in the temp Crusader Job Quest according to our DB [Lupus]
+
+10/20
+ * Finished basic layout, finished Aria starting to create Shinigami [Aria]
+ * Started to create "Dev edition" npcs [Aria]
+ * Fixed Castle aldg504-1 warp [Lupus]
+ * Fixed Payon's Skirt of virgin quest [Lupus]
+ * Fixed Doomed swords quest [Lupus]
+ * Optimized mapflags (removed useless nobranc flag, where gvg flag is set)
+
+10/16
+ * Fixed my stupid mistake with the guild switches.
+ Moved shops from umbala.txt to shops.txt. Commented out the other ones.
+ Updated mapflags and re-organized them again. Files in "mapflag\type" folder are the
+ same as ones in "mapflag" folder, just organized differently. ONLY use 1 set.[kobra_k88]
+ * Corrected Morroc warp npc overlaying Kafra npc. [Aria]
+ * Corrected kafra typo. [Shinigami]
+ * Corrected zeny amount subtracted for iron hammer in refine.txt[kobra_k88]
+10/15
+ * Added kafra_bank NPC - a new bank with daily interst of 0.1#%. [Lupus]
+10/14
+ * Kafras: Fixed some minor typos. Corrected savepoints for geffen, orc dun, comodo kafras.
+ Added another argument to F_KafEnd. Added correct payon warp point.[kobra_k88]
+ * Forgot some qutoes in class check function calls in Blacksmith, Assassin, Wizard, Hunter
+ quests, added them.[kobra_k88]
+ * Added optimized version of WoE scripts. Moved old version to "old" folder.
+10/07
+ * Fixed Doctor Band items [Lupus]
+10/06
+ * Removed a left over if statement that caused the Blacksmith script to hang durring
+ job change.[kobra_k88]
+10/04
+ * Implemented class check functions in all skills quests except novice. [kobra_k88]
+ * Implemented class check functions in hunter, blacksmith, wizard, and
+ assassin quests. Fixed some bugs in assassin quest. Also implemented
+ new Ontouch label function and close2 command in assassin.txt.(see file for details). [kobra_k88]
+ * Removed single job check functions from Global_Functions.txt and completed
+ the rest of the multiple job check funtions. Also added advanced and high
+ job classes to the checks.[kobra_k88]
+ * Fixed some typos in inn.txt. Switched from @variables to arguments. [kobra_k88]
+
+10/03
+ * Minor changes in Counteragent/Mixture Morgenstein Quest, a fix of Uneasy Cemetary [Lupus]
+
+10/02
+ * Added Crusader Quest [Lupus]
+
+09/26
+ * Cleared Up Npc Folder For Release [Darkchild]
+
+09/24
+ * Added Sage Job Quest [Darkchild]
+ * Updated a few Payon files [Darkchild]
+ - Removed Double Warp
+ - Placed BunnyBand Quest Npc Better
+ - Updated Pvp People's Locations
+ - Updated Warper/Warper2 Loc and Warp
+ - Same for Wapra 2
+ - Removed Msg Boards In Payon
+ - Updated Heal and Heal Payment Loc
+ - Commented Out a Falcon Renter which shouldnt be there
+ - Updated Guide's Viewpoints
+ - Bugs Were All Reported On The Forums
+ * Update Heal and Heal Payment Npcs To All Be Healrings [Darkchild]
+
+09/23
+ * Added a loopless option "Gimme as many as possible" into Juice Maker quest [Lupus]
+
+09/19
+ * Added missing warp mjol17 [Lupus]
+
+09/17
+ * Added Correct Niflheim Dialogs
+
+09/16
+ * Added nude; to palace guard in payon, will disarm player [Darkchild]
+
+09/14
+ * Added New Dye Npc, Has 'browse' option [Darkchild]
+ * Fixed skillpoints check in Hunter Job Quest [Lupus]
+
+09/13
+ * Added better save point inside city for payon [Darkchild]
+ * Fixed lil bug in Drunk npc in payon [Darkchild]
+
+09/12
+ * Deleted Old Non-Quest Alchemist Job Change [Darkchild]
+ * Added Alchemist Job Quest [Darkchild]
+ * Added Alchemist Shop [Darkchild]
+ * Changed Bain Bro's To Work With Alchemist Quest [Darkchild]
+ * Changed CounterAgent and Mixture Quest To Work With Alchemist Quest [Darkchild]
+ * Added Inn Npcs [Darkchild]
+
+09/10
+ * Added cities/payon.txt. All Npcs at correct location, only 5 npcs arent translated. [Darkchild]
+ * Submitted Alchemyst Job Quest and Sage Job Quest (to help DC in his work). These quests are ports. [Lupus]
+
+09/07
+ * Better New Payon, All Except cities, will do 2morrow :P [Darkchild]
+ * Added Rogue job quest. [kobra_k88]
+ * Added missing cutin commands to town guides. [kobra_k88]
+ * Removed the delitem 2312(padded armor) in swordman_skills.txt as the
+ armor is not supposed to be removed. The npc is only supposed to check
+ for it and not delete it. This is how it is on official servers. [kobra_k88]
+ * Removed duplicate waprs from izlude.txt, comodo.txt, morroc.txt, and jobquest.txt.
+ Added complete rogue warps. Removed traingnd.txt file as those warps are
+ already in jobquest.txt. Added correct tabs to first 2 warps in louyang.txt. [kobra_k88]
+ * Fixed various typos in kafra files. Now using arrays for the teleport service.
+ Also added guild options. [kobra_k88]
+
+09/06
+ * Forgot the dun/field warps for payon, added now! [Darkchild]
+ * Fixed: add a forgotten "delitem 2312,1;" in quest/skills/swordmand_skils.txt [Yor]
+
+09/05
+ * Fixed 2 Bugs In Super Novice Script [Darkchild]
+ * Added Super Novice Official Quest [Darkchild]
+
+ - Started Changelog: Same As Normal Changelog, but now for scripts, here we can put every lil thing we change :)