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-rw-r--r--doc/script_commands.txt8
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index bdcc11712..4985b0596 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -10444,7 +10444,7 @@ Works for 20170830 RE and main and for any zero clients
---------------------------------------
-*expandInventoryAck(<result>{, <itemId>})
+*expandinventoryack(<result>{, <itemId>})
Send initial inventory expansion result.
Normally this function should be called from script label
@@ -10462,7 +10462,7 @@ Works for 20181212 zero clients
---------------------------------------
-*expandInventoryResult(<result>)
+*expandinventoryresult(<result>)
Send final inventory expansion result.
Normally this function should be called from script label
@@ -10479,7 +10479,7 @@ Works for 20181212 zero clients
---------------------------------------
-*expandInventory(<value>)
+*expandinventory(<value>)
Adjust player inventory to given value.
Maximum inventory size is MAX_INVENTORY.
@@ -10490,7 +10490,7 @@ Current max inventory size can be read by function getInventorySize().
---------------------------------------
-*getInventorySize()
+*getinventorysize()
Return current player max inventory size.
This value always smaller or equal to MAX_INVENTORY.