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-rw-r--r--doc/item_bonus.txt3
-rw-r--r--doc/script_commands.txt2
2 files changed, 1 insertions, 4 deletions
diff --git a/doc/item_bonus.txt b/doc/item_bonus.txt
index cfdc22e21..dd3fab3ef 100644
--- a/doc/item_bonus.txt
+++ b/doc/item_bonus.txt
@@ -192,7 +192,6 @@ bonus bSPGainValue,n; When killing a monster by physical attack, you gain n SP
bonus bHPGainValue,n; When killing a monster by physical attack, you gain n HP
bonus bIgnoreDefMob,n; Ignore monster's DEF when attacking.
n: 0=All normal monster except Bosses, 1=All monsters
-bonus bDamageWhenUnequip,n; You lose n HP when the item is unequipped
bonus2 bCriticalAddRace,n,r; Critical + n vs. enemies of race r
r:
0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect,
@@ -283,8 +282,6 @@ bonus2 bAddItemHealRate,n,x; Increases HP recovered by n type items by x%,
//---- 3/15 new card effects ----
-bonus bLoseSPWhenUnequip,n; Lose n SP when the item is unequipped
-
bonus2 bSPRegenRate,n,x; Gain n SP every x milliseconds
bonus2 bSPLossRate,n,x; Lose n SP every x milliseconds
bonus2 bExpAddRace,n,x; Increase exp gained by x% vs. enemies of race n
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index c8737ac51..886a2b6b3 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -5948,7 +5948,7 @@ You can remove an item's itemscript by leaving empty the itemscript argument.
Example:
-setitemscript 2637,"{ bonus bDamageWhenUnequip,40; if(isequipped(2236)==0)end; if(getskilllv(26)){skill 40,1;}else{skill 26,1+isequipped(2636);} }";
+setitemscript 2637,"{ if(isequipped(2236)==0)end; if(getskilllv(26)){skill 40,1;}else{skill 26,1+isequipped(2636);} }";
setitemscript 2639,"";
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