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+// ****************************************************
+// * Miscellaneous Notes (Added by MC Cameri) *
+// ****************************************************
+
+// *****************************************************************
+// * Emotions that will be shown if 'int type' is one of the case. *
+// *****************************************************************
+void clif_emotion(struct block_list *bl,int type);
+case for 'int type':
+0 = ! 10 = KO (Scissor) 20 = Hmmm 30 = Kiss 1 (R) 40 = Tsk tsk tsk (No)
+1 = ? 11 = Fist (Stone) 21 = Number 1! 31 = Kiss 2 (L) 41 = Petting
+2 = Music 12 = Hand (Paper) 22 = No (??) 32 = Smoking 42 = SP! (Timer)
+3 = Heart 1 13 = Korean Flag 23 = OMG!! 33 = Okay 43 = Obsessed 2 (Dumb face, eyes popping)
+4 = Sweat 14 = Heart 2 24 = O 34 = ... (Bugged) 44 = Come (Moving finger)
+5 = Light bulb 15 = Thanks 25 = X 35 = ??? Flag 45 = Yawn (Sleepy)
+6 = Annoyed 16 = Wah (Crying) 26 = Help! 36 = Evil 2 46 = Congratulations
+7 = Smoke cloud 17 = Sorry 27 = Go! 37 = Obsessed 1 47 = HP! (Timer)
+8 = $ 18 = Heh (Laughing) 28 = Sobbing 38 = Two Hearts
+9 = ... 19 = Sweating 29 = Evil 1 39 = Tongue
+
+// ********************************
+// * Elemental Defense Resistance *
+// ********************************
+sd->subele[0] - Neutral Property
+sd->subele[1] - Water Property
+sd->subele[2] - Earth Property
+sd->subele[3] - Fire Property
+sd->subele[4] - Wind Property
+sd->subele[5] - Poison Property
+sd->subele[6] - Holy Property
+sd->subele[7] - Shadow Property
+sd->subele[8] - Ghost Property
+sd->subele[9] - Undead Property
+
+// ***************************************
+// * Elemental Monster Attack Resistance *
+// ***************************************
+
+sd->subrace[0] - Neutral Type
+sd->subrace[1] - Undead Type
+sd->subrace[2] - Brute Type
+sd->subrace[3] - Plant Type
+sd->subrace[4] - Insect Type
+sd->subrace[5] - Fish Type
+sd->subrace[6] - Demon Type
+sd->subrace[7] - Demi-Human Type
+sd->subrace[8] - Angel Type
+sd->subrace[9] - Dragon Type
+sd->subrace[10] - Boss Type #1?
+sd->subrace[11] - Boss Type #2?
+
+// **************
+// * Misc stuff *
+// **************
+
+WFIFOL(fd,2)=1; - Sever Closed
+
+// *******************
+// * Skills List *
+// *******************
+// * ID = Skill Name *
+// *******************
+ID Skill Name
+1 = NV_BASIC
+2 = SM_SWORD
+3 = SM_TWOHAND
+4 = SM_RECOVERY
+5 = SM_BASH
+6 = SM_PROVOKE
+7 = SM_MAGNUM
+8 = SM_ENDURE
+9 = MG_SRECOVERY
