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-rw-r--r--doc/item_bonus.txt29
1 files changed, 29 insertions, 0 deletions
diff --git a/doc/item_bonus.txt b/doc/item_bonus.txt
index cd7b2640e..d6e57dfba 100644
--- a/doc/item_bonus.txt
+++ b/doc/item_bonus.txt
@@ -184,6 +184,35 @@ bonus4 bAutoSpellWhenHit,x,y,n,i; n/10% chance to cast skill x of level y when
2=use random skill lv in [1..y]
3=1+2 (random lv on enemy)
+bonus5 bAutoSpell,x,y,n,t,i; n/10% chance to cast skill x of level y when
+ attacking
+ i: 1=cast on enemy, not on self
+ 2=use random skill lv in [1..y]
+ 3=1+2 (random lv on enemy)
+ t: Trigger criteria:
+ BF_SHORT: Trigger on melee attack
+ BF_LONG: Trigger on ranged attack
+ BF_WEAPON: Trigger on weapon skills
+ BF_MAGIC: Trigger on magic skills
+ BF_MISC: Trigger on misc skills
+ (the default for the other
+ bAutoSpell modes is
+ BF_WEAPON|BF_LONG|BF_SHORT)
+
+bonus5 bAutoSpellWhenHit,x,y,n,t,i; n/10% chance to cast skill x of level y when
+ being hit by a direct attack. Target
+ must be within spell's range to go
+ off.
+ i: 1=cast on enemy, not on self
+ 2=use random skill lv in [1..y]
+ 3=1+2 (random lv on enemy)
+ t: Trigger criteria:
+ BF_SHORT: Trigger on melee attack
+ BF_LONG: Trigger on ranged attack
+ BF_WEAPON: Trigger on weapon skills
+ BF_MAGIC: Trigger on magic skills
+ BF_MISC: Trigger on misc skills
+
//---- 2/22 new card effects ----
bonus2 bAddItemHealRate,n,x; Increases HP recovered by n type items by x%,