+10 = MG_SIGHT
+11 = MG_NAPALMBEAT
+12 = MG_SAFETYWALL
+13 = MG_SOULSTRIKE
+14 = MG_COLDBOLT
+15 = MG_FROSTDIVER
+16 = MG_STONECURSE
+17 = MG_FIREBALL
+18 = MG_FIREWALL
+19 = MG_FIREBOLT
+20 = MG_LIGHTNINGBOLT
+21 = MG_THUNDERSTORM
+22 = AL_DP
+23 = AL_DEMONBANE
+24 = AL_RUWACH
+25 = AL_PNEUMA
+26 = AL_TELEPORT
+27 = AL_WARP
+28 = AL_HEAL
+29 = AL_INCAGI
+30 = AL_DECAGI
+31 = AL_HOLYWATER
+32 = AL_CRUCIS
+33 = AL_ANGELUS
+34 = AL_BLESSING
+35 = AL_CURE
+36 = MC_INCCARRY
+37 = MC_DISCOUNT
+38 = MC_OVERCHARGE
+39 = MC_PUSHCART
+40 = MC_IDENTIFY
+41 = MC_VENDING
+42 = MC_MAMMONITE
+43 = AC_OWL
+44 = AC_VULTURE
+45 = AC_CONCENTRATION
+46 = AC_DOUBLE
+47 = AC_SHOWER
+48 = TF_DOUBLE
+49 = TF_MISS
+50 = TF_STEAL
+51 = TF_HIDING
+52 = TF_POISON
+53 = TF_DETOXIFY
+54 = ALL_RESURRECTION
+55 = KN_SPEARMASTERY
+56 = KN_PIERCE
+57 = KN_BRANDISHSPEAR
+58 = KN_SPEARSTAB
+59 = KN_SPEARBOOMERANG
+60 = KN_TWOHANDQUICKEN
+61 = KN_AUTOCOUNTER
+62 = KN_BOWLINGBASH
+63 = KN_RIDING
+64 = KN_CAVALIERMASTERY
+65 = PR_MACEMASTERY
+66 = PR_IMPOSITIO
+67 = PR_SUFFRAGIUM
+68 = PR_ASPERSIO
+69 = PR_BENEDICTIO
+70 = PR_SANCTUARY
+71 = PR_SLOWPOISON
+72 = PR_STRECOVERY
+73 = PR_KYRIE
+74 = PR_MAGNIFICAT
+75 = PR_GLORIA
+76 = PR_LEXDIVINA
+77 = PR_TURNUNDEAD
+78 = PR_LEXAETERNA
+79 = PR_MAGNUS
+80 = WZ_FIREPILLAR
+81 = WZ_SIGHTRASHER
+83 = WZ_METEOR
+84 = WZ_JUPITEL
+85 = WZ_VERMILION
+86 = WZ_WATERBALL
+87 = WZ_ICEWALL
+88 = WZ_FROSTNOVA
+89 = WZ_STORMGUST
+90 = WZ_EARTHSPIKE
+91 = WZ_HEAVENDRIVE
+92 = WZ_QUAGMIRE
+93 = WZ_ESTIMATION
+94 = BS_IRON
+95 = BS_STEEL
+96 = BS_ENCHANTEDSTONE
+97 = BS_ORIDEOCON
+98 = BS_DAGGER
+99 = BS_SWORD
+100 = BS_TWOHANDSWORD
+101 = BS_AXE
+102 = BS_MACE
+103 = BS_KNUCKLE
+104 = BS_SPEAR
+105 = BS_HILTBINDING
+106 = BS_FINDINGORE
+107 = BS_WEAPONRESEARCH
+108 = BS_REPAIRWEAPON
+109 = BS_SKINTEMPER
+110 = BS_HAMMERFALL
+111 = BS_ADRENALINE
+112 = BS_WEAPONPERFECT
+113 = BS_OVERTHRUST
+114 = BS_MAXIMIZE
+115 = HT_SKIDTRAP
+116 = HT_LANDMINE
+117 = HT_ANKLESNARE
+118 = HT_SHOCKWAVE
+119 = HT_SANDMAN
+120 = HT_FLASHER
+121 = HT_FREEZINGTRAP
+122 = HT_BLASTMINE
+123 = HT_CLAYMORETRAP
+124 = HT_REMOVETRAP
+125 = HT_TALKIEBOX
+126 = HT_BEASTBANE
+127 = HT_FALCON
+128 = HT_STEELCROW
+129 = HT_BLITZBEAT
+130 = HT_DETECTING
+131 = HT_SPRINGTRAP
+132 = AS_RIGHT
+133 = AS_LEFT
+134 = AS_KATAR
+135 = AS_CLOAKING
+136 = AS_SONICBLOW
+137 = AS_GRIMTOOTH
+138 = AS_ENCHANTPOISON
+139 = AS_POISONREACT
+140 = AS_VENOMDUST
+141 = AS_SPLASHER
+142 = NV_FIRSTAID
+143 = NV_TRICKDEAD
+144 = SM_MOVINGRECOVERY
+145 = SM_FATALBLOW
+146 = SM_AUTOBERSERK
+147 = AC_MAKINGARROW
+148 = AC_CHARGEARROW
+149 = TF_SPRINKLESAND
+150 = TF_BACKSLIDING
+151 = TF_PICKSTONE
+152 = TF_THROWSTONE
+153 = MC_CARTREVOLUTION
+154 = MC_CHANGECART
+155 = MC_LOUD
+156 = AL_HOLYLIGHT
+157 = MG_ENERGYCOAT
+158 = NPC_PIERCINGATT
+159 = NPC_MENTALBREAKER
+160 = NPC_RANGEATTACK
+161 = NPC_ATTRICHANGE
+162 = NPC_CHANGEWATER
+163 = NPC_CHANGEGROUND
+164 = NPC_CHANGEFIRE
+165 = NPC_CHANGEWIND
+166 = NPC_CHANGEPOISON
+167 = NPC_CHANGEHOLY
+168 = NPC_CHANGEDARLNESS
+169 = NPC_CHANGETELEKINESIS
+170 = NPC_CRITICALSLASH
+171 = NPC_COMBOATTACK
+172 = NPC_GUIDEATTACK
+173 = NPC_SELFDESTRUCTION
+174 = NPC_SPLASHATTACK
+175 = NPC_SUICIDE
+176 = NPC_POISON
+177 = NPC_BLINDATTACK
+178 = NPC_SILENCEATTACK
+179 = NPC_STUNATTACK
+180 = NPC_PETRIFYATTACK
+181 = NPC_CURSEATTACK
+182 = NPC_SLEEPATTACK
+183 = NPC_RANDOMATTACK
+184 = NPC_WATERATTACK
+185 = NPC_GROUNDATTACK
+186 = NPC_FIREATTACK
+187 = NPC_WINDATTACK
+188 = NPC_POISONATTACK
+189 = NPC_HOLYATTACK
+190 = NPC_DARKNESSATTACK
+191 = NPC_TELEKINESISATTACK
+192 = NPC_MAGICALATTACK
+193 = NPC_METAMORPHOSIS
+194 = NPC_PROVOCATION
+195 = NPC_SMOKING
+196 = NPC_SUMMONSLAVE
+197 = NPC_EMOTION
+198 = NPC_TRANSFORMATION
+199 = NPC_BLOODDRAIN
+200 = NPC_ENERGYDRAIN
+201 = NPC_KEEPING
+202 = NPC_DARKBREATH
+203 = NPC_DARKBLESSING
+204 = NPC_BARRIER
+205 = NPC_DEFENDER
+206 = NPC_LICK
+207 = NPC_HALLUCINATION
+208 = NPC_REBIRTH
+209 = NPC_SUMMONMONSTER
+210 = RG_SNATCHER
+211 = RG_STEALCOIN
+212 = RG_BACKSTAP
+213 = RG_TUNNELDRIVE
+214 = RG_RAID
+215 = RG_STRIPWEAPON
+216 = RG_STRIPSHIELD
+217 = RG_STRIPARMOR
+218 = RG_STRIPHELM
+219 = RG_INTIMIDATE
+220 = RG_GRAFFITI
+221 = RG_FLAGGRAFFITI
+222 = RG_CLEANER
+223 = RG_GANGSTER
+224 = RG_COMPULSION
+225 = RG_PLAGIARISM
+226 = AM_AXEMASTERY
+227 = AM_LEARNINGPOTION
+228 = AM_PHARMACY
+229 = AM_DEMONSTRATION
+230 = AM_ACIDTERROR
+231 = AM_POTIONPITCHER
+232 = AM_CANNIBALIZE
+233 = AM_SPHEREMINE
+234 = AM_CP_WEAPON
+235 = AM_CP_SHIELD
+236 = AM_CP_ARMOR
+237 = AM_CP_HELM
+248 = CR_TRUST
+249 = CR_AUTOGUARD
+250 = CR_SHIELDCHARGE
+251 = CR_SHIELDBOOMERANG
+252 = CR_REFLECTSHIELD
+253 = CR_HOLYCROSS
+254 = CR_GRANDCROSS
+255 = CR_DEVOTION
+256 = CR_PROVIDENCE
+257 = CR_DEFENDER
+258 = CR_SPEARQUICKEN
+259 = MO_IRONHAND
+260 = MO_SPIRITSRECOVERY
+261 = MO_CALLSPIRITS
+262 = MO_ABSORBSPIRITS
+263 = MO_TRIPLEATTACK
+264 = MO_BODYRELOCATION
+265 = MO_DODGE
+266 = MO_INVESTIGATE
+267 = MO_FINGEROFFENSIVE
+268 = MO_STEELBODY
+269 = MO_BLADESTOP
+270 = MO_EXPLOSIONSPIRITS
+271 = MO_EXTREMITYFIST
+272 = MO_CHAINCOMBO
+273 = MO_COMBOFINISH
+274 = SA_ADVANCEDBOOK
+275 = SA_CASTCANCEL
+276 = SA_MAGICROD
+277 = SA_SPELLBREAKER
+278 = SA_FREECAST
+279 = SA_AUTOSPELL
+280 = SA_FLAMELAUNCHER
+281 = SA_FROSTWEAPON
+282 = SA_LIGHTNINGLOADER
+283 = SA_SEISMICWEAPON
+284 = SA_DRAGONOLOGY
+285 = SA_VOLCANO
+286 = SA_DELUGE
+287 = SA_VIOLENTGALE
+288 = SA_LANDPROTECTOR
+289 = SA_DISPELL
+290 = SA_ABRACADABRA
+291 = SA_MONOCELL
+292 = SA_CLASSCHANGE
+293 = SA_SUMMONMONSTER
+294 = SA_REVERSEORCISH
+295 = SA_DEATH
+296 = SA_FORTUNE
+297 = SA_TAMINGMONSTER
+298 = SA_QUESTION
+299 = SA_GRAVITY
+300 = SA_LEVELUP
+301 = SA_INSTANTDEATH
+302 = SA_FULLRECOVERY
+303 = SA_COMA
+304 = BD_ADAPTATION
+305 = BD_ENCORE
+306 = BD_LULLABY
+307 = BD_RICHMANKIM
+308 = BD_ETERNALCHAOS
+309 = BD_DRUMBATTLEFIELD
+310 = BD_RINGNIBELUNGEN
+311 = BD_ROKISWEIL
+312 = BD_INTOABYSS
+313 = BD_SIEGFRIED
+315 = BA_MUSICALLESSON
+316 = BA_MUSICALSTRIKE
+317 = BA_DISSONANCE
+318 = BA_FROSTJOKE
+319 = BA_WHISTLE
+320 = BA_ASSASSINCROSS
+321 = BA_POEMBRAGI
+322 = BA_APPLEIDUN
+323 = DC_DANCINGLESSON
+324 = DC_THROWARROW
+325 = DC_UGLYDANCE
+326 = DC_SCREAM
+327 = DC_HUMMING
+328 = DC_DONTFORGETME
+329 = DC_FORTUNEKISS
+330 = DC_SERVICEFORYOU
+334 = WE_MALE
+335 = WE_FEMALE
+336 = WE_CALLPARTNER
+355 = LK_AURABLADE
+356 = LK_PARRYING
+357 = LK_CONCENTRATION
+358 = LK_TENSIONRELAX
+359 = LK_BERSERK
+361 = HP_ASSUMPTIO
+362 = HP_BASILICA
+363 = HP_MEDITATIO
+364 = HW_SOULDRAIN
+365 = HW_MAGICCRASHER
+366 = HW_MAGICPOWER
+367 = PA_PRESSURE
+368 = PA_SACRIFICE
+369 = PA_GOSPEL
+370 = CH_PALMSTRIKE
+371 = CH_TIGERFIST
+372 = CH_CHAINCRUSH
+373 = PF_HPCONVERSION
+374 = PF_SOULCHANGE
+375 = PF_SOULBURN
+376 = ASC_KATAR
+377 = ASC_HALLUCINATION
+378 = ASC_EDP
+379 = ASC_BREAKER
+380 = SN_SIGHT
+381 = SN_FALCONASSAULT
+382 = SN_SHARPSHOOTING
+383 = SN_WINDWALK
+384 = WS_MELTDOWN
+385 = WS_CREATECOIN
+386 = WS_CREATENUGGET
+387 = WS_CARTBOOST
+388 = WS_SYSTEMCREATE
+389 = ST_CHASEWALK
+390 = ST_REJECTSWORD
+392 = CR_ALCHEMY
+393 = CR_SYNTHESISPOTION
+394 = CG_ARROWVULCAN
+395 = CG_MOONLIT
+396 = CG_MARIONETTE
+397 = LK_SPIRALPIERCE
+398 = LK_HEADCRUSH
+399 = LK_JOINTBEAT
+400 = HW_NAPALMVULCAN
+401 = CH_SOULCOLLECT
+402 = PF_MINDBREAKER
+403 = PF_MEMORIZE
+404 = PF_FOGWALL
+405 = PF_SPIDERWEB
+406 = ASC_METEORASSAULT
+407 = ASC_CDP
+408 = WE_BABY
+409 = WE_CALLPARENT
+410 = WE_CALLBABY
+411 = TK_RUN
+412 = TK_READYSTORM
+413 = TK_STORMKICK
+414 = TK_READYDOWN
+415 = TK_DOWNKICK
+416 = TK_READYTURN
+417 = TK_TURNKICK
+418 = TK_READYCOUNTER
+419 = TK_COUNTER
+420 = TK_DODGE
+421 = TK_JUMPKICK
+422 = TK_HPTIME
+423 = TK_SPTIME
+424 = TK_POWER
+425 = TK_SEVENWIND
+426 = TK_HIGHJUMP
+427 = SG_FEEL
+428 = SG_SUN_WARM
+429 = SG_MOON_WARM
+430 = SG_STAR_WARM
+431 = SG_SUN_COMFORT
+432 = SG_MOON_COMFORT
+433 = SG_STAR_COMFORT
+434 = SG_HATE
+435 = SG_SUN_ANGER
+436 = SG_MOON_ANGER
+437 = SG_STAR_ANGER
+438 = SG_SUN_BLESS
+439 = SG_MOON_BLESS
+440 = SG_STAR_BLESS
+441 = SG_DEVIL
+442 = SG_FRIEND
+443 = SG_KNOWLEDGE
+444 = SG_FUSION
+445 = SL_ALCHEMIST
+446 = AM_BERSERKPITCHER
+447 = SL_MONK
+448 = SL_STAR
+449 = SL_SAGE
+450 = SL_CRUSADER
+451 = SL_SUPERNOVICE
+452 = SL_KNIGHT
+453 = SL_WIZARD
+454 = SL_PRIEST
+455 = SL_BARDDANCER
+456 = SL_ROGUE
+457 = SL_ASSASIN
+458 = SL_BLACKSMITH
+459 = BS_ADRENALINE2
+460 = SL_HUNTER
+461 = SL_SOULLINKER
+462 = SL_KAIZEL
+463 = SL_KAAHI
+464 = SL_KAUPE
+465 = SL_KAITE
+466 = SL_KAINA
+467 = SL_STIN
+468 = SL_STUN
+469 = SL_SMA
+470 = SL_SWOO
+471 = SL_SKE
+472 = SL_SKA
+10000 = GD_APPROVAL
+10001 = GD_KAFRACONTRACT
+10002 = GD_GUARDRESEARCH
+10003 = GD_CHARISMA
+10004 = GD_EXTENSION
+
+// ************************
+// * Item DB - Use Script *
+// ************************
+itemskill:
+ -Format: itemskill skill_id,skill_lvl,"name";
+ -Example: itemskill 28,3,"Heal"; //Healing skill
+
+itemheal:
+ -Format: itemheal hp,sp;
+ -Example: itemheal 30,0; //+30 HP, +0 SP.
+
+sc_start:
+ -Format: sc_start SC_CONSTANT,duration,value;
+ -Example: sc_start SC_POISON,1800,; //Starts Poison Status for 30 seconds
+
+sc_end:
+ -Format: sc_end SC_CONSTANT;
+ -Example: sc_end SC_BLIND; //Ends Blind Status
+
+warp:
+ -Format: warp "map",x,y;
+ -Example: warp "Random",0,0; //Fly wing
+ -Example: warp "SavePoint",0,0; //Butterfly wing
+
+getitem:
+ -Format: getitem item_id,count;
+ -Example: getitem 512,2; //Gives you two Apples
+
+produce:
+ -Format: produce produce_type;
+ -Example: produce 16; //Mini-furnace
+
+pet:
+ -Format: pet pet_id;
+ -Example: pet 1002; //Taming item for Poring
+
+monster:
+ -Example: monster "this",0,0,"--ja--",-1,1,""; //Dead branch
+
+percentheal:
+ -Format: percentheal percent_hp,percent_sp;
+ -Example: percentheal 100,100; //Heals you 100% of both HP and SP
+
+// **************************
+// * Item DB - Equip Script *
+// ************************** \ No newline at end of file